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Test your basic knowledge |
CLEP General Math: Number Sense - Patterns - Algebraic Thinking
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Study First
Subjects
:
clep
,
math
,
algebra
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. All integers are thus divided into three classes:
Pigeonhole Principle
Equivalent Equations
a divided by b
1. The unit 2. Prime numbers 3. Composite numbers
2. If a is any whole number - then a
Multiplicative Identity:
The Multiplicative Identity Property
One equal sign per line
Properties of Equality
3. The identification of a 'one-to-one' correspondence--enables us to enumerate a set that may be difficult to count in terms of another set that is more easily counted.
prime factors
Equation
A prime number
Bijection
4. Dimension is how mathematicians express the idea of degrees of freedom
Hypercube
Greatest Common Factor (GCF)
Dimension
Topology
5. Is a path that visits every node in a graph and ends where it began.
4 + x = 12
Hamilton Cycle
Flat Land
The inverse of addition is subtraction
6. A · 1 = 1 · a = a
Irrational
Ramsey Theory
1. The unit 2. Prime numbers 3. Composite numbers
Multiplicative Identity:
7. This ubiquitous result describes the outcomes of many trials of events from a wide array of contexts. It says that most results cluster around the average with few results far above or far below average.
The inverse of multiplication is division
Normal Distribution
Complete Graph
a + c = b + c
8. The whole number zero is called the additive identity. If a is any whole number - then a + 0 = a.
a
The Additive Identity Property
Box Diagram
Principal Curvatures
9. Breaks a complicated signal into a combination of simple sine waves. Fourier synthesis does the opposite - constructing a complicated signal from simple sine waves.
Exponents
Fourier Analysis and Synthesis
each whole number can be uniquely decomposed into products of primes.
The Set of Whole Numbers
10. Every whole number can be uniquely factored as a product of primes. This result guarantees that if the prime factors are ordered from smallest to largest - everyone will get the same result when breaking a number into a product of prime factors.
Unique Factorization Theorem
Hypercube
Problem of the Points
Public Key Encryption
11. A group is just a collection of objects (i.e. - elements in a set) that obey a few rules when combined or composed by an operation. In order for a set to be considered a group under a certain operation - each element must have an inverse - the set mu
Irrational
Group
1. Simplify the expression on either side of the equation. 2. Gather the variable term on the left-hand side (LHS) by adding to both sides. the opposite of the variable term on the right-hand side (RHS). Note: either side is fine but we will consiste
Problem of the Points
12. (a + b) + c = a + (b + c)
Divisible
Conditional Probability
Associative Property of Addition:
Greatest Common Factor (GCF)
13. In a mathematical sense - it is a transformation that leaves an object invariant. Symmetry is perhaps most familiar as an artistic or aesthetic concept. Designs are said to be symmetric if they exhibit specific kinds of balance - repetition - and/or
Amplitude
Denominator
Multiplicative Inverse:
Symmetry
14. Two equations if they have the same solution set.
Irrational
Euclid's Postulates
Equivalent Equations
Tone
15. Cantor called the cardinality of all the sets that can be put into one-to-one correspondence with the counting numbers - or 'Aleph Null.'
Flat Land
Division is not Associative
Aleph-Null
Irrational
16. Reveals why we tend to find structure in seemingly random sets. Ramsey numbers indicate how big a set must be to guarantee the existence of certain minimal structures.
Noether's Theorem
Irrational
Ramsey Theory
The BML Traffic Model
17. If we start with a number x and multiply by a number a - then dividing the result by the number a returns us to the original number x. In symbols - a
a - c = b - c
The inverse of multiplication is division
˜
Distributive Property:
18. If its final digit is a 0 or 5.
Fourier Analysis
The inverse of multiplication is division
A number is divisible by 5
Multiplication by Zero
19. The surface of a standard 'donut shape'.
Torus
Additive Inverse:
Aleph-Null
Public Key Encryption
20. The fundamental theorem of arithmetic says that
Solve the Equation
Commutative Property of Addition:
Non-Orientability
each whole number can be uniquely decomposed into products of primes.
21. This method can create a flat map from a curved surface while preserving all angles in any features present.
Stereographic Projection
Factor Trees
Solution
Multiplying both Sides of an Equation by the Same Quantity
22. If we start with a number x and subtract a number a - then adding a to the result will return us to the original number x. In symbols - x - a + a = x. So -
The inverse of subtraction is addition
Dimension
Periodic Function
Least Common Multiple (LCM)
23. A way to extrinsically measure the curvature of a surface by looking at a given point and finding the contour line with the greatest curvature and the contour line with the least curvature.
Principal Curvatures
Greatest Common Factor (GCF)
repeated addition
Figurate Numbers
24. Three is the common property of the group of sets containing three members. This idea is called '__________ -' which is a synonym for 'size.' The set {a -b -c} is a representative set of the cardinal number 3.
The inverse of subtraction is addition
Cardinality
Commutative Property of Multiplication
A number is divisible by 5
25. Perform all additions and subtractions in the order presented
Invarient
Non-Euclidian Geometry
left to right
Cardinality
26. The solutions to this gambling dilemma is traditionally held to be the start of modern probability theory.
Additive Inverse:
Irrational
The Kissing Circle
Problem of the Points
27. Whether or not we hear waves as sound has everything to do with their _____________ - or how many times every second the molecules switch from compression to rarefaction and back to compression again - and their intensity - or how much the air is com
Spherical Geometry
a - c = b - c
Frequency
The BML Traffic Model
28. A + (-a) = (-a) + a = 0
Commensurability
Sign Rules for Division
Additive Inverse:
variable
29. If a and b are any whole numbers - then a
4 + x = 12
Torus
Order of Operations - PEMDAS 'Please Excuse My Dear Aunt Sally'
Commutative Property of Multiplication
30. W = {0 - 1 - 2 - 3 - 4 - 5 - . . .} is called
evaluate the expression in the innermost pair of grouping symbols first.
Problem of the Points
Associative Property of Addition:
The Set of Whole Numbers
31. A topological invariant that relates a surface's vertices - edges - and faces.
Products and Factors
1. The unit 2. Prime numbers 3. Composite numbers
Dividing both Sides of an Equation by the Same Quantity
Euler Characteristic
32. The inverse of multiplication
Galton Board
division
Irrational
A number is divisible by 3
33. If a - b - and c are any whole numbers - then a
The Riemann Hypothesis
The Associative Property of Multiplication
Properties of Equality
Law of Large Numbers
34. Use parentheses - brackets - or curly braces to delimit the part of an expression you want evaluated first.
Box Diagram
Grouping Symbols
Discrete
Continuous Symmetry
35. Says that when a random process - such as dropping marbles through a Galton board - is repeated many times - the frequencies of the observed outcomes get increasingly closer to the theoretical probabilities.
a divided by b
Law of Large Numbers
Fourier Analysis
Rational
36. Let a - b - and c be any whole numbers. Then - a
General Relativity
The inverse of multiplication is division
4 + x = 12
The Distributive Property (Subtraction)
37. Is the shortest string that contains all possible permutations of a particular length from a given set.
Prime Deserts
De Bruijn Sequence
Public Key Encryption
Normal Distribution
38. Rules for Rounding - To round a number to a particular place - follow these steps:
1. Mark the place you wish to round to. This is called the rounding digit . 2. Check the next digit to the right of your digit marked in step 1. This is called the test digit . If the test digit is greater than or equal to 5 - add 1 to the rounding d
Modular Arithmetic
Divisible
1. Find a relationship between the first and second numbers. 2. Then we see if the relationship is true for the second and third numbers - the third and fourth - and so on.
39. If a = b then
De Bruijn Sequence
a - c = b - c
The Multiplicative Identity Property
Multiplication by Zero
40. Adding the same quantity to both sides of an equation - if a = b - then adding c to both sides of the equation produces the equivalent equation a + c = b + c.
Division is not Commutative
does not change the solution set.
Additive Inverse:
counting numbers
41. The study of shape from the perspective of being on the surface of the shape.
Fourier Analysis
Spaceland
Intrinsic View
1. Find a relationship between the first and second numbers. 2. Then we see if the relationship is true for the second and third numbers - the third and fourth - and so on.
42. When writing mathematical statements - follow the mantra:
One equal sign per line
Multiplying both Sides of an Equation by the Same Quantity
A number is divisible by 3
Equivalent Equations
43. If grouping symbols are nested
Spaceland
Euler Characteristic
evaluate the expression in the innermost pair of grouping symbols first.
Fourier Analysis
44. Also known as gluing diagrams - are a convenient way to examine intrinsic topology.
Box Diagram
De Bruijn Sequence
Equivalent Equations
A prime number
45. Mathematical statement that equates two mathematical expressions.
a + c = b + c
Extrinsic View
A number is divisible by 9
Equation
46. If a = b then
Answer the Question
Markov Chains
Rarefactior
a · c = b · c for c does not equal 0
47. The four-dimensional analog of the cube - square - and line segment. A hypercube is formed by taking a 3-D cube - pushing a copy of it into the fourth dimension - and connecting it with cubes. Envisioning this object in lower dimensions requires that
Hypercube
Multiplication by Zero
Genus
Spherical Geometry
48. If a = b then
a + c = b + c
Group
Problem of the Points
Genus
49. If its final digit is a 0.
A number is divisible by 10
Multiplicative Inverse:
perimeter
Public Key Encryption
50. Arise from the attempt to measure all quantities with a common unit of measure.
Group
Tone
Rational
Hypercube