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CLEP General Mathematics: Powers Exponents And Roots

Subjects : clep, math
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When working with powers of ten and scientific notation it is often necessary to adjust the position of the decimal point in the coefficient or to change the value of the exponent. When changing one of these terms - it is important that






2. Because the exponent for the base-10 must be 0 or a multiple of 3 - the coefficient cannot always be a value between -9 and 9. Instead - the coefficients for engineering notation will be between






3. 1 to any power is equal to






4. When the exponents are not the same






5. When you move the decimal point in the coefficient to the left






6. To divide powers of 10:






7. To multiply powers of ten:






8. Is a special form of power-of-10 notation where the exponents for the 10s must be 0 or multiples of 3. There must be 1 - 2 - or 3 digits on the left side of the decimal point.






9. To divide powers that have the same base:






10. Always 10 for scientific notation






11. To divide powers of ten:






12. A very small number such as 0.000000674 can be written with scientific notation as






13. Valid powers of 10 for engineering notation are:






14. To add or subtract numbers written with exponents:






15. When moving the decimal point to the right (multiplying by 10)






16.






17. The cube root of zero is






18. Step 1: Add the exponents Step 2: Use the common base






19. A number - when multiplied by itself - is equal to a given number.






20. To find the cube root of any number - simply key in the number (the radicand) and press cube-root key. On most calculators - the cube-root function is a 2nd level function. This means you have to press the 2nd key before pressing the key for the






21. When you increase the value of the power-of-10 exponent






22. An integer that is found by squaring another integer. You already know how to find the square root of 25 because it is a perfect square: 5 x 5 = 25 - or you could write it as 52 = 25. So 25 is a perfect square - and its square root is 5.






23. Negative cube roots are okay ... negative square roots are






24. 0^5 =






25. = 0.1 - or 1 with the decimal point moved one place to the left.






26. To subtract powers of ten:






27. Represents 1 preceded by 17 zeros and a decimal point.






28. Adding and subtracting powers of ten can be a bit more complicated than multiplying and dividing. The main problem is that powers of ten can be added or subtracted only when both terms have the






29. When this is exactly one digit (not including zero) to the left of the decimal point. This sometimes called the normalized form.






30. To divide powers that have the same base; what do you do to the divisor from the exponent of the dividend?






31. Numbers with exponents can be directly multiplied or divided only when they have the






32. The symbol for the cube root of a number is






33. A number with an exponent of 2 is often said to be






34. The decimal part






35. Valid powers-of-10 for engineering notation






36. 1 to any power is equal to






37. When you decrease the value of the power-of-10 exponent






38. The square of 3 is






39. Dividing by 10






40. Powers of ten can be added or subtracted only when their exponents






41. 0 to any power is equal to






42. Don't bother trying to find the square root of a negative number.






43. To add powers of ten:






44. A number with an exponent of 3 is often said to be






45. When you move the decimal point in the coefficient to the right






46. There are no special rules for adding and subtracting numbers that are written with exponents.






47. 10 - or 1 with the decimal point moved one place to the right






48. A number is a second number which - when multiplied by itself three times - equals the original number.






49. What number multiplied by itself is equal to 4? Well - 2. x 2 = 4 - so the answer is






50. A very large number such as 2 -000 -000 -000 can be written with scientific notation as