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Test your basic knowledge |
CLEP Intro To Educational Psychology
Start Test
Study First
Subjects
:
clep
,
teaching
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An intelligence test for young children ages 2-7.
Structure of Intellect (SOI)
Vicarious Learning
WPPSI (Wechsler Preschool and Primary Scale of Intelligence)
Exceptional Learners
2. Programs which teach students about different positive character traits and how to apply them to their lives.
Generative learning
Development
Character Education Programs
Z-Scores
3. A kind of performance-based testing strategy that combines multiple projects of the student that were made at various stages in a project.
Achievement Motivation
Inner Speech
Forgetting
Portfolio
4. All of the orderly changes which help a person better adapt to the surrounding environment.
Formative Evaluation
Social Inferences
Development
Achievement Motivation
5. Mental retardation requiring consistent educational support.
Mastery Learning
Limited Retardation
Synthesized Modeling
Observational Learning
6. The process of putting together different sounds in a meaningful way.
Derived Score
Type-S Conditioning
Expository Advance Organizers
Phonology
7. Learning outcomes defined by specific operational steps and skills a student must master. Gronlund believed that general objectives would lead to these kinds of outcomes.
Specific Learning Outcomes
Perceived Self-Efficacy
Norm Group
Two-Store Model
8. Bilingual education programs which teach students both in their native tongue and English - allowing them to maintain their bilingualism.
Maintenance Bilingual Programs
Content Validity
Competency Tests (or End-of-Grade Tests)
Feedback Loop
9. Concepts - subdivisions of schemata that help one understand and interpret different parts of the world.
Operant Behavior
Development
Group Training Experiences
Subschemata
10. A kind of meaning emphasis strategy which relies on the student's experiences and language ability. The student will dictate a story to an adult - who will write it down and then have the child read the dictated story.
Automaticity
Feedback Loop
Social Cognition
Language Experience Strategy
11. The process of transferring information from short-term to long-term memory by developing meaningful relationships and patterns in the data that relate to one's previous knowledge.
Structure of Intellect (SOI)
Method of Loci
Syntax
Encoding
12. General short-cut strategies to problem solving one uses which may not always be correct.
Language Experience Strategy
Type-S Conditioning
Heuristics
Split-Half (or Spearman-Brown) Reliability
13. The ability to perform a task automatically - with little or no conscious effort.
Character
Automaticity
Limited Retardation
Practical Intelligence
14. A method of scaling scores which evaluates students in terms of the grade level at which they are functioning.
Grade-Level Equivalent Scores
Postconventional Morality
Synthetic Intelligence
General Objectives
15. Students with these disorders are angry - defiant - and hostile - seemingly unable to follow the teacher's rules.
Corporal Punishment
Externalizing Behavior Disorders
Assertive Discipline
Preconventional Morality
16. Academic programs designed to enable students to learn independently more about their areas of interest.
General Exploratory Activities
Corporal Punishment
Internalizing Behavior Disorders
Stability
17. Visual images - such as maps - tables - or graphs - which organize information and help consolidate concepts for the students.
Specific Learning Outcomes
Teaching Efficacy
ADHD (Attention-Deficit Hyperactivity Disorder)
Models (Instruction)
18. The act of assigning meaning to information by interpreting it based on what one already knows.
Token Economy
Descriptive Grading Scales
Performance Grading Scales
Perception
19. Controlled academic programs designed to stimulate students to learn new problem-solving skills.
Social Inferences
Gardner's Theory of Multiple Intelligences
Speech and Language Communication Disorders
Group Training Experiences
20. Information given in advance of a lesson to prepare the students by reminding them of important information learned before and focusing them on key information.
Exceptional Learners
Advance Organizer
Hearing Impairment
Specific (or Low-Road) Transfer
21. A category of psychological disorders where the sufferer will experience chronic anxiety and apprehension.
Feedback Loop
Anxiety Disorders
Visual Impairment
Maturation
22. General statements about the skills and abilities the student should have after completing the course.
Elaborative Encoding
Automaticity
Educational Goals
Cultural Deficit Theories
23. Grouping students into different classes based on aptitude test scores.
Generative learning
Transitional Bilingual Programs
Dynamic Assessment Approach
Tracking
24. A level of identity status where one has no idea who he or she is - and has not made any significant effort to find out.
Individualized Education Program (IEP)
Identity Diffusion
Method of Loci
Hyperactivity
25. Merely imitating another person's behavior without understanding its meaning.
Severe and Profound Retardation
Direct Modeling
Cooing
Classification
26. A form of behavioral modification where an desirable activity is used to strengthen a more unpleasant one.
Split-Half (or Spearman-Brown) Reliability
Premack Principle
Pragmatics
Zone of Proximal (or Potential) Development
27. Disabilities that affect children with average or above average intelligence who nevertheless have difficulty with some aspect of learning - such as reading - writing - or solving problems.
Learning Disabilities
WPPSI (Wechsler Preschool and Primary Scale of Intelligence)
At-Risk Students
Hyperactivity
28. A disruptive disorder characterized by the underdevelopment of certain traits such as impulse control - leading to inattention - hyperactivity - and impulsiveness. The three types are predominantly hyperactive-impulsive - predominantly inattentive -
Public Law 94-142
ADHD (Attention-Deficit Hyperactivity Disorder)
Learning Disability
Voice Disorders
29. Taxonomies dealing with the different cognitive abilities the student should develop.
Inner Speech
Performance Grading Scales
Cognitive Objectives
Proactive Interference
30. Learning objectives relating to abstract concepts such as understanding or being able to apply knowledge to different situations. Gronlund proposed a instructional theory focusing on this kind of learning objective.
Individual and Small-Group Activities
Standard Error of Estimate
Semantics
General Objectives
31. Consciously focusing on specific stimuli. This process prevents irrelevant information from interfering with one's cognitive processes.
Intermittent Retardation
Attention
Seriation
Proactive Interference
32. The degree to which a student desires and actively strives to excel and succeed.
Taxonomy
Achievement Motivation
Premack Principle
Corporal Punishment
33. A condition where a test consistently provides an inaccurate score due to some property of the test taker - such as gender - socioeconomic status - or race.
Test Bias
Schemata
Descriptive Statistics
Questioning Techniques
34. A strategy of teaching reading which stresses the overall meaning of a passage.
Achievement Test Battery
Zone of Proximal (or Potential) Development
Group Consequences
Meaning Emphasis Strategy
35. A reinforcer which is naturally desirable - such as food - water - or heat.
Growth Needs
Moratorium
Primary Reinforcer
Whole Language Approach
36. One of the two divisions of human needs according to Maslow. These needs are intellectual achievement - aesthetic appreciation (understanding and appreciating the beauty and truth in the world) - and self-actualization (becoming all that one can be).
Learning Disability
Growth Needs
Reading
Perceived Self-Efficacy
37. An intelligence test for adults used most commonly in clinical settings.
Procedural Memory
WAIS (Wechsler Adult Intelligence Scale)
Dual Coding Hypothesis
Practical Intelligence
38. Tests designed to evaluate a student's present performance and predict how well he or she will perform in the future.
Planned Ignoring
Aptitude Tests
Academic Learning Time
Growth Needs
39. The amount of Allocated Time each individual student spends focused on the class.
Triarchic Theory
Engaged Time
Secondary Reinforcer
Predictive Validity
40. A learning strategy which involves grouping information into categories based on shared patterns - sequences - or characteristics.
Diagnostic Achievement Tests
Clustering
Limited Retardation
Real Self-Efficacy
41. Academic programs focused on real-life problems and situations - such as developing professional skills or resisting negative peer pressure.
Affective Objectives
Primary Reinforcer
General Exploratory Activities
Individual and Small-Group Activities
42. An approach to teaching reading which emphasizes the ability to decode words - involving rules for learning phonemes.
Method of Loci
Echoic Storage Register
Code Emphasis Strategy
Content Validity
43. A kind of performance-based testing strategy where students will work on a project over a long period of time.
Reversibility
Mastery Learning
Visual Impairment
Exhibition
44. Deliberate repetition of information in short-term memory.
Rehearsal
Development
Pervasive Retardation
Working-Backward Strategy
45. A mnemonic device that creates a shorthand based on the first letter of each word in a set to be memorized.
Reversibility
Normal Distribution
Deficiency Needs
Acronym
46. Bilingual education programs which instruct minority students in their native tongue until they become more competent in English.
Psychometrics
Concurrent Validity
Transitional Bilingual Programs
Maintenance or Rote Rehearsal
47. Taxonomies describing physical abilities and skills the student should master.
Heuristics
Concurrent Validity
Personal Fable
Psychomotor Objectives
48. A group of non-progressive motor problems which cause psychical disability. These disorders are caused by injuries to the motor control centers in the brain during birth or early childhood.
Cerebral Palsy (CP)
Expository Teaching
Forgetting
Imaginary Audience Fallacy
49. Educating exceptional learners in a regular classroom while offering them any extra assistance they need.
Direct instruction
Shaping
Specific Learning Outcomes
Inclusion
50. Advance organizers which list new - unlearned information the students will need for the lesson.
Expository Advance Organizers
Brainstorming
Attribution Theory
Centration