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Test your basic knowledge |
Creating Computer Animation
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of reducing the space required to store data by efficiently encoding the content.
Executable File
MP3
Streaming Rate
Compression
2. A hardware or software application that adds a specific feature to a browser.
Rendering
Tween(ing)
Plug-in
Bandwidth
3. What appears to be continuous motion is actually a series of many different frames Each frame shows the same graphic with a tiny amount of position change to simulate motion.
Frame-by-Frame Animation
Executable File
Library
Stage
4. Also called vector animation. An bject follows a path which is a line - or vector - inserted by the animator
Path Animation
Programming or Scripting-Based Animation
Tween(ing)
Rendering
5. A standard format for music files sent over the Internet that compresses music.
Persistence of Vision
Streaming Rate
Compression
MP3
6. The rate in frames per second at which the movie plays.
Playback rate
Frame-by-Frame Animation
Computer Generated Animation
Computer Assisted Animation
7. Dragging the playhead across the timeline in order to preview an animation.
Stop Motion Animation
Tween(ing)
Path Animation
Scrubbing
8. The rate in frames per second at which the movie plays.
Playback rate
Streaming Rate
Programming or Scripting-Based Animation
Morphing Animation
9. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Modeling
Path Animation
Compression
Timeline
10. Shows where the key (most important) actions occur.
Keyframe
Standalone Player
Library
Playback rate
11. The part of the animation program window where the animator's content is composed and manipulated.
Stage
Executable File
Computer Generated Animation
Bandwidth
12. A shortened term for metamorphosing. A technique in which one image is gradually turned into another.
Plug-in
Path Animation
MP3
Morphing Animation
13. Also called mouseovers. When the mouse is moved over an image - it changes to a different image so quickly that it looks as if the change has occurred in a single instant. They are created in scripting languages.
Rendering
Rollovers
WAV
Scrubbing
14. A program file that can cause an application to run on your computer when it is opened.
Compression
Stop Motion Animation
Plug-in
Executable File
15. All images - objects and animation are created on the computer. Typically uses 3-D images. It adds two steps to the animation process.
Programming or Scripting-Based Animation
Computer Generated Animation
Computer Assisted Animation
Motion
16. Used to store frequently used graphics - movie clips - and buttons.
Library
Motion
MP3
Stage
17. Capture techniques can be used to animate objects.
Tween(ing)
Motion
Stop Motion Animation
MP3
18. What appears to be continuous motion is actually a series of many different frames Each frame shows the same graphic with a tiny amount of position change to simulate motion.
Rendering
Modeling
Frame
Frame-by-Frame Animation
19. A procedure for transmitting media files so they can start playing as soon as a computer begins receiving them rather than waiting for the complete files to download first.
Frame-by-Frame Animation
WAV
Streaming
Timeline
20. Process of creating a wireframe structure of the 3-D objects and scenes.
Motion
Stop Motion Animation
Modeling
Plug-in
21. The process of reducing the space required to store data by efficiently encoding the content.
Playhead
Streaming Rate
Compression
Rendering
22. Used to store frequently used graphics - movie clips - and buttons.
Rendering
Streaming
Bandwidth
Library
23. The standard format for sound files on Windows-based computers.
Frame
WAV
MP3
Scrubbing
24. The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation.
Timeline
Motion
Playhead
Stage
25. The rate in frames per second at which the movie is downloaded.
Keyframe
Timeline
Streaming Rate
Library
26. The rate in frames per second at which the movie is downloaded.
Streaming Rate
Persistence of Vision
Rollovers
Morphing Animation
27. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Stage
Computer Assisted Animation
Keyframe
Tween(ing)
28. A standard format for music files sent over the Internet that compresses music.
Persistence of Vision
MP3
Keyframe
Standalone Player
29. Refers to the way our eyes retain images for a split second longer than they actually appear - making a series of quick flashes appear as one continuous picture.
Bandwidth
Frame-by-Frame Animation
Persistence of Vision
Stage
30. All images - objects and animation are created on the computer. Typically uses 3-D images. It adds two steps to the animation process.
Path Animation
Computer Generated Animation
Stop Motion Animation
Bandwidth
31. A single still image in a video animation.
Motion
Rendering
Frame
Programming or Scripting-Based Animation
32. A single still image in a video animation.
Stage
Compression
Computer Assisted Animation
Frame
33. The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation.
Timeline
Computer Assisted Animation
Library
Playhead
34. The standard format for sound files on Windows-based computers.
Stop Motion Animation
WAV
Frame-by-Frame Animation
Executable File
35. Also called vector animation. An bject follows a path which is a line - or vector - inserted by the animator
Library
Playback rate
WAV
Path Animation
36. Process of applying colors - textures - shadows - transparency - etc. to create the final image or animation.
Morphing Animation
Rendering
Modeling
Rollovers
37. A shortened term for metamorphosing. A technique in which one image is gradually turned into another.
Morphing Animation
Playback rate
Library
MP3
38. Process of creating a wireframe structure of the 3-D objects and scenes.
Modeling
Timeline
Computer Generated Animation
Executable File
39. The amount of data that can be transmitted over a network in a given amount of time.
Morphing Animation
Computer Assisted Animation
Bandwidth
Scrubbing
40. Refers to the way our eyes retain images for a split second longer than they actually appear - making a series of quick flashes appear as one continuous picture.
Tween(ing)
Persistence of Vision
MP3
Streaming Rate
41. The computer is used to make the animation process quicker and easier. It usually involves 2-D images that can be hand-drawn and scanned into the computer or drawn directly into the computer using graphics tablets. The images are positioned into keyf
MP3
Programming or Scripting-Based Animation
Streaming
Computer Assisted Animation
42. Process of manipulating real-world objects and photographing them one frame at a time. Very popular method with the film industry until computer generated imagery became possible. Now used mainly in clay animation.
Frame
Stop Motion Animation
Bandwidth
Streaming
43. Process of applying colors - textures - shadows - transparency - etc. to create the final image or animation.
Scrubbing
Path Animation
Rendering
Stage
44. The computer is used to make the animation process quicker and easier. It usually involves 2-D images that can be hand-drawn and scanned into the computer or drawn directly into the computer using graphics tablets. The images are positioned into keyf
Computer Assisted Animation
Library
Playhead
Scrubbing
45. A program file that can cause an application to run on your computer when it is opened.
Executable File
Path Animation
Scrubbing
Frame
46. A program that can work independently of a browser to play audio or video files.
Standalone Player
Playhead
Morphing Animation
Rendering
47. The part of the animation program window where the animator's content is composed and manipulated.
Plug-in
Library
Streaming Rate
Stage
48. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Tween(ing)
Modeling
Stop Motion Animation
Playhead
49. Requires knowledge of a programming or scripting language. Created by using scripting languages such as Javascript.
Programming or Scripting-Based Animation
MP3
Plug-in
Compression
50. A program that can work independently of a browser to play audio or video files.
Frame-by-Frame Animation
Frame
Standalone Player
Executable File