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Test your basic knowledge |
Creating Computer Animation
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Also called vector animation. An bject follows a path which is a line - or vector - inserted by the animator
Standalone Player
MP3
Path Animation
WAV
2. A shortened term for metamorphosing. A technique in which one image is gradually turned into another.
MP3
Frame
Morphing Animation
Executable File
3. Process of manipulating real-world objects and photographing them one frame at a time. Very popular method with the film industry until computer generated imagery became possible. Now used mainly in clay animation.
Computer Generated Animation
Stop Motion Animation
Frame
Streaming
4. The computer is used to make the animation process quicker and easier. It usually involves 2-D images that can be hand-drawn and scanned into the computer or drawn directly into the computer using graphics tablets. The images are positioned into keyf
Plug-in
Modeling
Executable File
Computer Assisted Animation
5. Refers to the way our eyes retain images for a split second longer than they actually appear - making a series of quick flashes appear as one continuous picture.
Morphing Animation
Persistence of Vision
Computer Assisted Animation
Frame-by-Frame Animation
6. The rate in frames per second at which the movie plays.
Computer Assisted Animation
Playback rate
Persistence of Vision
Stop Motion Animation
7. A program that can work independently of a browser to play audio or video files.
Tween(ing)
Playback rate
Scrubbing
Standalone Player
8. The part of the animation program window where the animator's content is composed and manipulated.
MP3
WAV
Timeline
Stage
9. Process of applying colors - textures - shadows - transparency - etc. to create the final image or animation.
Timeline
Motion
Rendering
Bandwidth
10. Requires knowledge of a programming or scripting language. Created by using scripting languages such as Javascript.
Stop Motion Animation
Path Animation
Programming or Scripting-Based Animation
Motion
11. What appears to be continuous motion is actually a series of many different frames Each frame shows the same graphic with a tiny amount of position change to simulate motion.
Computer Generated Animation
Frame-by-Frame Animation
Timeline
Morphing Animation
12. The rate in frames per second at which the movie is downloaded.
Rendering
Tween(ing)
Streaming Rate
Modeling
13. Dragging the playhead across the timeline in order to preview an animation.
Executable File
Scrubbing
Programming or Scripting-Based Animation
Rollovers
14. A hardware or software application that adds a specific feature to a browser.
Programming or Scripting-Based Animation
Plug-in
Frame
Computer Generated Animation
15. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Plug-in
Frame-by-Frame Animation
Morphing Animation
Tween(ing)
16. Used to store frequently used graphics - movie clips - and buttons.
Library
Compression
Tween(ing)
Persistence of Vision
17. What appears to be continuous motion is actually a series of many different frames Each frame shows the same graphic with a tiny amount of position change to simulate motion.
WAV
Frame-by-Frame Animation
Compression
Timeline
18. All images - objects and animation are created on the computer. Typically uses 3-D images. It adds two steps to the animation process.
Library
Computer Generated Animation
Tween(ing)
Computer Assisted Animation
19. A single still image in a video animation.
Streaming
Frame
Morphing Animation
Compression
20. A program that can work independently of a browser to play audio or video files.
Playhead
Keyframe
Standalone Player
Bandwidth
21. Also called mouseovers. When the mouse is moved over an image - it changes to a different image so quickly that it looks as if the change has occurred in a single instant. They are created in scripting languages.
Rollovers
Scrubbing
Streaming Rate
Morphing Animation
22. The part of the animation program window where the animator's content is composed and manipulated.
Computer Generated Animation
Stage
Programming or Scripting-Based Animation
Tween(ing)
23. The rate in frames per second at which the movie plays.
Playback rate
Persistence of Vision
Scrubbing
Motion
24. Process of creating a wireframe structure of the 3-D objects and scenes.
MP3
Modeling
WAV
Path Animation
25. Process of creating a wireframe structure of the 3-D objects and scenes.
Timeline
Modeling
Executable File
WAV
26. All images - objects and animation are created on the computer. Typically uses 3-D images. It adds two steps to the animation process.
Stop Motion Animation
Computer Generated Animation
Tween(ing)
Streaming Rate
27. Capture techniques can be used to animate objects.
Motion
Programming or Scripting-Based Animation
Stage
Keyframe
28. A shortened term for metamorphosing. A technique in which one image is gradually turned into another.
Morphing Animation
Streaming
Persistence of Vision
Library
29. A procedure for transmitting media files so they can start playing as soon as a computer begins receiving them rather than waiting for the complete files to download first.
Compression
Streaming
Persistence of Vision
Computer Assisted Animation
30. The rate in frames per second at which the movie is downloaded.
Tween(ing)
Streaming Rate
Morphing Animation
Computer Assisted Animation
31. Refers to the way our eyes retain images for a split second longer than they actually appear - making a series of quick flashes appear as one continuous picture.
Timeline
Scrubbing
Persistence of Vision
Frame-by-Frame Animation
32. A program file that can cause an application to run on your computer when it is opened.
Stop Motion Animation
Executable File
Standalone Player
Rollovers
33. An animation process in which frames are created between the keyframes that are needed to create the illusion of movement.
Streaming
Morphing Animation
Stop Motion Animation
Tween(ing)
34. The standard format for sound files on Windows-based computers.
Library
Streaming
WAV
Path Animation
35. Shows where the key (most important) actions occur.
Executable File
Keyframe
Standalone Player
Rendering
36. The computer is used to make the animation process quicker and easier. It usually involves 2-D images that can be hand-drawn and scanned into the computer or drawn directly into the computer using graphics tablets. The images are positioned into keyf
Computer Assisted Animation
Streaming
Standalone Player
Playhead
37. The part of the animation program window that organizes and controls an animation's content over time using layers and frames.
Programming or Scripting-Based Animation
Timeline
Computer Assisted Animation
Stop Motion Animation
38. The amount of data that can be transmitted over a network in a given amount of time.
Keyframe
Frame-by-Frame Animation
Bandwidth
Playback rate
39. Also called mouseovers. When the mouse is moved over an image - it changes to a different image so quickly that it looks as if the change has occurred in a single instant. They are created in scripting languages.
Executable File
Streaming
Programming or Scripting-Based Animation
Rollovers
40. The process of reducing the space required to store data by efficiently encoding the content.
Frame-by-Frame Animation
Stage
Compression
Bandwidth
41. Process of manipulating real-world objects and photographing them one frame at a time. Very popular method with the film industry until computer generated imagery became possible. Now used mainly in clay animation.
Stop Motion Animation
Computer Generated Animation
Frame
Bandwidth
42. Capture techniques can be used to animate objects.
Motion
Keyframe
Bandwidth
Persistence of Vision
43. A standard format for music files sent over the Internet that compresses music.
WAV
Executable File
Streaming
MP3
44. The process of reducing the space required to store data by efficiently encoding the content.
Playback rate
Bandwidth
Modeling
Compression
45. Also called vector animation. An bject follows a path which is a line - or vector - inserted by the animator
Path Animation
Stage
Computer Generated Animation
WAV
46. Shows where the key (most important) actions occur.
Keyframe
MP3
Path Animation
Computer Assisted Animation
47. A program file that can cause an application to run on your computer when it is opened.
Executable File
Tween(ing)
Computer Assisted Animation
WAV
48. The vertical red marker in the timeline that shows which frame is the current frame when previewing an animation.
Scrubbing
Compression
Streaming
Playhead
49. Process of applying colors - textures - shadows - transparency - etc. to create the final image or animation.
Executable File
Playhead
Rendering
MP3
50. A procedure for transmitting media files so they can start playing as soon as a computer begins receiving them rather than waiting for the complete files to download first.
Frame
Programming or Scripting-Based Animation
Standalone Player
Streaming