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Test your basic knowledge |
CSET Linear Algebra
Start Test
Study First
Subjects
:
cset
,
math
,
algebra
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Take the magnitude of the cross product of any two adjacent vectors of the form <a - b - c>(a - and b are y - y - x-x - and c can be zero)
Finding GCD
Relatively prime
area of a parallelogram
Minors
2. Or norm - of a vector using the distance formula. |v|=(x2-x1)2+(y2- y1)2. (square each component of vector)
Angle of dot product
angle of vectors using cross product:
Algebraic vector ordered pair
Magnitude of a vector
3. Every integer greater than 1 can be expressed as product of prime numbers
orthogonal vectors
If you know the x and Y component of a vector
Velocity vector
Fundamental theorem of arithmetic
4. Numbers that are a sum of all of their factors. 6 - 8 - 128
dot product definition
Perfect numbers
Triangle (head to tail) law
How many primes to check for?
5. On X - Y and Z plane
To prove by mathematical induction
3- dimensional vectors
Perfect numbers
angle of vector
6. Addition: A?+B?=<x1+x2 - y1+y2>or C?+D?=<x1+x2 - y1+y2 -z1+z2> Subtraction: A?- B?=<x1-x2 - y1- y2>or C?+D?=<x1-x2 - y1- y2 -z1-z2> Scalar Multiplication: kC?=k<x1 - y1 -z1>=<kx1 - ky1 - kz1>or kA?=k<x1 - y1>=<kx1 - ky1>
angle of vector
If you know the x and Y component of a vector
divisibility rule for 4
algebraic vector operations
7. Have same magnitude and direction - but possibly different starting points
orthogonal vectors
How many primes to check for?
Vector addition
Equivalent vectors
8. Is commutative - associative
divisibility rule for 6
Addition
Finding GCD
Inverse matrices
9. Divisible by 2 and 3
Finding GCD
divisibility rule for 6
Area of a parallelogram
How many primes to check for?
10. (0 -0) in two dimensions - (0 -0 -0) in three. magnitude is 0 and no direction - it is a point geometrically
parallelogram law
zero vector
divisibility rule for 3
divisibility rule for 6
11. Vectors with same magnitude but are in opposite directions (+?-)
Equivalent vectors
orthogonal vectors
Finding GCD
Opposite vectors
12. Vector that describes direction and speed
parallel vectors
area of a parallelogram
To prove by mathematical induction
Velocity vector
13. Dot product must equal zero
Identity matrix
orthogonal vectors
Vector addition
Relatively prime
14. Multiply first row by first column - add. Multiply first row by second column - add. Mxn multiply by next. Not necessarily commutative
Opposite vectors
divisibility rule for 6
Velocity vector
Multiplying matrices
15. F ? is the angle between vector A? and the x- axis - then Ax=Acos??Ay=Asin?? EX. If ?= 60
Magnitude of a vector
angle of vector
Area of a parallelogram
zero vector
16. Does not matter what order you add them in - it will result in straight vector. If (n -1) numbers of vectors are represented by n -1 sides of a polygon - then the nth side is the sum of the vectors
Vector addition
Identity matrix
polygon law of vector addition
Perfect numbers
17. Sum of last two digit divisible by 4
divisibility rule for 4
Triangle (head to tail) law
Inverse matrices
Vector addition
18. If the GCF is one - the numbers are relatively prime
Relatively prime
parallelogram law
zero vector
Triangle (head to tail) law
19. If a? and b? are vectors and ? is the angle between them - the dot product denoted by a?
Triangle (head to tail) law
unit vector
If you know the x and Y component of a vector
Angle of dot product
20. Vector a +vector b is placing head of a next to tail of b and sum is a new vector
Cross product
Relatively prime
dot product
Triangle (head to tail) law
21. |a?xb?|=|a?||b?|sin? | = | a?. ? is the angle between a? and b? and is restricted to be between 0
unit vector
angle of vectors using cross product:
zero vector
Relatively prime
22. Matrix 3x3: i j k a1 a2 a3 b1 b2 b3 i (a2a3/b2b3) - j(a1a3/b1b3) + k (a1a2/b1b2)= <i - j - k>
Cross product
Multiplying matrices
angle of vector
Relatively prime
23. Two vectors are parallel if their components are multiples of each other. Ex. <2 -5> and <4 -10> are because 2(2 -5)= 4 -10
Parallel vectors
Fundamental theorem of arithmetic
vector subtraction
algebraic vector operations
24. |A|=Ax2+Ay2 ?=tan -1(Ay/Ax)
Relatively prime
Opposite vectors
If you know the x and Y component of a vector
Velocity vector
25. (mk) + (mk -1)= (m+1k)
area of a parallelogram
Identity matrix
Pascals rule
zero vector
26. Equals the magnitude of the cross product
Area of a parallelogram
divisibility rule for 4
zero vector
Minors
27. (inner product)(scalar product) Result is scalar - large if vectors parallel - 0 if vectors perpendicular. Tells us how close vectors are pointing to same point.
dot product
Velocity vector
3- dimensional vectors
Multiplying matrices
28. Must be scalar multiples of each other
parallel vectors
If you know the x and Y component of a vector
To prove by mathematical induction
polygon law of vector addition
29. Follows same rules as scalar - but done component by component - and produces another vector (resultant)
Algebraic vector ordered pair
Vector addition
Inverse matrices
divisibility rule for 6
30. If a? and b? are two vectors - <a1 - a2> and <b1 - b2> - the dot product of a?and b? is defined as a?
dot product definition
Minors
Vector addition
Fundamental theorem of arithmetic
31. Sum of numbers divisible by three - number is divisible by 3.
divisibility rule for 3
Angle of dot product
orthogonal vectors
Perfect numbers
32. Show statement is true for n=1 - then show it is ture for K+1
parallelogram law
To prove by mathematical induction
Area of a parallelogram
Vector has two things
33. Magnitude and direction
Vector has two things
zero vector
Scalar multiple
parallelogram law
34. If the initial point of a vector has coordinate (x1 - y1)and the terminal point has coordinate (x2 - y2) - then the ordered pair that represents the vector is <x2-x1 - y2- y1>> .
Algebraic vector ordered pair
Minors
divisibility rule for 4
Equivalent vectors
35. Same as triangle law except resultant vector is a diagonal of a parallelogram
dot product
parallelogram law
divisibility rule for 3
Perfect numbers
36. Switch the direction of one vector and add them (tail to head)
Vector addition
parallelogram law
Minors
vector subtraction
37. Square matrix with ones diagonally and zeros for the rest.
Magnitude of a vector
Identity matrix
dot product definition
If you know the x and Y component of a vector
38. A vector with a magnitude of 1. the positive X- axis is vector i - pos. <1 -0> y xis is vector j <0 -1>
Fundamental theorem of arithmetic
parallel vectors
Algebraic vector ordered pair
unit vector
39. To find the minor of an element in a matrix - take the determinant of the part of the matrix without that element.
divisibility rule for 3
Identity matrix
Minors
Perfect numbers
40. Divide bigger by smaller - dividing smaller by remainder - first remainder by second - second by third - until you have a remainder of 0. Last remainder is GCD (aka euclidean algorithm)
parallel vectors
Finding GCD
Relatively prime
Magnitude of a vector
41. A matrix that can be multiplied by the original to get the identity matrix
angle of vectors using cross product:
Inverse matrices
Fundamental theorem of arithmetic
To prove by mathematical induction
42. Check for up to the square root of the number
Pascals rule
Inverse matrices
How many primes to check for?
Vector has two things
43. Product of two numbers divided by greatest common denominator
area of a parallelogram
Least common multiple
Cross product
algebraic vector operations
44. Can multiple a vector by a scalar. components of vectors are the same - magnitude is IkI times the vector - direction depends on if k is pos. or neg
parallelogram law
Pascals rule
Scalar multiple
Area of a parallelogram