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Test your basic knowledge |
CSET Linear Algebra
Start Test
Study First
Subjects
:
cset
,
math
,
algebra
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. To find the minor of an element in a matrix - take the determinant of the part of the matrix without that element.
parallel vectors
Minors
Magnitude of a vector
Area of a parallelogram
2. A vector with a magnitude of 1. the positive X- axis is vector i - pos. <1 -0> y xis is vector j <0 -1>
divisibility rule for 3
dot product definition
unit vector
divisibility rule for 4
3. (mk) + (mk -1)= (m+1k)
Pascals rule
If you know the x and Y component of a vector
Vector addition
Angle of dot product
4. Numbers that are a sum of all of their factors. 6 - 8 - 128
Velocity vector
algebraic vector operations
Perfect numbers
Area of a parallelogram
5. Multiply first row by first column - add. Multiply first row by second column - add. Mxn multiply by next. Not necessarily commutative
area of a parallelogram
zero vector
Equivalent vectors
Multiplying matrices
6. Equals the magnitude of the cross product
Equivalent vectors
Area of a parallelogram
divisibility rule for 4
Scalar multiple
7. Every integer greater than 1 can be expressed as product of prime numbers
Fundamental theorem of arithmetic
unit vector
Least common multiple
Cross product
8. Have same magnitude and direction - but possibly different starting points
Finding GCD
dot product
Equivalent vectors
angle of vector
9. Two vectors are parallel if their components are multiples of each other. Ex. <2 -5> and <4 -10> are because 2(2 -5)= 4 -10
Parallel vectors
algebraic vector operations
Multiplying matrices
Finding GCD
10. Divide bigger by smaller - dividing smaller by remainder - first remainder by second - second by third - until you have a remainder of 0. Last remainder is GCD (aka euclidean algorithm)
divisibility rule for 6
Addition
Finding GCD
dot product
11. |a?xb?|=|a?||b?|sin? | = | a?. ? is the angle between a? and b? and is restricted to be between 0
Cross product
Multiplying matrices
angle of vectors using cross product:
Fundamental theorem of arithmetic
12. Vector a +vector b is placing head of a next to tail of b and sum is a new vector
Triangle (head to tail) law
zero vector
orthogonal vectors
How many primes to check for?
13. Must be scalar multiples of each other
parallel vectors
divisibility rule for 4
Velocity vector
vector subtraction
14. Same as triangle law except resultant vector is a diagonal of a parallelogram
parallelogram law
Cross product
divisibility rule for 6
Angle of dot product
15. Product of two numbers divided by greatest common denominator
Vector has two things
Identity matrix
Least common multiple
divisibility rule for 6
16. Does not matter what order you add them in - it will result in straight vector. If (n -1) numbers of vectors are represented by n -1 sides of a polygon - then the nth side is the sum of the vectors
Finding GCD
Inverse matrices
3- dimensional vectors
polygon law of vector addition
17. If the initial point of a vector has coordinate (x1 - y1)and the terminal point has coordinate (x2 - y2) - then the ordered pair that represents the vector is <x2-x1 - y2- y1>> .
Algebraic vector ordered pair
Fundamental theorem of arithmetic
If you know the x and Y component of a vector
Area of a parallelogram
18. Vectors with same magnitude but are in opposite directions (+?-)
Angle of dot product
vector subtraction
Identity matrix
Opposite vectors
19. Sum of numbers divisible by three - number is divisible by 3.
divisibility rule for 3
Finding GCD
angle of vectors using cross product:
Angle of dot product
20. If the GCF is one - the numbers are relatively prime
unit vector
Relatively prime
Algebraic vector ordered pair
Vector addition
21. F ? is the angle between vector A? and the x- axis - then Ax=Acos??Ay=Asin?? EX. If ?= 60
divisibility rule for 4
angle of vector
orthogonal vectors
dot product definition
22. Magnitude and direction
Finding GCD
If you know the x and Y component of a vector
Multiplying matrices
Vector has two things
23. |A|=Ax2+Ay2 ?=tan -1(Ay/Ax)
Opposite vectors
Cross product
angle of vectors using cross product:
If you know the x and Y component of a vector
24. If a? and b? are two vectors - <a1 - a2> and <b1 - b2> - the dot product of a?and b? is defined as a?
dot product definition
algebraic vector operations
Identity matrix
If you know the x and Y component of a vector
25. Square matrix with ones diagonally and zeros for the rest.
Angle of dot product
Triangle (head to tail) law
Multiplying matrices
Identity matrix
26. Follows same rules as scalar - but done component by component - and produces another vector (resultant)
parallel vectors
Angle of dot product
Vector addition
Finding GCD
27. Is commutative - associative
Addition
Magnitude of a vector
Opposite vectors
algebraic vector operations
28. Vector that describes direction and speed
Velocity vector
Inverse matrices
To prove by mathematical induction
How many primes to check for?
29. (0 -0) in two dimensions - (0 -0 -0) in three. magnitude is 0 and no direction - it is a point geometrically
Vector addition
zero vector
dot product definition
Perfect numbers
30. Check for up to the square root of the number
Vector has two things
zero vector
How many primes to check for?
Vector addition
31. If a? and b? are vectors and ? is the angle between them - the dot product denoted by a?
Vector has two things
Magnitude of a vector
How many primes to check for?
Angle of dot product
32. Take the magnitude of the cross product of any two adjacent vectors of the form <a - b - c>(a - and b are y - y - x-x - and c can be zero)
To prove by mathematical induction
area of a parallelogram
Opposite vectors
Vector addition
33. A matrix that can be multiplied by the original to get the identity matrix
Inverse matrices
Angle of dot product
vector subtraction
dot product definition
34. Switch the direction of one vector and add them (tail to head)
How many primes to check for?
Relatively prime
vector subtraction
Magnitude of a vector
35. Dot product must equal zero
orthogonal vectors
Equivalent vectors
polygon law of vector addition
divisibility rule for 3
36. Divisible by 2 and 3
Addition
zero vector
algebraic vector operations
divisibility rule for 6
37. Or norm - of a vector using the distance formula. |v|=(x2-x1)2+(y2- y1)2. (square each component of vector)
Parallel vectors
angle of vector
Magnitude of a vector
angle of vectors using cross product:
38. Addition: A?+B?=<x1+x2 - y1+y2>or C?+D?=<x1+x2 - y1+y2 -z1+z2> Subtraction: A?- B?=<x1-x2 - y1- y2>or C?+D?=<x1-x2 - y1- y2 -z1-z2> Scalar Multiplication: kC?=k<x1 - y1 -z1>=<kx1 - ky1 - kz1>or kA?=k<x1 - y1>=<kx1 - ky1>
vector subtraction
algebraic vector operations
Finding GCD
Fundamental theorem of arithmetic
39. Can multiple a vector by a scalar. components of vectors are the same - magnitude is IkI times the vector - direction depends on if k is pos. or neg
Inverse matrices
Scalar multiple
Angle of dot product
Velocity vector
40. On X - Y and Z plane
Relatively prime
3- dimensional vectors
Triangle (head to tail) law
divisibility rule for 4
41. Show statement is true for n=1 - then show it is ture for K+1
To prove by mathematical induction
Least common multiple
Multiplying matrices
divisibility rule for 3
42. (inner product)(scalar product) Result is scalar - large if vectors parallel - 0 if vectors perpendicular. Tells us how close vectors are pointing to same point.
Equivalent vectors
Opposite vectors
Minors
dot product
43. Sum of last two digit divisible by 4
divisibility rule for 4
polygon law of vector addition
Minors
Relatively prime
44. Matrix 3x3: i j k a1 a2 a3 b1 b2 b3 i (a2a3/b2b3) - j(a1a3/b1b3) + k (a1a2/b1b2)= <i - j - k>
Pascals rule
Addition
Multiplying matrices
Cross product