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Test your basic knowledge |
CSET Linear Algebra
Start Test
Study First
Subjects
:
cset
,
math
,
algebra
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Have same magnitude and direction - but possibly different starting points
divisibility rule for 6
Angle of dot product
Equivalent vectors
algebraic vector operations
2. Addition: A?+B?=<x1+x2 - y1+y2>or C?+D?=<x1+x2 - y1+y2 -z1+z2> Subtraction: A?- B?=<x1-x2 - y1- y2>or C?+D?=<x1-x2 - y1- y2 -z1-z2> Scalar Multiplication: kC?=k<x1 - y1 -z1>=<kx1 - ky1 - kz1>or kA?=k<x1 - y1>=<kx1 - ky1>
Relatively prime
dot product definition
Addition
algebraic vector operations
3. Magnitude and direction
parallelogram law
Multiplying matrices
Vector has two things
dot product definition
4. Equals the magnitude of the cross product
To prove by mathematical induction
polygon law of vector addition
If you know the x and Y component of a vector
Area of a parallelogram
5. Sum of last two digit divisible by 4
angle of vectors using cross product:
divisibility rule for 4
Cross product
zero vector
6. Vector a +vector b is placing head of a next to tail of b and sum is a new vector
Minors
dot product
Triangle (head to tail) law
Inverse matrices
7. Check for up to the square root of the number
divisibility rule for 3
Area of a parallelogram
How many primes to check for?
Least common multiple
8. If a? and b? are vectors and ? is the angle between them - the dot product denoted by a?
Area of a parallelogram
Perfect numbers
Angle of dot product
Velocity vector
9. Does not matter what order you add them in - it will result in straight vector. If (n -1) numbers of vectors are represented by n -1 sides of a polygon - then the nth side is the sum of the vectors
Relatively prime
Area of a parallelogram
Multiplying matrices
polygon law of vector addition
10. Or norm - of a vector using the distance formula. |v|=(x2-x1)2+(y2- y1)2. (square each component of vector)
If you know the x and Y component of a vector
Magnitude of a vector
polygon law of vector addition
unit vector
11. Is commutative - associative
Addition
polygon law of vector addition
zero vector
parallel vectors
12. |a?xb?|=|a?||b?|sin? | = | a?. ? is the angle between a? and b? and is restricted to be between 0
Parallel vectors
area of a parallelogram
Fundamental theorem of arithmetic
angle of vectors using cross product:
13. Every integer greater than 1 can be expressed as product of prime numbers
zero vector
Fundamental theorem of arithmetic
angle of vectors using cross product:
Cross product
14. F ? is the angle between vector A? and the x- axis - then Ax=Acos??Ay=Asin?? EX. If ?= 60
Algebraic vector ordered pair
Minors
dot product
angle of vector
15. Divide bigger by smaller - dividing smaller by remainder - first remainder by second - second by third - until you have a remainder of 0. Last remainder is GCD (aka euclidean algorithm)
Finding GCD
Addition
vector subtraction
divisibility rule for 6
16. On X - Y and Z plane
Magnitude of a vector
zero vector
3- dimensional vectors
divisibility rule for 4
17. Must be scalar multiples of each other
Angle of dot product
Relatively prime
parallel vectors
dot product
18. Show statement is true for n=1 - then show it is ture for K+1
Vector addition
polygon law of vector addition
dot product definition
To prove by mathematical induction
19. If the initial point of a vector has coordinate (x1 - y1)and the terminal point has coordinate (x2 - y2) - then the ordered pair that represents the vector is <x2-x1 - y2- y1>> .
vector subtraction
Algebraic vector ordered pair
Vector has two things
area of a parallelogram
20. Sum of numbers divisible by three - number is divisible by 3.
Least common multiple
Parallel vectors
Opposite vectors
divisibility rule for 3
21. A vector with a magnitude of 1. the positive X- axis is vector i - pos. <1 -0> y xis is vector j <0 -1>
unit vector
Vector has two things
If you know the x and Y component of a vector
Parallel vectors
22. If the GCF is one - the numbers are relatively prime
Triangle (head to tail) law
vector subtraction
Opposite vectors
Relatively prime
23. A matrix that can be multiplied by the original to get the identity matrix
Inverse matrices
polygon law of vector addition
Vector addition
zero vector
24. Two vectors are parallel if their components are multiples of each other. Ex. <2 -5> and <4 -10> are because 2(2 -5)= 4 -10
angle of vectors using cross product:
zero vector
Angle of dot product
Parallel vectors
25. Numbers that are a sum of all of their factors. 6 - 8 - 128
area of a parallelogram
Vector has two things
Perfect numbers
Addition
26. Follows same rules as scalar - but done component by component - and produces another vector (resultant)
Vector addition
Pascals rule
How many primes to check for?
If you know the x and Y component of a vector
27. (0 -0) in two dimensions - (0 -0 -0) in three. magnitude is 0 and no direction - it is a point geometrically
zero vector
divisibility rule for 6
Equivalent vectors
Area of a parallelogram
28. If a? and b? are two vectors - <a1 - a2> and <b1 - b2> - the dot product of a?and b? is defined as a?
Area of a parallelogram
dot product definition
Scalar multiple
zero vector
29. Matrix 3x3: i j k a1 a2 a3 b1 b2 b3 i (a2a3/b2b3) - j(a1a3/b1b3) + k (a1a2/b1b2)= <i - j - k>
area of a parallelogram
Equivalent vectors
Perfect numbers
Cross product
30. Take the magnitude of the cross product of any two adjacent vectors of the form <a - b - c>(a - and b are y - y - x-x - and c can be zero)
divisibility rule for 4
How many primes to check for?
area of a parallelogram
Least common multiple
31. Vector that describes direction and speed
dot product definition
Vector addition
Velocity vector
algebraic vector operations
32. |A|=Ax2+Ay2 ?=tan -1(Ay/Ax)
dot product definition
algebraic vector operations
Least common multiple
If you know the x and Y component of a vector
33. Switch the direction of one vector and add them (tail to head)
zero vector
vector subtraction
To prove by mathematical induction
Magnitude of a vector
34. (inner product)(scalar product) Result is scalar - large if vectors parallel - 0 if vectors perpendicular. Tells us how close vectors are pointing to same point.
dot product
How many primes to check for?
Minors
Vector has two things
35. Same as triangle law except resultant vector is a diagonal of a parallelogram
Area of a parallelogram
Pascals rule
To prove by mathematical induction
parallelogram law
36. Dot product must equal zero
Opposite vectors
divisibility rule for 6
orthogonal vectors
3- dimensional vectors
37. Can multiple a vector by a scalar. components of vectors are the same - magnitude is IkI times the vector - direction depends on if k is pos. or neg
Scalar multiple
unit vector
parallelogram law
polygon law of vector addition
38. To find the minor of an element in a matrix - take the determinant of the part of the matrix without that element.
Parallel vectors
Multiplying matrices
Minors
Finding GCD
39. (mk) + (mk -1)= (m+1k)
Scalar multiple
orthogonal vectors
Pascals rule
angle of vectors using cross product:
40. Square matrix with ones diagonally and zeros for the rest.
Identity matrix
Vector addition
Equivalent vectors
unit vector
41. Multiply first row by first column - add. Multiply first row by second column - add. Mxn multiply by next. Not necessarily commutative
Multiplying matrices
Magnitude of a vector
Parallel vectors
Algebraic vector ordered pair
42. Product of two numbers divided by greatest common denominator
Least common multiple
Pascals rule
algebraic vector operations
Inverse matrices
43. Vectors with same magnitude but are in opposite directions (+?-)
Inverse matrices
angle of vectors using cross product:
Opposite vectors
Least common multiple
44. Divisible by 2 and 3
Perfect numbers
divisibility rule for 6
Identity matrix
Finding GCD