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Test your basic knowledge |
CSET Linear Algebra
Start Test
Study First
Subjects
:
cset
,
math
,
algebra
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If the initial point of a vector has coordinate (x1 - y1)and the terminal point has coordinate (x2 - y2) - then the ordered pair that represents the vector is <x2-x1 - y2- y1>> .
Multiplying matrices
area of a parallelogram
unit vector
Algebraic vector ordered pair
2. Vectors with same magnitude but are in opposite directions (+?-)
orthogonal vectors
Identity matrix
Algebraic vector ordered pair
Opposite vectors
3. Magnitude and direction
Least common multiple
Triangle (head to tail) law
Vector has two things
Area of a parallelogram
4. Every integer greater than 1 can be expressed as product of prime numbers
Inverse matrices
algebraic vector operations
Fundamental theorem of arithmetic
Equivalent vectors
5. Equals the magnitude of the cross product
Area of a parallelogram
Multiplying matrices
Vector has two things
parallelogram law
6. On X - Y and Z plane
Angle of dot product
3- dimensional vectors
Scalar multiple
To prove by mathematical induction
7. (inner product)(scalar product) Result is scalar - large if vectors parallel - 0 if vectors perpendicular. Tells us how close vectors are pointing to same point.
Vector addition
area of a parallelogram
dot product
Vector has two things
8. |a?xb?|=|a?||b?|sin? | = | a?. ? is the angle between a? and b? and is restricted to be between 0
angle of vectors using cross product:
3- dimensional vectors
dot product
Vector addition
9. Sum of numbers divisible by three - number is divisible by 3.
Velocity vector
Equivalent vectors
Opposite vectors
divisibility rule for 3
10. Divisible by 2 and 3
Opposite vectors
Perfect numbers
parallelogram law
divisibility rule for 6
11. Does not matter what order you add them in - it will result in straight vector. If (n -1) numbers of vectors are represented by n -1 sides of a polygon - then the nth side is the sum of the vectors
polygon law of vector addition
area of a parallelogram
angle of vector
parallel vectors
12. Same as triangle law except resultant vector is a diagonal of a parallelogram
Fundamental theorem of arithmetic
divisibility rule for 4
parallelogram law
Scalar multiple
13. Sum of last two digit divisible by 4
parallel vectors
Least common multiple
divisibility rule for 4
To prove by mathematical induction
14. Can multiple a vector by a scalar. components of vectors are the same - magnitude is IkI times the vector - direction depends on if k is pos. or neg
Scalar multiple
If you know the x and Y component of a vector
Cross product
Multiplying matrices
15. Addition: A?+B?=<x1+x2 - y1+y2>or C?+D?=<x1+x2 - y1+y2 -z1+z2> Subtraction: A?- B?=<x1-x2 - y1- y2>or C?+D?=<x1-x2 - y1- y2 -z1-z2> Scalar Multiplication: kC?=k<x1 - y1 -z1>=<kx1 - ky1 - kz1>or kA?=k<x1 - y1>=<kx1 - ky1>
area of a parallelogram
divisibility rule for 3
Inverse matrices
algebraic vector operations
16. Have same magnitude and direction - but possibly different starting points
Algebraic vector ordered pair
zero vector
Equivalent vectors
Scalar multiple
17. If the GCF is one - the numbers are relatively prime
Magnitude of a vector
divisibility rule for 3
Relatively prime
Vector addition
18. If a? and b? are vectors and ? is the angle between them - the dot product denoted by a?
Angle of dot product
Scalar multiple
angle of vectors using cross product:
angle of vector
19. Check for up to the square root of the number
Algebraic vector ordered pair
vector subtraction
How many primes to check for?
divisibility rule for 3
20. Switch the direction of one vector and add them (tail to head)
dot product
Parallel vectors
vector subtraction
orthogonal vectors
21. Is commutative - associative
Addition
Minors
Velocity vector
dot product definition
22. Follows same rules as scalar - but done component by component - and produces another vector (resultant)
Relatively prime
Vector addition
vector subtraction
Opposite vectors
23. Dot product must equal zero
Scalar multiple
vector subtraction
orthogonal vectors
Minors
24. (0 -0) in two dimensions - (0 -0 -0) in three. magnitude is 0 and no direction - it is a point geometrically
Minors
Angle of dot product
If you know the x and Y component of a vector
zero vector
25. Show statement is true for n=1 - then show it is ture for K+1
To prove by mathematical induction
Addition
Least common multiple
divisibility rule for 3
26. Two vectors are parallel if their components are multiples of each other. Ex. <2 -5> and <4 -10> are because 2(2 -5)= 4 -10
Pascals rule
Parallel vectors
algebraic vector operations
Finding GCD
27. To find the minor of an element in a matrix - take the determinant of the part of the matrix without that element.
Parallel vectors
Minors
Angle of dot product
divisibility rule for 6
28. |A|=Ax2+Ay2 ?=tan -1(Ay/Ax)
Multiplying matrices
If you know the x and Y component of a vector
Minors
Identity matrix
29. Square matrix with ones diagonally and zeros for the rest.
Identity matrix
Perfect numbers
Pascals rule
Equivalent vectors
30. F ? is the angle between vector A? and the x- axis - then Ax=Acos??Ay=Asin?? EX. If ?= 60
parallel vectors
Vector has two things
angle of vector
Angle of dot product
31. Multiply first row by first column - add. Multiply first row by second column - add. Mxn multiply by next. Not necessarily commutative
Finding GCD
angle of vector
Multiplying matrices
zero vector
32. Or norm - of a vector using the distance formula. |v|=(x2-x1)2+(y2- y1)2. (square each component of vector)
Magnitude of a vector
Algebraic vector ordered pair
To prove by mathematical induction
area of a parallelogram
33. If a? and b? are two vectors - <a1 - a2> and <b1 - b2> - the dot product of a?and b? is defined as a?
polygon law of vector addition
dot product definition
Velocity vector
angle of vectors using cross product:
34. (mk) + (mk -1)= (m+1k)
Pascals rule
parallel vectors
Least common multiple
Finding GCD
35. A matrix that can be multiplied by the original to get the identity matrix
Relatively prime
Inverse matrices
To prove by mathematical induction
parallelogram law
36. Vector that describes direction and speed
dot product
Velocity vector
Cross product
divisibility rule for 6
37. A vector with a magnitude of 1. the positive X- axis is vector i - pos. <1 -0> y xis is vector j <0 -1>
unit vector
Inverse matrices
Equivalent vectors
dot product definition
38. Product of two numbers divided by greatest common denominator
Addition
Scalar multiple
Least common multiple
Equivalent vectors
39. Must be scalar multiples of each other
Angle of dot product
Multiplying matrices
parallel vectors
Area of a parallelogram
40. Divide bigger by smaller - dividing smaller by remainder - first remainder by second - second by third - until you have a remainder of 0. Last remainder is GCD (aka euclidean algorithm)
Minors
dot product definition
Addition
Finding GCD
41. Numbers that are a sum of all of their factors. 6 - 8 - 128
Pascals rule
Velocity vector
Perfect numbers
Equivalent vectors
42. Matrix 3x3: i j k a1 a2 a3 b1 b2 b3 i (a2a3/b2b3) - j(a1a3/b1b3) + k (a1a2/b1b2)= <i - j - k>
If you know the x and Y component of a vector
Least common multiple
Cross product
Opposite vectors
43. Take the magnitude of the cross product of any two adjacent vectors of the form <a - b - c>(a - and b are y - y - x-x - and c can be zero)
divisibility rule for 6
area of a parallelogram
divisibility rule for 4
Parallel vectors
44. Vector a +vector b is placing head of a next to tail of b and sum is a new vector
Finding GCD
Triangle (head to tail) law
To prove by mathematical induction
Equivalent vectors