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Test your basic knowledge |
CSET Linear Algebra
Start Test
Study First
Subjects
:
cset
,
math
,
algebra
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If the initial point of a vector has coordinate (x1 - y1)and the terminal point has coordinate (x2 - y2) - then the ordered pair that represents the vector is <x2-x1 - y2- y1>> .
area of a parallelogram
Cross product
Algebraic vector ordered pair
Equivalent vectors
2. Divisible by 2 and 3
Multiplying matrices
divisibility rule for 6
Algebraic vector ordered pair
dot product definition
3. Vector that describes direction and speed
Perfect numbers
Velocity vector
unit vector
Fundamental theorem of arithmetic
4. Sum of last two digit divisible by 4
Vector has two things
How many primes to check for?
If you know the x and Y component of a vector
divisibility rule for 4
5. Two vectors are parallel if their components are multiples of each other. Ex. <2 -5> and <4 -10> are because 2(2 -5)= 4 -10
Vector has two things
angle of vectors using cross product:
dot product definition
Parallel vectors
6. Addition: A?+B?=<x1+x2 - y1+y2>or C?+D?=<x1+x2 - y1+y2 -z1+z2> Subtraction: A?- B?=<x1-x2 - y1- y2>or C?+D?=<x1-x2 - y1- y2 -z1-z2> Scalar Multiplication: kC?=k<x1 - y1 -z1>=<kx1 - ky1 - kz1>or kA?=k<x1 - y1>=<kx1 - ky1>
Parallel vectors
algebraic vector operations
Minors
divisibility rule for 4
7. Does not matter what order you add them in - it will result in straight vector. If (n -1) numbers of vectors are represented by n -1 sides of a polygon - then the nth side is the sum of the vectors
Multiplying matrices
Opposite vectors
Minors
polygon law of vector addition
8. Equals the magnitude of the cross product
Angle of dot product
How many primes to check for?
Area of a parallelogram
Cross product
9. Or norm - of a vector using the distance formula. |v|=(x2-x1)2+(y2- y1)2. (square each component of vector)
Magnitude of a vector
Minors
Parallel vectors
zero vector
10. Square matrix with ones diagonally and zeros for the rest.
Multiplying matrices
Perfect numbers
Identity matrix
algebraic vector operations
11. (mk) + (mk -1)= (m+1k)
Angle of dot product
If you know the x and Y component of a vector
Pascals rule
Algebraic vector ordered pair
12. To find the minor of an element in a matrix - take the determinant of the part of the matrix without that element.
Minors
Fundamental theorem of arithmetic
Multiplying matrices
angle of vector
13. If a? and b? are vectors and ? is the angle between them - the dot product denoted by a?
3- dimensional vectors
Angle of dot product
angle of vector
vector subtraction
14. Check for up to the square root of the number
Identity matrix
Vector has two things
3- dimensional vectors
How many primes to check for?
15. Switch the direction of one vector and add them (tail to head)
vector subtraction
dot product
Least common multiple
Addition
16. Vector a +vector b is placing head of a next to tail of b and sum is a new vector
divisibility rule for 4
parallelogram law
Inverse matrices
Triangle (head to tail) law
17. Matrix 3x3: i j k a1 a2 a3 b1 b2 b3 i (a2a3/b2b3) - j(a1a3/b1b3) + k (a1a2/b1b2)= <i - j - k>
Scalar multiple
Magnitude of a vector
Cross product
Addition
18. |a?xb?|=|a?||b?|sin? | = | a?. ? is the angle between a? and b? and is restricted to be between 0
dot product definition
angle of vectors using cross product:
Fundamental theorem of arithmetic
vector subtraction
19. On X - Y and Z plane
angle of vector
3- dimensional vectors
dot product definition
Least common multiple
20. |A|=Ax2+Ay2 ?=tan -1(Ay/Ax)
area of a parallelogram
Inverse matrices
If you know the x and Y component of a vector
To prove by mathematical induction
21. If the GCF is one - the numbers are relatively prime
Addition
Relatively prime
How many primes to check for?
divisibility rule for 3
22. Multiply first row by first column - add. Multiply first row by second column - add. Mxn multiply by next. Not necessarily commutative
algebraic vector operations
divisibility rule for 4
3- dimensional vectors
Multiplying matrices
23. Product of two numbers divided by greatest common denominator
Least common multiple
polygon law of vector addition
Pascals rule
angle of vector
24. Can multiple a vector by a scalar. components of vectors are the same - magnitude is IkI times the vector - direction depends on if k is pos. or neg
Vector has two things
divisibility rule for 3
Scalar multiple
vector subtraction
25. (0 -0) in two dimensions - (0 -0 -0) in three. magnitude is 0 and no direction - it is a point geometrically
parallelogram law
zero vector
If you know the x and Y component of a vector
Triangle (head to tail) law
26. A vector with a magnitude of 1. the positive X- axis is vector i - pos. <1 -0> y xis is vector j <0 -1>
unit vector
Perfect numbers
parallelogram law
divisibility rule for 3
27. Every integer greater than 1 can be expressed as product of prime numbers
Scalar multiple
Fundamental theorem of arithmetic
Parallel vectors
polygon law of vector addition
28. Same as triangle law except resultant vector is a diagonal of a parallelogram
zero vector
Scalar multiple
If you know the x and Y component of a vector
parallelogram law
29. Follows same rules as scalar - but done component by component - and produces another vector (resultant)
To prove by mathematical induction
angle of vector
Equivalent vectors
Vector addition
30. (inner product)(scalar product) Result is scalar - large if vectors parallel - 0 if vectors perpendicular. Tells us how close vectors are pointing to same point.
To prove by mathematical induction
Area of a parallelogram
dot product
angle of vector
31. Sum of numbers divisible by three - number is divisible by 3.
Parallel vectors
divisibility rule for 3
unit vector
Perfect numbers
32. F ? is the angle between vector A? and the x- axis - then Ax=Acos??Ay=Asin?? EX. If ?= 60
divisibility rule for 3
To prove by mathematical induction
angle of vector
angle of vectors using cross product:
33. Divide bigger by smaller - dividing smaller by remainder - first remainder by second - second by third - until you have a remainder of 0. Last remainder is GCD (aka euclidean algorithm)
Cross product
Finding GCD
vector subtraction
parallel vectors
34. Vectors with same magnitude but are in opposite directions (+?-)
Pascals rule
Area of a parallelogram
Opposite vectors
Minors
35. A matrix that can be multiplied by the original to get the identity matrix
Algebraic vector ordered pair
Inverse matrices
vector subtraction
Velocity vector
36. Magnitude and direction
orthogonal vectors
Parallel vectors
divisibility rule for 4
Vector has two things
37. Show statement is true for n=1 - then show it is ture for K+1
Perfect numbers
To prove by mathematical induction
divisibility rule for 6
If you know the x and Y component of a vector
38. Take the magnitude of the cross product of any two adjacent vectors of the form <a - b - c>(a - and b are y - y - x-x - and c can be zero)
Parallel vectors
parallelogram law
orthogonal vectors
area of a parallelogram
39. Have same magnitude and direction - but possibly different starting points
divisibility rule for 6
Parallel vectors
Equivalent vectors
Fundamental theorem of arithmetic
40. Is commutative - associative
Addition
Inverse matrices
dot product
Relatively prime
41. If a? and b? are two vectors - <a1 - a2> and <b1 - b2> - the dot product of a?and b? is defined as a?
unit vector
dot product definition
Inverse matrices
To prove by mathematical induction
42. Must be scalar multiples of each other
dot product
parallel vectors
Angle of dot product
algebraic vector operations
43. Dot product must equal zero
polygon law of vector addition
Inverse matrices
angle of vector
orthogonal vectors
44. Numbers that are a sum of all of their factors. 6 - 8 - 128
angle of vector
Perfect numbers
algebraic vector operations
Vector has two things