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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






2. Occupying the same area in space.






3. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






4. The surface that 2D profiles can be sketched on.






5. Attach or position securely.






6. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






7. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






8. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






9. Turning around an axis or center point.






10. A cylindrical recess around a hole - usually to receive a bolt head or nut.






11. To add explanatory notes to.






12. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






13. Having the dimensions of height and width - height and depth - or width and depth only.






14. A triangle that has a 90 degree angle.






15. Parallel to the X axis.






16. A model devised to expose its parts for study - training or testing.






17. Standardization of lines used on technical drawings by line weight and style.






18. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






19. A flat surface on which a straight line joining any two points would wholly lie.






20. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






21. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






22. A change or correction made as a result of editing.






23. To move in a circle about a central axis.






24. A conical- shaped recess around a hole that is often used to receive a tapered screw.






25. A sequential record of the construction steps in a 3D modeling program






26. Cut off irregular or unwanted parts.






27. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






28. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






29. Thin lines that serve as guides while sketching or drawing.






30. The amount by which something is out of line.






31. A straight line or plane that touches a curve or curved surface at one point.






32. Also called line width. The thickness of a line - characterized as thick or thin.






33. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






34. At an angle of 90






35. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






36. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






37. A straight line from the center to the circumference of a circle or sphere.






38. The use of a computer to assist in the process of designing a part - circuit - building - etc.






39. A straight line passing from side to side through the center of a circle or sphere.






40. Parallel to the Y axis.






41. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






42. The distance from front to back.






43. Having the dimensions of height - width - and depth.






44. Used to describe the size and location of individual geometric shapes.






45. An outline of something as seen from one side.






46. The measurement of someone or something from head to foot or from base to top.






47. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






48. A method of representing three- dimensional objects on a plane having only length and breadth.






49. A detailed description of the design and materials used to make something






50. Circles or arcs that share the same center.







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