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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A straight line passing from side to side through the center of a circle or sphere.






2. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






3. A method of representing three- dimensional objects on a plane having only length and breadth.






4. A small angled surface formed between two surfaces.






5. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






6. The measurement or extent of something from side to side.






7. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






8. Also called line width. The thickness of a line - characterized as thick or thin.






9. An outline of something as seen from one side.






10. A sequential record of the construction steps in a 3D modeling program






11. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






12. The amount by which something is out of line.






13. Turning around an axis or center point.






14. A triangle that has a 90 degree angle.






15. A distinctive attribute or aspect.






16. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






17. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






18. Attach or position securely.






19. A model devised to expose its parts for study - training or testing.






20. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






21. Parallel to the X axis.






22. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






23. A straight line from the center to the circumference of a circle or sphere.






24. Explanatory notes added to a drawing.






25. Cut off irregular or unwanted parts.






26. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






27. A line type that is used to indicate the axis of symmetry for a part or feature.






28. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






29. Standardization of lines used on technical drawings by line weight and style.






30. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






31. At an angle of 90






32. Make larger in area.






33. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






34. A cylindrical recess around a hole - usually to receive a bolt head or nut.






35. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






36. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






37. To imagine the visual form of an object or situation that one cannot see.






38. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






39. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






40. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






41. Parallel to the Y axis.






42. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






43. The measurement of someone or something from head to foot or from base to top.






44. The surface that 2D profiles can be sketched on.






45. The use of a computer to assist in the process of designing a part - circuit - building - etc.






46. A change or correction made as a result of editing.






47. Lying in the same straight line.






48. Construct or manufacture an industrial product.






49. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






50. Dimensions that show the exact location of parts of an object.