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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






2. Cut off irregular or unwanted parts.






3. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






4. At an angle of 90






5. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






6. The amount by which something is out of line.






7. Having the dimensions of height - width - and depth.






8. Explanatory notes added to a drawing.






9. A flat surface on which a straight line joining any two points would wholly lie.






10. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






11. Also called line width. The thickness of a line - characterized as thick or thin.






12. Having the dimensions of height and width - height and depth - or width and depth only.






13. A triangle that has a 90 degree angle.






14. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






15. Parallel to the X axis.






16. Lying in the same straight line.






17. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






18. The distance from front to back.






19. Occupying the same area in space.






20. Parallel to the Y axis.






21. Turning around an axis or center point.






22. A straight line passing from side to side through the center of a circle or sphere.






23. Lines that are thin and used to connect a specific note to a feature.






24. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






25. Lines - planes - or surfaces side by side and having the same distance continuously between them.






26. To imagine the visual form of an object or situation that one cannot see.






27. Designed to be practical and useful.






28. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






29. A model devised to expose its parts for study - training or testing.






30. A cylindrical recess around a hole - usually to receive a bolt head or nut.






31. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






32. Circles or arcs that share the same center.






33. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






34. Dimensions that show the exact location of parts of an object.






35. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






36. A change or correction made as a result of editing.






37. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






38. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






39. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






40. Construct or manufacture an industrial product.






41. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






42. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






43. A sequential record of the construction steps in a 3D modeling program






44. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






45. A detailed description of the design and materials used to make something






46. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






47. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






48. The measurement of someone or something from head to foot or from base to top.






49. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






50. A small angled surface formed between two surfaces.