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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






2. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






3. A line type that is used to indicate the axis of symmetry for a part or feature.






4. The amount by which something is out of line.






5. A heavy solid line used on a drawing to represent the outline of an object.






6. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






7. Standardization of lines used on technical drawings by line weight and style.






8. A straight line from the center to the circumference of a circle or sphere.






9. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






10. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






11. Explanatory notes added to a drawing.






12. To add explanatory notes to.






13. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






14. Having the dimensions of height - width - and depth.






15. A sequential record of the construction steps in a 3D modeling program






16. Parallel to the X axis.






17. Lines that are thin and used to connect a specific note to a feature.






18. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






19. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






20. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






21. Occupying the same area in space.






22. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






23. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






24. The measurement or extent of something from side to side.






25. A conical- shaped recess around a hole that is often used to receive a tapered screw.






26. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






27. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






28. Turning around an axis or center point.






29. Having the dimensions of height and width - height and depth - or width and depth only.






30. Circles or arcs that share the same center.






31. A flat surface on which a straight line joining any two points would wholly lie.






32. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






33. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






34. The use of a computer to assist in the process of designing a part - circuit - building - etc.






35. Construct or manufacture an industrial product.






36. Cut off irregular or unwanted parts.






37. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






38. The measurement of someone or something from head to foot or from base to top.






39. At an angle of 90






40. A detailed description of the design and materials used to make something






41. A small angled surface formed between two surfaces.






42. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






43. To imagine the visual form of an object or situation that one cannot see.






44. A triangle that has a 90 degree angle.






45. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






46. A distinctive attribute or aspect.






47. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






48. Dimensions that show the exact location of parts of an object.






49. Designed to be practical and useful.






50. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.