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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






2. Parallel to the X axis.






3. The use of a computer to assist in the process of designing a part - circuit - building - etc.






4. Parallel to the Y axis.






5. Having the dimensions of height and width - height and depth - or width and depth only.






6. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






7. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






8. A straight line or plane that touches a curve or curved surface at one point.






9. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






10. The measurement or extent of something from side to side.






11. Used to describe the size and location of individual geometric shapes.






12. Also called line width. The thickness of a line - characterized as thick or thin.






13. Turning around an axis or center point.






14. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






15. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






16. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






17. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






18. A heavy solid line used on a drawing to represent the outline of an object.






19. A flat surface on which a straight line joining any two points would wholly lie.






20. To add explanatory notes to.






21. Occupying the same area in space.






22. Cut off irregular or unwanted parts.






23. A small angled surface formed between two surfaces.






24. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






25. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






26. Make larger in area.






27. The distance from front to back.






28. A model devised to expose its parts for study - training or testing.






29. A sequential record of the construction steps in a 3D modeling program






30. Designed to be practical and useful.






31. The surface that 2D profiles can be sketched on.






32. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






33. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






34. A detailed description of the design and materials used to make something






35. Construct or manufacture an industrial product.






36. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






37. The amount by which something is out of line.






38. Dimensions that show the exact location of parts of an object.






39. Lying in the same straight line.






40. A distinctive attribute or aspect.






41. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






42. Thin lines that serve as guides while sketching or drawing.






43. Explanatory notes added to a drawing.






44. To move in a circle about a central axis.






45. A cylindrical recess around a hole - usually to receive a bolt head or nut.






46. A straight line from the center to the circumference of a circle or sphere.






47. To imagine the visual form of an object or situation that one cannot see.






48. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






49. A change or correction made as a result of editing.






50. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.







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