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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The measurement of someone or something from head to foot or from base to top.






2. The measurement or extent of something from side to side.






3. To imagine the visual form of an object or situation that one cannot see.






4. Explanatory notes added to a drawing.






5. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






6. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






7. A method of representing three- dimensional objects on a plane having only length and breadth.






8. A distinctive attribute or aspect.






9. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






10. To add explanatory notes to.






11. Occupying the same area in space.






12. Standardization of lines used on technical drawings by line weight and style.






13. Cut off irregular or unwanted parts.






14. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






15. A sequential record of the construction steps in a 3D modeling program






16. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






17. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






18. The surface that 2D profiles can be sketched on.






19. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






20. A cylindrical recess around a hole - usually to receive a bolt head or nut.






21. Make larger in area.






22. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






23. Dimensions that show the exact location of parts of an object.






24. Having the dimensions of height - width - and depth.






25. Construct or manufacture an industrial product.






26. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






27. Used to describe the size and location of individual geometric shapes.






28. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






29. Parallel to the X axis.






30. A model devised to expose its parts for study - training or testing.






31. At an angle of 90






32. A change or correction made as a result of editing.






33. Parallel to the Y axis.






34. An outline of something as seen from one side.






35. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






36. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






37. A triangle that has a 90 degree angle.






38. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






39. Also called line width. The thickness of a line - characterized as thick or thin.






40. A straight line from the center to the circumference of a circle or sphere.






41. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






42. A line type that is used to indicate the axis of symmetry for a part or feature.






43. A small angled surface formed between two surfaces.






44. The amount by which something is out of line.






45. The use of a computer to assist in the process of designing a part - circuit - building - etc.






46. A flat surface on which a straight line joining any two points would wholly lie.






47. To move in a circle about a central axis.






48. A straight line passing from side to side through the center of a circle or sphere.






49. The distance from front to back.






50. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.