Test your basic knowledge |

Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A sequential record of the construction steps in a 3D modeling program






2. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






3. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






4. A straight line or plane that touches a curve or curved surface at one point.






5. An outline of something as seen from one side.






6. A triangle that has a 90 degree angle.






7. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






8. A straight line from the center to the circumference of a circle or sphere.






9. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






10. Having the dimensions of height and width - height and depth - or width and depth only.






11. A model devised to expose its parts for study - training or testing.






12. A cylindrical recess around a hole - usually to receive a bolt head or nut.






13. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






14. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






15. Attach or position securely.






16. Explanatory notes added to a drawing.






17. Construct or manufacture an industrial product.






18. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






19. The distance from front to back.






20. To add explanatory notes to.






21. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






22. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






23. A detailed description of the design and materials used to make something






24. Cut off irregular or unwanted parts.






25. Designed to be practical and useful.






26. A method of representing three- dimensional objects on a plane having only length and breadth.






27. The use of a computer to assist in the process of designing a part - circuit - building - etc.






28. Also called line width. The thickness of a line - characterized as thick or thin.






29. A flat surface on which a straight line joining any two points would wholly lie.






30. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






31. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






32. Parallel to the X axis.






33. Parallel to the Y axis.






34. To imagine the visual form of an object or situation that one cannot see.






35. Lines that are thin and used to connect a specific note to a feature.






36. The surface that 2D profiles can be sketched on.






37. Used to describe the size and location of individual geometric shapes.






38. Make larger in area.






39. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






40. A change or correction made as a result of editing.






41. Thin lines that serve as guides while sketching or drawing.






42. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






43. A straight line passing from side to side through the center of a circle or sphere.






44. Dimensions that show the exact location of parts of an object.






45. Occupying the same area in space.






46. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






47. The measurement of someone or something from head to foot or from base to top.






48. Circles or arcs that share the same center.






49. Turning around an axis or center point.






50. A small angled surface formed between two surfaces.