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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






2. At an angle of 90






3. The measurement of someone or something from head to foot or from base to top.






4. A straight line or plane that touches a curve or curved surface at one point.






5. A distinctive attribute or aspect.






6. A sequential record of the construction steps in a 3D modeling program






7. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






8. A small angled surface formed between two surfaces.






9. Lines that are thin and used to connect a specific note to a feature.






10. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






11. Construct or manufacture an industrial product.






12. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






13. A conical- shaped recess around a hole that is often used to receive a tapered screw.






14. A model devised to expose its parts for study - training or testing.






15. The amount by which something is out of line.






16. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






17. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






18. Attach or position securely.






19. A triangle that has a 90 degree angle.






20. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






21. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






22. A change or correction made as a result of editing.






23. The distance from front to back.






24. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






25. Circles or arcs that share the same center.






26. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






27. The use of a computer to assist in the process of designing a part - circuit - building - etc.






28. A line type that is used to indicate the axis of symmetry for a part or feature.






29. Lines - planes - or surfaces side by side and having the same distance continuously between them.






30. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






31. The measurement or extent of something from side to side.






32. An outline of something as seen from one side.






33. To add explanatory notes to.






34. Having the dimensions of height and width - height and depth - or width and depth only.






35. A flat surface on which a straight line joining any two points would wholly lie.






36. Lying in the same straight line.






37. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






38. Designed to be practical and useful.






39. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






40. Thin lines that serve as guides while sketching or drawing.






41. Turning around an axis or center point.






42. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






43. A cylindrical recess around a hole - usually to receive a bolt head or nut.






44. To move in a circle about a central axis.






45. A heavy solid line used on a drawing to represent the outline of an object.






46. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






47. Occupying the same area in space.






48. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






49. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






50. Dimensions that show the exact location of parts of an object.