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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 20 minutes. 2 minutes extra for reading the instructions.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Also called line width. The thickness of a line - characterized as thick or thin.






2. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






3. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






4. A change or correction made as a result of editing.






5. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






6. The amount by which something is out of line.






7. Lying in the same straight line.






8. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






9. The use of a computer to assist in the process of designing a part - circuit - building - etc.






10. The distance from front to back.






11. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






12. Having the dimensions of height - width - and depth.






13. A flat surface on which a straight line joining any two points would wholly lie.






14. A triangle that has a 90 degree angle.






15. Make larger in area.






16. Standardization of lines used on technical drawings by line weight and style.






17. Having the dimensions of height and width - height and depth - or width and depth only.






18. An outline of something as seen from one side.






19. To move in a circle about a central axis.






20. A straight line or plane that touches a curve or curved surface at one point.






21. Parallel to the X axis.






22. Occupying the same area in space.






23. A model devised to expose its parts for study - training or testing.






24. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






25. Turning around an axis or center point.






26. A sequential record of the construction steps in a 3D modeling program






27. At an angle of 90






28. Construct or manufacture an industrial product.






29. The measurement or extent of something from side to side.






30. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






31. Lines that are thin and used to connect a specific note to a feature.






32. Parallel to the Y axis.






33. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






34. A straight line passing from side to side through the center of a circle or sphere.






35. Dimensions that show the exact location of parts of an object.






36. Cut off irregular or unwanted parts.






37. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






38. A cylindrical recess around a hole - usually to receive a bolt head or nut.






39. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






40. To add explanatory notes to.






41. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






42. Lines - planes - or surfaces side by side and having the same distance continuously between them.






43. A straight line from the center to the circumference of a circle or sphere.






44. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






45. The measurement of someone or something from head to foot or from base to top.






46. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






47. A rounded interior blend between two surfaces. Some uses are to strengthen joining surfaces or to allow a part to be removed from a mold.






48. A method of representing three- dimensional objects on a plane having only length and breadth.






49. A detailed description of the design and materials used to make something






50. Explanatory notes added to a drawing.