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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






2. Also called line width. The thickness of a line - characterized as thick or thin.






3. Occupying the same area in space.






4. A cylindrical recess around a hole - usually to receive a bolt head or nut.






5. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






6. To move in a circle about a central axis.






7. Thin lines that serve as guides while sketching or drawing.






8. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






9. Standardization of lines used on technical drawings by line weight and style.






10. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






11. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






12. Lines that are thin and used to connect a specific note to a feature.






13. To imagine the visual form of an object or situation that one cannot see.






14. A model devised to expose its parts for study - training or testing.






15. A change or correction made as a result of editing.






16. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






17. A conical- shaped recess around a hole that is often used to receive a tapered screw.






18. A triangle that has a 90 degree angle.






19. Lines - planes - or surfaces side by side and having the same distance continuously between them.






20. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






21. A straight line from the center to the circumference of a circle or sphere.






22. To add explanatory notes to.






23. The measurement of someone or something from head to foot or from base to top.






24. Having the dimensions of height and width - height and depth - or width and depth only.






25. A flat surface on which a straight line joining any two points would wholly lie.






26. The distance from front to back.






27. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






28. Designed to be practical and useful.






29. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






30. A sequential record of the construction steps in a 3D modeling program






31. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






32. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






33. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






34. A distinctive attribute or aspect.






35. Cut off irregular or unwanted parts.






36. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






37. Make larger in area.






38. The use of a computer to assist in the process of designing a part - circuit - building - etc.






39. Circles or arcs that share the same center.






40. An outline of something as seen from one side.






41. Having the dimensions of height - width - and depth.






42. Construct or manufacture an industrial product.






43. The amount by which something is out of line.






44. A detailed description of the design and materials used to make something






45. A straight line passing from side to side through the center of a circle or sphere.






46. Parallel to the X axis.






47. Lying in the same straight line.






48. A method of representing three- dimensional objects on a plane having only length and breadth.






49. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






50. The documents that are required for something or that give evidence or proof of something. A drawing or printed information that contains instructions for assembling - installing - operating - and servicing.






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