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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A method of representing three- dimensional objects on a plane having only length and breadth.






2. Standardization of lines used on technical drawings by line weight and style.






3. To move in a circle about a central axis.






4. The surface that 2D profiles can be sketched on.






5. To imagine the visual form of an object or situation that one cannot see.






6. A limit to a design process. Constraints may be such things as appearance - funding - space - materials - and human capabilities. A limitation or restriction.






7. Dimensions that show the exact location of parts of an object.






8. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






9. To add explanatory notes to.






10. Explanatory notes added to a drawing.






11. A small angled surface formed between two surfaces.






12. A rough drawing representing the main features of an object or scene and often made as a preliminary study.






13. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






14. A straight line from the center to the circumference of a circle or sphere.






15. Make larger in area.






16. At an angle of 90






17. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.






18. Also called line width. The thickness of a line - characterized as thick or thin.






19. A straight line passing from side to side through the center of a circle or sphere.






20. Thin lines capped with arrowheads - which may be broken along their length to provide space for the dimension numerals.






21. Designed to be practical and useful.






22. An outline of something as seen from one side.






23. A distinctive attribute or aspect.






24. Parallel to the X axis.






25. The distance from front to back.






26. A conical- shaped recess around a hole that is often used to receive a tapered screw.






27. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






28. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






29. A model devised to expose its parts for study - training or testing.






30. Having the dimensions of height and width - height and depth - or width and depth only.






31. A straight line or plane that touches a curve or curved surface at one point.






32. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






33. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






34. A sequential record of the construction steps in a 3D modeling program






35. Lines - planes - or surfaces side by side and having the same distance continuously between them.






36. Lying in the same straight line.






37. Circles or arcs that share the same center.






38. Thin lines that serve as guides while sketching or drawing.






39. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






40. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






41. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






42. Attach or position securely.






43. Parallel to the Y axis.






44. Lines that are thin and used to connect a specific note to a feature.






45. Restrictions applied to geometric entities; for example - horizontal - parallel - perpendicular - and tangent.






46. Used to describe the size and location of individual geometric shapes.






47. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






48. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






49. Having the dimensions of height - width - and depth.






50. The amount by which something is out of line.







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