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Design And Modeling Vocab

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Turning around an axis or center point.






2. A small angled surface formed between two surfaces.






3. Having the dimensions of height - width - and depth.






4. A heavy solid line used on a drawing to represent the outline of an object.






5. A triangle that has a 90 degree angle.






6. Occupying the same area in space.






7. Attach or position securely.






8. A method of representing three- dimensional objects on a plane having only length and breadth.






9. A model devised to expose its parts for study - training or testing.






10. Cut off irregular or unwanted parts.






11. A straight line passing from side to side through the center of a circle or sphere.






12. A form of pictorial drawing in which vanishing points are used to provide the depth and distortion that is seen with the human eye.






13. Placed directly on a feature to identify a specific size or may be connected to a feature in the form of a note.






14. A thin solid line perpendicular to a dimension line - indicating which feature is associated with the dimension.






15. The measurement of someone or something from head to foot or from base to top.






16. Construct or manufacture an industrial product.






17. A realistic way of drawing objects in three dimensions using a horizon line - a key edge - and two vanishing points.






18. Lines - planes - or surfaces side by side and having the same distance continuously between them.






19. A straight line or plane that touches a curve or curved surface at one point.






20. A line type that is used to indicate the axis of symmetry for a part or feature.






21. Lying in the same straight line.






22. The distance from front to back.






23. Circles or arcs that share the same center.






24. A proportion between two sets of dimensions used in developing accurate - larger or smaller prototypes - or models of design ideas.






25. A closed geometric figure in a plane formed by connecting line segements endpoint to endpoint with each segment intersecting exactly two others. Polygons are classified by the number of sides they have - such as a triangle has three sides - a quadril






26. The use of a computer to assist in the process of designing a part - circuit - building - etc.






27. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.






28. A full- scale working model used to test a design concept by making actual observations and necessary adjustments.






29. A flat surface on which a straight line joining any two points would wholly lie.






30. A detailed description of the design and materials used to make something






31. A preliminary visual of a possible idea for a design. Most thumbnail sketches are not full- size and have little detail. They are intended to quickly explore possible alternative designs.






32. At an angle of 90






33. An iterative decision - making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.






34. To move in a circle about a central axis.






35. A visual - mathematical - or three- dimensional representation in detail of an object or design - often smaller than the original. A model is often used to test ideas - make changes to a design - and to learn more about what would happen to a similar






36. Views is shorthand for multiview projection - which is a system used to view an object. The six mutually perpendicular directions any object may be viewed are top - front - right- side - rear - left- side - and bottom. Top - front - and right- side v






37. A line type that represents an edge that is not directly visible because it is behind or beneath another surface.






38. A method of realistic drawing in which the part of an object closest to the viewer is a planar face - and all the lines describing sides perpendicular to that face can be extended back to converge at one point - the vanishing point






39. An outline of something as seen from one side.






40. To add explanatory notes to.






41. A straight line from the center to the circumference of a circle or sphere.






42. To imagine the visual form of an object or situation that one cannot see.






43. Explanatory notes added to a drawing.






44. A change or correction made as a result of editing.






45. Standardization of lines used on technical drawings by line weight and style.






46. Parallel to the X axis.






47. A sequential record of the construction steps in a 3D modeling program






48. A point in space - usually located on the horizon - where parallel edges of an object appear to converge.






49. A distinctive attribute or aspect.






50. A measurable extent - such as the three principal dimensions of an object of width - height - and depth.