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Test your basic knowledge |
Design Process And Idea Generation
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 17 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Identify if the user is a client or not; Redefine the problem to the agreement of both client and engineer; identify what the solution must do; identify the limitations within which the engineer must perform; Compile the info into a design brief.
Identify Criteria and Specify Constraints
Anotation
Create or Make Solution
Select and Approach
2. A note or comment
Brainstorm
Research Ideas
Anotation
Create or Make Solution
3. Reassess the validity of the design criteria; work through the design process; update the documentation
Refine the Design
3d
Make a Prototype
Develop a Design Proposal
4. Present oral presentations with viuals; Develop written reports; market the product; distribute
Sketching
Select and Approach
Communicate Processes
Isometric
5. Present ideas in group; generate and record ideas; seek quantity - not quality; keep the mind alert in rapidly paced sessions
Brainstorm
Sketching
3d
Select and Approach
6. Develop detailed and annotated sketches; Determine the types of material; Make computer models; Create technical drawings
Develop a Design Proposal
Communicate Processes
Select and Approach
Refine the Design
7. Initiate further development of brainstorming ideas; explore alternative ideas
Explore Possibilities
Isometric
Communicate Processes
2d
8. Determine Custom/Mass Production; Consider packaging
Refine the Design
2d
Create or Make Solution
Define a problem
9. Away of beginning to draw designs
Sketching
Communicate Processes
Make a Prototype
Define a problem
10. Identify a problem that exists;determine the root cause; gather info
Define a problem
Isometric
Anotation
Research Ideas
11. Create a decision matrix to compare the attributes if various ideas; Verify alignment btw the idea selected and the criteria and constraints.
Define a problem
Anotation
3d
Select and Approach
12. 2 dimensions
Anotation
Select and Approach
Define a problem
2d
13. Test the prototype (controlled conditions); Test prototype (actual conditions); record results; evaluate results
Explore Possibilities
Anotation
Test and Evaluate
Make a Prototype
14. Make study models; fabricate a functional prototype; to scale
Identify Criteria and Specify Constraints
Explore Possibilities
Make a Prototype
Define a problem
15. A form of pictorial drawing in which all three drawing axes form equal angles of 120 degrees with the plane of projection.
Identify Criteria and Specify Constraints
Refine the Design
Develop a Design Proposal
Isometric
16. Analyze the reasons for the need - want - or problem; investigate who or what it is that is affected; research and existing solution; listen to clients to solve problem; perform market research.
Sketching
Communicate Processes
Research Ideas
Explore Possibilities
17. Having a three- dimensional form or appearance
3d
Develop a Design Proposal
Isometric
Refine the Design