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Test your basic knowledge |
Directing Plays
Start Test
Study First
Subject
:
performing-arts
Instructions:
Answer 21 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Aspects of the play that modify its climaxes
Recognitions - Reversals - and Catastrophe
Climaxes
Affective Fallacy
Over-reliance on Stage Directions
2. Seeking only to imitate rather than illuminate.
Secondhand Thinking
Fallacy of Faulty Generalization
Biographical Fallacy
Imitative fallacy
3. The opposition the characters face as they try to reach their goals and objectives
Climaxes
Conflicts
Simple and Complex Plots
Primary Event
4. Seeing the play as only a reflection of the life of the author
Relativist Fallacy
Secondhand Thinking
Biographical Fallacy
Simple and Complex Plots
5. All points of view are equally valid. Opinion trumps diligent study and practice.
Literal-Mindedness
Primary Event
Simple and Complex Plots
Relativist Fallacy
6. Focusing on what the play reminds you of rather than what the play says
Point of Attack
Affective Fallacy
Frigidity
Fallacy of Faulty Generalization
7. Using the words 'all' or 'never' to explain a play. Jumping to a conclusion without examining all the supporting evidence.
Frigidity
Fallacy of Faulty Generalization
Inciting Action
Over-reliance on Stage Directions
8. The most dramatic and memorable moments of the play
Fallacy of Illicit Process
Climaxes
Frigidity
Simple and Complex Plots
9. Reducing complex issues down to one thing. The use of statments like - 'This play is nothing but a...'
Point of Attack
Fallacy of Faulty Generalization
Fallacy of Illicit Process
Primary Event
10. The event that disrupts forever the normal lives of the characters in the play.
Resolution
Climaxes
Inciting Action
Primary Event
11. Seeking only to determine what the playwright meant.
Literal-Mindedness
Resolution
Genetic Fallacy
Intentional Fallacy
12. Envisioning the play only as it has been done before.
Fallacy of Illicit Process
Over-reliance on Stage Directions
Conflicts
Climaxes
13. The events that follow the main climax of the play
Recognitions - Reversals - and Catastrophe
Biographical Fallacy
Climaxes
Resolution
14. Worrying more about the origins of a play - its place in history - or the world of the playwright than what the play says about itself.
Inciting Action
Over-reliance on Stage Directions
Genetic Fallacy
Literal-Mindedness
15. Lacking empathy. Not understanding the real human cost explored in the play.
Relativist Fallacy
Resolution
Frigidity
Literal-Mindedness
16. Using the same explanation for everything.
Fallacy of the Half-Truth
Primary Event
Secondhand Thinking
Climaxes
17. Trusting too much in the opinions of others.
Genetic Fallacy
Resolution
Biographical Fallacy
Secondhand Thinking
18. Referring to whether or not a play utilizes recognitions and reversals
Resolution
Simple and Complex Plots
Fallacy of Faulty Generalization
Imitative fallacy
19. The most important event that happened in the background story
Intentional Fallacy
Affective Fallacy
Primary Event
Secondhand Thinking
20. Refers to where the inciting event occurs in relation to the entirety of the play
Affective Fallacy
Point of Attack
Climaxes
Inciting Action
21. Everyday reality is irrelevant to understanding a play as an artistic experience.
Fallacy of Faulty Generalization
Literal-Mindedness
Resolution
Affective Fallacy