Test your basic knowledge |

DTP: Desktop Publishing

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The strips of white space around the edge of the paper. Most word processors allow you to specify the widths of margins.






2. A design for a set of characters (letters - numbers - and punctuation marks)






3. Lines extending from an anchor point; using the Direct Selection tool (hollow arrow) to push or pull the handles will change the shape of the curve.






4. A design that primarily uses stylized text for imagery - no graphics.






5. A single hue in a color palette that is expanded upon by adding two - three - or more tints (variations in lightness and saturation) of that color - to create a more balanced look. In desktop publishing using monochromatic colors is a technique used






6. Software that is designed specifically for easily manipulating text and graphics together on a page; some examples of layout software are Microsoft Publisher - PageMaker - and InDesign






7. SPI






8. Tracking is the process of loosening or tightening a block of text. Kerning is the process of adding or subtracting space between specific pairs of characters.






9. Using a personal computer and desktop publishing software to combine text and graphics together on a page for publication.






10. Lines of white space that can run through a selection of text. They are generally caused by the use of justified text alignment and result when words are spaced out far enough to cause these noticeable gaps.






11. The use of geometrical objects such as points - lines - curves - and shapes or polygon(s) - which are all based on mathematical expressions - to represent images in computer graphics.






12. A path consists of the general outline of an object. Paths can be open or closed and can be made up of a combination of straight and curved segments.






13. Transparent art - resolution much higher - deliver better dynamic range - for graphic arts market than general business






14. Imaginary lines dividing the image into thirds both horizontally and vertically. You place important elements of your composition where these lines intersect.






15. The space between columns in a multiple-column document.






16. The consistent use of important design elements that are echoed - or repeated - in some way throughout the design.






17. An image composed of text and/or graphics used to identify a business or product. It is used so that the public will remember the company or product easily each time they see it.






18. The horizontal and vertical placement of objects in connection with other objects on a page.






19. PPI






20. A graphic image made up of tiny colored squares (pixels) that work together to form an image.






21. This affects the highlights - shadows - and midtones of an image.






22. Common scanner - flat artwork on sheet of glass - scanning mechanism moves under it to capture image - reflective art






23. Used to select the entire object.






24. Used to reference how light a color is.






25. Variation in stroke weight






26. A collection of assembled images.






27. Used to reference how dark the color is. For example - hunter is a shade of green. Shades are derived from a combination of hue and black.






28. A picture element - the smallest square of color in an image.






29. Used to select parts of an object.






30. The extent to which something blocks light. You can change the opacity of layers - filters - and effects so that more (or less) of the underlying image shows through.






31. A spot where you begin or end a line segment






32. LPI






33. The area on the page that includes only graphics.






34. Design elements that look different from surrounding features to create visual interest or specific focal points.






35. The absence of text; the absence of images. White space is emptiness. It is negative space. But it's not wasted space. White space provides visual breathing room for the eye. It breaks up text and graphics. Add white space to make a page less cramped






36. The design principle stating that you group related items closely together.






37. An imaginary line through the thinnest parts of curved letters






38. This is a type of font found in the typeface library that uses small pictures instead of letters. So - in place of an "A" - you might have a circle - or you might have a picture of a smiley face in place of a "c".






39. The purity of a hue or color.






40. A design that relies on graphics only (no text) to convey the identity of the company. Brandmark symbol logos are generally the most difficult logos to imprint within the minds of customers.






41. The design and use of typefaces as a means of visual communication






42. The text in a frame can be independent of other frames - or it can flow between connected frames. To flow text between connected frames (also called text boxes) - you must first connect the frames. Connected frames can be on the same page or spread -






43. DPI






44. Each time you click when using a selection tool or the pen tool an anchor point is created; each point is the beginning of a new line segment.






45. Measure of points from top of ascenders to bottom of descenders






46. The area on the page that includes only text.






47. A design that uses abbreviations or initials rather than the full company name.






48. Flatbed - film scanner - drum scanner






49. A design that uses a graphical symbol and the company name rendered in stylized type. This is probably the most widely used type of logo.






50. Allows a user to be able to see on a monitor exactly how the text and graphics will appear on the page before printing the final copy