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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Alternating between two or more strands of simultaneous action
intercut
sequence
crosscutting
segmentation
2. Tempo at which the film seems to move
sequence shot
insert
pace
verisimilitude
3. Abridgment in time of the narrative implied by editing
ellipsis
verisimilitude
visible editing
scene
4. Another name for disjunctive editing
invisible editing
jump cut
visible editing
jump cut
5. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
disjunctive editing
long takes
scene
6. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
continuity editing
fade-out
movement editing
sequence
7. Follows a predetermined structure
structural film
insert
180-degree rule
30-degree rule
8. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
visible editing
disjunctive editing
sequence shot
9. Depicts a character's response to something the viewers have just been shown
continuity editing
two-shot
reaction shot
invisible editing
10. A relatively close shot of two characters
analytical editing
insert
ellipsis
two-shot
11. Direction of an action is edited to a shot depicting the continuation of that action
chronology
match on action
modernism
graphic editing
12. Dividing up the narrative into large units
sequence
invisible editing
eyeline match
segmentation
13. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
verisimilitude
duration
Point-of-view shot
analytical editing
14. Entire scene in one take
verisimilitude
modernism
180-degree rule
sequence shot
15. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
ellipsis
continuity editing
reaction shot
crosscutting
16. Imaginary line bisecting a scene corresponding to the 180-degree rule
modernism
axis of action
movement editing
long takes
17. Temporal relation of shots and scenes to the amount of time that passes in the story
rhythmic editing
wipes
sequence
duration
18. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
180-degree rule
structural film
crosscutting
analytical editing
19. Fragmentation of time and space
two-shot
crosscutting
sequence
modernism
20. Any number of shots that are unified as a coherent action - regardless of space and time
crosscutting
intercut
sequence
dissolve
21. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
visible editing
movement editing
wipes
pace
22. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
segmentation
chronology
rhythmic editing
disjunctive editing
23. A relatively close shot of two characters
continuity editing
verisimilitude
insert
two-shot
24. Join two images by moving a line across one image to replace it with the next
continuity editing
dissolve
fade-out
wipes
25. Alternating between two or more strands of simultaneous action
crosscutting
chronology
visible editing
two-shot
26. Another name for continuity editing
visible editing
ellipsis
invisible editing
fade-in
27. One or more shots that describe a continuous space - time - and action
continuity editing
graphic match
axis of action
scene
28. Appearance of truth
two-shot
180-degree rule
segmentation
verisimilitude
29. Shown through a character's eyes
sequence
rhythmic editing
establishing shot
Point-of-view shot
30. Appearance of truth
crosscutting
visible editing
30-degree rule
verisimilitude
31. Shown through a character's eyes
match on action
graphic match
rhythmic editing
Point-of-view shot
32. Distance the viewer from material
sequence shot
axis of action
fade-out
alienation effects
33. Superimposes one shot over the next
reaction shot
disjunctive editing
jump cut
dissolve
34. Dividing up the narrative into large units
segmentation
visible editing
establishing shot
Point-of-view shot
35. Screen darkens
long takes
two-shot
fade-out
graphic match
36. Join two images by moving a line across one image to replace it with the next
wipes
fade-out
cutaway
match on action
37. Screen lightens
dissolve
shot/reverse-shot
fade-in
Point-of-view shot
38. Entire scene in one take
match on action
sequence shot
jump cut
structural film
39. Edits that intentionally create gaps in action
scene
jump cut
axis of action
modernism
40. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
montage
two-shot
graphic match
180-degree rule
41. One or more shots that describe a continuous space - time - and action
fade-out
rhythmic editing
insert
scene
42. Any number of shots that are unified as a coherent action - regardless of space and time
eyeline match
duration
invisible editing
sequence
43. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
reaction shot
wipes
verisimilitude
30-degree rule
44. Edits that intentionally create gaps in action
jump cut
reaction shot
cutaway
crosscutting
45. Depicts a character's response to something the viewers have just been shown
fade-in
reaction shot
movement editing
reestablishing shot
46. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
scene
montage
axis of action
graphic editing
47. Screen lightens
wipes
structural film
Point-of-view shot
fade-in
48. Distance the viewer from material
alienation effects
cutaway
invisible editing
shot/reverse-shot
49. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
alienation effects
verisimilitude
180-degree rule
insert
50. Film interrupts the action to 'cut away' to another image or action
cutaway
graphic editing
wipes
Point-of-view shot