SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Shots of relatively long duration
long takes
crosscutting
ellipsis
modernism
2. Any number of shots that are unified as a coherent action - regardless of space and time
fade-in
movement editing
sequence
duration
3. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
axis of action
establishing shot
continuity editing
scene
4. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
chronology
30-degree rule
shot/reverse-shot
eyeline match
5. Direction of an action is edited to a shot depicting the continuation of that action
verisimilitude
sequence
match on action
graphic match
6. Film interrupts the action to 'cut away' to another image or action
reaction shot
cutaway
visible editing
duration
7. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
overlapping editing
chronology
graphic editing
two-shot
8. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
sequence shot
shot/reverse-shot
sequence
overlapping editing
9. Temporal relation of shots and scenes to the amount of time that passes in the story
analytical editing
two-shot
segmentation
duration
10. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
analytical editing
visible editing
long takes
chronology
11. Multiple shots of the same action; disrupts continuity
overlapping editing
Point-of-view shot
crosscutting
montage
12. Join two images by moving a line across one image to replace it with the next
wipes
nondiegetic insert
pace
alienation effects
13. Dividing up the narrative into large units
segmentation
montage
graphic editing
axis of action
14. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
dissolve
pace
30-degree rule
continuity editing
15. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
sequence shot
modernism
sequence
eyeline match
16. One or more shots that describe a continuous space - time - and action
establishing shot
scene
reaction shot
fade-out
17. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
180-degree rule
disjunctive editing
graphic match
sequence
18. Follows a predetermined structure
crosscutting
chronology
two-shot
structural film
19. Insert that breaks continuity
eyeline match
nondiegetic insert
graphic match
segmentation
20. Temporal relation of shots and scenes to the amount of time that passes in the story
dissolve
rhythmic editing
duration
establishing shot
21. Alternating between two or more strands of simultaneous action
continuity editing
crosscutting
two-shot
duration
22. Periodic return to an initial establishing view
sequence
invisible editing
reestablishing shot
Point-of-view shot
23. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
dissolve
establishing shot
match on action
24. Screen darkens
structural film
fade-out
scene
dissolve
25. Depicts a character's response to something the viewers have just been shown
reaction shot
insert
sequence
graphic match
26. Appearance of truth
dissolve
modernism
alienation effects
verisimilitude
27. Fragmentation of time and space
jump cut
nondiegetic insert
wipes
modernism
28. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
duration
fade-out
movement editing
30-degree rule
29. Style emphasizing the breaks and contrasts between images joined by a cut
sequence
intercut
two-shot
montage
30. Imaginary line bisecting a scene corresponding to the 180-degree rule
eyeline match
analytical editing
axis of action
movement editing
31. Interspersed
visible editing
cutaway
fade-out
intercut
32. Appearance of truth
verisimilitude
graphic editing
segmentation
alienation effects
33. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
crosscutting
fade-out
Point-of-view shot
establishing shot
34. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
overlapping editing
disjunctive editing
shot/reverse-shot
sequence shot
35. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
180-degree rule
disjunctive editing
verisimilitude
eyeline match
36. A relatively close shot of two characters
invisible editing
fade-out
two-shot
alienation effects
37. Screen lightens
modernism
sequence shot
disjunctive editing
fade-in
38. Shown through a character's eyes
shot/reverse-shot
Point-of-view shot
overlapping editing
disjunctive editing
39. Superimposes one shot over the next
fade-out
analytical editing
dissolve
30-degree rule
40. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
establishing shot
Point-of-view shot
montage
insert
41. Tempo at which the film seems to move
pace
dissolve
reestablishing shot
30-degree rule
42. Shots of relatively long duration
30-degree rule
sequence shot
alienation effects
long takes
43. The order according to which shots or scenes convey the temporal sequence of the story's events
chronology
insert
visible editing
alienation effects
44. Tempo at which the film seems to move
pace
fade-out
shot/reverse-shot
graphic match
45. Another name for continuity editing
invisible editing
dissolve
axis of action
jump cut
46. Film interrupts the action to 'cut away' to another image or action
cutaway
analytical editing
modernism
sequence
47. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
graphic editing
shot/reverse-shot
eyeline match
modernism
48. A relatively close shot of two characters
duration
two-shot
intercut
insert
49. Screen lightens
fade-in
modernism
graphic editing
continuity editing
50. Shown through a character's eyes
insert
fade-in
duration
Point-of-view shot