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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. One or more shots that describe a continuous space - time - and action
graphic editing
reestablishing shot
scene
graphic match
2. Screen lightens
duration
fade-in
segmentation
crosscutting
3. Abridgment in time of the narrative implied by editing
pace
ellipsis
180-degree rule
cutaway
4. Distance the viewer from material
verisimilitude
match on action
alienation effects
ellipsis
5. Edits that intentionally create gaps in action
crosscutting
fade-out
invisible editing
jump cut
6. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
structural film
overlapping editing
graphic editing
establishing shot
7. Distance the viewer from material
crosscutting
structural film
30-degree rule
alienation effects
8. Another name for continuity editing
modernism
duration
invisible editing
eyeline match
9. Temporal relation of shots and scenes to the amount of time that passes in the story
nondiegetic insert
wipes
long takes
duration
10. Interspersed
intercut
fade-in
fade-in
pace
11. Abridgment in time of the narrative implied by editing
invisible editing
Point-of-view shot
fade-out
ellipsis
12. Alternating between two or more strands of simultaneous action
axis of action
crosscutting
30-degree rule
duration
13. Imaginary line bisecting a scene corresponding to the 180-degree rule
180-degree rule
wipes
axis of action
sequence shot
14. Tempo at which the film seems to move
duration
intercut
pace
eyeline match
15. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
graphic editing
dissolve
verisimilitude
eyeline match
16. Style emphasizing the breaks and contrasts between images joined by a cut
fade-out
axis of action
montage
shot/reverse-shot
17. Periodic return to an initial establishing view
graphic editing
jump cut
30-degree rule
reestablishing shot
18. Appearance of truth
verisimilitude
rhythmic editing
duration
insert
19. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
reaction shot
chronology
shot/reverse-shot
invisible editing
20. Style emphasizing the breaks and contrasts between images joined by a cut
reaction shot
montage
match on action
graphic editing
21. Dividing up the narrative into large units
establishing shot
dissolve
segmentation
intercut
22. Screen darkens
wipes
crosscutting
shot/reverse-shot
fade-out
23. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
analytical editing
overlapping editing
wipes
invisible editing
24. Follows a predetermined structure
sequence
structural film
dissolve
shot/reverse-shot
25. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
chronology
modernism
axis of action
shot/reverse-shot
26. Another name for continuity editing
invisible editing
disjunctive editing
sequence shot
nondiegetic insert
27. The order according to which shots or scenes convey the temporal sequence of the story's events
chronology
sequence
movement editing
fade-in
28. Tempo at which the film seems to move
pace
chronology
180-degree rule
long takes
29. Join two images by moving a line across one image to replace it with the next
cutaway
wipes
match on action
180-degree rule
30. One or more shots that describe a continuous space - time - and action
insert
two-shot
dissolve
scene
31. Superimposes one shot over the next
dissolve
disjunctive editing
rhythmic editing
verisimilitude
32. Multiple shots of the same action; disrupts continuity
overlapping editing
eyeline match
montage
duration
33. Superimposes one shot over the next
jump cut
axis of action
montage
dissolve
34. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
eyeline match
sequence
overlapping editing
180-degree rule
35. Edits that intentionally create gaps in action
jump cut
graphic match
graphic editing
alienation effects
36. Appearance of truth
verisimilitude
montage
pace
insert
37. Periodic return to an initial establishing view
fade-in
disjunctive editing
axis of action
reestablishing shot
38. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
chronology
disjunctive editing
intercut
eyeline match
39. Depicts a character's response to something the viewers have just been shown
reaction shot
axis of action
intercut
graphic editing
40. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
scene
insert
overlapping editing
match on action
41. A relatively close shot of two characters
pace
nondiegetic insert
eyeline match
two-shot
42. Another name for disjunctive editing
cutaway
alienation effects
crosscutting
visible editing
43. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
match on action
graphic editing
disjunctive editing
jump cut
44. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
30-degree rule
duration
analytical editing
pace
45. Another name for disjunctive editing
rhythmic editing
scene
axis of action
visible editing
46. Screen lightens
shot/reverse-shot
fade-in
cutaway
wipes
47. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
overlapping editing
modernism
ellipsis
continuity editing
48. A relatively close shot of two characters
long takes
alienation effects
two-shot
invisible editing
49. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
graphic match
visible editing
duration
match on action
50. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
two-shot
graphic editing
graphic match
overlapping editing
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