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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Fragmentation of time and space
structural film
segmentation
invisible editing
modernism
2. Appearance of truth
sequence shot
establishing shot
verisimilitude
insert
3. Alternating between two or more strands of simultaneous action
eyeline match
crosscutting
structural film
Point-of-view shot
4. Another name for disjunctive editing
intercut
graphic editing
sequence shot
visible editing
5. Screen darkens
reestablishing shot
fade-out
fade-in
eyeline match
6. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
fade-in
insert
disjunctive editing
alienation effects
7. Organization of editing according to different paces or tempos determined by how quickly cuts are made
reestablishing shot
continuity editing
shot/reverse-shot
rhythmic editing
8. Style emphasizing the breaks and contrasts between images joined by a cut
intercut
pace
montage
establishing shot
9. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
crosscutting
overlapping editing
30-degree rule
nondiegetic insert
10. Direction of an action is edited to a shot depicting the continuation of that action
intercut
Point-of-view shot
pace
match on action
11. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
wipes
30-degree rule
invisible editing
axis of action
12. Distance the viewer from material
pace
alienation effects
invisible editing
establishing shot
13. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
continuity editing
visible editing
duration
graphic editing
14. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
continuity editing
continuity editing
jump cut
eyeline match
15. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
insert
shot/reverse-shot
cutaway
nondiegetic insert
16. Edits that intentionally create gaps in action
intercut
30-degree rule
sequence shot
jump cut
17. Periodic return to an initial establishing view
graphic match
reestablishing shot
eyeline match
jump cut
18. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
visible editing
shot/reverse-shot
continuity editing
verisimilitude
19. Tempo at which the film seems to move
structural film
sequence
pace
wipes
20. Entire scene in one take
invisible editing
crosscutting
intercut
sequence shot
21. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
graphic editing
pace
180-degree rule
pace
22. Imaginary line bisecting a scene corresponding to the 180-degree rule
chronology
dissolve
pace
axis of action
23. Entire scene in one take
180-degree rule
rhythmic editing
sequence shot
montage
24. Interspersed
eyeline match
two-shot
pace
intercut
25. Alternating between two or more strands of simultaneous action
crosscutting
shot/reverse-shot
wipes
two-shot
26. Depicts a character's response to something the viewers have just been shown
cutaway
modernism
reaction shot
montage
27. Shown through a character's eyes
two-shot
reaction shot
crosscutting
Point-of-view shot
28. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
shot/reverse-shot
graphic match
cutaway
visible editing
29. Dividing up the narrative into large units
visible editing
duration
rhythmic editing
segmentation
30. Depicts a character's response to something the viewers have just been shown
reaction shot
cutaway
jump cut
analytical editing
31. Any number of shots that are unified as a coherent action - regardless of space and time
establishing shot
pace
alienation effects
sequence
32. Abridgment in time of the narrative implied by editing
ellipsis
modernism
fade-in
disjunctive editing
33. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
continuity editing
sequence
movement editing
cutaway
34. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
eyeline match
movement editing
crosscutting
nondiegetic insert
35. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
overlapping editing
reaction shot
disjunctive editing
nondiegetic insert
36. Film interrupts the action to 'cut away' to another image or action
movement editing
structural film
alienation effects
cutaway
37. Tempo at which the film seems to move
fade-in
pace
graphic editing
alienation effects
38. Follows a predetermined structure
fade-out
establishing shot
jump cut
structural film
39. Interspersed
sequence
segmentation
intercut
ellipsis
40. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
cutaway
establishing shot
30-degree rule
41. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
visible editing
fade-in
sequence shot
42. Superimposes one shot over the next
dissolve
continuity editing
axis of action
analytical editing
43. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
ellipsis
graphic match
verisimilitude
180-degree rule
44. Abridgment in time of the narrative implied by editing
disjunctive editing
insert
ellipsis
scene
45. Shots of relatively long duration
shot/reverse-shot
long takes
match on action
establishing shot
46. Direction of an action is edited to a shot depicting the continuation of that action
alienation effects
match on action
jump cut
reestablishing shot
47. One or more shots that describe a continuous space - time - and action
dissolve
sequence
scene
fade-out
48. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
sequence shot
analytical editing
establishing shot
fade-in
49. Insert that breaks continuity
cutaway
verisimilitude
nondiegetic insert
montage
50. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
eyeline match
graphic editing
modernism
two-shot