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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Superimposes one shot over the next
movement editing
montage
dissolve
jump cut
2. Follows a predetermined structure
structural film
sequence
30-degree rule
nondiegetic insert
3. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
shot/reverse-shot
graphic editing
insert
structural film
4. Distance the viewer from material
nondiegetic insert
montage
match on action
alienation effects
5. Film interrupts the action to 'cut away' to another image or action
visible editing
cutaway
continuity editing
30-degree rule
6. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
sequence shot
sequence
insert
graphic editing
7. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
establishing shot
eyeline match
reaction shot
fade-in
8. Another name for continuity editing
graphic editing
invisible editing
scene
eyeline match
9. Multiple shots of the same action; disrupts continuity
overlapping editing
shot/reverse-shot
rhythmic editing
cutaway
10. Join two images by moving a line across one image to replace it with the next
eyeline match
analytical editing
reaction shot
wipes
11. Any number of shots that are unified as a coherent action - regardless of space and time
insert
disjunctive editing
match on action
sequence
12. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
establishing shot
montage
continuity editing
graphic match
13. Imaginary line bisecting a scene corresponding to the 180-degree rule
insert
continuity editing
axis of action
intercut
14. Dividing up the narrative into large units
segmentation
invisible editing
insert
movement editing
15. Edits that intentionally create gaps in action
ellipsis
disjunctive editing
jump cut
cutaway
16. Abridgment in time of the narrative implied by editing
ellipsis
crosscutting
match on action
continuity editing
17. Shown through a character's eyes
30-degree rule
montage
wipes
Point-of-view shot
18. Alternating between two or more strands of simultaneous action
montage
reaction shot
crosscutting
duration
19. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
chronology
30-degree rule
shot/reverse-shot
axis of action
20. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
graphic editing
crosscutting
invisible editing
reestablishing shot
21. Edits that intentionally create gaps in action
movement editing
reestablishing shot
segmentation
jump cut
22. Dividing up the narrative into large units
shot/reverse-shot
segmentation
Point-of-view shot
dissolve
23. Style emphasizing the breaks and contrasts between images joined by a cut
graphic match
montage
30-degree rule
chronology
24. Screen darkens
chronology
disjunctive editing
fade-out
segmentation
25. Interspersed
match on action
fade-in
match on action
intercut
26. Distance the viewer from material
rhythmic editing
continuity editing
alienation effects
scene
27. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
two-shot
shot/reverse-shot
continuity editing
match on action
28. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
30-degree rule
overlapping editing
establishing shot
graphic match
29. Shots of relatively long duration
fade-in
structural film
pace
long takes
30. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
visible editing
visible editing
long takes
31. Entire scene in one take
match on action
sequence shot
modernism
jump cut
32. Fragmentation of time and space
modernism
verisimilitude
Point-of-view shot
axis of action
33. One or more shots that describe a continuous space - time - and action
chronology
scene
duration
establishing shot
34. Follows a predetermined structure
intercut
fade-in
structural film
disjunctive editing
35. Entire scene in one take
graphic editing
fade-in
sequence shot
two-shot
36. Shots of relatively long duration
movement editing
long takes
modernism
ellipsis
37. A relatively close shot of two characters
movement editing
30-degree rule
two-shot
visible editing
38. Shown through a character's eyes
reaction shot
Point-of-view shot
30-degree rule
nondiegetic insert
39. Appearance of truth
180-degree rule
verisimilitude
movement editing
30-degree rule
40. Screen lightens
fade-in
establishing shot
sequence
Point-of-view shot
41. Periodic return to an initial establishing view
graphic match
reestablishing shot
graphic match
Point-of-view shot
42. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
cutaway
eyeline match
scene
match on action
43. Alternating between two or more strands of simultaneous action
crosscutting
match on action
continuity editing
fade-out
44. One or more shots that describe a continuous space - time - and action
scene
montage
visible editing
graphic editing
45. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
match on action
180-degree rule
intercut
eyeline match
46. Another name for disjunctive editing
eyeline match
ellipsis
scene
visible editing
47. Imaginary line bisecting a scene corresponding to the 180-degree rule
montage
invisible editing
modernism
axis of action
48. Another name for continuity editing
verisimilitude
verisimilitude
invisible editing
segmentation
49. Multiple shots of the same action; disrupts continuity
30-degree rule
long takes
overlapping editing
visible editing
50. Style emphasizing the breaks and contrasts between images joined by a cut
ellipsis
shot/reverse-shot
montage
verisimilitude