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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tempo at which the film seems to move
sequence shot
structural film
pace
graphic editing
2. Edits that intentionally create gaps in action
jump cut
structural film
sequence
long takes
3. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
montage
graphic editing
axis of action
analytical editing
4. Screen lightens
reestablishing shot
cutaway
fade-in
analytical editing
5. Fragmentation of time and space
reestablishing shot
modernism
graphic match
verisimilitude
6. Another name for continuity editing
modernism
invisible editing
structural film
alienation effects
7. Appearance of truth
sequence
graphic match
duration
verisimilitude
8. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
verisimilitude
duration
sequence shot
9. Entire scene in one take
nondiegetic insert
sequence shot
Point-of-view shot
rhythmic editing
10. Insert that breaks continuity
continuity editing
verisimilitude
nondiegetic insert
chronology
11. Screen darkens
graphic match
disjunctive editing
scene
fade-out
12. Direction of an action is edited to a shot depicting the continuation of that action
continuity editing
movement editing
verisimilitude
match on action
13. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
rhythmic editing
disjunctive editing
Point-of-view shot
jump cut
14. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
alienation effects
pace
movement editing
graphic editing
15. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
establishing shot
graphic match
wipes
sequence
16. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
movement editing
180-degree rule
structural film
17. Distance the viewer from material
ellipsis
alienation effects
fade-out
30-degree rule
18. Any number of shots that are unified as a coherent action - regardless of space and time
sequence shot
sequence
long takes
visible editing
19. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
nondiegetic insert
graphic editing
rhythmic editing
duration
20. Depicts a character's response to something the viewers have just been shown
two-shot
reaction shot
modernism
wipes
21. Alternating between two or more strands of simultaneous action
visible editing
180-degree rule
analytical editing
crosscutting
22. Interspersed
invisible editing
intercut
visible editing
overlapping editing
23. Alternating between two or more strands of simultaneous action
fade-out
crosscutting
wipes
insert
24. Periodic return to an initial establishing view
duration
match on action
reestablishing shot
graphic editing
25. Multiple shots of the same action; disrupts continuity
jump cut
overlapping editing
duration
duration
26. Fragmentation of time and space
ellipsis
ellipsis
modernism
wipes
27. Appearance of truth
match on action
intercut
verisimilitude
visible editing
28. Distance the viewer from material
jump cut
two-shot
cutaway
alienation effects
29. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
ellipsis
shot/reverse-shot
analytical editing
30-degree rule
30. Shots of relatively long duration
jump cut
reestablishing shot
wipes
long takes
31. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
intercut
graphic editing
30-degree rule
intercut
32. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
wipes
duration
jump cut
33. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
shot/reverse-shot
180-degree rule
axis of action
shot/reverse-shot
34. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
invisible editing
180-degree rule
analytical editing
Point-of-view shot
35. Edits that intentionally create gaps in action
jump cut
wipes
shot/reverse-shot
dissolve
36. Depicts a character's response to something the viewers have just been shown
reaction shot
180-degree rule
chronology
movement editing
37. The order according to which shots or scenes convey the temporal sequence of the story's events
chronology
duration
two-shot
reestablishing shot
38. Screen darkens
fade-out
invisible editing
sequence
segmentation
39. Multiple shots of the same action; disrupts continuity
visible editing
continuity editing
overlapping editing
two-shot
40. Direction of an action is edited to a shot depicting the continuation of that action
duration
structural film
match on action
eyeline match
41. Join two images by moving a line across one image to replace it with the next
eyeline match
rhythmic editing
wipes
overlapping editing
42. One or more shots that describe a continuous space - time - and action
pace
scene
ellipsis
shot/reverse-shot
43. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
shot/reverse-shot
alienation effects
pace
30-degree rule
44. Any number of shots that are unified as a coherent action - regardless of space and time
modernism
sequence
jump cut
crosscutting
45. Dividing up the narrative into large units
ellipsis
chronology
segmentation
pace
46. Another name for disjunctive editing
visible editing
match on action
segmentation
sequence
47. Imaginary line bisecting a scene corresponding to the 180-degree rule
analytical editing
wipes
reestablishing shot
axis of action
48. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
nondiegetic insert
wipes
structural film
establishing shot
49. Imaginary line bisecting a scene corresponding to the 180-degree rule
reestablishing shot
invisible editing
graphic editing
axis of action
50. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
insert
fade-out
eyeline match
Point-of-view shot