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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Fragmentation of time and space
reaction shot
shot/reverse-shot
modernism
graphic match
2. Superimposes one shot over the next
reestablishing shot
cutaway
match on action
dissolve
3. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
overlapping editing
movement editing
shot/reverse-shot
duration
4. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
fade-out
long takes
eyeline match
continuity editing
5. Screen lightens
overlapping editing
fade-in
shot/reverse-shot
graphic match
6. Join two images by moving a line across one image to replace it with the next
two-shot
graphic match
wipes
intercut
7. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
pace
cutaway
intercut
insert
8. Appearance of truth
30-degree rule
two-shot
montage
verisimilitude
9. Interspersed
intercut
invisible editing
sequence
modernism
10. Superimposes one shot over the next
segmentation
chronology
dissolve
reaction shot
11. Dividing up the narrative into large units
graphic match
crosscutting
analytical editing
segmentation
12. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
disjunctive editing
Point-of-view shot
fade-in
continuity editing
13. Distance the viewer from material
alienation effects
disjunctive editing
match on action
movement editing
14. Another name for continuity editing
reestablishing shot
dissolve
invisible editing
match on action
15. One or more shots that describe a continuous space - time - and action
reestablishing shot
montage
scene
establishing shot
16. Organization of editing according to different paces or tempos determined by how quickly cuts are made
long takes
rhythmic editing
30-degree rule
crosscutting
17. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
establishing shot
verisimilitude
alienation effects
18. The order according to which shots or scenes convey the temporal sequence of the story's events
chronology
sequence shot
intercut
reaction shot
19. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
scene
verisimilitude
Point-of-view shot
analytical editing
20. A relatively close shot of two characters
Point-of-view shot
30-degree rule
sequence shot
two-shot
21. Edits that intentionally create gaps in action
modernism
jump cut
disjunctive editing
graphic match
22. Another name for disjunctive editing
chronology
visible editing
modernism
shot/reverse-shot
23. Imaginary line bisecting a scene corresponding to the 180-degree rule
movement editing
axis of action
insert
segmentation
24. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
graphic editing
180-degree rule
30-degree rule
segmentation
25. Style emphasizing the breaks and contrasts between images joined by a cut
montage
invisible editing
graphic match
visible editing
26. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
eyeline match
pace
rhythmic editing
graphic editing
27. Multiple shots of the same action; disrupts continuity
verisimilitude
chronology
overlapping editing
jump cut
28. Shown through a character's eyes
Point-of-view shot
movement editing
modernism
180-degree rule
29. Dividing up the narrative into large units
establishing shot
graphic editing
modernism
segmentation
30. Any number of shots that are unified as a coherent action - regardless of space and time
invisible editing
modernism
dissolve
sequence
31. Multiple shots of the same action; disrupts continuity
overlapping editing
verisimilitude
two-shot
graphic editing
32. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
reaction shot
disjunctive editing
sequence
graphic match
33. Insert that breaks continuity
scene
intercut
long takes
nondiegetic insert
34. Screen darkens
ellipsis
rhythmic editing
verisimilitude
fade-out
35. Shots of relatively long duration
long takes
fade-out
establishing shot
structural film
36. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
invisible editing
establishing shot
continuity editing
30-degree rule
37. Screen lightens
continuity editing
fade-in
alienation effects
nondiegetic insert
38. Alternating between two or more strands of simultaneous action
modernism
analytical editing
analytical editing
crosscutting
39. Abridgment in time of the narrative implied by editing
rhythmic editing
wipes
intercut
ellipsis
40. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
analytical editing
establishing shot
long takes
180-degree rule
41. The order according to which shots or scenes convey the temporal sequence of the story's events
180-degree rule
chronology
sequence
crosscutting
42. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
structural film
continuity editing
sequence
30-degree rule
43. Tempo at which the film seems to move
movement editing
pace
two-shot
dissolve
44. Insert that breaks continuity
nondiegetic insert
reaction shot
graphic editing
chronology
45. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
insert
continuity editing
graphic match
chronology
46. Edits that intentionally create gaps in action
cutaway
eyeline match
jump cut
180-degree rule
47. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
visible editing
invisible editing
reaction shot
graphic editing
48. Distance the viewer from material
sequence
Point-of-view shot
alienation effects
insert
49. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
montage
eyeline match
sequence shot
insert
50. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
30-degree rule
segmentation
analytical editing
two-shot