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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
eyeline match
graphic editing
crosscutting
visible editing
2. Superimposes one shot over the next
Point-of-view shot
dissolve
long takes
axis of action
3. One or more shots that describe a continuous space - time - and action
duration
movement editing
fade-out
scene
4. Imaginary line bisecting a scene corresponding to the 180-degree rule
dissolve
axis of action
continuity editing
insert
5. Direction of an action is edited to a shot depicting the continuation of that action
nondiegetic insert
eyeline match
jump cut
match on action
6. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
graphic editing
structural film
analytical editing
fade-out
7. Another name for continuity editing
structural film
30-degree rule
shot/reverse-shot
invisible editing
8. Join two images by moving a line across one image to replace it with the next
dissolve
wipes
reestablishing shot
reaction shot
9. Temporal relation of shots and scenes to the amount of time that passes in the story
structural film
intercut
reaction shot
duration
10. Interspersed
shot/reverse-shot
analytical editing
180-degree rule
intercut
11. Distance the viewer from material
wipes
segmentation
alienation effects
verisimilitude
12. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
graphic match
modernism
wipes
insert
13. Appearance of truth
long takes
verisimilitude
dissolve
axis of action
14. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
sequence
duration
scene
30-degree rule
15. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
shot/reverse-shot
reestablishing shot
movement editing
montage
16. Dividing up the narrative into large units
segmentation
fade-out
structural film
Point-of-view shot
17. Screen lightens
structural film
wipes
chronology
fade-in
18. Depicts a character's response to something the viewers have just been shown
verisimilitude
modernism
reaction shot
wipes
19. A relatively close shot of two characters
Point-of-view shot
ellipsis
rhythmic editing
two-shot
20. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
segmentation
segmentation
movement editing
30-degree rule
21. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
rhythmic editing
overlapping editing
eyeline match
cutaway
22. Screen darkens
nondiegetic insert
fade-out
crosscutting
cutaway
23. Organization of editing according to different paces or tempos determined by how quickly cuts are made
eyeline match
wipes
rhythmic editing
duration
24. Appearance of truth
ellipsis
disjunctive editing
modernism
verisimilitude
25. Alternating between two or more strands of simultaneous action
crosscutting
wipes
disjunctive editing
verisimilitude
26. Tempo at which the film seems to move
disjunctive editing
scene
pace
graphic editing
27. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
fade-in
dissolve
segmentation
disjunctive editing
28. Another name for disjunctive editing
long takes
visible editing
dissolve
jump cut
29. Screen darkens
overlapping editing
montage
fade-out
Point-of-view shot
30. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
180-degree rule
pace
graphic match
graphic match
31. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
overlapping editing
analytical editing
visible editing
fade-out
32. Screen lightens
pace
fade-in
continuity editing
intercut
33. Depicts a character's response to something the viewers have just been shown
verisimilitude
visible editing
dissolve
reaction shot
34. Entire scene in one take
sequence shot
insert
insert
graphic editing
35. Insert that breaks continuity
shot/reverse-shot
graphic match
nondiegetic insert
jump cut
36. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
overlapping editing
graphic match
reaction shot
insert
37. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
movement editing
graphic editing
segmentation
chronology
38. The order according to which shots or scenes convey the temporal sequence of the story's events
modernism
chronology
dissolve
analytical editing
39. Interspersed
reestablishing shot
intercut
long takes
chronology
40. Style emphasizing the breaks and contrasts between images joined by a cut
montage
axis of action
jump cut
visible editing
41. Any number of shots that are unified as a coherent action - regardless of space and time
graphic match
sequence
invisible editing
crosscutting
42. Organization of editing according to different paces or tempos determined by how quickly cuts are made
visible editing
movement editing
rhythmic editing
chronology
43. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
30-degree rule
fade-out
graphic match
establishing shot
44. Periodic return to an initial establishing view
pace
crosscutting
cutaway
reestablishing shot
45. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
structural film
invisible editing
cutaway
46. Film interrupts the action to 'cut away' to another image or action
disjunctive editing
chronology
eyeline match
cutaway
47. Entire scene in one take
reestablishing shot
chronology
sequence shot
180-degree rule
48. Alternating between two or more strands of simultaneous action
fade-out
invisible editing
crosscutting
180-degree rule
49. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
dissolve
establishing shot
disjunctive editing
ellipsis
50. Multiple shots of the same action; disrupts continuity
eyeline match
disjunctive editing
overlapping editing
nondiegetic insert