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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Appearance of truth
verisimilitude
jump cut
sequence
eyeline match
2. One or more shots that describe a continuous space - time - and action
scene
180-degree rule
montage
Point-of-view shot
3. Multiple shots of the same action; disrupts continuity
structural film
overlapping editing
reestablishing shot
segmentation
4. Tempo at which the film seems to move
pace
rhythmic editing
dissolve
movement editing
5. Dividing up the narrative into large units
segmentation
axis of action
duration
scene
6. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
establishing shot
180-degree rule
crosscutting
verisimilitude
7. The order according to which shots or scenes convey the temporal sequence of the story's events
reaction shot
modernism
chronology
eyeline match
8. Fragmentation of time and space
modernism
visible editing
montage
30-degree rule
9. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
two-shot
analytical editing
continuity editing
graphic match
10. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
nondiegetic insert
movement editing
analytical editing
wipes
11. Imaginary line bisecting a scene corresponding to the 180-degree rule
intercut
crosscutting
axis of action
chronology
12. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
30-degree rule
axis of action
180-degree rule
graphic editing
13. Another name for disjunctive editing
Point-of-view shot
nondiegetic insert
visible editing
montage
14. Interspersed
jump cut
intercut
match on action
ellipsis
15. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
visible editing
sequence
axis of action
16. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
insert
cutaway
wipes
jump cut
17. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
graphic match
match on action
pace
scene
18. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
alienation effects
movement editing
reestablishing shot
continuity editing
19. Another name for disjunctive editing
dissolve
reestablishing shot
visible editing
graphic match
20. Screen darkens
rhythmic editing
sequence
fade-out
graphic editing
21. Entire scene in one take
Point-of-view shot
shot/reverse-shot
segmentation
sequence shot
22. Another name for continuity editing
Point-of-view shot
crosscutting
invisible editing
graphic editing
23. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
movement editing
visible editing
disjunctive editing
nondiegetic insert
24. Distance the viewer from material
scene
two-shot
alienation effects
shot/reverse-shot
25. Imaginary line bisecting a scene corresponding to the 180-degree rule
shot/reverse-shot
eyeline match
axis of action
30-degree rule
26. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
long takes
chronology
disjunctive editing
verisimilitude
27. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
30-degree rule
overlapping editing
overlapping editing
invisible editing
28. Style emphasizing the breaks and contrasts between images joined by a cut
alienation effects
sequence shot
two-shot
montage
29. Direction of an action is edited to a shot depicting the continuation of that action
wipes
match on action
analytical editing
overlapping editing
30. Abridgment in time of the narrative implied by editing
graphic editing
ellipsis
nondiegetic insert
180-degree rule
31. Abridgment in time of the narrative implied by editing
cutaway
30-degree rule
eyeline match
ellipsis
32. Film interrupts the action to 'cut away' to another image or action
match on action
fade-out
sequence shot
cutaway
33. Tempo at which the film seems to move
eyeline match
structural film
reaction shot
pace
34. Organization of editing according to different paces or tempos determined by how quickly cuts are made
structural film
duration
rhythmic editing
jump cut
35. Shown through a character's eyes
alienation effects
Point-of-view shot
invisible editing
match on action
36. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
dissolve
graphic match
180-degree rule
chronology
37. Dividing up the narrative into large units
segmentation
sequence
sequence shot
graphic editing
38. Alternating between two or more strands of simultaneous action
visible editing
crosscutting
establishing shot
alienation effects
39. Any number of shots that are unified as a coherent action - regardless of space and time
sequence
eyeline match
crosscutting
jump cut
40. Interspersed
movement editing
fade-in
match on action
intercut
41. Screen lightens
graphic match
30-degree rule
fade-in
sequence shot
42. Shown through a character's eyes
insert
Point-of-view shot
sequence
graphic match
43. Screen darkens
long takes
alienation effects
fade-out
cutaway
44. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
axis of action
180-degree rule
eyeline match
reaction shot
45. Join two images by moving a line across one image to replace it with the next
modernism
disjunctive editing
rhythmic editing
wipes
46. Another name for continuity editing
invisible editing
fade-out
match on action
graphic editing
47. Periodic return to an initial establishing view
disjunctive editing
reestablishing shot
180-degree rule
crosscutting
48. Insert that breaks continuity
180-degree rule
structural film
movement editing
nondiegetic insert
49. Temporal relation of shots and scenes to the amount of time that passes in the story
duration
fade-out
two-shot
graphic editing
50. Organization of editing according to different paces or tempos determined by how quickly cuts are made
30-degree rule
rhythmic editing
analytical editing
crosscutting