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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
alienation effects
continuity editing
nondiegetic insert
disjunctive editing
2. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
180-degree rule
30-degree rule
nondiegetic insert
chronology
3. Tempo at which the film seems to move
dissolve
dissolve
jump cut
pace
4. Screen darkens
nondiegetic insert
fade-out
montage
cutaway
5. Tempo at which the film seems to move
pace
scene
Point-of-view shot
invisible editing
6. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
segmentation
fade-in
eyeline match
match on action
7. Alternating between two or more strands of simultaneous action
sequence shot
reestablishing shot
crosscutting
insert
8. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
rhythmic editing
dissolve
shot/reverse-shot
two-shot
9. Style emphasizing the breaks and contrasts between images joined by a cut
alienation effects
montage
sequence shot
movement editing
10. Join two images by moving a line across one image to replace it with the next
reestablishing shot
rhythmic editing
wipes
sequence
11. Fragmentation of time and space
rhythmic editing
modernism
reestablishing shot
rhythmic editing
12. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
modernism
graphic editing
fade-out
eyeline match
13. Entire scene in one take
graphic match
cutaway
jump cut
sequence shot
14. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
disjunctive editing
intercut
reestablishing shot
axis of action
15. Insert that breaks continuity
nondiegetic insert
two-shot
montage
match on action
16. Insert that breaks continuity
graphic match
nondiegetic insert
insert
graphic editing
17. Film interrupts the action to 'cut away' to another image or action
alienation effects
180-degree rule
cutaway
visible editing
18. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
rhythmic editing
shot/reverse-shot
establishing shot
two-shot
19. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
insert
eyeline match
structural film
crosscutting
20. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
graphic editing
ellipsis
30-degree rule
fade-out
21. Distance the viewer from material
fade-in
alienation effects
overlapping editing
structural film
22. Shots of relatively long duration
long takes
match on action
alienation effects
shot/reverse-shot
23. The order according to which shots or scenes convey the temporal sequence of the story's events
segmentation
visible editing
long takes
chronology
24. The order according to which shots or scenes convey the temporal sequence of the story's events
reaction shot
invisible editing
chronology
long takes
25. Film interrupts the action to 'cut away' to another image or action
ellipsis
cutaway
Point-of-view shot
jump cut
26. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
cutaway
chronology
180-degree rule
verisimilitude
27. Depicts a character's response to something the viewers have just been shown
structural film
movement editing
reaction shot
segmentation
28. Direction of an action is edited to a shot depicting the continuation of that action
movement editing
match on action
chronology
overlapping editing
29. Organization of editing according to different paces or tempos determined by how quickly cuts are made
Point-of-view shot
alienation effects
rhythmic editing
verisimilitude
30. Another name for disjunctive editing
ellipsis
visible editing
scene
invisible editing
31. Superimposes one shot over the next
reestablishing shot
two-shot
movement editing
dissolve
32. Abridgment in time of the narrative implied by editing
ellipsis
graphic match
fade-out
structural film
33. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
jump cut
invisible editing
ellipsis
34. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
movement editing
fade-in
scene
reaction shot
35. Another name for disjunctive editing
reaction shot
visible editing
sequence shot
shot/reverse-shot
36. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
wipes
overlapping editing
analytical editing
chronology
37. Shown through a character's eyes
long takes
Point-of-view shot
sequence shot
verisimilitude
38. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
wipes
visible editing
graphic match
overlapping editing
39. One or more shots that describe a continuous space - time - and action
fade-in
wipes
scene
sequence shot
40. Another name for continuity editing
match on action
axis of action
invisible editing
reaction shot
41. Fragmentation of time and space
two-shot
modernism
sequence
shot/reverse-shot
42. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
disjunctive editing
intercut
dissolve
dissolve
43. Edits that intentionally create gaps in action
invisible editing
axis of action
graphic match
jump cut
44. Distance the viewer from material
segmentation
disjunctive editing
reaction shot
alienation effects
45. Organization of editing according to different paces or tempos determined by how quickly cuts are made
shot/reverse-shot
Point-of-view shot
pace
rhythmic editing
46. Appearance of truth
continuity editing
verisimilitude
crosscutting
180-degree rule
47. Imaginary line bisecting a scene corresponding to the 180-degree rule
Point-of-view shot
axis of action
Point-of-view shot
segmentation
48. Style emphasizing the breaks and contrasts between images joined by a cut
montage
graphic match
ellipsis
eyeline match
49. Screen lightens
duration
fade-in
jump cut
rhythmic editing
50. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
disjunctive editing
shot/reverse-shot
eyeline match
reaction shot