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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
graphic editing
ellipsis
insert
axis of action
2. Film interrupts the action to 'cut away' to another image or action
long takes
structural film
establishing shot
cutaway
3. Imaginary line bisecting a scene corresponding to the 180-degree rule
match on action
continuity editing
segmentation
axis of action
4. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
intercut
analytical editing
pace
structural film
5. Alternating between two or more strands of simultaneous action
disjunctive editing
two-shot
crosscutting
match on action
6. Tempo at which the film seems to move
eyeline match
reaction shot
jump cut
pace
7. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
30-degree rule
shot/reverse-shot
fade-out
dissolve
8. Any number of shots that are unified as a coherent action - regardless of space and time
movement editing
crosscutting
disjunctive editing
sequence
9. Follows a predetermined structure
disjunctive editing
intercut
structural film
axis of action
10. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
dissolve
match on action
reaction shot
graphic match
11. Distance the viewer from material
alienation effects
shot/reverse-shot
jump cut
sequence shot
12. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
disjunctive editing
analytical editing
sequence
reaction shot
13. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
cutaway
graphic editing
intercut
180-degree rule
14. Appearance of truth
reaction shot
chronology
establishing shot
verisimilitude
15. A relatively close shot of two characters
alienation effects
two-shot
graphic match
pace
16. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
insert
pace
dissolve
shot/reverse-shot
17. Distance the viewer from material
invisible editing
graphic editing
alienation effects
fade-out
18. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
verisimilitude
eyeline match
wipes
fade-in
19. Shown through a character's eyes
rhythmic editing
graphic match
match on action
Point-of-view shot
20. Insert that breaks continuity
nondiegetic insert
montage
sequence
jump cut
21. Follows a predetermined structure
structural film
cutaway
alienation effects
segmentation
22. Insert that breaks continuity
reestablishing shot
sequence shot
nondiegetic insert
intercut
23. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
180-degree rule
axis of action
two-shot
24. Screen lightens
shot/reverse-shot
establishing shot
fade-in
pace
25. Organization of editing according to different paces or tempos determined by how quickly cuts are made
graphic match
crosscutting
axis of action
rhythmic editing
26. Multiple shots of the same action; disrupts continuity
overlapping editing
continuity editing
nondiegetic insert
invisible editing
27. Abridgment in time of the narrative implied by editing
30-degree rule
ellipsis
scene
match on action
28. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
sequence shot
graphic editing
duration
modernism
29. Any number of shots that are unified as a coherent action - regardless of space and time
two-shot
sequence
wipes
30-degree rule
30. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
montage
establishing shot
long takes
alienation effects
31. Fragmentation of time and space
structural film
establishing shot
modernism
two-shot
32. Edits that intentionally create gaps in action
movement editing
alienation effects
jump cut
modernism
33. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
cutaway
ellipsis
intercut
34. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
disjunctive editing
analytical editing
continuity editing
modernism
35. Multiple shots of the same action; disrupts continuity
segmentation
structural film
overlapping editing
nondiegetic insert
36. Film interrupts the action to 'cut away' to another image or action
ellipsis
cutaway
shot/reverse-shot
invisible editing
37. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
graphic editing
analytical editing
wipes
movement editing
38. Depicts a character's response to something the viewers have just been shown
chronology
dissolve
reaction shot
crosscutting
39. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
nondiegetic insert
eyeline match
two-shot
180-degree rule
40. Entire scene in one take
wipes
sequence shot
ellipsis
montage
41. Dividing up the narrative into large units
segmentation
montage
analytical editing
dissolve
42. Direction of an action is edited to a shot depicting the continuation of that action
nondiegetic insert
dissolve
sequence shot
match on action
43. Superimposes one shot over the next
disjunctive editing
insert
wipes
dissolve
44. Periodic return to an initial establishing view
long takes
crosscutting
reestablishing shot
montage
45. Interspersed
intercut
jump cut
continuity editing
sequence shot
46. Shots of relatively long duration
match on action
segmentation
long takes
fade-in
47. Begins with the shot of one character taken from an angle at one of the axis of action - continues with a shot of the second character from the reverse angle at the other end of the axis - and proceeds back and forth.
shot/reverse-shot
180-degree rule
graphic match
reaction shot
48. Superimposes one shot over the next
reaction shot
dissolve
segmentation
visible editing
49. Depicts a character's response to something the viewers have just been shown
pace
fade-in
reaction shot
disjunctive editing
50. Screen lightens
scene
segmentation
fade-in
fade-out