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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Multiple shots of the same action; disrupts continuity
nondiegetic insert
overlapping editing
alienation effects
shot/reverse-shot
2. Interspersed
intercut
rhythmic editing
fade-out
fade-out
3. Insert that breaks continuity
verisimilitude
duration
nondiegetic insert
fade-out
4. Dividing up the narrative into large units
segmentation
insert
alienation effects
rhythmic editing
5. Organization of editing according to different paces or tempos determined by how quickly cuts are made
verisimilitude
visible editing
ellipsis
rhythmic editing
6. Alternating between two or more strands of simultaneous action
crosscutting
match on action
structural film
insert
7. Multiple shots of the same action; disrupts continuity
movement editing
overlapping editing
30-degree rule
pace
8. Tempo at which the film seems to move
axis of action
analytical editing
30-degree rule
pace
9. The order according to which shots or scenes convey the temporal sequence of the story's events
visible editing
chronology
180-degree rule
nondiegetic insert
10. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
shot/reverse-shot
reestablishing shot
insert
fade-in
11. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
graphic editing
segmentation
establishing shot
intercut
12. Another name for disjunctive editing
disjunctive editing
montage
sequence
visible editing
13. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
pace
movement editing
alienation effects
graphic match
14. One or more shots that describe a continuous space - time - and action
eyeline match
establishing shot
scene
movement editing
15. A relatively close shot of two characters
pace
rhythmic editing
two-shot
fade-in
16. Fragmentation of time and space
shot/reverse-shot
Point-of-view shot
alienation effects
modernism
17. Abridgment in time of the narrative implied by editing
graphic editing
verisimilitude
ellipsis
segmentation
18. One or more shots that describe a continuous space - time - and action
analytical editing
scene
pace
graphic match
19. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
overlapping editing
insert
dissolve
jump cut
20. Another name for continuity editing
invisible editing
structural film
analytical editing
sequence shot
21. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
intercut
wipes
sequence shot
graphic match
22. Direction of an action is edited to a shot depicting the continuation of that action
sequence
reestablishing shot
match on action
shot/reverse-shot
23. Screen darkens
chronology
match on action
scene
fade-out
24. Style emphasizing the breaks and contrasts between images joined by a cut
rhythmic editing
dissolve
invisible editing
montage
25. Entire scene in one take
cutaway
visible editing
sequence shot
duration
26. Another name for continuity editing
establishing shot
invisible editing
long takes
continuity editing
27. Periodic return to an initial establishing view
180-degree rule
reestablishing shot
structural film
montage
28. Shown through a character's eyes
structural film
Point-of-view shot
movement editing
nondiegetic insert
29. Shots of relatively long duration
long takes
duration
alienation effects
eyeline match
30. Distance the viewer from material
two-shot
alienation effects
modernism
establishing shot
31. The order according to which shots or scenes convey the temporal sequence of the story's events
eyeline match
establishing shot
invisible editing
chronology
32. Shown through a character's eyes
Point-of-view shot
analytical editing
cutaway
fade-out
33. Direction of an action is edited to a shot depicting the continuation of that action
30-degree rule
match on action
reaction shot
30-degree rule
34. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
sequence shot
visible editing
jump cut
continuity editing
35. Temporal relation of shots and scenes to the amount of time that passes in the story
overlapping editing
continuity editing
duration
30-degree rule
36. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
overlapping editing
verisimilitude
dissolve
analytical editing
37. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
intercut
reestablishing shot
crosscutting
30-degree rule
38. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
180-degree rule
montage
intercut
dissolve
39. Appearance of truth
reestablishing shot
verisimilitude
dissolve
nondiegetic insert
40. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
wipes
crosscutting
graphic editing
alienation effects
41. Depicts a character's response to something the viewers have just been shown
montage
shot/reverse-shot
reaction shot
scene
42. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
graphic editing
shot/reverse-shot
30-degree rule
match on action
43. Fragmentation of time and space
180-degree rule
disjunctive editing
ellipsis
modernism
44. Screen lightens
fade-out
fade-in
jump cut
pace
45. Film interrupts the action to 'cut away' to another image or action
cutaway
30-degree rule
montage
dissolve
46. Follows a predetermined structure
graphic editing
intercut
structural film
dissolve
47. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
disjunctive editing
Point-of-view shot
movement editing
alienation effects
48. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
establishing shot
eyeline match
ellipsis
nondiegetic insert
49. Interspersed
montage
dissolve
intercut
dissolve
50. Edits that intentionally create gaps in action
chronology
intercut
ellipsis
jump cut