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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
eyeline match
alienation effects
reestablishing shot
pace
2. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
graphic editing
nondiegetic insert
nondiegetic insert
disjunctive editing
3. Dividing up the narrative into large units
reaction shot
segmentation
invisible editing
modernism
4. Temporal relation of shots and scenes to the amount of time that passes in the story
duration
structural film
fade-in
Point-of-view shot
5. Edits that intentionally create gaps in action
continuity editing
reaction shot
graphic editing
jump cut
6. Organization of editing according to different paces or tempos determined by how quickly cuts are made
reaction shot
montage
rhythmic editing
insert
7. Another name for disjunctive editing
shot/reverse-shot
visible editing
sequence shot
eyeline match
8. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
nondiegetic insert
alienation effects
insert
reaction shot
9. Shots of relatively long duration
overlapping editing
rhythmic editing
visible editing
long takes
10. Appearance of truth
movement editing
insert
nondiegetic insert
verisimilitude
11. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
graphic match
pace
30-degree rule
movement editing
12. Direction of an action is edited to a shot depicting the continuation of that action
movement editing
nondiegetic insert
two-shot
match on action
13. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
long takes
fade-out
analytical editing
establishing shot
14. Direction of an action is edited to a shot depicting the continuation of that action
alienation effects
jump cut
disjunctive editing
match on action
15. The order according to which shots or scenes convey the temporal sequence of the story's events
segmentation
rhythmic editing
chronology
pace
16. Another name for continuity editing
jump cut
chronology
continuity editing
invisible editing
17. A relatively close shot of two characters
ellipsis
chronology
two-shot
nondiegetic insert
18. Temporal relation of shots and scenes to the amount of time that passes in the story
structural film
duration
reaction shot
Point-of-view shot
19. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
jump cut
pace
eyeline match
Point-of-view shot
20. Another name for disjunctive editing
pace
fade-out
modernism
visible editing
21. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
eyeline match
continuity editing
axis of action
visible editing
22. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
segmentation
shot/reverse-shot
continuity editing
pace
23. Shots of relatively long duration
wipes
axis of action
alienation effects
long takes
24. Depicts a character's response to something the viewers have just been shown
reestablishing shot
Point-of-view shot
cutaway
reaction shot
25. Periodic return to an initial establishing view
cutaway
reestablishing shot
eyeline match
duration
26. Follows a predetermined structure
verisimilitude
rhythmic editing
shot/reverse-shot
structural film
27. Screen darkens
match on action
analytical editing
rhythmic editing
fade-out
28. Interspersed
visible editing
intercut
continuity editing
two-shot
29. Any number of shots that are unified as a coherent action - regardless of space and time
shot/reverse-shot
sequence
structural film
ellipsis
30. Any number of shots that are unified as a coherent action - regardless of space and time
reestablishing shot
sequence
Point-of-view shot
segmentation
31. Edits that intentionally create gaps in action
jump cut
scene
invisible editing
rhythmic editing
32. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
graphic match
two-shot
movement editing
eyeline match
33. Follows a predetermined structure
match on action
structural film
180-degree rule
intercut
34. Depicts a character's response to something the viewers have just been shown
reaction shot
wipes
insert
alienation effects
35. One or more shots that describe a continuous space - time - and action
structural film
dissolve
scene
reaction shot
36. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
long takes
graphic match
long takes
movement editing
37. Appearance of truth
Point-of-view shot
verisimilitude
continuity editing
scene
38. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
structural film
duration
movement editing
establishing shot
39. Insert that breaks continuity
disjunctive editing
nondiegetic insert
rhythmic editing
rhythmic editing
40. Join two images by moving a line across one image to replace it with the next
sequence
wipes
30-degree rule
180-degree rule
41. Style emphasizing the breaks and contrasts between images joined by a cut
30-degree rule
montage
axis of action
scene
42. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
two-shot
modernism
sequence shot
disjunctive editing
43. Multiple shots of the same action; disrupts continuity
cutaway
ellipsis
chronology
overlapping editing
44. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
eyeline match
establishing shot
disjunctive editing
overlapping editing
45. Imaginary line bisecting a scene corresponding to the 180-degree rule
axis of action
nondiegetic insert
alienation effects
two-shot
46. Insert that breaks continuity
nondiegetic insert
graphic editing
overlapping editing
continuity editing
47. Abridgment in time of the narrative implied by editing
invisible editing
ellipsis
axis of action
verisimilitude
48. Style emphasizing the breaks and contrasts between images joined by a cut
structural film
montage
two-shot
duration
49. Dividing up the narrative into large units
segmentation
jump cut
duration
Point-of-view shot
50. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
long takes
Point-of-view shot
invisible editing