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Test your basic knowledge |
Film Editing
Start Test
Study First
Subjects
:
performing-arts
,
film
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Initial long shot that establishes setting and orients the viewer in space to a clear view of the action
match on action
establishing shot
30-degree rule
duration
2. Depicts a character's response to something the viewers have just been shown
reaction shot
overlapping editing
sequence
continuity editing
3. Another name for continuity editing
180-degree rule
alienation effects
invisible editing
dissolve
4. Temporal relation of shots and scenes to the amount of time that passes in the story
jump cut
duration
eyeline match
montage
5. The order according to which shots or scenes convey the temporal sequence of the story's events
rhythmic editing
chronology
graphic match
establishing shot
6. Tempo at which the film seems to move
ellipsis
fade-out
verisimilitude
pace
7. Follows a predetermined structure
shot/reverse-shot
180-degree rule
structural film
30-degree rule
8. Imaginary line bisecting a scene corresponding to the 180-degree rule
ellipsis
eyeline match
rhythmic editing
axis of action
9. Style of editing creating formal patterns of shapes - masses - colors - lines - and lighting patterns through links between shots
shot/reverse-shot
fade-in
structural film
graphic editing
10. Screen lightens
wipes
fade-in
crosscutting
long takes
11. Shown through a character's eyes
dissolve
insert
Point-of-view shot
disjunctive editing
12. Brief shot filmed separately from a scene and inserted during editing...points out details significant to the action
cutaway
analytical editing
insert
eyeline match
13. Temporal relation of shots and scenes to the amount of time that passes in the story
duration
disjunctive editing
eyeline match
crosscutting
14. Interspersed
modernism
scene
intercut
verisimilitude
15. Screen darkens
180-degree rule
alienation effects
fade-out
long takes
16. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
chronology
analytical editing
reestablishing shot
rhythmic editing
17. Join two images by moving a line across one image to replace it with the next
visible editing
pace
graphic editing
wipes
18. Shown through a character's eyes
scene
fade-in
establishing shot
Point-of-view shot
19. Any number of shots that are unified as a coherent action - regardless of space and time
scene
sequence
dissolve
match on action
20. Appearance of truth
dissolve
analytical editing
verisimilitude
pace
21. Continuity editing that establishes spatial and temporal clarity by breaking down a scene - often using progressively tighter framings that remain consistent spatial relations
ellipsis
montage
scene
analytical editing
22. Establishes verisimilitude - constructs a coherent time - tells stories clearly and efficiently
alienation effects
chronology
continuity editing
movement editing
23. Another name for disjunctive editing
visible editing
reaction shot
graphic editing
scene
24. Superimposes one shot over the next
jump cut
visible editing
dissolve
180-degree rule
25. Edits that intentionally create gaps in action
graphic match
180-degree rule
jump cut
nondiegetic insert
26. Depicts a character's response to something the viewers have just been shown
match on action
ellipsis
ellipsis
reaction shot
27. Insert that breaks continuity
nondiegetic insert
reaction shot
long takes
continuity editing
28. Fragmentation of time and space
sequence shot
jump cut
long takes
modernism
29. Distance the viewer from material
Point-of-view shot
crosscutting
movement editing
alienation effects
30. Another name for disjunctive editing
visible editing
reestablishing shot
jump cut
duration
31. Direction of an action is edited to a shot depicting the continuation of that action
sequence
match on action
Point-of-view shot
verisimilitude
32. And edit through which a dominant shape or line in one shot provides a visual transition to a similar shape or line in the next shot
disjunctive editing
Point-of-view shot
sequence
graphic match
33. Screen lightens
fade-in
invisible editing
pace
Point-of-view shot
34. Dividing up the narrative into large units
graphic match
match on action
segmentation
30-degree rule
35. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
reaction shot
graphic match
axis of action
180-degree rule
36. Style emphasizing the breaks and contrasts between images joined by a cut
structural film
fade-out
axis of action
montage
37. Film interrupts the action to 'cut away' to another image or action
reestablishing shot
axis of action
cutaway
rhythmic editing
38. Abridgment in time of the narrative implied by editing
sequence
sequence shot
shot/reverse-shot
ellipsis
39. If a character looks offscreen - the next shot will likely show the character or object that the character is looking at in a screen position that matches the gaze
eyeline match
verisimilitude
sequence
visible editing
40. Another name for continuity editing
sequence
fade-out
overlapping editing
invisible editing
41. Multiple shots of the same action; disrupts continuity
structural film
overlapping editing
modernism
invisible editing
42. Organization of editing according to different paces or tempos determined by how quickly cuts are made
rhythmic editing
dissolve
analytical editing
ellipsis
43. One or more shots that describe a continuous space - time - and action
ellipsis
rhythmic editing
intercut
scene
44. The direction and pace of actions - gestures - and other movements are linked with corresponding or contrasting movements in one or more other shots
insert
sequence
eyeline match
movement editing
45. Imaginary line bisecting a scene corresponding to the 180-degree rule
graphic match
segmentation
axis of action
two-shot
46. Entire scene in one take
disjunctive editing
sequence shot
segmentation
shot/reverse-shot
47. One shot must be followed by another shot taken from at least 30 degrees from that of the first. A transition between two shots less than 30 degrees apart is perceived as unnecessary.
sequence
shot/reverse-shot
shot/reverse-shot
30-degree rule
48. A variety of alternative practices that call attention to the cut through spatial tension - temporal jumps - or rhythmic or graphic pattern so as to affect viscerally - disorient - or intellectually engage the viewer.
establishing shot
alienation effects
disjunctive editing
sequence shot
49. Screen darkens
jump cut
scene
invisible editing
fade-out
50. Restricts possible camera setups to the 180-degree area on one side of an imaginary line drawn between the characters or figures of a scene
axis of action
graphic match
180-degree rule
invisible editing