Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






2. ______ causes an advance to a new input line from which subsequent values will be read






3. Type of error: A violation of rules made by the programmer






4. dividend / _____________ = quotient






5. The grammatical rules of the language.






6. In Linear Programming ____________ variables are used to convert inequalities to equalities






7. Integer division is denoted by _____






8. for an "if" statement some languages require and "____________ _______" to close the selection group






9. It is used to predicts the circuit's lifetime.






10. Statistics: square root of variance






11. ____________ property: says that if a = b and b = c then a = c.






12. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






13. Statistical average






14. The assignment statement is also a ____ statement?






15. The number of times a number goes into a divisor.






16. The interpretation or meaning of an item.






17. Any number that does not have a decimal in it.






18. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






19. A variable which will keep track of the number of occurrences of a certain transaction






20. Item of information necessary for a program or subprogram to perform its task.






21. A fixed position within source code: _________






22. ______ must have at least one digit before and at least one digit after the decimal`






23. One or more steps are performed repeatedly.






24. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






25. base value of a binary number system?






26. ____________ property: you can change the order of the numbers involved without changing the result






27. The address of a memory location






28. Any collection of data to be input to a program or output from a program.






29. Type of control structure: WHILE-DO






30. Part of the program that may be repeated






31. Type of control structure: LOOP






32. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






33. Quantities whose values do not change during program execution.






34. Statistical middle






35. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






36. What are Sequence and Selection/Decision and Iteration/Repetition?






37. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






38. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






39. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






40. Type of control structure: REPEAT-UNTIL






41. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






42. One of a number of alternative actions is selected and executed.






43. Information is placed into a storage location by means of an ____________ statement






44. A string _________ is the operation of joining two character strings end to end.






45. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






46. Zero sum game theory problems can be solved by means of ____________ programming






47. A variable that can hold a single true/false (1/0) value.






48. Type _____ Error: False Negative






49. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






50. Each element in an array is identified by a number called a ____________ which designates position in the array