Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Outout and Input are _____






2. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






3. Item of information necessary for a program or subprogram to perform its task.






4. Type of control structure: REPEAT-UNTIL






5. dividend / _____________ = quotient






6. The remainder in a division.






7. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






8. The grammatical rules of the language.






9. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.






10. Zero sum game theory problems can be solved by means of ____________ programming






11. Type _____ Error: False Negative






12. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






13. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






14. Statistical middle






15. Type of error: A violation of rules made by the programmer






16. A system in which negative numbers are represented by the two's complement of the absolute value.






17. ____________ property: you can change the order of the numbers involved without changing the result






18. It is used to predicts the circuit's lifetime.






19. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






20. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






21. _________ error: The program performs a task but it is not the task that was desired






22. Part of the program that may be repeated






23. One or more steps are performed repeatedly.






24. A _________ is a group of instructions within a computer program that performs a specific function.






25. ____________ property: says that if a = b and b = c then a = c.






26. It is concern with checking that the algorithms and the program meet the problem's specification.






27. A fixed position within source code: _________






28. Type of control structure: CASE






29. Type of control structure: IF-THEN-ELSE






30. ______ causes an advance to a new input line from which subsequent values will be read






31. base value of a binary number system?






32. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






33. In a linear programming problem there are always ____________






34. In Linear Programming ____________ variables are used to convert inequalities to equalities






35. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






36. ______ must have at least one digit before and at least one digit after the decimal`






37. Information is placed into a storage location by means of an ____________ statement






38. A variable which will keep track of the number of occurrences of a certain transaction






39. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






40. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






41. Fixed number of similar data elements - each element can be retrieved through an index.






42. The information that is given and which items are important in solving the problem.






43. What are Sequence and Selection/Decision and Iteration/Repetition?






44. An effective method for solving a problem using a finite sequence of instructions.






45. The information that is produced to solve the problem.






46. Type ____ Error: False Positive






47. A reserved word for variable.






48. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






49. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






50. A string _________ is the operation of joining two character strings end to end.