Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. ____________ property: says that if a = b and b = c then a = c.






2. An effective method for solving a problem using a finite sequence of instructions.






3. Any number that does not have a decimal in it.






4. Type of control structure: CASE






5. Type of control structure: WHILE-DO






6. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






7. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






8. In constant declarations to associate an identifier with a constant an sign is used






9. _________ error: The program performs a task but it is not the task that was desired






10. Zero sum game theory problems can be solved by means of ____________ programming






11. Type ____ Error: False Positive






12. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






13. Statistics: square root of variance






14. ____________ property: you can change the order of the numbers involved without changing the result






15. ____________ programming is a deterministic approach to problem solving






16. Statistical average






17. What are Sequence and Selection/Decision and Iteration/Repetition?






18. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






19. A system in which negative numbers are represented by the two's complement of the absolute value.






20. It is concern with checking that the algorithms and the program meet the problem's specification.






21. dividend / divisor = _______________






22. A fixed position within source code: _________






23. VAR and BEGIN and END are examples of _____ .






24. The information that is given and which items are important in solving the problem.






25. A formula developed to solve a problem






26. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






27. Statistical middle






28. A reserved word for variable.






29. The address of a memory location






30. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






31. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






32. Allocate memory when needed and return memory when done: _________ _________






33. Information is placed into a storage location by means of an ____________ statement






34. Each element in an array is identified by a number called a ____________ which designates position in the array






35. Type of control structure: LOOP






36. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






37. for an "if" statement some languages require and "____________ _______" to close the selection group






38. Quantities whose values do not change during program execution.






39. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






40. Outout and Input are _____






41. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






42. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






43. Type _____ Error: False Negative






44. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






45. The grammatical rules of the language.






46. Part of the program that may be repeated






47. _________ is when a procedure or function calls itself






48. The interpretation or meaning of an item.






49. The information that is produced to solve the problem.






50. One of a number of alternative actions is selected and executed.