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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In a linear programming problem there are always ____________
array
Time to failure
constraints
end if
2. ____________ property: you can change the order of the numbers involved without changing the result
commutative
Iteration
control structures
MOD
3. Type ____ Error: False Positive
I
Syntax
Selection algorithm
DIV
4. Item of information necessary for a program or subprogram to perform its task.
MOD
parameter
compiled
Iteration
5. Any number that does not have a decimal in it.
Algorithms
dynamic allocation
tracepoint
Integer
6. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.
pointer
DIV
oop
Repetition algorithm
7. Statistical middle
median
Octal base
II
Input
8. _________ error: The program performs a task but it is not the task that was desired
Logic
dual
breakpoint
Algorithms
9. Outout and Input are _____
tracepoint
Files
end if
Validation
10. base value of a binary number system?
dynamic allocation
DIV
semantics
2
11. A variable which will keep track of the number of occurrences of a certain transaction
selection
I
counter
Memory unit
12. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.
Iteration
associative
Two complements
breakpoint
13. ______ causes an advance to a new input line from which subsequent values will be read
DIV
subscript
2
ReadLn
14. ____________ programming is a deterministic approach to problem solving
oop
Memory unit
Identifiers
linear
15. One or more steps are performed repeatedly.
Integer
associative
Repetition algorithm
constraints
16. Information is placed into a storage location by means of an ____________ statement
program composition
File
assignment
CPU (Central Processing Unit)
17. The assignment statement is also a ____ statement?
Replacement
File
Integer
Output
18. It is used to predicts the circuit's lifetime.
tracepoint
Time to failure
Syntax
Selection algorithm
19. In Linear Programming ____________ variables are used to convert inequalities to equalities
Sequential algorithm
Two complements
slack
CPU (Central Processing Unit)
20. A formula developed to solve a problem
algorithm
control structures
quotient
Syntax
21. Each element in an array is identified by a number called a ____________ which designates position in the array
Algorithms
subscript
Operating system
logic
22. ______ must have at least one digit before and at least one digit after the decimal`
Real Constants
dual
algorithm
program composition
23. An effective method for solving a problem using a finite sequence of instructions.
Algorithms
commutative
associative
2
24. ____________ / divisor = quotient
recursion
dividend
control structures
Boolean
25. ______ must be enclosed within single quotes.
CPU (Central Processing Unit)
String Constants
assignment
program composition
26. Quantities whose values do not change during program execution.
Constants
Output
Identifiers
commutative
27. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex
Binary scheme mean
interpreted
compiled
slack
28. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)
recursion
Sequential algorithm
Octal base
label
29. Type of control structure: CASE
linear
Selection
DIV
DIV
30. The interpretation or meaning of an item.
semantics
slack
VAR
standard deviation
31. In constant declarations to associate an identifier with a constant an sign is used
VAR
equal (=)
CPU (Central Processing Unit)
quotient
32. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.
dividend
Coding
logic
Real Constants
33. The address of a memory location
Repetition algorithm
mean
pointer
Algorithms
34. Type of error: A violation of rules made by the programmer
syntax
semantics
Control unit
Replacement
35. A system in which negative numbers are represented by the two's complement of the absolute value.
Memory unit
standard deviation
Output
Two complements
36. Part of the program that may be repeated
Input
transitive
Hexadecimal base
loop
37. dividend / _____________ = quotient
tracepoint
Repetition algorithm
divisor
VAR
38. dividend / divisor = _______________
File
dual
concatenation
quotient
39. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________
interpreted
linear
false condition
I
40. ____________ property: you can group numbers in any way without changing the answer
Replacement
recursion
linear
associative
41. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)
pointer
Control unit
Algorithms
Hexadecimal base
42. A reserved word for variable.
VAR
Memory unit
Real numbers
x
43. ____________ property: says that if a = b and b = c then a = c.
Syntax
equal (=)
transitive
Output
44. Type of control structure: WHILE-DO
slack
nested
mean
Iteration
45. The grammatical rules of the language.
Iteration
DIV
oop
Syntax
46. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).
program composition
Iteration
Selection algorithm
label
47. Statistics: square root of variance
Iteration
standard deviation
commutative
Replacement
48. A string _________ is the operation of joining two character strings end to end.
Control unit
Algorithms
II
concatenation
49. A variable that can hold a single true/false (1/0) value.
Selection
Files
subroutine
Boolean
50. Type of control structure: REPEAT-UNTIL
Iteration
DIV
Boolean
slack