Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A reserved word for variable.






2. Fixed number of similar data elements - each element can be retrieved through an index.






3. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






4. Statistical average






5. The information that is produced to solve the problem.






6. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






7. ____________ property: says that if a = b and b = c then a = c.






8. The place where the instructions and data are stored.






9. Type _____ Error: False Negative






10. A fixed position within source code: _________






11. Part of the program that may be repeated






12. Outout and Input are _____






13. A variable that can hold a single true/false (1/0) value.






14. What are Sequence and Selection/Decision and Iteration/Repetition?






15. Statistical middle






16. A string _________ is the operation of joining two character strings end to end.






17. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






18. Type of control structure: WHILE-DO






19. _________ error: The program performs a task but it is not the task that was desired






20. Any number that does not have a decimal in it.






21. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






22. It is concern with checking that the algorithms and the program meet the problem's specification.






23. for an "if" statement some languages require and "____________ _______" to close the selection group






24. _________ is when a procedure or function calls itself






25. Type of control structure: IF-THEN-ELSE






26. dividend / divisor = _______________






27. The information that is given and which items are important in solving the problem.






28. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






29. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






30. In a _________ language the entire program is converted to binary prior to the execution of the program






31. Type of error: A violation of rules made by the programmer






32. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






33. It is used to predicts the circuit's lifetime.






34. Type ____ Error: False Positive






35. ____________ programming is a deterministic approach to problem solving






36. dividend / _____________ = quotient






37. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






38. One or more steps are performed repeatedly.






39. ______ must be enclosed within single quotes.






40. The number of times a number goes into a divisor.






41. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






42. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






43. ____________ / divisor = quotient






44. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






45. Zero sum game theory problems can be solved by means of ____________ programming






46. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






47. Quantities whose values do not change during program execution.






48. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






49. The remainder in a division.






50. In constant declarations to associate an identifier with a constant an sign is used