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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.
nested
Replacement
assignment
breakpoint
2. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.
Assigment statement
Selection algorithm
loop
quotient
3. The information that is produced to solve the problem.
associative
semantics
Output
breakpoint
4. It is used to predicts the circuit's lifetime.
Time to failure
control structures
DIV
nested
5. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex
Algorithms
Selection
assignment
interpreted
6. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.
breakpoint
transitive
Real numbers
Memory unit
7. A _________ is a group of instructions within a computer program that performs a specific function.
dual
subroutine
pointer
Operating system
8. An effective method for solving a problem using a finite sequence of instructions.
semantics
Algorithms
II
pointer
9. Statistical middle
linear
recursion
String Constants
median
10. ______ causes an advance to a new input line from which subsequent values will be read
ReadLn
algorithm
Logic
applications
11. In a linear programming problem there are always ____________
logic
applications
constraints
DIV
12. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)
control structures
II
nested
Octal base
13. What are Sequence and Selection/Decision and Iteration/Repetition?
Real numbers
MOD
commutative
control structures
14. In Linear Programming a _________ is a means for simplifying the solution
slack
median
compiled
dual
15. A variable that can hold a single true/false (1/0) value.
Integer
Boolean
Repetition algorithm
DIV
16. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.
Operating system
linear
Control unit
Real Constants
17. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer
Two complements
Coding
mean
applications
18. A fixed position within source code: _________
quotient
Memory unit
pointer
label
19. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________
oop
String Constants
counter
false condition
20. Statistical average
Identifiers
Iteration
parameter
mean
21. The grammatical rules of the language.
File
Algorithms
Output
Syntax
22. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines
program composition
Selection algorithm
concatenation
logic
23. Zero sum game theory problems can be solved by means of ____________ programming
Reserved words
recursion
Time to failure
linear
24. Item of information necessary for a program or subprogram to perform its task.
parameter
oop
label
selection
25. ______ must be enclosed within single quotes.
Coding
String Constants
Integer
Binary scheme mean
26. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.
CPU (Central Processing Unit)
2
Iteration
assignment
27. Allocate memory when needed and return memory when done: _________ _________
dynamic allocation
Hexadecimal base
Integer
associative
28. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
Identifiers
subroutine
Time to failure
equal (=)
29. In Linear Programming ____________ variables are used to convert inequalities to equalities
slack
II
Two complements
Input
30. Fixed number of similar data elements - each element can be retrieved through an index.
array
Real numbers
x
recursion
31. A string _________ is the operation of joining two character strings end to end.
Control unit
Sequential algorithm
concatenation
Syntax
32. ____________ / divisor = quotient
selection
dividend
pointer
ReadLn
33. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .
Control unit
x
CPU (Central Processing Unit)
semantics
34. Part of the program that may be repeated
loop
nested
algorithm
interpreted
35. Type of control structure: LOOP
Iteration
recursion
array
Selection algorithm
36. A system in which negative numbers are represented by the two's complement of the absolute value.
Two complements
breakpoint
control structures
Real numbers
37. Outout and Input are _____
Files
dividend
concatenation
Two complements
38. Type of error: A violation of rules made by the programmer
Repetition algorithm
Octal base
syntax
Operating system
39. The steps are performed in a strictly sequential manner - each step being executed exactly once.
Sequential algorithm
median
linear
Octal base
40. In constant declarations to associate an identifier with a constant an sign is used
Real numbers
equal (=)
DIV
loop
41. In a _________ language the entire program is converted to binary prior to the execution of the program
equal (=)
2
oop
compiled
42. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).
Input
Files
program composition
end if
43. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.
breakpoint
logic
oop
syntax
44. A formula developed to solve a problem
Time to failure
Assigment statement
algorithm
array
45. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.
CPU (Central Processing Unit)
Binary scheme mean
logic
dynamic allocation
46. dividend / divisor = _______________
quotient
Iteration
control structures
median
47. Any number that does not have a decimal in it.
Integer
Input
II
Files
48. VAR and BEGIN and END are examples of _____ .
Reserved words
Repetition algorithm
Selection algorithm
end if
49. The address of a memory location
Constants
constraints
control structures
pointer
50. Type of control structure: WHILE-DO
equal (=)
DIV
Iteration
File