Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Quantities whose values do not change during program execution.






2. Type of control structure: REPEAT-UNTIL






3. Type ____ Error: False Positive






4. The address of a memory location






5. The place where the instructions and data are stored.






6. A fixed position within source code: _________






7. One or more steps are performed repeatedly.






8. dividend / _____________ = quotient






9. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






10. Statistical average






11. A variable which will keep track of the number of occurrences of a certain transaction






12. A system in which negative numbers are represented by the two's complement of the absolute value.






13. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






14. ____________ property: you can group numbers in any way without changing the answer






15. Item of information necessary for a program or subprogram to perform its task.






16. Type of control structure: WHILE-DO






17. In Linear Programming a _________ is a means for simplifying the solution






18. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






19. One of a number of alternative actions is selected and executed.






20. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






21. In Linear Programming ____________ variables are used to convert inequalities to equalities






22. Type of control structure: LOOP






23. ____________ property: says that if a = b and b = c then a = c.






24. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






25. Integer division is denoted by _____






26. Type of error: A violation of rules made by the programmer






27. The grammatical rules of the language.






28. The remainder in a division.






29. Outout and Input are _____






30. ____________ property: you can change the order of the numbers involved without changing the result






31. A reserved word for variable.






32. Type of control structure: CASE






33. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






34. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






35. The information that is given and which items are important in solving the problem.






36. In constant declarations to associate an identifier with a constant an sign is used






37. Zero sum game theory problems can be solved by means of ____________ programming






38. _________ is when a procedure or function calls itself






39. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






40. A _________ is a group of instructions within a computer program that performs a specific function.






41. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






42. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






43. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






44. VAR and BEGIN and END are examples of _____ .






45. Fixed number of similar data elements - each element can be retrieved through an index.






46. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.






47. Each element in an array is identified by a number called a ____________ which designates position in the array






48. Type _____ Error: False Negative






49. ______ must have at least one digit before and at least one digit after the decimal`






50. In a linear programming problem there are always ____________