Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






2. Type of control structure: WHILE-DO






3. In a _________ language the entire program is converted to binary prior to the execution of the program






4. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






5. dividend / _____________ = quotient






6. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






7. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






8. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






9. Type of control structure: REPEAT-UNTIL






10. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






11. The assignment statement is also a ____ statement?






12. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






13. Statistics: square root of variance






14. ____________ property: says that if a = b and b = c then a = c.






15. Fixed number of similar data elements - each element can be retrieved through an index.






16. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






17. for an "if" statement some languages require and "____________ _______" to close the selection group






18. It is concern with checking that the algorithms and the program meet the problem's specification.






19. Type ____ Error: False Positive






20. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






21. A fixed position within source code: _________






22. Any number that does not have a decimal in it.






23. dividend / divisor = _______________






24. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






25. Allocate memory when needed and return memory when done: _________ _________






26. In a linear programming problem there are always ____________






27. Each element in an array is identified by a number called a ____________ which designates position in the array






28. Type of control structure: IF-THEN-ELSE






29. _________ is when a procedure or function calls itself






30. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






31. Statistical average






32. The information that is produced to solve the problem.






33. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.






34. The place where the instructions and data are stored.






35. The grammatical rules of the language.






36. Part of the program that may be repeated






37. In constant declarations to associate an identifier with a constant an sign is used






38. The information that is given and which items are important in solving the problem.






39. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






40. Zero sum game theory problems can be solved by means of ____________ programming






41. VAR and BEGIN and END are examples of _____ .






42. ____________ / divisor = quotient






43. One of a number of alternative actions is selected and executed.






44. A variable that can hold a single true/false (1/0) value.






45. It is used to predicts the circuit's lifetime.






46. In Linear Programming a _________ is a means for simplifying the solution






47. ______ must be enclosed within single quotes.






48. Type _____ Error: False Negative






49. In Linear Programming ____________ variables are used to convert inequalities to equalities






50. ______ causes an advance to a new input line from which subsequent values will be read