Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. VAR and BEGIN and END are examples of _____ .






2. The assignment statement is also a ____ statement?






3. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






4. base value of a binary number system?






5. The grammatical rules of the language.






6. The place where the instructions and data are stored.






7. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






8. It is used to predicts the circuit's lifetime.






9. Statistical average






10. Outout and Input are _____






11. The remainder in a division.






12. Type _____ Error: False Negative






13. Type of control structure: CASE






14. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






15. In Linear Programming a _________ is a means for simplifying the solution






16. The information that is given and which items are important in solving the problem.






17. In constant declarations to associate an identifier with a constant an sign is used






18. Integer division is denoted by _____






19. for an "if" statement some languages require and "____________ _______" to close the selection group






20. Fixed number of similar data elements - each element can be retrieved through an index.






21. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






22. A system in which negative numbers are represented by the two's complement of the absolute value.






23. Quantities whose values do not change during program execution.






24. In Linear Programming ____________ variables are used to convert inequalities to equalities






25. ____________ property: you can group numbers in any way without changing the answer






26. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






27. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).






28. dividend / divisor = _______________






29. Type of control structure: REPEAT-UNTIL






30. The interpretation or meaning of an item.






31. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






32. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






33. The number of times a number goes into a divisor.






34. Zero sum game theory problems can be solved by means of ____________ programming






35. A fixed position within source code: _________






36. Type of control structure: IF-THEN-ELSE






37. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






38. Type ____ Error: False Positive






39. Statistics: square root of variance






40. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.






41. One of a number of alternative actions is selected and executed.






42. ____________ property: you can change the order of the numbers involved without changing the result






43. A string _________ is the operation of joining two character strings end to end.






44. Type of control structure: LOOP






45. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






46. ____________ property: says that if a = b and b = c then a = c.






47. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






48. ____________ programming is a deterministic approach to problem solving






49. Item of information necessary for a program or subprogram to perform its task.






50. _________ error: The program performs a task but it is not the task that was desired