Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. base value of a binary number system?






2. The number of times a number goes into a divisor.






3. One or more steps are performed repeatedly.






4. The steps are performed in a strictly sequential manner - each step being executed exactly once.






5. In Linear Programming ____________ variables are used to convert inequalities to equalities






6. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






7. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






8. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






9. The address of a memory location






10. A system in which negative numbers are represented by the two's complement of the absolute value.






11. Integer division is denoted by _____






12. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






13. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






14. Type of control structure: CASE






15. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






16. Type of control structure: REPEAT-UNTIL






17. Zero sum game theory problems can be solved by means of ____________ programming






18. A string _________ is the operation of joining two character strings end to end.






19. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






20. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






21. ______ must be enclosed within single quotes.






22. Quantities whose values do not change during program execution.






23. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






24. Statistics: square root of variance






25. ____________ programming is a deterministic approach to problem solving






26. ____________ / divisor = quotient






27. dividend / divisor = _______________






28. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






29. VAR and BEGIN and END are examples of _____ .






30. Type of error: A violation of rules made by the programmer






31. Any number that does not have a decimal in it.






32. Type ____ Error: False Positive






33. A reserved word for variable.






34. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






35. Information is placed into a storage location by means of an ____________ statement






36. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






37. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).






38. The grammatical rules of the language.






39. ______ causes an advance to a new input line from which subsequent values will be read






40. It is concern with checking that the algorithms and the program meet the problem's specification.






41. In a linear programming problem there are always ____________






42. The place where the instructions and data are stored.






43. Each element in an array is identified by a number called a ____________ which designates position in the array






44. _________ error: The program performs a task but it is not the task that was desired






45. Statistical middle






46. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






47. dividend / _____________ = quotient






48. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






49. One of a number of alternative actions is selected and executed.






50. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines