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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In Linear Programming ____________ variables are used to convert inequalities to equalities
divisor
Input
tracepoint
slack
2. Zero sum game theory problems can be solved by means of ____________ programming
divisor
VAR
Repetition algorithm
linear
3. One or more steps are performed repeatedly.
semantics
Reserved words
dual
Repetition algorithm
4. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).
String Constants
program composition
logic
array
5. The address of a memory location
pointer
Repetition algorithm
mean
syntax
6. ____________ / divisor = quotient
interpreted
Operating system
assignment
dividend
7. In a _________ language the entire program is converted to binary prior to the execution of the program
parameter
Selection algorithm
MOD
compiled
8. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.
Logic
pointer
Real numbers
Time to failure
9. Outout and Input are _____
end if
Two complements
oop
Files
10. What are Sequence and Selection/Decision and Iteration/Repetition?
concatenation
Control unit
control structures
standard deviation
11. dividend / _____________ = quotient
Real Constants
Iteration
Output
divisor
12. Statistical average
concatenation
mean
standard deviation
VAR
13. A ____________ procedure is one in which a statement or set of statements are embedded within other statements
Real Constants
II
nested
syntax
14. An effective method for solving a problem using a finite sequence of instructions.
array
Memory unit
mean
Algorithms
15. Type of control structure: CASE
syntax
Selection
Input
assignment
16. Quantities whose values do not change during program execution.
I
Constants
linear
equal (=)
17. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.
standard deviation
Coding
breakpoint
tracepoint
18. Any number that does not have a decimal in it.
Identifiers
Integer
compiled
Hexadecimal base
19. A string _________ is the operation of joining two character strings end to end.
control structures
Operating system
concatenation
Selection
20. The steps are performed in a strictly sequential manner - each step being executed exactly once.
Files
2
Sequential algorithm
Binary scheme mean
21. Type of control structure: REPEAT-UNTIL
Operating system
logic
Real Constants
Iteration
22. dividend / divisor = _______________
quotient
Iteration
concatenation
compiled
23. ____________ property: says that if a = b and b = c then a = c.
Syntax
transitive
Selection algorithm
MOD
24. A variable that can hold a single true/false (1/0) value.
interpreted
Boolean
counter
false condition
25. In constant declarations to associate an identifier with a constant an sign is used
equal (=)
tracepoint
algorithm
divisor
26. A reserved word for variable.
VAR
Coding
array
CPU (Central Processing Unit)
27. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.
x
Assigment statement
linear
Operating system
28. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .
subroutine
quotient
x
Control unit
29. The grammatical rules of the language.
recursion
concatenation
Syntax
false condition
30. Type ____ Error: False Positive
Octal base
pointer
I
MOD
31. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).
variance
dynamic allocation
Real Constants
associative
32. In Linear Programming a _________ is a means for simplifying the solution
dual
equal (=)
mean
subroutine
33. VAR and BEGIN and END are examples of _____ .
counter
applications
Reserved words
linear
34. A system in which negative numbers are represented by the two's complement of the absolute value.
Two complements
dynamic allocation
syntax
Assigment statement
35. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer
constraints
commutative
applications
Assigment statement
36. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.
linear
DIV
Assigment statement
Control unit
37. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
Real numbers
Repetition algorithm
Identifiers
Validation
38. ____________ programming is a deterministic approach to problem solving
Files
selection
2
linear
39. The remainder in a division.
variance
Output
MOD
constraints
40. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines
oop
concatenation
recursion
logic
41. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex
Iteration
interpreted
Selection
divisor
42. ______ must be enclosed within single quotes.
Memory unit
String Constants
Constants
I
43. _________ error: The program performs a task but it is not the task that was desired
mean
Logic
Assigment statement
Iteration
44. ____________ property: you can change the order of the numbers involved without changing the result
commutative
Iteration
ReadLn
Logic
45. The information that is produced to solve the problem.
Coding
Logic
Output
assignment
46. Type of control structure: LOOP
algorithm
Iteration
Octal base
x
47. The information that is given and which items are important in solving the problem.
subroutine
loop
commutative
Input
48. Type of control structure: IF-THEN-ELSE
subscript
recursion
selection
parameter
49. ______ must have at least one digit before and at least one digit after the decimal`
Iteration
Control unit
Real Constants
Replacement
50. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.
linear
associative
CPU (Central Processing Unit)
Boolean
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