Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Type of control structure: REPEAT-UNTIL






2. Quantities whose values do not change during program execution.






3. ______ must be enclosed within single quotes.






4. ____________ programming is a deterministic approach to problem solving






5. The grammatical rules of the language.






6. What are Sequence and Selection/Decision and Iteration/Repetition?






7. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






8. It is concern with checking that the algorithms and the program meet the problem's specification.






9. Statistical average






10. The remainder in a division.






11. Type of control structure: WHILE-DO






12. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






13. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






14. Each element in an array is identified by a number called a ____________ which designates position in the array






15. Information is placed into a storage location by means of an ____________ statement






16. A fixed position within source code: _________






17. ______ must have at least one digit before and at least one digit after the decimal`






18. Type of control structure: IF-THEN-ELSE






19. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






20. A formula developed to solve a problem






21. ______ causes an advance to a new input line from which subsequent values will be read






22. Statistics: square root of variance






23. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






24. Statistical middle






25. ____________ property: you can change the order of the numbers involved without changing the result






26. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






27. Zero sum game theory problems can be solved by means of ____________ programming






28. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






29. The assignment statement is also a ____ statement?






30. A system in which negative numbers are represented by the two's complement of the absolute value.






31. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






32. Any number that does not have a decimal in it.






33. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.






34. The place where the instructions and data are stored.






35. A variable which will keep track of the number of occurrences of a certain transaction






36. _________ is when a procedure or function calls itself






37. ____________ / divisor = quotient






38. Allocate memory when needed and return memory when done: _________ _________






39. In a _________ language the entire program is converted to binary prior to the execution of the program






40. A variable that can hold a single true/false (1/0) value.






41. Type of control structure: LOOP






42. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






43. Integer division is denoted by _____






44. ____________ property: you can group numbers in any way without changing the answer






45. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






46. for an "if" statement some languages require and "____________ _______" to close the selection group






47. Any collection of data to be input to a program or output from a program.






48. Type of error: A violation of rules made by the programmer






49. The interpretation or meaning of an item.






50. A reserved word for variable.