Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What are Sequence and Selection/Decision and Iteration/Repetition?






2. ____________ programming is a deterministic approach to problem solving






3. Outout and Input are _____






4. Type of control structure: CASE






5. ____________ is a measure of the amount of variation within the values of that variable taking account of all possible values and their probabilities or weightings (not just the extremes which give the range).






6. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






7. A fixed position within source code: _________






8. In constant declarations to associate an identifier with a constant an sign is used






9. It is concern with checking that the algorithms and the program meet the problem's specification.






10. The address of a memory location






11. Type of error: A violation of rules made by the programmer






12. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






13. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






14. ______ must have at least one digit before and at least one digit after the decimal`






15. In Linear Programming a _________ is a means for simplifying the solution






16. In a linear programming problem there are always ____________






17. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






18. Statistical middle






19. The place where the instructions and data are stored.






20. An effective method for solving a problem using a finite sequence of instructions.






21. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






22. Type _____ Error: False Negative






23. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






24. ____________ property: you can group numbers in any way without changing the answer






25. A reserved word for variable.






26. One of a number of alternative actions is selected and executed.






27. _________ is when a procedure or function calls itself






28. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






29. ____________ / divisor = quotient






30. dividend / divisor = _______________






31. The information that is produced to solve the problem.






32. Information is placed into a storage location by means of an ____________ statement






33. Each element in an array is identified by a number called a ____________ which designates position in the array






34. Fixed number of similar data elements - each element can be retrieved through an index.






35. Integer division is denoted by _____






36. _________ error: The program performs a task but it is not the task that was desired






37. The interpretation or meaning of an item.






38. The remainder in a division.






39. The grammatical rules of the language.






40. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






41. Type of control structure: IF-THEN-ELSE






42. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






43. A variable that can hold a single true/false (1/0) value.






44. The assignment statement is also a ____ statement?






45. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






46. Quantities whose values do not change during program execution.






47. Type ____ Error: False Positive






48. A variable which will keep track of the number of occurrences of a certain transaction






49. Type of control structure: REPEAT-UNTIL






50. Any number that does not have a decimal in it.