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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).
quotient
Binary scheme mean
program composition
semantics
2. The information that is produced to solve the problem.
Output
algorithm
Two complements
Selection algorithm
3. The assignment statement is also a ____ statement?
Replacement
Memory unit
MOD
Reserved words
4. The information that is given and which items are important in solving the problem.
Input
Operating system
logic
semantics
5. What are Sequence and Selection/Decision and Iteration/Repetition?
Selection algorithm
control structures
logic
Assigment statement
6. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.
Boolean
Control unit
Assigment statement
standard deviation
7. A fixed position within source code: _________
String Constants
Coding
Output
label
8. Integer division is denoted by _____
end if
divisor
MOD
DIV
9. ____________ programming is a deterministic approach to problem solving
slack
linear
Hexadecimal base
label
10. Type of control structure: REPEAT-UNTIL
Iteration
VAR
Identifiers
equal (=)
11. VAR and BEGIN and END are examples of _____ .
I
constraints
Reserved words
logic
12. The steps are performed in a strictly sequential manner - each step being executed exactly once.
Sequential algorithm
linear
transitive
Boolean
13. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
tracepoint
logic
Assigment statement
Identifiers
14. ____________ property: you can group numbers in any way without changing the answer
Hexadecimal base
Replacement
equal (=)
associative
15. Quantities whose values do not change during program execution.
Constants
standard deviation
Boolean
DIV
16. dividend / divisor = _______________
quotient
File
Two complements
dynamic allocation
17. ____________ property: says that if a = b and b = c then a = c.
recursion
transitive
Sequential algorithm
CPU (Central Processing Unit)
18. base value of a binary number system?
2
linear
Algorithms
false condition
19. Each element in an array is identified by a number called a ____________ which designates position in the array
false condition
subscript
subroutine
Two complements
20. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer
Coding
applications
Algorithms
nested
21. In a _________ language the entire program is converted to binary prior to the execution of the program
String Constants
label
compiled
ReadLn
22. ______ causes an advance to a new input line from which subsequent values will be read
dynamic allocation
ReadLn
dividend
tracepoint
23. Any number that does not have a decimal in it.
Selection algorithm
2
Integer
assignment
24. One or more steps are performed repeatedly.
DIV
Repetition algorithm
Logic
constraints
25. Statistical average
slack
subroutine
mean
linear
26. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)
divisor
Octal base
applications
Replacement
27. In Linear Programming a _________ is a means for simplifying the solution
dual
MOD
x
nested
28. Type of control structure: WHILE-DO
Assigment statement
Iteration
II
Octal base
29. The place where the instructions and data are stored.
String Constants
Real numbers
Memory unit
Control unit
30. It is concern with checking that the algorithms and the program meet the problem's specification.
end if
Validation
breakpoint
concatenation
31. Allocate memory when needed and return memory when done: _________ _________
linear
dividend
nested
dynamic allocation
32. The grammatical rules of the language.
tracepoint
Syntax
linear
ReadLn
33. The interpretation or meaning of an item.
pointer
selection
Time to failure
semantics
34. A _________ is a group of instructions within a computer program that performs a specific function.
dynamic allocation
Identifiers
subroutine
VAR
35. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.
String Constants
Real Constants
CPU (Central Processing Unit)
Reserved words
36. Zero sum game theory problems can be solved by means of ____________ programming
slack
linear
I
oop
37. Outout and Input are _____
Files
pointer
semantics
constraints
38. The number of times a number goes into a divisor.
subscript
equal (=)
DIV
Sequential algorithm
39. ____________ / divisor = quotient
dual
dividend
algorithm
applications
40. Fixed number of similar data elements - each element can be retrieved through an index.
VAR
Real numbers
Output
array
41. A variable that can hold a single true/false (1/0) value.
oop
Boolean
Control unit
mean
42. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.
syntax
Coding
Memory unit
Assigment statement
43. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________
II
semantics
false condition
parameter
44. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.
DIV
array
concatenation
oop
45. The remainder in a division.
Selection algorithm
MOD
Identifiers
counter
46. A reserved word for variable.
mean
VAR
parameter
Output
47. _________ is when a procedure or function calls itself
String Constants
Syntax
control structures
recursion
48. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.
Control unit
dynamic allocation
DIV
Hexadecimal base
49. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.
Validation
compiled
Real numbers
Operating system
50. A system in which negative numbers are represented by the two's complement of the absolute value.
Two complements
algorithm
Memory unit
tracepoint