SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
Search
Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).
program composition
Replacement
variance
standard deviation
2. A system in which negative numbers are represented by the two's complement of the absolute value.
false condition
logic
MOD
Two complements
3. The steps are performed in a strictly sequential manner - each step being executed exactly once.
Sequential algorithm
Selection
VAR
linear
4. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.
algorithm
tracepoint
syntax
standard deviation
5. The information that is given and which items are important in solving the problem.
DIV
standard deviation
Input
Selection algorithm
6. Type of control structure: LOOP
Octal base
DIV
Iteration
ReadLn
7. Statistical middle
median
divisor
Time to failure
interpreted
8. A formula developed to solve a problem
algorithm
2
logic
DIV
9. dividend / _____________ = quotient
divisor
Input
File
control structures
10. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.
Output
program composition
Real numbers
CPU (Central Processing Unit)
11. Type ____ Error: False Positive
program composition
I
parameter
DIV
12. Type of control structure: IF-THEN-ELSE
tracepoint
Output
program composition
selection
13. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.
CPU (Central Processing Unit)
dividend
Hexadecimal base
tracepoint
14. Zero sum game theory problems can be solved by means of ____________ programming
compiled
linear
Real Constants
counter
15. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines
Assigment statement
breakpoint
Hexadecimal base
logic
16. The address of a memory location
pointer
semantics
subscript
Iteration
17. Statistical average
Iteration
Operating system
subscript
mean
18. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________
linear
false condition
Time to failure
Identifiers
19. The number of times a number goes into a divisor.
Selection algorithm
tracepoint
constraints
DIV
20. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.
Coding
ReadLn
Control unit
counter
21. ____________ property: you can group numbers in any way without changing the answer
MOD
associative
Two complements
Real Constants
22. In a linear programming problem there are always ____________
equal (=)
Reserved words
constraints
dynamic allocation
23. Type of error: A violation of rules made by the programmer
Repetition algorithm
assignment
syntax
end if
24. VAR and BEGIN and END are examples of _____ .
Reserved words
Algorithms
linear
2
25. _________ error: The program performs a task but it is not the task that was desired
Time to failure
Two complements
applications
Logic
26. The interpretation or meaning of an item.
dividend
linear
semantics
Control unit
27. ______ causes an advance to a new input line from which subsequent values will be read
Syntax
program composition
CPU (Central Processing Unit)
ReadLn
28. The grammatical rules of the language.
Syntax
x
interpreted
File
29. ______ must have at least one digit before and at least one digit after the decimal`
divisor
Real Constants
Output
selection
30. for an "if" statement some languages require and "____________ _______" to close the selection group
DIV
end if
Two complements
Control unit
31. What are Sequence and Selection/Decision and Iteration/Repetition?
x
control structures
divisor
loop
32. A fixed position within source code: _________
divisor
DIV
compiled
label
33. Any collection of data to be input to a program or output from a program.
parameter
constraints
File
Syntax
34. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)
subroutine
Binary scheme mean
median
Hexadecimal base
35. base value of a binary number system?
2
transitive
I
Iteration
36. The assignment statement is also a ____ statement?
label
Real numbers
Replacement
end if
37. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.
program composition
nested
I
oop
38. Allocate memory when needed and return memory when done: _________ _________
DIV
dynamic allocation
String Constants
divisor
39. A _________ is a group of instructions within a computer program that performs a specific function.
Constants
assignment
ReadLn
subroutine
40. In Linear Programming ____________ variables are used to convert inequalities to equalities
Coding
slack
String Constants
variance
41. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
syntax
Assigment statement
Hexadecimal base
Identifiers
42. An effective method for solving a problem using a finite sequence of instructions.
loop
Two complements
commutative
Algorithms
43. The place where the instructions and data are stored.
false condition
Memory unit
algorithm
Control unit
44. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.
Binary scheme mean
Assigment statement
breakpoint
2
45. Outout and Input are _____
Files
Logic
counter
divisor
46. Information is placed into a storage location by means of an ____________ statement
MOD
assignment
syntax
Time to failure
47. A variable that can hold a single true/false (1/0) value.
DIV
Constants
Boolean
DIV
48. Any number that does not have a decimal in it.
Boolean
Memory unit
Integer
assignment
49. It is concern with checking that the algorithms and the program meet the problem's specification.
Validation
logic
Repetition algorithm
equal (=)
50. ____________ property: you can change the order of the numbers involved without changing the result
standard deviation
constraints
commutative
Sequential algorithm