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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What are Sequence and Selection/Decision and Iteration/Repetition?
selection
control structures
loop
CPU (Central Processing Unit)
2. One of a number of alternative actions is selected and executed.
mean
Reserved words
logic
Selection algorithm
3. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.
Input
applications
VAR
CPU (Central Processing Unit)
4. A variable that can hold a single true/false (1/0) value.
Selection
transitive
tracepoint
Boolean
5. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.
breakpoint
Iteration
Real numbers
x
6. Quantities whose values do not change during program execution.
Constants
linear
nested
label
7. A variable which will keep track of the number of occurrences of a certain transaction
VAR
counter
linear
Octal base
8. The information that is given and which items are important in solving the problem.
tracepoint
Algorithms
I
Input
9. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
Identifiers
program composition
Coding
x
10. ____________ programming is a deterministic approach to problem solving
linear
median
Real numbers
assignment
11. It is concern with checking that the algorithms and the program meet the problem's specification.
Operating system
Validation
Reserved words
pointer
12. A ____________ procedure is one in which a statement or set of statements are embedded within other statements
loop
nested
dividend
breakpoint
13. The number of times a number goes into a divisor.
algorithm
Reserved words
DIV
control structures
14. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.
Files
Control unit
algorithm
Validation
15. Type of error: A violation of rules made by the programmer
syntax
slack
DIV
Memory unit
16. Fixed number of similar data elements - each element can be retrieved through an index.
x
Coding
Time to failure
array
17. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex
Output
label
interpreted
Iteration
18. ____________ property: you can change the order of the numbers involved without changing the result
commutative
Validation
Memory unit
Binary scheme mean
19. ______ must be enclosed within single quotes.
String Constants
commutative
Logic
control structures
20. A fixed position within source code: _________
Repetition algorithm
oop
label
constraints
21. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.
Sequential algorithm
Constants
Validation
Binary scheme mean
22. Type of control structure: LOOP
linear
divisor
Iteration
nested
23. Type ____ Error: False Positive
dynamic allocation
I
Files
Iteration
24. ____________ / divisor = quotient
dividend
slack
CPU (Central Processing Unit)
semantics
25. In a linear programming problem there are always ____________
Binary scheme mean
Iteration
algorithm
constraints
26. Any number that does not have a decimal in it.
Real numbers
divisor
Sequential algorithm
Integer
27. It is used to predicts the circuit's lifetime.
Iteration
Hexadecimal base
CPU (Central Processing Unit)
Time to failure
28. The grammatical rules of the language.
Syntax
Time to failure
associative
loop
29. In a _________ language the entire program is converted to binary prior to the execution of the program
constraints
File
compiled
Repetition algorithm
30. The information that is produced to solve the problem.
2
File
II
Output
31. In Linear Programming a _________ is a means for simplifying the solution
Files
dual
median
linear
32. ____________ property: says that if a = b and b = c then a = c.
transitive
Identifiers
recursion
Assigment statement
33. ______ causes an advance to a new input line from which subsequent values will be read
2
ReadLn
assignment
Output
34. One or more steps are performed repeatedly.
MOD
Repetition algorithm
Output
concatenation
35. Outout and Input are _____
Boolean
Files
Repetition algorithm
semantics
36. Statistical middle
Validation
CPU (Central Processing Unit)
median
Iteration
37. Type of control structure: WHILE-DO
Iteration
Logic
Real numbers
divisor
38. _________ error: The program performs a task but it is not the task that was desired
File
Logic
Selection algorithm
Operating system
39. Type of control structure: REPEAT-UNTIL
Syntax
ReadLn
Iteration
dual
40. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .
Iteration
constraints
logic
x
41. for an "if" statement some languages require and "____________ _______" to close the selection group
end if
MOD
selection
slack
42. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________
false condition
breakpoint
mean
II
43. In Linear Programming ____________ variables are used to convert inequalities to equalities
loop
mean
Constants
slack
44. The remainder in a division.
MOD
recursion
String Constants
end if
45. VAR and BEGIN and END are examples of _____ .
Integer
Reserved words
ReadLn
Real numbers
46. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.
Selection
quotient
Operating system
Identifiers
47. Type _____ Error: False Negative
II
File
Logic
breakpoint
48. A string _________ is the operation of joining two character strings end to end.
File
concatenation
end if
nested
49. Zero sum game theory problems can be solved by means of ____________ programming
linear
applications
Iteration
Algorithms
50. An effective method for solving a problem using a finite sequence of instructions.
linear
CPU (Central Processing Unit)
x
Algorithms