Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Type of control structure: REPEAT-UNTIL






2. Zero sum game theory problems can be solved by means of ____________ programming






3. Statistical average






4. A string _________ is the operation of joining two character strings end to end.






5. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.






6. Outout and Input are _____






7. A variable which will keep track of the number of occurrences of a certain transaction






8. ____________ programming is a deterministic approach to problem solving






9. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.






10. Part of the program that may be repeated






11. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






12. for an "if" statement some languages require and "____________ _______" to close the selection group






13. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).






14. Type _____ Error: False Negative






15. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






16. The number of times a number goes into a divisor.






17. The steps are performed in a strictly sequential manner - each step being executed exactly once.






18. A reserved word for variable.






19. Type of control structure: LOOP






20. A variable that can hold a single true/false (1/0) value.






21. Item of information necessary for a program or subprogram to perform its task.






22. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






23. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






24. ____________ property: you can change the order of the numbers involved without changing the result






25. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






26. ____________ property: you can group numbers in any way without changing the answer






27. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






28. ______ must have at least one digit before and at least one digit after the decimal`






29. What are Sequence and Selection/Decision and Iteration/Repetition?






30. It is concern with checking that the algorithms and the program meet the problem's specification.






31. ______ must be enclosed within single quotes.






32. Type of control structure: WHILE-DO






33. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






34. The interpretation or meaning of an item.






35. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






36. The assignment statement is also a ____ statement?






37. The information that is produced to solve the problem.






38. The information that is given and which items are important in solving the problem.






39. VAR and BEGIN and END are examples of _____ .






40. In Linear Programming ____________ variables are used to convert inequalities to equalities






41. The remainder in a division.






42. ____________ property: says that if a = b and b = c then a = c.






43. Each element in an array is identified by a number called a ____________ which designates position in the array






44. Statistics: square root of variance






45. In a linear programming problem there are always ____________






46. ______ causes an advance to a new input line from which subsequent values will be read






47. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






48. A fixed position within source code: _________






49. One or more steps are performed repeatedly.






50. The address of a memory location