Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The grammatical rules of the language.






2. A fixed position within source code: _________






3. Quantities whose values do not change during program execution.






4. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






5. Outout and Input are _____






6. Integer division is denoted by _____






7. An effective method for solving a problem using a finite sequence of instructions.






8. Statistical average






9. The remainder in a division.






10. ______ must be enclosed within single quotes.






11. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






12. In a _________ language the entire program is converted to binary prior to the execution of the program






13. Type of control structure: CASE






14. ____________ property: says that if a = b and b = c then a = c.






15. dividend / _____________ = quotient






16. In constant declarations to associate an identifier with a constant an sign is used






17. In Linear Programming a _________ is a means for simplifying the solution






18. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






19. It controls the operation of the entire system and performs the arithmetic and logic operations and and stores and retrieves instructions and data.






20. Part of the program that may be repeated






21. The assignment statement is also a ____ statement?






22. ____________ property: you can group numbers in any way without changing the answer






23. Type of control structure: REPEAT-UNTIL






24. A formula developed to solve a problem






25. Item of information necessary for a program or subprogram to perform its task.






26. It is used to predicts the circuit's lifetime.






27. A _________ is a group of instructions within a computer program that performs a specific function.






28. _________ error: The program performs a task but it is not the task that was desired






29. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).






30. Type of control structure: WHILE-DO






31. ______ causes an advance to a new input line from which subsequent values will be read






32. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






33. Each element in an array is identified by a number called a ____________ which designates position in the array






34. Type of control structure: IF-THEN-ELSE






35. _________ is when a procedure or function calls itself






36. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






37. Type of error: A violation of rules made by the programmer






38. Type ____ Error: False Positive






39. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






40. Statistical middle






41. The place where the instructions and data are stored.






42. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






43. The interpretation or meaning of an item.






44. The information that is given and which items are important in solving the problem.






45. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






46. In Linear Programming ____________ variables are used to convert inequalities to equalities






47. It is concern with checking that the algorithms and the program meet the problem's specification.






48. The number of times a number goes into a divisor.






49. ______ must have at least one digit before and at least one digit after the decimal`






50. A reserved word for variable.