Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The grammatical rules of the language.






2. The number of times a number goes into a divisor.






3. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






4. ______ causes an advance to a new input line from which subsequent values will be read






5. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .






6. The information that is produced to solve the problem.






7. It is used to predicts the circuit's lifetime.






8. The remainder in a division.






9. In Linear Programming a _________ is a means for simplifying the solution






10. ____________ / divisor = quotient






11. Statistics: square root of variance






12. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






13. In a loop while construct the loop will be terminated upon the introduction of a ____________ ____________






14. A _________ is a group of instructions within a computer program that performs a specific function.






15. Item of information necessary for a program or subprogram to perform its task.






16. One of a number of alternative actions is selected and executed.






17. ____________ property: says that if a = b and b = c then a = c.






18. An effective method for solving a problem using a finite sequence of instructions.






19. The address of a memory location






20. A formula developed to solve a problem






21. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






22. Allocate memory when needed and return memory when done: _________ _________






23. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






24. ____________ property: you can change the order of the numbers involved without changing the result






25. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)






26. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






27. _________ is when a procedure or function calls itself






28. Type of control structure: REPEAT-UNTIL






29. The assignment statement is also a ____ statement?






30. Any number that does not have a decimal in it.






31. ______ must have at least one digit before and at least one digit after the decimal`






32. for an "if" statement some languages require and "____________ _______" to close the selection group






33. Part of the program that may be repeated






34. Program Heading - Declaration Part (Label section - constant section - type section - variable section - subprogram section).






35. A variable that can hold a single true/false (1/0) value.






36. Integer division is denoted by _____






37. Fixed number of similar data elements - each element can be retrieved through an index.






38. It allocates storage for programs and data and carry out many other supervisory functions. It acts as an interface between the user and the machine.






39. A variable which will keep track of the number of occurrences of a certain transaction






40. The information that is given and which items are important in solving the problem.






41. Each element in an array is identified by a number called a ____________ which designates position in the array






42. Information is placed into a storage location by means of an ____________ statement






43. Zero sum game theory problems can be solved by means of ____________ programming






44. Type of control structure: CASE






45. dividend / divisor = _______________






46. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






47. Quantities whose values do not change during program execution.






48. In a linear programming problem there are always ____________






49. The place where the instructions and data are stored.






50. A system in which negative numbers are represented by the two's complement of the absolute value.