Test your basic knowledge |

General Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. for an "if" statement some languages require and "____________ _______" to close the selection group






2. Type of control structure: CASE






3. dividend / _____________ = quotient






4. A system in which negative numbers are represented by the two's complement of the absolute value.






5. The address of a memory location






6. A reserved word for variable.






7. In a linear programming problem there are always ____________






8. Zero sum game theory problems can be solved by means of ____________ programming






9. :=? is an ________. Here the varaible to be assigned a value must appear on the left of the assignment operator and a legal expression must appear on the right side.






10. Information is placed into a storage location by means of an ____________ statement






11. In constant declarations to associate an identifier with a constant an sign is used






12. Fixed number of similar data elements - each element can be retrieved through an index.






13. ____________ / divisor = quotient






14. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.






15. Part of the program that may be repeated






16. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.






17. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines






18. In Linear Programming a _________ is a means for simplifying the solution






19. VAR and BEGIN and END are examples of _____ .






20. A programming paradigm that uses data structures consisting of datafields and methods together with their interactions - to design applications and computer programs.






21. Any number that does not have a decimal in it.






22. ____________ programming is a deterministic approach to problem solving






23. The grammatical rules of the language.






24. ______ must be enclosed within single quotes.






25. An _________ language is a programming language where the programs written in that language are not translated or "compiled" into the machine code of the computer it is on - which then is directly executed by the host CPU but instead is indirectly ex






26. Outout and Input are _____






27. Statistics: square root of variance






28. A ____________ procedure is one in which a statement or set of statements are embedded within other statements






29. A fixed position within source code: _________






30. Integer division is denoted by _____






31. The person responsible for programming applications such as payroll or inventory or accounts receivable etc is the _________ programmer






32. Type of control structure: REPEAT-UNTIL






33. Using only the two binary digits (bits) 0 and 1 to represent information in a computer.






34. The place where the instructions and data are stored.






35. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)






36. _________ error: The program performs a task but it is not the task that was desired






37. What are Sequence and Selection/Decision and Iteration/Repetition?






38. dividend / divisor = _______________






39. One or more steps are performed repeatedly.






40. A variable which will keep track of the number of occurrences of a certain transaction






41. It is used to predicts the circuit's lifetime.






42. The information that is given and which items are important in solving the problem.






43. One of a number of alternative actions is selected and executed.






44. A _________ is a group of instructions within a computer program that performs a specific function.






45. Type of control structure: LOOP






46. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.






47. Type of error: A violation of rules made by the programmer






48. Statistical middle






49. The information that is produced to solve the problem.






50. A variable that can hold a single true/false (1/0) value.