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Test your basic knowledge |
General Programming
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Statistical middle
subscript
String Constants
Real numbers
median
2. Integer division is denoted by _____
Hexadecimal base
DIV
I
semantics
3. ______ causes an advance to a new input line from which subsequent values will be read
I
Iteration
Iteration
ReadLn
4. It fetches the instructions from the memory and decodes them and and directs the system to execute the operations indicated by the instructions.
tracepoint
associative
Time to failure
Control unit
5. In Linear Programming a _________ is a means for simplifying the solution
II
Hexadecimal base
dual
recursion
6. Type of control structure: REPEAT-UNTIL
Iteration
assignment
syntax
recursion
7. Outout and Input are _____
semantics
Replacement
oop
Files
8. One of a number of alternative actions is selected and executed.
counter
Selection algorithm
standard deviation
Hexadecimal base
9. Numbers that contain decimal points - can be any number including decimal numbers. Can be expressed as a scientific notation.
Iteration
II
Memory unit
Real numbers
10. One or more steps are performed repeatedly.
Integer
Repetition algorithm
mean
subroutine
11. The remainder in a division.
Replacement
MOD
VAR
constraints
12. In algebraic expression the name of the storage location in which the result would be saved is expressed as ____________ .
Hexadecimal base
x
quotient
Input
13. The information that is produced to solve the problem.
Output
program composition
pointer
Input
14. The place where the instructions and data are stored.
String Constants
Memory unit
commutative
loop
15. A string _________ is the operation of joining two character strings end to end.
I
Selection
Algorithms
concatenation
16. The grammatical rules of the language.
Syntax
end if
algorithm
dividend
17. The address of a memory location
II
semantics
assignment
pointer
18. ____________ property: you can group numbers in any way without changing the answer
dividend
II
associative
Validation
19. 8 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7)
Octal base
quotient
linear
interpreted
20. Each element in an array is identified by a number called a ____________ which designates position in the array
Assigment statement
mean
dividend
subscript
21. ______ must be enclosed within single quotes.
false condition
String Constants
Boolean
Time to failure
22. A fixed position within source code: _________
Constants
Repetition algorithm
label
variance
23. ____________ property: you can change the order of the numbers involved without changing the result
commutative
Selection
standard deviation
Validation
24. base value of a binary number system?
Hexadecimal base
subroutine
CPU (Central Processing Unit)
2
25. A _________ is an intentional stopping or pausing place in a program - put in place for debugging purposes.
II
File
Output
breakpoint
26. 16 (0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - A(10) - B(11) - C(12) - D(13) - E(14) - F(15)
Selection
algorithm
Time to failure
Hexadecimal base
27. The process of implementing in some programming language the variables (and structures) used to store the data and the algorithms for solving a problem.
Boolean
subscript
Repetition algorithm
Coding
28. VAR and BEGIN and END are examples of _____ .
subroutine
Real numbers
Reserved words
interpreted
29. Type of control structure: IF-THEN-ELSE
selection
parameter
Replacement
logic
30. dividend / _____________ = quotient
dividend
transitive
constraints
divisor
31. It is concern with checking that the algorithms and the program meet the problem's specification.
recursion
transitive
oop
Validation
32. Examples of _____ are: integer and real and true and false and read and readln and write and writeln.
selection
Files
Identifiers
dual
33. A _________ is a group of instructions within a computer program that performs a specific function.
subroutine
parameter
algorithm
2
34. ______ must have at least one digit before and at least one digit after the decimal`
Real Constants
2
Output
Input
35. A _________ is a new way to use breakpoints. It is a breakpoint with a custom action associated with it. When hit it causes the debugger to perform the specified action instead of (or in addition to) breaking program execution.
dual
dynamic allocation
Constants
tracepoint
36. The information that is given and which items are important in solving the problem.
Reserved words
Input
variance
Iteration
37. Helpful debugging aids for _________ errors: control totals or control breaks or trace routines
slack
logic
pointer
concatenation
38. Fixed number of similar data elements - each element can be retrieved through an index.
Sequential algorithm
interpreted
array
linear
39. In constant declarations to associate an identifier with a constant an sign is used
ReadLn
equal (=)
File
tracepoint
40. In a linear programming problem there are always ____________
Syntax
equal (=)
constraints
selection
41. ____________ / divisor = quotient
tracepoint
variance
dividend
Time to failure
42. Information is placed into a storage location by means of an ____________ statement
Repetition algorithm
assignment
I
false condition
43. A formula developed to solve a problem
algorithm
recursion
compiled
Memory unit
44. An effective method for solving a problem using a finite sequence of instructions.
Algorithms
linear
MOD
Reserved words
45. In Linear Programming ____________ variables are used to convert inequalities to equalities
slack
Constants
selection
MOD
46. Type of control structure: CASE
Real Constants
Iteration
Selection
end if
47. The assignment statement is also a ____ statement?
Two complements
Replacement
divisor
array
48. Zero sum game theory problems can be solved by means of ____________ programming
commutative
linear
Iteration
Memory unit
49. ____________ property: says that if a = b and b = c then a = c.
Algorithms
transitive
logic
recursion
50. Type of error: A violation of rules made by the programmer
quotient
x
syntax
false condition