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Test your basic knowledge |
Grade 9 - 10 Vocabulary Common Core
Start Test
Study First
Subjects
:
common-core
,
english
,
vocabulary
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The act of describing distinctive characteristics or essential features
Argument
Scaffolding
Characterization (indirect and direct)
Syntax
2. Writing or speech that appeals to one or more of the senses
Claim
Indirect
Sensory language
Scaffolding
3. A major division of the action of a play or drama.
Plot
Act
Artistic medium
Synthesize
4. Not dependent on or conditioned by or relative to anything else
Socratic Seminar
Rhyme
Oxymoron
Independent
5. Classifying people by their traits.
Third Person Limited
Dialogue
Direct
Stereotype
6. Involves the inner divisions or turmoil of a single character. Conflicts of this sort may result from the character's attempt to decide between multiple alternatives for action or between opposing attitudes or beliefs.
Imagery
Act
Internal Conflict
Stanza
7. The state of cohering or sticking together
Flashback
Subordinate
Cohesion
Speaker
8. Vantage point from which a writer tells a story.
Motivation
Point of View
Figurative language
Oxymoron
9. The uncertainty of anxiety we feel about what is going to happen next in a story.
Symbolism
Pacing
Suspense
Pacing
10. A characteristic (habitual or relatively temporary) state of feeling
Mood
Cohesion
Third person
Stereotype
11. An idea that is implied or suggested
Onomatopoeia
Soliloquy
Connotation
Character
12. A party who is defending a claim asserts a claim against the opposing party
Fallacious reasoning
Counterclaim
Direct
Mood
13. Crediting source within the paper.
In -text citation
Phrases
Symbolism
Argument
14. The quality of something (an act or a piece of writing) that reveals the attitudes and presuppositions of the author
Rising Action
Draft
Tone
Symbolism
15. Play - novel - or other narrative - depicting serious and important events - in which the main character comes to an unhappy end.
Tragedy
Direct Quotation
Plot
Scaffolding
16. The time and place in which the events in a short story - novel - play or narrative poem occur.
Soliloquy
Conjunctive adverbs
Setting
Complex
17. Group of consecutive lines that form a single unit in a poem.
Conflict
Argument
Symbolism
Stanza
18. Simultaneous plot lines - usually with an intersection and one or more points.
Pathos
Transition
Parallel plots
Third person
19. In a tragedy - the portion of the plot that follows the climax and that leads to the resolution.
Plot
Direct Quotation
Falling action
Summarize
20. Group of consecutive lines that form a single unit in a poem.
Transition
Synthesize
Stanza
First person
21. Method of character development in which the author reveals the personality of character through their speech - thoughts - actions - appearance - or effects of others toward the character.
Indirect
Informative/explanatory text
Compare and Contrast
Objective Summary
22. Describe in vivid detail
Argument
Delineate
Cite
Parallel Structure
23. The narrator plays no part in the story but can tell us what all the characters are thinking and feeling as well as what is happening.
Delineate
Simile
Sensory language
Third Person Omniscient
24. Draw up an outline or sketch for something
Act
Draft
Alliteration
Static
25. Words or phrases that create pictures - or images - in the reader's mind.
Protagonist
Suspense
Third person
Imagery
26. The narrator is a character in the story. Uses first person pronouns (I - me - my).
Argument
Dialogue
Clause
First person
27. Quotations - summaries - or paraphrases from text passages to support a position
Onomatopoeia
Analyze
Parallel plots
Textual evidence
28. Method of character development in which the author simple tells what the character is like.
Repetition
Analyze
Tone
Direct
29. The time and place in which the events in a short story - novel - play or narrative poem occur.
Draft
Setting
Euphemism
Falling action
30. The narrator plays no part in the story but can tell us what all the characters are thinking and feeling as well as what is happening.
Plagiarism
Plagiarism
Theme
Third Person Omniscient
31. A system of scaffolds
Refrain
Paraphrase
Scaffolding
Delineate
32. A whole structure (as a building) made up of interconnected or related structures
Argument
Complex
Counterclaim
Analyze
33. A passage or expression that is quoted or cited
Flashback
Clause
Citation
Draft
34. The voice that is talking to us in a poem.
Analyze
Personification
Counterclaim
Speaker
35. The quality in a work of literature or art that arouses the reader's feelings of pity - sorrow - or compassion for a character.
Complex
Pathos
Narrative
Sensory language
36. Play - novel - or other narrative - depicting serious and important events - in which the main character comes to an unhappy end.
Citation
Textual evidence
Tragedy
Indirect
37. Combine so as to form a more complex - product
Synthesize
Tone
Delineate
Theme
38. A party who is defending a claim asserts a claim against the opposing party
Point of View
Counterclaim
Protagonist
Pacing
39. The state of cohering or sticking together
Sensory language
Cohesion
Stereotype
Direct
40. Make a blueprint of
Independent
Draft
Stereotype
Pathos
41. The action leading to the climax and the simultaneous increase of tension in the plot.
Rising Action
Evaluate
Round
Paraphrase
42. A literary composition in the form of a conversation between two people
Connotation
Paraphrase
Hero (tragic)
Dialogue
43. The repetition of words or phrases that have similar grammatical structures
Plagiarism
Static
Flat
Parallel Structure
44. A story or a telling of a story - or an account of a situation or event.
Narrative
Flashback
Flashback
Cite
45. Showing little if any change
Static
Independent
Sensory language
Dialogue
46. A characteristic (habitual or relatively temporary) state of feeling
Resolution
Textual evidence
Citation
Mood
47. Paintings - sculpture - photography - music - theater - dance - film
Syntax
Textual evidence
Artistic medium
Paraphrase
48. The action leading to the climax and the simultaneous increase of tension in the plot.
Simile
Rising Action
Cohesion
Third person
49. An open-ended group discussion that teachers use to help students think on a higher level about a certain issue or topic. Involves an inner/outer circle format.
Socratic Seminar
Symbolism
Hero (tragic)
Alliteration
50. A piece of writing that has been copied from someone else and is presented as being your own work
Plagiarism
Information
Theme
Protagonist