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Test your basic knowledge |
GRE Psychology: Thinking
Start Test
Study First
Subjects
:
gre
,
psychology
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Logical reasoning error - believing in conclusions because of what you know or think to be correct rather that what logically follows from the information given
Heuristics
Mental set
Semantic effect
Scripts
2. The process of thinking about your own thinking - knowing what solving strategies to apply and when - or knowing how to adapt thinking to new situations
Logical reasoning errors (types)
Metacognition
Atmosphere effect
Hierarchical semantic network
3. Intervening mental process that occurs between stimulus and response - It reminds us of what to do or how to respond based on ideas or past learning
Mediation
Cannon-Bard Theory of Emotion
Insight
Elizabeth Loftus and Allan Collins
4. Suggested hierarchical semantic networks - people group related items; the more closely related items - the more quickly subject can link them (e.g. Answer T/F quicker to 'a canary is a bird' than 'a toaster is a bird')
Decision making
Intelligence
Elizabeth Loftus and Allan Collins
Functional fixedness
5. The process of working on solving a problem until an acceptable solution; - The process of reaching a solution is usually based on some sort of assumption: rational/irrational - Solution is usually found by relying on reasoning and/or emotion - Commo
Decision making
Saccades
Schema
Metacognition
6. New perspective on old problem 'A-ha!'
Saccades
Scripts
Insight
Reaction Time/Latency
7. Movements and durations indicate information processing while reading
Automatic processing
Eye movements and gaze durations
Elizabeth Loftus and Allan Collins
Insight
8. Parallel distributive processing - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Allan Collins and Ross Quillian
Algorithms
Hypotheses
Concepts
9. Recognizing an item or pattern from data or details (data driven)
Bottom-up processing
Concepts
Elizabeth Loftus and Allan Collins
Confirmation bias
10. Logical reasoning error - conclusion influenced by the way information is phrased
Atmosphere effect
Semantic priming
Eye movements and gaze durations
Inductive reasoning
11. Problem solving strategy - considers every possible solution to arrive at correct one - time consuming
Top-down processing
Algorithms
Schema
Parallel distributive processing
12. Slower between pictures than words; pictures must be put into words before associations made
Associations between pictures and words
Logical reasoning errors (types)
Elizabeth Loftus and Allan Collins
Eye movements and gaze durations
13. Effortless task due to higher organization process - When a task is effortlessly done because the task is subsumed under a higher organization process
Atmosphere effect
Automatic processing
Theories of emotion x 3
Schema
14. Cognitive theory of emotion; similar to James-Lange theory - emotions are the product of physiological reactions - but interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion
Mediation
Insight
Schachter-Singer theory
prototypes
15. Reasoning that leads to general rules inferred from specifics 'Most PhD student studied hard for GRE - if I do the same I may be able to get in to a good program'
Inductive reasoning
Cognition Theory of Emotion
Concepts
Heuristics
16. Newell and Simon - designed to solve problems like humans
Concepts
Functional fixedness
Computer simulation models
Hypotheses
17. Designed first Computer Simulation Models called LOGIC THEORIST - then revamped it and called it GENERAL PROBLEM SOLVER
Atmosphere effect
Allen Newell and Herbert Simon
Convergent thinking
Computer simulation models
18. Find the one solution to a problem (e.g. math)
Allan Collins and Ross Quillian
Parallel distributive processing
Elizabeth Loftus and Allan Collins
Convergent thinking
19. Sum total of possible moves that one might make to solve a problem
Emergency Theory
Hypotheses
Eye movements and gaze durations
Problem space
20. In a word recognition task - presentation of a related item before the next item; decreases reaction time because it activates node of the second item in semantic hierarchy - Pairing GRE with TEST vs. pairing GRE with lobster
Metacognition
Semantic priming
Decision making
Logical reasoning errors (types)
21. Test relationships then to form concepts
Inductive reasoning
Hypotheses
Scripts
Schachter-Singer theory
22. Physiological responses cause emotion - We feel scared BECAUSE we tremble
Schachter-Singer theory
Hierarchical semantic network
Emergency Theory
James-Lange Theory of Emotion
23. An organized bunch of knowledge gathered from prior experiences that includes ideas about specific events or objects and the attributes that accompany them. - New events and objects are categorized based on how well they match the existing attributes
prototypes
Schema
Insight
James-Lange Theory of Emotion
24. Cannon-Bard Theory of Emotion. Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Theories of emotion x 3
Emergency Theory
Problem space
Heuristics
25. More than one possibility exists in a situation (e.g. chess or creative thinking)
Divergent thinking
Functional fixedness
Convergent thinking
Eye movements and gaze durations
26. James-Lange theory of emotion Cannon-Bard theory of emotion Schachter-Singer theory
Confirmation bias
Theories of emotion x 3
Heuristics
Allan Collins and Ross Quillian
27. Frequently debated definition and types; the capacity to use knowledge to improve achievement in an environment
Intelligence
Allen Newell and Herbert Simon
Concepts
Decision making
28. The idea that people develop closed minds about the functions of certain objects. From this they cannot think of creative uses or think divergently 'Bird cage can only used as birdcage' - development of closed minds about the function of objects - d
Functional fixedness
Mediation
Decision making
Allen Newell and Herbert Simon
29. Preconceived notion of how to look at a problem
Mental set
Automatic processing
Concepts
Associations between pictures and words
30. Atmosphere effect - semantic effect - confirmation bias
Semantic priming
Divergent thinking
Semantic effect
Logical reasoning errors (types)
31. Logical reasoning error - remembering and using information that confirms what you already believe
Inductive reasoning
Stroop effect
Automatic processing
Confirmation bias
32. Reasoning that leads to specific conclusion that must follow from information given 'All coats are blue --> she is wearing a blue coat --> Her coat must be blue'
Logical reasoning errors (types)
Allen Newell and Herbert Simon
Scripts
Deductive reasoning
33. Schachter-singer theory; emotions are the product of physiological reactions - cognitions are the link in the chain - interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion Situation c
Intelligence
Cognition Theory of Emotion
Insight
Decision making
34. Decreased speed of naming color of ink if incongruous to word itself
Intelligence
Stroop effect
Deductive reasoning
Semantic priming
35. Problem solving strategies that use rules of thumb or short-cuts based on what has worked int eh past - Cannot guarantee a solution - but it is faster than algorithm
Scripts
Heuristics
James-Lange Theory of Emotion
Schema
36. Used to measure cognitive processing - Response speed for all types of tasks declines with age
Reaction Time/Latency
Theories of emotion x 3
Top-down processing
Confirmation bias
37. Recognizing an item or pattern guided by larger concepts
Deductive reasoning
Elizabeth Loftus and Allan Collins
Top-down processing
Semantic priming
38. The representative or usual type of an event or object
Allan Collins and Ross Quillian
Mental set
prototypes
Problem space
39. Eye movements from one fixation point to another
Scripts
Hypotheses
Saccades
Allan Collins and Ross Quillian
40. Emergency theory; Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Cannon-Bard Theory of Emotion
Algorithms
Schema
Mediation
41. Elizabeth Loftus & Allen Collins - The more closely related two items are - the more closely they are located in the hierarchy - and the more quickly a subject can link them
Deductive reasoning
Emergency Theory
Hierarchical semantic network
Confirmation bias
42. Ideas about the way events typically unfold 'When people go to movies - they stay in their' seats and are quiet'
Scripts
Schema
Top-down processing
Metacognition
43. Allan Collins and Ross Quillian - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Logical reasoning errors (types)
Parallel distributive processing
Reaction Time/Latency
Allan Collins and Ross Quillian
44. Represents relationship between two things
Automatic processing
Concepts
Bottom-up processing
Theories of emotion x 3