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Test your basic knowledge |
GRE Psychology: Thinking
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Study First
Subjects
:
gre
,
psychology
Instructions:
Answer
44
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Effortless task due to higher organization process - When a task is effortlessly done because the task is subsumed under a higher organization process
Scripts
Parallel distributive processing
Automatic processing
Reaction Time/Latency
2. Problem solving strategy - considers every possible solution to arrive at correct one - time consuming
Heuristics
Algorithms
Deductive reasoning
Schachter-Singer theory
3. Used to measure cognitive processing - Response speed for all types of tasks declines with age
Associations between pictures and words
Automatic processing
Reaction Time/Latency
Semantic effect
4. Logical reasoning error - conclusion influenced by the way information is phrased
Confirmation bias
Insight
Semantic effect
Atmosphere effect
5. Frequently debated definition and types; the capacity to use knowledge to improve achievement in an environment
Intelligence
Elizabeth Loftus and Allan Collins
Semantic priming
Semantic effect
6. New perspective on old problem 'A-ha!'
Hierarchical semantic network
Bottom-up processing
Insight
James-Lange Theory of Emotion
7. More than one possibility exists in a situation (e.g. chess or creative thinking)
Inductive reasoning
Convergent thinking
Bottom-up processing
Divergent thinking
8. Slower between pictures than words; pictures must be put into words before associations made
Hypotheses
Associations between pictures and words
Hierarchical semantic network
Algorithms
9. Ideas about the way events typically unfold 'When people go to movies - they stay in their' seats and are quiet'
Intelligence
Scripts
Emergency Theory
Schema
10. The process of working on solving a problem until an acceptable solution; - The process of reaching a solution is usually based on some sort of assumption: rational/irrational - Solution is usually found by relying on reasoning and/or emotion - Commo
Allan Collins and Ross Quillian
Cannon-Bard Theory of Emotion
Hypotheses
Decision making
11. Cannon-Bard Theory of Emotion. Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Emergency Theory
Metacognition
prototypes
Atmosphere effect
12. Reasoning that leads to general rules inferred from specifics 'Most PhD student studied hard for GRE - if I do the same I may be able to get in to a good program'
Stroop effect
Inductive reasoning
Associations between pictures and words
Intelligence
13. Elizabeth Loftus & Allen Collins - The more closely related two items are - the more closely they are located in the hierarchy - and the more quickly a subject can link them
Hierarchical semantic network
Mental set
Insight
Allan Collins and Ross Quillian
14. The idea that people develop closed minds about the functions of certain objects. From this they cannot think of creative uses or think divergently 'Bird cage can only used as birdcage' - development of closed minds about the function of objects - d
Functional fixedness
James-Lange Theory of Emotion
Bottom-up processing
Elizabeth Loftus and Allan Collins
15. Reasoning that leads to specific conclusion that must follow from information given 'All coats are blue --> she is wearing a blue coat --> Her coat must be blue'
Deductive reasoning
Saccades
Divergent thinking
Parallel distributive processing
16. Cognitive theory of emotion; similar to James-Lange theory - emotions are the product of physiological reactions - but interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion
Divergent thinking
Schachter-Singer theory
Schema
Mental set
17. In a word recognition task - presentation of a related item before the next item; decreases reaction time because it activates node of the second item in semantic hierarchy - Pairing GRE with TEST vs. pairing GRE with lobster
Semantic priming
Schema
Heuristics
Inductive reasoning
18. The process of thinking about your own thinking - knowing what solving strategies to apply and when - or knowing how to adapt thinking to new situations
Metacognition
Parallel distributive processing
Inductive reasoning
Decision making
19. Atmosphere effect - semantic effect - confirmation bias
Reaction Time/Latency
Logical reasoning errors (types)
Insight
Stroop effect
20. An organized bunch of knowledge gathered from prior experiences that includes ideas about specific events or objects and the attributes that accompany them. - New events and objects are categorized based on how well they match the existing attributes
Cognition Theory of Emotion
Problem space
Top-down processing
Schema
21. James-Lange theory of emotion Cannon-Bard theory of emotion Schachter-Singer theory
Metacognition
Theories of emotion x 3
Stroop effect
Allan Collins and Ross Quillian
22. Allan Collins and Ross Quillian - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Logical reasoning errors (types)
Semantic priming
Cognition Theory of Emotion
Parallel distributive processing
23. Recognizing an item or pattern from data or details (data driven)
Bottom-up processing
Mental set
Top-down processing
Convergent thinking
24. Recognizing an item or pattern guided by larger concepts
Top-down processing
Deductive reasoning
Problem space
Schema
25. Schachter-singer theory; emotions are the product of physiological reactions - cognitions are the link in the chain - interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion Situation c
Cognition Theory of Emotion
Deductive reasoning
Hierarchical semantic network
Mediation
26. Find the one solution to a problem (e.g. math)
Schema
Convergent thinking
Computer simulation models
James-Lange Theory of Emotion
27. Parallel distributive processing - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Logical reasoning errors (types)
Allan Collins and Ross Quillian
Heuristics
Intelligence
28. Sum total of possible moves that one might make to solve a problem
Insight
Heuristics
Problem space
Elizabeth Loftus and Allan Collins
29. Physiological responses cause emotion - We feel scared BECAUSE we tremble
James-Lange Theory of Emotion
Functional fixedness
Problem space
Emergency Theory
30. Eye movements from one fixation point to another
Saccades
Computer simulation models
Semantic effect
prototypes
31. Emergency theory; Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Emergency Theory
Cannon-Bard Theory of Emotion
Metacognition
Decision making
32. Logical reasoning error - remembering and using information that confirms what you already believe
Allen Newell and Herbert Simon
Automatic processing
Confirmation bias
Divergent thinking
33. Logical reasoning error - believing in conclusions because of what you know or think to be correct rather that what logically follows from the information given
Semantic effect
Parallel distributive processing
Functional fixedness
Deductive reasoning
34. Suggested hierarchical semantic networks - people group related items; the more closely related items - the more quickly subject can link them (e.g. Answer T/F quicker to 'a canary is a bird' than 'a toaster is a bird')
Mental set
Allen Newell and Herbert Simon
Bottom-up processing
Elizabeth Loftus and Allan Collins
35. Decreased speed of naming color of ink if incongruous to word itself
Stroop effect
Cognition Theory of Emotion
Problem space
Cannon-Bard Theory of Emotion
36. Represents relationship between two things
Concepts
Parallel distributive processing
Top-down processing
Stroop effect
37. The representative or usual type of an event or object
prototypes
Computer simulation models
Hierarchical semantic network
Cannon-Bard Theory of Emotion
38. Intervening mental process that occurs between stimulus and response - It reminds us of what to do or how to respond based on ideas or past learning
Stroop effect
Mediation
Intelligence
Allen Newell and Herbert Simon
39. Movements and durations indicate information processing while reading
Algorithms
Eye movements and gaze durations
Elizabeth Loftus and Allan Collins
Insight
40. Newell and Simon - designed to solve problems like humans
Confirmation bias
Computer simulation models
Associations between pictures and words
Schachter-Singer theory
41. Preconceived notion of how to look at a problem
Mental set
Semantic priming
Parallel distributive processing
Metacognition
42. Problem solving strategies that use rules of thumb or short-cuts based on what has worked int eh past - Cannot guarantee a solution - but it is faster than algorithm
Heuristics
Convergent thinking
Deductive reasoning
Cannon-Bard Theory of Emotion
43. Designed first Computer Simulation Models called LOGIC THEORIST - then revamped it and called it GENERAL PROBLEM SOLVER
Allen Newell and Herbert Simon
Mental set
Metacognition
Emergency Theory
44. Test relationships then to form concepts
Allen Newell and Herbert Simon
Bottom-up processing
Insight
Hypotheses