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Test your basic knowledge |
GRE Psychology: Thinking
Start Test
Study First
Subjects
:
gre
,
psychology
Instructions:
Answer 44 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Newell and Simon - designed to solve problems like humans
Semantic priming
Decision making
Emergency Theory
Computer simulation models
2. Problem solving strategy - considers every possible solution to arrive at correct one - time consuming
Algorithms
Heuristics
Semantic effect
Deductive reasoning
3. The idea that people develop closed minds about the functions of certain objects. From this they cannot think of creative uses or think divergently 'Bird cage can only used as birdcage' - development of closed minds about the function of objects - d
Insight
Functional fixedness
Cognition Theory of Emotion
Parallel distributive processing
4. Elizabeth Loftus & Allen Collins - The more closely related two items are - the more closely they are located in the hierarchy - and the more quickly a subject can link them
Bottom-up processing
Schachter-Singer theory
Hierarchical semantic network
Saccades
5. The process of working on solving a problem until an acceptable solution; - The process of reaching a solution is usually based on some sort of assumption: rational/irrational - Solution is usually found by relying on reasoning and/or emotion - Commo
Deductive reasoning
Decision making
Cannon-Bard Theory of Emotion
prototypes
6. Find the one solution to a problem (e.g. math)
Mediation
Convergent thinking
Reaction Time/Latency
Deductive reasoning
7. Logical reasoning error - believing in conclusions because of what you know or think to be correct rather that what logically follows from the information given
James-Lange Theory of Emotion
Semantic effect
Eye movements and gaze durations
Divergent thinking
8. Cognitive theory of emotion; similar to James-Lange theory - emotions are the product of physiological reactions - but interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion
Mental set
Metacognition
Schachter-Singer theory
Automatic processing
9. Preconceived notion of how to look at a problem
Saccades
Scripts
Mental set
Emergency Theory
10. Problem solving strategies that use rules of thumb or short-cuts based on what has worked int eh past - Cannot guarantee a solution - but it is faster than algorithm
Associations between pictures and words
Algorithms
Heuristics
Confirmation bias
11. The process of thinking about your own thinking - knowing what solving strategies to apply and when - or knowing how to adapt thinking to new situations
Cannon-Bard Theory of Emotion
Top-down processing
Metacognition
Mental set
12. Recognizing an item or pattern from data or details (data driven)
Bottom-up processing
Decision making
Stroop effect
Mediation
13. Designed first Computer Simulation Models called LOGIC THEORIST - then revamped it and called it GENERAL PROBLEM SOLVER
Algorithms
Functional fixedness
Cognition Theory of Emotion
Allen Newell and Herbert Simon
14. Slower between pictures than words; pictures must be put into words before associations made
Algorithms
Associations between pictures and words
Problem space
Semantic priming
15. Test relationships then to form concepts
Divergent thinking
Scripts
Hypotheses
Computer simulation models
16. An organized bunch of knowledge gathered from prior experiences that includes ideas about specific events or objects and the attributes that accompany them. - New events and objects are categorized based on how well they match the existing attributes
Convergent thinking
Deductive reasoning
Schema
Cognition Theory of Emotion
17. New perspective on old problem 'A-ha!'
Metacognition
prototypes
Insight
Logical reasoning errors (types)
18. Recognizing an item or pattern guided by larger concepts
Hypotheses
Top-down processing
Semantic effect
Heuristics
19. Allan Collins and Ross Quillian - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Divergent thinking
Atmosphere effect
prototypes
Parallel distributive processing
20. Movements and durations indicate information processing while reading
Deductive reasoning
Eye movements and gaze durations
Concepts
Convergent thinking
21. Reasoning that leads to specific conclusion that must follow from information given 'All coats are blue --> she is wearing a blue coat --> Her coat must be blue'
Elizabeth Loftus and Allan Collins
Confirmation bias
Deductive reasoning
Semantic effect
22. Intervening mental process that occurs between stimulus and response - It reminds us of what to do or how to respond based on ideas or past learning
Hierarchical semantic network
Mediation
Eye movements and gaze durations
Theories of emotion x 3
23. Frequently debated definition and types; the capacity to use knowledge to improve achievement in an environment
Computer simulation models
Intelligence
Hierarchical semantic network
Theories of emotion x 3
24. Logical reasoning error - conclusion influenced by the way information is phrased
Hierarchical semantic network
Deductive reasoning
Atmosphere effect
Confirmation bias
25. Schachter-singer theory; emotions are the product of physiological reactions - cognitions are the link in the chain - interpretation of the physiological arousal is determined by the cognition we attach to a situation - leading to emotion Situation c
Cognition Theory of Emotion
Hypotheses
Parallel distributive processing
Logical reasoning errors (types)
26. Sum total of possible moves that one might make to solve a problem
Problem space
Divergent thinking
prototypes
Atmosphere effect
27. Effortless task due to higher organization process - When a task is effortlessly done because the task is subsumed under a higher organization process
Reaction Time/Latency
Atmosphere effect
Automatic processing
Theories of emotion x 3
28. Atmosphere effect - semantic effect - confirmation bias
Semantic effect
Top-down processing
Logical reasoning errors (types)
Semantic priming
29. James-Lange theory of emotion Cannon-Bard theory of emotion Schachter-Singer theory
Emergency Theory
Theories of emotion x 3
Hierarchical semantic network
Heuristics
30. Eye movements from one fixation point to another
Hypotheses
Reaction Time/Latency
James-Lange Theory of Emotion
Saccades
31. Cannon-Bard Theory of Emotion. Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Intelligence
Eye movements and gaze durations
Emergency Theory
Decision making
32. Represents relationship between two things
Semantic effect
Allen Newell and Herbert Simon
Concepts
Bottom-up processing
33. Used to measure cognitive processing - Response speed for all types of tasks declines with age
Reaction Time/Latency
Decision making
Cannon-Bard Theory of Emotion
Mental set
34. Physiological responses cause emotion - We feel scared BECAUSE we tremble
Logical reasoning errors (types)
James-Lange Theory of Emotion
Hypotheses
Decision making
35. Parallel distributive processing - People make decisions about the relationship between items by searching their cognitive semantic hierarchies - The farther apart in the hierarchy - the longer it will take to see a connection
Mediation
Saccades
Theories of emotion x 3
Allan Collins and Ross Quillian
36. Emergency theory; Emotions and bodily reactions occur simultaneously In emotional situations - our body is cued to react in the brain (emotion) and in the body (biological response) Ex: We tremble and feel scared in response to anger
Semantic effect
Cannon-Bard Theory of Emotion
Algorithms
Decision making
37. The representative or usual type of an event or object
prototypes
Cannon-Bard Theory of Emotion
Heuristics
Theories of emotion x 3
38. More than one possibility exists in a situation (e.g. chess or creative thinking)
Emergency Theory
Cannon-Bard Theory of Emotion
Parallel distributive processing
Divergent thinking
39. Ideas about the way events typically unfold 'When people go to movies - they stay in their' seats and are quiet'
Schachter-Singer theory
Scripts
Theories of emotion x 3
Allen Newell and Herbert Simon
40. Reasoning that leads to general rules inferred from specifics 'Most PhD student studied hard for GRE - if I do the same I may be able to get in to a good program'
Schema
Inductive reasoning
Semantic priming
Metacognition
41. In a word recognition task - presentation of a related item before the next item; decreases reaction time because it activates node of the second item in semantic hierarchy - Pairing GRE with TEST vs. pairing GRE with lobster
Heuristics
Computer simulation models
Semantic priming
Confirmation bias
42. Logical reasoning error - remembering and using information that confirms what you already believe
Decision making
Deductive reasoning
Confirmation bias
Functional fixedness
43. Suggested hierarchical semantic networks - people group related items; the more closely related items - the more quickly subject can link them (e.g. Answer T/F quicker to 'a canary is a bird' than 'a toaster is a bird')
Elizabeth Loftus and Allan Collins
James-Lange Theory of Emotion
Atmosphere effect
Deductive reasoning
44. Decreased speed of naming color of ink if incongruous to word itself
Cognition Theory of Emotion
Stroop effect
Logical reasoning errors (types)
Semantic priming