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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
What will the physical design involve?
the usability goal
during the collection portion you will formally identify
advantages of direct manipulation
2. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
What will the physical design involve?
Nielson's Heuristic Evaluation
direct manipulation with EEAC
3. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
command line with the interaction framework
four tools to organize the discovery process
Nielsen's Advice
4. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the interaction framework
Tools for conceptual design
applications of natural language
disadvantages of form fill- in
5. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
stimulus intensity
command line and articulatory distance
6. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of command line
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
advantages of question and answer
7. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Methodology and Notation
Principles of interaction design #4. Visibility
advantages of form fill- in
8. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design
advantages of question and answer
Methods of collection
5 usability factors
9. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
stimulus intensity
the usability goal
applications of natural language
command line with the interaction framework
10. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
two area of development of natural language
Disadvantages for personas
What will the physical design involve?
13. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
constraint on usability testing
during the collection portion you will formally identify
ways to elicitation
14. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Disadvantages for card sort
What the mental model could be...
advantages of question and answer
menu- based interface with EEAC
15. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of menu- based interface
disadvantages of direct manipulation
command line and articulatory distance
disadvantages of natural language
16. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
menu- based interface with EEAC
command line and articulatory distance
17. Participants - design - tester
5 usability factors
Advantages for Rapid Prototyping
Tools for physical design
Three basic components for the usability testing
18. Direct - indirect - ethnographic observation - distributed cognition
conceptual design
the usability goal
Interface design standards tools
four types of observation
19. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages of usability testing
Structure od EEAC
Gulf of Evaluation
applications of natural language
20. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Interface design standards tools
two area of development of natural language
disadvantages of natural language
Tools for physical design
21. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for Rapid Prototyping
advantages of command line
interpreting the information
Advantages for semantic networks
22. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
interpreting the information
Nielson's Heuristic Evaluation
four tools to organize the discovery process
23. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
the usability goal
framework for design principle
stimulus intensity
Three basic components for the usability testing
24. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
constraint on usability testing
ways to elicitation
menu- based and articulatory distance
25. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Benefits from the use of high - level software tools
disadvantages of question and answer
Advantages for card sort
10 interaction styles
26. Comprehensibility and learnability
disadvantages of form fill- in
during the collection portion you will formally identify
Advantages for card sort
the usability goal
27. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
the usability goal
Principles of interaction design #3. Predictability
Tools for physical design
Benefits from the use of high - level software tools
28. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of question and answer
Advantages for software support
Three main criteria for lo- fi prototype
Three basic components for the usability testing
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for card sort
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
disadvantages of menu- based interface
30. Menu options create small articulatory distance
menu- based and articulatory distance
advantages of form fill- in
advantages of question and answer
disadvantages of form fill- in
31. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
10 interaction styles
Principles of interaction design
interpreting the information
disadvantages of question and answer
32. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Three basic components for the usability testing
Gulf of Evaluation
10 interaction styles
33. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of direct manipulation
Gulf of Evaluation
advantages of form fill- in
Disadvantages for semantic networks
34. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
conceptual design
Advantages for Rapid Prototyping
Disadvantages for card sort
35. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Principles of interaction design #2. Memorability
Limitations of usability testing
Advantages for software support
36. Observation - elicitation
applications of natural language
framework for design principle
command line with the interaction framework
Methods of collection
37. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
Gulf of Evaluation
Limitations of usability testing
What the mental model could be...
38. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Advantages for Rapid Prototyping
advantages of menu- based interface
10 interaction styles
39. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
5 usability factors
Disadvantages for lo- fi prototype
disadvantages of question and answer
advantages of menu- based interface
40. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Seven Stages of Action
constraint on usability testing
command line and articulatory distance
41. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of natural language
ways to elicitation
What the mental model could be...
Advantages for card sort
42. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Three basic components for the usability testing
applications of natural language
command line with the EEAC
43. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for Rapid Prototyping
disadvantages of form fill- in
advantages of natural language
Interface design standards tools
44. Progressive Disclosure - Constraints
stimulus intensity
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
45. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #4. Visibility
advantages of command line
disadvantages of natural language
Seven Stages of Action
46. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
menu- based and articulatory distance
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
applications of natural language
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of menu- based interface
applications of natural language
What the mental model could be...
stimulus intensity
48. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Three main criteria for lo- fi prototype
stimulus intensity
Advantages for personas
What will the physical design involve?
49. 1.free phase 2.captive phase 3. termination phase
Disadvantages for semantic networks
three phases in direct manipulation
Advantages for Rapid Prototyping
potential problems of metaphors
50. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Limitations of usability testing
Disadvantages for card sort
disadvantages of direct manipulation
two area of development of natural language