SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Physical - cultural - functional - informational
four types of filters
disadvantages of menu- based interface
advantages of direct manipulation
Advantages for software support
2. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Three basic components for the usability testing
disadvantages of form fill- in
advantages of command line
3. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
applications of natural language
the usability goal
menu- based and articulatory distance
advantages of form fill- in
4. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four types of stakeholders
framework for design principle
Disadvantages for lo- fi prototype
obstacles of natural language
5. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
menu- based interface with EEAC
5 usability factors
Disadvantages for card sort
6. Task analysis - storyboarding - use cases - primary stakeholder profiles
framework for design principle
four types of observation
four tools to organize the discovery process
Gulfs and principles
7. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
What the mental model could be...
advantages of menu- based interface
Principles of interaction design #1. Simplicity
four types of observation
8. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Benefits from the use of high - level software tools
Advantages for semantic networks
during the collection portion you will formally identify
advantages of question and answer
9. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for Rapid Prototyping
Limitations of usability testing
disadvantages of natural language
four tools to organize the discovery process
10. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
ways to elicitation
advantages of direct manipulation
5 usability factors
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
obstacles of natural language
advantages of menu- based interface
four types of stakeholders
interpreting the information
12. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of question and answer
during the collection portion you will formally identify
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
13. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #1. Simplicity
framework for design principle
command line with the EEAC
Advantages for semantic networks
14. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Nielson's Heuristic Evaluation
Tools for physical design
during the collection portion you will formally identify
Disadvantages for card sort
15. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
four types of observation
direct manipulation with EEAC
three phases in direct manipulation
four types of stakeholders
16. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Tools for physical design
four tools to organize the discovery process
Advantages for semantic networks
17. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Nielson's Heuristic Evaluation
Advantages for software support
during the collection portion you will formally identify
disadvantages of natural language
18. Observation - elicitation
advantages of menu- based interface
framework for design principle
Benefits from the use of high - level software tools
Methods of collection
19. Time - finance - personnel - laboratory
obstacles of natural language
advantages of question and answer
constraint on usability testing
command line and articulatory distance
20. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
menu- based interface with EEAC
Nielson's Heuristic Evaluation
Tools for physical design
21. 1.free phase 2.captive phase 3. termination phase
Structure od EEAC
three phases in direct manipulation
Advantages for software support
during the collection portion you will formally identify
22. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four types of observation
Three main criteria for lo- fi prototype
disadvantages of menu- based interface
advantages of question and answer
23. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
three phases in direct manipulation
four types of filters
framework for design principle
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for lo- fi prototype
direct manipulation with EEAC
conceptual design
5 usability factors
25. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Advantages for Rapid Prototyping
advantages of menu- based interface
four types of observation
26. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
advantages of command line
Principles of interaction design #4. Visibility
Advantages for semantic networks
27. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for personas
Tools for conceptual design
potential problems of metaphors
three phases in direct manipulation
28. Location - Logical Grouping - Conventions - Redundancy
advantages of direct manipulation
obstacles of natural language
Principles of interaction design #2. Memorability
Advantages for semantic networks
29. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
four types of filters
10 interaction styles
advantages of form fill- in
30. Overload - Feedback - Recognition/Recall - Orientation
Structure od EEAC
advantages of menu- based interface
Advantages for software support
Principles of interaction design #4. Visibility
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Methodology and Notation
three phases in direct manipulation
Nielson's Heuristic Evaluation
32. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of filters
disadvantages of command line
Nielsen's Advice
Benefits from the use of high - level software tools
33. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Seven Stages of Action
Disadvantages for card sort
applications of natural language
34. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Methods of collection
Interface design standards tools
Advantages for card sort
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
command line with the interaction framework
Advantages for Rapid Prototyping
Seven Stages of Action
two area of development of natural language
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
disadvantages of question and answer
Methodology and Notation
disadvantages of command line
37. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
three phases in direct manipulation
disadvantages of command line
four types of filters
Gulfs and principles
38. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
four types of stakeholders
Three basic components for the usability testing
Benefits from the use of high - level software tools
four types of observation
39. What it will look like - What components it will require - How the screens will be laid out
advantages of command line
What will the physical design involve?
ways to elicitation
the usability goal
40. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Advantages for software support
four types of observation
four tools to organize the discovery process
41. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
command line and articulatory distance
Advantages for semantic networks
Advantages for card sort
42. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
command line and articulatory distance
obstacles of natural language
Principles of interaction design #4. Visibility
What the mental model could be...
43. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Nielson's Heuristic Evaluation
Disadvantages for card sort
Disadvantages for lo- fi prototype
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of menu- based interface
disadvantages of form fill- in
Structure od EEAC
Nielson's Heuristic Evaluation
45. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Nielson's Heuristic Evaluation
Limitations of usability testing
Advantages for Rapid Prototyping
menu- based interface with EEAC
46. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Seven Stages of Action
four types of filters
5 usability factors
obstacles of natural language
47. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
four tools to organize the discovery process
Benefits from the use of high - level software tools
command line with the EEAC
48. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
menu- based and articulatory distance
What will the physical design involve?
Advantages for semantic networks
Methods of collection
49. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for lo- fi prototype
advantages of command line
during the collection portion you will formally identify
advantages of natural language
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Gulf of Evaluation
5 usability factors
Interface design standards tools
Nielson's Heuristic Evaluation