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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
the usability goal
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
2. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
What will the physical design involve?
Advantages of usability testing
Disadvantages for semantic networks
disadvantages of form fill- in
3. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Tools for conceptual design
three phases in direct manipulation
Gulfs and principles
Disadvantages for semantic networks
4. Primary - secondary - facilitator - indirect
Benefits from the use of high - level software tools
framework for design principle
Methodology and Notation
four types of stakeholders
5. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four types of stakeholders
Advantages of usability testing
constraint on usability testing
Advantages for personas
6. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Gulfs and principles
four types of observation
Advantages for card sort
advantages of menu- based interface
7. Direct - indirect - ethnographic observation - distributed cognition
conceptual design
four types of observation
advantages of question and answer
Three basic components for the usability testing
8. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design #1. Simplicity
stimulus intensity
Gulfs and principles
Advantages of usability testing
9. Physical - cultural - functional - informational
four types of filters
Gulfs and principles
advantages of direct manipulation
advantages of question and answer
10. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
three phases in direct manipulation
potential problems of metaphors
the usability goal
Advantages for lo- fi prototype
11. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for software support
conceptual design
four types of stakeholders
Methods of collection
12. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
command line with the interaction framework
command line and articulatory distance
menu- based interface with EEAC
13. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
direct manipulation with EEAC
Disadvantages for personas
Benefits from the use of high - level software tools
advantages of direct manipulation
14. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
command line with the interaction framework
disadvantages of command line
Nielson's Heuristic Evaluation
15. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
10 interaction styles
conceptual design
Interface design standards tools
Tools for conceptual design
16. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
constraint on usability testing
Principles of interaction design
applications of natural language
four types of observation
17. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of natural language
Gulfs and principles
Disadvantages for lo- fi prototype
Gulf of Evaluation
18. Time - finance - personnel - laboratory
conceptual design
three phases in direct manipulation
four types of filters
constraint on usability testing
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of form fill- in
disadvantages of question and answer
advantages of natural language
Advantages of usability testing
20. Observation - elicitation
Gulf of Evaluation
obstacles of natural language
applications of natural language
Methods of collection
21. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
What will the physical design involve?
Advantages for semantic networks
Seven Stages of Action
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
disadvantages of direct manipulation
advantages of natural language
disadvantages of command line
23. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for Rapid Prototyping
Nielsen's Advice
Advantages for semantic networks
advantages of question and answer
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
5 usability factors
disadvantages of direct manipulation
Gulf of Evaluation
advantages of form fill- in
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
disadvantages of direct manipulation
advantages of menu- based interface
four tools to organize the discovery process
26. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Benefits from the use of high - level software tools
Interface design standards tools
disadvantages of question and answer
disadvantages of natural language
27. Comprehensibility and learnability
the usability goal
menu- based interface with EEAC
Advantages for software support
interpreting the information
28. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
disadvantages of menu- based interface
during the collection portion you will formally identify
menu- based interface with EEAC
29. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
5 usability factors
Methods of collection
Disadvantages for card sort
30. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
advantages of form fill- in
Interface design standards tools
Advantages for semantic networks
31. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Structure od EEAC
four types of observation
obstacles of natural language
32. Menu options create small articulatory distance
menu- based and articulatory distance
stimulus intensity
advantages of question and answer
during the collection portion you will formally identify
33. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
four types of observation
disadvantages of command line
Seven Stages of Action
34. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methods of collection
Principles of interaction design #3. Predictability
stimulus intensity
during the collection portion you will formally identify
35. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
disadvantages of direct manipulation
Advantages for lo- fi prototype
Principles of interaction design #1. Simplicity
36. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
potential problems of metaphors
advantages of command line
Interface design standards tools
two area of development of natural language
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of question and answer
Principles of interaction design #4. Visibility
Advantages of usability testing
direct manipulation with EEAC
38. Progressive Disclosure - Constraints
obstacles of natural language
four types of stakeholders
Principles of interaction design #1. Simplicity
Advantages of usability testing
39. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
40. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Benefits from the use of high - level software tools
stimulus intensity
constraint on usability testing
41. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Advantages for lo- fi prototype
conceptual design
stimulus intensity
42. Goals - Execution - World - Evaluation
Principles of interaction design #2. Memorability
command line with the EEAC
disadvantages of menu- based interface
Structure od EEAC
43. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of question and answer
command line and articulatory distance
Gulfs and principles
command line with the interaction framework
44. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
four types of observation
Methodology and Notation
obstacles of natural language
command line with the interaction framework
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Tools for physical design
disadvantages of natural language
5 usability factors
Principles of interaction design #1. Simplicity
46. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of natural language
Nielson's Heuristic Evaluation
disadvantages of form fill- in
Advantages for software support
47. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Gulfs and principles
during the collection portion you will formally identify
Interface design standards tools
48. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of question and answer
constraint on usability testing
Disadvantages for personas
direct manipulation with EEAC
49. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Disadvantages for lo- fi prototype
disadvantages of command line
5 usability factors
Nielson's Heuristic Evaluation
50. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Disadvantages for lo- fi prototype
advantages of command line
What will the physical design involve?
Seven Stages of Action