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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of menu- based interface
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
advantages of natural language
2. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
What the mental model could be...
Structure od EEAC
Disadvantages for semantic networks
3. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
during the collection portion you will formally identify
command line with the interaction framework
applications of natural language
Gulfs and principles
4. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
What will the physical design involve?
Advantages of usability testing
Principles of interaction design #4. Visibility
5. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
command line with the interaction framework
ways to elicitation
disadvantages of question and answer
6. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
framework for design principle
disadvantages of question and answer
Principles of interaction design #3. Predictability
7. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for software support
Gulf of Evaluation
disadvantages of natural language
ways to elicitation
8. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for software support
Benefits from the use of high - level software tools
disadvantages of menu- based interface
Limitations of usability testing
9. Progressive Disclosure - Constraints
Advantages for software support
Principles of interaction design #1. Simplicity
interpreting the information
Methodology and Notation
10. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of menu- based interface
disadvantages of command line
Seven Stages of Action
Principles of interaction design
11. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
stimulus intensity
Gulf of Evaluation
disadvantages of natural language
disadvantages of question and answer
12. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
during the collection portion you will formally identify
Gulfs and principles
Limitations of usability testing
Nielson's Heuristic Evaluation
13. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for card sort
four tools to organize the discovery process
5 usability factors
obstacles of natural language
14. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Methodology and Notation
10 interaction styles
Seven Stages of Action
15. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Gulfs and principles
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
Advantages for card sort
16. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for semantic networks
Advantages of usability testing
framework for design principle
advantages of natural language
17. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Benefits from the use of high - level software tools
Advantages for semantic networks
command line with the EEAC
Disadvantages for personas
18. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages of usability testing
disadvantages of menu- based interface
Interface design standards tools
10 interaction styles
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #1. Simplicity
conceptual design
Advantages for personas
menu- based interface with EEAC
20. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
21. Time - finance - personnel - laboratory
Disadvantages for card sort
Advantages for software support
constraint on usability testing
command line and articulatory distance
22. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
during the collection portion you will formally identify
menu- based interface with EEAC
Advantages for card sort
potential problems of metaphors
23. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
obstacles of natural language
conceptual design
potential problems of metaphors
two area of development of natural language
24. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Three main criteria for lo- fi prototype
advantages of form fill- in
Benefits from the use of high - level software tools
ways to elicitation
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
four types of filters
four tools to organize the discovery process
interpreting the information
direct manipulation with EEAC
26. Physical - cultural - functional - informational
Advantages of usability testing
Principles of interaction design #4. Visibility
four types of stakeholders
four types of filters
27. Observation - elicitation
advantages of menu- based interface
Methods of collection
Seven Stages of Action
advantages of command line
28. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages for personas
Disadvantages for semantic networks
Advantages for card sort
four types of stakeholders
29. Primary - secondary - facilitator - indirect
Three main criteria for lo- fi prototype
four types of stakeholders
interpreting the information
Disadvantages for personas
30. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
direct manipulation with EEAC
disadvantages of menu- based interface
command line and articulatory distance
disadvantages of natural language
31. What it will look like - What components it will require - How the screens will be laid out
Tools for physical design
Principles of interaction design #3. Predictability
What will the physical design involve?
four types of stakeholders
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Disadvantages for card sort
Structure od EEAC
direct manipulation with EEAC
33. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
10 interaction styles
Principles of interaction design #1. Simplicity
advantages of menu- based interface
34. Overload - Feedback - Recognition/Recall - Orientation
stimulus intensity
Principles of interaction design #4. Visibility
Advantages for personas
Gulfs and principles
35. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Principles of interaction design #4. Visibility
two area of development of natural language
interpreting the information
framework for design principle
36. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
37. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Gulfs and principles
stimulus intensity
Seven Stages of Action
Disadvantages for semantic networks
38. Comprehensibility and learnability
menu- based and articulatory distance
Nielsen's Advice
four tools to organize the discovery process
the usability goal
39. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for personas
Gulfs and principles
Three main criteria for lo- fi prototype
Tools for conceptual design
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Structure od EEAC
Seven Stages of Action
Methods of collection
disadvantages of form fill- in
41. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
Advantages for personas
42. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Tools for physical design
conceptual design
framework for design principle
advantages of form fill- in
43. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for software support
disadvantages of question and answer
What the mental model could be...
Methodology and Notation
44. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for card sort
four types of filters
Principles of interaction design #3. Predictability
ways to elicitation
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Principles of interaction design #1. Simplicity
framework for design principle
What will the physical design involve?
46. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Tools for physical design
command line with the interaction framework
command line with the EEAC
What the mental model could be...
47. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for personas
command line with the EEAC
Advantages for card sort
during the collection portion you will formally identify
48. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Disadvantages for semantic networks
Structure od EEAC
Tools for physical design
advantages of form fill- in
49. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of direct manipulation
applications of natural language
four types of stakeholders
conceptual design
50. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
interpreting the information
framework for design principle
Tools for physical design