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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Benefits from the use of high - level software tools
What the mental model could be...
Structure od EEAC
Methodology and Notation
2. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
advantages of menu- based interface
command line with the interaction framework
Advantages of usability testing
3. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
stimulus intensity
Principles of interaction design #4. Visibility
Principles of interaction design #1. Simplicity
4. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of command line
advantages of natural language
ways to elicitation
Gulfs and principles
5. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
stimulus intensity
Principles of interaction design #1. Simplicity
Disadvantages for semantic networks
advantages of natural language
6. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
obstacles of natural language
advantages of question and answer
Disadvantages for card sort
advantages of direct manipulation
7. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Disadvantages for semantic networks
applications of natural language
conceptual design
during the collection portion you will formally identify
8. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
What will the physical design involve?
advantages of command line
Principles of interaction design #4. Visibility
9. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Seven Stages of Action
Advantages for personas
applications of natural language
three phases in direct manipulation
10. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
three phases in direct manipulation
during the collection portion you will formally identify
potential problems of metaphors
Advantages for card sort
11. Location - Logical Grouping - Conventions - Redundancy
Gulfs and principles
Interface design standards tools
Structure od EEAC
Principles of interaction design #2. Memorability
12. Progressive Disclosure - Constraints
Gulfs and principles
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
13. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for software support
What will the physical design involve?
stimulus intensity
menu- based and articulatory distance
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
menu- based interface with EEAC
constraint on usability testing
10 interaction styles
15. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
two area of development of natural language
Benefits from the use of high - level software tools
Limitations of usability testing
Principles of interaction design
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
three phases in direct manipulation
Disadvantages for card sort
four types of stakeholders
17. Menu options create small articulatory distance
menu- based and articulatory distance
direct manipulation with EEAC
Advantages for Rapid Prototyping
four types of observation
18. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages of usability testing
What the mental model could be...
Nielson's Heuristic Evaluation
19. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
20. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
21. Goals - Execution - World - Evaluation
Structure od EEAC
Principles of interaction design #4. Visibility
advantages of direct manipulation
direct manipulation with EEAC
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Advantages for software support
three phases in direct manipulation
advantages of menu- based interface
23. Primary - secondary - facilitator - indirect
four types of stakeholders
Tools for conceptual design
Advantages for software support
What the mental model could be...
24. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Advantages for card sort
Nielsen's Advice
disadvantages of direct manipulation
25. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Nielson's Heuristic Evaluation
Benefits from the use of high - level software tools
Advantages for lo- fi prototype
Tools for physical design
26. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
framework for design principle
advantages of natural language
What the mental model could be...
27. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of command line
command line with the EEAC
framework for design principle
28. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for Rapid Prototyping
menu- based interface with EEAC
Advantages for semantic networks
Gulf of Evaluation
29. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
applications of natural language
Structure od EEAC
Advantages for lo- fi prototype
Principles of interaction design #3. Predictability
30. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Gulfs and principles
command line with the EEAC
conceptual design
31. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
obstacles of natural language
interpreting the information
menu- based interface with EEAC
Advantages for card sort
32. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages of usability testing
Principles of interaction design
Interface design standards tools
four tools to organize the discovery process
33. 1.free phase 2.captive phase 3. termination phase
advantages of form fill- in
Three basic components for the usability testing
three phases in direct manipulation
Advantages for software support
34. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of natural language
framework for design principle
Disadvantages for personas
Principles of interaction design #4. Visibility
35. What it will look like - What components it will require - How the screens will be laid out
two area of development of natural language
ways to elicitation
Three basic components for the usability testing
What will the physical design involve?
36. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Limitations of usability testing
advantages of form fill- in
command line with the EEAC
advantages of question and answer
37. Time - finance - personnel - laboratory
interpreting the information
advantages of natural language
advantages of form fill- in
constraint on usability testing
38. Physical - cultural - functional - informational
Structure od EEAC
Advantages for lo- fi prototype
four types of filters
ways to elicitation
39. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of question and answer
Three basic components for the usability testing
advantages of command line
Nielsen's Advice
40. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four types of stakeholders
disadvantages of form fill- in
stimulus intensity
Advantages for card sort
41. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #2. Memorability
menu- based interface with EEAC
Tools for conceptual design
5 usability factors
42. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of form fill- in
Advantages for lo- fi prototype
stimulus intensity
disadvantages of natural language
43. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
Seven Stages of Action
during the collection portion you will formally identify
disadvantages of direct manipulation
44. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Disadvantages for lo- fi prototype
advantages of natural language
advantages of command line
45. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
disadvantages of form fill- in
Principles of interaction design #1. Simplicity
the usability goal
46. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
four types of observation
Methodology and Notation
disadvantages of form fill- in
47. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
disadvantages of command line
obstacles of natural language
ways to elicitation
48. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
conceptual design
Methodology and Notation
constraint on usability testing
during the collection portion you will formally identify
49. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line and articulatory distance
command line with the interaction framework
Advantages for lo- fi prototype
Advantages for semantic networks
50. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Nielsen's Advice
Principles of interaction design #4. Visibility
direct manipulation with EEAC
Limitations of usability testing