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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for software support
two area of development of natural language
command line with the EEAC
Interface design standards tools
2. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of menu- based interface
Advantages for Rapid Prototyping
four tools to organize the discovery process
Disadvantages for personas
3. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
5 usability factors
advantages of question and answer
Advantages for semantic networks
potential problems of metaphors
4. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Three basic components for the usability testing
stimulus intensity
5 usability factors
four types of stakeholders
5. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
potential problems of metaphors
disadvantages of question and answer
applications of natural language
10 interaction styles
6. Observation - elicitation
interpreting the information
Three basic components for the usability testing
disadvantages of command line
Methods of collection
7. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #2. Memorability
four types of observation
advantages of form fill- in
Seven Stages of Action
8. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
advantages of natural language
command line with the interaction framework
What the mental model could be...
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Three basic components for the usability testing
Seven Stages of Action
advantages of direct manipulation
command line with the interaction framework
10. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
disadvantages of menu- based interface
advantages of question and answer
command line with the interaction framework
11. Task analysis - storyboarding - use cases - primary stakeholder profiles
four types of observation
Principles of interaction design #1. Simplicity
four tools to organize the discovery process
advantages of natural language
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Nielsen's Advice
Advantages for card sort
10 interaction styles
13. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for card sort
Advantages for software support
Benefits from the use of high - level software tools
four types of stakeholders
14. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Disadvantages for lo- fi prototype
Principles of interaction design
command line and articulatory distance
15. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Methodology and Notation
during the collection portion you will formally identify
potential problems of metaphors
16. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
What will the physical design involve?
Advantages for software support
Tools for conceptual design
disadvantages of form fill- in
17. Progressive Disclosure - Constraints
command line with the EEAC
command line and articulatory distance
Structure od EEAC
Principles of interaction design #1. Simplicity
18. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
menu- based and articulatory distance
disadvantages of command line
Advantages for card sort
Tools for conceptual design
19. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
constraint on usability testing
Three basic components for the usability testing
Advantages of usability testing
disadvantages of form fill- in
20. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of natural language
Principles of interaction design
advantages of menu- based interface
Interface design standards tools
21. Direct indirect - corporate documentation - logs and notes - questionnaires
Gulfs and principles
ways to elicitation
advantages of form fill- in
Three main criteria for lo- fi prototype
22. Comprehensibility and learnability
framework for design principle
Principles of interaction design
Tools for conceptual design
the usability goal
23. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of natural language
Gulfs and principles
advantages of question and answer
24. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
four types of stakeholders
Disadvantages for personas
Disadvantages for lo- fi prototype
25. Location - Logical Grouping - Conventions - Redundancy
What will the physical design involve?
Principles of interaction design #2. Memorability
What the mental model could be...
Structure od EEAC
26. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
the usability goal
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
27. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Tools for conceptual design
Gulf of Evaluation
Methods of collection
28. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #3. Predictability
Disadvantages for lo- fi prototype
Structure od EEAC
ways to elicitation
29. Time - finance - personnel - laboratory
constraint on usability testing
four types of stakeholders
stimulus intensity
Advantages for card sort
30. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four tools to organize the discovery process
Three main criteria for lo- fi prototype
Disadvantages for personas
Disadvantages for lo- fi prototype
31. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Structure od EEAC
advantages of command line
the usability goal
32. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design
Tools for conceptual design
direct manipulation with EEAC
command line with the interaction framework
33. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of form fill- in
Tools for conceptual design
command line with the EEAC
command line and articulatory distance
34. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
menu- based and articulatory distance
Disadvantages for card sort
Advantages of usability testing
advantages of menu- based interface
35. Primary - secondary - facilitator - indirect
advantages of direct manipulation
four types of stakeholders
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
36. Participants - design - tester
Advantages for software support
Advantages for lo- fi prototype
Three basic components for the usability testing
Disadvantages for lo- fi prototype
37. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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38. Physical - cultural - functional - informational
four types of filters
disadvantages of natural language
four types of observation
ways to elicitation
39. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
5 usability factors
Methodology and Notation
applications of natural language
Tools for conceptual design
40. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
two area of development of natural language
Principles of interaction design #3. Predictability
Nielson's Heuristic Evaluation
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Advantages for lo- fi prototype
advantages of form fill- in
menu- based and articulatory distance
42. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
disadvantages of direct manipulation
5 usability factors
Nielson's Heuristic Evaluation
43. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
menu- based and articulatory distance
Gulfs and principles
Advantages for personas
Seven Stages of Action
44. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Advantages for lo- fi prototype
constraint on usability testing
three phases in direct manipulation
45. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
advantages of direct manipulation
Disadvantages for card sort
Interface design standards tools
Nielsen's Advice
46. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Tools for physical design
applications of natural language
What the mental model could be...
47. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Advantages for software support
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
48. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of natural language
disadvantages of command line
disadvantages of form fill- in
Structure od EEAC
49. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Methodology and Notation
Benefits from the use of high - level software tools
four types of filters
Principles of interaction design #2. Memorability
50. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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