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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progressive Disclosure - Constraints
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
Gulf of Evaluation
Seven Stages of Action
2. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #1. Simplicity
Interface design standards tools
two area of development of natural language
advantages of direct manipulation
3. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
advantages of natural language
disadvantages of menu- based interface
three phases in direct manipulation
4. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
applications of natural language
Gulf of Evaluation
5 usability factors
advantages of form fill- in
5. Overload - Feedback - Recognition/Recall - Orientation
Disadvantages for personas
Structure od EEAC
Tools for conceptual design
Principles of interaction design #4. Visibility
6. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
10 interaction styles
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
disadvantages of natural language
7. Participants - design - tester
three phases in direct manipulation
Advantages for semantic networks
Three basic components for the usability testing
direct manipulation with EEAC
8. Direct indirect - corporate documentation - logs and notes - questionnaires
stimulus intensity
Advantages of usability testing
Advantages for card sort
ways to elicitation
9. Direct - indirect - ethnographic observation - distributed cognition
Advantages for card sort
framework for design principle
four types of observation
constraint on usability testing
10. Unscientific - Partial - Unstable - Inconsistent - Personal
Advantages for lo- fi prototype
Methodology and Notation
What the mental model could be...
Disadvantages for card sort
11. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
command line and articulatory distance
three phases in direct manipulation
disadvantages of question and answer
advantages of question and answer
12. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
three phases in direct manipulation
Limitations of usability testing
Disadvantages for personas
disadvantages of form fill- in
13. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of question and answer
stimulus intensity
command line with the EEAC
Advantages for software support
14. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of natural language
Benefits from the use of high - level software tools
advantages of question and answer
What the mental model could be...
15. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of natural language
Methodology and Notation
Seven Stages of Action
disadvantages of menu- based interface
16. Goals - Execution - World - Evaluation
Structure od EEAC
What the mental model could be...
Advantages of usability testing
disadvantages of form fill- in
17. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of direct manipulation
during the collection portion you will formally identify
Tools for physical design
Disadvantages for semantic networks
18. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
stimulus intensity
Advantages for software support
Advantages for lo- fi prototype
the usability goal
19. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
during the collection portion you will formally identify
Nielson's Heuristic Evaluation
Principles of interaction design
Advantages for Rapid Prototyping
20. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design #4. Visibility
advantages of menu- based interface
Methodology and Notation
constraint on usability testing
21. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
disadvantages of form fill- in
advantages of direct manipulation
Principles of interaction design
22. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
disadvantages of command line
constraint on usability testing
Three main criteria for lo- fi prototype
23. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
two area of development of natural language
advantages of form fill- in
Interface design standards tools
framework for design principle
24. Menu options create small articulatory distance
Advantages for Rapid Prototyping
menu- based and articulatory distance
Methods of collection
Advantages of usability testing
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
What the mental model could be...
Advantages for Rapid Prototyping
menu- based interface with EEAC
menu- based and articulatory distance
26. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Disadvantages for card sort
ways to elicitation
command line and articulatory distance
three phases in direct manipulation
27. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
the usability goal
constraint on usability testing
conceptual design
28. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
applications of natural language
command line and articulatory distance
Gulfs and principles
command line with the interaction framework
29. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
What the mental model could be...
advantages of natural language
Advantages for card sort
Advantages for lo- fi prototype
30. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of direct manipulation
direct manipulation with EEAC
Advantages for semantic networks
Principles of interaction design
31. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
four types of filters
Nielson's Heuristic Evaluation
Principles of interaction design #3. Predictability
32. Time - finance - personnel - laboratory
constraint on usability testing
two area of development of natural language
disadvantages of natural language
framework for design principle
33. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four tools to organize the discovery process
advantages of form fill- in
stimulus intensity
framework for design principle
34. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Seven Stages of Action
advantages of direct manipulation
Methods of collection
35. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
command line with the EEAC
Principles of interaction design #1. Simplicity
advantages of natural language
10 interaction styles
36. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
direct manipulation with EEAC
Methods of collection
command line and articulatory distance
37. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #4. Visibility
disadvantages of command line
What will the physical design involve?
Three main criteria for lo- fi prototype
38. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Interface design standards tools
disadvantages of command line
advantages of natural language
ways to elicitation
39. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Advantages for personas
Advantages for software support
Methodology and Notation
Disadvantages for lo- fi prototype
40. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Seven Stages of Action
Disadvantages for card sort
four tools to organize the discovery process
Advantages for software support
41. Observation - elicitation
disadvantages of question and answer
advantages of question and answer
What the mental model could be...
Methods of collection
42. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Benefits from the use of high - level software tools
advantages of natural language
command line with the EEAC
Advantages for semantic networks
43. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based interface with EEAC
applications of natural language
obstacles of natural language
Methodology and Notation
44. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
obstacles of natural language
direct manipulation with EEAC
Disadvantages for personas
Gulfs and principles
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Three main criteria for lo- fi prototype
Advantages for card sort
Disadvantages for card sort
Advantages for lo- fi prototype
46. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Three main criteria for lo- fi prototype
during the collection portion you will formally identify
two area of development of natural language
Tools for physical design
47. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #1. Simplicity
Advantages for software support
conceptual design
Principles of interaction design #2. Memorability
48. Primary - secondary - facilitator - indirect
What will the physical design involve?
four types of stakeholders
Tools for physical design
Three main criteria for lo- fi prototype
49. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
ways to elicitation
advantages of menu- based interface
Limitations of usability testing
disadvantages of natural language
50. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
three phases in direct manipulation
during the collection portion you will formally identify
applications of natural language