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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Interface design standards tools
Tools for conceptual design
Structure od EEAC
2. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Nielson's Heuristic Evaluation
two area of development of natural language
four types of stakeholders
framework for design principle
3. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
4. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
the usability goal
Nielson's Heuristic Evaluation
direct manipulation with EEAC
5. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
two area of development of natural language
Nielson's Heuristic Evaluation
obstacles of natural language
Disadvantages for personas
6. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Nielson's Heuristic Evaluation
5 usability factors
Three basic components for the usability testing
Disadvantages for card sort
7. Menu options create small articulatory distance
menu- based and articulatory distance
four types of observation
Principles of interaction design #4. Visibility
Seven Stages of Action
8. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of menu- based interface
What the mental model could be...
10 interaction styles
Advantages for lo- fi prototype
9. Progressive Disclosure - Constraints
Principles of interaction design #4. Visibility
Structure od EEAC
5 usability factors
Principles of interaction design #1. Simplicity
10. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
applications of natural language
Nielsen's Advice
command line and articulatory distance
advantages of menu- based interface
11. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design #4. Visibility
advantages of form fill- in
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
12. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Advantages for Rapid Prototyping
Three basic components for the usability testing
Advantages of usability testing
13. Overload - Feedback - Recognition/Recall - Orientation
Gulfs and principles
Principles of interaction design #4. Visibility
10 interaction styles
5 usability factors
14. Observation - elicitation
Methods of collection
What will the physical design involve?
Disadvantages for lo- fi prototype
advantages of natural language
15. Participants - design - tester
Disadvantages for card sort
interpreting the information
Three basic components for the usability testing
Disadvantages for lo- fi prototype
16. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Nielson's Heuristic Evaluation
potential problems of metaphors
What will the physical design involve?
constraint on usability testing
17. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of menu- based interface
Limitations of usability testing
Advantages of usability testing
Seven Stages of Action
18. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
framework for design principle
Methods of collection
Tools for physical design
Principles of interaction design
19. Primary - secondary - facilitator - indirect
advantages of question and answer
command line and articulatory distance
Seven Stages of Action
four types of stakeholders
20. Goals - Execution - World - Evaluation
Structure od EEAC
command line with the interaction framework
four types of filters
Nielsen's Advice
21. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
applications of natural language
advantages of command line
Advantages of usability testing
disadvantages of command line
22. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Tools for physical design
stimulus intensity
Principles of interaction design #4. Visibility
disadvantages of command line
23. Comprehensibility and learnability
the usability goal
advantages of question and answer
advantages of direct manipulation
four types of filters
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for software support
Disadvantages for personas
disadvantages of direct manipulation
Disadvantages for card sort
25. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for semantic networks
advantages of command line
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
26. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
four types of filters
applications of natural language
Gulf of Evaluation
27. Time - finance - personnel - laboratory
What the mental model could be...
Advantages for card sort
two area of development of natural language
constraint on usability testing
28. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Principles of interaction design #4. Visibility
advantages of question and answer
Disadvantages for semantic networks
29. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Interface design standards tools
Gulf of Evaluation
command line and articulatory distance
command line with the EEAC
30. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
applications of natural language
Advantages for Rapid Prototyping
Gulf of Evaluation
Tools for physical design
31. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Three basic components for the usability testing
What the mental model could be...
Principles of interaction design #1. Simplicity
32. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Principles of interaction design #3. Predictability
advantages of direct manipulation
Nielson's Heuristic Evaluation
conceptual design
33. Direct - indirect - ethnographic observation - distributed cognition
stimulus intensity
four types of observation
Methodology and Notation
ways to elicitation
34. 1.free phase 2.captive phase 3. termination phase
Disadvantages for semantic networks
Advantages of usability testing
advantages of direct manipulation
three phases in direct manipulation
35. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four types of filters
Benefits from the use of high - level software tools
Principles of interaction design
Disadvantages for personas
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Principles of interaction design #2. Memorability
Tools for physical design
interpreting the information
disadvantages of direct manipulation
37. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages for Rapid Prototyping
stimulus intensity
menu- based interface with EEAC
38. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Principles of interaction design #1. Simplicity
Principles of interaction design
5 usability factors
39. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of question and answer
Seven Stages of Action
Advantages for software support
Advantages for personas
40. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Interface design standards tools
What will the physical design involve?
conceptual design
41. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
What the mental model could be...
Principles of interaction design #3. Predictability
advantages of command line
advantages of question and answer
42. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Disadvantages for semantic networks
Tools for physical design
Three main criteria for lo- fi prototype
Advantages for software support
43. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
advantages of natural language
disadvantages of menu- based interface
44. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for lo- fi prototype
advantages of form fill- in
Advantages for software support
stimulus intensity
45. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Principles of interaction design
What will the physical design involve?
Principles of interaction design #3. Predictability
46. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
ways to elicitation
Tools for conceptual design
Interface design standards tools
47. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Interface design standards tools
Advantages for card sort
Methodology and Notation
disadvantages of form fill- in
48. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for semantic networks
menu- based interface with EEAC
disadvantages of direct manipulation
during the collection portion you will formally identify
49. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
menu- based and articulatory distance
framework for design principle
two area of development of natural language
Interface design standards tools
50. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of natural language
command line with the EEAC
four tools to organize the discovery process
disadvantages of question and answer