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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
What will the physical design involve?
advantages of natural language
2. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Gulf of Evaluation
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
conceptual design
3. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Structure od EEAC
Advantages for Rapid Prototyping
Tools for physical design
four types of filters
4. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Advantages for software support
command line and articulatory distance
four types of filters
5. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
10 interaction styles
Disadvantages for semantic networks
four tools to organize the discovery process
potential problems of metaphors
6. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Tools for physical design
Principles of interaction design #2. Memorability
Structure od EEAC
5 usability factors
7. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of direct manipulation
advantages of natural language
Advantages for software support
Principles of interaction design #4. Visibility
8. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of direct manipulation
Principles of interaction design #1. Simplicity
interpreting the information
advantages of form fill- in
9. Progressive Disclosure - Constraints
disadvantages of direct manipulation
Principles of interaction design #1. Simplicity
Methodology and Notation
Gulf of Evaluation
10. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
conceptual design
Nielsen's Advice
5 usability factors
11. Primary - secondary - facilitator - indirect
Disadvantages for card sort
Nielson's Heuristic Evaluation
potential problems of metaphors
four types of stakeholders
12. Goals - Execution - World - Evaluation
disadvantages of question and answer
Advantages for semantic networks
Structure od EEAC
constraint on usability testing
13. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Principles of interaction design #4. Visibility
command line and articulatory distance
Interface design standards tools
potential problems of metaphors
14. Time - finance - personnel - laboratory
four tools to organize the discovery process
constraint on usability testing
What the mental model could be...
10 interaction styles
15. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of form fill- in
stimulus intensity
Benefits from the use of high - level software tools
Advantages for semantic networks
16. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
advantages of menu- based interface
Tools for conceptual design
disadvantages of natural language
17. Participants - design - tester
Three basic components for the usability testing
Advantages for card sort
the usability goal
What the mental model could be...
18. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Gulfs and principles
Advantages for lo- fi prototype
potential problems of metaphors
advantages of command line
19. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of form fill- in
Nielsen's Advice
Three basic components for the usability testing
two area of development of natural language
20. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
What the mental model could be...
Gulf of Evaluation
21. Comprehensibility and learnability
disadvantages of command line
the usability goal
constraint on usability testing
advantages of question and answer
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Advantages for semantic networks
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
23. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for lo- fi prototype
advantages of form fill- in
Gulfs and principles
disadvantages of command line
24. Direct - indirect - ethnographic observation - distributed cognition
Tools for physical design
disadvantages of command line
four types of observation
four types of filters
25. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
disadvantages of question and answer
advantages of natural language
Advantages for software support
26. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of direct manipulation
Disadvantages for card sort
Advantages for personas
Advantages of usability testing
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for semantic networks
What will the physical design involve?
disadvantages of direct manipulation
two area of development of natural language
28. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
advantages of menu- based interface
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
29. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
advantages of question and answer
advantages of command line
Principles of interaction design
30. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Methods of collection
framework for design principle
four types of observation
four tools to organize the discovery process
31. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of direct manipulation
Advantages of usability testing
Advantages for software support
Tools for physical design
32. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four types of filters
during the collection portion you will formally identify
Advantages for personas
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Three basic components for the usability testing
Principles of interaction design
5 usability factors
advantages of form fill- in
34. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Principles of interaction design #3. Predictability
the usability goal
Three main criteria for lo- fi prototype
35. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
command line and articulatory distance
disadvantages of natural language
disadvantages of command line
36. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
What the mental model could be...
ways to elicitation
Structure od EEAC
Advantages for personas
37. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
menu- based interface with EEAC
What will the physical design involve?
Seven Stages of Action
during the collection portion you will formally identify
38. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
applications of natural language
Methodology and Notation
Advantages for personas
Nielsen's Advice
39. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
command line and articulatory distance
Methodology and Notation
40. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
conceptual design
Advantages for semantic networks
disadvantages of natural language
Interface design standards tools
41. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
menu- based interface with EEAC
Tools for conceptual design
Advantages for Rapid Prototyping
command line with the interaction framework
42. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of command line
Principles of interaction design #2. Memorability
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
43. Physical - cultural - functional - informational
10 interaction styles
applications of natural language
disadvantages of direct manipulation
four types of filters
44. 1.free phase 2.captive phase 3. termination phase
advantages of natural language
disadvantages of form fill- in
framework for design principle
three phases in direct manipulation
45. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
What the mental model could be...
Advantages for software support
Principles of interaction design
46. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Principles of interaction design #3. Predictability
Disadvantages for card sort
Three main criteria for lo- fi prototype
Advantages for software support
47. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design #3. Predictability
advantages of question and answer
during the collection portion you will formally identify
Seven Stages of Action
48. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for personas
applications of natural language
stimulus intensity
Interface design standards tools
49. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
50. Observation - elicitation
Methodology and Notation
Principles of interaction design #1. Simplicity
What the mental model could be...
Methods of collection