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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Three basic components for the usability testing
Advantages for software support
menu- based interface with EEAC
2. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
during the collection portion you will formally identify
advantages of question and answer
disadvantages of natural language
disadvantages of command line
3. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Nielson's Heuristic Evaluation
disadvantages of command line
four tools to organize the discovery process
Structure od EEAC
4. Observation - elicitation
Methods of collection
Advantages for software support
5 usability factors
disadvantages of menu- based interface
5. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Gulf of Evaluation
Interface design standards tools
disadvantages of direct manipulation
Nielson's Heuristic Evaluation
6. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
7. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Principles of interaction design #2. Memorability
Principles of interaction design
obstacles of natural language
advantages of natural language
8. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #3. Predictability
two area of development of natural language
constraint on usability testing
advantages of direct manipulation
9. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Three main criteria for lo- fi prototype
menu- based and articulatory distance
Principles of interaction design #4. Visibility
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for Rapid Prototyping
disadvantages of form fill- in
stimulus intensity
conceptual design
11. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Tools for physical design
Principles of interaction design
interpreting the information
12. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
applications of natural language
disadvantages of command line
advantages of command line
Tools for conceptual design
13. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
constraint on usability testing
5 usability factors
Gulf of Evaluation
Disadvantages for personas
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
conceptual design
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
Nielsen's Advice
15. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for card sort
Seven Stages of Action
two area of development of natural language
Advantages for card sort
16. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
during the collection portion you will formally identify
Interface design standards tools
Nielsen's Advice
17. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of natural language
Methodology and Notation
Gulf of Evaluation
four types of filters
18. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
advantages of form fill- in
Nielsen's Advice
disadvantages of direct manipulation
Gulf of Evaluation
19. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for card sort
Tools for conceptual design
command line with the EEAC
applications of natural language
20. Progressive Disclosure - Constraints
advantages of question and answer
four types of observation
disadvantages of command line
Principles of interaction design #1. Simplicity
21. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of direct manipulation
Advantages for software support
Methodology and Notation
four types of filters
22. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
two area of development of natural language
Advantages of usability testing
the usability goal
Disadvantages for card sort
23. Direct - indirect - ethnographic observation - distributed cognition
command line and articulatory distance
Disadvantages for card sort
four types of observation
advantages of direct manipulation
24. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
advantages of natural language
What will the physical design involve?
Limitations of usability testing
25. Location - Logical Grouping - Conventions - Redundancy
potential problems of metaphors
Principles of interaction design #2. Memorability
direct manipulation with EEAC
Advantages for card sort
26. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Limitations of usability testing
advantages of menu- based interface
Methodology and Notation
Disadvantages for lo- fi prototype
27. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Tools for conceptual design
Principles of interaction design #2. Memorability
disadvantages of natural language
28. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for personas
Disadvantages for lo- fi prototype
the usability goal
disadvantages of menu- based interface
29. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for software support
Advantages for card sort
Three basic components for the usability testing
Disadvantages for semantic networks
30. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Advantages for software support
Three main criteria for lo- fi prototype
Tools for conceptual design
31. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of command line
stimulus intensity
obstacles of natural language
direct manipulation with EEAC
32. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
three phases in direct manipulation
stimulus intensity
advantages of natural language
Gulf of Evaluation
33. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for Rapid Prototyping
the usability goal
framework for design principle
Advantages for semantic networks
34. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of menu- based interface
What the mental model could be...
stimulus intensity
conceptual design
35. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
applications of natural language
Tools for conceptual design
Advantages for semantic networks
advantages of menu- based interface
36. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
command line with the EEAC
menu- based interface with EEAC
Nielson's Heuristic Evaluation
37. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Advantages for semantic networks
four types of observation
interpreting the information
Disadvantages for personas
38. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
during the collection portion you will formally identify
Seven Stages of Action
menu- based interface with EEAC
four types of observation
39. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #4. Visibility
potential problems of metaphors
Principles of interaction design #1. Simplicity
advantages of menu- based interface
40. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Seven Stages of Action
command line and articulatory distance
Tools for physical design
41. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of direct manipulation
Limitations of usability testing
advantages of natural language
42. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
the usability goal
Gulf of Evaluation
Gulfs and principles
advantages of direct manipulation
43. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
obstacles of natural language
10 interaction styles
Disadvantages for semantic networks
Principles of interaction design
44. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for card sort
four types of stakeholders
menu- based and articulatory distance
Limitations of usability testing
45. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of form fill- in
disadvantages of question and answer
What the mental model could be...
four tools to organize the discovery process
46. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
Disadvantages for personas
Disadvantages for semantic networks
disadvantages of question and answer
47. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Three basic components for the usability testing
Methodology and Notation
Tools for physical design
48. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
potential problems of metaphors
applications of natural language
What will the physical design involve?
disadvantages of command line
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Nielson's Heuristic Evaluation
obstacles of natural language
Methodology and Notation
50. Primary - secondary - facilitator - indirect
four types of stakeholders
potential problems of metaphors
Advantages of usability testing
Advantages for personas