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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
three phases in direct manipulation
Disadvantages for card sort
Principles of interaction design #1. Simplicity
advantages of menu- based interface
3. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
What the mental model could be...
Structure od EEAC
four types of stakeholders
4. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
four tools to organize the discovery process
disadvantages of menu- based interface
disadvantages of form fill- in
5. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
direct manipulation with EEAC
Disadvantages for personas
Interface design standards tools
obstacles of natural language
6. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four types of stakeholders
Tools for physical design
Principles of interaction design #1. Simplicity
Methodology and Notation
7. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methods of collection
applications of natural language
four types of stakeholders
direct manipulation with EEAC
8. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
conceptual design
disadvantages of natural language
Advantages for personas
direct manipulation with EEAC
9. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of menu- based interface
Tools for conceptual design
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
10. Menu options create small articulatory distance
menu- based and articulatory distance
Disadvantages for card sort
Seven Stages of Action
Advantages for card sort
11. Direct - indirect - ethnographic observation - distributed cognition
advantages of question and answer
four types of observation
Tools for physical design
Disadvantages for lo- fi prototype
12. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Advantages of usability testing
Principles of interaction design #3. Predictability
potential problems of metaphors
13. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Tools for conceptual design
What will the physical design involve?
Seven Stages of Action
14. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of command line
Disadvantages for semantic networks
Principles of interaction design
advantages of natural language
15. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
potential problems of metaphors
Advantages for semantic networks
command line with the EEAC
disadvantages of form fill- in
16. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of menu- based interface
disadvantages of direct manipulation
Three basic components for the usability testing
What will the physical design involve?
17. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
What the mental model could be...
framework for design principle
10 interaction styles
advantages of form fill- in
18. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for personas
advantages of question and answer
Disadvantages for personas
Advantages for software support
19. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of natural language
Nielson's Heuristic Evaluation
menu- based interface with EEAC
Principles of interaction design #3. Predictability
20. Unscientific - Partial - Unstable - Inconsistent - Personal
the usability goal
Advantages for software support
What the mental model could be...
disadvantages of direct manipulation
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
potential problems of metaphors
Principles of interaction design #4. Visibility
direct manipulation with EEAC
22. Physical - cultural - functional - informational
four types of filters
5 usability factors
Three main criteria for lo- fi prototype
Seven Stages of Action
23. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design #1. Simplicity
Advantages of usability testing
Advantages for personas
disadvantages of command line
24. Observation - elicitation
advantages of menu- based interface
10 interaction styles
Disadvantages for lo- fi prototype
Methods of collection
25. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
four types of stakeholders
Advantages of usability testing
What will the physical design involve?
26. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Disadvantages for semantic networks
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
Methods of collection
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Limitations of usability testing
Advantages for personas
Interface design standards tools
28. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Tools for physical design
advantages of form fill- in
framework for design principle
advantages of menu- based interface
29. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #3. Predictability
menu- based interface with EEAC
Three main criteria for lo- fi prototype
Tools for conceptual design
30. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for personas
obstacles of natural language
Advantages for software support
stimulus intensity
31. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
menu- based interface with EEAC
Nielsen's Advice
Disadvantages for card sort
32. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line with the EEAC
Advantages for personas
disadvantages of natural language
Advantages for lo- fi prototype
33. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
four types of filters
four types of observation
advantages of menu- based interface
34. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for card sort
Limitations of usability testing
during the collection portion you will formally identify
5 usability factors
35. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages of usability testing
advantages of form fill- in
Principles of interaction design #2. Memorability
four tools to organize the discovery process
36. Primary - secondary - facilitator - indirect
stimulus intensity
four types of stakeholders
Principles of interaction design #4. Visibility
Advantages for Rapid Prototyping
37. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Principles of interaction design #1. Simplicity
Seven Stages of Action
disadvantages of direct manipulation
Advantages for card sort
38. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Three basic components for the usability testing
command line and articulatory distance
three phases in direct manipulation
39. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #4. Visibility
four types of observation
Three basic components for the usability testing
disadvantages of question and answer
40. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
What will the physical design involve?
two area of development of natural language
advantages of natural language
command line with the interaction framework
41. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
5 usability factors
menu- based interface with EEAC
Gulf of Evaluation
42. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based interface with EEAC
Disadvantages for lo- fi prototype
advantages of question and answer
Principles of interaction design #2. Memorability
43. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Tools for physical design
Benefits from the use of high - level software tools
disadvantages of command line
disadvantages of direct manipulation
44. Location - Logical Grouping - Conventions - Redundancy
framework for design principle
Principles of interaction design #2. Memorability
Advantages for semantic networks
Gulfs and principles
45. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
46. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
menu- based and articulatory distance
advantages of natural language
advantages of command line
Tools for conceptual design
47. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
5 usability factors
four types of filters
disadvantages of command line
48. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of form fill- in
Disadvantages for lo- fi prototype
Principles of interaction design #4. Visibility
advantages of direct manipulation
49. Goals - Execution - World - Evaluation
Methodology and Notation
Nielson's Heuristic Evaluation
Structure od EEAC
disadvantages of menu- based interface
50. What it will look like - What components it will require - How the screens will be laid out
Three main criteria for lo- fi prototype
advantages of natural language
four types of observation
What will the physical design involve?