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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of question and answer
Principles of interaction design
5 usability factors
conceptual design
2. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of form fill- in
Disadvantages for personas
advantages of question and answer
four types of stakeholders
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
applications of natural language
Seven Stages of Action
Interface design standards tools
menu- based interface with EEAC
4. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of question and answer
Three basic components for the usability testing
interpreting the information
menu- based interface with EEAC
5. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of command line
interpreting the information
disadvantages of command line
advantages of natural language
6. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Tools for physical design
four types of stakeholders
potential problems of metaphors
Nielson's Heuristic Evaluation
7. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
during the collection portion you will formally identify
advantages of form fill- in
Principles of interaction design
disadvantages of natural language
8. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages for lo- fi prototype
Gulf of Evaluation
Disadvantages for card sort
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
four types of filters
Advantages of usability testing
advantages of direct manipulation
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of menu- based interface
disadvantages of form fill- in
Benefits from the use of high - level software tools
interpreting the information
11. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Disadvantages for semantic networks
10 interaction styles
advantages of natural language
disadvantages of question and answer
12. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
during the collection portion you will formally identify
menu- based and articulatory distance
command line with the EEAC
Three basic components for the usability testing
13. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
direct manipulation with EEAC
disadvantages of natural language
Advantages for Rapid Prototyping
Three basic components for the usability testing
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
framework for design principle
during the collection portion you will formally identify
Advantages for Rapid Prototyping
command line and articulatory distance
15. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Disadvantages for personas
ways to elicitation
interpreting the information
disadvantages of menu- based interface
16. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
four tools to organize the discovery process
command line and articulatory distance
Seven Stages of Action
17. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Disadvantages for semantic networks
Nielson's Heuristic Evaluation
Advantages for semantic networks
potential problems of metaphors
18. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of question and answer
10 interaction styles
Advantages for lo- fi prototype
Disadvantages for card sort
19. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
Methodology and Notation
20. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
potential problems of metaphors
Limitations of usability testing
command line with the interaction framework
disadvantages of command line
21. Observation - elicitation
Methods of collection
Advantages for semantic networks
disadvantages of direct manipulation
stimulus intensity
22. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
menu- based and articulatory distance
constraint on usability testing
four types of filters
direct manipulation with EEAC
23. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #1. Simplicity
four types of observation
disadvantages of question and answer
disadvantages of natural language
24. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for lo- fi prototype
Limitations of usability testing
What the mental model could be...
Advantages for personas
25. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
26. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
framework for design principle
Advantages for semantic networks
Advantages for software support
Disadvantages for personas
27. Comprehensibility and learnability
the usability goal
during the collection portion you will formally identify
obstacles of natural language
Three main criteria for lo- fi prototype
28. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Gulf of Evaluation
advantages of menu- based interface
command line with the interaction framework
Three main criteria for lo- fi prototype
29. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
What will the physical design involve?
Methods of collection
Disadvantages for semantic networks
Tools for physical design
30. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design
Principles of interaction design #4. Visibility
advantages of question and answer
Principles of interaction design #2. Memorability
31. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Methods of collection
Advantages for card sort
obstacles of natural language
10 interaction styles
32. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of command line
applications of natural language
advantages of command line
Gulfs and principles
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Methodology and Notation
Principles of interaction design #4. Visibility
disadvantages of direct manipulation
advantages of form fill- in
34. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
during the collection portion you will formally identify
Disadvantages for semantic networks
Advantages of usability testing
disadvantages of natural language
35. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
command line with the interaction framework
advantages of menu- based interface
command line with the EEAC
36. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
constraint on usability testing
Advantages of usability testing
advantages of question and answer
5 usability factors
37. Physical - cultural - functional - informational
four types of filters
Advantages for software support
stimulus intensity
Gulf of Evaluation
38. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages of usability testing
ways to elicitation
applications of natural language
disadvantages of direct manipulation
39. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
What the mental model could be...
disadvantages of question and answer
constraint on usability testing
applications of natural language
40. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
direct manipulation with EEAC
Disadvantages for card sort
conceptual design
two area of development of natural language
41. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
command line with the interaction framework
disadvantages of direct manipulation
Gulf of Evaluation
during the collection portion you will formally identify
42. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
the usability goal
Principles of interaction design #3. Predictability
Structure od EEAC
Nielsen's Advice
43. 1.free phase 2.captive phase 3. termination phase
advantages of question and answer
three phases in direct manipulation
Nielson's Heuristic Evaluation
disadvantages of menu- based interface
44. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Methods of collection
framework for design principle
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
46. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
command line with the interaction framework
advantages of question and answer
Interface design standards tools
What will the physical design involve?
47. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Limitations of usability testing
Benefits from the use of high - level software tools
Gulf of Evaluation
command line with the interaction framework
48. Time - finance - personnel - laboratory
command line and articulatory distance
constraint on usability testing
four tools to organize the discovery process
three phases in direct manipulation
49. Primary - secondary - facilitator - indirect
interpreting the information
Disadvantages for semantic networks
four types of stakeholders
direct manipulation with EEAC
50. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Interface design standards tools
framework for design principle
Advantages for personas
Limitations of usability testing