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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Participants - design - tester
Structure od EEAC
Three basic components for the usability testing
disadvantages of form fill- in
What will the physical design involve?
2. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Methods of collection
Disadvantages for personas
Advantages for software support
obstacles of natural language
3. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of command line
four types of stakeholders
potential problems of metaphors
conceptual design
4. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
constraint on usability testing
four tools to organize the discovery process
Structure od EEAC
5. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
the usability goal
5 usability factors
Three main criteria for lo- fi prototype
Advantages for semantic networks
6. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Nielsen's Advice
Structure od EEAC
disadvantages of natural language
Advantages for semantic networks
7. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Methods of collection
Seven Stages of Action
disadvantages of direct manipulation
potential problems of metaphors
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
direct manipulation with EEAC
command line with the EEAC
advantages of question and answer
What the mental model could be...
9. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
obstacles of natural language
Methods of collection
applications of natural language
10. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
interpreting the information
Advantages of usability testing
Advantages for software support
command line and articulatory distance
11. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
menu- based and articulatory distance
What the mental model could be...
5 usability factors
Disadvantages for card sort
12. Comprehensibility and learnability
disadvantages of command line
stimulus intensity
the usability goal
What the mental model could be...
13. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of stakeholders
constraint on usability testing
Seven Stages of Action
Principles of interaction design #1. Simplicity
14. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design #4. Visibility
advantages of form fill- in
Benefits from the use of high - level software tools
What the mental model could be...
15. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
interpreting the information
Benefits from the use of high - level software tools
advantages of direct manipulation
advantages of form fill- in
16. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
What will the physical design involve?
Methodology and Notation
Gulf of Evaluation
Methods of collection
17. Direct - indirect - ethnographic observation - distributed cognition
Advantages for card sort
command line and articulatory distance
four types of observation
obstacles of natural language
18. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Principles of interaction design #2. Memorability
Limitations of usability testing
advantages of natural language
disadvantages of question and answer
19. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four types of observation
menu- based interface with EEAC
applications of natural language
20. 1.free phase 2.captive phase 3. termination phase
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
command line and articulatory distance
three phases in direct manipulation
21. Observation - elicitation
Advantages for card sort
Methods of collection
four types of observation
Disadvantages for lo- fi prototype
22. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
What the mental model could be...
Advantages for software support
conceptual design
23. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Benefits from the use of high - level software tools
10 interaction styles
Nielsen's Advice
conceptual design
24. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for personas
Disadvantages for personas
disadvantages of form fill- in
four tools to organize the discovery process
25. Primary - secondary - facilitator - indirect
four types of stakeholders
the usability goal
four types of observation
four types of filters
26. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for semantic networks
potential problems of metaphors
the usability goal
Advantages for Rapid Prototyping
27. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
menu- based and articulatory distance
four types of stakeholders
Advantages for personas
28. What it will look like - What components it will require - How the screens will be laid out
command line and articulatory distance
Principles of interaction design #4. Visibility
What will the physical design involve?
Structure od EEAC
29. Menu options create small articulatory distance
disadvantages of command line
Structure od EEAC
interpreting the information
menu- based and articulatory distance
30. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Tools for physical design
What will the physical design involve?
advantages of menu- based interface
disadvantages of form fill- in
31. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
direct manipulation with EEAC
potential problems of metaphors
32. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
two area of development of natural language
Advantages of usability testing
Advantages for semantic networks
stimulus intensity
33. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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34. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of form fill- in
advantages of direct manipulation
Advantages for software support
Advantages for card sort
35. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of command line
applications of natural language
menu- based interface with EEAC
Three basic components for the usability testing
36. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
direct manipulation with EEAC
advantages of question and answer
Seven Stages of Action
37. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for lo- fi prototype
four tools to organize the discovery process
Gulf of Evaluation
framework for design principle
38. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
advantages of menu- based interface
four types of filters
Advantages for card sort
Benefits from the use of high - level software tools
39. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
disadvantages of question and answer
Advantages for semantic networks
Advantages for lo- fi prototype
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of stakeholders
Three basic components for the usability testing
interpreting the information
Tools for conceptual design
41. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Seven Stages of Action
Benefits from the use of high - level software tools
Disadvantages for lo- fi prototype
Advantages for personas
42. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #3. Predictability
Gulf of Evaluation
Principles of interaction design #4. Visibility
constraint on usability testing
43. Progressive Disclosure - Constraints
Gulf of Evaluation
obstacles of natural language
Principles of interaction design #1. Simplicity
potential problems of metaphors
44. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of natural language
stimulus intensity
Principles of interaction design #2. Memorability
5 usability factors
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
direct manipulation with EEAC
framework for design principle
disadvantages of form fill- in
menu- based and articulatory distance
46. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of command line
10 interaction styles
menu- based interface with EEAC
four tools to organize the discovery process
47. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Principles of interaction design
Nielsen's Advice
advantages of form fill- in
command line with the interaction framework
48. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of natural language
stimulus intensity
command line with the interaction framework
advantages of direct manipulation
49. Time - finance - personnel - laboratory
framework for design principle
constraint on usability testing
5 usability factors
Advantages for Rapid Prototyping
50. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for software support
Advantages for card sort
advantages of command line
framework for design principle