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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
framework for design principle
Disadvantages for semantic networks
advantages of form fill- in
Principles of interaction design #3. Predictability
2. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Methodology and Notation
Limitations of usability testing
Disadvantages for personas
3. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of form fill- in
two area of development of natural language
advantages of form fill- in
advantages of natural language
4. Comprehensibility and learnability
stimulus intensity
the usability goal
Three main criteria for lo- fi prototype
Limitations of usability testing
5. Location - Logical Grouping - Conventions - Redundancy
Tools for physical design
Advantages for software support
interpreting the information
Principles of interaction design #2. Memorability
6. Time - finance - personnel - laboratory
constraint on usability testing
Advantages for lo- fi prototype
Disadvantages for lo- fi prototype
Principles of interaction design #1. Simplicity
7. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
obstacles of natural language
8. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
four tools to organize the discovery process
Limitations of usability testing
Advantages for semantic networks
three phases in direct manipulation
9. Primary - secondary - facilitator - indirect
Limitations of usability testing
disadvantages of question and answer
command line and articulatory distance
four types of stakeholders
10. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
Gulf of Evaluation
10 interaction styles
11. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Disadvantages for personas
Principles of interaction design #1. Simplicity
disadvantages of question and answer
12. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Advantages for software support
interpreting the information
advantages of natural language
Principles of interaction design #2. Memorability
13. Physical - cultural - functional - informational
What will the physical design involve?
Structure od EEAC
four types of filters
Methodology and Notation
14. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Seven Stages of Action
Three main criteria for lo- fi prototype
disadvantages of natural language
advantages of question and answer
15. Progressive Disclosure - Constraints
Advantages for lo- fi prototype
Principles of interaction design #1. Simplicity
Seven Stages of Action
Advantages for software support
16. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of question and answer
Principles of interaction design
direct manipulation with EEAC
Benefits from the use of high - level software tools
17. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
disadvantages of form fill- in
advantages of command line
Methodology and Notation
Seven Stages of Action
18. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
What the mental model could be...
constraint on usability testing
menu- based interface with EEAC
19. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Gulfs and principles
Advantages for semantic networks
menu- based interface with EEAC
disadvantages of form fill- in
20. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
during the collection portion you will formally identify
Structure od EEAC
Advantages for software support
Methods of collection
21. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Nielson's Heuristic Evaluation
5 usability factors
Principles of interaction design #4. Visibility
Advantages of usability testing
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
disadvantages of form fill- in
direct manipulation with EEAC
obstacles of natural language
23. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
ways to elicitation
Advantages for Rapid Prototyping
Disadvantages for semantic networks
Principles of interaction design
24. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
menu- based and articulatory distance
four types of filters
the usability goal
25. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Principles of interaction design #1. Simplicity
Advantages for lo- fi prototype
Gulfs and principles
disadvantages of question and answer
26. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #2. Memorability
Principles of interaction design #1. Simplicity
Principles of interaction design
ways to elicitation
27. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
command line and articulatory distance
Principles of interaction design #1. Simplicity
Tools for physical design
Disadvantages for personas
28. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
obstacles of natural language
Disadvantages for card sort
Advantages for software support
29. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Nielson's Heuristic Evaluation
menu- based and articulatory distance
disadvantages of form fill- in
30. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
during the collection portion you will formally identify
Methodology and Notation
Advantages for lo- fi prototype
31. Participants - design - tester
Three basic components for the usability testing
obstacles of natural language
5 usability factors
Three main criteria for lo- fi prototype
32. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
5 usability factors
advantages of menu- based interface
the usability goal
33. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
5 usability factors
advantages of question and answer
framework for design principle
10 interaction styles
34. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
disadvantages of form fill- in
Disadvantages for card sort
advantages of menu- based interface
35. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of question and answer
conceptual design
four tools to organize the discovery process
obstacles of natural language
36. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
5 usability factors
Disadvantages for personas
What will the physical design involve?
stimulus intensity
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
What the mental model could be...
Structure od EEAC
Tools for conceptual design
stimulus intensity
38. What it will look like - What components it will require - How the screens will be laid out
four types of observation
Structure od EEAC
What will the physical design involve?
Principles of interaction design #2. Memorability
39. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
four types of filters
Disadvantages for semantic networks
stimulus intensity
Advantages for semantic networks
40. Overload - Feedback - Recognition/Recall - Orientation
during the collection portion you will formally identify
two area of development of natural language
Principles of interaction design #4. Visibility
four tools to organize the discovery process
41. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
the usability goal
disadvantages of direct manipulation
Three basic components for the usability testing
Nielsen's Advice
42. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
disadvantages of natural language
What the mental model could be...
menu- based interface with EEAC
43. Observation - elicitation
advantages of natural language
potential problems of metaphors
Advantages for semantic networks
Methods of collection
44. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Methodology and Notation
disadvantages of question and answer
the usability goal
disadvantages of command line
45. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
46. 1.free phase 2.captive phase 3. termination phase
Benefits from the use of high - level software tools
three phases in direct manipulation
Methodology and Notation
Three main criteria for lo- fi prototype
47. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
disadvantages of menu- based interface
disadvantages of form fill- in
constraint on usability testing
48. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
5 usability factors
Interface design standards tools
49. Goals - Execution - World - Evaluation
Interface design standards tools
command line with the EEAC
Methodology and Notation
Structure od EEAC
50. Menu options create small articulatory distance
during the collection portion you will formally identify
menu- based and articulatory distance
Disadvantages for semantic networks
two area of development of natural language