SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Gulf of Evaluation
advantages of form fill- in
advantages of natural language
menu- based and articulatory distance
2. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for physical design
advantages of direct manipulation
potential problems of metaphors
Disadvantages for lo- fi prototype
3. Goals - Execution - World - Evaluation
applications of natural language
the usability goal
Methods of collection
Structure od EEAC
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of direct manipulation
stimulus intensity
interpreting the information
Nielsen's Advice
5. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Limitations of usability testing
Tools for physical design
Gulf of Evaluation
Principles of interaction design #2. Memorability
6. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
Structure od EEAC
7. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the interaction framework
Tools for conceptual design
advantages of natural language
Nielson's Heuristic Evaluation
8. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
What will the physical design involve?
Benefits from the use of high - level software tools
Principles of interaction design
during the collection portion you will formally identify
9. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
during the collection portion you will formally identify
constraint on usability testing
disadvantages of question and answer
two area of development of natural language
10. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Nielsen's Advice
Gulfs and principles
potential problems of metaphors
stimulus intensity
11. Primary - secondary - facilitator - indirect
command line with the EEAC
Methods of collection
four types of stakeholders
Disadvantages for card sort
12. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of natural language
Principles of interaction design
Advantages for lo- fi prototype
Disadvantages for lo- fi prototype
13. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for card sort
Limitations of usability testing
Advantages for software support
during the collection portion you will formally identify
14. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for card sort
disadvantages of menu- based interface
Nielsen's Advice
Principles of interaction design #3. Predictability
15. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for lo- fi prototype
direct manipulation with EEAC
Structure od EEAC
10 interaction styles
16. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
Gulf of Evaluation
17. Observation - elicitation
Methods of collection
the usability goal
direct manipulation with EEAC
advantages of natural language
18. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four types of filters
Tools for conceptual design
Nielsen's Advice
menu- based interface with EEAC
19. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of direct manipulation
Principles of interaction design #1. Simplicity
What will the physical design involve?
20. Physical - cultural - functional - informational
Principles of interaction design #3. Predictability
the usability goal
advantages of natural language
four types of filters
21. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of direct manipulation
disadvantages of form fill- in
Benefits from the use of high - level software tools
Interface design standards tools
22. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
interpreting the information
Disadvantages for card sort
advantages of question and answer
Benefits from the use of high - level software tools
23. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
menu- based and articulatory distance
obstacles of natural language
four types of observation
24. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for personas
Advantages for personas
What the mental model could be...
advantages of menu- based interface
25. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Principles of interaction design
Principles of interaction design #2. Memorability
Interface design standards tools
26. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Interface design standards tools
disadvantages of form fill- in
Advantages for card sort
two area of development of natural language
27. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
stimulus intensity
advantages of form fill- in
Interface design standards tools
command line with the interaction framework
28. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
conceptual design
Advantages for Rapid Prototyping
two area of development of natural language
Methodology and Notation
29. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
30. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
conceptual design
advantages of command line
interpreting the information
31. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
disadvantages of direct manipulation
Seven Stages of Action
Three basic components for the usability testing
32. Participants - design - tester
menu- based interface with EEAC
Three basic components for the usability testing
potential problems of metaphors
direct manipulation with EEAC
33. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
three phases in direct manipulation
disadvantages of natural language
Gulf of Evaluation
Seven Stages of Action
34. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
potential problems of metaphors
10 interaction styles
35. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of question and answer
during the collection portion you will formally identify
Gulf of Evaluation
conceptual design
36. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Tools for physical design
advantages of natural language
Disadvantages for lo- fi prototype
Advantages for software support
37. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design #3. Predictability
four types of filters
advantages of natural language
Advantages of usability testing
38. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
four types of observation
Disadvantages for lo- fi prototype
disadvantages of command line
39. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of command line
Advantages for Rapid Prototyping
menu- based interface with EEAC
Advantages for card sort
40. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
four tools to organize the discovery process
10 interaction styles
advantages of command line
menu- based and articulatory distance
41. Time - finance - personnel - laboratory
Gulf of Evaluation
direct manipulation with EEAC
constraint on usability testing
disadvantages of direct manipulation
42. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
stimulus intensity
43. Menu options create small articulatory distance
disadvantages of command line
menu- based and articulatory distance
Nielson's Heuristic Evaluation
ways to elicitation
44. Progressive Disclosure - Constraints
Nielsen's Advice
ways to elicitation
constraint on usability testing
Principles of interaction design #1. Simplicity
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages of usability testing
Disadvantages for semantic networks
framework for design principle
Three main criteria for lo- fi prototype
46. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Interface design standards tools
Disadvantages for semantic networks
disadvantages of menu- based interface
47. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
48. 1.free phase 2.captive phase 3. termination phase
advantages of menu- based interface
Advantages for lo- fi prototype
command line with the EEAC
three phases in direct manipulation
49. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Structure od EEAC
Gulf of Evaluation
four types of stakeholders
disadvantages of form fill- in
50. Direct - indirect - ethnographic observation - distributed cognition
potential problems of metaphors
four types of observation
advantages of question and answer
four types of filters