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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
command line and articulatory distance
disadvantages of menu- based interface
disadvantages of command line
menu- based and articulatory distance
2. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for card sort
disadvantages of direct manipulation
What will the physical design involve?
advantages of direct manipulation
3. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for software support
5 usability factors
Structure od EEAC
Principles of interaction design
4. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Structure od EEAC
Tools for conceptual design
10 interaction styles
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
constraint on usability testing
obstacles of natural language
Advantages for software support
Tools for conceptual design
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line with the interaction framework
direct manipulation with EEAC
disadvantages of command line
Principles of interaction design #2. Memorability
7. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of form fill- in
Tools for conceptual design
Disadvantages for personas
advantages of direct manipulation
8. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
obstacles of natural language
command line with the EEAC
Gulf of Evaluation
Principles of interaction design #4. Visibility
9. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
obstacles of natural language
Disadvantages for lo- fi prototype
command line with the interaction framework
disadvantages of direct manipulation
10. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
command line and articulatory distance
advantages of command line
ways to elicitation
Advantages for Rapid Prototyping
11. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of menu- based interface
Principles of interaction design #1. Simplicity
obstacles of natural language
advantages of question and answer
12. Task analysis - storyboarding - use cases - primary stakeholder profiles
Tools for conceptual design
Advantages for Rapid Prototyping
four tools to organize the discovery process
interpreting the information
13. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
obstacles of natural language
command line with the interaction framework
three phases in direct manipulation
Interface design standards tools
14. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for personas
Seven Stages of Action
command line with the interaction framework
advantages of command line
15. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Structure od EEAC
Advantages for personas
advantages of direct manipulation
disadvantages of natural language
16. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
applications of natural language
menu- based and articulatory distance
Seven Stages of Action
Benefits from the use of high - level software tools
17. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Disadvantages for personas
Principles of interaction design #4. Visibility
Principles of interaction design
advantages of menu- based interface
18. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
command line with the EEAC
disadvantages of natural language
advantages of natural language
disadvantages of direct manipulation
19. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Tools for physical design
Methodology and Notation
Interface design standards tools
Advantages of usability testing
20. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Limitations of usability testing
two area of development of natural language
advantages of command line
21. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
constraint on usability testing
the usability goal
command line with the EEAC
Disadvantages for lo- fi prototype
22. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
four types of observation
during the collection portion you will formally identify
23. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #3. Predictability
Advantages for card sort
command line with the EEAC
four types of stakeholders
24. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
25. What it will look like - What components it will require - How the screens will be laid out
Structure od EEAC
What will the physical design involve?
Methodology and Notation
Methods of collection
26. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Limitations of usability testing
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
interpreting the information
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages of usability testing
Principles of interaction design
two area of development of natural language
disadvantages of natural language
28. Comprehensibility and learnability
stimulus intensity
the usability goal
Tools for physical design
Advantages for personas
29. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of natural language
advantages of menu- based interface
disadvantages of form fill- in
Benefits from the use of high - level software tools
30. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
advantages of direct manipulation
5 usability factors
framework for design principle
disadvantages of direct manipulation
31. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Gulf of Evaluation
advantages of command line
framework for design principle
Principles of interaction design #3. Predictability
32. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
constraint on usability testing
Principles of interaction design #2. Memorability
Disadvantages for semantic networks
33. Primary - secondary - facilitator - indirect
command line and articulatory distance
advantages of command line
command line with the interaction framework
four types of stakeholders
34. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
the usability goal
advantages of natural language
advantages of command line
menu- based interface with EEAC
35. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
stimulus intensity
direct manipulation with EEAC
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
36. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Principles of interaction design #2. Memorability
5 usability factors
Gulfs and principles
Advantages for Rapid Prototyping
37. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design #3. Predictability
applications of natural language
Tools for physical design
command line with the interaction framework
38. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
framework for design principle
Advantages for personas
Methodology and Notation
Principles of interaction design #2. Memorability
39. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of form fill- in
Seven Stages of Action
Structure od EEAC
Disadvantages for card sort
40. Participants - design - tester
advantages of form fill- in
Three basic components for the usability testing
potential problems of metaphors
Advantages for personas
41. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
constraint on usability testing
What will the physical design involve?
conceptual design
command line with the EEAC
42. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Methods of collection
applications of natural language
disadvantages of menu- based interface
three phases in direct manipulation
43. Time - finance - personnel - laboratory
constraint on usability testing
Tools for physical design
framework for design principle
advantages of direct manipulation
44. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Nielson's Heuristic Evaluation
disadvantages of command line
Advantages for lo- fi prototype
Gulfs and principles
45. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
applications of natural language
command line with the EEAC
stimulus intensity
Gulfs and principles
46. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
47. Goals - Execution - World - Evaluation
Advantages for semantic networks
menu- based interface with EEAC
Interface design standards tools
Structure od EEAC
48. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Structure od EEAC
disadvantages of direct manipulation
Nielson's Heuristic Evaluation
49. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Seven Stages of Action
Nielson's Heuristic Evaluation
stimulus intensity
Tools for conceptual design
50. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Disadvantages for lo- fi prototype
advantages of command line
Structure od EEAC