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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Methods of collection
advantages of command line
disadvantages of direct manipulation
menu- based interface with EEAC
2. Comprehensibility and learnability
the usability goal
Disadvantages for semantic networks
Limitations of usability testing
conceptual design
3. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
direct manipulation with EEAC
Disadvantages for personas
disadvantages of question and answer
What will the physical design involve?
4. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
four types of filters
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
menu- based interface with EEAC
5. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Gulf of Evaluation
Methodology and Notation
Disadvantages for personas
direct manipulation with EEAC
6. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #2. Memorability
command line and articulatory distance
advantages of form fill- in
Advantages for lo- fi prototype
7. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
four types of filters
Tools for conceptual design
8. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for personas
disadvantages of direct manipulation
disadvantages of question and answer
interpreting the information
9. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
10. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methods of collection
Advantages of usability testing
three phases in direct manipulation
Principles of interaction design #3. Predictability
11. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design
four types of observation
Advantages for software support
constraint on usability testing
12. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
13. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
constraint on usability testing
disadvantages of command line
stimulus intensity
applications of natural language
14. Progressive Disclosure - Constraints
advantages of command line
advantages of direct manipulation
disadvantages of menu- based interface
Principles of interaction design #1. Simplicity
15. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
potential problems of metaphors
Principles of interaction design
Advantages of usability testing
Disadvantages for card sort
16. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages for Rapid Prototyping
Advantages of usability testing
Benefits from the use of high - level software tools
advantages of natural language
17. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Tools for physical design
three phases in direct manipulation
menu- based interface with EEAC
18. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design
three phases in direct manipulation
potential problems of metaphors
Disadvantages for lo- fi prototype
19. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of direct manipulation
framework for design principle
disadvantages of form fill- in
during the collection portion you will formally identify
20. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design #1. Simplicity
Gulf of Evaluation
Methodology and Notation
Structure od EEAC
21. Participants - design - tester
Advantages for card sort
disadvantages of menu- based interface
ways to elicitation
Three basic components for the usability testing
22. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for personas
during the collection portion you will formally identify
Three basic components for the usability testing
command line with the EEAC
23. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
interpreting the information
What will the physical design involve?
advantages of command line
Seven Stages of Action
24. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
potential problems of metaphors
Advantages for software support
Limitations of usability testing
Nielsen's Advice
25. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Tools for physical design
Advantages of usability testing
Advantages for software support
26. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Disadvantages for lo- fi prototype
5 usability factors
Advantages for software support
27. Physical - cultural - functional - informational
the usability goal
four types of filters
advantages of question and answer
disadvantages of menu- based interface
28. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
5 usability factors
advantages of direct manipulation
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
29. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Principles of interaction design #1. Simplicity
command line with the interaction framework
Advantages for software support
30. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Principles of interaction design #3. Predictability
advantages of question and answer
5 usability factors
Interface design standards tools
31. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #2. Memorability
Gulfs and principles
Advantages for semantic networks
Three main criteria for lo- fi prototype
32. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design
Seven Stages of Action
potential problems of metaphors
framework for design principle
33. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
disadvantages of natural language
obstacles of natural language
5 usability factors
34. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for personas
advantages of menu- based interface
ways to elicitation
disadvantages of menu- based interface
35. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Tools for conceptual design
10 interaction styles
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
36. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Methods of collection
menu- based interface with EEAC
advantages of natural language
37. Primary - secondary - facilitator - indirect
Nielson's Heuristic Evaluation
four types of stakeholders
Methods of collection
obstacles of natural language
38. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
What the mental model could be...
disadvantages of command line
Nielsen's Advice
39. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
advantages of question and answer
5 usability factors
Gulfs and principles
command line and articulatory distance
40. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of command line
direct manipulation with EEAC
Limitations of usability testing
disadvantages of menu- based interface
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of form fill- in
four types of filters
Limitations of usability testing
5 usability factors
42. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
interpreting the information
ways to elicitation
conceptual design
obstacles of natural language
43. Goals - Execution - World - Evaluation
Principles of interaction design #3. Predictability
Advantages for software support
conceptual design
Structure od EEAC
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Structure od EEAC
command line with the EEAC
Principles of interaction design #4. Visibility
Advantages for software support
45. Overload - Feedback - Recognition/Recall - Orientation
Three main criteria for lo- fi prototype
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
46. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Nielson's Heuristic Evaluation
ways to elicitation
four tools to organize the discovery process
47. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
during the collection portion you will formally identify
Interface design standards tools
command line with the interaction framework
Advantages for Rapid Prototyping
48. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of direct manipulation
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
obstacles of natural language
49. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
What the mental model could be...
disadvantages of command line
Advantages for semantic networks
50. 1.free phase 2.captive phase 3. termination phase
Disadvantages for personas
direct manipulation with EEAC
three phases in direct manipulation
Three main criteria for lo- fi prototype