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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Limitations of usability testing
Disadvantages for lo- fi prototype
Interface design standards tools
2. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
disadvantages of direct manipulation
Tools for conceptual design
Principles of interaction design #2. Memorability
3. Menu options create small articulatory distance
framework for design principle
Interface design standards tools
potential problems of metaphors
menu- based and articulatory distance
4. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for physical design
Three basic components for the usability testing
Benefits from the use of high - level software tools
framework for design principle
5. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Methodology and Notation
Seven Stages of Action
Methods of collection
menu- based interface with EEAC
6. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Gulfs and principles
advantages of menu- based interface
direct manipulation with EEAC
10 interaction styles
7. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
interpreting the information
Principles of interaction design #4. Visibility
four types of filters
Tools for physical design
8. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Principles of interaction design #2. Memorability
four types of observation
Advantages for Rapid Prototyping
9. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
ways to elicitation
Tools for physical design
advantages of natural language
three phases in direct manipulation
10. Progressive Disclosure - Constraints
direct manipulation with EEAC
Principles of interaction design #2. Memorability
Principles of interaction design #1. Simplicity
Disadvantages for personas
11. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for lo- fi prototype
four types of observation
disadvantages of direct manipulation
command line with the interaction framework
12. Physical - cultural - functional - informational
Disadvantages for card sort
four types of filters
conceptual design
advantages of natural language
13. What it will look like - What components it will require - How the screens will be laid out
10 interaction styles
disadvantages of question and answer
advantages of menu- based interface
What will the physical design involve?
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of menu- based interface
stimulus intensity
command line with the interaction framework
Principles of interaction design
15. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Interface design standards tools
Nielson's Heuristic Evaluation
advantages of form fill- in
disadvantages of menu- based interface
16. 1.free phase 2.captive phase 3. termination phase
four types of observation
5 usability factors
disadvantages of form fill- in
three phases in direct manipulation
17. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line and articulatory distance
Advantages for lo- fi prototype
disadvantages of natural language
disadvantages of question and answer
18. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Three basic components for the usability testing
framework for design principle
Three main criteria for lo- fi prototype
Tools for conceptual design
19. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
ways to elicitation
Advantages for personas
Advantages for Rapid Prototyping
four types of observation
20. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
5 usability factors
Nielson's Heuristic Evaluation
advantages of form fill- in
Advantages of usability testing
21. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
disadvantages of menu- based interface
Tools for conceptual design
Methods of collection
Tools for physical design
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for physical design
Advantages for card sort
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
23. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of menu- based interface
applications of natural language
Nielson's Heuristic Evaluation
Advantages for software support
24. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of natural language
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
four tools to organize the discovery process
25. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Principles of interaction design
advantages of direct manipulation
Seven Stages of Action
advantages of question and answer
26. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for lo- fi prototype
disadvantages of menu- based interface
ways to elicitation
Limitations of usability testing
27. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
three phases in direct manipulation
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
ways to elicitation
28. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
advantages of menu- based interface
conceptual design
Structure od EEAC
29. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of direct manipulation
conceptual design
Advantages of usability testing
interpreting the information
30. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of filters
disadvantages of command line
disadvantages of form fill- in
Seven Stages of Action
31. Time - finance - personnel - laboratory
potential problems of metaphors
Three basic components for the usability testing
constraint on usability testing
advantages of question and answer
32. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
interpreting the information
command line with the EEAC
command line with the interaction framework
Advantages for lo- fi prototype
33. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
conceptual design
Advantages for personas
advantages of command line
potential problems of metaphors
34. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
What will the physical design involve?
obstacles of natural language
framework for design principle
35. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of question and answer
the usability goal
disadvantages of natural language
What the mental model could be...
36. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Advantages for Rapid Prototyping
obstacles of natural language
Advantages of usability testing
37. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Principles of interaction design #3. Predictability
Advantages of usability testing
5 usability factors
38. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Benefits from the use of high - level software tools
conceptual design
command line with the EEAC
39. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
three phases in direct manipulation
disadvantages of natural language
applications of natural language
Tools for physical design
40. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for lo- fi prototype
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
disadvantages of form fill- in
41. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
42. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
5 usability factors
command line and articulatory distance
Advantages for lo- fi prototype
Advantages for semantic networks
43. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
stimulus intensity
two area of development of natural language
Tools for conceptual design
Disadvantages for card sort
44. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Three basic components for the usability testing
interpreting the information
advantages of command line
Advantages for personas
45. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
constraint on usability testing
advantages of direct manipulation
disadvantages of direct manipulation
Benefits from the use of high - level software tools
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
direct manipulation with EEAC
four types of filters
Disadvantages for personas
Principles of interaction design
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Three basic components for the usability testing
stimulus intensity
four tools to organize the discovery process
ways to elicitation
48. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line and articulatory distance
advantages of menu- based interface
advantages of form fill- in
advantages of direct manipulation
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
during the collection portion you will formally identify
Disadvantages for personas
Advantages for card sort
direct manipulation with EEAC
50. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
four types of filters
two area of development of natural language
Principles of interaction design #4. Visibility