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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Interface design standards tools
Advantages for lo- fi prototype
Tools for physical design
during the collection portion you will formally identify
2. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
3. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Nielsen's Advice
Principles of interaction design #4. Visibility
disadvantages of command line
Three basic components for the usability testing
4. Menu options create small articulatory distance
10 interaction styles
conceptual design
command line and articulatory distance
menu- based and articulatory distance
5. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
menu- based and articulatory distance
Seven Stages of Action
conceptual design
command line and articulatory distance
6. Primary - secondary - facilitator - indirect
constraint on usability testing
four types of stakeholders
menu- based and articulatory distance
Gulfs and principles
7. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
four types of filters
the usability goal
command line with the interaction framework
8. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
disadvantages of menu- based interface
9. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
interpreting the information
advantages of form fill- in
Methods of collection
command line with the interaction framework
10. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
command line with the interaction framework
three phases in direct manipulation
Advantages of usability testing
Seven Stages of Action
11. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three basic components for the usability testing
Tools for physical design
Advantages for software support
What will the physical design involve?
12. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of observation
command line with the interaction framework
Advantages for semantic networks
command line with the EEAC
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for personas
Advantages for Rapid Prototyping
interpreting the information
Methodology and Notation
14. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of form fill- in
Benefits from the use of high - level software tools
Principles of interaction design
5 usability factors
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for lo- fi prototype
framework for design principle
four tools to organize the discovery process
four types of filters
16. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
constraint on usability testing
Gulfs and principles
applications of natural language
Disadvantages for semantic networks
17. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Disadvantages for card sort
disadvantages of menu- based interface
direct manipulation with EEAC
18. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Tools for conceptual design
command line with the EEAC
ways to elicitation
19. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Three basic components for the usability testing
disadvantages of menu- based interface
four tools to organize the discovery process
20. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages for card sort
Advantages for software support
advantages of question and answer
21. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
command line with the interaction framework
Three basic components for the usability testing
Disadvantages for personas
Interface design standards tools
22. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Three basic components for the usability testing
advantages of direct manipulation
Nielsen's Advice
Gulfs and principles
23. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of natural language
10 interaction styles
disadvantages of question and answer
Advantages of usability testing
24. What it will look like - What components it will require - How the screens will be laid out
two area of development of natural language
What will the physical design involve?
Advantages for personas
applications of natural language
25. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Gulf of Evaluation
Three basic components for the usability testing
advantages of question and answer
advantages of command line
26. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of menu- based interface
Advantages for Rapid Prototyping
obstacles of natural language
command line with the EEAC
27. Goals - Execution - World - Evaluation
Structure od EEAC
two area of development of natural language
Disadvantages for personas
Advantages for card sort
28. Unscientific - Partial - Unstable - Inconsistent - Personal
interpreting the information
Structure od EEAC
What the mental model could be...
advantages of question and answer
29. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Advantages for Rapid Prototyping
Structure od EEAC
applications of natural language
30. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
framework for design principle
stimulus intensity
four types of stakeholders
applications of natural language
31. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design
disadvantages of natural language
Disadvantages for semantic networks
framework for design principle
32. Observation - elicitation
Advantages for semantic networks
potential problems of metaphors
Methods of collection
Advantages for card sort
33. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Methodology and Notation
four types of stakeholders
disadvantages of menu- based interface
potential problems of metaphors
34. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
command line and articulatory distance
two area of development of natural language
Principles of interaction design #3. Predictability
Advantages for semantic networks
35. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
disadvantages of natural language
Advantages for card sort
Principles of interaction design #4. Visibility
36. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of question and answer
5 usability factors
advantages of natural language
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
applications of natural language
constraint on usability testing
command line and articulatory distance
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
applications of natural language
framework for design principle
Structure od EEAC
advantages of form fill- in
39. Participants - design - tester
Three basic components for the usability testing
during the collection portion you will formally identify
menu- based interface with EEAC
Advantages for lo- fi prototype
40. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for personas
the usability goal
disadvantages of menu- based interface
5 usability factors
41. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for software support
Principles of interaction design #3. Predictability
advantages of command line
Principles of interaction design
42. Time - finance - personnel - laboratory
menu- based and articulatory distance
Seven Stages of Action
constraint on usability testing
the usability goal
43. Progressive Disclosure - Constraints
Gulfs and principles
10 interaction styles
Principles of interaction design #1. Simplicity
Advantages for card sort
44. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages of usability testing
menu- based interface with EEAC
advantages of menu- based interface
Advantages for lo- fi prototype
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
advantages of form fill- in
Principles of interaction design #4. Visibility
conceptual design
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
Gulf of Evaluation
Gulfs and principles
47. Location - Logical Grouping - Conventions - Redundancy
disadvantages of question and answer
Principles of interaction design #2. Memorability
Structure od EEAC
Disadvantages for personas
48. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #1. Simplicity
framework for design principle
Advantages for card sort
Disadvantages for card sort
49. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
obstacles of natural language
Principles of interaction design #3. Predictability
advantages of natural language
potential problems of metaphors
50. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Gulf of Evaluation
disadvantages of command line
Three main criteria for lo- fi prototype