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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #1. Simplicity
menu- based and articulatory distance
four types of stakeholders
Advantages for lo- fi prototype
2. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Methods of collection
applications of natural language
10 interaction styles
disadvantages of natural language
3. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the interaction framework
Gulf of Evaluation
menu- based interface with EEAC
three phases in direct manipulation
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Principles of interaction design #2. Memorability
stimulus intensity
Advantages for software support
What the mental model could be...
5. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
obstacles of natural language
applications of natural language
Limitations of usability testing
5 usability factors
6. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
framework for design principle
interpreting the information
two area of development of natural language
disadvantages of natural language
7. Time - finance - personnel - laboratory
disadvantages of form fill- in
Nielson's Heuristic Evaluation
constraint on usability testing
conceptual design
8. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #1. Simplicity
two area of development of natural language
Disadvantages for card sort
Principles of interaction design #2. Memorability
9. What it will look like - What components it will require - How the screens will be laid out
Advantages for software support
What will the physical design involve?
disadvantages of command line
Gulf of Evaluation
10. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for card sort
Gulfs and principles
advantages of form fill- in
potential problems of metaphors
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of form fill- in
Interface design standards tools
disadvantages of direct manipulation
10 interaction styles
12. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
two area of development of natural language
What will the physical design involve?
What the mental model could be...
Principles of interaction design
13. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Three basic components for the usability testing
menu- based interface with EEAC
advantages of natural language
disadvantages of direct manipulation
14. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
Principles of interaction design #4. Visibility
four types of filters
Disadvantages for lo- fi prototype
15. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
What the mental model could be...
Benefits from the use of high - level software tools
disadvantages of command line
disadvantages of direct manipulation
16. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Disadvantages for personas
advantages of menu- based interface
disadvantages of command line
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for Rapid Prototyping
Principles of interaction design
two area of development of natural language
advantages of natural language
18. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of menu- based interface
stimulus intensity
obstacles of natural language
Disadvantages for personas
19. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Disadvantages for semantic networks
command line with the interaction framework
Principles of interaction design
20. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design #2. Memorability
four tools to organize the discovery process
advantages of natural language
advantages of question and answer
21. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of filters
interpreting the information
Disadvantages for semantic networks
the usability goal
22. Observation - elicitation
conceptual design
Three main criteria for lo- fi prototype
advantages of direct manipulation
Methods of collection
23. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages of usability testing
5 usability factors
four types of observation
Disadvantages for semantic networks
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
obstacles of natural language
Benefits from the use of high - level software tools
Nielsen's Advice
conceptual design
25. Participants - design - tester
interpreting the information
disadvantages of menu- based interface
the usability goal
Three basic components for the usability testing
26. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
two area of development of natural language
menu- based and articulatory distance
Principles of interaction design #3. Predictability
advantages of natural language
27. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based and articulatory distance
four tools to organize the discovery process
Advantages for Rapid Prototyping
advantages of direct manipulation
28. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of menu- based interface
Limitations of usability testing
ways to elicitation
conceptual design
29. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
30. Progressive Disclosure - Constraints
Methods of collection
Interface design standards tools
advantages of form fill- in
Principles of interaction design #1. Simplicity
31. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
direct manipulation with EEAC
disadvantages of question and answer
stimulus intensity
Interface design standards tools
32. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Gulfs and principles
obstacles of natural language
command line and articulatory distance
33. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Principles of interaction design
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
34. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages of usability testing
Advantages for semantic networks
Nielson's Heuristic Evaluation
Three main criteria for lo- fi prototype
35. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for lo- fi prototype
Advantages of usability testing
Principles of interaction design
Principles of interaction design #4. Visibility
36. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Structure od EEAC
the usability goal
Advantages of usability testing
Advantages for personas
37. Goals - Execution - World - Evaluation
advantages of menu- based interface
Structure od EEAC
four types of filters
obstacles of natural language
38. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
framework for design principle
5 usability factors
disadvantages of command line
disadvantages of form fill- in
39. Overload - Feedback - Recognition/Recall - Orientation
advantages of question and answer
Disadvantages for card sort
Principles of interaction design #4. Visibility
during the collection portion you will formally identify
40. Direct - indirect - ethnographic observation - distributed cognition
Advantages for personas
four types of observation
Advantages for card sort
What the mental model could be...
41. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
menu- based and articulatory distance
Tools for physical design
Gulfs and principles
disadvantages of question and answer
42. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
potential problems of metaphors
stimulus intensity
What will the physical design involve?
43. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Disadvantages for lo- fi prototype
10 interaction styles
command line with the EEAC
advantages of form fill- in
44. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
four tools to organize the discovery process
ways to elicitation
Principles of interaction design #1. Simplicity
45. Menu options create small articulatory distance
Principles of interaction design
Advantages for personas
advantages of natural language
menu- based and articulatory distance
46. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four types of observation
Advantages for card sort
potential problems of metaphors
conceptual design
47. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
Nielsen's Advice
What the mental model could be...
48. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of question and answer
disadvantages of form fill- in
Methodology and Notation
What the mental model could be...
49. Comprehensibility and learnability
the usability goal
Nielsen's Advice
What will the physical design involve?
disadvantages of direct manipulation
50. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line with the interaction framework
two area of development of natural language
Interface design standards tools
four tools to organize the discovery process