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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of natural language
Methodology and Notation
two area of development of natural language
four types of observation
2. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design
advantages of form fill- in
disadvantages of menu- based interface
Benefits from the use of high - level software tools
3. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Limitations of usability testing
menu- based interface with EEAC
Nielsen's Advice
4. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
menu- based and articulatory distance
Advantages of usability testing
Gulf of Evaluation
disadvantages of natural language
5. Participants - design - tester
stimulus intensity
disadvantages of form fill- in
Three basic components for the usability testing
Advantages for personas
6. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Seven Stages of Action
obstacles of natural language
command line with the interaction framework
7. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Advantages for Rapid Prototyping
four types of filters
advantages of form fill- in
8. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
applications of natural language
Principles of interaction design #3. Predictability
Seven Stages of Action
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Advantages for lo- fi prototype
conceptual design
advantages of question and answer
10. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
stimulus intensity
Principles of interaction design
Advantages for lo- fi prototype
framework for design principle
11. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Tools for physical design
Benefits from the use of high - level software tools
Advantages of usability testing
ways to elicitation
12. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of command line
What will the physical design involve?
Tools for physical design
13. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
What the mental model could be...
Seven Stages of Action
Gulf of Evaluation
advantages of question and answer
14. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Advantages for software support
Three main criteria for lo- fi prototype
Principles of interaction design #2. Memorability
15. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
direct manipulation with EEAC
disadvantages of question and answer
command line with the interaction framework
advantages of question and answer
16. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Limitations of usability testing
potential problems of metaphors
Three main criteria for lo- fi prototype
10 interaction styles
17. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
ways to elicitation
5 usability factors
Methodology and Notation
Nielsen's Advice
18. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages of usability testing
5 usability factors
advantages of command line
applications of natural language
19. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #2. Memorability
obstacles of natural language
during the collection portion you will formally identify
advantages of question and answer
20. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of direct manipulation
Disadvantages for card sort
disadvantages of natural language
potential problems of metaphors
21. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of natural language
Benefits from the use of high - level software tools
Advantages for software support
conceptual design
22. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Nielsen's Advice
Disadvantages for lo- fi prototype
Disadvantages for card sort
23. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of stakeholders
Methodology and Notation
Disadvantages for card sort
interpreting the information
24. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
framework for design principle
Structure od EEAC
Advantages for personas
25. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #2. Memorability
advantages of direct manipulation
constraint on usability testing
Limitations of usability testing
26. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of direct manipulation
Structure od EEAC
Disadvantages for semantic networks
direct manipulation with EEAC
27. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Tools for conceptual design
advantages of natural language
advantages of form fill- in
Disadvantages for lo- fi prototype
28. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Tools for conceptual design
advantages of menu- based interface
Advantages for lo- fi prototype
disadvantages of natural language
29. Goals - Execution - World - Evaluation
advantages of question and answer
Nielson's Heuristic Evaluation
disadvantages of natural language
Structure od EEAC
30. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
conceptual design
10 interaction styles
obstacles of natural language
Nielson's Heuristic Evaluation
31. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
What will the physical design involve?
Advantages for software support
Advantages for semantic networks
Three basic components for the usability testing
32. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for Rapid Prototyping
command line with the EEAC
Principles of interaction design
advantages of form fill- in
33. Time - finance - personnel - laboratory
during the collection portion you will formally identify
disadvantages of question and answer
Advantages for semantic networks
constraint on usability testing
34. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
two area of development of natural language
10 interaction styles
Advantages for Rapid Prototyping
framework for design principle
35. What it will look like - What components it will require - How the screens will be laid out
direct manipulation with EEAC
Advantages for semantic networks
conceptual design
What will the physical design involve?
36. Menu options create small articulatory distance
menu- based and articulatory distance
Tools for physical design
direct manipulation with EEAC
obstacles of natural language
37. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Methods of collection
Three basic components for the usability testing
Tools for physical design
Interface design standards tools
38. Progressive Disclosure - Constraints
command line and articulatory distance
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
stimulus intensity
39. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
What the mental model could be...
10 interaction styles
Benefits from the use of high - level software tools
disadvantages of direct manipulation
40. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Advantages for Rapid Prototyping
menu- based interface with EEAC
5 usability factors
41. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
interpreting the information
Three basic components for the usability testing
Principles of interaction design #3. Predictability
command line and articulatory distance
42. Overload - Feedback - Recognition/Recall - Orientation
Seven Stages of Action
interpreting the information
Principles of interaction design #4. Visibility
Advantages for semantic networks
43. Task analysis - storyboarding - use cases - primary stakeholder profiles
Gulf of Evaluation
four tools to organize the discovery process
Nielsen's Advice
Three main criteria for lo- fi prototype
44. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
45. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of natural language
Principles of interaction design
Interface design standards tools
10 interaction styles
46. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
during the collection portion you will formally identify
command line and articulatory distance
Principles of interaction design #3. Predictability
Principles of interaction design
47. Unscientific - Partial - Unstable - Inconsistent - Personal
command line with the EEAC
Structure od EEAC
Disadvantages for personas
What the mental model could be...
48. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Seven Stages of Action
Disadvantages for semantic networks
What the mental model could be...
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
three phases in direct manipulation
Advantages for personas
disadvantages of form fill- in
command line with the interaction framework
50. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
obstacles of natural language
Gulf of Evaluation
Tools for physical design
Advantages for lo- fi prototype