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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Tools for conceptual design
Three main criteria for lo- fi prototype
Advantages for software support
disadvantages of menu- based interface
2. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Tools for conceptual design
advantages of question and answer
potential problems of metaphors
constraint on usability testing
3. Physical - cultural - functional - informational
four types of filters
Disadvantages for semantic networks
Principles of interaction design
10 interaction styles
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
What the mental model could be...
command line with the interaction framework
stimulus intensity
disadvantages of menu- based interface
5. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Three basic components for the usability testing
10 interaction styles
obstacles of natural language
two area of development of natural language
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Three main criteria for lo- fi prototype
advantages of direct manipulation
four types of observation
advantages of menu- based interface
7. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
the usability goal
Advantages of usability testing
Three basic components for the usability testing
Advantages for card sort
8. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for Rapid Prototyping
5 usability factors
Interface design standards tools
Tools for conceptual design
9. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Seven Stages of Action
Gulf of Evaluation
advantages of form fill- in
11. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Disadvantages for personas
Principles of interaction design #4. Visibility
Advantages of usability testing
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Methods of collection
conceptual design
obstacles of natural language
Principles of interaction design
13. Location - Logical Grouping - Conventions - Redundancy
constraint on usability testing
stimulus intensity
Principles of interaction design
Principles of interaction design #2. Memorability
14. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Disadvantages for semantic networks
Advantages for personas
advantages of command line
Advantages for semantic networks
15. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Seven Stages of Action
four types of observation
Advantages for semantic networks
framework for design principle
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of form fill- in
Advantages of usability testing
during the collection portion you will formally identify
Disadvantages for card sort
17. Direct - indirect - ethnographic observation - distributed cognition
10 interaction styles
Advantages for card sort
advantages of natural language
four types of observation
18. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Principles of interaction design #1. Simplicity
stimulus intensity
Interface design standards tools
advantages of natural language
19. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
four types of filters
Gulf of Evaluation
four types of stakeholders
20. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for card sort
Advantages for personas
the usability goal
Benefits from the use of high - level software tools
21. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
5 usability factors
Disadvantages for semantic networks
conceptual design
Interface design standards tools
22. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #4. Visibility
constraint on usability testing
direct manipulation with EEAC
advantages of direct manipulation
23. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Methodology and Notation
Advantages for personas
Tools for physical design
Principles of interaction design #4. Visibility
24. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Tools for conceptual design
obstacles of natural language
Structure od EEAC
25. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Interface design standards tools
5 usability factors
Disadvantages for card sort
command line and articulatory distance
26. Primary - secondary - facilitator - indirect
Advantages of usability testing
menu- based interface with EEAC
four types of stakeholders
disadvantages of menu- based interface
27. Goals - Execution - World - Evaluation
Benefits from the use of high - level software tools
advantages of command line
disadvantages of command line
Structure od EEAC
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
disadvantages of menu- based interface
interpreting the information
Advantages for personas
29. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
ways to elicitation
Disadvantages for card sort
Advantages for lo- fi prototype
30. Participants - design - tester
Limitations of usability testing
Three basic components for the usability testing
advantages of question and answer
advantages of natural language
31. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Nielsen's Advice
Advantages for Rapid Prototyping
menu- based interface with EEAC
framework for design principle
32. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design
command line with the interaction framework
disadvantages of question and answer
Principles of interaction design #3. Predictability
33. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
applications of natural language
framework for design principle
during the collection portion you will formally identify
command line with the interaction framework
34. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Principles of interaction design #3. Predictability
What the mental model could be...
four tools to organize the discovery process
Advantages for Rapid Prototyping
35. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of command line
Three basic components for the usability testing
disadvantages of natural language
constraint on usability testing
36. What it will look like - What components it will require - How the screens will be laid out
Methods of collection
four tools to organize the discovery process
advantages of menu- based interface
What will the physical design involve?
37. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
command line and articulatory distance
Disadvantages for lo- fi prototype
Principles of interaction design #3. Predictability
38. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
39. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
What will the physical design involve?
disadvantages of form fill- in
disadvantages of question and answer
advantages of command line
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
disadvantages of natural language
obstacles of natural language
menu- based interface with EEAC
41. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Structure od EEAC
Methods of collection
interpreting the information
42. Time - finance - personnel - laboratory
Limitations of usability testing
constraint on usability testing
obstacles of natural language
Advantages of usability testing
43. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
advantages of direct manipulation
Three main criteria for lo- fi prototype
Gulfs and principles
44. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
command line with the interaction framework
stimulus intensity
advantages of command line
45. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
advantages of form fill- in
disadvantages of command line
constraint on usability testing
46. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Benefits from the use of high - level software tools
disadvantages of menu- based interface
Structure od EEAC
Principles of interaction design #1. Simplicity
47. 1.free phase 2.captive phase 3. termination phase
advantages of form fill- in
three phases in direct manipulation
menu- based interface with EEAC
Principles of interaction design
48. Observation - elicitation
conceptual design
the usability goal
Principles of interaction design #1. Simplicity
Methods of collection
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of menu- based interface
potential problems of metaphors
the usability goal
Advantages for personas
50. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
framework for design principle
Gulfs and principles
Disadvantages for lo- fi prototype
Tools for physical design