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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
obstacles of natural language
Disadvantages for personas
Tools for physical design
10 interaction styles
2. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
menu- based interface with EEAC
Tools for conceptual design
advantages of question and answer
3. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Three basic components for the usability testing
Structure od EEAC
ways to elicitation
Principles of interaction design
4. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
menu- based and articulatory distance
advantages of natural language
Disadvantages for semantic networks
5. Overload - Feedback - Recognition/Recall - Orientation
interpreting the information
four types of stakeholders
Principles of interaction design #4. Visibility
advantages of question and answer
6. Comprehensibility and learnability
disadvantages of menu- based interface
Limitations of usability testing
Principles of interaction design #2. Memorability
the usability goal
7. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages for semantic networks
What will the physical design involve?
Disadvantages for lo- fi prototype
Disadvantages for semantic networks
8. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
command line with the interaction framework
advantages of natural language
advantages of menu- based interface
Seven Stages of Action
9. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for Rapid Prototyping
command line and articulatory distance
disadvantages of natural language
disadvantages of question and answer
10. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Principles of interaction design #1. Simplicity
Advantages for Rapid Prototyping
Gulf of Evaluation
11. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Methodology and Notation
Methods of collection
Advantages for Rapid Prototyping
Disadvantages for personas
12. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
disadvantages of command line
Principles of interaction design #2. Memorability
four tools to organize the discovery process
13. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
What will the physical design involve?
Advantages for Rapid Prototyping
applications of natural language
14. Time - finance - personnel - laboratory
constraint on usability testing
disadvantages of form fill- in
Limitations of usability testing
framework for design principle
15. Participants - design - tester
Three basic components for the usability testing
Structure od EEAC
direct manipulation with EEAC
Principles of interaction design #4. Visibility
16. Physical - cultural - functional - informational
four types of filters
Advantages for Rapid Prototyping
four tools to organize the discovery process
Disadvantages for lo- fi prototype
17. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Disadvantages for card sort
Principles of interaction design
Methodology and Notation
conceptual design
18. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages of usability testing
Benefits from the use of high - level software tools
disadvantages of menu- based interface
menu- based interface with EEAC
19. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
20. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four types of filters
four types of observation
during the collection portion you will formally identify
Three main criteria for lo- fi prototype
21. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
disadvantages of question and answer
Advantages of usability testing
the usability goal
Advantages for lo- fi prototype
22. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
framework for design principle
four tools to organize the discovery process
Principles of interaction design #3. Predictability
command line with the interaction framework
23. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of natural language
Advantages for personas
Nielson's Heuristic Evaluation
advantages of form fill- in
24. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
interpreting the information
framework for design principle
two area of development of natural language
Advantages for personas
25. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of menu- based interface
Advantages for semantic networks
Tools for conceptual design
command line with the interaction framework
26. Observation - elicitation
disadvantages of menu- based interface
Interface design standards tools
Methods of collection
conceptual design
27. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
interpreting the information
command line with the EEAC
stimulus intensity
four types of filters
28. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Limitations of usability testing
Disadvantages for lo- fi prototype
Advantages for personas
disadvantages of form fill- in
29. Direct - indirect - ethnographic observation - distributed cognition
Benefits from the use of high - level software tools
command line and articulatory distance
Disadvantages for semantic networks
four types of observation
30. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Nielson's Heuristic Evaluation
5 usability factors
What will the physical design involve?
31. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
four types of stakeholders
during the collection portion you will formally identify
disadvantages of question and answer
32. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of menu- based interface
Benefits from the use of high - level software tools
applications of natural language
advantages of natural language
33. Unscientific - Partial - Unstable - Inconsistent - Personal
Nielson's Heuristic Evaluation
What the mental model could be...
menu- based interface with EEAC
Benefits from the use of high - level software tools
34. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
obstacles of natural language
disadvantages of direct manipulation
advantages of form fill- in
four types of stakeholders
35. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of form fill- in
three phases in direct manipulation
Principles of interaction design #2. Memorability
framework for design principle
36. Menu options create small articulatory distance
Gulf of Evaluation
four tools to organize the discovery process
Structure od EEAC
menu- based and articulatory distance
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of form fill- in
advantages of menu- based interface
disadvantages of command line
Interface design standards tools
38. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
three phases in direct manipulation
disadvantages of question and answer
Interface design standards tools
menu- based and articulatory distance
39. Goals - Execution - World - Evaluation
Advantages for software support
Structure od EEAC
Tools for conceptual design
command line with the EEAC
40. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
three phases in direct manipulation
during the collection portion you will formally identify
advantages of command line
41. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
direct manipulation with EEAC
Methodology and Notation
Interface design standards tools
Disadvantages for semantic networks
42. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
disadvantages of natural language
Principles of interaction design #1. Simplicity
advantages of natural language
43. 1.free phase 2.captive phase 3. termination phase
framework for design principle
Gulf of Evaluation
Advantages for semantic networks
three phases in direct manipulation
44. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
ways to elicitation
Advantages for card sort
Gulf of Evaluation
10 interaction styles
45. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of natural language
Gulfs and principles
Advantages for card sort
advantages of direct manipulation
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Methodology and Notation
Disadvantages for personas
menu- based and articulatory distance
10 interaction styles
47. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Three main criteria for lo- fi prototype
5 usability factors
stimulus intensity
advantages of menu- based interface
48. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
menu- based and articulatory distance
four types of observation
stimulus intensity
Principles of interaction design #3. Predictability
49. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
advantages of command line
Interface design standards tools
Principles of interaction design #4. Visibility
50. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
interpreting the information
command line and articulatory distance
advantages of menu- based interface
framework for design principle