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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
5 usability factors
Advantages for personas
advantages of form fill- in
Gulfs and principles
2. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Structure od EEAC
What the mental model could be...
advantages of menu- based interface
advantages of command line
3. Primary - secondary - facilitator - indirect
Gulfs and principles
disadvantages of menu- based interface
four types of stakeholders
potential problems of metaphors
4. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for lo- fi prototype
menu- based and articulatory distance
What the mental model could be...
direct manipulation with EEAC
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Three main criteria for lo- fi prototype
Tools for conceptual design
Principles of interaction design
6. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Benefits from the use of high - level software tools
command line with the EEAC
Three main criteria for lo- fi prototype
7. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of natural language
Nielson's Heuristic Evaluation
four types of observation
Gulf of Evaluation
8. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of filters
Advantages for software support
Advantages of usability testing
Advantages for card sort
9. Comprehensibility and learnability
four tools to organize the discovery process
applications of natural language
the usability goal
Disadvantages for lo- fi prototype
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of natural language
constraint on usability testing
Benefits from the use of high - level software tools
conceptual design
11. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of form fill- in
Advantages of usability testing
Disadvantages for semantic networks
applications of natural language
12. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
disadvantages of direct manipulation
four tools to organize the discovery process
command line with the EEAC
13. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages of usability testing
applications of natural language
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
14. What it will look like - What components it will require - How the screens will be laid out
What the mental model could be...
Three basic components for the usability testing
What will the physical design involve?
10 interaction styles
15. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
potential problems of metaphors
four types of observation
Nielsen's Advice
16. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design
Gulfs and principles
potential problems of metaphors
Three basic components for the usability testing
17. Overload - Feedback - Recognition/Recall - Orientation
interpreting the information
Principles of interaction design #4. Visibility
Tools for conceptual design
advantages of question and answer
18. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Principles of interaction design
potential problems of metaphors
What will the physical design involve?
19. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Methods of collection
Advantages for semantic networks
What will the physical design involve?
advantages of direct manipulation
20. Unscientific - Partial - Unstable - Inconsistent - Personal
Methods of collection
Principles of interaction design #2. Memorability
Tools for conceptual design
What the mental model could be...
21. Progressive Disclosure - Constraints
Seven Stages of Action
advantages of natural language
Principles of interaction design #1. Simplicity
applications of natural language
22. Participants - design - tester
Advantages for personas
Nielson's Heuristic Evaluation
Three basic components for the usability testing
three phases in direct manipulation
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
disadvantages of form fill- in
Nielson's Heuristic Evaluation
10 interaction styles
24. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
constraint on usability testing
command line with the EEAC
advantages of question and answer
25. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
four types of stakeholders
Principles of interaction design #3. Predictability
disadvantages of form fill- in
26. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
5 usability factors
Principles of interaction design #2. Memorability
menu- based interface with EEAC
Methodology and Notation
27. 1.free phase 2.captive phase 3. termination phase
menu- based and articulatory distance
Disadvantages for personas
three phases in direct manipulation
command line and articulatory distance
28. Goals - Execution - World - Evaluation
four types of stakeholders
Structure od EEAC
10 interaction styles
the usability goal
29. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
5 usability factors
Three basic components for the usability testing
10 interaction styles
four types of filters
30. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
5 usability factors
Three main criteria for lo- fi prototype
advantages of natural language
Advantages for card sort
31. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
32. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Methods of collection
Disadvantages for personas
the usability goal
advantages of direct manipulation
33. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Advantages for Rapid Prototyping
disadvantages of direct manipulation
Seven Stages of Action
34. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
advantages of form fill- in
Limitations of usability testing
Principles of interaction design #4. Visibility
35. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Three basic components for the usability testing
disadvantages of natural language
command line and articulatory distance
36. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Gulf of Evaluation
Seven Stages of Action
advantages of natural language
command line with the interaction framework
37. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Benefits from the use of high - level software tools
two area of development of natural language
four types of observation
Advantages for lo- fi prototype
38. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Nielsen's Advice
Disadvantages for semantic networks
conceptual design
disadvantages of form fill- in
39. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Advantages for card sort
command line and articulatory distance
two area of development of natural language
40. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
the usability goal
menu- based and articulatory distance
Three main criteria for lo- fi prototype
Methodology and Notation
41. Menu options create small articulatory distance
disadvantages of direct manipulation
Advantages of usability testing
menu- based and articulatory distance
Tools for conceptual design
42. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Nielson's Heuristic Evaluation
Disadvantages for personas
Principles of interaction design #1. Simplicity
obstacles of natural language
43. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Seven Stages of Action
during the collection portion you will formally identify
command line and articulatory distance
advantages of menu- based interface
44. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
What the mental model could be...
direct manipulation with EEAC
Principles of interaction design #2. Memorability
45. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Tools for physical design
four types of observation
disadvantages of direct manipulation
46. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
What the mental model could be...
disadvantages of menu- based interface
Disadvantages for card sort
Tools for conceptual design
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of menu- based interface
Advantages for software support
stimulus intensity
Disadvantages for semantic networks
48. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of direct manipulation
disadvantages of command line
advantages of question and answer
49. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Nielsen's Advice
Gulfs and principles
advantages of form fill- in
Disadvantages for personas
50. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Gulfs and principles
disadvantages of direct manipulation
stimulus intensity