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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
conceptual design
applications of natural language
disadvantages of direct manipulation
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
applications of natural language
Disadvantages for personas
Limitations of usability testing
3. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of form fill- in
Advantages for card sort
two area of development of natural language
framework for design principle
4. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
stimulus intensity
Seven Stages of Action
framework for design principle
disadvantages of direct manipulation
5. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for physical design
constraint on usability testing
Tools for conceptual design
advantages of natural language
6. Observation - elicitation
Methods of collection
Advantages for Rapid Prototyping
stimulus intensity
Three main criteria for lo- fi prototype
7. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #3. Predictability
Disadvantages for card sort
Tools for physical design
three phases in direct manipulation
8. Menu options create small articulatory distance
obstacles of natural language
menu- based and articulatory distance
the usability goal
disadvantages of natural language
9. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for personas
command line with the interaction framework
What the mental model could be...
10 interaction styles
10. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Tools for physical design
Advantages for lo- fi prototype
Three basic components for the usability testing
applications of natural language
11. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
ways to elicitation
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
conceptual design
12. Goals - Execution - World - Evaluation
Advantages for card sort
Structure od EEAC
Seven Stages of Action
command line with the EEAC
13. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
menu- based interface with EEAC
menu- based and articulatory distance
10 interaction styles
Disadvantages for personas
14. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Methods of collection
three phases in direct manipulation
disadvantages of menu- based interface
Benefits from the use of high - level software tools
15. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Structure od EEAC
stimulus intensity
command line and articulatory distance
16. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Seven Stages of Action
Disadvantages for lo- fi prototype
two area of development of natural language
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Seven Stages of Action
Advantages for Rapid Prototyping
Disadvantages for personas
Disadvantages for semantic networks
19. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of question and answer
obstacles of natural language
10 interaction styles
direct manipulation with EEAC
20. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
ways to elicitation
21. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
What the mental model could be...
interpreting the information
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
22. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Three basic components for the usability testing
ways to elicitation
Methodology and Notation
Principles of interaction design #1. Simplicity
23. Time - finance - personnel - laboratory
menu- based interface with EEAC
10 interaction styles
Advantages for Rapid Prototyping
constraint on usability testing
24. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Three main criteria for lo- fi prototype
Principles of interaction design #2. Memorability
advantages of question and answer
Advantages for software support
25. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
disadvantages of command line
Tools for conceptual design
four tools to organize the discovery process
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
conceptual design
menu- based interface with EEAC
Limitations of usability testing
applications of natural language
27. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Methods of collection
Tools for conceptual design
Advantages for semantic networks
28. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
applications of natural language
interpreting the information
Methodology and Notation
advantages of menu- based interface
29. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Three basic components for the usability testing
10 interaction styles
Advantages for lo- fi prototype
Advantages for semantic networks
30. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Gulfs and principles
four tools to organize the discovery process
disadvantages of command line
disadvantages of menu- based interface
31. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Principles of interaction design
Benefits from the use of high - level software tools
conceptual design
obstacles of natural language
32. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
33. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
Gulf of Evaluation
command line and articulatory distance
34. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
applications of natural language
command line with the EEAC
Methods of collection
Tools for conceptual design
35. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Gulfs and principles
the usability goal
advantages of natural language
conceptual design
36. Progressive Disclosure - Constraints
Principles of interaction design #4. Visibility
disadvantages of question and answer
Principles of interaction design #1. Simplicity
Principles of interaction design
37. Physical - cultural - functional - informational
interpreting the information
stimulus intensity
four types of filters
Tools for physical design
38. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Interface design standards tools
5 usability factors
disadvantages of form fill- in
Nielsen's Advice
39. Primary - secondary - facilitator - indirect
four types of stakeholders
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
Advantages of usability testing
40. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Interface design standards tools
Advantages for personas
Advantages for lo- fi prototype
disadvantages of direct manipulation
41. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
the usability goal
advantages of natural language
advantages of command line
42. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Methodology and Notation
four types of filters
Structure od EEAC
potential problems of metaphors
43. Direct - indirect - ethnographic observation - distributed cognition
command line with the EEAC
four types of observation
Methodology and Notation
Nielsen's Advice
44. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of filters
disadvantages of direct manipulation
disadvantages of question and answer
Principles of interaction design #1. Simplicity
45. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Tools for conceptual design
What will the physical design involve?
Methodology and Notation
46. Participants - design - tester
Disadvantages for personas
four types of observation
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
47. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Principles of interaction design #1. Simplicity
advantages of natural language
Gulf of Evaluation
48. Location - Logical Grouping - Conventions - Redundancy
Advantages for personas
Disadvantages for lo- fi prototype
Three basic components for the usability testing
Principles of interaction design #2. Memorability
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Benefits from the use of high - level software tools
Three basic components for the usability testing
direct manipulation with EEAC
interpreting the information
50. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of question and answer
applications of natural language
disadvantages of direct manipulation
ways to elicitation