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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Participants - design - tester
Three basic components for the usability testing
advantages of form fill- in
disadvantages of natural language
direct manipulation with EEAC
2. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Principles of interaction design #1. Simplicity
interpreting the information
Limitations of usability testing
3. 1.free phase 2.captive phase 3. termination phase
5 usability factors
menu- based and articulatory distance
Gulfs and principles
three phases in direct manipulation
4. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
obstacles of natural language
conceptual design
Advantages for Rapid Prototyping
5. Direct - indirect - ethnographic observation - distributed cognition
two area of development of natural language
Principles of interaction design #2. Memorability
Seven Stages of Action
four types of observation
6. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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7. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Advantages for semantic networks
disadvantages of question and answer
disadvantages of menu- based interface
8. Goals - Execution - World - Evaluation
Advantages for Rapid Prototyping
Structure od EEAC
Disadvantages for personas
Advantages for semantic networks
9. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Tools for physical design
ways to elicitation
direct manipulation with EEAC
Three main criteria for lo- fi prototype
10. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
obstacles of natural language
advantages of menu- based interface
Three basic components for the usability testing
11. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for conceptual design
advantages of direct manipulation
advantages of form fill- in
Disadvantages for lo- fi prototype
12. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for semantic networks
5 usability factors
constraint on usability testing
Nielsen's Advice
13. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of natural language
Disadvantages for semantic networks
Disadvantages for card sort
Advantages for Rapid Prototyping
14. Observation - elicitation
Disadvantages for card sort
Methods of collection
interpreting the information
command line and articulatory distance
15. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
applications of natural language
Advantages for Rapid Prototyping
obstacles of natural language
Advantages for software support
16. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
conceptual design
disadvantages of question and answer
advantages of direct manipulation
disadvantages of command line
17. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for software support
disadvantages of direct manipulation
four types of observation
disadvantages of command line
18. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
disadvantages of question and answer
Seven Stages of Action
menu- based interface with EEAC
19. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #2. Memorability
Advantages for lo- fi prototype
potential problems of metaphors
disadvantages of form fill- in
20. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Nielson's Heuristic Evaluation
the usability goal
command line and articulatory distance
Benefits from the use of high - level software tools
21. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
command line and articulatory distance
Disadvantages for personas
four tools to organize the discovery process
22. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
constraint on usability testing
Principles of interaction design #2. Memorability
Tools for conceptual design
Principles of interaction design #3. Predictability
23. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
What the mental model could be...
conceptual design
command line with the interaction framework
Principles of interaction design #1. Simplicity
24. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Advantages for Rapid Prototyping
three phases in direct manipulation
disadvantages of natural language
25. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the interaction framework
interpreting the information
three phases in direct manipulation
Advantages for Rapid Prototyping
26. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
stimulus intensity
advantages of menu- based interface
direct manipulation with EEAC
10 interaction styles
27. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Limitations of usability testing
Principles of interaction design #4. Visibility
three phases in direct manipulation
28. Physical - cultural - functional - informational
command line with the interaction framework
four types of filters
four types of observation
advantages of form fill- in
29. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Advantages of usability testing
Principles of interaction design #2. Memorability
10 interaction styles
30. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
four types of stakeholders
advantages of natural language
advantages of question and answer
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Methodology and Notation
four types of observation
advantages of command line
Disadvantages for semantic networks
32. Progressive Disclosure - Constraints
Advantages of usability testing
direct manipulation with EEAC
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
33. Primary - secondary - facilitator - indirect
four tools to organize the discovery process
Tools for conceptual design
four types of stakeholders
Gulfs and principles
34. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
conceptual design
Disadvantages for lo- fi prototype
direct manipulation with EEAC
35. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of question and answer
Principles of interaction design #4. Visibility
potential problems of metaphors
interpreting the information
36. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Interface design standards tools
Advantages for card sort
5 usability factors
37. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Limitations of usability testing
during the collection portion you will formally identify
Three main criteria for lo- fi prototype
Principles of interaction design
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design
Nielsen's Advice
Principles of interaction design #3. Predictability
Advantages of usability testing
39. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
10 interaction styles
Disadvantages for card sort
What will the physical design involve?
40. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Tools for conceptual design
Limitations of usability testing
disadvantages of form fill- in
disadvantages of command line
41. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Benefits from the use of high - level software tools
disadvantages of natural language
four types of observation
Tools for physical design
42. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of command line
Advantages for Rapid Prototyping
potential problems of metaphors
43. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
5 usability factors
disadvantages of menu- based interface
applications of natural language
menu- based interface with EEAC
44. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four types of filters
Three main criteria for lo- fi prototype
applications of natural language
advantages of form fill- in
45. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of natural language
four types of observation
10 interaction styles
stimulus intensity
46. What it will look like - What components it will require - How the screens will be laid out
disadvantages of question and answer
four tools to organize the discovery process
advantages of menu- based interface
What will the physical design involve?
47. Unscientific - Partial - Unstable - Inconsistent - Personal
applications of natural language
advantages of command line
What the mental model could be...
Advantages for software support
48. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Benefits from the use of high - level software tools
advantages of form fill- in
advantages of natural language
49. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
during the collection portion you will formally identify
ways to elicitation
Advantages for semantic networks
Structure od EEAC
50. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methodology and Notation
the usability goal
advantages of question and answer
four tools to organize the discovery process