SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
three phases in direct manipulation
Gulf of Evaluation
interpreting the information
framework for design principle
3. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulfs and principles
advantages of form fill- in
Nielsen's Advice
disadvantages of question and answer
4. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of form fill- in
three phases in direct manipulation
Advantages for semantic networks
Three main criteria for lo- fi prototype
5. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for physical design
Tools for conceptual design
disadvantages of direct manipulation
Advantages for lo- fi prototype
6. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
Principles of interaction design #3. Predictability
four tools to organize the discovery process
advantages of question and answer
7. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Disadvantages for semantic networks
disadvantages of form fill- in
advantages of direct manipulation
8. Progressive Disclosure - Constraints
interpreting the information
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of direct manipulation
Gulfs and principles
Principles of interaction design #3. Predictability
Advantages of usability testing
10. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
5 usability factors
Seven Stages of Action
direct manipulation with EEAC
Tools for physical design
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
advantages of command line
framework for design principle
Advantages for software support
12. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
four types of observation
Principles of interaction design
stimulus intensity
13. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the interaction framework
Nielsen's Advice
command line with the EEAC
advantages of natural language
14. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for Rapid Prototyping
Three main criteria for lo- fi prototype
Limitations of usability testing
the usability goal
15. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design #1. Simplicity
Gulfs and principles
Methodology and Notation
advantages of natural language
16. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
three phases in direct manipulation
command line and articulatory distance
Interface design standards tools
17. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Gulf of Evaluation
command line with the interaction framework
obstacles of natural language
18. Goals - Execution - World - Evaluation
Methods of collection
disadvantages of question and answer
Principles of interaction design #2. Memorability
Structure od EEAC
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Methods of collection
5 usability factors
disadvantages of question and answer
advantages of natural language
20. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for software support
Principles of interaction design
Principles of interaction design #4. Visibility
obstacles of natural language
21. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
disadvantages of form fill- in
10 interaction styles
22. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages for software support
command line with the interaction framework
Advantages for semantic networks
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
during the collection portion you will formally identify
Three basic components for the usability testing
disadvantages of command line
Advantages of usability testing
24. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
10 interaction styles
Nielson's Heuristic Evaluation
menu- based interface with EEAC
5 usability factors
25. Observation - elicitation
Methods of collection
Advantages for Rapid Prototyping
command line with the interaction framework
potential problems of metaphors
26. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
command line and articulatory distance
advantages of direct manipulation
two area of development of natural language
menu- based interface with EEAC
27. Participants - design - tester
advantages of menu- based interface
Advantages for Rapid Prototyping
advantages of command line
Three basic components for the usability testing
28. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four types of stakeholders
obstacles of natural language
Advantages of usability testing
during the collection portion you will formally identify
29. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
disadvantages of question and answer
10 interaction styles
direct manipulation with EEAC
30. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Advantages for personas
Advantages for semantic networks
menu- based interface with EEAC
31. Physical - cultural - functional - informational
Interface design standards tools
four types of filters
Advantages of usability testing
four types of observation
32. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
What will the physical design involve?
Gulfs and principles
Principles of interaction design #3. Predictability
disadvantages of direct manipulation
33. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Three basic components for the usability testing
two area of development of natural language
advantages of command line
framework for design principle
34. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Disadvantages for personas
Three basic components for the usability testing
command line with the interaction framework
35. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
command line with the EEAC
Advantages for semantic networks
four types of filters
Interface design standards tools
36. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
during the collection portion you will formally identify
stimulus intensity
disadvantages of command line
Three main criteria for lo- fi prototype
37. Comprehensibility and learnability
the usability goal
ways to elicitation
advantages of form fill- in
Disadvantages for semantic networks
38. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design #1. Simplicity
Seven Stages of Action
disadvantages of menu- based interface
Benefits from the use of high - level software tools
39. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
constraint on usability testing
Limitations of usability testing
advantages of question and answer
advantages of menu- based interface
40. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Interface design standards tools
Benefits from the use of high - level software tools
constraint on usability testing
41. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for lo- fi prototype
Interface design standards tools
Advantages for lo- fi prototype
potential problems of metaphors
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of question and answer
four types of stakeholders
Disadvantages for card sort
Gulfs and principles
43. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Three basic components for the usability testing
Advantages for card sort
four types of observation
applications of natural language
44. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for lo- fi prototype
Gulfs and principles
four types of observation
two area of development of natural language
45. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Methodology and Notation
the usability goal
Benefits from the use of high - level software tools
Principles of interaction design
46. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
advantages of natural language
Disadvantages for card sort
two area of development of natural language
47. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Nielson's Heuristic Evaluation
command line with the interaction framework
applications of natural language
48. Menu options create small articulatory distance
interpreting the information
menu- based and articulatory distance
command line with the interaction framework
command line with the EEAC
49. Task analysis - storyboarding - use cases - primary stakeholder profiles
ways to elicitation
disadvantages of command line
four tools to organize the discovery process
advantages of natural language
50. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for Rapid Prototyping
advantages of question and answer
Methodology and Notation
disadvantages of direct manipulation