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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Primary - secondary - facilitator - indirect
four types of stakeholders
obstacles of natural language
Disadvantages for lo- fi prototype
direct manipulation with EEAC
2. Comprehensibility and learnability
Disadvantages for lo- fi prototype
the usability goal
Methods of collection
four types of filters
3. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Nielson's Heuristic Evaluation
ways to elicitation
advantages of direct manipulation
4. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of direct manipulation
Advantages for lo- fi prototype
ways to elicitation
potential problems of metaphors
5. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
framework for design principle
disadvantages of menu- based interface
menu- based interface with EEAC
Advantages for software support
6. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #3. Predictability
disadvantages of question and answer
stimulus intensity
Advantages of usability testing
7. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for semantic networks
stimulus intensity
Disadvantages for semantic networks
Structure od EEAC
8. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of menu- based interface
four types of observation
command line and articulatory distance
four types of stakeholders
9. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line and articulatory distance
interpreting the information
stimulus intensity
What will the physical design involve?
10. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of form fill- in
Advantages for Rapid Prototyping
disadvantages of natural language
command line with the EEAC
11. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
obstacles of natural language
the usability goal
Benefits from the use of high - level software tools
12. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of natural language
during the collection portion you will formally identify
Principles of interaction design #3. Predictability
Structure od EEAC
13. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Three main criteria for lo- fi prototype
disadvantages of form fill- in
two area of development of natural language
interpreting the information
14. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
stimulus intensity
Limitations of usability testing
Gulf of Evaluation
What the mental model could be...
15. Unscientific - Partial - Unstable - Inconsistent - Personal
applications of natural language
interpreting the information
disadvantages of question and answer
What the mental model could be...
16. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of command line
advantages of command line
menu- based interface with EEAC
Advantages for software support
17. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
disadvantages of form fill- in
Advantages of usability testing
advantages of form fill- in
18. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Tools for physical design
advantages of question and answer
Advantages for card sort
menu- based and articulatory distance
19. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
command line with the interaction framework
advantages of menu- based interface
Disadvantages for personas
disadvantages of question and answer
20. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Seven Stages of Action
Advantages for Rapid Prototyping
Disadvantages for card sort
framework for design principle
21. Goals - Execution - World - Evaluation
10 interaction styles
disadvantages of menu- based interface
Structure od EEAC
Principles of interaction design #4. Visibility
22. Menu options create small articulatory distance
Three basic components for the usability testing
menu- based and articulatory distance
Nielsen's Advice
Methodology and Notation
23. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Nielsen's Advice
Advantages for software support
Gulfs and principles
24. Task analysis - storyboarding - use cases - primary stakeholder profiles
potential problems of metaphors
four tools to organize the discovery process
four types of observation
Principles of interaction design
25. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four tools to organize the discovery process
the usability goal
disadvantages of command line
Nielsen's Advice
26. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design #3. Predictability
three phases in direct manipulation
command line with the interaction framework
Principles of interaction design
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
menu- based interface with EEAC
constraint on usability testing
Disadvantages for card sort
Advantages for semantic networks
28. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
during the collection portion you will formally identify
stimulus intensity
conceptual design
Advantages of usability testing
29. Time - finance - personnel - laboratory
constraint on usability testing
potential problems of metaphors
menu- based interface with EEAC
Principles of interaction design #4. Visibility
30. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of command line
command line with the EEAC
interpreting the information
direct manipulation with EEAC
31. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for semantic networks
Limitations of usability testing
disadvantages of menu- based interface
Gulfs and principles
32. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
four types of observation
conceptual design
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
33. Overload - Feedback - Recognition/Recall - Orientation
ways to elicitation
Principles of interaction design #4. Visibility
What will the physical design involve?
framework for design principle
34. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Interface design standards tools
What the mental model could be...
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
35. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of natural language
advantages of form fill- in
Disadvantages for lo- fi prototype
What the mental model could be...
36. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
two area of development of natural language
advantages of menu- based interface
obstacles of natural language
Disadvantages for personas
37. 1.free phase 2.captive phase 3. termination phase
Disadvantages for lo- fi prototype
potential problems of metaphors
three phases in direct manipulation
four types of filters
38. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
potential problems of metaphors
menu- based interface with EEAC
Nielsen's Advice
Seven Stages of Action
39. Observation - elicitation
applications of natural language
direct manipulation with EEAC
menu- based interface with EEAC
Methods of collection
40. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
constraint on usability testing
four tools to organize the discovery process
Disadvantages for semantic networks
Gulfs and principles
41. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
command line with the interaction framework
Advantages for Rapid Prototyping
Methodology and Notation
disadvantages of direct manipulation
42. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
obstacles of natural language
ways to elicitation
10 interaction styles
command line and articulatory distance
43. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
four types of filters
What will the physical design involve?
disadvantages of menu- based interface
44. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Gulfs and principles
disadvantages of command line
Advantages for personas
constraint on usability testing
45. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
two area of development of natural language
during the collection portion you will formally identify
disadvantages of form fill- in
Advantages for lo- fi prototype
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
5 usability factors
Methodology and Notation
advantages of command line
47. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
two area of development of natural language
potential problems of metaphors
command line with the interaction framework
48. Physical - cultural - functional - informational
Structure od EEAC
Gulf of Evaluation
Disadvantages for personas
four types of filters
49. Participants - design - tester
Three basic components for the usability testing
Advantages for Rapid Prototyping
Advantages for card sort
four tools to organize the discovery process
50. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Principles of interaction design #4. Visibility
the usability goal
ways to elicitation