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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer
50
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of direct manipulation
Advantages for Rapid Prototyping
ways to elicitation
applications of natural language
2. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
command line and articulatory distance
four types of observation
menu- based interface with EEAC
3. Physical - cultural - functional - informational
Advantages for semantic networks
four types of filters
Disadvantages for personas
potential problems of metaphors
4. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
disadvantages of natural language
advantages of natural language
ways to elicitation
5. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Structure od EEAC
advantages of direct manipulation
disadvantages of command line
disadvantages of direct manipulation
6. Progressive Disclosure - Constraints
the usability goal
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
7. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of question and answer
Disadvantages for lo- fi prototype
advantages of question and answer
Principles of interaction design #1. Simplicity
8. Direct - indirect - ethnographic observation - distributed cognition
ways to elicitation
direct manipulation with EEAC
advantages of question and answer
four types of observation
9. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Interface design standards tools
four tools to organize the discovery process
Disadvantages for personas
disadvantages of direct manipulation
10. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
direct manipulation with EEAC
Methodology and Notation
Three main criteria for lo- fi prototype
Advantages for personas
11. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Methods of collection
10 interaction styles
Principles of interaction design #4. Visibility
Disadvantages for card sort
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Methodology and Notation
constraint on usability testing
obstacles of natural language
13. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
applications of natural language
Advantages for card sort
four types of filters
advantages of form fill- in
14. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of filters
Advantages for semantic networks
advantages of command line
Limitations of usability testing
15. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of natural language
Advantages for software support
Limitations of usability testing
16. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for Rapid Prototyping
disadvantages of question and answer
advantages of form fill- in
framework for design principle
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #2. Memorability
menu- based interface with EEAC
two area of development of natural language
during the collection portion you will formally identify
18. Comprehensibility and learnability
Disadvantages for card sort
four types of observation
the usability goal
advantages of menu- based interface
19. Primary - secondary - facilitator - indirect
advantages of menu- based interface
four types of observation
four types of stakeholders
disadvantages of form fill- in
20. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the interaction framework
command line with the EEAC
advantages of natural language
Disadvantages for semantic networks
21. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of natural language
four tools to organize the discovery process
advantages of question and answer
Disadvantages for personas
22. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Three basic components for the usability testing
Disadvantages for personas
Disadvantages for lo- fi prototype
23. Overload - Feedback - Recognition/Recall - Orientation
advantages of menu- based interface
Principles of interaction design
Tools for conceptual design
Principles of interaction design #4. Visibility
24. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Three basic components for the usability testing
Advantages for personas
interpreting the information
Advantages for Rapid Prototyping
25. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
command line with the EEAC
advantages of menu- based interface
Disadvantages for card sort
26. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for card sort
command line with the EEAC
Gulfs and principles
stimulus intensity
27. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #3. Predictability
applications of natural language
Gulf of Evaluation
ways to elicitation
28. Observation - elicitation
disadvantages of menu- based interface
two area of development of natural language
Methods of collection
stimulus intensity
29. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
5 usability factors
Seven Stages of Action
advantages of command line
menu- based and articulatory distance
30. Location - Logical Grouping - Conventions - Redundancy
Three main criteria for lo- fi prototype
What will the physical design involve?
Principles of interaction design #2. Memorability
10 interaction styles
31. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
during the collection portion you will formally identify
applications of natural language
constraint on usability testing
32. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
10 interaction styles
stimulus intensity
four tools to organize the discovery process
advantages of form fill- in
33. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
34. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
10 interaction styles
Structure od EEAC
obstacles of natural language
Methods of collection
35. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
obstacles of natural language
framework for design principle
disadvantages of natural language
Three basic components for the usability testing
36. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Methodology and Notation
ways to elicitation
disadvantages of direct manipulation
constraint on usability testing
37. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
the usability goal
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
advantages of menu- based interface
38. 1.free phase 2.captive phase 3. termination phase
framework for design principle
Advantages for card sort
three phases in direct manipulation
four types of filters
39. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for semantic networks
Methodology and Notation
conceptual design
direct manipulation with EEAC
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Tools for conceptual design
Advantages of usability testing
two area of development of natural language
Nielsen's Advice
41. Participants - design - tester
command line and articulatory distance
Three basic components for the usability testing
10 interaction styles
during the collection portion you will formally identify
42. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Gulf of Evaluation
Principles of interaction design
two area of development of natural language
ways to elicitation
43. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Three basic components for the usability testing
four types of observation
four types of stakeholders
Advantages for personas
44. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Tools for conceptual design
Methodology and Notation
command line with the EEAC
45. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of form fill- in
Tools for physical design
Methods of collection
Disadvantages for semantic networks
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Tools for physical design
advantages of question and answer
advantages of direct manipulation
Gulf of Evaluation
47. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of observation
disadvantages of form fill- in
obstacles of natural language
disadvantages of question and answer
48. Time - finance - personnel - laboratory
Limitations of usability testing
constraint on usability testing
advantages of natural language
four types of stakeholders
49. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
command line with the EEAC
Three basic components for the usability testing
Advantages for lo- fi prototype
50. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
interpreting the information
ways to elicitation
command line and articulatory distance
What will the physical design involve?