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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.free phase 2.captive phase 3. termination phase
Disadvantages for semantic networks
three phases in direct manipulation
conceptual design
Principles of interaction design
2. Observation - elicitation
four types of stakeholders
command line with the interaction framework
Tools for conceptual design
Methods of collection
3. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
4. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Methods of collection
Advantages for Rapid Prototyping
Limitations of usability testing
Nielsen's Advice
5. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Three basic components for the usability testing
advantages of natural language
Advantages for software support
6. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
applications of natural language
Nielson's Heuristic Evaluation
Seven Stages of Action
Tools for conceptual design
7. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of command line
Disadvantages for lo- fi prototype
disadvantages of question and answer
obstacles of natural language
8. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
applications of natural language
interpreting the information
command line with the EEAC
Seven Stages of Action
9. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
command line with the EEAC
Disadvantages for card sort
Gulfs and principles
10. Overload - Feedback - Recognition/Recall - Orientation
What will the physical design involve?
5 usability factors
Principles of interaction design #4. Visibility
four types of stakeholders
11. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of form fill- in
command line with the interaction framework
four types of stakeholders
Advantages for card sort
12. Menu options create small articulatory distance
menu- based and articulatory distance
three phases in direct manipulation
stimulus intensity
Seven Stages of Action
13. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of form fill- in
Principles of interaction design #4. Visibility
Interface design standards tools
14. What it will look like - What components it will require - How the screens will be laid out
Tools for physical design
Disadvantages for lo- fi prototype
Disadvantages for personas
What will the physical design involve?
15. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Tools for conceptual design
5 usability factors
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
16. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for card sort
disadvantages of menu- based interface
What will the physical design involve?
Three main criteria for lo- fi prototype
17. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Gulf of Evaluation
command line with the interaction framework
Nielson's Heuristic Evaluation
18. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four types of observation
command line with the EEAC
applications of natural language
disadvantages of menu- based interface
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
two area of development of natural language
menu- based and articulatory distance
advantages of question and answer
20. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Advantages for card sort
Nielsen's Advice
potential problems of metaphors
21. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
three phases in direct manipulation
interpreting the information
command line with the interaction framework
22. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
two area of development of natural language
advantages of form fill- in
5 usability factors
potential problems of metaphors
23. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for personas
Nielsen's Advice
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
24. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Seven Stages of Action
potential problems of metaphors
Limitations of usability testing
Tools for physical design
25. Primary - secondary - facilitator - indirect
four types of stakeholders
framework for design principle
Advantages for Rapid Prototyping
advantages of command line
26. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for software support
during the collection portion you will formally identify
conceptual design
Advantages for lo- fi prototype
27. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
advantages of form fill- in
Structure od EEAC
potential problems of metaphors
28. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for card sort
ways to elicitation
Advantages for lo- fi prototype
advantages of form fill- in
29. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design #1. Simplicity
Principles of interaction design
Advantages for software support
Disadvantages for personas
30. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
disadvantages of natural language
direct manipulation with EEAC
Advantages of usability testing
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages of usability testing
What will the physical design involve?
10 interaction styles
advantages of command line
32. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
33. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
What the mental model could be...
Three basic components for the usability testing
advantages of form fill- in
34. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
advantages of command line
framework for design principle
Interface design standards tools
Advantages for card sort
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Disadvantages for lo- fi prototype
What will the physical design involve?
two area of development of natural language
advantages of form fill- in
36. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for semantic networks
constraint on usability testing
What the mental model could be...
framework for design principle
37. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
three phases in direct manipulation
10 interaction styles
Interface design standards tools
Disadvantages for semantic networks
38. Direct - indirect - ethnographic observation - distributed cognition
Methods of collection
stimulus intensity
advantages of form fill- in
four types of observation
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of command line
applications of natural language
Principles of interaction design #3. Predictability
Advantages of usability testing
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Seven Stages of Action
10 interaction styles
advantages of command line
41. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
obstacles of natural language
Advantages for semantic networks
command line and articulatory distance
command line with the EEAC
42. Time - finance - personnel - laboratory
What the mental model could be...
Tools for physical design
ways to elicitation
constraint on usability testing
43. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
applications of natural language
four types of observation
disadvantages of form fill- in
advantages of direct manipulation
44. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of question and answer
Principles of interaction design #3. Predictability
disadvantages of direct manipulation
45. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for lo- fi prototype
Gulf of Evaluation
Three basic components for the usability testing
Principles of interaction design #2. Memorability
46. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of form fill- in
Three main criteria for lo- fi prototype
disadvantages of question and answer
Advantages for semantic networks
47. Comprehensibility and learnability
Advantages of usability testing
Tools for conceptual design
command line with the EEAC
the usability goal
48. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Nielsen's Advice
four tools to organize the discovery process
Advantages for card sort
49. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for semantic networks
disadvantages of natural language
Methodology and Notation
Tools for physical design
50. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
framework for design principle
advantages of command line
Advantages for lo- fi prototype