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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
during the collection portion you will formally identify
four tools to organize the discovery process
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
2. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for semantic networks
framework for design principle
5 usability factors
Gulf of Evaluation
3. Observation - elicitation
three phases in direct manipulation
command line and articulatory distance
Methods of collection
Principles of interaction design #4. Visibility
4. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
10 interaction styles
What will the physical design involve?
stimulus intensity
5. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Advantages for card sort
Nielsen's Advice
command line and articulatory distance
6. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the EEAC
Tools for physical design
disadvantages of form fill- in
Gulf of Evaluation
7. Unscientific - Partial - Unstable - Inconsistent - Personal
interpreting the information
Methods of collection
What the mental model could be...
framework for design principle
8. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
9. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
direct manipulation with EEAC
Advantages for card sort
Principles of interaction design #1. Simplicity
10. Participants - design - tester
disadvantages of direct manipulation
Three basic components for the usability testing
disadvantages of form fill- in
applications of natural language
11. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Principles of interaction design #1. Simplicity
advantages of direct manipulation
four types of filters
12. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Benefits from the use of high - level software tools
Disadvantages for personas
advantages of direct manipulation
Advantages for lo- fi prototype
13. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Gulf of Evaluation
10 interaction styles
Seven Stages of Action
obstacles of natural language
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based interface with EEAC
Interface design standards tools
Tools for conceptual design
Advantages for Rapid Prototyping
15. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
disadvantages of question and answer
Disadvantages for card sort
advantages of natural language
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design
Advantages for Rapid Prototyping
applications of natural language
conceptual design
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for personas
during the collection portion you will formally identify
Seven Stages of Action
advantages of question and answer
18. Direct indirect - corporate documentation - logs and notes - questionnaires
obstacles of natural language
ways to elicitation
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
19. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Nielsen's Advice
framework for design principle
Principles of interaction design #3. Predictability
20. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
What the mental model could be...
disadvantages of form fill- in
Nielsen's Advice
applications of natural language
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
conceptual design
disadvantages of command line
framework for design principle
22. Time - finance - personnel - laboratory
command line with the interaction framework
two area of development of natural language
Gulfs and principles
constraint on usability testing
23. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Methodology and Notation
command line with the EEAC
obstacles of natural language
24. Comprehensibility and learnability
the usability goal
command line with the interaction framework
four types of filters
command line and articulatory distance
25. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of command line
disadvantages of question and answer
Advantages for software support
26. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
What the mental model could be...
Principles of interaction design #2. Memorability
Disadvantages for personas
Advantages for card sort
27. Progressive Disclosure - Constraints
Advantages for software support
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
28. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for Rapid Prototyping
10 interaction styles
Advantages for personas
potential problems of metaphors
29. Goals - Execution - World - Evaluation
Structure od EEAC
What the mental model could be...
Three basic components for the usability testing
Advantages for lo- fi prototype
30. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
disadvantages of question and answer
Advantages of usability testing
Seven Stages of Action
31. Overload - Feedback - Recognition/Recall - Orientation
constraint on usability testing
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
advantages of command line
32. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
10 interaction styles
disadvantages of form fill- in
Methods of collection
33. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Methods of collection
Disadvantages for card sort
Advantages of usability testing
34. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
10 interaction styles
potential problems of metaphors
command line and articulatory distance
35. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
disadvantages of form fill- in
constraint on usability testing
5 usability factors
36. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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37. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Tools for physical design
framework for design principle
Advantages for semantic networks
Principles of interaction design #1. Simplicity
38. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
applications of natural language
disadvantages of natural language
advantages of direct manipulation
Limitations of usability testing
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Advantages for software support
5 usability factors
Benefits from the use of high - level software tools
40. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
four types of filters
Limitations of usability testing
Advantages for semantic networks
Nielson's Heuristic Evaluation
41. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
interpreting the information
Advantages for Rapid Prototyping
four types of observation
42. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
three phases in direct manipulation
interpreting the information
Principles of interaction design #1. Simplicity
43. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methodology and Notation
three phases in direct manipulation
disadvantages of question and answer
Disadvantages for lo- fi prototype
44. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
four types of observation
advantages of question and answer
Principles of interaction design #4. Visibility
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
the usability goal
two area of development of natural language
advantages of natural language
Advantages for card sort
46. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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47. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
command line with the EEAC
advantages of direct manipulation
disadvantages of command line
Disadvantages for semantic networks
48. Physical - cultural - functional - informational
Tools for physical design
four types of filters
advantages of menu- based interface
two area of development of natural language
49. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
disadvantages of menu- based interface
Advantages for software support
three phases in direct manipulation
50. Direct - indirect - ethnographic observation - distributed cognition
three phases in direct manipulation
Methodology and Notation
What will the physical design involve?
four types of observation