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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
four tools to organize the discovery process
Tools for physical design
three phases in direct manipulation
2. Primary - secondary - facilitator - indirect
Benefits from the use of high - level software tools
Three basic components for the usability testing
four types of stakeholders
disadvantages of form fill- in
3. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
four types of filters
Methods of collection
disadvantages of natural language
4. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Limitations of usability testing
the usability goal
Advantages for card sort
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for card sort
direct manipulation with EEAC
Advantages for software support
advantages of natural language
6. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Gulfs and principles
command line with the interaction framework
Advantages for Rapid Prototyping
potential problems of metaphors
7. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Nielsen's Advice
Advantages for card sort
Methodology and Notation
advantages of menu- based interface
8. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Gulf of Evaluation
ways to elicitation
command line with the interaction framework
5 usability factors
9. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Structure od EEAC
ways to elicitation
obstacles of natural language
Advantages for lo- fi prototype
10. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Disadvantages for card sort
Interface design standards tools
menu- based interface with EEAC
11. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Tools for physical design
Advantages for semantic networks
menu- based interface with EEAC
Methodology and Notation
12. Progressive Disclosure - Constraints
disadvantages of question and answer
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
four types of filters
13. Unscientific - Partial - Unstable - Inconsistent - Personal
Nielsen's Advice
Principles of interaction design #4. Visibility
advantages of natural language
What the mental model could be...
14. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Nielson's Heuristic Evaluation
Principles of interaction design
four types of stakeholders
15. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for personas
advantages of natural language
Limitations of usability testing
Nielson's Heuristic Evaluation
16. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
What the mental model could be...
interpreting the information
obstacles of natural language
menu- based interface with EEAC
17. Goals - Execution - World - Evaluation
Principles of interaction design #3. Predictability
Interface design standards tools
Structure od EEAC
advantages of menu- based interface
18. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for personas
advantages of question and answer
advantages of form fill- in
Principles of interaction design #4. Visibility
19. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
framework for design principle
advantages of command line
disadvantages of natural language
20. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
advantages of command line
10 interaction styles
potential problems of metaphors
21. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of natural language
Advantages for software support
Disadvantages for personas
Interface design standards tools
22. Comprehensibility and learnability
the usability goal
disadvantages of question and answer
four types of observation
Nielson's Heuristic Evaluation
23. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
potential problems of metaphors
during the collection portion you will formally identify
four tools to organize the discovery process
Nielsen's Advice
24. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Principles of interaction design
Disadvantages for semantic networks
during the collection portion you will formally identify
25. Overload - Feedback - Recognition/Recall - Orientation
Structure od EEAC
Limitations of usability testing
advantages of question and answer
Principles of interaction design #4. Visibility
26. Task analysis - storyboarding - use cases - primary stakeholder profiles
Nielson's Heuristic Evaluation
disadvantages of form fill- in
Principles of interaction design
four tools to organize the discovery process
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
10 interaction styles
interpreting the information
Nielsen's Advice
disadvantages of direct manipulation
28. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
obstacles of natural language
advantages of natural language
disadvantages of direct manipulation
Tools for conceptual design
29. Observation - elicitation
during the collection portion you will formally identify
Advantages of usability testing
advantages of natural language
Methods of collection
30. Participants - design - tester
Three basic components for the usability testing
menu- based and articulatory distance
Advantages of usability testing
Tools for conceptual design
31. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
command line with the interaction framework
disadvantages of menu- based interface
advantages of menu- based interface
conceptual design
32. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of command line
10 interaction styles
applications of natural language
Principles of interaction design
33. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Limitations of usability testing
Disadvantages for personas
Three main criteria for lo- fi prototype
disadvantages of form fill- in
34. Physical - cultural - functional - informational
Nielson's Heuristic Evaluation
advantages of direct manipulation
two area of development of natural language
four types of filters
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
four types of filters
disadvantages of command line
Advantages for card sort
36. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Benefits from the use of high - level software tools
framework for design principle
conceptual design
37. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
the usability goal
disadvantages of natural language
Disadvantages for semantic networks
Advantages for software support
38. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of stakeholders
four tools to organize the discovery process
Seven Stages of Action
Principles of interaction design #1. Simplicity
39. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for Rapid Prototyping
stimulus intensity
interpreting the information
potential problems of metaphors
40. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
41. Time - finance - personnel - laboratory
Disadvantages for card sort
advantages of question and answer
constraint on usability testing
Three main criteria for lo- fi prototype
42. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for software support
Advantages of usability testing
advantages of natural language
Structure od EEAC
43. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for Rapid Prototyping
framework for design principle
four types of stakeholders
Limitations of usability testing
44. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
three phases in direct manipulation
ways to elicitation
Principles of interaction design #4. Visibility
45. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
disadvantages of direct manipulation
Advantages of usability testing
advantages of menu- based interface
46. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Three basic components for the usability testing
four types of observation
disadvantages of command line
What will the physical design involve?
47. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of question and answer
menu- based and articulatory distance
command line with the interaction framework
Nielsen's Advice
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Structure od EEAC
command line with the EEAC
Gulfs and principles
49. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Nielson's Heuristic Evaluation
Tools for conceptual design
Three basic components for the usability testing
50. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
advantages of menu- based interface
framework for design principle
interpreting the information