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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Methodology and Notation
Limitations of usability testing
ways to elicitation
disadvantages of direct manipulation
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
the usability goal
Structure od EEAC
Principles of interaction design #1. Simplicity
3. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages of usability testing
Disadvantages for card sort
command line and articulatory distance
Three main criteria for lo- fi prototype
4. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three basic components for the usability testing
Tools for physical design
Advantages for lo- fi prototype
Methods of collection
5. Comprehensibility and learnability
four tools to organize the discovery process
the usability goal
10 interaction styles
Disadvantages for semantic networks
6. Physical - cultural - functional - informational
four types of filters
Three basic components for the usability testing
Interface design standards tools
Advantages for semantic networks
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Advantages for Rapid Prototyping
Advantages for semantic networks
Disadvantages for personas
8. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
command line with the EEAC
Benefits from the use of high - level software tools
advantages of natural language
9. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Three basic components for the usability testing
Methodology and Notation
menu- based and articulatory distance
What the mental model could be...
10. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of menu- based interface
disadvantages of command line
during the collection portion you will formally identify
the usability goal
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
command line with the interaction framework
four types of filters
disadvantages of menu- based interface
13. Participants - design - tester
Three main criteria for lo- fi prototype
Limitations of usability testing
What will the physical design involve?
Three basic components for the usability testing
14. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulf of Evaluation
Advantages of usability testing
four types of filters
disadvantages of form fill- in
15. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
command line with the EEAC
menu- based interface with EEAC
Nielson's Heuristic Evaluation
Principles of interaction design #3. Predictability
16. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Advantages for card sort
Advantages for semantic networks
during the collection portion you will formally identify
17. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Disadvantages for personas
Disadvantages for semantic networks
direct manipulation with EEAC
Interface design standards tools
18. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
5 usability factors
Gulf of Evaluation
four types of observation
Disadvantages for card sort
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of form fill- in
Disadvantages for lo- fi prototype
Advantages for personas
during the collection portion you will formally identify
20. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Interface design standards tools
Advantages for lo- fi prototype
Tools for conceptual design
advantages of menu- based interface
21. Overload - Feedback - Recognition/Recall - Orientation
5 usability factors
Principles of interaction design #4. Visibility
the usability goal
What will the physical design involve?
22. Direct - indirect - ethnographic observation - distributed cognition
four tools to organize the discovery process
command line with the EEAC
four types of observation
disadvantages of menu- based interface
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for card sort
disadvantages of command line
four types of filters
during the collection portion you will formally identify
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
constraint on usability testing
direct manipulation with EEAC
conceptual design
Interface design standards tools
25. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for card sort
Seven Stages of Action
potential problems of metaphors
command line with the interaction framework
26. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
constraint on usability testing
Benefits from the use of high - level software tools
disadvantages of question and answer
advantages of menu- based interface
27. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of stakeholders
disadvantages of menu- based interface
ways to elicitation
command line with the EEAC
28. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
conceptual design
four types of stakeholders
Limitations of usability testing
29. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
Limitations of usability testing
Advantages for software support
disadvantages of question and answer
30. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of direct manipulation
Three basic components for the usability testing
What the mental model could be...
Interface design standards tools
31. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for Rapid Prototyping
during the collection portion you will formally identify
advantages of question and answer
Disadvantages for semantic networks
32. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four tools to organize the discovery process
four types of stakeholders
Disadvantages for card sort
Advantages for card sort
33. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Disadvantages for personas
Gulf of Evaluation
advantages of natural language
34. Primary - secondary - facilitator - indirect
menu- based and articulatory distance
menu- based interface with EEAC
four types of stakeholders
advantages of question and answer
35. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
advantages of menu- based interface
interpreting the information
36. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
Three main criteria for lo- fi prototype
advantages of natural language
Principles of interaction design #1. Simplicity
37. Time - finance - personnel - laboratory
Principles of interaction design #1. Simplicity
Advantages of usability testing
disadvantages of question and answer
constraint on usability testing
38. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #2. Memorability
Gulf of Evaluation
advantages of command line
disadvantages of direct manipulation
39. Menu options create small articulatory distance
advantages of natural language
ways to elicitation
framework for design principle
menu- based and articulatory distance
40. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for personas
conceptual design
Principles of interaction design
Advantages for software support
41. Observation - elicitation
Methods of collection
Disadvantages for card sort
three phases in direct manipulation
four types of filters
42. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages of usability testing
obstacles of natural language
10 interaction styles
Advantages for semantic networks
43. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Structure od EEAC
disadvantages of natural language
What the mental model could be...
44. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
four tools to organize the discovery process
Advantages for Rapid Prototyping
command line with the interaction framework
Principles of interaction design #3. Predictability
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Tools for physical design
potential problems of metaphors
advantages of direct manipulation
46. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
advantages of natural language
disadvantages of menu- based interface
advantages of command line
47. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
command line with the EEAC
three phases in direct manipulation
Tools for conceptual design
48. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Advantages for lo- fi prototype
advantages of command line
Principles of interaction design #3. Predictability
49. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of direct manipulation
Advantages of usability testing
framework for design principle
Advantages for card sort
50. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of menu- based interface
Advantages for Rapid Prototyping
Advantages for card sort
stimulus intensity