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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
command line with the interaction framework
advantages of question and answer
Disadvantages for lo- fi prototype
disadvantages of direct manipulation
2. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for semantic networks
menu- based interface with EEAC
applications of natural language
conceptual design
3. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
ways to elicitation
Seven Stages of Action
conceptual design
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
four tools to organize the discovery process
four types of stakeholders
Principles of interaction design #3. Predictability
stimulus intensity
5. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
direct manipulation with EEAC
disadvantages of question and answer
Advantages for Rapid Prototyping
Tools for physical design
6. Comprehensibility and learnability
Tools for conceptual design
Structure od EEAC
Principles of interaction design #3. Predictability
the usability goal
7. What it will look like - What components it will require - How the screens will be laid out
Gulfs and principles
What will the physical design involve?
disadvantages of question and answer
Nielson's Heuristic Evaluation
8. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Seven Stages of Action
10 interaction styles
four types of stakeholders
9. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
four types of stakeholders
Limitations of usability testing
Three basic components for the usability testing
10. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of direct manipulation
Disadvantages for semantic networks
10 interaction styles
disadvantages of question and answer
11. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #3. Predictability
disadvantages of form fill- in
disadvantages of direct manipulation
Principles of interaction design
12. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Gulf of Evaluation
Advantages for semantic networks
menu- based and articulatory distance
13. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Benefits from the use of high - level software tools
advantages of question and answer
advantages of direct manipulation
14. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
15. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages of usability testing
Principles of interaction design #3. Predictability
Tools for conceptual design
advantages of command line
16. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
during the collection portion you will formally identify
disadvantages of menu- based interface
advantages of natural language
ways to elicitation
17. Observation - elicitation
disadvantages of direct manipulation
Advantages of usability testing
command line with the interaction framework
Methods of collection
18. Time - finance - personnel - laboratory
advantages of menu- based interface
disadvantages of form fill- in
Tools for conceptual design
constraint on usability testing
19. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
disadvantages of form fill- in
command line with the EEAC
menu- based and articulatory distance
20. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
conceptual design
Advantages for lo- fi prototype
disadvantages of command line
four types of filters
21. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
5 usability factors
advantages of natural language
four types of filters
advantages of direct manipulation
22. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for card sort
Disadvantages for semantic networks
Limitations of usability testing
framework for design principle
23. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of natural language
Disadvantages for card sort
Seven Stages of Action
advantages of form fill- in
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
direct manipulation with EEAC
disadvantages of direct manipulation
menu- based interface with EEAC
command line with the interaction framework
25. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of menu- based interface
four types of observation
advantages of command line
four types of filters
26. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
command line and articulatory distance
framework for design principle
stimulus intensity
27. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for Rapid Prototyping
Methodology and Notation
constraint on usability testing
menu- based and articulatory distance
28. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of stakeholders
disadvantages of menu- based interface
Nielsen's Advice
two area of development of natural language
29. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of direct manipulation
Advantages for semantic networks
constraint on usability testing
interpreting the information
30. Menu options create small articulatory distance
Nielsen's Advice
menu- based and articulatory distance
Advantages for personas
Disadvantages for semantic networks
31. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Nielson's Heuristic Evaluation
advantages of question and answer
Advantages for lo- fi prototype
Disadvantages for card sort
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Disadvantages for lo- fi prototype
Advantages for Rapid Prototyping
Three main criteria for lo- fi prototype
33. Progressive Disclosure - Constraints
constraint on usability testing
Principles of interaction design #1. Simplicity
Gulf of Evaluation
disadvantages of natural language
34. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
Disadvantages for personas
Three basic components for the usability testing
35. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
command line and articulatory distance
disadvantages of natural language
four types of filters
36. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
advantages of natural language
stimulus intensity
Methods of collection
37. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of menu- based interface
Advantages for Rapid Prototyping
disadvantages of natural language
conceptual design
38. Participants - design - tester
advantages of menu- based interface
direct manipulation with EEAC
framework for design principle
Three basic components for the usability testing
39. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for lo- fi prototype
Advantages of usability testing
menu- based and articulatory distance
Three basic components for the usability testing
40. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of direct manipulation
Tools for physical design
four tools to organize the discovery process
Disadvantages for card sort
41. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Structure od EEAC
command line with the EEAC
advantages of menu- based interface
42. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
5 usability factors
disadvantages of question and answer
four tools to organize the discovery process
Advantages for software support
43. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
direct manipulation with EEAC
What will the physical design involve?
disadvantages of form fill- in
44. Primary - secondary - facilitator - indirect
four types of stakeholders
advantages of menu- based interface
advantages of natural language
Benefits from the use of high - level software tools
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Tools for physical design
obstacles of natural language
applications of natural language
command line with the interaction framework
46. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Tools for conceptual design
ways to elicitation
What the mental model could be...
47. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
conceptual design
four types of observation
two area of development of natural language
menu- based interface with EEAC
48. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
four types of observation
obstacles of natural language
direct manipulation with EEAC
Limitations of usability testing
49. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of filters
four tools to organize the discovery process
advantages of menu- based interface
Methods of collection
50. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
the usability goal
Advantages for personas
stimulus intensity
Three main criteria for lo- fi prototype