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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.free phase 2.captive phase 3. termination phase
Advantages for card sort
three phases in direct manipulation
What will the physical design involve?
Principles of interaction design #1. Simplicity
2. Time - finance - personnel - laboratory
menu- based and articulatory distance
constraint on usability testing
Tools for physical design
framework for design principle
3. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of menu- based interface
conceptual design
Advantages for software support
interpreting the information
4. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Tools for physical design
Disadvantages for card sort
5 usability factors
disadvantages of form fill- in
5. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
four types of observation
Principles of interaction design #4. Visibility
10 interaction styles
direct manipulation with EEAC
6. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Structure od EEAC
conceptual design
Advantages of usability testing
command line with the EEAC
7. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
two area of development of natural language
Tools for conceptual design
four tools to organize the discovery process
Advantages of usability testing
8. Primary - secondary - facilitator - indirect
command line with the interaction framework
potential problems of metaphors
direct manipulation with EEAC
four types of stakeholders
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
direct manipulation with EEAC
Seven Stages of Action
menu- based and articulatory distance
disadvantages of natural language
10. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
conceptual design
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
applications of natural language
11. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
advantages of menu- based interface
Structure od EEAC
12. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of observation
Advantages for personas
four tools to organize the discovery process
Advantages for semantic networks
13. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #4. Visibility
Tools for conceptual design
Principles of interaction design #2. Memorability
10 interaction styles
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Structure od EEAC
Nielson's Heuristic Evaluation
Advantages for Rapid Prototyping
15. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for Rapid Prototyping
obstacles of natural language
four types of observation
Three main criteria for lo- fi prototype
16. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for card sort
potential problems of metaphors
Gulfs and principles
Principles of interaction design #3. Predictability
17. What it will look like - What components it will require - How the screens will be laid out
command line with the EEAC
advantages of natural language
What will the physical design involve?
Benefits from the use of high - level software tools
18. Physical - cultural - functional - informational
Nielsen's Advice
four types of filters
Principles of interaction design #1. Simplicity
Limitations of usability testing
19. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #3. Predictability
direct manipulation with EEAC
disadvantages of form fill- in
Advantages of usability testing
20. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for lo- fi prototype
Seven Stages of Action
disadvantages of menu- based interface
Disadvantages for semantic networks
21. Unscientific - Partial - Unstable - Inconsistent - Personal
command line and articulatory distance
What the mental model could be...
Nielsen's Advice
Advantages for Rapid Prototyping
22. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
two area of development of natural language
three phases in direct manipulation
framework for design principle
advantages of direct manipulation
23. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Three main criteria for lo- fi prototype
Nielsen's Advice
applications of natural language
24. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for software support
Seven Stages of Action
Disadvantages for card sort
ways to elicitation
25. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
advantages of form fill- in
Principles of interaction design #1. Simplicity
advantages of question and answer
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of menu- based interface
5 usability factors
applications of natural language
Limitations of usability testing
27. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
28. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
the usability goal
advantages of natural language
Interface design standards tools
disadvantages of command line
29. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Advantages for Rapid Prototyping
disadvantages of question and answer
Advantages for lo- fi prototype
30. Participants - design - tester
applications of natural language
Three basic components for the usability testing
two area of development of natural language
during the collection portion you will formally identify
31. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
command line and articulatory distance
Three main criteria for lo- fi prototype
menu- based interface with EEAC
32. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Nielson's Heuristic Evaluation
disadvantages of form fill- in
interpreting the information
Three basic components for the usability testing
33. Goals - Execution - World - Evaluation
Structure od EEAC
Principles of interaction design #4. Visibility
10 interaction styles
two area of development of natural language
34. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
5 usability factors
disadvantages of form fill- in
Tools for conceptual design
Principles of interaction design
35. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
four types of filters
interpreting the information
Principles of interaction design #3. Predictability
36. Menu options create small articulatory distance
during the collection portion you will formally identify
menu- based and articulatory distance
5 usability factors
Gulf of Evaluation
37. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
38. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
What will the physical design involve?
Advantages for software support
two area of development of natural language
disadvantages of command line
39. Progressive Disclosure - Constraints
Nielson's Heuristic Evaluation
potential problems of metaphors
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
40. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages for lo- fi prototype
advantages of menu- based interface
constraint on usability testing
advantages of natural language
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Gulfs and principles
obstacles of natural language
framework for design principle
four tools to organize the discovery process
42. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for card sort
Limitations of usability testing
Disadvantages for semantic networks
advantages of direct manipulation
43. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Gulfs and principles
advantages of command line
two area of development of natural language
during the collection portion you will formally identify
44. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based and articulatory distance
four types of filters
Limitations of usability testing
Advantages for Rapid Prototyping
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Principles of interaction design #2. Memorability
obstacles of natural language
Three main criteria for lo- fi prototype
disadvantages of form fill- in
46. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
advantages of natural language
interpreting the information
command line and articulatory distance
command line with the EEAC
47. Observation - elicitation
four types of filters
Gulfs and principles
Methods of collection
Principles of interaction design
48. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of direct manipulation
Principles of interaction design
Advantages for lo- fi prototype
Tools for conceptual design
49. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Three main criteria for lo- fi prototype
potential problems of metaphors
menu- based and articulatory distance
Advantages for card sort
50. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
applications of natural language
menu- based interface with EEAC
disadvantages of direct manipulation
advantages of form fill- in