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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
2. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
obstacles of natural language
constraint on usability testing
during the collection portion you will formally identify
3. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Tools for physical design
advantages of question and answer
four types of observation
disadvantages of command line
4. Physical - cultural - functional - informational
disadvantages of direct manipulation
disadvantages of natural language
four types of filters
Seven Stages of Action
5. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Principles of interaction design #4. Visibility
advantages of menu- based interface
Seven Stages of Action
6. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
the usability goal
constraint on usability testing
7. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
What will the physical design involve?
Principles of interaction design #4. Visibility
four types of observation
8. Primary - secondary - facilitator - indirect
Disadvantages for semantic networks
three phases in direct manipulation
four types of stakeholders
advantages of form fill- in
9. Progressive Disclosure - Constraints
conceptual design
Three main criteria for lo- fi prototype
What will the physical design involve?
Principles of interaction design #1. Simplicity
10. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
during the collection portion you will formally identify
Tools for physical design
Disadvantages for semantic networks
disadvantages of direct manipulation
11. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of natural language
Disadvantages for semantic networks
What will the physical design involve?
during the collection portion you will formally identify
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
direct manipulation with EEAC
Methodology and Notation
What will the physical design involve?
command line and articulatory distance
13. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
potential problems of metaphors
14. Unscientific - Partial - Unstable - Inconsistent - Personal
Advantages for card sort
What the mental model could be...
obstacles of natural language
direct manipulation with EEAC
15. Comprehensibility and learnability
the usability goal
Gulfs and principles
Nielsen's Advice
stimulus intensity
16. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
framework for design principle
5 usability factors
Advantages for Rapid Prototyping
17. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of natural language
stimulus intensity
Principles of interaction design
during the collection portion you will formally identify
18. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
ways to elicitation
Advantages for personas
advantages of command line
obstacles of natural language
19. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Advantages for lo- fi prototype
Structure od EEAC
ways to elicitation
20. Observation - elicitation
four types of filters
menu- based interface with EEAC
the usability goal
Methods of collection
21. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of menu- based interface
menu- based interface with EEAC
Three basic components for the usability testing
disadvantages of menu- based interface
22. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
applications of natural language
10 interaction styles
Disadvantages for card sort
Methodology and Notation
23. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
5 usability factors
Interface design standards tools
advantages of natural language
constraint on usability testing
24. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for lo- fi prototype
Principles of interaction design #3. Predictability
Tools for conceptual design
Nielson's Heuristic Evaluation
25. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
conceptual design
direct manipulation with EEAC
menu- based and articulatory distance
Limitations of usability testing
26. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #3. Predictability
disadvantages of form fill- in
potential problems of metaphors
menu- based and articulatory distance
27. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
What the mental model could be...
disadvantages of question and answer
menu- based interface with EEAC
Interface design standards tools
28. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four types of stakeholders
advantages of question and answer
framework for design principle
Disadvantages for semantic networks
29. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Disadvantages for card sort
Three basic components for the usability testing
framework for design principle
30. Time - finance - personnel - laboratory
Principles of interaction design #3. Predictability
constraint on usability testing
Disadvantages for lo- fi prototype
Gulf of Evaluation
31. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
obstacles of natural language
disadvantages of question and answer
Principles of interaction design
command line with the interaction framework
32. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Seven Stages of Action
constraint on usability testing
Advantages of usability testing
33. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Seven Stages of Action
direct manipulation with EEAC
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
34. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #4. Visibility
advantages of natural language
Tools for conceptual design
Advantages for semantic networks
35. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Principles of interaction design #1. Simplicity
Disadvantages for personas
ways to elicitation
conceptual design
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the EEAC
interpreting the information
menu- based and articulatory distance
10 interaction styles
37. 1.free phase 2.captive phase 3. termination phase
Disadvantages for lo- fi prototype
Disadvantages for personas
three phases in direct manipulation
command line with the EEAC
38. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of menu- based interface
four tools to organize the discovery process
advantages of command line
Benefits from the use of high - level software tools
39. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Three main criteria for lo- fi prototype
Methods of collection
disadvantages of menu- based interface
Gulfs and principles
40. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of form fill- in
Principles of interaction design
Methodology and Notation
disadvantages of form fill- in
41. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Three basic components for the usability testing
Advantages for lo- fi prototype
Disadvantages for card sort
42. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
stimulus intensity
Advantages for semantic networks
disadvantages of natural language
43. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
menu- based interface with EEAC
command line with the EEAC
5 usability factors
advantages of natural language
44. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
What will the physical design involve?
advantages of direct manipulation
four tools to organize the discovery process
45. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Gulfs and principles
disadvantages of command line
advantages of command line
46. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of menu- based interface
disadvantages of direct manipulation
Seven Stages of Action
Gulf of Evaluation
47. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Principles of interaction design #2. Memorability
obstacles of natural language
four types of stakeholders
48. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
applications of natural language
disadvantages of direct manipulation
49. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
Tools for physical design
Principles of interaction design
50. Direct - indirect - ethnographic observation - distributed cognition
ways to elicitation
Principles of interaction design #2. Memorability
Seven Stages of Action
four types of observation