SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Advantages for card sort
four types of observation
Structure od EEAC
2. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for lo- fi prototype
5 usability factors
advantages of direct manipulation
Gulf of Evaluation
3. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Methods of collection
the usability goal
four types of filters
4. Location - Logical Grouping - Conventions - Redundancy
Tools for conceptual design
What the mental model could be...
Principles of interaction design #2. Memorability
advantages of command line
5. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
four tools to organize the discovery process
Advantages for Rapid Prototyping
advantages of natural language
6. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of observation
Advantages for semantic networks
5 usability factors
advantages of form fill- in
7. Goals - Execution - World - Evaluation
Structure od EEAC
advantages of question and answer
Principles of interaction design
Principles of interaction design #3. Predictability
8. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
9. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four types of filters
Disadvantages for semantic networks
conceptual design
command line and articulatory distance
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
menu- based and articulatory distance
Advantages for Rapid Prototyping
5 usability factors
11. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
advantages of menu- based interface
Gulfs and principles
12. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Three main criteria for lo- fi prototype
What the mental model could be...
command line with the interaction framework
potential problems of metaphors
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Nielsen's Advice
Methodology and Notation
potential problems of metaphors
disadvantages of command line
14. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
the usability goal
5 usability factors
Advantages for personas
two area of development of natural language
15. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Tools for conceptual design
advantages of command line
Disadvantages for lo- fi prototype
16. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
potential problems of metaphors
Principles of interaction design #1. Simplicity
Tools for conceptual design
menu- based interface with EEAC
17. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Disadvantages for card sort
direct manipulation with EEAC
Three main criteria for lo- fi prototype
18. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Disadvantages for personas
command line with the interaction framework
conceptual design
19. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielsen's Advice
three phases in direct manipulation
potential problems of metaphors
disadvantages of direct manipulation
20. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Methods of collection
Principles of interaction design #4. Visibility
four types of observation
advantages of menu- based interface
21. Comprehensibility and learnability
Methodology and Notation
the usability goal
Principles of interaction design #2. Memorability
disadvantages of question and answer
22. Overload - Feedback - Recognition/Recall - Orientation
advantages of menu- based interface
constraint on usability testing
Principles of interaction design #4. Visibility
two area of development of natural language
23. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
applications of natural language
conceptual design
10 interaction styles
Advantages of usability testing
24. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Principles of interaction design
stimulus intensity
command line and articulatory distance
Interface design standards tools
25. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
stimulus intensity
Disadvantages for card sort
Interface design standards tools
Principles of interaction design #4. Visibility
26. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
four types of stakeholders
advantages of question and answer
Disadvantages for semantic networks
Three main criteria for lo- fi prototype
27. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of filters
applications of natural language
advantages of direct manipulation
Nielsen's Advice
28. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
the usability goal
advantages of form fill- in
advantages of natural language
four tools to organize the discovery process
29. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Interface design standards tools
menu- based interface with EEAC
Benefits from the use of high - level software tools
disadvantages of form fill- in
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
ways to elicitation
Three main criteria for lo- fi prototype
Advantages of usability testing
31. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
advantages of direct manipulation
Disadvantages for personas
Advantages for Rapid Prototyping
32. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Three main criteria for lo- fi prototype
menu- based and articulatory distance
the usability goal
33. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of stakeholders
Advantages for software support
disadvantages of natural language
disadvantages of direct manipulation
34. Time - finance - personnel - laboratory
Disadvantages for card sort
during the collection portion you will formally identify
conceptual design
constraint on usability testing
35. Physical - cultural - functional - informational
menu- based interface with EEAC
Principles of interaction design #3. Predictability
four types of filters
direct manipulation with EEAC
36. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
menu- based interface with EEAC
Gulfs and principles
disadvantages of form fill- in
applications of natural language
37. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
two area of development of natural language
Disadvantages for lo- fi prototype
four types of filters
Principles of interaction design #3. Predictability
38. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Structure od EEAC
potential problems of metaphors
Principles of interaction design #2. Memorability
Seven Stages of Action
39. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
command line with the EEAC
four types of filters
framework for design principle
applications of natural language
40. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
framework for design principle
disadvantages of question and answer
Nielsen's Advice
ways to elicitation
41. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for Rapid Prototyping
Three basic components for the usability testing
5 usability factors
direct manipulation with EEAC
42. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
three phases in direct manipulation
Principles of interaction design #4. Visibility
potential problems of metaphors
43. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
disadvantages of command line
advantages of question and answer
Gulfs and principles
44. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of question and answer
Advantages for software support
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
45. Unscientific - Partial - Unstable - Inconsistent - Personal
Methods of collection
What the mental model could be...
stimulus intensity
advantages of natural language
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for card sort
during the collection portion you will formally identify
Gulf of Evaluation
Structure od EEAC
47. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
disadvantages of direct manipulation
advantages of question and answer
Disadvantages for lo- fi prototype
48. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
direct manipulation with EEAC
Disadvantages for semantic networks
advantages of direct manipulation
Principles of interaction design #3. Predictability
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Three main criteria for lo- fi prototype
What will the physical design involve?
Nielsen's Advice
50. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
What will the physical design involve?
Methods of collection
advantages of command line