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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
advantages of direct manipulation
four types of stakeholders
Three basic components for the usability testing
2. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Structure od EEAC
disadvantages of form fill- in
Advantages for semantic networks
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Nielson's Heuristic Evaluation
Tools for physical design
framework for design principle
conceptual design
4. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Three basic components for the usability testing
applications of natural language
Advantages for software support
advantages of command line
5. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
ways to elicitation
Interface design standards tools
Gulf of Evaluation
6. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
three phases in direct manipulation
Benefits from the use of high - level software tools
four types of observation
7. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
menu- based interface with EEAC
three phases in direct manipulation
potential problems of metaphors
Methods of collection
8. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Gulf of Evaluation
Methods of collection
Advantages for Rapid Prototyping
advantages of direct manipulation
9. Direct indirect - corporate documentation - logs and notes - questionnaires
potential problems of metaphors
Methodology and Notation
ways to elicitation
Tools for conceptual design
10. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
three phases in direct manipulation
command line with the EEAC
during the collection portion you will formally identify
ways to elicitation
11. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
advantages of menu- based interface
advantages of form fill- in
applications of natural language
direct manipulation with EEAC
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Principles of interaction design #2. Memorability
Gulf of Evaluation
Methods of collection
13. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of question and answer
What the mental model could be...
Principles of interaction design #4. Visibility
four tools to organize the discovery process
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Gulfs and principles
Advantages for personas
Tools for physical design
What will the physical design involve?
15. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
Advantages for semantic networks
What the mental model could be...
advantages of menu- based interface
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of command line
Principles of interaction design #2. Memorability
conceptual design
advantages of menu- based interface
17. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
advantages of question and answer
What will the physical design involve?
Interface design standards tools
18. Goals - Execution - World - Evaluation
Structure od EEAC
What the mental model could be...
potential problems of metaphors
disadvantages of menu- based interface
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Tools for physical design
advantages of natural language
Advantages for personas
four types of observation
20. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
two area of development of natural language
Advantages for personas
disadvantages of menu- based interface
21. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
conceptual design
obstacles of natural language
command line with the interaction framework
Principles of interaction design #2. Memorability
22. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Tools for conceptual design
10 interaction styles
advantages of direct manipulation
Principles of interaction design
23. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Nielson's Heuristic Evaluation
disadvantages of menu- based interface
disadvantages of form fill- in
Disadvantages for lo- fi prototype
24. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design
Three basic components for the usability testing
command line with the EEAC
5 usability factors
25. Progressive Disclosure - Constraints
direct manipulation with EEAC
Interface design standards tools
disadvantages of menu- based interface
Principles of interaction design #1. Simplicity
26. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
during the collection portion you will formally identify
advantages of menu- based interface
Advantages of usability testing
Disadvantages for lo- fi prototype
27. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
10 interaction styles
advantages of question and answer
Advantages for card sort
disadvantages of form fill- in
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
ways to elicitation
potential problems of metaphors
Three main criteria for lo- fi prototype
29. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Principles of interaction design #2. Memorability
Disadvantages for personas
Tools for physical design
advantages of menu- based interface
30. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
31. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
ways to elicitation
command line and articulatory distance
advantages of natural language
Principles of interaction design #4. Visibility
32. Time - finance - personnel - laboratory
interpreting the information
constraint on usability testing
two area of development of natural language
Structure od EEAC
33. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Seven Stages of Action
advantages of menu- based interface
four types of observation
34. Observation - elicitation
Methods of collection
Principles of interaction design
Three basic components for the usability testing
advantages of menu- based interface
35. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Three main criteria for lo- fi prototype
menu- based and articulatory distance
potential problems of metaphors
36. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
three phases in direct manipulation
Advantages for Rapid Prototyping
Disadvantages for card sort
Disadvantages for personas
37. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for personas
four types of filters
menu- based and articulatory distance
38. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of natural language
Principles of interaction design #4. Visibility
Principles of interaction design #3. Predictability
advantages of command line
39. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
framework for design principle
command line with the interaction framework
What will the physical design involve?
40. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
Advantages for card sort
potential problems of metaphors
advantages of natural language
41. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of question and answer
stimulus intensity
Advantages for card sort
advantages of question and answer
42. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for personas
What will the physical design involve?
two area of development of natural language
Interface design standards tools
43. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
during the collection portion you will formally identify
5 usability factors
stimulus intensity
potential problems of metaphors
44. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Nielsen's Advice
Principles of interaction design
Principles of interaction design #2. Memorability
45. Primary - secondary - facilitator - indirect
What the mental model could be...
disadvantages of natural language
during the collection portion you will formally identify
four types of stakeholders
46. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of question and answer
Advantages for semantic networks
command line with the interaction framework
menu- based interface with EEAC
47. Menu options create small articulatory distance
during the collection portion you will formally identify
advantages of menu- based interface
menu- based and articulatory distance
four types of stakeholders
48. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for lo- fi prototype
Three basic components for the usability testing
stimulus intensity
Advantages for lo- fi prototype
49. Direct - indirect - ethnographic observation - distributed cognition
command line and articulatory distance
four types of observation
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
50. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
What the mental model could be...
advantages of direct manipulation
the usability goal
Disadvantages for card sort