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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
What will the physical design involve?
Interface design standards tools
Methods of collection
Principles of interaction design
2. Comprehensibility and learnability
the usability goal
Methodology and Notation
Advantages for card sort
conceptual design
3. Location - Logical Grouping - Conventions - Redundancy
Advantages of usability testing
command line with the EEAC
framework for design principle
Principles of interaction design #2. Memorability
4. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
stimulus intensity
four types of observation
Advantages for personas
5. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for personas
menu- based interface with EEAC
Nielsen's Advice
Advantages for semantic networks
6. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Nielson's Heuristic Evaluation
Advantages of usability testing
Principles of interaction design #2. Memorability
7. What it will look like - What components it will require - How the screens will be laid out
advantages of form fill- in
Three main criteria for lo- fi prototype
Advantages for semantic networks
What will the physical design involve?
8. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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9. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of form fill- in
disadvantages of menu- based interface
applications of natural language
interpreting the information
10. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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11. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Structure od EEAC
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
framework for design principle
12. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #1. Simplicity
four types of observation
Advantages for semantic networks
What the mental model could be...
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
Limitations of usability testing
14. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of command line
Disadvantages for semantic networks
obstacles of natural language
command line with the EEAC
15. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #3. Predictability
framework for design principle
disadvantages of question and answer
command line with the EEAC
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
ways to elicitation
four types of observation
Advantages for personas
two area of development of natural language
17. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line with the interaction framework
advantages of natural language
Disadvantages for semantic networks
Interface design standards tools
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Methods of collection
5 usability factors
Advantages for software support
advantages of menu- based interface
19. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Disadvantages for personas
advantages of command line
applications of natural language
advantages of menu- based interface
20. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design #1. Simplicity
Methodology and Notation
Tools for conceptual design
Structure od EEAC
21. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages of usability testing
advantages of direct manipulation
10 interaction styles
advantages of form fill- in
22. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Nielsen's Advice
Limitations of usability testing
Disadvantages for lo- fi prototype
Advantages for semantic networks
23. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for lo- fi prototype
menu- based and articulatory distance
Nielson's Heuristic Evaluation
disadvantages of form fill- in
24. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Disadvantages for semantic networks
disadvantages of natural language
Advantages for card sort
the usability goal
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Advantages of usability testing
four types of stakeholders
Principles of interaction design #4. Visibility
26. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of command line
disadvantages of question and answer
four tools to organize the discovery process
menu- based interface with EEAC
27. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Tools for physical design
four types of filters
potential problems of metaphors
Principles of interaction design
28. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Principles of interaction design #3. Predictability
Disadvantages for personas
command line with the interaction framework
Gulfs and principles
29. Overload - Feedback - Recognition/Recall - Orientation
10 interaction styles
Principles of interaction design
constraint on usability testing
Principles of interaction design #4. Visibility
30. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages for semantic networks
four tools to organize the discovery process
Advantages of usability testing
advantages of form fill- in
31. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Tools for physical design
advantages of direct manipulation
stimulus intensity
32. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
interpreting the information
advantages of question and answer
10 interaction styles
constraint on usability testing
33. 1.free phase 2.captive phase 3. termination phase
advantages of direct manipulation
Advantages of usability testing
three phases in direct manipulation
stimulus intensity
34. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
command line with the interaction framework
four types of filters
advantages of question and answer
35. Menu options create small articulatory distance
menu- based and articulatory distance
four types of stakeholders
Principles of interaction design #3. Predictability
advantages of direct manipulation
36. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for personas
Principles of interaction design #1. Simplicity
Advantages for card sort
Methodology and Notation
37. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
stimulus intensity
Advantages for lo- fi prototype
Methodology and Notation
Structure od EEAC
38. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
four types of observation
Advantages for software support
conceptual design
39. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of filters
Advantages for semantic networks
Principles of interaction design #1. Simplicity
Seven Stages of Action
40. Primary - secondary - facilitator - indirect
four types of stakeholders
Disadvantages for lo- fi prototype
Principles of interaction design #4. Visibility
Interface design standards tools
41. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Methodology and Notation
advantages of form fill- in
menu- based interface with EEAC
Advantages for Rapid Prototyping
42. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Tools for physical design
Disadvantages for personas
Advantages for software support
43. Physical - cultural - functional - informational
Disadvantages for personas
four types of filters
during the collection portion you will formally identify
disadvantages of command line
44. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
Advantages for card sort
What the mental model could be...
45. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Disadvantages for personas
advantages of question and answer
during the collection portion you will formally identify
46. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
What will the physical design involve?
Nielsen's Advice
direct manipulation with EEAC
command line with the EEAC
47. Participants - design - tester
command line and articulatory distance
Three basic components for the usability testing
Principles of interaction design #4. Visibility
Disadvantages for card sort
48. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
menu- based interface with EEAC
command line and articulatory distance
framework for design principle
four types of filters
49. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for personas
applications of natural language
Disadvantages for card sort
four types of observation
50. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Gulfs and principles
potential problems of metaphors
advantages of question and answer
Gulf of Evaluation