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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line and articulatory distance
advantages of natural language
interpreting the information
conceptual design
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Seven Stages of Action
constraint on usability testing
Principles of interaction design
3. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
two area of development of natural language
applications of natural language
Disadvantages for personas
Principles of interaction design
4. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Nielsen's Advice
conceptual design
What will the physical design involve?
Advantages for personas
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of command line
Tools for conceptual design
framework for design principle
disadvantages of menu- based interface
6. Time - finance - personnel - laboratory
Structure od EEAC
constraint on usability testing
disadvantages of direct manipulation
advantages of form fill- in
7. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
8. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of menu- based interface
Three basic components for the usability testing
5 usability factors
Limitations of usability testing
9. What it will look like - What components it will require - How the screens will be laid out
advantages of question and answer
What will the physical design involve?
Advantages of usability testing
What the mental model could be...
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
10 interaction styles
stimulus intensity
two area of development of natural language
advantages of menu- based interface
11. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
interpreting the information
command line with the EEAC
advantages of form fill- in
Advantages of usability testing
12. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Interface design standards tools
advantages of menu- based interface
Principles of interaction design #2. Memorability
13. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
during the collection portion you will formally identify
Seven Stages of Action
advantages of menu- based interface
Disadvantages for personas
14. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for personas
Advantages for Rapid Prototyping
during the collection portion you will formally identify
potential problems of metaphors
15. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of stakeholders
Gulf of Evaluation
Gulfs and principles
disadvantages of menu- based interface
16. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
17. Unscientific - Partial - Unstable - Inconsistent - Personal
four types of stakeholders
during the collection portion you will formally identify
What the mental model could be...
Disadvantages for semantic networks
18. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Methodology and Notation
10 interaction styles
stimulus intensity
ways to elicitation
19. Menu options create small articulatory distance
Disadvantages for semantic networks
Principles of interaction design
menu- based and articulatory distance
Advantages for Rapid Prototyping
20. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Gulf of Evaluation
Advantages for semantic networks
Benefits from the use of high - level software tools
21. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
the usability goal
disadvantages of question and answer
Three basic components for the usability testing
22. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Gulf of Evaluation
disadvantages of natural language
Disadvantages for semantic networks
Advantages for lo- fi prototype
23. Progressive Disclosure - Constraints
four types of observation
Disadvantages for semantic networks
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
interpreting the information
menu- based interface with EEAC
What the mental model could be...
25. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
conceptual design
Principles of interaction design
four types of stakeholders
four types of observation
26. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of menu- based interface
applications of natural language
Methodology and Notation
Three main criteria for lo- fi prototype
27. Physical - cultural - functional - informational
Advantages for card sort
four types of stakeholders
four types of filters
constraint on usability testing
28. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
Advantages for semantic networks
command line with the EEAC
Disadvantages for lo- fi prototype
29. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Advantages for software support
Disadvantages for personas
Three main criteria for lo- fi prototype
30. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
applications of natural language
advantages of command line
menu- based interface with EEAC
Gulf of Evaluation
31. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Advantages for semantic networks
Gulf of Evaluation
Tools for conceptual design
32. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for semantic networks
disadvantages of form fill- in
Advantages for personas
stimulus intensity
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
command line with the interaction framework
Disadvantages for semantic networks
Principles of interaction design #1. Simplicity
34. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
during the collection portion you will formally identify
Advantages for software support
command line with the interaction framework
advantages of menu- based interface
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
constraint on usability testing
Gulf of Evaluation
Advantages for lo- fi prototype
36. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for lo- fi prototype
Advantages for Rapid Prototyping
Benefits from the use of high - level software tools
advantages of direct manipulation
37. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
applications of natural language
Principles of interaction design #4. Visibility
Tools for physical design
obstacles of natural language
38. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for lo- fi prototype
Tools for physical design
Advantages of usability testing
disadvantages of question and answer
39. Participants - design - tester
framework for design principle
Three main criteria for lo- fi prototype
Three basic components for the usability testing
command line with the interaction framework
40. Task analysis - storyboarding - use cases - primary stakeholder profiles
Interface design standards tools
disadvantages of direct manipulation
four tools to organize the discovery process
disadvantages of form fill- in
41. Location - Logical Grouping - Conventions - Redundancy
three phases in direct manipulation
disadvantages of form fill- in
Principles of interaction design #2. Memorability
four types of observation
42. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
two area of development of natural language
command line and articulatory distance
Gulf of Evaluation
Advantages of usability testing
43. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for lo- fi prototype
Interface design standards tools
Principles of interaction design #2. Memorability
Advantages for software support
44. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for semantic networks
three phases in direct manipulation
menu- based interface with EEAC
four types of filters
45. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Three main criteria for lo- fi prototype
framework for design principle
Nielson's Heuristic Evaluation
Disadvantages for lo- fi prototype
46. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of command line
ways to elicitation
advantages of form fill- in
Advantages for software support
47. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Disadvantages for card sort
framework for design principle
disadvantages of command line
Methodology and Notation
48. Primary - secondary - facilitator - indirect
four types of observation
Methodology and Notation
advantages of direct manipulation
four types of stakeholders
49. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of question and answer
four types of stakeholders
Advantages for Rapid Prototyping
Tools for physical design
50. Comprehensibility and learnability
the usability goal
Advantages for card sort
Benefits from the use of high - level software tools
What the mental model could be...