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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
advantages of form fill- in
four types of stakeholders
2. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of natural language
ways to elicitation
Principles of interaction design
four tools to organize the discovery process
3. 1.free phase 2.captive phase 3. termination phase
Interface design standards tools
three phases in direct manipulation
Advantages for Rapid Prototyping
advantages of question and answer
4. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
ways to elicitation
the usability goal
framework for design principle
advantages of direct manipulation
5. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
advantages of natural language
command line and articulatory distance
framework for design principle
advantages of direct manipulation
6. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
during the collection portion you will formally identify
Disadvantages for card sort
advantages of direct manipulation
7. Location - Logical Grouping - Conventions - Redundancy
direct manipulation with EEAC
Principles of interaction design #2. Memorability
10 interaction styles
four types of stakeholders
8. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Disadvantages for semantic networks
command line with the EEAC
What the mental model could be...
9. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
constraint on usability testing
Disadvantages for lo- fi prototype
Advantages for Rapid Prototyping
menu- based interface with EEAC
10. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design
potential problems of metaphors
advantages of question and answer
Interface design standards tools
11. Physical - cultural - functional - informational
framework for design principle
two area of development of natural language
advantages of form fill- in
four types of filters
12. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
three phases in direct manipulation
Disadvantages for lo- fi prototype
obstacles of natural language
13. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
framework for design principle
advantages of direct manipulation
Advantages for Rapid Prototyping
14. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
5 usability factors
Three basic components for the usability testing
advantages of natural language
disadvantages of question and answer
15. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
applications of natural language
disadvantages of menu- based interface
Principles of interaction design #4. Visibility
Three main criteria for lo- fi prototype
16. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Three basic components for the usability testing
disadvantages of command line
10 interaction styles
Advantages for lo- fi prototype
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of question and answer
interpreting the information
advantages of direct manipulation
command line with the EEAC
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Benefits from the use of high - level software tools
Advantages for software support
three phases in direct manipulation
command line with the interaction framework
19. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
disadvantages of question and answer
Advantages of usability testing
Principles of interaction design #4. Visibility
four types of filters
20. Goals - Execution - World - Evaluation
potential problems of metaphors
during the collection portion you will formally identify
four types of filters
Structure od EEAC
21. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for semantic networks
advantages of command line
Limitations of usability testing
Advantages of usability testing
22. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of menu- based interface
What will the physical design involve?
four tools to organize the discovery process
Interface design standards tools
23. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for card sort
Advantages for semantic networks
advantages of menu- based interface
Seven Stages of Action
24. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of question and answer
ways to elicitation
Principles of interaction design #3. Predictability
conceptual design
25. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of form fill- in
framework for design principle
four types of filters
command line with the interaction framework
26. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielsen's Advice
three phases in direct manipulation
disadvantages of direct manipulation
command line and articulatory distance
27. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
What will the physical design involve?
interpreting the information
Interface design standards tools
Seven Stages of Action
28. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Methodology and Notation
Limitations of usability testing
Methods of collection
5 usability factors
29. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
three phases in direct manipulation
direct manipulation with EEAC
advantages of menu- based interface
What will the physical design involve?
30. Time - finance - personnel - laboratory
5 usability factors
conceptual design
constraint on usability testing
advantages of command line
31. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
32. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
three phases in direct manipulation
four types of observation
Advantages of usability testing
33. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
disadvantages of question and answer
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
34. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design
advantages of natural language
command line and articulatory distance
35. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of natural language
Gulf of Evaluation
Three main criteria for lo- fi prototype
command line and articulatory distance
36. Direct - indirect - ethnographic observation - distributed cognition
Three basic components for the usability testing
four types of observation
three phases in direct manipulation
Disadvantages for lo- fi prototype
37. Comprehensibility and learnability
Methods of collection
the usability goal
Limitations of usability testing
four types of filters
38. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
advantages of menu- based interface
command line and articulatory distance
10 interaction styles
39. Overload - Feedback - Recognition/Recall - Orientation
four types of stakeholders
advantages of menu- based interface
disadvantages of command line
Principles of interaction design #4. Visibility
40. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of direct manipulation
10 interaction styles
What will the physical design involve?
interpreting the information
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of question and answer
Principles of interaction design #4. Visibility
Advantages for Rapid Prototyping
Disadvantages for semantic networks
42. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
stimulus intensity
advantages of question and answer
Disadvantages for lo- fi prototype
conceptual design
43. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Three basic components for the usability testing
potential problems of metaphors
5 usability factors
Principles of interaction design #1. Simplicity
44. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
direct manipulation with EEAC
disadvantages of question and answer
Advantages for semantic networks
four types of stakeholders
45. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for personas
applications of natural language
What will the physical design involve?
advantages of form fill- in
46. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of command line
advantages of form fill- in
potential problems of metaphors
Benefits from the use of high - level software tools
47. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Disadvantages for card sort
Methodology and Notation
the usability goal
four types of filters
48. Observation - elicitation
four types of filters
Structure od EEAC
Methods of collection
Principles of interaction design #4. Visibility
49. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
three phases in direct manipulation
disadvantages of natural language
Advantages for lo- fi prototype
Principles of interaction design
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
5 usability factors
advantages of natural language
What will the physical design involve?