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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer
50
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Tools for conceptual design
disadvantages of menu- based interface
Advantages for semantic networks
Disadvantages for semantic networks
2. Comprehensibility and learnability
Interface design standards tools
the usability goal
four types of stakeholders
disadvantages of command line
3. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
command line and articulatory distance
disadvantages of command line
obstacles of natural language
Three main criteria for lo- fi prototype
4. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
advantages of natural language
disadvantages of direct manipulation
interpreting the information
5 usability factors
5. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of natural language
Gulf of Evaluation
What the mental model could be...
advantages of menu- based interface
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Principles of interaction design
potential problems of metaphors
ways to elicitation
7. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
advantages of menu- based interface
advantages of command line
Interface design standards tools
Limitations of usability testing
8. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #3. Predictability
command line with the EEAC
command line and articulatory distance
9. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
disadvantages of command line
Structure od EEAC
Disadvantages for lo- fi prototype
10. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
Seven Stages of Action
Advantages for card sort
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
potential problems of metaphors
command line with the interaction framework
Limitations of usability testing
13. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
5 usability factors
command line with the interaction framework
four types of filters
menu- based and articulatory distance
14. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
potential problems of metaphors
Tools for physical design
constraint on usability testing
disadvantages of form fill- in
15. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for card sort
Gulfs and principles
Methods of collection
Structure od EEAC
16. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based and articulatory distance
framework for design principle
obstacles of natural language
two area of development of natural language
17. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Seven Stages of Action
advantages of form fill- in
Gulf of Evaluation
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
interpreting the information
conceptual design
Advantages for Rapid Prototyping
Advantages for card sort
19. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
three phases in direct manipulation
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
framework for design principle
20. Goals - Execution - World - Evaluation
Nielsen's Advice
Structure od EEAC
advantages of command line
Gulfs and principles
21. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
advantages of natural language
menu- based and articulatory distance
Tools for physical design
Disadvantages for lo- fi prototype
22. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for semantic networks
conceptual design
Nielsen's Advice
23. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
menu- based interface with EEAC
Principles of interaction design
Advantages of usability testing
What the mental model could be...
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Advantages for software support
disadvantages of form fill- in
potential problems of metaphors
25. Progressive Disclosure - Constraints
disadvantages of command line
Disadvantages for lo- fi prototype
potential problems of metaphors
Principles of interaction design #1. Simplicity
26. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
ways to elicitation
during the collection portion you will formally identify
Disadvantages for personas
command line with the interaction framework
27. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Disadvantages for lo- fi prototype
disadvantages of command line
four types of observation
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Methods of collection
two area of development of natural language
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
29. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
10 interaction styles
command line with the EEAC
Methodology and Notation
during the collection portion you will formally identify
30. Overload - Feedback - Recognition/Recall - Orientation
Methodology and Notation
constraint on usability testing
Principles of interaction design #4. Visibility
menu- based interface with EEAC
31. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
menu- based interface with EEAC
constraint on usability testing
Principles of interaction design
Three main criteria for lo- fi prototype
32. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Disadvantages for card sort
Gulf of Evaluation
four tools to organize the discovery process
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
menu- based and articulatory distance
four types of observation
direct manipulation with EEAC
Principles of interaction design #4. Visibility
34. Location - Logical Grouping - Conventions - Redundancy
Seven Stages of Action
Principles of interaction design #2. Memorability
potential problems of metaphors
Nielsen's Advice
35. Observation - elicitation
Disadvantages for personas
Interface design standards tools
Methods of collection
four types of filters
36. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the interaction framework
Methods of collection
Gulf of Evaluation
Principles of interaction design #1. Simplicity
37. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Seven Stages of Action
stimulus intensity
disadvantages of menu- based interface
applications of natural language
38. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
5 usability factors
Disadvantages for card sort
Principles of interaction design #2. Memorability
during the collection portion you will formally identify
39. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design
framework for design principle
Methods of collection
10 interaction styles
40. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of command line
disadvantages of question and answer
advantages of natural language
the usability goal
41. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
constraint on usability testing
command line with the EEAC
Advantages for software support
10 interaction styles
42. Participants - design - tester
Three basic components for the usability testing
What will the physical design involve?
Structure od EEAC
potential problems of metaphors
43. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Nielsen's Advice
Principles of interaction design
command line and articulatory distance
Advantages for card sort
44. 1.free phase 2.captive phase 3. termination phase
advantages of menu- based interface
Advantages for semantic networks
three phases in direct manipulation
Advantages of usability testing
45. Time - finance - personnel - laboratory
constraint on usability testing
menu- based interface with EEAC
Interface design standards tools
Principles of interaction design #1. Simplicity
46. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Structure od EEAC
the usability goal
Interface design standards tools
47. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Benefits from the use of high - level software tools
Seven Stages of Action
Principles of interaction design #4. Visibility
Structure od EEAC
48. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
obstacles of natural language
framework for design principle
four types of filters
Benefits from the use of high - level software tools
49. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Principles of interaction design #1. Simplicity
Seven Stages of Action
advantages of question and answer
50. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Gulfs and principles
advantages of direct manipulation
Disadvantages for personas
Advantages for Rapid Prototyping