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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of natural language
framework for design principle
applications of natural language
Advantages for Rapid Prototyping
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
What will the physical design involve?
Disadvantages for semantic networks
ways to elicitation
advantages of direct manipulation
3. Observation - elicitation
disadvantages of form fill- in
Methods of collection
menu- based and articulatory distance
stimulus intensity
4. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Interface design standards tools
Methodology and Notation
applications of natural language
Seven Stages of Action
5. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
6. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of menu- based interface
5 usability factors
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
7. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Three main criteria for lo- fi prototype
Disadvantages for card sort
menu- based and articulatory distance
8. What it will look like - What components it will require - How the screens will be laid out
Tools for conceptual design
What will the physical design involve?
Advantages for card sort
Disadvantages for card sort
9. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
obstacles of natural language
disadvantages of question and answer
Advantages for lo- fi prototype
5 usability factors
10. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of question and answer
Gulf of Evaluation
Nielson's Heuristic Evaluation
during the collection portion you will formally identify
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Principles of interaction design #3. Predictability
Gulfs and principles
Tools for physical design
disadvantages of direct manipulation
12. 1.free phase 2.captive phase 3. termination phase
advantages of menu- based interface
three phases in direct manipulation
Structure od EEAC
Advantages of usability testing
13. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
menu- based and articulatory distance
Three main criteria for lo- fi prototype
10 interaction styles
advantages of direct manipulation
14. Physical - cultural - functional - informational
Methods of collection
advantages of direct manipulation
Gulfs and principles
four types of filters
15. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
obstacles of natural language
Principles of interaction design #4. Visibility
advantages of question and answer
interpreting the information
16. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Nielsen's Advice
disadvantages of direct manipulation
disadvantages of question and answer
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Structure od EEAC
command line with the EEAC
Disadvantages for card sort
disadvantages of command line
18. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for lo- fi prototype
disadvantages of menu- based interface
Advantages of usability testing
advantages of question and answer
19. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
obstacles of natural language
disadvantages of question and answer
Advantages of usability testing
stimulus intensity
20. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
three phases in direct manipulation
Disadvantages for card sort
Tools for conceptual design
disadvantages of form fill- in
21. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
interpreting the information
Tools for physical design
What will the physical design involve?
Principles of interaction design #1. Simplicity
22. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
four types of filters
command line with the interaction framework
command line with the EEAC
advantages of question and answer
23. Goals - Execution - World - Evaluation
conceptual design
Structure od EEAC
three phases in direct manipulation
Advantages for semantic networks
24. Unscientific - Partial - Unstable - Inconsistent - Personal
command line with the interaction framework
What will the physical design involve?
conceptual design
What the mental model could be...
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
10 interaction styles
advantages of question and answer
the usability goal
26. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Gulf of Evaluation
command line with the interaction framework
framework for design principle
disadvantages of command line
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
four types of filters
potential problems of metaphors
Tools for physical design
28. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of form fill- in
Disadvantages for personas
interpreting the information
Principles of interaction design
29. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of direct manipulation
What will the physical design involve?
potential problems of metaphors
stimulus intensity
30. Comprehensibility and learnability
Nielsen's Advice
the usability goal
10 interaction styles
command line and articulatory distance
31. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
disadvantages of question and answer
disadvantages of command line
ways to elicitation
32. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
What will the physical design involve?
four tools to organize the discovery process
Advantages for card sort
Principles of interaction design #2. Memorability
33. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Advantages for card sort
stimulus intensity
command line and articulatory distance
34. Primary - secondary - facilitator - indirect
Structure od EEAC
Disadvantages for personas
four types of stakeholders
Gulf of Evaluation
35. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of question and answer
Structure od EEAC
Gulfs and principles
Disadvantages for semantic networks
36. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
disadvantages of menu- based interface
5 usability factors
four tools to organize the discovery process
37. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
Tools for conceptual design
Advantages for semantic networks
38. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
the usability goal
Disadvantages for semantic networks
stimulus intensity
Advantages for personas
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
potential problems of metaphors
disadvantages of natural language
Principles of interaction design #3. Predictability
two area of development of natural language
40. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
Advantages for software support
41. Overload - Feedback - Recognition/Recall - Orientation
constraint on usability testing
Principles of interaction design #2. Memorability
Methodology and Notation
Principles of interaction design #4. Visibility
42. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
disadvantages of command line
What the mental model could be...
Methods of collection
43. Participants - design - tester
Disadvantages for semantic networks
Three basic components for the usability testing
Gulfs and principles
command line and articulatory distance
44. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
constraint on usability testing
menu- based interface with EEAC
Disadvantages for personas
conceptual design
45. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Gulfs and principles
disadvantages of direct manipulation
four tools to organize the discovery process
46. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for personas
Structure od EEAC
Limitations of usability testing
10 interaction styles
47. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Principles of interaction design #2. Memorability
disadvantages of natural language
Tools for conceptual design
48. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design
Advantages of usability testing
the usability goal
Disadvantages for lo- fi prototype
49. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
applications of natural language
disadvantages of natural language
command line and articulatory distance
four types of stakeholders
50. Menu options create small articulatory distance
Advantages for Rapid Prototyping
menu- based and articulatory distance
What the mental model could be...
disadvantages of direct manipulation