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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Nielson's Heuristic Evaluation
Disadvantages for personas
Methods of collection
2. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for semantic networks
disadvantages of command line
potential problems of metaphors
conceptual design
3. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
advantages of question and answer
Advantages for card sort
Disadvantages for lo- fi prototype
4. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
advantages of menu- based interface
potential problems of metaphors
advantages of command line
Tools for conceptual design
5. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
Advantages of usability testing
during the collection portion you will formally identify
advantages of natural language
6. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages of usability testing
disadvantages of form fill- in
What the mental model could be...
four types of filters
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Three basic components for the usability testing
Gulf of Evaluation
advantages of form fill- in
8. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
disadvantages of natural language
applications of natural language
direct manipulation with EEAC
9. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
two area of development of natural language
command line with the EEAC
during the collection portion you will formally identify
Disadvantages for card sort
10. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
What will the physical design involve?
Disadvantages for personas
obstacles of natural language
disadvantages of command line
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielson's Heuristic Evaluation
during the collection portion you will formally identify
disadvantages of direct manipulation
Structure od EEAC
12. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
Advantages for card sort
framework for design principle
four tools to organize the discovery process
13. Progressive Disclosure - Constraints
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
Advantages for Rapid Prototyping
menu- based interface with EEAC
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of natural language
command line with the interaction framework
Disadvantages for semantic networks
Three basic components for the usability testing
15. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of natural language
conceptual design
applications of natural language
four types of stakeholders
16. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for Rapid Prototyping
Interface design standards tools
Advantages for card sort
Disadvantages for semantic networks
17. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design
Three basic components for the usability testing
menu- based and articulatory distance
18. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for card sort
disadvantages of form fill- in
Advantages for lo- fi prototype
Disadvantages for lo- fi prototype
19. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
disadvantages of form fill- in
advantages of direct manipulation
the usability goal
20. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for software support
four tools to organize the discovery process
framework for design principle
direct manipulation with EEAC
21. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
command line and articulatory distance
5 usability factors
Advantages for lo- fi prototype
22. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Three main criteria for lo- fi prototype
What the mental model could be...
Seven Stages of Action
23. Participants - design - tester
Nielsen's Advice
applications of natural language
Limitations of usability testing
Three basic components for the usability testing
24. Physical - cultural - functional - informational
Seven Stages of Action
disadvantages of menu- based interface
the usability goal
four types of filters
25. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Tools for physical design
Advantages for Rapid Prototyping
disadvantages of question and answer
Structure od EEAC
26. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
27. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
disadvantages of form fill- in
Methodology and Notation
Seven Stages of Action
28. Location - Logical Grouping - Conventions - Redundancy
menu- based and articulatory distance
advantages of form fill- in
What will the physical design involve?
Principles of interaction design #2. Memorability
29. 1.free phase 2.captive phase 3. termination phase
Seven Stages of Action
advantages of natural language
three phases in direct manipulation
stimulus intensity
30. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
Methodology and Notation
direct manipulation with EEAC
obstacles of natural language
31. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Interface design standards tools
menu- based and articulatory distance
Nielsen's Advice
32. Direct - indirect - ethnographic observation - distributed cognition
10 interaction styles
four types of observation
disadvantages of natural language
Advantages for lo- fi prototype
33. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
interpreting the information
Methods of collection
direct manipulation with EEAC
34. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Gulf of Evaluation
Interface design standards tools
potential problems of metaphors
Nielsen's Advice
35. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
framework for design principle
the usability goal
Advantages for personas
Benefits from the use of high - level software tools
36. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Three main criteria for lo- fi prototype
What the mental model could be...
potential problems of metaphors
37. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
command line with the EEAC
menu- based interface with EEAC
Methods of collection
Principles of interaction design
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of direct manipulation
four types of filters
obstacles of natural language
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methods of collection
command line with the interaction framework
Principles of interaction design #3. Predictability
Advantages for personas
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Benefits from the use of high - level software tools
interpreting the information
four types of stakeholders
framework for design principle
41. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
framework for design principle
advantages of command line
5 usability factors
three phases in direct manipulation
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
four types of filters
Gulf of Evaluation
Disadvantages for card sort
disadvantages of direct manipulation
43. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Interface design standards tools
Tools for physical design
Advantages for semantic networks
four types of stakeholders
44. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
disadvantages of question and answer
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
45. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Limitations of usability testing
Principles of interaction design
two area of development of natural language
46. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Methodology and Notation
Limitations of usability testing
Principles of interaction design #4. Visibility
Advantages of usability testing
47. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
menu- based and articulatory distance
Benefits from the use of high - level software tools
Tools for physical design
Advantages for semantic networks
48. Overload - Feedback - Recognition/Recall - Orientation
Interface design standards tools
Benefits from the use of high - level software tools
disadvantages of form fill- in
Principles of interaction design #4. Visibility
49. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
applications of natural language
Three basic components for the usability testing
command line and articulatory distance
framework for design principle
50. Goals - Execution - World - Evaluation
Nielsen's Advice
four tools to organize the discovery process
Disadvantages for semantic networks
Structure od EEAC