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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Direct indirect - corporate documentation - logs and notes - questionnaires
menu- based and articulatory distance
Advantages of usability testing
command line with the EEAC
ways to elicitation
2. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
advantages of form fill- in
3. Comprehensibility and learnability
Three main criteria for lo- fi prototype
the usability goal
conceptual design
four tools to organize the discovery process
4. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
What the mental model could be...
advantages of form fill- in
conceptual design
potential problems of metaphors
5. Observation - elicitation
advantages of direct manipulation
Principles of interaction design #2. Memorability
Methods of collection
Advantages for personas
6. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based interface with EEAC
disadvantages of natural language
Seven Stages of Action
obstacles of natural language
7. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
direct manipulation with EEAC
Disadvantages for card sort
10 interaction styles
Principles of interaction design
8. Goals - Execution - World - Evaluation
obstacles of natural language
Advantages for lo- fi prototype
Structure od EEAC
What the mental model could be...
9. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of direct manipulation
advantages of question and answer
disadvantages of command line
Tools for conceptual design
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
disadvantages of natural language
two area of development of natural language
disadvantages of question and answer
11. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
framework for design principle
Gulfs and principles
Advantages of usability testing
Advantages for Rapid Prototyping
12. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
framework for design principle
advantages of menu- based interface
Gulfs and principles
Principles of interaction design #3. Predictability
13. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
during the collection portion you will formally identify
10 interaction styles
menu- based and articulatory distance
14. Task analysis - storyboarding - use cases - primary stakeholder profiles
menu- based interface with EEAC
four tools to organize the discovery process
Limitations of usability testing
advantages of natural language
15. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
potential problems of metaphors
Advantages for software support
command line with the EEAC
16. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
menu- based interface with EEAC
direct manipulation with EEAC
stimulus intensity
command line and articulatory distance
17. Overload - Feedback - Recognition/Recall - Orientation
advantages of command line
four types of observation
Principles of interaction design #4. Visibility
Limitations of usability testing
18. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
advantages of question and answer
menu- based interface with EEAC
Three main criteria for lo- fi prototype
19. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of command line
disadvantages of question and answer
Advantages for lo- fi prototype
disadvantages of form fill- in
20. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
framework for design principle
four types of observation
disadvantages of direct manipulation
21. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of menu- based interface
What the mental model could be...
command line with the interaction framework
Principles of interaction design #2. Memorability
22. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for conceptual design
Benefits from the use of high - level software tools
What will the physical design involve?
Advantages for personas
23. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #1. Simplicity
Disadvantages for personas
disadvantages of natural language
Advantages for lo- fi prototype
24. Participants - design - tester
disadvantages of direct manipulation
four tools to organize the discovery process
Advantages for lo- fi prototype
Three basic components for the usability testing
25. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of command line
interpreting the information
Disadvantages for lo- fi prototype
5 usability factors
26. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Tools for physical design
Principles of interaction design
Principles of interaction design #3. Predictability
advantages of menu- based interface
27. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for card sort
command line and articulatory distance
What the mental model could be...
disadvantages of command line
28. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Advantages of usability testing
advantages of direct manipulation
Tools for conceptual design
29. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four types of stakeholders
Three main criteria for lo- fi prototype
Methods of collection
applications of natural language
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design #2. Memorability
Tools for physical design
Limitations of usability testing
Disadvantages for personas
31. What it will look like - What components it will require - How the screens will be laid out
Advantages for software support
command line and articulatory distance
What will the physical design involve?
Nielsen's Advice
32. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Three main criteria for lo- fi prototype
Advantages for personas
four types of observation
10 interaction styles
33. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
disadvantages of command line
advantages of menu- based interface
Advantages for Rapid Prototyping
34. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Disadvantages for semantic networks
Advantages for Rapid Prototyping
disadvantages of natural language
conceptual design
35. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
the usability goal
potential problems of metaphors
three phases in direct manipulation
36. Unscientific - Partial - Unstable - Inconsistent - Personal
10 interaction styles
What the mental model could be...
command line and articulatory distance
advantages of natural language
37. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Advantages for card sort
interpreting the information
disadvantages of natural language
Advantages for personas
38. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
39. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
during the collection portion you will formally identify
advantages of form fill- in
advantages of direct manipulation
disadvantages of direct manipulation
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
advantages of natural language
advantages of form fill- in
Advantages of usability testing
Seven Stages of Action
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
applications of natural language
advantages of menu- based interface
Advantages for semantic networks
Disadvantages for card sort
42. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
conceptual design
advantages of command line
Tools for conceptual design
43. Physical - cultural - functional - informational
Interface design standards tools
Advantages of usability testing
What the mental model could be...
four types of filters
44. Primary - secondary - facilitator - indirect
Advantages for lo- fi prototype
disadvantages of direct manipulation
four tools to organize the discovery process
four types of stakeholders
45. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design
interpreting the information
advantages of form fill- in
Principles of interaction design #2. Memorability
46. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
obstacles of natural language
advantages of direct manipulation
Advantages for semantic networks
disadvantages of question and answer
47. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Advantages for personas
advantages of form fill- in
disadvantages of direct manipulation
48. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #1. Simplicity
advantages of menu- based interface
conceptual design
potential problems of metaphors
50. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Methods of collection
Three basic components for the usability testing
framework for design principle
Interface design standards tools