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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Seven Stages of Action
advantages of menu- based interface
What the mental model could be...
advantages of command line
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Gulfs and principles
What will the physical design involve?
framework for design principle
3. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
interpreting the information
Advantages for lo- fi prototype
obstacles of natural language
Advantages for semantic networks
4. Primary - secondary - facilitator - indirect
Interface design standards tools
applications of natural language
Benefits from the use of high - level software tools
four types of stakeholders
5. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Methods of collection
Gulf of Evaluation
menu- based and articulatory distance
6. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design #1. Simplicity
disadvantages of natural language
Interface design standards tools
Three basic components for the usability testing
7. Direct - indirect - ethnographic observation - distributed cognition
Nielsen's Advice
Disadvantages for card sort
four types of observation
disadvantages of command line
8. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Principles of interaction design #3. Predictability
interpreting the information
Seven Stages of Action
9. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for semantic networks
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
advantages of direct manipulation
10. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
command line and articulatory distance
Tools for conceptual design
Three main criteria for lo- fi prototype
11. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Advantages for semantic networks
two area of development of natural language
applications of natural language
12. Progressive Disclosure - Constraints
Advantages for personas
Principles of interaction design #1. Simplicity
advantages of form fill- in
Tools for conceptual design
13. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for card sort
ways to elicitation
Benefits from the use of high - level software tools
Tools for physical design
14. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methodology and Notation
Principles of interaction design #1. Simplicity
two area of development of natural language
direct manipulation with EEAC
15. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Disadvantages for card sort
advantages of natural language
Advantages of usability testing
interpreting the information
16. Time - finance - personnel - laboratory
command line with the EEAC
advantages of command line
menu- based interface with EEAC
constraint on usability testing
17. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Tools for conceptual design
Advantages for Rapid Prototyping
framework for design principle
Disadvantages for semantic networks
18. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
ways to elicitation
disadvantages of natural language
advantages of form fill- in
potential problems of metaphors
19. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #2. Memorability
advantages of direct manipulation
advantages of form fill- in
Tools for conceptual design
20. What it will look like - What components it will require - How the screens will be laid out
Interface design standards tools
disadvantages of direct manipulation
What will the physical design involve?
during the collection portion you will formally identify
21. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
stimulus intensity
Methodology and Notation
advantages of question and answer
direct manipulation with EEAC
22. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
four types of filters
Disadvantages for personas
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
23. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages for lo- fi prototype
Seven Stages of Action
advantages of command line
Benefits from the use of high - level software tools
24. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
applications of natural language
Principles of interaction design #2. Memorability
framework for design principle
25. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Tools for conceptual design
command line and articulatory distance
Disadvantages for card sort
Gulf of Evaluation
26. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Principles of interaction design #3. Predictability
Disadvantages for personas
during the collection portion you will formally identify
Gulfs and principles
27. Observation - elicitation
advantages of form fill- in
Limitations of usability testing
Advantages for semantic networks
Methods of collection
28. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
potential problems of metaphors
advantages of command line
Principles of interaction design #4. Visibility
advantages of form fill- in
29. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Limitations of usability testing
three phases in direct manipulation
Advantages for card sort
the usability goal
30. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Nielsen's Advice
disadvantages of question and answer
the usability goal
Seven Stages of Action
31. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
framework for design principle
interpreting the information
Limitations of usability testing
Nielsen's Advice
32. 1.free phase 2.captive phase 3. termination phase
disadvantages of form fill- in
Limitations of usability testing
Advantages for Rapid Prototyping
three phases in direct manipulation
33. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
two area of development of natural language
four types of observation
Disadvantages for card sort
34. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of direct manipulation
Principles of interaction design
Interface design standards tools
during the collection portion you will formally identify
35. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Three basic components for the usability testing
Gulf of Evaluation
command line with the EEAC
36. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Nielsen's Advice
four types of filters
menu- based interface with EEAC
Advantages for lo- fi prototype
37. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Seven Stages of Action
menu- based interface with EEAC
Principles of interaction design
Disadvantages for lo- fi prototype
38. Location - Logical Grouping - Conventions - Redundancy
advantages of command line
two area of development of natural language
Nielsen's Advice
Principles of interaction design #2. Memorability
39. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
Advantages for personas
advantages of form fill- in
40. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Methods of collection
What will the physical design involve?
5 usability factors
Advantages for semantic networks
41. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of form fill- in
Methodology and Notation
Gulfs and principles
advantages of natural language
42. Physical - cultural - functional - informational
Principles of interaction design
during the collection portion you will formally identify
four types of filters
Gulf of Evaluation
43. Comprehensibility and learnability
the usability goal
three phases in direct manipulation
Tools for physical design
during the collection portion you will formally identify
44. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Gulfs and principles
disadvantages of form fill- in
10 interaction styles
command line with the interaction framework
45. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for semantic networks
Three main criteria for lo- fi prototype
four types of observation
Tools for physical design
46. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for personas
menu- based and articulatory distance
Limitations of usability testing
Structure od EEAC
47. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
constraint on usability testing
disadvantages of natural language
Methodology and Notation
disadvantages of command line
48. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
What the mental model could be...
Three main criteria for lo- fi prototype
Advantages of usability testing
49. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
constraint on usability testing
potential problems of metaphors
ways to elicitation
command line with the EEAC
50. Participants - design - tester
What will the physical design involve?
four types of stakeholders
What the mental model could be...
Three basic components for the usability testing