SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for personas
conceptual design
disadvantages of menu- based interface
stimulus intensity
2. Time - finance - personnel - laboratory
Gulf of Evaluation
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
constraint on usability testing
3. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design #3. Predictability
advantages of direct manipulation
advantages of form fill- in
four types of observation
4. Comprehensibility and learnability
the usability goal
advantages of form fill- in
stimulus intensity
menu- based interface with EEAC
5. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Principles of interaction design #3. Predictability
Gulf of Evaluation
advantages of direct manipulation
6. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Methods of collection
potential problems of metaphors
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
7. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
potential problems of metaphors
disadvantages of form fill- in
advantages of question and answer
Tools for conceptual design
8. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based interface with EEAC
Advantages for personas
two area of development of natural language
Advantages for Rapid Prototyping
9. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
three phases in direct manipulation
Disadvantages for semantic networks
Three main criteria for lo- fi prototype
Interface design standards tools
10. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Methods of collection
Gulfs and principles
Interface design standards tools
11. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Structure od EEAC
Tools for conceptual design
Advantages of usability testing
advantages of direct manipulation
12. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
10 interaction styles
Limitations of usability testing
5 usability factors
Disadvantages for lo- fi prototype
13. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Gulfs and principles
menu- based interface with EEAC
disadvantages of form fill- in
14. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Interface design standards tools
Principles of interaction design #3. Predictability
Principles of interaction design #2. Memorability
15. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Tools for conceptual design
advantages of form fill- in
advantages of question and answer
advantages of direct manipulation
16. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
command line with the interaction framework
Principles of interaction design
17. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of question and answer
ways to elicitation
Benefits from the use of high - level software tools
10 interaction styles
18. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for lo- fi prototype
Methodology and Notation
four tools to organize the discovery process
Advantages of usability testing
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Tools for conceptual design
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
20. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Tools for physical design
advantages of natural language
Nielsen's Advice
Principles of interaction design
21. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of form fill- in
Advantages for semantic networks
advantages of menu- based interface
disadvantages of natural language
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Tools for conceptual design
Nielsen's Advice
advantages of command line
23. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Methods of collection
two area of development of natural language
Advantages of usability testing
command line and articulatory distance
24. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Limitations of usability testing
disadvantages of command line
10 interaction styles
during the collection portion you will formally identify
25. Overload - Feedback - Recognition/Recall - Orientation
Advantages of usability testing
Principles of interaction design #4. Visibility
disadvantages of menu- based interface
menu- based and articulatory distance
26. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Nielson's Heuristic Evaluation
potential problems of metaphors
disadvantages of form fill- in
27. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
four types of filters
obstacles of natural language
Advantages for lo- fi prototype
Tools for physical design
28. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of observation
Tools for physical design
command line with the EEAC
Principles of interaction design #2. Memorability
29. What it will look like - What components it will require - How the screens will be laid out
What the mental model could be...
four types of stakeholders
interpreting the information
What will the physical design involve?
30. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
31. Primary - secondary - facilitator - indirect
four types of stakeholders
Seven Stages of Action
Benefits from the use of high - level software tools
Advantages for card sort
32. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
four tools to organize the discovery process
four types of filters
disadvantages of menu- based interface
33. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of natural language
disadvantages of direct manipulation
disadvantages of form fill- in
menu- based interface with EEAC
34. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for personas
Gulf of Evaluation
Disadvantages for card sort
10 interaction styles
35. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of direct manipulation
Principles of interaction design #1. Simplicity
advantages of menu- based interface
Disadvantages for lo- fi prototype
36. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of form fill- in
What will the physical design involve?
Nielsen's Advice
potential problems of metaphors
37. Physical - cultural - functional - informational
10 interaction styles
four types of filters
during the collection portion you will formally identify
three phases in direct manipulation
38. Menu options create small articulatory distance
menu- based and articulatory distance
four types of filters
stimulus intensity
command line with the interaction framework
39. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of menu- based interface
during the collection portion you will formally identify
advantages of form fill- in
direct manipulation with EEAC
40. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #2. Memorability
advantages of command line
interpreting the information
Disadvantages for semantic networks
41. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line with the interaction framework
interpreting the information
Disadvantages for lo- fi prototype
menu- based interface with EEAC
42. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Principles of interaction design #4. Visibility
advantages of direct manipulation
ways to elicitation
Advantages for software support
43. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four types of filters
two area of development of natural language
constraint on usability testing
44. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
What the mental model could be...
Benefits from the use of high - level software tools
four tools to organize the discovery process
Seven Stages of Action
45. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Advantages of usability testing
advantages of direct manipulation
advantages of natural language
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Limitations of usability testing
Disadvantages for personas
during the collection portion you will formally identify
Disadvantages for card sort
47. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Interface design standards tools
disadvantages of natural language
disadvantages of command line
during the collection portion you will formally identify
48. Participants - design - tester
conceptual design
Methods of collection
Disadvantages for personas
Three basic components for the usability testing
49. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
two area of development of natural language
direct manipulation with EEAC
stimulus intensity
50. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of command line
obstacles of natural language
two area of development of natural language
ways to elicitation