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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Structure od EEAC
advantages of menu- based interface
Principles of interaction design #3. Predictability
Methodology and Notation
2. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
during the collection portion you will formally identify
disadvantages of direct manipulation
Interface design standards tools
Disadvantages for semantic networks
3. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of natural language
four types of observation
Advantages for software support
command line with the EEAC
4. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
5. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of menu- based interface
framework for design principle
Nielsen's Advice
Disadvantages for card sort
6. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for card sort
potential problems of metaphors
Structure od EEAC
command line and articulatory distance
7. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
obstacles of natural language
Benefits from the use of high - level software tools
conceptual design
disadvantages of command line
8. 1.free phase 2.captive phase 3. termination phase
Advantages for lo- fi prototype
advantages of direct manipulation
Principles of interaction design
three phases in direct manipulation
9. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulfs and principles
disadvantages of question and answer
Disadvantages for lo- fi prototype
command line and articulatory distance
10. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
two area of development of natural language
What will the physical design involve?
Nielson's Heuristic Evaluation
11. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
four types of observation
three phases in direct manipulation
advantages of question and answer
advantages of menu- based interface
12. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three main criteria for lo- fi prototype
advantages of natural language
Gulfs and principles
Nielson's Heuristic Evaluation
13. Overload - Feedback - Recognition/Recall - Orientation
Nielson's Heuristic Evaluation
advantages of direct manipulation
Disadvantages for personas
Principles of interaction design #4. Visibility
14. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
advantages of command line
command line and articulatory distance
Principles of interaction design #1. Simplicity
15. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Seven Stages of Action
Nielsen's Advice
advantages of direct manipulation
during the collection portion you will formally identify
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Methods of collection
two area of development of natural language
Nielsen's Advice
Benefits from the use of high - level software tools
17. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design #2. Memorability
Three basic components for the usability testing
Advantages for personas
disadvantages of menu- based interface
18. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
constraint on usability testing
direct manipulation with EEAC
menu- based and articulatory distance
disadvantages of direct manipulation
19. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Disadvantages for personas
conceptual design
Disadvantages for lo- fi prototype
20. Observation - elicitation
potential problems of metaphors
Methods of collection
menu- based interface with EEAC
Advantages for lo- fi prototype
21. Time - finance - personnel - laboratory
constraint on usability testing
four types of stakeholders
Tools for conceptual design
Disadvantages for personas
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Methodology and Notation
menu- based interface with EEAC
disadvantages of menu- based interface
23. Direct - indirect - ethnographic observation - distributed cognition
Tools for conceptual design
conceptual design
four types of observation
Principles of interaction design #2. Memorability
24. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Interface design standards tools
Principles of interaction design #2. Memorability
Advantages for semantic networks
10 interaction styles
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line with the interaction framework
Structure od EEAC
four tools to organize the discovery process
interpreting the information
26. Goals - Execution - World - Evaluation
obstacles of natural language
Structure od EEAC
command line and articulatory distance
10 interaction styles
27. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of menu- based interface
Structure od EEAC
Advantages for personas
Principles of interaction design #2. Memorability
28. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages for software support
the usability goal
menu- based and articulatory distance
29. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Principles of interaction design #2. Memorability
Disadvantages for personas
four types of observation
during the collection portion you will formally identify
30. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Three basic components for the usability testing
Methodology and Notation
Advantages for Rapid Prototyping
menu- based interface with EEAC
31. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
applications of natural language
5 usability factors
Methodology and Notation
Advantages for Rapid Prototyping
32. Physical - cultural - functional - informational
the usability goal
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
four types of filters
33. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four tools to organize the discovery process
obstacles of natural language
5 usability factors
Disadvantages for semantic networks
34. Participants - design - tester
Three basic components for the usability testing
Advantages of usability testing
Principles of interaction design #1. Simplicity
advantages of question and answer
35. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Disadvantages for semantic networks
Tools for conceptual design
Advantages for lo- fi prototype
ways to elicitation
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
advantages of form fill- in
Three main criteria for lo- fi prototype
command line with the EEAC
37. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
conceptual design
Gulfs and principles
applications of natural language
disadvantages of form fill- in
38. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
Methods of collection
disadvantages of form fill- in
39. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
menu- based and articulatory distance
Advantages for personas
command line with the EEAC
Tools for physical design
40. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
advantages of form fill- in
Limitations of usability testing
Three basic components for the usability testing
41. Menu options create small articulatory distance
disadvantages of question and answer
during the collection portion you will formally identify
menu- based and articulatory distance
interpreting the information
42. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
direct manipulation with EEAC
advantages of direct manipulation
two area of development of natural language
5 usability factors
43. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
ways to elicitation
Principles of interaction design #1. Simplicity
disadvantages of menu- based interface
Limitations of usability testing
44. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
advantages of command line
Advantages for software support
command line and articulatory distance
45. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
10 interaction styles
stimulus intensity
Principles of interaction design #1. Simplicity
Interface design standards tools
46. Comprehensibility and learnability
the usability goal
What the mental model could be...
direct manipulation with EEAC
disadvantages of form fill- in
47. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
command line and articulatory distance
advantages of direct manipulation
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
48. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Advantages for software support
disadvantages of question and answer
applications of natural language
49. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
50. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Limitations of usability testing
advantages of direct manipulation
disadvantages of command line
advantages of command line