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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
5 usability factors
advantages of form fill- in
two area of development of natural language
Advantages for semantic networks
2. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Principles of interaction design
Advantages for software support
Disadvantages for card sort
Disadvantages for semantic networks
3. Direct indirect - corporate documentation - logs and notes - questionnaires
Three basic components for the usability testing
Structure od EEAC
Disadvantages for semantic networks
ways to elicitation
4. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of menu- based interface
Principles of interaction design #3. Predictability
Interface design standards tools
four types of filters
5. Task analysis - storyboarding - use cases - primary stakeholder profiles
Structure od EEAC
four tools to organize the discovery process
ways to elicitation
Three main criteria for lo- fi prototype
6. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of natural language
disadvantages of question and answer
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
7. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
three phases in direct manipulation
Methods of collection
Principles of interaction design
interpreting the information
8. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Gulfs and principles
Interface design standards tools
direct manipulation with EEAC
disadvantages of menu- based interface
9. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design
stimulus intensity
command line and articulatory distance
What will the physical design involve?
10. 1.free phase 2.captive phase 3. termination phase
Three main criteria for lo- fi prototype
Structure od EEAC
three phases in direct manipulation
disadvantages of natural language
11. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
during the collection portion you will formally identify
Seven Stages of Action
advantages of command line
conceptual design
12. Goals - Execution - World - Evaluation
four types of observation
Structure od EEAC
Tools for physical design
Disadvantages for card sort
13. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of menu- based interface
advantages of menu- based interface
Disadvantages for lo- fi prototype
Gulfs and principles
14. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of natural language
Advantages for Rapid Prototyping
Seven Stages of Action
15. Observation - elicitation
four types of stakeholders
Methods of collection
disadvantages of form fill- in
Principles of interaction design #4. Visibility
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #1. Simplicity
conceptual design
disadvantages of command line
four types of stakeholders
17. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
What will the physical design involve?
10 interaction styles
direct manipulation with EEAC
applications of natural language
18. Menu options create small articulatory distance
menu- based and articulatory distance
Disadvantages for lo- fi prototype
stimulus intensity
during the collection portion you will formally identify
19. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
advantages of question and answer
Advantages for software support
advantages of natural language
20. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Gulfs and principles
Disadvantages for card sort
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
21. Time - finance - personnel - laboratory
stimulus intensity
constraint on usability testing
Advantages for software support
direct manipulation with EEAC
22. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
menu- based and articulatory distance
disadvantages of natural language
four types of stakeholders
Advantages of usability testing
23. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
menu- based interface with EEAC
stimulus intensity
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
advantages of natural language
direct manipulation with EEAC
ways to elicitation
Benefits from the use of high - level software tools
25. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
disadvantages of direct manipulation
Gulfs and principles
10 interaction styles
26. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for semantic networks
Gulfs and principles
advantages of direct manipulation
disadvantages of direct manipulation
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
command line with the interaction framework
Interface design standards tools
10 interaction styles
28. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Methods of collection
command line with the interaction framework
disadvantages of direct manipulation
four types of stakeholders
29. Physical - cultural - functional - informational
advantages of direct manipulation
disadvantages of command line
Principles of interaction design
four types of filters
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Methods of collection
Tools for physical design
potential problems of metaphors
Three main criteria for lo- fi prototype
31. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
the usability goal
Advantages of usability testing
Gulfs and principles
32. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
conceptual design
Advantages for software support
10 interaction styles
33. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of direct manipulation
Advantages for Rapid Prototyping
Disadvantages for semantic networks
two area of development of natural language
34. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
obstacles of natural language
Advantages for card sort
Gulfs and principles
Advantages for Rapid Prototyping
35. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
5 usability factors
Principles of interaction design
command line with the EEAC
Nielsen's Advice
36. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Principles of interaction design #2. Memorability
advantages of natural language
menu- based interface with EEAC
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Benefits from the use of high - level software tools
Advantages for lo- fi prototype
menu- based interface with EEAC
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Structure od EEAC
Gulfs and principles
command line and articulatory distance
Advantages of usability testing
39. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of form fill- in
stimulus intensity
Advantages for lo- fi prototype
Limitations of usability testing
40. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
framework for design principle
obstacles of natural language
advantages of direct manipulation
Benefits from the use of high - level software tools
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Three main criteria for lo- fi prototype
obstacles of natural language
Nielson's Heuristic Evaluation
Limitations of usability testing
42. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for personas
disadvantages of form fill- in
Principles of interaction design #3. Predictability
advantages of natural language
43. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
obstacles of natural language
advantages of natural language
advantages of menu- based interface
two area of development of natural language
44. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
interpreting the information
ways to elicitation
command line and articulatory distance
four tools to organize the discovery process
45. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
command line with the EEAC
Methods of collection
46. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for personas
during the collection portion you will formally identify
disadvantages of command line
disadvantages of menu- based interface
47. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Tools for conceptual design
advantages of natural language
10 interaction styles
applications of natural language
48. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
direct manipulation with EEAC
Principles of interaction design
menu- based and articulatory distance
framework for design principle
49. Primary - secondary - facilitator - indirect
Advantages for software support
four types of stakeholders
four types of filters
advantages of menu- based interface
50. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for software support
Advantages for lo- fi prototype
Limitations of usability testing
advantages of question and answer