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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Comprehensibility and learnability
Gulf of Evaluation
Advantages for semantic networks
disadvantages of direct manipulation
the usability goal
2. Location - Logical Grouping - Conventions - Redundancy
Interface design standards tools
Structure od EEAC
advantages of menu- based interface
Principles of interaction design #2. Memorability
3. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
constraint on usability testing
disadvantages of menu- based interface
advantages of menu- based interface
obstacles of natural language
4. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Principles of interaction design #1. Simplicity
Disadvantages for personas
Advantages of usability testing
Methods of collection
5. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
constraint on usability testing
Interface design standards tools
Methodology and Notation
6. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Structure od EEAC
Three basic components for the usability testing
Benefits from the use of high - level software tools
obstacles of natural language
7. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Three basic components for the usability testing
Advantages of usability testing
framework for design principle
Principles of interaction design #2. Memorability
8. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of command line
Principles of interaction design #3. Predictability
Interface design standards tools
9. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Gulf of Evaluation
four types of filters
stimulus intensity
10. Participants - design - tester
direct manipulation with EEAC
Three basic components for the usability testing
disadvantages of direct manipulation
menu- based interface with EEAC
11. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
advantages of direct manipulation
Disadvantages for semantic networks
12. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for semantic networks
advantages of command line
Gulf of Evaluation
advantages of direct manipulation
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
during the collection portion you will formally identify
Methodology and Notation
Three main criteria for lo- fi prototype
Disadvantages for personas
14. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Nielsen's Advice
two area of development of natural language
four types of filters
15. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
obstacles of natural language
command line with the EEAC
potential problems of metaphors
16. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
applications of natural language
conceptual design
Principles of interaction design
17. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Seven Stages of Action
potential problems of metaphors
during the collection portion you will formally identify
two area of development of natural language
18. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Three main criteria for lo- fi prototype
framework for design principle
Advantages for software support
command line with the EEAC
19. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of direct manipulation
Principles of interaction design #1. Simplicity
Seven Stages of Action
the usability goal
20. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
conceptual design
Advantages for software support
Advantages for card sort
21. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for lo- fi prototype
disadvantages of command line
four types of observation
disadvantages of natural language
22. Observation - elicitation
Methods of collection
four types of filters
four types of stakeholders
ways to elicitation
23. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
advantages of natural language
Advantages for card sort
Advantages for semantic networks
Gulfs and principles
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of command line
advantages of form fill- in
disadvantages of direct manipulation
advantages of command line
25. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for card sort
direct manipulation with EEAC
Limitations of usability testing
10 interaction styles
26. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for personas
disadvantages of natural language
Principles of interaction design #3. Predictability
disadvantages of direct manipulation
27. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #1. Simplicity
Advantages for semantic networks
command line with the EEAC
Gulfs and principles
28. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
menu- based interface with EEAC
Advantages for card sort
Principles of interaction design #2. Memorability
29. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for personas
What will the physical design involve?
5 usability factors
advantages of question and answer
30. Direct - indirect - ethnographic observation - distributed cognition
during the collection portion you will formally identify
constraint on usability testing
What the mental model could be...
four types of observation
31. Goals - Execution - World - Evaluation
Advantages for lo- fi prototype
Nielsen's Advice
four types of stakeholders
Structure od EEAC
32. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
Gulfs and principles
advantages of command line
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
constraint on usability testing
10 interaction styles
Tools for conceptual design
34. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
Disadvantages for lo- fi prototype
disadvantages of direct manipulation
Three main criteria for lo- fi prototype
35. Menu options create small articulatory distance
Tools for physical design
menu- based and articulatory distance
constraint on usability testing
four types of filters
36. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Advantages for semantic networks
What the mental model could be...
obstacles of natural language
37. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
constraint on usability testing
advantages of form fill- in
advantages of command line
What will the physical design involve?
38. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
three phases in direct manipulation
Three main criteria for lo- fi prototype
disadvantages of command line
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of direct manipulation
constraint on usability testing
advantages of question and answer
Three main criteria for lo- fi prototype
40. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
direct manipulation with EEAC
Interface design standards tools
Advantages for software support
applications of natural language
41. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
disadvantages of question and answer
Advantages for semantic networks
Principles of interaction design
42. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
potential problems of metaphors
Principles of interaction design #3. Predictability
constraint on usability testing
menu- based and articulatory distance
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
applications of natural language
advantages of question and answer
Principles of interaction design #2. Memorability
44. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
obstacles of natural language
Advantages for Rapid Prototyping
framework for design principle
Principles of interaction design #4. Visibility
45. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Disadvantages for lo- fi prototype
disadvantages of menu- based interface
Seven Stages of Action
interpreting the information
46. Time - finance - personnel - laboratory
Principles of interaction design #4. Visibility
constraint on usability testing
advantages of command line
Gulf of Evaluation
47. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
two area of development of natural language
Gulfs and principles
interpreting the information
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages of usability testing
Three main criteria for lo- fi prototype
Interface design standards tools
direct manipulation with EEAC
49. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design #1. Simplicity
Principles of interaction design
What the mental model could be...
Principles of interaction design #2. Memorability
50. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Gulf of Evaluation
conceptual design
Advantages for lo- fi prototype