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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Direct - indirect - ethnographic observation - distributed cognition
advantages of natural language
four types of observation
disadvantages of natural language
the usability goal
2. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
potential problems of metaphors
Seven Stages of Action
Principles of interaction design #3. Predictability
Advantages for card sort
3. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of observation
Gulfs and principles
10 interaction styles
Advantages for semantic networks
4. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Disadvantages for lo- fi prototype
interpreting the information
5 usability factors
5. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for personas
command line and articulatory distance
menu- based and articulatory distance
potential problems of metaphors
6. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
during the collection portion you will formally identify
advantages of command line
applications of natural language
Tools for physical design
7. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four tools to organize the discovery process
Disadvantages for semantic networks
direct manipulation with EEAC
advantages of menu- based interface
8. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of direct manipulation
Structure od EEAC
three phases in direct manipulation
Gulf of Evaluation
9. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Methodology and Notation
Nielsen's Advice
Advantages of usability testing
What the mental model could be...
10. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
framework for design principle
disadvantages of menu- based interface
four types of filters
5 usability factors
11. Physical - cultural - functional - informational
Structure od EEAC
Principles of interaction design #3. Predictability
disadvantages of form fill- in
four types of filters
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
constraint on usability testing
advantages of command line
conceptual design
Principles of interaction design
13. Observation - elicitation
Methodology and Notation
applications of natural language
Methods of collection
advantages of command line
14. Goals - Execution - World - Evaluation
Principles of interaction design #3. Predictability
Structure od EEAC
Advantages of usability testing
Advantages for card sort
15. Location - Logical Grouping - Conventions - Redundancy
Methods of collection
advantages of natural language
menu- based and articulatory distance
Principles of interaction design #2. Memorability
16. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for card sort
Nielsen's Advice
constraint on usability testing
Advantages for personas
17. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
three phases in direct manipulation
Disadvantages for semantic networks
interpreting the information
Disadvantages for card sort
18. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
advantages of question and answer
four tools to organize the discovery process
the usability goal
19. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages of usability testing
Advantages for Rapid Prototyping
Advantages for software support
direct manipulation with EEAC
20. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages for lo- fi prototype
four types of observation
Tools for conceptual design
advantages of form fill- in
21. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Advantages for semantic networks
menu- based and articulatory distance
Advantages for lo- fi prototype
22. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Gulfs and principles
command line with the EEAC
Disadvantages for semantic networks
disadvantages of menu- based interface
23. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the interaction framework
Principles of interaction design
disadvantages of form fill- in
Tools for conceptual design
24. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of filters
Advantages for lo- fi prototype
5 usability factors
disadvantages of natural language
25. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
during the collection portion you will formally identify
command line and articulatory distance
four types of observation
Three basic components for the usability testing
26. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of question and answer
Principles of interaction design #3. Predictability
Advantages for Rapid Prototyping
Disadvantages for semantic networks
27. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
obstacles of natural language
disadvantages of menu- based interface
Gulf of Evaluation
Seven Stages of Action
28. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Interface design standards tools
Disadvantages for semantic networks
disadvantages of form fill- in
ways to elicitation
29. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Seven Stages of Action
Disadvantages for card sort
Nielsen's Advice
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Interface design standards tools
menu- based interface with EEAC
menu- based and articulatory distance
Tools for physical design
31. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of menu- based interface
Tools for physical design
Methods of collection
Benefits from the use of high - level software tools
32. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
ways to elicitation
Interface design standards tools
Principles of interaction design
potential problems of metaphors
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Disadvantages for semantic networks
Advantages for software support
Advantages of usability testing
34. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
5 usability factors
Methods of collection
What will the physical design involve?
Disadvantages for semantic networks
36. Unscientific - Partial - Unstable - Inconsistent - Personal
Three basic components for the usability testing
What the mental model could be...
Structure od EEAC
stimulus intensity
37. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
applications of natural language
Nielson's Heuristic Evaluation
Disadvantages for lo- fi prototype
Advantages for Rapid Prototyping
38. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for personas
disadvantages of command line
10 interaction styles
Advantages for lo- fi prototype
39. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four tools to organize the discovery process
during the collection portion you will formally identify
four types of stakeholders
disadvantages of question and answer
40. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four types of stakeholders
disadvantages of menu- based interface
What the mental model could be...
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
command line with the EEAC
Advantages for card sort
disadvantages of direct manipulation
42. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for semantic networks
disadvantages of menu- based interface
ways to elicitation
Advantages for lo- fi prototype
43. Primary - secondary - facilitator - indirect
Advantages of usability testing
stimulus intensity
four types of stakeholders
Three basic components for the usability testing
44. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
What will the physical design involve?
interpreting the information
Disadvantages for semantic networks
disadvantages of command line
45. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Tools for physical design
What will the physical design involve?
disadvantages of question and answer
Disadvantages for personas
46. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
disadvantages of menu- based interface
Disadvantages for card sort
conceptual design
47. Menu options create small articulatory distance
command line with the EEAC
Gulf of Evaluation
Nielsen's Advice
menu- based and articulatory distance
48. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
two area of development of natural language
Disadvantages for lo- fi prototype
interpreting the information
Principles of interaction design #4. Visibility
49. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of question and answer
disadvantages of form fill- in
Gulfs and principles
advantages of direct manipulation
50. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for lo- fi prototype
Advantages for card sort
disadvantages of question and answer
Advantages for semantic networks