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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Location - Logical Grouping - Conventions - Redundancy
menu- based and articulatory distance
advantages of natural language
the usability goal
Principles of interaction design #2. Memorability
2. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
advantages of natural language
four types of stakeholders
Advantages for semantic networks
3. Unscientific - Partial - Unstable - Inconsistent - Personal
four types of filters
two area of development of natural language
What the mental model could be...
Structure od EEAC
4. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for lo- fi prototype
Disadvantages for semantic networks
command line with the EEAC
disadvantages of natural language
5. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Interface design standards tools
Disadvantages for personas
disadvantages of direct manipulation
disadvantages of natural language
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
10 interaction styles
four tools to organize the discovery process
Gulfs and principles
advantages of direct manipulation
7. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
obstacles of natural language
What the mental model could be...
Limitations of usability testing
command line with the EEAC
8. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for lo- fi prototype
Advantages for semantic networks
direct manipulation with EEAC
Advantages of usability testing
9. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
Tools for conceptual design
Principles of interaction design #4. Visibility
10. Direct - indirect - ethnographic observation - distributed cognition
Seven Stages of Action
Gulf of Evaluation
four types of observation
four tools to organize the discovery process
11. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
during the collection portion you will formally identify
applications of natural language
obstacles of natural language
menu- based and articulatory distance
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of natural language
potential problems of metaphors
advantages of direct manipulation
Methodology and Notation
13. Primary - secondary - facilitator - indirect
Advantages for Rapid Prototyping
advantages of menu- based interface
Three main criteria for lo- fi prototype
four types of stakeholders
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Disadvantages for lo- fi prototype
Nielson's Heuristic Evaluation
advantages of direct manipulation
Advantages for Rapid Prototyping
15. 1.free phase 2.captive phase 3. termination phase
Gulfs and principles
Disadvantages for lo- fi prototype
Disadvantages for card sort
three phases in direct manipulation
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #3. Predictability
applications of natural language
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
17. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
advantages of direct manipulation
Three main criteria for lo- fi prototype
Methods of collection
18. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
applications of natural language
Disadvantages for semantic networks
stimulus intensity
Three main criteria for lo- fi prototype
19. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
command line with the EEAC
advantages of natural language
Advantages for card sort
20. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
Benefits from the use of high - level software tools
advantages of command line
disadvantages of direct manipulation
21. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
22. Time - finance - personnel - laboratory
interpreting the information
command line with the interaction framework
disadvantages of menu- based interface
constraint on usability testing
23. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Gulfs and principles
Advantages for Rapid Prototyping
Principles of interaction design
advantages of question and answer
24. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Nielsen's Advice
Advantages for card sort
constraint on usability testing
potential problems of metaphors
25. Observation - elicitation
advantages of natural language
Methods of collection
advantages of command line
interpreting the information
26. Progressive Disclosure - Constraints
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
ways to elicitation
stimulus intensity
27. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
28. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Advantages for personas
Advantages for Rapid Prototyping
command line with the interaction framework
29. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Principles of interaction design #4. Visibility
applications of natural language
advantages of question and answer
advantages of direct manipulation
30. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of form fill- in
Advantages for semantic networks
menu- based and articulatory distance
advantages of menu- based interface
31. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methodology and Notation
disadvantages of form fill- in
Three main criteria for lo- fi prototype
menu- based interface with EEAC
32. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line with the interaction framework
four tools to organize the discovery process
four types of filters
Advantages for personas
33. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Tools for conceptual design
four types of stakeholders
Advantages for semantic networks
advantages of natural language
34. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Disadvantages for lo- fi prototype
Disadvantages for personas
conceptual design
ways to elicitation
35. Participants - design - tester
Three basic components for the usability testing
Principles of interaction design #4. Visibility
Gulf of Evaluation
Tools for conceptual design
36. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Disadvantages for card sort
Methodology and Notation
stimulus intensity
37. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
5 usability factors
Methods of collection
disadvantages of direct manipulation
38. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for software support
three phases in direct manipulation
disadvantages of question and answer
Advantages for lo- fi prototype
39. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design #2. Memorability
menu- based interface with EEAC
advantages of form fill- in
Methodology and Notation
40. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of menu- based interface
advantages of direct manipulation
Advantages for Rapid Prototyping
41. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
obstacles of natural language
Advantages for software support
advantages of command line
42. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based and articulatory distance
menu- based interface with EEAC
What the mental model could be...
advantages of question and answer
43. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for Rapid Prototyping
Gulfs and principles
menu- based interface with EEAC
Structure od EEAC
44. What it will look like - What components it will require - How the screens will be laid out
the usability goal
What will the physical design involve?
menu- based interface with EEAC
Methods of collection
45. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of filters
advantages of menu- based interface
command line with the interaction framework
interpreting the information
46. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Advantages for card sort
Interface design standards tools
Disadvantages for lo- fi prototype
47. Comprehensibility and learnability
advantages of form fill- in
the usability goal
Nielson's Heuristic Evaluation
direct manipulation with EEAC
48. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of command line
advantages of natural language
10 interaction styles
Principles of interaction design #4. Visibility
49. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of form fill- in
stimulus intensity
Principles of interaction design #4. Visibility
command line and articulatory distance
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
direct manipulation with EEAC
Interface design standards tools
Three main criteria for lo- fi prototype
Advantages for personas