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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of question and answer
advantages of natural language
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
2. Primary - secondary - facilitator - indirect
Advantages for personas
Gulfs and principles
four types of stakeholders
Nielsen's Advice
3. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
menu- based and articulatory distance
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
applications of natural language
4. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
during the collection portion you will formally identify
advantages of direct manipulation
Three basic components for the usability testing
two area of development of natural language
5. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
stimulus intensity
Gulf of Evaluation
two area of development of natural language
Principles of interaction design #4. Visibility
6. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Three basic components for the usability testing
Disadvantages for semantic networks
applications of natural language
disadvantages of menu- based interface
7. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of form fill- in
potential problems of metaphors
Tools for conceptual design
conceptual design
8. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Nielsen's Advice
Gulfs and principles
potential problems of metaphors
Three main criteria for lo- fi prototype
9. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
What the mental model could be...
four types of observation
Methodology and Notation
10. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
command line with the interaction framework
disadvantages of question and answer
disadvantages of direct manipulation
disadvantages of menu- based interface
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
interpreting the information
ways to elicitation
Methods of collection
disadvantages of natural language
13. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #4. Visibility
disadvantages of question and answer
5 usability factors
Disadvantages for card sort
14. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Structure od EEAC
Benefits from the use of high - level software tools
menu- based interface with EEAC
disadvantages of natural language
15. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for semantic networks
Principles of interaction design
three phases in direct manipulation
disadvantages of form fill- in
16. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
four types of stakeholders
Interface design standards tools
Tools for conceptual design
17. Participants - design - tester
the usability goal
Limitations of usability testing
Nielson's Heuristic Evaluation
Three basic components for the usability testing
18. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
stimulus intensity
Advantages for lo- fi prototype
Methodology and Notation
Principles of interaction design #4. Visibility
19. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Benefits from the use of high - level software tools
Tools for conceptual design
command line and articulatory distance
stimulus intensity
20. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
command line with the interaction framework
menu- based and articulatory distance
advantages of question and answer
21. What it will look like - What components it will require - How the screens will be laid out
Advantages for card sort
Disadvantages for lo- fi prototype
What will the physical design involve?
Advantages of usability testing
22. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
constraint on usability testing
during the collection portion you will formally identify
disadvantages of question and answer
Advantages for personas
23. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
24. Goals - Execution - World - Evaluation
Principles of interaction design
Structure od EEAC
two area of development of natural language
four tools to organize the discovery process
25. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
constraint on usability testing
menu- based interface with EEAC
command line with the EEAC
interpreting the information
26. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
obstacles of natural language
disadvantages of form fill- in
direct manipulation with EEAC
Disadvantages for semantic networks
27. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
three phases in direct manipulation
Nielson's Heuristic Evaluation
Advantages for Rapid Prototyping
command line with the interaction framework
28. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
during the collection portion you will formally identify
ways to elicitation
advantages of natural language
Limitations of usability testing
29. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
Disadvantages for card sort
Methodology and Notation
30. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Principles of interaction design #3. Predictability
four types of observation
direct manipulation with EEAC
Advantages for card sort
31. Observation - elicitation
applications of natural language
Methodology and Notation
four types of observation
Methods of collection
32. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of question and answer
Principles of interaction design #2. Memorability
Advantages for personas
Three main criteria for lo- fi prototype
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
the usability goal
potential problems of metaphors
direct manipulation with EEAC
during the collection portion you will formally identify
34. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Gulfs and principles
stimulus intensity
Three main criteria for lo- fi prototype
35. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Structure od EEAC
four types of filters
Advantages for personas
menu- based interface with EEAC
36. Direct indirect - corporate documentation - logs and notes - questionnaires
Limitations of usability testing
Benefits from the use of high - level software tools
ways to elicitation
obstacles of natural language
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Three basic components for the usability testing
disadvantages of command line
Disadvantages for card sort
Nielsen's Advice
38. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
command line and articulatory distance
Advantages for Rapid Prototyping
ways to elicitation
39. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
command line with the interaction framework
applications of natural language
Advantages for software support
Disadvantages for card sort
40. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
command line with the interaction framework
Disadvantages for card sort
Seven Stages of Action
Disadvantages for personas
41. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Methodology and Notation
Disadvantages for semantic networks
What will the physical design involve?
42. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
menu- based interface with EEAC
potential problems of metaphors
Advantages for semantic networks
43. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
four types of stakeholders
Principles of interaction design #4. Visibility
command line and articulatory distance
What will the physical design involve?
44. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for Rapid Prototyping
obstacles of natural language
Advantages of usability testing
during the collection portion you will formally identify
45. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line and articulatory distance
Principles of interaction design #2. Memorability
Seven Stages of Action
Limitations of usability testing
46. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for semantic networks
stimulus intensity
four types of filters
framework for design principle
47. Location - Logical Grouping - Conventions - Redundancy
Disadvantages for card sort
Principles of interaction design #2. Memorability
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
48. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
stimulus intensity
Interface design standards tools
obstacles of natural language
Gulf of Evaluation
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
during the collection portion you will formally identify
Tools for physical design
Methods of collection
50. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of question and answer
Nielson's Heuristic Evaluation
during the collection portion you will formally identify
advantages of form fill- in