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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
the usability goal
disadvantages of direct manipulation
2. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Tools for physical design
advantages of direct manipulation
Principles of interaction design #3. Predictability
What the mental model could be...
3. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of stakeholders
disadvantages of menu- based interface
Three basic components for the usability testing
Principles of interaction design #2. Memorability
4. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Methodology and Notation
Advantages for card sort
Advantages for personas
Principles of interaction design
5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
stimulus intensity
Benefits from the use of high - level software tools
menu- based interface with EEAC
6. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of direct manipulation
interpreting the information
advantages of menu- based interface
command line and articulatory distance
7. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
10 interaction styles
disadvantages of menu- based interface
Disadvantages for card sort
Three main criteria for lo- fi prototype
8. Physical - cultural - functional - informational
disadvantages of direct manipulation
four types of filters
Principles of interaction design #2. Memorability
command line and articulatory distance
9. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
during the collection portion you will formally identify
disadvantages of question and answer
advantages of command line
advantages of natural language
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
potential problems of metaphors
two area of development of natural language
Advantages for semantic networks
direct manipulation with EEAC
11. Progressive Disclosure - Constraints
Advantages for lo- fi prototype
Principles of interaction design #1. Simplicity
Advantages of usability testing
Gulf of Evaluation
12. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
13. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of natural language
advantages of command line
disadvantages of menu- based interface
Interface design standards tools
14. Goals - Execution - World - Evaluation
advantages of command line
Structure od EEAC
Nielsen's Advice
advantages of menu- based interface
15. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of direct manipulation
Advantages for software support
applications of natural language
disadvantages of natural language
16. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Three basic components for the usability testing
three phases in direct manipulation
Advantages for lo- fi prototype
17. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for lo- fi prototype
interpreting the information
Methodology and Notation
What the mental model could be...
18. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
19. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of observation
direct manipulation with EEAC
Benefits from the use of high - level software tools
disadvantages of natural language
20. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of observation
four tools to organize the discovery process
Methods of collection
disadvantages of command line
21. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Interface design standards tools
Advantages of usability testing
Disadvantages for card sort
conceptual design
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Methodology and Notation
Disadvantages for lo- fi prototype
Tools for conceptual design
Advantages for card sort
23. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
disadvantages of direct manipulation
Three main criteria for lo- fi prototype
four types of filters
24. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of form fill- in
applications of natural language
advantages of question and answer
Principles of interaction design #1. Simplicity
25. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
four tools to organize the discovery process
Seven Stages of Action
menu- based interface with EEAC
26. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line with the interaction framework
framework for design principle
Interface design standards tools
four tools to organize the discovery process
27. Observation - elicitation
advantages of natural language
Methods of collection
Advantages of usability testing
Disadvantages for card sort
28. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
two area of development of natural language
Limitations of usability testing
applications of natural language
Seven Stages of Action
29. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Nielsen's Advice
Advantages for Rapid Prototyping
Gulfs and principles
Principles of interaction design #3. Predictability
30. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
command line with the EEAC
31. Menu options create small articulatory distance
Advantages for lo- fi prototype
Nielsen's Advice
interpreting the information
menu- based and articulatory distance
32. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
framework for design principle
What will the physical design involve?
disadvantages of form fill- in
constraint on usability testing
33. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Limitations of usability testing
disadvantages of menu- based interface
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
34. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
obstacles of natural language
advantages of natural language
command line with the EEAC
35. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
ways to elicitation
Advantages of usability testing
framework for design principle
advantages of menu- based interface
36. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
What will the physical design involve?
advantages of natural language
Disadvantages for semantic networks
Interface design standards tools
37. Participants - design - tester
Gulf of Evaluation
Three basic components for the usability testing
Three main criteria for lo- fi prototype
menu- based interface with EEAC
38. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #2. Memorability
four types of observation
Three basic components for the usability testing
39. Primary - secondary - facilitator - indirect
disadvantages of question and answer
four types of stakeholders
menu- based interface with EEAC
Limitations of usability testing
40. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Limitations of usability testing
Principles of interaction design #1. Simplicity
framework for design principle
command line with the interaction framework
41. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
5 usability factors
Gulfs and principles
Three main criteria for lo- fi prototype
42. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Three main criteria for lo- fi prototype
command line with the EEAC
Advantages of usability testing
advantages of form fill- in
43. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Principles of interaction design
Three main criteria for lo- fi prototype
Limitations of usability testing
Principles of interaction design #4. Visibility
44. 1.free phase 2.captive phase 3. termination phase
Three main criteria for lo- fi prototype
three phases in direct manipulation
disadvantages of direct manipulation
Tools for physical design
45. Location - Logical Grouping - Conventions - Redundancy
disadvantages of question and answer
framework for design principle
advantages of menu- based interface
Principles of interaction design #2. Memorability
46. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
four types of observation
stimulus intensity
disadvantages of command line
Advantages for lo- fi prototype
47. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Benefits from the use of high - level software tools
Gulfs and principles
obstacles of natural language
the usability goal
48. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
during the collection portion you will formally identify
Advantages for lo- fi prototype
Advantages for card sort
the usability goal
49. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design #2. Memorability
disadvantages of command line
Tools for physical design
advantages of direct manipulation
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design
Interface design standards tools
Disadvantages for semantic networks
Gulf of Evaluation
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