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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the EEAC
Advantages for software support
Tools for conceptual design
Interface design standards tools
2. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Principles of interaction design #4. Visibility
command line and articulatory distance
four types of filters
3. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
Advantages for card sort
4. Task analysis - storyboarding - use cases - primary stakeholder profiles
applications of natural language
four tools to organize the discovery process
disadvantages of command line
Seven Stages of Action
5. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #3. Predictability
disadvantages of form fill- in
conceptual design
Disadvantages for personas
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for lo- fi prototype
direct manipulation with EEAC
Principles of interaction design #4. Visibility
disadvantages of direct manipulation
7. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
8. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
command line and articulatory distance
potential problems of metaphors
four types of observation
9. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Interface design standards tools
command line with the interaction framework
5 usability factors
Advantages of usability testing
10. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for lo- fi prototype
What the mental model could be...
four types of observation
Disadvantages for personas
11. Participants - design - tester
Limitations of usability testing
Benefits from the use of high - level software tools
Three basic components for the usability testing
Advantages for software support
12. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
menu- based interface with EEAC
What the mental model could be...
Disadvantages for lo- fi prototype
disadvantages of command line
13. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
command line and articulatory distance
Advantages of usability testing
stimulus intensity
advantages of natural language
14. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Nielson's Heuristic Evaluation
advantages of form fill- in
Three main criteria for lo- fi prototype
Tools for conceptual design
15. Progressive Disclosure - Constraints
Principles of interaction design
advantages of natural language
Disadvantages for lo- fi prototype
Principles of interaction design #1. Simplicity
16. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #4. Visibility
potential problems of metaphors
direct manipulation with EEAC
What will the physical design involve?
17. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #2. Memorability
Advantages for software support
conceptual design
advantages of command line
18. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
direct manipulation with EEAC
Advantages for semantic networks
the usability goal
Seven Stages of Action
19. Menu options create small articulatory distance
menu- based and articulatory distance
four types of stakeholders
Principles of interaction design
advantages of direct manipulation
20. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
four types of observation
framework for design principle
ways to elicitation
21. Time - finance - personnel - laboratory
Advantages for Rapid Prototyping
advantages of question and answer
constraint on usability testing
disadvantages of natural language
22. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of form fill- in
Nielsen's Advice
Disadvantages for semantic networks
Advantages for lo- fi prototype
23. Goals - Execution - World - Evaluation
disadvantages of command line
Advantages for Rapid Prototyping
Structure od EEAC
three phases in direct manipulation
24. Overload - Feedback - Recognition/Recall - Orientation
stimulus intensity
Advantages for software support
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
25. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Interface design standards tools
Benefits from the use of high - level software tools
the usability goal
26. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
What will the physical design involve?
Three basic components for the usability testing
Interface design standards tools
obstacles of natural language
27. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
What will the physical design involve?
10 interaction styles
during the collection portion you will formally identify
ways to elicitation
28. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Interface design standards tools
disadvantages of direct manipulation
Disadvantages for personas
Advantages for card sort
29. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for personas
ways to elicitation
disadvantages of form fill- in
during the collection portion you will formally identify
30. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Structure od EEAC
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
menu- based interface with EEAC
31. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Three main criteria for lo- fi prototype
Gulf of Evaluation
Advantages for Rapid Prototyping
four tools to organize the discovery process
32. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of command line
What the mental model could be...
four types of filters
three phases in direct manipulation
33. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Interface design standards tools
four types of filters
Nielson's Heuristic Evaluation
disadvantages of natural language
34. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
four types of observation
disadvantages of natural language
Principles of interaction design #3. Predictability
35. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Tools for physical design
Three basic components for the usability testing
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of filters
Principles of interaction design #4. Visibility
Three basic components for the usability testing
disadvantages of question and answer
37. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Disadvantages for semantic networks
constraint on usability testing
interpreting the information
Benefits from the use of high - level software tools
38. Location - Logical Grouping - Conventions - Redundancy
four types of stakeholders
menu- based interface with EEAC
Principles of interaction design #2. Memorability
Methods of collection
39. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Nielson's Heuristic Evaluation
advantages of form fill- in
applications of natural language
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Tools for physical design
interpreting the information
advantages of command line
Nielsen's Advice
41. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #2. Memorability
advantages of natural language
ways to elicitation
command line with the EEAC
42. Observation - elicitation
disadvantages of direct manipulation
Structure od EEAC
disadvantages of menu- based interface
Methods of collection
43. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Disadvantages for card sort
four types of observation
What the mental model could be...
44. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design
advantages of menu- based interface
Tools for physical design
conceptual design
45. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
command line and articulatory distance
advantages of question and answer
46. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
framework for design principle
5 usability factors
Advantages for software support
disadvantages of direct manipulation
47. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
command line with the EEAC
conceptual design
Methodology and Notation
constraint on usability testing
48. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
command line with the EEAC
advantages of menu- based interface
Three main criteria for lo- fi prototype
Gulf of Evaluation
49. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
menu- based and articulatory distance
Tools for physical design
potential problems of metaphors
command line with the interaction framework
50. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Seven Stages of Action
Disadvantages for semantic networks
Structure od EEAC
Interface design standards tools