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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
command line with the EEAC
Three basic components for the usability testing
advantages of natural language
Gulfs and principles
2. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #3. Predictability
Tools for physical design
advantages of question and answer
ways to elicitation
3. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for card sort
four types of filters
during the collection portion you will formally identify
Advantages for card sort
4. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
5. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Methods of collection
menu- based and articulatory distance
three phases in direct manipulation
6. Unscientific - Partial - Unstable - Inconsistent - Personal
Gulfs and principles
Advantages for card sort
two area of development of natural language
What the mental model could be...
7. Time - finance - personnel - laboratory
Tools for conceptual design
constraint on usability testing
Gulfs and principles
advantages of form fill- in
8. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of question and answer
Advantages for lo- fi prototype
What will the physical design involve?
potential problems of metaphors
9. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
interpreting the information
Nielsen's Advice
Limitations of usability testing
10. 1.free phase 2.captive phase 3. termination phase
potential problems of metaphors
Structure od EEAC
Principles of interaction design #2. Memorability
three phases in direct manipulation
11. Participants - design - tester
potential problems of metaphors
Three basic components for the usability testing
Disadvantages for semantic networks
four types of stakeholders
12. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
constraint on usability testing
interpreting the information
Gulfs and principles
13. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
command line and articulatory distance
two area of development of natural language
disadvantages of form fill- in
14. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Advantages for semantic networks
Advantages for software support
four types of stakeholders
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of natural language
command line with the interaction framework
interpreting the information
four tools to organize the discovery process
16. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for card sort
the usability goal
Advantages for lo- fi prototype
What will the physical design involve?
17. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of form fill- in
Principles of interaction design
three phases in direct manipulation
advantages of direct manipulation
18. Goals - Execution - World - Evaluation
obstacles of natural language
Three main criteria for lo- fi prototype
5 usability factors
Structure od EEAC
19. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #1. Simplicity
Tools for conceptual design
Gulfs and principles
two area of development of natural language
20. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
advantages of command line
Three basic components for the usability testing
Disadvantages for semantic networks
5 usability factors
21. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
Benefits from the use of high - level software tools
What will the physical design involve?
22. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
advantages of direct manipulation
advantages of form fill- in
interpreting the information
23. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
disadvantages of question and answer
Disadvantages for personas
What the mental model could be...
24. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
constraint on usability testing
Disadvantages for card sort
Disadvantages for lo- fi prototype
advantages of menu- based interface
25. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
menu- based and articulatory distance
Methodology and Notation
advantages of command line
three phases in direct manipulation
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of natural language
5 usability factors
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
27. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
two area of development of natural language
disadvantages of form fill- in
Seven Stages of Action
Disadvantages for semantic networks
28. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of menu- based interface
Advantages for personas
5 usability factors
command line and articulatory distance
29. Physical - cultural - functional - informational
Advantages for software support
conceptual design
Gulfs and principles
four types of filters
30. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for personas
advantages of question and answer
Principles of interaction design
Advantages for software support
31. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Seven Stages of Action
Advantages of usability testing
conceptual design
menu- based and articulatory distance
32. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
applications of natural language
advantages of form fill- in
10 interaction styles
direct manipulation with EEAC
33. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
during the collection portion you will formally identify
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
disadvantages of question and answer
34. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for semantic networks
Principles of interaction design #1. Simplicity
command line with the interaction framework
Gulfs and principles
35. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
advantages of question and answer
Seven Stages of Action
36. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
ways to elicitation
during the collection portion you will formally identify
Benefits from the use of high - level software tools
Limitations of usability testing
37. Overload - Feedback - Recognition/Recall - Orientation
menu- based and articulatory distance
four types of observation
Advantages for card sort
Principles of interaction design #4. Visibility
38. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of stakeholders
disadvantages of command line
Tools for conceptual design
Seven Stages of Action
39. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of menu- based interface
advantages of natural language
Three main criteria for lo- fi prototype
advantages of menu- based interface
40. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Nielsen's Advice
advantages of question and answer
Methodology and Notation
advantages of menu- based interface
41. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
42. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
menu- based and articulatory distance
Disadvantages for card sort
command line with the EEAC
10 interaction styles
43. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line and articulatory distance
Gulfs and principles
advantages of natural language
disadvantages of form fill- in
44. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design #1. Simplicity
command line and articulatory distance
disadvantages of direct manipulation
45. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Disadvantages for card sort
constraint on usability testing
menu- based interface with EEAC
Principles of interaction design #3. Predictability
46. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Three main criteria for lo- fi prototype
three phases in direct manipulation
Advantages for semantic networks
interpreting the information
47. Primary - secondary - facilitator - indirect
Interface design standards tools
Advantages for personas
four types of stakeholders
Advantages for card sort
48. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
disadvantages of question and answer
disadvantages of direct manipulation
Benefits from the use of high - level software tools
49. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four tools to organize the discovery process
command line and articulatory distance
Disadvantages for lo- fi prototype
framework for design principle
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
advantages of command line
Interface design standards tools
interpreting the information
menu- based and articulatory distance