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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of natural language
menu- based and articulatory distance
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
2. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Structure od EEAC
stimulus intensity
Gulf of Evaluation
advantages of question and answer
3. 1.free phase 2.captive phase 3. termination phase
command line with the interaction framework
Disadvantages for card sort
three phases in direct manipulation
10 interaction styles
4. Physical - cultural - functional - informational
four tools to organize the discovery process
four types of filters
during the collection portion you will formally identify
Advantages for semantic networks
5. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
direct manipulation with EEAC
5 usability factors
advantages of form fill- in
6. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
four types of stakeholders
potential problems of metaphors
Disadvantages for semantic networks
Benefits from the use of high - level software tools
7. Participants - design - tester
Three basic components for the usability testing
Disadvantages for personas
advantages of natural language
Gulfs and principles
8. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
9. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
applications of natural language
10 interaction styles
Advantages for lo- fi prototype
Principles of interaction design #3. Predictability
10. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
disadvantages of menu- based interface
advantages of command line
interpreting the information
11. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Tools for physical design
menu- based interface with EEAC
Seven Stages of Action
12. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Advantages for personas
What the mental model could be...
Seven Stages of Action
applications of natural language
13. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of question and answer
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
obstacles of natural language
14. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
two area of development of natural language
5 usability factors
Gulfs and principles
disadvantages of question and answer
15. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
5 usability factors
Gulf of Evaluation
four types of observation
16. Goals - Execution - World - Evaluation
Structure od EEAC
Gulfs and principles
direct manipulation with EEAC
four types of stakeholders
17. Direct - indirect - ethnographic observation - distributed cognition
four types of filters
four types of observation
disadvantages of natural language
Principles of interaction design #1. Simplicity
18. Observation - elicitation
Seven Stages of Action
Gulfs and principles
potential problems of metaphors
Methods of collection
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
command line with the EEAC
command line and articulatory distance
advantages of natural language
Tools for conceptual design
20. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Seven Stages of Action
command line with the interaction framework
interpreting the information
Advantages for software support
21. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
the usability goal
interpreting the information
Tools for conceptual design
two area of development of natural language
22. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Interface design standards tools
constraint on usability testing
during the collection portion you will formally identify
Disadvantages for card sort
23. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages of usability testing
Advantages for card sort
Benefits from the use of high - level software tools
Principles of interaction design
24. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Structure od EEAC
command line with the interaction framework
Three main criteria for lo- fi prototype
25. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
obstacles of natural language
interpreting the information
Advantages for semantic networks
Disadvantages for semantic networks
26. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
obstacles of natural language
Advantages for lo- fi prototype
10 interaction styles
Principles of interaction design
27. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for conceptual design
menu- based interface with EEAC
disadvantages of direct manipulation
Tools for physical design
28. Menu options create small articulatory distance
menu- based and articulatory distance
during the collection portion you will formally identify
four tools to organize the discovery process
Principles of interaction design
29. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Methodology and Notation
Interface design standards tools
Advantages for lo- fi prototype
direct manipulation with EEAC
30. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
four types of filters
command line with the interaction framework
interpreting the information
Advantages for lo- fi prototype
31. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Principles of interaction design
Gulfs and principles
disadvantages of command line
32. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Methodology and Notation
framework for design principle
four types of stakeholders
5 usability factors
33. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for semantic networks
four tools to organize the discovery process
What the mental model could be...
menu- based and articulatory distance
34. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
disadvantages of question and answer
Principles of interaction design #3. Predictability
Principles of interaction design
35. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
Disadvantages for card sort
Three main criteria for lo- fi prototype
four types of filters
36. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
four tools to organize the discovery process
Gulf of Evaluation
Advantages for semantic networks
Tools for physical design
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
constraint on usability testing
direct manipulation with EEAC
Nielsen's Advice
four types of filters
38. Primary - secondary - facilitator - indirect
Nielson's Heuristic Evaluation
four types of stakeholders
Methodology and Notation
the usability goal
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Principles of interaction design #3. Predictability
advantages of direct manipulation
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for lo- fi prototype
Advantages for card sort
Advantages of usability testing
disadvantages of form fill- in
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
command line with the EEAC
Advantages for software support
Interface design standards tools
42. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of menu- based interface
Nielsen's Advice
stimulus intensity
43. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for lo- fi prototype
Gulf of Evaluation
Disadvantages for card sort
potential problems of metaphors
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
disadvantages of command line
Seven Stages of Action
ways to elicitation
45. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four tools to organize the discovery process
Disadvantages for semantic networks
Advantages for lo- fi prototype
Disadvantages for personas
46. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
the usability goal
four types of filters
disadvantages of menu- based interface
Advantages for Rapid Prototyping
47. Comprehensibility and learnability
advantages of question and answer
10 interaction styles
the usability goal
Tools for conceptual design
48. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
three phases in direct manipulation
Principles of interaction design #2. Memorability
interpreting the information
Seven Stages of Action
49. Unscientific - Partial - Unstable - Inconsistent - Personal
direct manipulation with EEAC
Advantages of usability testing
What the mental model could be...
obstacles of natural language
50. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Principles of interaction design #1. Simplicity
disadvantages of question and answer
interpreting the information