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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
stimulus intensity
Methodology and Notation
Benefits from the use of high - level software tools
Advantages for personas
2. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for card sort
menu- based interface with EEAC
Disadvantages for lo- fi prototype
Interface design standards tools
3. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
two area of development of natural language
Tools for physical design
potential problems of metaphors
Tools for conceptual design
4. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of natural language
Nielson's Heuristic Evaluation
disadvantages of question and answer
Advantages for software support
5. Primary - secondary - facilitator - indirect
command line with the interaction framework
Advantages for semantic networks
Three basic components for the usability testing
four types of stakeholders
6. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
ways to elicitation
stimulus intensity
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of command line
Three main criteria for lo- fi prototype
Advantages for card sort
disadvantages of natural language
8. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
constraint on usability testing
disadvantages of menu- based interface
5 usability factors
Methodology and Notation
9. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
ways to elicitation
advantages of natural language
command line with the interaction framework
disadvantages of natural language
10. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Principles of interaction design #1. Simplicity
Disadvantages for personas
command line with the interaction framework
menu- based interface with EEAC
11. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
12. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
three phases in direct manipulation
advantages of menu- based interface
four types of observation
advantages of natural language
13. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Disadvantages for card sort
Gulf of Evaluation
Disadvantages for personas
14. Menu options create small articulatory distance
Advantages for personas
menu- based and articulatory distance
applications of natural language
Advantages for Rapid Prototyping
15. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
menu- based interface with EEAC
Seven Stages of Action
Principles of interaction design #3. Predictability
two area of development of natural language
16. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four tools to organize the discovery process
Advantages of usability testing
advantages of command line
Three main criteria for lo- fi prototype
17. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Principles of interaction design
Disadvantages for card sort
10 interaction styles
Principles of interaction design #2. Memorability
18. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages of usability testing
obstacles of natural language
5 usability factors
interpreting the information
19. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Limitations of usability testing
stimulus intensity
framework for design principle
20. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
menu- based interface with EEAC
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
Advantages for software support
21. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for lo- fi prototype
potential problems of metaphors
disadvantages of direct manipulation
stimulus intensity
22. Goals - Execution - World - Evaluation
advantages of menu- based interface
Structure od EEAC
Principles of interaction design #3. Predictability
Principles of interaction design
23. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of question and answer
Disadvantages for card sort
interpreting the information
disadvantages of menu- based interface
24. Physical - cultural - functional - informational
four types of filters
potential problems of metaphors
advantages of form fill- in
interpreting the information
25. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for semantic networks
direct manipulation with EEAC
Seven Stages of Action
What the mental model could be...
26. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
four tools to organize the discovery process
Interface design standards tools
menu- based interface with EEAC
27. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
menu- based interface with EEAC
Nielson's Heuristic Evaluation
menu- based and articulatory distance
command line with the EEAC
28. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of filters
potential problems of metaphors
disadvantages of direct manipulation
disadvantages of menu- based interface
29. What it will look like - What components it will require - How the screens will be laid out
disadvantages of form fill- in
command line and articulatory distance
Disadvantages for lo- fi prototype
What will the physical design involve?
30. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four tools to organize the discovery process
Tools for conceptual design
Advantages for lo- fi prototype
advantages of menu- based interface
31. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
command line and articulatory distance
Advantages for semantic networks
four types of filters
conceptual design
32. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
33. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
potential problems of metaphors
Principles of interaction design
Benefits from the use of high - level software tools
34. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Advantages for card sort
advantages of menu- based interface
during the collection portion you will formally identify
applications of natural language
35. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
5 usability factors
Advantages of usability testing
Principles of interaction design #1. Simplicity
disadvantages of natural language
36. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
advantages of direct manipulation
framework for design principle
Interface design standards tools
37. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
command line and articulatory distance
four types of filters
advantages of question and answer
Disadvantages for personas
38. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
menu- based interface with EEAC
Advantages for card sort
Disadvantages for semantic networks
ways to elicitation
39. Participants - design - tester
Three basic components for the usability testing
command line and articulatory distance
Principles of interaction design #4. Visibility
Tools for conceptual design
40. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Advantages for lo- fi prototype
Disadvantages for personas
advantages of direct manipulation
41. Progressive Disclosure - Constraints
constraint on usability testing
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
42. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
four types of observation
command line with the interaction framework
Disadvantages for lo- fi prototype
43. Time - finance - personnel - laboratory
Gulfs and principles
Methods of collection
four types of filters
constraint on usability testing
44. Observation - elicitation
disadvantages of direct manipulation
command line and articulatory distance
Disadvantages for semantic networks
Methods of collection
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
direct manipulation with EEAC
obstacles of natural language
Principles of interaction design #1. Simplicity
46. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Nielson's Heuristic Evaluation
stimulus intensity
5 usability factors
47. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design
Limitations of usability testing
Advantages for Rapid Prototyping
Advantages for semantic networks
48. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for software support
Nielsen's Advice
Gulfs and principles
four types of filters
49. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
ways to elicitation
command line and articulatory distance
advantages of direct manipulation
50. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Benefits from the use of high - level software tools
advantages of menu- based interface
obstacles of natural language
interpreting the information