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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Structure od EEAC
advantages of command line
Principles of interaction design
four types of stakeholders
2. Participants - design - tester
Three basic components for the usability testing
menu- based and articulatory distance
Advantages for software support
Disadvantages for semantic networks
3. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Principles of interaction design #2. Memorability
applications of natural language
four types of observation
4. Primary - secondary - facilitator - indirect
four types of stakeholders
four types of filters
Disadvantages for semantic networks
advantages of direct manipulation
5. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
four types of observation
Tools for physical design
Disadvantages for card sort
Principles of interaction design #1. Simplicity
6. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
disadvantages of form fill- in
Tools for physical design
Methodology and Notation
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Disadvantages for card sort
advantages of command line
disadvantages of natural language
Advantages of usability testing
8. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for personas
disadvantages of direct manipulation
disadvantages of question and answer
command line and articulatory distance
9. Direct - indirect - ethnographic observation - distributed cognition
What the mental model could be...
Principles of interaction design #3. Predictability
four types of observation
command line and articulatory distance
10. Menu options create small articulatory distance
command line with the EEAC
menu- based and articulatory distance
Methods of collection
Principles of interaction design #3. Predictability
11. Direct indirect - corporate documentation - logs and notes - questionnaires
10 interaction styles
ways to elicitation
Methodology and Notation
advantages of menu- based interface
12. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
stimulus intensity
Tools for physical design
Tools for conceptual design
potential problems of metaphors
13. Observation - elicitation
Methods of collection
Structure od EEAC
Benefits from the use of high - level software tools
5 usability factors
14. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
menu- based interface with EEAC
command line with the EEAC
direct manipulation with EEAC
15. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of direct manipulation
Tools for physical design
command line with the interaction framework
Disadvantages for lo- fi prototype
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of question and answer
command line and articulatory distance
two area of development of natural language
5 usability factors
17. Time - finance - personnel - laboratory
Tools for conceptual design
Disadvantages for card sort
command line with the interaction framework
constraint on usability testing
18. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
conceptual design
two area of development of natural language
Limitations of usability testing
disadvantages of menu- based interface
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
interpreting the information
two area of development of natural language
Gulfs and principles
Advantages for personas
20. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
direct manipulation with EEAC
Principles of interaction design
stimulus intensity
Disadvantages for personas
21. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of menu- based interface
Nielsen's Advice
Methodology and Notation
What the mental model could be...
22. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of natural language
advantages of question and answer
advantages of form fill- in
Gulfs and principles
23. Comprehensibility and learnability
Methods of collection
Principles of interaction design
Advantages for Rapid Prototyping
the usability goal
24. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages of usability testing
Limitations of usability testing
interpreting the information
Principles of interaction design
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
applications of natural language
Limitations of usability testing
advantages of form fill- in
26. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages for lo- fi prototype
advantages of form fill- in
four types of stakeholders
advantages of menu- based interface
27. Progressive Disclosure - Constraints
Structure od EEAC
Limitations of usability testing
Principles of interaction design #1. Simplicity
Advantages of usability testing
28. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
the usability goal
disadvantages of question and answer
Nielson's Heuristic Evaluation
disadvantages of command line
29. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
direct manipulation with EEAC
three phases in direct manipulation
framework for design principle
advantages of form fill- in
30. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
direct manipulation with EEAC
Seven Stages of Action
command line with the EEAC
5 usability factors
31. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
advantages of direct manipulation
Advantages of usability testing
obstacles of natural language
32. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
33. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
ways to elicitation
5 usability factors
Interface design standards tools
command line with the EEAC
34. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for personas
potential problems of metaphors
Disadvantages for lo- fi prototype
framework for design principle
35. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Nielsen's Advice
advantages of menu- based interface
direct manipulation with EEAC
Methods of collection
36. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for personas
Three main criteria for lo- fi prototype
Advantages for lo- fi prototype
Tools for physical design
37. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
advantages of menu- based interface
constraint on usability testing
10 interaction styles
38. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
What will the physical design involve?
Principles of interaction design #2. Memorability
disadvantages of command line
5 usability factors
39. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for semantic networks
Limitations of usability testing
Advantages of usability testing
Three basic components for the usability testing
40. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for card sort
command line with the interaction framework
Advantages for card sort
three phases in direct manipulation
41. Physical - cultural - functional - informational
during the collection portion you will formally identify
command line and articulatory distance
four types of filters
ways to elicitation
42. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Principles of interaction design
Advantages for software support
Seven Stages of Action
four types of stakeholders
43. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Gulf of Evaluation
Advantages for semantic networks
command line with the EEAC
menu- based interface with EEAC
44. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
during the collection portion you will formally identify
45. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design #4. Visibility
5 usability factors
What the mental model could be...
disadvantages of form fill- in
46. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of form fill- in
Disadvantages for lo- fi prototype
Advantages for software support
two area of development of natural language
47. Overload - Feedback - Recognition/Recall - Orientation
Interface design standards tools
Methodology and Notation
Tools for conceptual design
Principles of interaction design #4. Visibility
48. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Disadvantages for semantic networks
10 interaction styles
disadvantages of menu- based interface
four tools to organize the discovery process
49. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
menu- based interface with EEAC
Advantages of usability testing
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
advantages of question and answer
advantages of form fill- in
constraint on usability testing
Gulf of Evaluation