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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
obstacles of natural language
advantages of question and answer
stimulus intensity
advantages of form fill- in
2. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of question and answer
Benefits from the use of high - level software tools
Principles of interaction design #3. Predictability
10 interaction styles
3. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
the usability goal
10 interaction styles
command line with the interaction framework
Gulf of Evaluation
4. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for personas
Principles of interaction design
Three basic components for the usability testing
Principles of interaction design #3. Predictability
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for lo- fi prototype
Advantages for software support
5 usability factors
Disadvantages for card sort
6. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
What the mental model could be...
Principles of interaction design #1. Simplicity
7. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
advantages of natural language
four tools to organize the discovery process
command line and articulatory distance
8. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
stimulus intensity
command line with the EEAC
Limitations of usability testing
conceptual design
9. Participants - design - tester
Nielson's Heuristic Evaluation
Three basic components for the usability testing
Tools for conceptual design
Nielsen's Advice
10. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of form fill- in
10 interaction styles
advantages of question and answer
Advantages for semantic networks
11. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for card sort
Tools for conceptual design
advantages of form fill- in
Disadvantages for semantic networks
12. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Nielsen's Advice
Advantages for semantic networks
Advantages for Rapid Prototyping
13. Physical - cultural - functional - informational
Benefits from the use of high - level software tools
four types of filters
advantages of direct manipulation
Methods of collection
14. Observation - elicitation
Methods of collection
10 interaction styles
constraint on usability testing
obstacles of natural language
15. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
command line and articulatory distance
four tools to organize the discovery process
Advantages for semantic networks
16. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
the usability goal
Tools for physical design
conceptual design
Principles of interaction design #2. Memorability
17. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for personas
Advantages for Rapid Prototyping
ways to elicitation
Principles of interaction design
18. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for semantic networks
Three basic components for the usability testing
Principles of interaction design #3. Predictability
Advantages for personas
19. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Gulfs and principles
advantages of question and answer
three phases in direct manipulation
20. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Advantages for software support
advantages of question and answer
Disadvantages for personas
21. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of question and answer
advantages of natural language
Disadvantages for semantic networks
four types of stakeholders
22. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
Advantages for personas
23. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
four types of stakeholders
Methodology and Notation
four types of observation
advantages of command line
24. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
four tools to organize the discovery process
Advantages of usability testing
Three main criteria for lo- fi prototype
two area of development of natural language
25. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
10 interaction styles
Gulfs and principles
Disadvantages for personas
Methodology and Notation
26. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
27. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages of usability testing
Advantages for card sort
Tools for physical design
potential problems of metaphors
28. Time - finance - personnel - laboratory
disadvantages of menu- based interface
command line and articulatory distance
constraint on usability testing
disadvantages of direct manipulation
29. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
advantages of question and answer
four tools to organize the discovery process
Interface design standards tools
30. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of command line
Gulf of Evaluation
four tools to organize the discovery process
What the mental model could be...
31. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four tools to organize the discovery process
advantages of form fill- in
potential problems of metaphors
applications of natural language
32. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of natural language
Methodology and Notation
Three main criteria for lo- fi prototype
advantages of question and answer
33. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
5 usability factors
disadvantages of direct manipulation
disadvantages of natural language
potential problems of metaphors
34. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for personas
potential problems of metaphors
disadvantages of direct manipulation
Methodology and Notation
35. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Three basic components for the usability testing
menu- based and articulatory distance
disadvantages of natural language
four types of stakeholders
36. Goals - Execution - World - Evaluation
Structure od EEAC
Principles of interaction design #1. Simplicity
ways to elicitation
during the collection portion you will formally identify
37. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Methods of collection
advantages of question and answer
Principles of interaction design #4. Visibility
Three basic components for the usability testing
38. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Nielsen's Advice
advantages of natural language
Interface design standards tools
Advantages for semantic networks
39. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methods of collection
Advantages for personas
disadvantages of form fill- in
Advantages for lo- fi prototype
40. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Three basic components for the usability testing
ways to elicitation
Advantages for lo- fi prototype
Limitations of usability testing
41. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages of usability testing
obstacles of natural language
Benefits from the use of high - level software tools
disadvantages of command line
42. Menu options create small articulatory distance
menu- based and articulatory distance
Limitations of usability testing
Tools for conceptual design
four types of stakeholders
43. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
44. Location - Logical Grouping - Conventions - Redundancy
four tools to organize the discovery process
Advantages for software support
four types of stakeholders
Principles of interaction design #2. Memorability
45. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
framework for design principle
direct manipulation with EEAC
Gulf of Evaluation
disadvantages of natural language
46. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
disadvantages of direct manipulation
Disadvantages for personas
stimulus intensity
47. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Structure od EEAC
command line with the EEAC
Methods of collection
direct manipulation with EEAC
48. Overload - Feedback - Recognition/Recall - Orientation
direct manipulation with EEAC
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
Gulf of Evaluation
49. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
What the mental model could be...
advantages of direct manipulation
10 interaction styles
Structure od EEAC
50. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Methods of collection
advantages of natural language
the usability goal
during the collection portion you will formally identify