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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of direct manipulation
potential problems of metaphors
Methodology and Notation
Gulf of Evaluation
2. Menu options create small articulatory distance
three phases in direct manipulation
Three basic components for the usability testing
Tools for physical design
menu- based and articulatory distance
3. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Disadvantages for card sort
disadvantages of natural language
Interface design standards tools
4. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Methodology and Notation
Advantages for semantic networks
Advantages for personas
10 interaction styles
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
the usability goal
obstacles of natural language
advantages of command line
6. Task analysis - storyboarding - use cases - primary stakeholder profiles
menu- based and articulatory distance
Methodology and Notation
disadvantages of question and answer
four tools to organize the discovery process
7. Direct - indirect - ethnographic observation - distributed cognition
Seven Stages of Action
four types of observation
obstacles of natural language
Advantages for personas
8. Unscientific - Partial - Unstable - Inconsistent - Personal
Gulfs and principles
Tools for conceptual design
What the mental model could be...
Advantages for personas
9. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of menu- based interface
obstacles of natural language
command line with the interaction framework
Disadvantages for card sort
10. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Seven Stages of Action
What the mental model could be...
advantages of natural language
command line with the interaction framework
11. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
the usability goal
obstacles of natural language
Gulf of Evaluation
12. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
What the mental model could be...
the usability goal
disadvantages of direct manipulation
four tools to organize the discovery process
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
5 usability factors
advantages of form fill- in
Advantages for personas
potential problems of metaphors
14. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methods of collection
during the collection portion you will formally identify
the usability goal
direct manipulation with EEAC
15. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
What will the physical design involve?
Disadvantages for card sort
Tools for physical design
Methods of collection
16. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Principles of interaction design #1. Simplicity
Gulfs and principles
obstacles of natural language
advantages of menu- based interface
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
10 interaction styles
Seven Stages of Action
Principles of interaction design #1. Simplicity
18. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of direct manipulation
Advantages for card sort
Methodology and Notation
Disadvantages for semantic networks
19. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the EEAC
Principles of interaction design #2. Memorability
interpreting the information
Gulf of Evaluation
20. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
Disadvantages for personas
Tools for conceptual design
21. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for card sort
four tools to organize the discovery process
disadvantages of question and answer
5 usability factors
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
applications of natural language
Disadvantages for semantic networks
10 interaction styles
23. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Methods of collection
disadvantages of form fill- in
Advantages for personas
24. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
What will the physical design involve?
Benefits from the use of high - level software tools
Gulf of Evaluation
Advantages for semantic networks
25. Goals - Execution - World - Evaluation
framework for design principle
Structure od EEAC
three phases in direct manipulation
ways to elicitation
26. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for personas
Advantages for lo- fi prototype
Principles of interaction design #3. Predictability
command line and articulatory distance
27. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Gulf of Evaluation
Nielsen's Advice
Structure od EEAC
28. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
10 interaction styles
Principles of interaction design #3. Predictability
disadvantages of question and answer
Tools for conceptual design
29. What it will look like - What components it will require - How the screens will be laid out
disadvantages of menu- based interface
Advantages for semantic networks
What will the physical design involve?
Advantages for card sort
30. Time - finance - personnel - laboratory
conceptual design
Interface design standards tools
constraint on usability testing
three phases in direct manipulation
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
during the collection portion you will formally identify
Advantages of usability testing
Seven Stages of Action
obstacles of natural language
32. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
disadvantages of command line
framework for design principle
Advantages for card sort
33. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
potential problems of metaphors
during the collection portion you will formally identify
menu- based and articulatory distance
advantages of natural language
34. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of command line
potential problems of metaphors
advantages of question and answer
command line with the interaction framework
35. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
Nielsen's Advice
three phases in direct manipulation
36. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of form fill- in
applications of natural language
Three basic components for the usability testing
Principles of interaction design #4. Visibility
37. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
menu- based interface with EEAC
Gulf of Evaluation
Interface design standards tools
38. Physical - cultural - functional - informational
interpreting the information
Disadvantages for semantic networks
four types of filters
advantages of form fill- in
39. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
40. Comprehensibility and learnability
Disadvantages for lo- fi prototype
the usability goal
advantages of form fill- in
Limitations of usability testing
41. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Seven Stages of Action
disadvantages of menu- based interface
Structure od EEAC
42. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Seven Stages of Action
Nielsen's Advice
advantages of question and answer
5 usability factors
43. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Three main criteria for lo- fi prototype
10 interaction styles
four types of observation
Three basic components for the usability testing
44. Participants - design - tester
Advantages for card sort
Three basic components for the usability testing
Nielson's Heuristic Evaluation
Three main criteria for lo- fi prototype
45. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
disadvantages of natural language
Interface design standards tools
disadvantages of command line
46. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of command line
Nielson's Heuristic Evaluation
advantages of form fill- in
Three main criteria for lo- fi prototype
48. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
ways to elicitation
Interface design standards tools
command line and articulatory distance
Advantages of usability testing
49. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
interpreting the information
two area of development of natural language
Structure od EEAC
Interface design standards tools
50. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of form fill- in
Disadvantages for personas
disadvantages of command line
obstacles of natural language