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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for semantic networks
5 usability factors
direct manipulation with EEAC
stimulus intensity
2. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
Methodology and Notation
Three main criteria for lo- fi prototype
menu- based interface with EEAC
3. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
5 usability factors
command line with the interaction framework
during the collection portion you will formally identify
disadvantages of natural language
4. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methodology and Notation
disadvantages of natural language
direct manipulation with EEAC
during the collection portion you will formally identify
5. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for lo- fi prototype
10 interaction styles
command line and articulatory distance
Advantages for semantic networks
6. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for semantic networks
four tools to organize the discovery process
command line with the interaction framework
Advantages of usability testing
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of observation
disadvantages of natural language
the usability goal
conceptual design
8. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Benefits from the use of high - level software tools
disadvantages of command line
conceptual design
four types of observation
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
the usability goal
four tools to organize the discovery process
potential problems of metaphors
Seven Stages of Action
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for semantic networks
disadvantages of form fill- in
applications of natural language
framework for design principle
11. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Three main criteria for lo- fi prototype
stimulus intensity
applications of natural language
Nielsen's Advice
12. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Methods of collection
constraint on usability testing
disadvantages of menu- based interface
13. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
menu- based and articulatory distance
command line and articulatory distance
Gulf of Evaluation
three phases in direct manipulation
14. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
ways to elicitation
Advantages for card sort
15. Goals - Execution - World - Evaluation
Gulf of Evaluation
disadvantages of question and answer
disadvantages of natural language
Structure od EEAC
16. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Gulf of Evaluation
Advantages for semantic networks
advantages of direct manipulation
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. Time - finance - personnel - laboratory
Methods of collection
constraint on usability testing
the usability goal
Disadvantages for card sort
19. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
four types of filters
interpreting the information
Principles of interaction design
advantages of command line
20. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
direct manipulation with EEAC
potential problems of metaphors
applications of natural language
disadvantages of question and answer
21. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #4. Visibility
Three main criteria for lo- fi prototype
during the collection portion you will formally identify
two area of development of natural language
22. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Methodology and Notation
advantages of direct manipulation
during the collection portion you will formally identify
23. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Interface design standards tools
Gulf of Evaluation
disadvantages of menu- based interface
Advantages for Rapid Prototyping
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
applications of natural language
interpreting the information
conceptual design
advantages of direct manipulation
25. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of direct manipulation
menu- based interface with EEAC
command line with the EEAC
Interface design standards tools
26. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Nielsen's Advice
Nielson's Heuristic Evaluation
Principles of interaction design
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
four types of stakeholders
Disadvantages for card sort
advantages of command line
Disadvantages for semantic networks
28. Progressive Disclosure - Constraints
advantages of natural language
Principles of interaction design #1. Simplicity
disadvantages of command line
Disadvantages for personas
29. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design
Seven Stages of Action
Principles of interaction design #4. Visibility
30. Physical - cultural - functional - informational
menu- based interface with EEAC
four types of filters
four tools to organize the discovery process
Three basic components for the usability testing
31. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
applications of natural language
ways to elicitation
Structure od EEAC
advantages of question and answer
32. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Advantages for lo- fi prototype
advantages of command line
applications of natural language
33. Primary - secondary - facilitator - indirect
advantages of question and answer
four types of stakeholders
disadvantages of form fill- in
disadvantages of question and answer
34. Comprehensibility and learnability
Advantages for card sort
disadvantages of natural language
the usability goal
stimulus intensity
35. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line and articulatory distance
Benefits from the use of high - level software tools
Disadvantages for lo- fi prototype
advantages of direct manipulation
36. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
during the collection portion you will formally identify
Disadvantages for personas
command line and articulatory distance
four types of stakeholders
37. Observation - elicitation
Limitations of usability testing
Disadvantages for lo- fi prototype
Methods of collection
the usability goal
38. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of natural language
advantages of direct manipulation
Interface design standards tools
Three main criteria for lo- fi prototype
39. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Principles of interaction design #2. Memorability
advantages of natural language
Principles of interaction design #1. Simplicity
40. Task analysis - storyboarding - use cases - primary stakeholder profiles
Seven Stages of Action
advantages of question and answer
four types of filters
four tools to organize the discovery process
41. What it will look like - What components it will require - How the screens will be laid out
potential problems of metaphors
What will the physical design involve?
advantages of direct manipulation
Principles of interaction design #3. Predictability
42. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of form fill- in
obstacles of natural language
Nielson's Heuristic Evaluation
Principles of interaction design #2. Memorability
43. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of command line
potential problems of metaphors
advantages of menu- based interface
What will the physical design involve?
44. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
four tools to organize the discovery process
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
45. Direct - indirect - ethnographic observation - distributed cognition
advantages of direct manipulation
Methodology and Notation
advantages of form fill- in
four types of observation
46. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
menu- based interface with EEAC
disadvantages of natural language
advantages of menu- based interface
47. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for semantic networks
the usability goal
disadvantages of menu- based interface
Interface design standards tools
48. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design #4. Visibility
advantages of form fill- in
5 usability factors
Principles of interaction design #1. Simplicity
49. Overload - Feedback - Recognition/Recall - Orientation
framework for design principle
advantages of menu- based interface
Principles of interaction design #4. Visibility
Limitations of usability testing
50. Menu options create small articulatory distance
5 usability factors
four types of stakeholders
menu- based and articulatory distance
advantages of menu- based interface