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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Gulf of Evaluation
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
2. Unscientific - Partial - Unstable - Inconsistent - Personal
during the collection portion you will formally identify
constraint on usability testing
What the mental model could be...
Principles of interaction design
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
ways to elicitation
Advantages for personas
Seven Stages of Action
four types of observation
4. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
ways to elicitation
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
framework for design principle
5. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of natural language
applications of natural language
stimulus intensity
four types of observation
6. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
7. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Three main criteria for lo- fi prototype
advantages of command line
advantages of form fill- in
Principles of interaction design #2. Memorability
8. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
disadvantages of question and answer
the usability goal
Principles of interaction design #4. Visibility
9. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
conceptual design
framework for design principle
disadvantages of form fill- in
Principles of interaction design #4. Visibility
10. Comprehensibility and learnability
Tools for physical design
the usability goal
ways to elicitation
disadvantages of natural language
11. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
disadvantages of direct manipulation
Methodology and Notation
four types of observation
Advantages of usability testing
12. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Three basic components for the usability testing
menu- based interface with EEAC
Advantages for personas
Advantages for software support
13. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
direct manipulation with EEAC
conceptual design
Benefits from the use of high - level software tools
disadvantages of form fill- in
14. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for semantic networks
three phases in direct manipulation
disadvantages of natural language
Disadvantages for personas
15. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
framework for design principle
two area of development of natural language
What will the physical design involve?
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Limitations of usability testing
Tools for physical design
applications of natural language
Disadvantages for lo- fi prototype
17. Participants - design - tester
three phases in direct manipulation
Gulf of Evaluation
disadvantages of menu- based interface
Three basic components for the usability testing
18. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Tools for conceptual design
Advantages for semantic networks
Principles of interaction design #2. Memorability
19. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of natural language
Tools for physical design
Structure od EEAC
Three main criteria for lo- fi prototype
20. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Three basic components for the usability testing
Disadvantages for semantic networks
Three main criteria for lo- fi prototype
21. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of question and answer
advantages of natural language
four tools to organize the discovery process
Methods of collection
22. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of direct manipulation
command line with the EEAC
two area of development of natural language
during the collection portion you will formally identify
23. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Disadvantages for lo- fi prototype
disadvantages of direct manipulation
three phases in direct manipulation
advantages of form fill- in
24. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Principles of interaction design
interpreting the information
Gulfs and principles
obstacles of natural language
25. Menu options create small articulatory distance
Limitations of usability testing
constraint on usability testing
menu- based and articulatory distance
obstacles of natural language
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for card sort
Advantages for lo- fi prototype
disadvantages of command line
Three main criteria for lo- fi prototype
27. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of natural language
direct manipulation with EEAC
obstacles of natural language
ways to elicitation
28. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
advantages of command line
Tools for conceptual design
command line with the EEAC
29. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Tools for conceptual design
Disadvantages for lo- fi prototype
Advantages for personas
30. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Methodology and Notation
disadvantages of menu- based interface
Methods of collection
31. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methodology and Notation
Principles of interaction design #3. Predictability
advantages of question and answer
three phases in direct manipulation
32. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for personas
5 usability factors
Disadvantages for card sort
framework for design principle
33. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Gulfs and principles
What the mental model could be...
Nielsen's Advice
34. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line and articulatory distance
Disadvantages for semantic networks
constraint on usability testing
menu- based interface with EEAC
36. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Seven Stages of Action
Limitations of usability testing
two area of development of natural language
three phases in direct manipulation
37. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based interface with EEAC
four types of observation
Advantages for Rapid Prototyping
Advantages for software support
38. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Advantages for lo- fi prototype
ways to elicitation
Methods of collection
39. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Gulf of Evaluation
Advantages of usability testing
Principles of interaction design
40. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
potential problems of metaphors
conceptual design
disadvantages of menu- based interface
41. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
interpreting the information
disadvantages of question and answer
constraint on usability testing
42. Primary - secondary - facilitator - indirect
advantages of form fill- in
Three basic components for the usability testing
applications of natural language
four types of stakeholders
43. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of form fill- in
Interface design standards tools
four types of stakeholders
command line with the interaction framework
44. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Principles of interaction design #3. Predictability
Seven Stages of Action
Tools for conceptual design
advantages of direct manipulation
45. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Structure od EEAC
Advantages for semantic networks
interpreting the information
potential problems of metaphors
46. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Tools for physical design
four types of observation
ways to elicitation
47. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of direct manipulation
disadvantages of natural language
disadvantages of command line
stimulus intensity
48. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design #2. Memorability
Gulfs and principles
Gulf of Evaluation
applications of natural language
49. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages of usability testing
three phases in direct manipulation
disadvantages of question and answer
advantages of question and answer
50. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
applications of natural language
Seven Stages of Action
Three main criteria for lo- fi prototype