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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
10 interaction styles
Advantages of usability testing
disadvantages of natural language
advantages of command line
2. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
the usability goal
Advantages for semantic networks
three phases in direct manipulation
Disadvantages for lo- fi prototype
3. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of form fill- in
Principles of interaction design #4. Visibility
10 interaction styles
Tools for conceptual design
4. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
menu- based and articulatory distance
Advantages for software support
Principles of interaction design #2. Memorability
Disadvantages for personas
5. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
5 usability factors
advantages of direct manipulation
command line with the interaction framework
disadvantages of form fill- in
6. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Three basic components for the usability testing
Principles of interaction design
command line with the interaction framework
potential problems of metaphors
7. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
What the mental model could be...
Nielsen's Advice
Tools for conceptual design
disadvantages of command line
8. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Nielsen's Advice
command line with the EEAC
four tools to organize the discovery process
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of direct manipulation
four types of filters
Seven Stages of Action
5 usability factors
10. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
interpreting the information
5 usability factors
Advantages for personas
obstacles of natural language
11. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
potential problems of metaphors
10 interaction styles
Advantages for software support
two area of development of natural language
12. Overload - Feedback - Recognition/Recall - Orientation
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
three phases in direct manipulation
conceptual design
13. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
What the mental model could be...
four types of stakeholders
disadvantages of question and answer
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
three phases in direct manipulation
Disadvantages for semantic networks
Interface design standards tools
15. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
Disadvantages for lo- fi prototype
Gulfs and principles
What the mental model could be...
16. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Interface design standards tools
two area of development of natural language
command line with the interaction framework
disadvantages of question and answer
17. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
command line with the EEAC
direct manipulation with EEAC
interpreting the information
18. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Disadvantages for personas
Methodology and Notation
command line with the interaction framework
Disadvantages for lo- fi prototype
19. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
command line and articulatory distance
the usability goal
direct manipulation with EEAC
Advantages for semantic networks
20. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
ways to elicitation
Gulfs and principles
four types of observation
advantages of direct manipulation
21. Observation - elicitation
5 usability factors
Methods of collection
ways to elicitation
conceptual design
22. Physical - cultural - functional - informational
Methods of collection
four types of filters
advantages of form fill- in
Principles of interaction design #1. Simplicity
23. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
potential problems of metaphors
advantages of menu- based interface
Advantages for lo- fi prototype
menu- based interface with EEAC
24. Menu options create small articulatory distance
menu- based and articulatory distance
advantages of question and answer
Advantages for lo- fi prototype
menu- based interface with EEAC
25. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of question and answer
Advantages for card sort
Disadvantages for semantic networks
disadvantages of form fill- in
26. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #2. Memorability
conceptual design
10 interaction styles
Advantages of usability testing
27. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
advantages of menu- based interface
constraint on usability testing
stimulus intensity
28. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
two area of development of natural language
Principles of interaction design #1. Simplicity
interpreting the information
Nielson's Heuristic Evaluation
29. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
direct manipulation with EEAC
Nielson's Heuristic Evaluation
applications of natural language
two area of development of natural language
30. Goals - Execution - World - Evaluation
Nielson's Heuristic Evaluation
advantages of direct manipulation
Structure od EEAC
framework for design principle
31. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Disadvantages for personas
four types of stakeholders
Advantages for personas
32. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of direct manipulation
command line with the EEAC
Principles of interaction design
command line with the interaction framework
33. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for personas
Seven Stages of Action
advantages of question and answer
interpreting the information
34. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
conceptual design
Interface design standards tools
disadvantages of form fill- in
Benefits from the use of high - level software tools
35. Participants - design - tester
Gulfs and principles
Three basic components for the usability testing
disadvantages of menu- based interface
Interface design standards tools
36. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
direct manipulation with EEAC
disadvantages of direct manipulation
Seven Stages of Action
disadvantages of menu- based interface
37. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Principles of interaction design #2. Memorability
the usability goal
disadvantages of direct manipulation
Disadvantages for personas
38. Primary - secondary - facilitator - indirect
applications of natural language
four types of stakeholders
advantages of menu- based interface
during the collection portion you will formally identify
39. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
interpreting the information
framework for design principle
direct manipulation with EEAC
Advantages of usability testing
40. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Interface design standards tools
Advantages of usability testing
potential problems of metaphors
41. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Principles of interaction design #2. Memorability
Seven Stages of Action
Advantages for lo- fi prototype
42. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Principles of interaction design #4. Visibility
What the mental model could be...
Nielson's Heuristic Evaluation
43. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design
10 interaction styles
Advantages of usability testing
Advantages for lo- fi prototype
44. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
45. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of menu- based interface
three phases in direct manipulation
advantages of form fill- in
four types of filters
46. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
conceptual design
Advantages for semantic networks
four tools to organize the discovery process
Limitations of usability testing
47. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
ways to elicitation
interpreting the information
10 interaction styles
48. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
command line with the EEAC
Disadvantages for card sort
advantages of command line
potential problems of metaphors
49. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Advantages for software support
disadvantages of command line
four types of stakeholders
50. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
the usability goal
Methodology and Notation
Advantages for Rapid Prototyping
command line with the EEAC