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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
command line with the EEAC
four tools to organize the discovery process
Advantages for Rapid Prototyping
Advantages for semantic networks
2. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
What the mental model could be...
Disadvantages for personas
Disadvantages for semantic networks
3. Overload - Feedback - Recognition/Recall - Orientation
Advantages for software support
Principles of interaction design #4. Visibility
disadvantages of natural language
Advantages for Rapid Prototyping
4. Menu options create small articulatory distance
menu- based and articulatory distance
Advantages for card sort
Gulfs and principles
10 interaction styles
5. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
two area of development of natural language
advantages of natural language
Limitations of usability testing
command line and articulatory distance
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
advantages of menu- based interface
Advantages for semantic networks
Structure od EEAC
direct manipulation with EEAC
7. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Disadvantages for card sort
Tools for conceptual design
advantages of menu- based interface
8. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for semantic networks
four types of observation
Disadvantages for card sort
Limitations of usability testing
9. Task analysis - storyboarding - use cases - primary stakeholder profiles
Principles of interaction design
Gulf of Evaluation
Disadvantages for card sort
four tools to organize the discovery process
10. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
four types of observation
Three basic components for the usability testing
Interface design standards tools
11. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of filters
Three main criteria for lo- fi prototype
Principles of interaction design #2. Memorability
Advantages for software support
12. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for personas
Advantages of usability testing
Nielson's Heuristic Evaluation
during the collection portion you will formally identify
13. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of direct manipulation
four tools to organize the discovery process
two area of development of natural language
advantages of direct manipulation
14. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages of usability testing
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
disadvantages of menu- based interface
15. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
potential problems of metaphors
Disadvantages for card sort
advantages of question and answer
disadvantages of form fill- in
16. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
three phases in direct manipulation
disadvantages of command line
disadvantages of natural language
interpreting the information
17. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of direct manipulation
Nielsen's Advice
disadvantages of natural language
Principles of interaction design #1. Simplicity
18. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for Rapid Prototyping
four types of stakeholders
10 interaction styles
advantages of direct manipulation
19. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
conceptual design
Advantages of usability testing
potential problems of metaphors
Tools for physical design
20. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Three basic components for the usability testing
advantages of natural language
advantages of question and answer
What the mental model could be...
21. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
What will the physical design involve?
disadvantages of menu- based interface
advantages of natural language
Advantages for card sort
22. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of command line
disadvantages of command line
ways to elicitation
conceptual design
23. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
two area of development of natural language
24. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Gulfs and principles
5 usability factors
four types of stakeholders
obstacles of natural language
25. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #1. Simplicity
Advantages for semantic networks
Interface design standards tools
four types of observation
26. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
command line with the interaction framework
5 usability factors
direct manipulation with EEAC
advantages of command line
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Disadvantages for card sort
during the collection portion you will formally identify
Methods of collection
two area of development of natural language
28. Primary - secondary - facilitator - indirect
menu- based and articulatory distance
Tools for physical design
four tools to organize the discovery process
four types of stakeholders
29. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of natural language
Gulfs and principles
What the mental model could be...
applications of natural language
30. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Disadvantages for semantic networks
Nielson's Heuristic Evaluation
advantages of direct manipulation
advantages of menu- based interface
31. Location - Logical Grouping - Conventions - Redundancy
Disadvantages for card sort
Principles of interaction design #2. Memorability
interpreting the information
constraint on usability testing
32. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
the usability goal
Seven Stages of Action
Methods of collection
Principles of interaction design
33. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Tools for conceptual design
command line with the EEAC
disadvantages of menu- based interface
advantages of direct manipulation
34. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
the usability goal
conceptual design
Advantages for card sort
Tools for physical design
35. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
framework for design principle
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
36. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
What the mental model could be...
menu- based and articulatory distance
command line with the EEAC
advantages of form fill- in
37. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
5 usability factors
Tools for conceptual design
Three main criteria for lo- fi prototype
38. Unscientific - Partial - Unstable - Inconsistent - Personal
menu- based and articulatory distance
four tools to organize the discovery process
What the mental model could be...
disadvantages of form fill- in
39. Observation - elicitation
Disadvantages for card sort
constraint on usability testing
menu- based interface with EEAC
Methods of collection
40. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Three main criteria for lo- fi prototype
Gulfs and principles
disadvantages of direct manipulation
Methodology and Notation
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
What will the physical design involve?
Structure od EEAC
Principles of interaction design #1. Simplicity
framework for design principle
42. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
Advantages for personas
interpreting the information
43. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Principles of interaction design #2. Memorability
two area of development of natural language
10 interaction styles
44. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Gulfs and principles
Methods of collection
four types of stakeholders
Seven Stages of Action
45. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Tools for conceptual design
Nielsen's Advice
Interface design standards tools
command line with the interaction framework
46. Participants - design - tester
menu- based and articulatory distance
Principles of interaction design #3. Predictability
Tools for physical design
Three basic components for the usability testing
47. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four tools to organize the discovery process
applications of natural language
four types of observation
conceptual design
48. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
disadvantages of form fill- in
four types of stakeholders
Disadvantages for personas
49. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Seven Stages of Action
Limitations of usability testing
Principles of interaction design #4. Visibility
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Principles of interaction design #1. Simplicity
Structure od EEAC
menu- based and articulatory distance