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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Methodology and Notation
Advantages for lo- fi prototype
10 interaction styles
Three main criteria for lo- fi prototype
2. 1.free phase 2.captive phase 3. termination phase
four types of observation
three phases in direct manipulation
obstacles of natural language
disadvantages of natural language
3. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for personas
command line and articulatory distance
four tools to organize the discovery process
Advantages for lo- fi prototype
4. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for card sort
What will the physical design involve?
disadvantages of form fill- in
obstacles of natural language
5. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
menu- based interface with EEAC
Advantages of usability testing
four types of filters
Nielsen's Advice
6. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
disadvantages of natural language
applications of natural language
Advantages for lo- fi prototype
menu- based and articulatory distance
7. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
8. What it will look like - What components it will require - How the screens will be laid out
obstacles of natural language
disadvantages of natural language
What will the physical design involve?
direct manipulation with EEAC
9. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four tools to organize the discovery process
Advantages for card sort
interpreting the information
during the collection portion you will formally identify
10. Comprehensibility and learnability
the usability goal
Methodology and Notation
command line with the interaction framework
10 interaction styles
11. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of question and answer
Advantages for Rapid Prototyping
Limitations of usability testing
command line with the EEAC
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of menu- based interface
advantages of command line
conceptual design
interpreting the information
13. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
What will the physical design involve?
direct manipulation with EEAC
applications of natural language
disadvantages of direct manipulation
14. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
menu- based interface with EEAC
Principles of interaction design #2. Memorability
Interface design standards tools
Advantages for card sort
15. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
three phases in direct manipulation
advantages of menu- based interface
5 usability factors
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
obstacles of natural language
potential problems of metaphors
Methods of collection
17. Menu options create small articulatory distance
menu- based and articulatory distance
Tools for conceptual design
Principles of interaction design #2. Memorability
constraint on usability testing
18. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
10 interaction styles
command line and articulatory distance
command line with the EEAC
potential problems of metaphors
19. Direct indirect - corporate documentation - logs and notes - questionnaires
during the collection portion you will formally identify
Advantages for personas
disadvantages of menu- based interface
ways to elicitation
20. Location - Logical Grouping - Conventions - Redundancy
advantages of natural language
Nielson's Heuristic Evaluation
Principles of interaction design #2. Memorability
Disadvantages for card sort
21. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
four types of observation
5 usability factors
Principles of interaction design #4. Visibility
potential problems of metaphors
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Nielson's Heuristic Evaluation
Limitations of usability testing
stimulus intensity
Disadvantages for lo- fi prototype
23. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for card sort
Principles of interaction design #3. Predictability
advantages of question and answer
disadvantages of question and answer
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
menu- based and articulatory distance
Gulf of Evaluation
Disadvantages for personas
25. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
direct manipulation with EEAC
four tools to organize the discovery process
advantages of natural language
disadvantages of natural language
26. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
10 interaction styles
Tools for conceptual design
Gulfs and principles
27. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of menu- based interface
10 interaction styles
Principles of interaction design #1. Simplicity
potential problems of metaphors
28. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of form fill- in
Nielsen's Advice
What will the physical design involve?
disadvantages of question and answer
29. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
10 interaction styles
Disadvantages for personas
obstacles of natural language
Tools for conceptual design
30. Observation - elicitation
Principles of interaction design #2. Memorability
Disadvantages for card sort
Methods of collection
command line and articulatory distance
31. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
applications of natural language
two area of development of natural language
four tools to organize the discovery process
Gulf of Evaluation
32. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for lo- fi prototype
four types of filters
command line with the EEAC
Methodology and Notation
33. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Tools for physical design
Advantages for software support
Nielsen's Advice
framework for design principle
34. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #3. Predictability
Advantages for personas
5 usability factors
three phases in direct manipulation
35. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
36. Goals - Execution - World - Evaluation
Limitations of usability testing
disadvantages of natural language
Structure od EEAC
Disadvantages for lo- fi prototype
37. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Nielsen's Advice
disadvantages of question and answer
advantages of menu- based interface
disadvantages of menu- based interface
38. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design #2. Memorability
advantages of question and answer
direct manipulation with EEAC
two area of development of natural language
39. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for semantic networks
Advantages for card sort
Limitations of usability testing
command line with the EEAC
40. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Gulf of Evaluation
advantages of command line
disadvantages of menu- based interface
constraint on usability testing
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
5 usability factors
Limitations of usability testing
Tools for conceptual design
Advantages for software support
42. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
10 interaction styles
advantages of command line
Nielson's Heuristic Evaluation
command line with the interaction framework
43. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
menu- based and articulatory distance
Principles of interaction design
Advantages for Rapid Prototyping
Advantages of usability testing
44. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
Principles of interaction design #1. Simplicity
Limitations of usability testing
45. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for software support
Interface design standards tools
Advantages for lo- fi prototype
ways to elicitation
46. Time - finance - personnel - laboratory
constraint on usability testing
command line with the EEAC
two area of development of natural language
Seven Stages of Action
47. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
menu- based interface with EEAC
disadvantages of natural language
What the mental model could be...
48. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Principles of interaction design
Advantages for personas
Advantages for card sort
49. Participants - design - tester
Nielson's Heuristic Evaluation
disadvantages of question and answer
Three basic components for the usability testing
advantages of direct manipulation
50. Physical - cultural - functional - informational
Three basic components for the usability testing
four types of filters
command line and articulatory distance
four types of stakeholders