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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design
four types of observation
four tools to organize the discovery process
advantages of command line
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Advantages of usability testing
disadvantages of question and answer
Tools for physical design
3. Menu options create small articulatory distance
command line with the interaction framework
menu- based and articulatory distance
advantages of command line
command line and articulatory distance
4. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
direct manipulation with EEAC
interpreting the information
Advantages for software support
disadvantages of direct manipulation
5. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
6. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Nielson's Heuristic Evaluation
Advantages for card sort
Advantages for Rapid Prototyping
command line with the EEAC
7. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
5 usability factors
advantages of natural language
obstacles of natural language
8. Participants - design - tester
Three basic components for the usability testing
Advantages for Rapid Prototyping
Advantages of usability testing
Advantages for semantic networks
9. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
direct manipulation with EEAC
Interface design standards tools
Seven Stages of Action
10. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
obstacles of natural language
two area of development of natural language
Methodology and Notation
Gulf of Evaluation
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
Tools for conceptual design
Gulf of Evaluation
interpreting the information
12. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
What the mental model could be...
Limitations of usability testing
advantages of natural language
framework for design principle
13. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #2. Memorability
four types of stakeholders
advantages of command line
Principles of interaction design #3. Predictability
14. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Seven Stages of Action
Gulfs and principles
four types of stakeholders
disadvantages of command line
15. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Limitations of usability testing
Three main criteria for lo- fi prototype
Disadvantages for personas
Benefits from the use of high - level software tools
16. Overload - Feedback - Recognition/Recall - Orientation
Interface design standards tools
Principles of interaction design #4. Visibility
two area of development of natural language
disadvantages of form fill- in
17. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Interface design standards tools
5 usability factors
Disadvantages for semantic networks
Tools for conceptual design
18. Primary - secondary - facilitator - indirect
disadvantages of direct manipulation
four types of stakeholders
Structure od EEAC
stimulus intensity
19. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Benefits from the use of high - level software tools
advantages of natural language
obstacles of natural language
Advantages for software support
20. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for card sort
What will the physical design involve?
four types of stakeholders
command line with the interaction framework
21. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
menu- based and articulatory distance
advantages of command line
Principles of interaction design
Advantages for semantic networks
22. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
potential problems of metaphors
disadvantages of natural language
applications of natural language
disadvantages of form fill- in
23. Progressive Disclosure - Constraints
Methods of collection
Limitations of usability testing
Structure od EEAC
Principles of interaction design #1. Simplicity
24. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Advantages for Rapid Prototyping
command line and articulatory distance
four types of filters
25. Direct - indirect - ethnographic observation - distributed cognition
Advantages for lo- fi prototype
four types of observation
ways to elicitation
Structure od EEAC
26. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
5 usability factors
obstacles of natural language
disadvantages of form fill- in
Gulf of Evaluation
27. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of direct manipulation
command line and articulatory distance
Disadvantages for card sort
disadvantages of command line
28. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of command line
What will the physical design involve?
advantages of natural language
10 interaction styles
29. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for software support
ways to elicitation
disadvantages of direct manipulation
interpreting the information
30. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
10 interaction styles
advantages of question and answer
Disadvantages for card sort
advantages of natural language
31. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design #1. Simplicity
constraint on usability testing
5 usability factors
Methods of collection
32. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
disadvantages of command line
Principles of interaction design #4. Visibility
33. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages for personas
menu- based and articulatory distance
Three main criteria for lo- fi prototype
34. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
during the collection portion you will formally identify
stimulus intensity
Seven Stages of Action
Principles of interaction design #3. Predictability
35. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
interpreting the information
Benefits from the use of high - level software tools
advantages of direct manipulation
36. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
advantages of question and answer
Advantages for personas
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
37. Comprehensibility and learnability
Nielsen's Advice
Principles of interaction design #2. Memorability
Advantages of usability testing
the usability goal
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Gulf of Evaluation
constraint on usability testing
obstacles of natural language
advantages of form fill- in
39. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
applications of natural language
disadvantages of direct manipulation
Principles of interaction design
conceptual design
40. Time - finance - personnel - laboratory
constraint on usability testing
Nielsen's Advice
two area of development of natural language
applications of natural language
41. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Benefits from the use of high - level software tools
Gulf of Evaluation
Advantages for software support
advantages of direct manipulation
42. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
advantages of direct manipulation
What will the physical design involve?
Nielson's Heuristic Evaluation
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for Rapid Prototyping
Principles of interaction design #2. Memorability
constraint on usability testing
stimulus intensity
44. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Gulfs and principles
Nielson's Heuristic Evaluation
advantages of command line
45. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
disadvantages of menu- based interface
Limitations of usability testing
Three basic components for the usability testing
46. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of direct manipulation
Tools for conceptual design
disadvantages of question and answer
Three basic components for the usability testing
47. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Gulf of Evaluation
Principles of interaction design
Three basic components for the usability testing
Advantages of usability testing
48. Goals - Execution - World - Evaluation
Structure od EEAC
four tools to organize the discovery process
Three main criteria for lo- fi prototype
Interface design standards tools
49. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Advantages for personas
disadvantages of question and answer
Advantages for card sort
50. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
disadvantages of form fill- in
Three basic components for the usability testing
the usability goal