SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Time - finance - personnel - laboratory
constraint on usability testing
Advantages for software support
disadvantages of form fill- in
interpreting the information
2. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
What will the physical design involve?
menu- based and articulatory distance
Seven Stages of Action
four tools to organize the discovery process
3. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #4. Visibility
disadvantages of menu- based interface
disadvantages of command line
four types of observation
4. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
stimulus intensity
Tools for physical design
disadvantages of command line
the usability goal
5. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
four types of stakeholders
advantages of question and answer
obstacles of natural language
Disadvantages for card sort
6. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for Rapid Prototyping
disadvantages of command line
constraint on usability testing
advantages of direct manipulation
7. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Tools for physical design
disadvantages of form fill- in
potential problems of metaphors
Methodology and Notation
8. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
constraint on usability testing
the usability goal
disadvantages of form fill- in
9. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four types of observation
Nielson's Heuristic Evaluation
Methods of collection
Three main criteria for lo- fi prototype
10. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for semantic networks
Principles of interaction design
disadvantages of natural language
Advantages for card sort
11. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Gulf of Evaluation
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
four types of filters
12. 1.free phase 2.captive phase 3. termination phase
potential problems of metaphors
Methods of collection
Principles of interaction design #2. Memorability
three phases in direct manipulation
13. Direct indirect - corporate documentation - logs and notes - questionnaires
Gulf of Evaluation
menu- based interface with EEAC
10 interaction styles
ways to elicitation
14. Comprehensibility and learnability
the usability goal
conceptual design
four tools to organize the discovery process
advantages of question and answer
15. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
two area of development of natural language
10 interaction styles
What will the physical design involve?
three phases in direct manipulation
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
advantages of form fill- in
Advantages for Rapid Prototyping
ways to elicitation
17. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
constraint on usability testing
stimulus intensity
Disadvantages for card sort
Advantages of usability testing
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of natural language
Principles of interaction design #4. Visibility
conceptual design
disadvantages of natural language
19. Goals - Execution - World - Evaluation
Structure od EEAC
What the mental model could be...
Disadvantages for semantic networks
Advantages for lo- fi prototype
20. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
potential problems of metaphors
during the collection portion you will formally identify
command line and articulatory distance
advantages of menu- based interface
21. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Advantages for lo- fi prototype
disadvantages of question and answer
four types of stakeholders
22. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of direct manipulation
Advantages for Rapid Prototyping
Disadvantages for card sort
Disadvantages for personas
23. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Gulf of Evaluation
Advantages of usability testing
command line with the EEAC
disadvantages of direct manipulation
24. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of menu- based interface
stimulus intensity
Tools for physical design
potential problems of metaphors
25. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of command line
advantages of natural language
Gulfs and principles
command line with the interaction framework
26. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
27. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
during the collection portion you will formally identify
Tools for conceptual design
framework for design principle
28. What it will look like - What components it will require - How the screens will be laid out
disadvantages of direct manipulation
What will the physical design involve?
Three main criteria for lo- fi prototype
Nielsen's Advice
29. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Structure od EEAC
conceptual design
What will the physical design involve?
30. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
advantages of command line
disadvantages of menu- based interface
four types of stakeholders
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for card sort
advantages of command line
What will the physical design involve?
Principles of interaction design #1. Simplicity
32. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
What the mental model could be...
Interface design standards tools
framework for design principle
33. Location - Logical Grouping - Conventions - Redundancy
four types of filters
Disadvantages for semantic networks
Interface design standards tools
Principles of interaction design #2. Memorability
34. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
stimulus intensity
Advantages for semantic networks
menu- based and articulatory distance
Nielsen's Advice
35. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
command line with the interaction framework
ways to elicitation
Advantages for software support
36. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
obstacles of natural language
direct manipulation with EEAC
Disadvantages for card sort
advantages of natural language
37. Primary - secondary - facilitator - indirect
advantages of direct manipulation
disadvantages of question and answer
four types of stakeholders
Limitations of usability testing
38. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Disadvantages for lo- fi prototype
advantages of question and answer
Tools for conceptual design
command line with the EEAC
39. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of form fill- in
advantages of natural language
Disadvantages for semantic networks
Gulf of Evaluation
40. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
stimulus intensity
disadvantages of question and answer
disadvantages of menu- based interface
two area of development of natural language
41. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
42. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
obstacles of natural language
conceptual design
Nielsen's Advice
43. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
the usability goal
four types of filters
Principles of interaction design #4. Visibility
command line with the interaction framework
44. Participants - design - tester
Disadvantages for semantic networks
Three basic components for the usability testing
disadvantages of natural language
disadvantages of direct manipulation
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for software support
stimulus intensity
disadvantages of question and answer
46. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of command line
conceptual design
advantages of direct manipulation
direct manipulation with EEAC
47. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of form fill- in
advantages of question and answer
Principles of interaction design
Advantages for lo- fi prototype
48. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Nielsen's Advice
command line and articulatory distance
disadvantages of form fill- in
Gulf of Evaluation
49. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
four types of filters
advantages of form fill- in
constraint on usability testing
10 interaction styles
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
Interface design standards tools
four tools to organize the discovery process