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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
2. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for card sort
5 usability factors
four types of filters
command line with the interaction framework
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
constraint on usability testing
framework for design principle
the usability goal
5 usability factors
4. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of direct manipulation
What the mental model could be...
Seven Stages of Action
four types of stakeholders
5. Location - Logical Grouping - Conventions - Redundancy
Disadvantages for personas
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
Tools for conceptual design
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
two area of development of natural language
direct manipulation with EEAC
command line and articulatory distance
Methodology and Notation
7. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
menu- based and articulatory distance
Principles of interaction design #3. Predictability
Structure od EEAC
8. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for personas
10 interaction styles
Three basic components for the usability testing
Principles of interaction design
9. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
10. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for card sort
Advantages of usability testing
Three basic components for the usability testing
Advantages for software support
11. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
four tools to organize the discovery process
four types of stakeholders
command line with the interaction framework
12. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
advantages of question and answer
Principles of interaction design #1. Simplicity
Seven Stages of Action
13. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Nielsen's Advice
Disadvantages for personas
Benefits from the use of high - level software tools
14. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
Advantages for software support
Principles of interaction design
Advantages for card sort
15. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
Disadvantages for card sort
Advantages of usability testing
16. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
constraint on usability testing
advantages of question and answer
Advantages for card sort
command line and articulatory distance
17. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulf of Evaluation
disadvantages of form fill- in
Advantages for personas
menu- based interface with EEAC
18. 1.free phase 2.captive phase 3. termination phase
Principles of interaction design #2. Memorability
stimulus intensity
three phases in direct manipulation
Limitations of usability testing
19. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
four types of stakeholders
advantages of direct manipulation
direct manipulation with EEAC
20. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
5 usability factors
conceptual design
Three main criteria for lo- fi prototype
advantages of command line
21. Primary - secondary - facilitator - indirect
four types of stakeholders
Three basic components for the usability testing
Nielsen's Advice
Advantages for card sort
22. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for semantic networks
menu- based interface with EEAC
What will the physical design involve?
Gulfs and principles
23. Goals - Execution - World - Evaluation
Structure od EEAC
command line with the EEAC
Advantages for software support
framework for design principle
24. Comprehensibility and learnability
Tools for physical design
direct manipulation with EEAC
the usability goal
disadvantages of form fill- in
25. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Seven Stages of Action
stimulus intensity
advantages of command line
26. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
the usability goal
Nielsen's Advice
Benefits from the use of high - level software tools
What the mental model could be...
27. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages of usability testing
menu- based interface with EEAC
disadvantages of form fill- in
Advantages for Rapid Prototyping
28. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
command line with the interaction framework
four tools to organize the discovery process
stimulus intensity
ways to elicitation
29. Direct - indirect - ethnographic observation - distributed cognition
command line and articulatory distance
Nielsen's Advice
four types of observation
two area of development of natural language
30. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Interface design standards tools
Gulf of Evaluation
10 interaction styles
31. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of stakeholders
Seven Stages of Action
disadvantages of command line
Principles of interaction design #1. Simplicity
32. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
four types of observation
5 usability factors
Principles of interaction design #4. Visibility
33. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
potential problems of metaphors
two area of development of natural language
Advantages for lo- fi prototype
34. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
10 interaction styles
Advantages for Rapid Prototyping
Principles of interaction design
Interface design standards tools
35. Observation - elicitation
advantages of menu- based interface
disadvantages of direct manipulation
constraint on usability testing
Methods of collection
36. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of command line
Disadvantages for lo- fi prototype
conceptual design
Nielson's Heuristic Evaluation
37. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
interpreting the information
Seven Stages of Action
advantages of question and answer
potential problems of metaphors
38. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
menu- based and articulatory distance
two area of development of natural language
Advantages for personas
advantages of command line
39. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Three basic components for the usability testing
Disadvantages for semantic networks
Advantages for semantic networks
menu- based and articulatory distance
40. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
obstacles of natural language
Benefits from the use of high - level software tools
Tools for physical design
disadvantages of natural language
41. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Structure od EEAC
Principles of interaction design #2. Memorability
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
42. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design
disadvantages of question and answer
Gulf of Evaluation
Advantages for personas
43. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of command line
conceptual design
Principles of interaction design #4. Visibility
44. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four tools to organize the discovery process
disadvantages of menu- based interface
obstacles of natural language
direct manipulation with EEAC
45. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
menu- based interface with EEAC
Benefits from the use of high - level software tools
disadvantages of direct manipulation
46. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
What the mental model could be...
advantages of form fill- in
Principles of interaction design #2. Memorability
command line with the EEAC
47. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
command line and articulatory distance
advantages of command line
Disadvantages for personas
during the collection portion you will formally identify
48. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of command line
four types of stakeholders
menu- based interface with EEAC
Disadvantages for semantic networks
49. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
disadvantages of natural language
stimulus intensity
Structure od EEAC
50. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
advantages of form fill- in
command line with the interaction framework
Gulf of Evaluation
command line and articulatory distance