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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Physical - cultural - functional - informational
four types of filters
advantages of menu- based interface
command line and articulatory distance
Three main criteria for lo- fi prototype
2. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Nielson's Heuristic Evaluation
Three basic components for the usability testing
interpreting the information
Disadvantages for card sort
3. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Seven Stages of Action
obstacles of natural language
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
4. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
menu- based and articulatory distance
Methodology and Notation
potential problems of metaphors
Advantages for lo- fi prototype
5. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Nielsen's Advice
Disadvantages for card sort
Advantages of usability testing
6. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of menu- based interface
obstacles of natural language
advantages of form fill- in
7. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Benefits from the use of high - level software tools
advantages of natural language
disadvantages of menu- based interface
Disadvantages for card sort
8. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
9. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Principles of interaction design #3. Predictability
Advantages for card sort
5 usability factors
menu- based and articulatory distance
10. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
What will the physical design involve?
command line with the EEAC
stimulus intensity
potential problems of metaphors
11. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for personas
disadvantages of form fill- in
Benefits from the use of high - level software tools
stimulus intensity
12. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
5 usability factors
advantages of form fill- in
Methods of collection
13. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of direct manipulation
Methodology and Notation
advantages of question and answer
Nielsen's Advice
14. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of question and answer
Three main criteria for lo- fi prototype
Principles of interaction design
disadvantages of command line
15. Time - finance - personnel - laboratory
Disadvantages for card sort
Advantages for semantic networks
constraint on usability testing
Interface design standards tools
16. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Nielsen's Advice
Advantages for software support
command line and articulatory distance
obstacles of natural language
17. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Interface design standards tools
Advantages for card sort
menu- based interface with EEAC
18. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Structure od EEAC
Limitations of usability testing
advantages of direct manipulation
19. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
advantages of command line
Advantages for personas
framework for design principle
20. Comprehensibility and learnability
disadvantages of menu- based interface
Benefits from the use of high - level software tools
constraint on usability testing
the usability goal
21. Participants - design - tester
Three basic components for the usability testing
10 interaction styles
Advantages for lo- fi prototype
command line and articulatory distance
22. 1.free phase 2.captive phase 3. termination phase
advantages of command line
Methods of collection
three phases in direct manipulation
Advantages for software support
23. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
What the mental model could be...
constraint on usability testing
Methodology and Notation
24. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
menu- based interface with EEAC
What will the physical design involve?
What the mental model could be...
25. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
two area of development of natural language
during the collection portion you will formally identify
obstacles of natural language
menu- based and articulatory distance
26. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
ways to elicitation
Advantages for software support
advantages of natural language
disadvantages of question and answer
27. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
28. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages for Rapid Prototyping
Disadvantages for personas
advantages of menu- based interface
What the mental model could be...
29. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages of usability testing
Three main criteria for lo- fi prototype
disadvantages of natural language
Principles of interaction design #2. Memorability
30. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Limitations of usability testing
Methodology and Notation
disadvantages of form fill- in
menu- based interface with EEAC
31. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Limitations of usability testing
obstacles of natural language
Disadvantages for personas
Principles of interaction design #1. Simplicity
32. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Three main criteria for lo- fi prototype
disadvantages of command line
Disadvantages for lo- fi prototype
33. Location - Logical Grouping - Conventions - Redundancy
interpreting the information
command line and articulatory distance
What the mental model could be...
Principles of interaction design #2. Memorability
34. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
5 usability factors
command line and articulatory distance
disadvantages of direct manipulation
advantages of menu- based interface
35. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
obstacles of natural language
Disadvantages for personas
Advantages for personas
applications of natural language
36. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
direct manipulation with EEAC
disadvantages of direct manipulation
Advantages for software support
Advantages for personas
37. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for card sort
obstacles of natural language
Disadvantages for lo- fi prototype
menu- based interface with EEAC
38. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Three main criteria for lo- fi prototype
three phases in direct manipulation
Nielsen's Advice
39. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
stimulus intensity
four tools to organize the discovery process
Limitations of usability testing
advantages of direct manipulation
40. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for lo- fi prototype
Disadvantages for personas
conceptual design
advantages of question and answer
41. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
ways to elicitation
Principles of interaction design
obstacles of natural language
four types of observation
42. Menu options create small articulatory distance
advantages of natural language
four types of filters
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
43. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Nielsen's Advice
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
Tools for conceptual design
44. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Disadvantages for personas
command line with the EEAC
Advantages for personas
45. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design
Nielsen's Advice
disadvantages of command line
advantages of form fill- in
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulfs and principles
Gulf of Evaluation
Limitations of usability testing
Principles of interaction design #2. Memorability
47. Overload - Feedback - Recognition/Recall - Orientation
Gulfs and principles
disadvantages of form fill- in
Disadvantages for personas
Principles of interaction design #4. Visibility
48. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for lo- fi prototype
What the mental model could be...
advantages of question and answer
four types of observation
49. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
advantages of question and answer
advantages of form fill- in
disadvantages of form fill- in
50. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of menu- based interface
Nielson's Heuristic Evaluation
command line and articulatory distance
Benefits from the use of high - level software tools