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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Overload - Feedback - Recognition/Recall - Orientation
What the mental model could be...
during the collection portion you will formally identify
four types of stakeholders
Principles of interaction design #4. Visibility
2. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Three basic components for the usability testing
command line with the interaction framework
direct manipulation with EEAC
3. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Tools for conceptual design
Advantages for lo- fi prototype
the usability goal
Disadvantages for card sort
4. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of command line
10 interaction styles
Gulfs and principles
Methods of collection
5. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
What the mental model could be...
Disadvantages for personas
Advantages for lo- fi prototype
advantages of command line
6. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for personas
Gulfs and principles
disadvantages of command line
disadvantages of form fill- in
7. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
menu- based and articulatory distance
potential problems of metaphors
Disadvantages for semantic networks
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Disadvantages for semantic networks
command line with the EEAC
command line and articulatory distance
interpreting the information
9. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of direct manipulation
Advantages for Rapid Prototyping
Advantages for semantic networks
Structure od EEAC
10. Time - finance - personnel - laboratory
three phases in direct manipulation
framework for design principle
constraint on usability testing
disadvantages of form fill- in
11. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Seven Stages of Action
advantages of menu- based interface
Tools for physical design
Advantages of usability testing
12. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Structure od EEAC
Gulf of Evaluation
Advantages of usability testing
Three main criteria for lo- fi prototype
13. Participants - design - tester
Methods of collection
Disadvantages for lo- fi prototype
obstacles of natural language
Three basic components for the usability testing
14. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Benefits from the use of high - level software tools
applications of natural language
Tools for physical design
disadvantages of direct manipulation
15. Physical - cultural - functional - informational
Principles of interaction design #3. Predictability
Three basic components for the usability testing
constraint on usability testing
four types of filters
16. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
5 usability factors
What will the physical design involve?
menu- based interface with EEAC
17. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Disadvantages for lo- fi prototype
the usability goal
Disadvantages for personas
18. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for lo- fi prototype
Limitations of usability testing
command line with the interaction framework
obstacles of natural language
19. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Methodology and Notation
command line and articulatory distance
constraint on usability testing
Principles of interaction design #1. Simplicity
20. Observation - elicitation
Methods of collection
Advantages for software support
Seven Stages of Action
Principles of interaction design #4. Visibility
21. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of question and answer
Principles of interaction design #2. Memorability
four types of stakeholders
two area of development of natural language
22. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Tools for physical design
Tools for conceptual design
three phases in direct manipulation
23. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
What will the physical design involve?
24. What it will look like - What components it will require - How the screens will be laid out
advantages of direct manipulation
Structure od EEAC
What will the physical design involve?
Advantages for card sort
25. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for lo- fi prototype
Interface design standards tools
Disadvantages for card sort
disadvantages of question and answer
26. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Benefits from the use of high - level software tools
constraint on usability testing
advantages of question and answer
Advantages for card sort
27. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Interface design standards tools
Nielsen's Advice
advantages of command line
28. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages of usability testing
potential problems of metaphors
the usability goal
advantages of command line
29. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Structure od EEAC
Principles of interaction design #3. Predictability
menu- based interface with EEAC
Disadvantages for lo- fi prototype
30. 1.free phase 2.captive phase 3. termination phase
Disadvantages for personas
three phases in direct manipulation
advantages of question and answer
disadvantages of menu- based interface
31. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of direct manipulation
four tools to organize the discovery process
Gulfs and principles
menu- based and articulatory distance
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of form fill- in
direct manipulation with EEAC
Advantages for Rapid Prototyping
menu- based interface with EEAC
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of direct manipulation
Disadvantages for semantic networks
command line with the EEAC
34. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
What will the physical design involve?
four types of stakeholders
advantages of question and answer
35. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Three main criteria for lo- fi prototype
direct manipulation with EEAC
conceptual design
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
5 usability factors
Principles of interaction design
four types of observation
37. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
disadvantages of natural language
Disadvantages for personas
four tools to organize the discovery process
38. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
What will the physical design involve?
disadvantages of form fill- in
Tools for conceptual design
39. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Three main criteria for lo- fi prototype
disadvantages of question and answer
Advantages for card sort
40. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
What will the physical design involve?
applications of natural language
Advantages for personas
Tools for physical design
41. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
command line and articulatory distance
direct manipulation with EEAC
42. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
43. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for lo- fi prototype
Methods of collection
Interface design standards tools
Disadvantages for semantic networks
44. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of observation
advantages of direct manipulation
advantages of natural language
disadvantages of natural language
46. Progressive Disclosure - Constraints
constraint on usability testing
four types of filters
Methods of collection
Principles of interaction design #1. Simplicity
47. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Principles of interaction design
disadvantages of natural language
advantages of command line
48. Menu options create small articulatory distance
Nielsen's Advice
disadvantages of command line
Gulf of Evaluation
menu- based and articulatory distance
49. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for personas
Seven Stages of Action
Methodology and Notation
interpreting the information
50. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Interface design standards tools
Disadvantages for lo- fi prototype
two area of development of natural language