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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Time - finance - personnel - laboratory
What the mental model could be...
four types of observation
constraint on usability testing
Disadvantages for semantic networks
2. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
constraint on usability testing
two area of development of natural language
menu- based interface with EEAC
during the collection portion you will formally identify
3. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
Advantages for software support
Three main criteria for lo- fi prototype
4. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
the usability goal
two area of development of natural language
potential problems of metaphors
5. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of menu- based interface
disadvantages of natural language
command line with the interaction framework
advantages of direct manipulation
6. Participants - design - tester
Advantages for Rapid Prototyping
Three basic components for the usability testing
stimulus intensity
command line with the interaction framework
7. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
stimulus intensity
Three basic components for the usability testing
disadvantages of direct manipulation
8. Primary - secondary - facilitator - indirect
potential problems of metaphors
four types of stakeholders
Principles of interaction design #3. Predictability
command line with the interaction framework
9. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
the usability goal
Disadvantages for card sort
command line and articulatory distance
10 interaction styles
10. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
two area of development of natural language
the usability goal
Advantages of usability testing
11. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
command line and articulatory distance
What will the physical design involve?
the usability goal
Methodology and Notation
12. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
four types of stakeholders
disadvantages of form fill- in
menu- based and articulatory distance
Advantages for Rapid Prototyping
13. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Disadvantages for semantic networks
Limitations of usability testing
disadvantages of direct manipulation
command line with the interaction framework
14. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
disadvantages of natural language
interpreting the information
conceptual design
15. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
the usability goal
Tools for physical design
Advantages for personas
16. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
disadvantages of natural language
menu- based and articulatory distance
three phases in direct manipulation
17. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for lo- fi prototype
Nielsen's Advice
menu- based and articulatory distance
disadvantages of question and answer
18. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #3. Predictability
Limitations of usability testing
Tools for conceptual design
constraint on usability testing
19. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of command line
advantages of menu- based interface
obstacles of natural language
framework for design principle
20. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
stimulus intensity
advantages of direct manipulation
advantages of natural language
21. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Seven Stages of Action
What the mental model could be...
disadvantages of natural language
22. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
disadvantages of form fill- in
advantages of form fill- in
Three main criteria for lo- fi prototype
Methodology and Notation
23. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for Rapid Prototyping
Methods of collection
Advantages for software support
the usability goal
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Limitations of usability testing
Disadvantages for personas
Advantages for lo- fi prototype
direct manipulation with EEAC
25. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Advantages for semantic networks
framework for design principle
advantages of menu- based interface
26. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
framework for design principle
Tools for physical design
What the mental model could be...
Advantages for card sort
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
command line with the interaction framework
Disadvantages for lo- fi prototype
Three basic components for the usability testing
disadvantages of direct manipulation
28. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
advantages of question and answer
advantages of menu- based interface
Principles of interaction design #2. Memorability
29. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #1. Simplicity
ways to elicitation
Methods of collection
Three main criteria for lo- fi prototype
30. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
disadvantages of form fill- in
What will the physical design involve?
ways to elicitation
31. Observation - elicitation
advantages of menu- based interface
Methods of collection
Limitations of usability testing
Tools for conceptual design
32. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Gulfs and principles
Interface design standards tools
disadvantages of menu- based interface
33. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
interpreting the information
What the mental model could be...
Benefits from the use of high - level software tools
obstacles of natural language
34. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based and articulatory distance
Gulf of Evaluation
four types of stakeholders
advantages of question and answer
35. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Interface design standards tools
obstacles of natural language
four types of filters
four tools to organize the discovery process
36. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
advantages of direct manipulation
three phases in direct manipulation
four types of stakeholders
37. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Structure od EEAC
Disadvantages for semantic networks
Gulf of Evaluation
potential problems of metaphors
38. Comprehensibility and learnability
four types of stakeholders
the usability goal
disadvantages of command line
Principles of interaction design #2. Memorability
39. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
framework for design principle
40. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
direct manipulation with EEAC
command line with the EEAC
Advantages for card sort
Advantages for personas
41. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Interface design standards tools
direct manipulation with EEAC
advantages of direct manipulation
Disadvantages for personas
42. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
43. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
the usability goal
Tools for physical design
Advantages for semantic networks
menu- based interface with EEAC
44. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #3. Predictability
Disadvantages for lo- fi prototype
disadvantages of natural language
interpreting the information
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
interpreting the information
command line and articulatory distance
Principles of interaction design
Advantages for card sort
46. Goals - Execution - World - Evaluation
Disadvantages for card sort
Interface design standards tools
Structure od EEAC
Advantages for Rapid Prototyping
47. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
interpreting the information
Advantages for lo- fi prototype
disadvantages of natural language
Nielsen's Advice
48. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
What the mental model could be...
four types of stakeholders
obstacles of natural language
49. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for Rapid Prototyping
Seven Stages of Action
advantages of question and answer
disadvantages of form fill- in
50. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
Tools for physical design
the usability goal