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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of natural language
disadvantages of menu- based interface
potential problems of metaphors
Advantages for card sort
2. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Interface design standards tools
Seven Stages of Action
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
3. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Interface design standards tools
applications of natural language
four types of observation
What the mental model could be...
4. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages of usability testing
command line with the interaction framework
Disadvantages for personas
interpreting the information
5. Comprehensibility and learnability
disadvantages of question and answer
Advantages for personas
the usability goal
advantages of question and answer
6. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for semantic networks
Advantages for lo- fi prototype
Seven Stages of Action
disadvantages of direct manipulation
7. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Gulf of Evaluation
Advantages for personas
Principles of interaction design
command line and articulatory distance
8. Time - finance - personnel - laboratory
constraint on usability testing
What will the physical design involve?
Advantages for personas
four types of filters
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of stakeholders
Gulfs and principles
Limitations of usability testing
What will the physical design involve?
10. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
menu- based interface with EEAC
Interface design standards tools
advantages of menu- based interface
11. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
interpreting the information
Methodology and Notation
Advantages for lo- fi prototype
Interface design standards tools
13. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
obstacles of natural language
Principles of interaction design #3. Predictability
Nielson's Heuristic Evaluation
14. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for semantic networks
disadvantages of direct manipulation
Advantages of usability testing
advantages of form fill- in
15. Observation - elicitation
Methods of collection
interpreting the information
Advantages for lo- fi prototype
advantages of menu- based interface
16. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Advantages for software support
two area of development of natural language
advantages of command line
17. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for card sort
Advantages of usability testing
What will the physical design involve?
menu- based interface with EEAC
18. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
Nielsen's Advice
Advantages for lo- fi prototype
19. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Methods of collection
10 interaction styles
Gulfs and principles
advantages of menu- based interface
20. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
disadvantages of direct manipulation
ways to elicitation
Gulf of Evaluation
Tools for conceptual design
21. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for semantic networks
Principles of interaction design
Three main criteria for lo- fi prototype
menu- based interface with EEAC
22. Participants - design - tester
during the collection portion you will formally identify
Disadvantages for personas
Three basic components for the usability testing
framework for design principle
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of direct manipulation
direct manipulation with EEAC
advantages of direct manipulation
disadvantages of command line
24. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
What the mental model could be...
Nielsen's Advice
Advantages for software support
Advantages for Rapid Prototyping
25. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
constraint on usability testing
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
Disadvantages for personas
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for semantic networks
What the mental model could be...
Three main criteria for lo- fi prototype
What will the physical design involve?
27. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
four tools to organize the discovery process
Principles of interaction design
stimulus intensity
28. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
constraint on usability testing
advantages of natural language
Advantages for software support
advantages of question and answer
29. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Three basic components for the usability testing
ways to elicitation
direct manipulation with EEAC
Principles of interaction design
30. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three main criteria for lo- fi prototype
advantages of natural language
potential problems of metaphors
Benefits from the use of high - level software tools
31. Physical - cultural - functional - informational
Principles of interaction design #1. Simplicity
four types of filters
potential problems of metaphors
5 usability factors
32. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Interface design standards tools
Nielsen's Advice
advantages of natural language
33. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #1. Simplicity
Advantages for card sort
advantages of menu- based interface
advantages of command line
34. Task analysis - storyboarding - use cases - primary stakeholder profiles
menu- based and articulatory distance
Principles of interaction design #4. Visibility
advantages of form fill- in
four tools to organize the discovery process
35. Menu options create small articulatory distance
menu- based and articulatory distance
Advantages for card sort
disadvantages of direct manipulation
obstacles of natural language
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of natural language
four tools to organize the discovery process
Tools for physical design
disadvantages of question and answer
37. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #1. Simplicity
three phases in direct manipulation
command line with the EEAC
Principles of interaction design #4. Visibility
38. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of natural language
Limitations of usability testing
conceptual design
Three basic components for the usability testing
39. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
40. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for personas
obstacles of natural language
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
41. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Limitations of usability testing
stimulus intensity
Three main criteria for lo- fi prototype
four types of stakeholders
42. Direct indirect - corporate documentation - logs and notes - questionnaires
command line and articulatory distance
command line with the interaction framework
Disadvantages for personas
ways to elicitation
43. Progressive Disclosure - Constraints
advantages of command line
disadvantages of menu- based interface
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
44. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
command line with the interaction framework
advantages of form fill- in
Tools for conceptual design
advantages of question and answer
45. Goals - Execution - World - Evaluation
Structure od EEAC
four types of filters
Advantages for semantic networks
three phases in direct manipulation
46. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
What the mental model could be...
disadvantages of natural language
Methodology and Notation
Disadvantages for card sort
47. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of question and answer
command line and articulatory distance
disadvantages of command line
48. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
conceptual design
interpreting the information
10 interaction styles
49. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Tools for conceptual design
during the collection portion you will formally identify
advantages of menu- based interface
four types of stakeholders
50. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
conceptual design
Gulfs and principles
Tools for physical design
disadvantages of question and answer