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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
direct manipulation with EEAC
Limitations of usability testing
command line and articulatory distance
2. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Tools for conceptual design
disadvantages of menu- based interface
Tools for physical design
3. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
three phases in direct manipulation
Methodology and Notation
four tools to organize the discovery process
10 interaction styles
4. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
four types of observation
advantages of menu- based interface
advantages of question and answer
Disadvantages for semantic networks
5. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of direct manipulation
Nielson's Heuristic Evaluation
Advantages for card sort
6. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
menu- based interface with EEAC
disadvantages of command line
interpreting the information
advantages of natural language
7. Location - Logical Grouping - Conventions - Redundancy
the usability goal
obstacles of natural language
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
8. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
applications of natural language
menu- based interface with EEAC
advantages of command line
advantages of question and answer
9. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four types of stakeholders
Advantages of usability testing
Disadvantages for personas
advantages of question and answer
10. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
5 usability factors
command line with the EEAC
Principles of interaction design #4. Visibility
two area of development of natural language
11. Direct - indirect - ethnographic observation - distributed cognition
10 interaction styles
Principles of interaction design #1. Simplicity
framework for design principle
four types of observation
12. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
command line and articulatory distance
applications of natural language
menu- based interface with EEAC
interpreting the information
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design
disadvantages of menu- based interface
stimulus intensity
Disadvantages for lo- fi prototype
14. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
15. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
conceptual design
framework for design principle
disadvantages of command line
direct manipulation with EEAC
16. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
during the collection portion you will formally identify
disadvantages of menu- based interface
Methodology and Notation
disadvantages of command line
17. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
obstacles of natural language
Principles of interaction design
10 interaction styles
18. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Structure od EEAC
Seven Stages of Action
Methodology and Notation
advantages of natural language
19. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
10 interaction styles
Advantages for card sort
Nielsen's Advice
Limitations of usability testing
20. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
four types of stakeholders
Gulf of Evaluation
menu- based and articulatory distance
applications of natural language
21. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Structure od EEAC
advantages of menu- based interface
Advantages of usability testing
potential problems of metaphors
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages for software support
applications of natural language
Limitations of usability testing
advantages of menu- based interface
23. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
obstacles of natural language
disadvantages of natural language
Advantages for personas
interpreting the information
24. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
command line with the interaction framework
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
Interface design standards tools
25. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Tools for physical design
Principles of interaction design #1. Simplicity
advantages of direct manipulation
Three basic components for the usability testing
26. Overload - Feedback - Recognition/Recall - Orientation
Interface design standards tools
Principles of interaction design #4. Visibility
menu- based interface with EEAC
advantages of form fill- in
27. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
three phases in direct manipulation
four types of filters
Three main criteria for lo- fi prototype
5 usability factors
28. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of command line
potential problems of metaphors
Methodology and Notation
Principles of interaction design #3. Predictability
29. Menu options create small articulatory distance
Three main criteria for lo- fi prototype
stimulus intensity
menu- based and articulatory distance
advantages of form fill- in
30. Physical - cultural - functional - informational
advantages of question and answer
obstacles of natural language
four tools to organize the discovery process
four types of filters
31. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Limitations of usability testing
command line with the interaction framework
Structure od EEAC
ways to elicitation
32. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Nielsen's Advice
Advantages for lo- fi prototype
disadvantages of menu- based interface
stimulus intensity
33. Comprehensibility and learnability
four tools to organize the discovery process
the usability goal
command line and articulatory distance
menu- based interface with EEAC
34. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
command line with the EEAC
framework for design principle
Structure od EEAC
disadvantages of command line
35. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
advantages of command line
Advantages for lo- fi prototype
Advantages for software support
36. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for card sort
command line and articulatory distance
Nielson's Heuristic Evaluation
Advantages for Rapid Prototyping
37. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
potential problems of metaphors
Methodology and Notation
four tools to organize the discovery process
applications of natural language
38. 1.free phase 2.captive phase 3. termination phase
disadvantages of command line
advantages of command line
command line and articulatory distance
three phases in direct manipulation
39. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Nielson's Heuristic Evaluation
Advantages for personas
Principles of interaction design #2. Memorability
Limitations of usability testing
40. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design
Methodology and Notation
Disadvantages for lo- fi prototype
What the mental model could be...
41. Direct indirect - corporate documentation - logs and notes - questionnaires
Gulf of Evaluation
Advantages for software support
ways to elicitation
menu- based and articulatory distance
42. Time - finance - personnel - laboratory
disadvantages of command line
Advantages for card sort
constraint on usability testing
command line with the interaction framework
43. Goals - Execution - World - Evaluation
What the mental model could be...
the usability goal
Structure od EEAC
stimulus intensity
44. Primary - secondary - facilitator - indirect
four types of stakeholders
Advantages for Rapid Prototyping
Tools for conceptual design
framework for design principle
45. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of natural language
Advantages for Rapid Prototyping
Tools for physical design
Principles of interaction design #1. Simplicity
46. Observation - elicitation
What the mental model could be...
Methods of collection
disadvantages of direct manipulation
Disadvantages for semantic networks
47. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
What will the physical design involve?
advantages of question and answer
Disadvantages for card sort
Benefits from the use of high - level software tools
48. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
command line and articulatory distance
Principles of interaction design #4. Visibility
four types of stakeholders
49. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Advantages for lo- fi prototype
advantages of form fill- in
advantages of natural language
50. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for lo- fi prototype
framework for design principle
four tools to organize the discovery process
advantages of form fill- in