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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
menu- based interface with EEAC
Principles of interaction design #3. Predictability
command line and articulatory distance
Gulfs and principles
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
interpreting the information
Disadvantages for semantic networks
Advantages for lo- fi prototype
Nielsen's Advice
3. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Three basic components for the usability testing
Benefits from the use of high - level software tools
advantages of menu- based interface
Tools for physical design
4. Direct - indirect - ethnographic observation - distributed cognition
5 usability factors
four types of observation
disadvantages of command line
four types of stakeholders
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
during the collection portion you will formally identify
advantages of form fill- in
Interface design standards tools
framework for design principle
6. Goals - Execution - World - Evaluation
Structure od EEAC
applications of natural language
disadvantages of direct manipulation
four tools to organize the discovery process
7. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
What will the physical design involve?
Limitations of usability testing
Principles of interaction design
command line with the interaction framework
8. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Advantages of usability testing
potential problems of metaphors
applications of natural language
disadvantages of question and answer
9. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for Rapid Prototyping
Advantages for personas
Principles of interaction design #3. Predictability
Gulf of Evaluation
10. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Three basic components for the usability testing
Benefits from the use of high - level software tools
What will the physical design involve?
11. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Gulfs and principles
Three basic components for the usability testing
Seven Stages of Action
12. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
command line and articulatory distance
Principles of interaction design
Benefits from the use of high - level software tools
three phases in direct manipulation
13. Primary - secondary - facilitator - indirect
Nielsen's Advice
four types of filters
four types of stakeholders
disadvantages of natural language
14. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
What will the physical design involve?
Advantages for semantic networks
advantages of question and answer
15. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of direct manipulation
Benefits from the use of high - level software tools
advantages of question and answer
four types of filters
16. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for lo- fi prototype
advantages of direct manipulation
Advantages for card sort
5 usability factors
17. Unscientific - Partial - Unstable - Inconsistent - Personal
Tools for physical design
Three basic components for the usability testing
What the mental model could be...
Gulf of Evaluation
18. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
obstacles of natural language
Limitations of usability testing
Disadvantages for semantic networks
19. Physical - cultural - functional - informational
four types of filters
the usability goal
disadvantages of command line
Three basic components for the usability testing
20. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
ways to elicitation
applications of natural language
Advantages for software support
Methods of collection
21. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Principles of interaction design #4. Visibility
disadvantages of direct manipulation
Interface design standards tools
menu- based interface with EEAC
22. Overload - Feedback - Recognition/Recall - Orientation
Gulfs and principles
What the mental model could be...
Principles of interaction design #4. Visibility
Principles of interaction design
23. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line and articulatory distance
Principles of interaction design #3. Predictability
advantages of form fill- in
Advantages for Rapid Prototyping
24. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
framework for design principle
Disadvantages for lo- fi prototype
Tools for conceptual design
25. Menu options create small articulatory distance
Advantages for personas
Structure od EEAC
menu- based and articulatory distance
10 interaction styles
26. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
direct manipulation with EEAC
disadvantages of command line
Structure od EEAC
three phases in direct manipulation
27. Comprehensibility and learnability
Tools for conceptual design
disadvantages of command line
the usability goal
advantages of command line
28. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four types of observation
Disadvantages for lo- fi prototype
Seven Stages of Action
Tools for physical design
29. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Limitations of usability testing
four types of filters
Disadvantages for semantic networks
disadvantages of form fill- in
30. Participants - design - tester
interpreting the information
What will the physical design involve?
Three basic components for the usability testing
advantages of form fill- in
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
interpreting the information
Tools for physical design
Seven Stages of Action
Advantages for card sort
32. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
advantages of direct manipulation
command line and articulatory distance
framework for design principle
33. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages of usability testing
potential problems of metaphors
advantages of question and answer
during the collection portion you will formally identify
34. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the EEAC
Tools for conceptual design
interpreting the information
advantages of natural language
35. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
conceptual design
Methodology and Notation
Advantages for software support
advantages of command line
36. Observation - elicitation
Limitations of usability testing
two area of development of natural language
direct manipulation with EEAC
Methods of collection
37. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of command line
Methodology and Notation
advantages of form fill- in
disadvantages of natural language
38. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design
Principles of interaction design #2. Memorability
Gulf of Evaluation
Gulfs and principles
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
four tools to organize the discovery process
10 interaction styles
40. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
Interface design standards tools
Advantages for personas
41. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
four types of stakeholders
potential problems of metaphors
Structure od EEAC
42. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Gulf of Evaluation
Tools for physical design
command line with the EEAC
the usability goal
43. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
four tools to organize the discovery process
advantages of question and answer
four types of filters
44. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of form fill- in
Tools for conceptual design
Advantages for personas
stimulus intensity
45. Time - finance - personnel - laboratory
potential problems of metaphors
four types of observation
constraint on usability testing
advantages of form fill- in
46. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
menu- based interface with EEAC
What the mental model could be...
disadvantages of direct manipulation
47. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
the usability goal
Advantages for personas
applications of natural language
disadvantages of natural language
48. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for personas
Advantages for lo- fi prototype
advantages of direct manipulation
two area of development of natural language
49. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design #1. Simplicity
5 usability factors
advantages of command line
Gulfs and principles
50. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four types of observation
ways to elicitation
advantages of natural language
Advantages for personas