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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
advantages of question and answer
Advantages of usability testing
Disadvantages for personas
2. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of natural language
Principles of interaction design #3. Predictability
Interface design standards tools
Advantages of usability testing
3. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Gulfs and principles
Principles of interaction design #2. Memorability
10 interaction styles
4. Participants - design - tester
Disadvantages for lo- fi prototype
Three basic components for the usability testing
Principles of interaction design #3. Predictability
interpreting the information
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Gulf of Evaluation
command line and articulatory distance
disadvantages of menu- based interface
6. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Disadvantages for personas
applications of natural language
advantages of question and answer
7. What it will look like - What components it will require - How the screens will be laid out
advantages of command line
Gulf of Evaluation
advantages of question and answer
What will the physical design involve?
8. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
constraint on usability testing
framework for design principle
Interface design standards tools
three phases in direct manipulation
9. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Disadvantages for lo- fi prototype
stimulus intensity
applications of natural language
Tools for conceptual design
10. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Principles of interaction design #3. Predictability
interpreting the information
disadvantages of question and answer
disadvantages of direct manipulation
11. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Gulf of Evaluation
constraint on usability testing
potential problems of metaphors
12. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for lo- fi prototype
disadvantages of question and answer
Seven Stages of Action
Methodology and Notation
13. Comprehensibility and learnability
Gulfs and principles
the usability goal
Principles of interaction design
framework for design principle
14. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
during the collection portion you will formally identify
Advantages for card sort
Principles of interaction design #3. Predictability
15. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four types of stakeholders
Disadvantages for card sort
menu- based interface with EEAC
direct manipulation with EEAC
16. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #1. Simplicity
during the collection portion you will formally identify
disadvantages of question and answer
Interface design standards tools
17. 1.free phase 2.captive phase 3. termination phase
Three main criteria for lo- fi prototype
three phases in direct manipulation
Gulfs and principles
Advantages for personas
18. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
disadvantages of question and answer
Advantages for semantic networks
disadvantages of command line
19. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
four types of observation
advantages of direct manipulation
Methodology and Notation
20. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Three basic components for the usability testing
menu- based interface with EEAC
Gulfs and principles
disadvantages of natural language
21. Observation - elicitation
Three basic components for the usability testing
advantages of direct manipulation
Disadvantages for card sort
Methods of collection
22. Task analysis - storyboarding - use cases - primary stakeholder profiles
Tools for physical design
four tools to organize the discovery process
four types of observation
advantages of menu- based interface
23. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for card sort
advantages of natural language
ways to elicitation
advantages of question and answer
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Benefits from the use of high - level software tools
command line with the EEAC
Structure od EEAC
disadvantages of direct manipulation
25. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Structure od EEAC
Principles of interaction design
advantages of direct manipulation
Disadvantages for semantic networks
26. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Methodology and Notation
two area of development of natural language
Disadvantages for personas
Disadvantages for lo- fi prototype
27. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Seven Stages of Action
Methodology and Notation
command line and articulatory distance
ways to elicitation
28. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
disadvantages of menu- based interface
during the collection portion you will formally identify
Advantages for card sort
29. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Three main criteria for lo- fi prototype
Principles of interaction design
Advantages for card sort
30. Unscientific - Partial - Unstable - Inconsistent - Personal
constraint on usability testing
Principles of interaction design #2. Memorability
Advantages for card sort
What the mental model could be...
31. Physical - cultural - functional - informational
four types of filters
What will the physical design involve?
Seven Stages of Action
Gulfs and principles
32. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Three basic components for the usability testing
conceptual design
command line with the EEAC
Principles of interaction design #4. Visibility
33. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Benefits from the use of high - level software tools
Structure od EEAC
advantages of direct manipulation
34. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for conceptual design
Benefits from the use of high - level software tools
Disadvantages for lo- fi prototype
Advantages for semantic networks
35. Progressive Disclosure - Constraints
four tools to organize the discovery process
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
Disadvantages for semantic networks
36. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
Advantages for semantic networks
Nielsen's Advice
37. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
What will the physical design involve?
What the mental model could be...
Methodology and Notation
38. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
command line and articulatory distance
advantages of direct manipulation
the usability goal
39. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
advantages of natural language
direct manipulation with EEAC
Principles of interaction design #2. Memorability
40. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
obstacles of natural language
stimulus intensity
direct manipulation with EEAC
41. Overload - Feedback - Recognition/Recall - Orientation
command line and articulatory distance
Principles of interaction design #4. Visibility
framework for design principle
three phases in direct manipulation
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of menu- based interface
Disadvantages for card sort
disadvantages of question and answer
Principles of interaction design #4. Visibility
43. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of form fill- in
Advantages for personas
disadvantages of question and answer
Three main criteria for lo- fi prototype
44. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
obstacles of natural language
framework for design principle
Advantages for personas
command line with the interaction framework
45. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
46. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
direct manipulation with EEAC
command line with the interaction framework
four tools to organize the discovery process
47. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #3. Predictability
Advantages for personas
four tools to organize the discovery process
advantages of form fill- in
48. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
menu- based interface with EEAC
disadvantages of natural language
Limitations of usability testing
applications of natural language
49. Menu options create small articulatory distance
command line with the interaction framework
menu- based and articulatory distance
Interface design standards tools
direct manipulation with EEAC
50. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for software support
command line with the EEAC
Disadvantages for lo- fi prototype
Gulfs and principles