SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
advantages of menu- based interface
Advantages for card sort
Gulf of Evaluation
Disadvantages for personas
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages for Rapid Prototyping
Advantages for semantic networks
Disadvantages for semantic networks
5 usability factors
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of observation
Seven Stages of Action
Limitations of usability testing
stimulus intensity
4. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
5. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for lo- fi prototype
advantages of direct manipulation
four types of filters
disadvantages of direct manipulation
6. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design
disadvantages of form fill- in
command line with the EEAC
Principles of interaction design #3. Predictability
7. Participants - design - tester
direct manipulation with EEAC
Three basic components for the usability testing
advantages of command line
command line and articulatory distance
8. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Interface design standards tools
Advantages for card sort
direct manipulation with EEAC
Disadvantages for personas
9. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
disadvantages of form fill- in
What the mental model could be...
Advantages for card sort
10. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Gulf of Evaluation
framework for design principle
the usability goal
applications of natural language
11. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
two area of development of natural language
framework for design principle
What the mental model could be...
menu- based interface with EEAC
12. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Advantages for card sort
interpreting the information
advantages of natural language
13. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
What the mental model could be...
conceptual design
command line with the interaction framework
Methodology and Notation
14. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
the usability goal
Advantages for lo- fi prototype
advantages of menu- based interface
Advantages for Rapid Prototyping
15. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
constraint on usability testing
What the mental model could be...
Principles of interaction design
four types of stakeholders
16. Comprehensibility and learnability
constraint on usability testing
the usability goal
Nielsen's Advice
obstacles of natural language
17. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Three main criteria for lo- fi prototype
disadvantages of question and answer
disadvantages of menu- based interface
5 usability factors
18. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Disadvantages for card sort
Disadvantages for lo- fi prototype
10 interaction styles
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of direct manipulation
Benefits from the use of high - level software tools
advantages of natural language
advantages of menu- based interface
20. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
command line with the interaction framework
Principles of interaction design #1. Simplicity
command line and articulatory distance
21. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for semantic networks
Principles of interaction design #2. Memorability
Methodology and Notation
disadvantages of command line
22. Time - finance - personnel - laboratory
Advantages for semantic networks
constraint on usability testing
Advantages for personas
applications of natural language
23. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Methodology and Notation
Advantages for lo- fi prototype
advantages of direct manipulation
24. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
framework for design principle
5 usability factors
Advantages for software support
Interface design standards tools
25. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Seven Stages of Action
Gulfs and principles
advantages of form fill- in
26. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of direct manipulation
four tools to organize the discovery process
Advantages of usability testing
command line with the EEAC
27. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Advantages for card sort
constraint on usability testing
interpreting the information
Advantages for Rapid Prototyping
28. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
Principles of interaction design
Disadvantages for lo- fi prototype
29. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
30. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
direct manipulation with EEAC
Three main criteria for lo- fi prototype
advantages of natural language
31. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
stimulus intensity
potential problems of metaphors
advantages of menu- based interface
32. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of natural language
advantages of direct manipulation
during the collection portion you will formally identify
four types of stakeholders
33. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
applications of natural language
the usability goal
disadvantages of menu- based interface
34. Observation - elicitation
four types of stakeholders
Advantages for card sort
Methods of collection
Nielsen's Advice
35. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for card sort
Principles of interaction design #2. Memorability
ways to elicitation
conceptual design
36. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #4. Visibility
Tools for physical design
conceptual design
Limitations of usability testing
37. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of natural language
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
command line with the interaction framework
38. Progressive Disclosure - Constraints
Principles of interaction design #3. Predictability
Principles of interaction design #1. Simplicity
Advantages for personas
What the mental model could be...
39. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Methods of collection
10 interaction styles
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
40. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Principles of interaction design #3. Predictability
potential problems of metaphors
three phases in direct manipulation
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Principles of interaction design #3. Predictability
advantages of command line
stimulus intensity
42. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
the usability goal
command line with the EEAC
direct manipulation with EEAC
Limitations of usability testing
43. Primary - secondary - facilitator - indirect
two area of development of natural language
Methods of collection
four types of stakeholders
10 interaction styles
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
applications of natural language
Advantages for Rapid Prototyping
Interface design standards tools
disadvantages of form fill- in
45. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for personas
disadvantages of question and answer
potential problems of metaphors
command line with the EEAC
46. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Seven Stages of Action
four types of filters
disadvantages of natural language
Nielsen's Advice
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
command line and articulatory distance
menu- based interface with EEAC
Three main criteria for lo- fi prototype
5 usability factors
48. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
obstacles of natural language
5 usability factors
Disadvantages for personas
Tools for conceptual design
49. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Interface design standards tools
Gulf of Evaluation
conceptual design
Methods of collection
50. Goals - Execution - World - Evaluation
Structure od EEAC
Tools for conceptual design
Advantages for card sort
stimulus intensity