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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
command line with the EEAC
Principles of interaction design #3. Predictability
Three basic components for the usability testing
three phases in direct manipulation
2. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of menu- based interface
advantages of command line
Principles of interaction design #3. Predictability
What the mental model could be...
3. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
advantages of question and answer
Disadvantages for lo- fi prototype
Tools for conceptual design
the usability goal
4. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Methodology and Notation
Three main criteria for lo- fi prototype
Principles of interaction design
5. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of form fill- in
four types of observation
Disadvantages for lo- fi prototype
10 interaction styles
6. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #1. Simplicity
command line with the interaction framework
Principles of interaction design #2. Memorability
potential problems of metaphors
7. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for personas
applications of natural language
Gulfs and principles
Limitations of usability testing
8. 1.free phase 2.captive phase 3. termination phase
advantages of direct manipulation
three phases in direct manipulation
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
9. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
disadvantages of natural language
three phases in direct manipulation
10. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for semantic networks
Tools for physical design
four types of observation
Gulf of Evaluation
11. Goals - Execution - World - Evaluation
Gulfs and principles
constraint on usability testing
disadvantages of question and answer
Structure od EEAC
12. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Tools for physical design
What will the physical design involve?
stimulus intensity
command line with the interaction framework
13. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
5 usability factors
Three basic components for the usability testing
disadvantages of question and answer
four types of stakeholders
14. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Benefits from the use of high - level software tools
advantages of form fill- in
applications of natural language
constraint on usability testing
15. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
16. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Disadvantages for personas
What will the physical design involve?
four types of stakeholders
command line with the EEAC
17. Menu options create small articulatory distance
advantages of direct manipulation
advantages of command line
Seven Stages of Action
menu- based and articulatory distance
18. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Advantages for personas
Advantages for semantic networks
disadvantages of natural language
19. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Three main criteria for lo- fi prototype
advantages of direct manipulation
ways to elicitation
10 interaction styles
20. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
advantages of direct manipulation
Principles of interaction design #1. Simplicity
10 interaction styles
21. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Tools for conceptual design
disadvantages of natural language
command line with the interaction framework
Principles of interaction design #3. Predictability
22. Observation - elicitation
Disadvantages for semantic networks
Methods of collection
menu- based and articulatory distance
Three main criteria for lo- fi prototype
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
the usability goal
Advantages for card sort
Advantages for semantic networks
24. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
two area of development of natural language
Advantages for software support
four types of filters
25. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of natural language
two area of development of natural language
Advantages for software support
Interface design standards tools
26. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Interface design standards tools
Advantages for Rapid Prototyping
disadvantages of question and answer
stimulus intensity
27. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
5 usability factors
during the collection portion you will formally identify
Advantages for lo- fi prototype
advantages of form fill- in
28. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for personas
Interface design standards tools
10 interaction styles
during the collection portion you will formally identify
29. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
30. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
three phases in direct manipulation
Principles of interaction design
potential problems of metaphors
Disadvantages for card sort
31. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for card sort
obstacles of natural language
direct manipulation with EEAC
two area of development of natural language
32. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of question and answer
Seven Stages of Action
Three basic components for the usability testing
four types of filters
33. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of direct manipulation
interpreting the information
four types of stakeholders
advantages of form fill- in
34. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
What will the physical design involve?
Principles of interaction design #4. Visibility
Advantages for personas
advantages of natural language
35. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for lo- fi prototype
Gulf of Evaluation
three phases in direct manipulation
four types of filters
36. Time - finance - personnel - laboratory
advantages of menu- based interface
command line with the interaction framework
constraint on usability testing
disadvantages of command line
37. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for personas
advantages of question and answer
What will the physical design involve?
Limitations of usability testing
38. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
framework for design principle
39. Participants - design - tester
during the collection portion you will formally identify
Three basic components for the usability testing
disadvantages of natural language
advantages of command line
40. Physical - cultural - functional - informational
command line and articulatory distance
four types of filters
Advantages for Rapid Prototyping
framework for design principle
41. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
obstacles of natural language
5 usability factors
Advantages for lo- fi prototype
Benefits from the use of high - level software tools
42. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of natural language
Methodology and Notation
Seven Stages of Action
two area of development of natural language
43. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
direct manipulation with EEAC
Tools for conceptual design
menu- based and articulatory distance
44. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
disadvantages of form fill- in
disadvantages of direct manipulation
conceptual design
45. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for card sort
Principles of interaction design
during the collection portion you will formally identify
What will the physical design involve?
46. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
the usability goal
Advantages for card sort
Gulfs and principles
framework for design principle
47. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line and articulatory distance
Advantages for lo- fi prototype
Tools for conceptual design
disadvantages of menu- based interface
48. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
two area of development of natural language
advantages of natural language
Gulfs and principles
Disadvantages for personas
49. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
three phases in direct manipulation
Gulfs and principles
50. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
direct manipulation with EEAC
What will the physical design involve?
Interface design standards tools