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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Nielsen's Advice
direct manipulation with EEAC
menu- based interface with EEAC
the usability goal
2. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Limitations of usability testing
Nielson's Heuristic Evaluation
conceptual design
two area of development of natural language
3. Time - finance - personnel - laboratory
Nielsen's Advice
ways to elicitation
Seven Stages of Action
constraint on usability testing
4. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
four types of stakeholders
Advantages for lo- fi prototype
menu- based and articulatory distance
three phases in direct manipulation
5. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
10 interaction styles
Principles of interaction design #4. Visibility
Principles of interaction design #3. Predictability
Principles of interaction design #1. Simplicity
6. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design #1. Simplicity
Gulf of Evaluation
advantages of menu- based interface
Methodology and Notation
7. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
What will the physical design involve?
menu- based interface with EEAC
ways to elicitation
8. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of question and answer
What the mental model could be...
Tools for physical design
advantages of direct manipulation
9. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of question and answer
advantages of menu- based interface
advantages of command line
obstacles of natural language
10. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line and articulatory distance
applications of natural language
Advantages for Rapid Prototyping
disadvantages of question and answer
11. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Principles of interaction design
advantages of question and answer
advantages of command line
12. Participants - design - tester
command line with the interaction framework
Three main criteria for lo- fi prototype
Gulfs and principles
Three basic components for the usability testing
13. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of natural language
Interface design standards tools
framework for design principle
Disadvantages for personas
14. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for software support
direct manipulation with EEAC
Nielson's Heuristic Evaluation
Advantages for semantic networks
15. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
10 interaction styles
Principles of interaction design #2. Memorability
conceptual design
16. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Nielson's Heuristic Evaluation
stimulus intensity
Tools for physical design
ways to elicitation
17. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
obstacles of natural language
What the mental model could be...
advantages of form fill- in
18. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
advantages of menu- based interface
potential problems of metaphors
Gulfs and principles
19. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
Principles of interaction design
disadvantages of natural language
20. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methodology and Notation
direct manipulation with EEAC
Advantages for lo- fi prototype
advantages of menu- based interface
21. Primary - secondary - facilitator - indirect
three phases in direct manipulation
two area of development of natural language
four types of observation
four types of stakeholders
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of question and answer
four types of stakeholders
advantages of menu- based interface
Seven Stages of Action
23. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
two area of development of natural language
Disadvantages for card sort
the usability goal
disadvantages of natural language
24. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
stimulus intensity
Nielsen's Advice
ways to elicitation
interpreting the information
25. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #4. Visibility
Methodology and Notation
Principles of interaction design
Disadvantages for lo- fi prototype
26. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of form fill- in
Advantages for Rapid Prototyping
advantages of natural language
command line and articulatory distance
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
28. Goals - Execution - World - Evaluation
Principles of interaction design #2. Memorability
conceptual design
Methodology and Notation
Structure od EEAC
29. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line with the EEAC
advantages of command line
advantages of form fill- in
during the collection portion you will formally identify
30. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Methods of collection
disadvantages of form fill- in
Principles of interaction design #4. Visibility
Limitations of usability testing
31. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four types of observation
disadvantages of question and answer
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
32. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of direct manipulation
command line with the EEAC
disadvantages of form fill- in
potential problems of metaphors
33. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of question and answer
four tools to organize the discovery process
Gulfs and principles
Seven Stages of Action
34. Physical - cultural - functional - informational
disadvantages of question and answer
command line with the EEAC
four types of filters
Advantages of usability testing
35. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
constraint on usability testing
two area of development of natural language
Disadvantages for lo- fi prototype
disadvantages of menu- based interface
36. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
conceptual design
Advantages for Rapid Prototyping
Gulfs and principles
37. Comprehensibility and learnability
command line and articulatory distance
the usability goal
four tools to organize the discovery process
Gulfs and principles
38. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
What the mental model could be...
Advantages for card sort
disadvantages of natural language
Tools for conceptual design
39. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of command line
applications of natural language
obstacles of natural language
during the collection portion you will formally identify
40. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
framework for design principle
Tools for physical design
Disadvantages for personas
ways to elicitation
41. 1.free phase 2.captive phase 3. termination phase
interpreting the information
three phases in direct manipulation
10 interaction styles
four tools to organize the discovery process
42. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line with the interaction framework
two area of development of natural language
disadvantages of command line
Disadvantages for semantic networks
43. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
44. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
45. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
5 usability factors
Three main criteria for lo- fi prototype
command line with the EEAC
two area of development of natural language
46. Menu options create small articulatory distance
Advantages for personas
menu- based and articulatory distance
Advantages for Rapid Prototyping
disadvantages of natural language
47. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
5 usability factors
stimulus intensity
Limitations of usability testing
advantages of natural language
48. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based interface with EEAC
Principles of interaction design #3. Predictability
advantages of question and answer
ways to elicitation
49. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
potential problems of metaphors
Advantages for personas
command line and articulatory distance
What will the physical design involve?
50. Location - Logical Grouping - Conventions - Redundancy
Gulf of Evaluation
four types of observation
applications of natural language
Principles of interaction design #2. Memorability