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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
10 interaction styles
Advantages for Rapid Prototyping
Nielsen's Advice
disadvantages of form fill- in
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for personas
Tools for conceptual design
Advantages for lo- fi prototype
disadvantages of natural language
3. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
4. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
four types of stakeholders
four types of observation
Three main criteria for lo- fi prototype
5. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Tools for conceptual design
two area of development of natural language
menu- based interface with EEAC
6. Menu options create small articulatory distance
framework for design principle
Methodology and Notation
advantages of command line
menu- based and articulatory distance
7. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Structure od EEAC
Advantages for software support
disadvantages of question and answer
obstacles of natural language
8. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for lo- fi prototype
disadvantages of question and answer
disadvantages of form fill- in
command line and articulatory distance
9. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
three phases in direct manipulation
Advantages for lo- fi prototype
disadvantages of natural language
advantages of form fill- in
10. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Three basic components for the usability testing
10 interaction styles
Principles of interaction design
advantages of question and answer
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Methods of collection
Gulf of Evaluation
advantages of question and answer
13. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Interface design standards tools
advantages of menu- based interface
What will the physical design involve?
menu- based interface with EEAC
14. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Principles of interaction design #1. Simplicity
the usability goal
What will the physical design involve?
15. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
four types of stakeholders
command line with the interaction framework
conceptual design
Advantages for Rapid Prototyping
16. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
three phases in direct manipulation
Limitations of usability testing
Advantages for card sort
four types of observation
17. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of natural language
command line with the interaction framework
advantages of direct manipulation
ways to elicitation
18. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of question and answer
Advantages for lo- fi prototype
the usability goal
19. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #1. Simplicity
Disadvantages for card sort
Advantages for semantic networks
interpreting the information
20. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Structure od EEAC
Advantages for personas
advantages of question and answer
during the collection portion you will formally identify
21. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
menu- based and articulatory distance
Advantages for semantic networks
Principles of interaction design #3. Predictability
Advantages of usability testing
22. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of question and answer
advantages of natural language
Benefits from the use of high - level software tools
command line with the interaction framework
23. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
four types of filters
the usability goal
Principles of interaction design #2. Memorability
Interface design standards tools
24. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages of usability testing
four tools to organize the discovery process
Tools for physical design
menu- based interface with EEAC
25. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages of usability testing
Tools for physical design
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
26. Observation - elicitation
Methods of collection
Principles of interaction design #2. Memorability
command line with the interaction framework
Disadvantages for lo- fi prototype
27. Comprehensibility and learnability
advantages of natural language
menu- based interface with EEAC
Advantages for software support
the usability goal
28. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Methodology and Notation
Tools for conceptual design
Gulf of Evaluation
Advantages for semantic networks
29. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages for card sort
Gulfs and principles
Structure od EEAC
advantages of question and answer
30. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
disadvantages of command line
Principles of interaction design #2. Memorability
interpreting the information
31. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
disadvantages of question and answer
Nielsen's Advice
Limitations of usability testing
32. Goals - Execution - World - Evaluation
Nielsen's Advice
Disadvantages for lo- fi prototype
Interface design standards tools
Structure od EEAC
33. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Advantages for software support
constraint on usability testing
framework for design principle
34. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
constraint on usability testing
Limitations of usability testing
conceptual design
35. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of form fill- in
advantages of direct manipulation
Structure od EEAC
four types of stakeholders
36. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
framework for design principle
disadvantages of command line
potential problems of metaphors
37. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of command line
Disadvantages for card sort
four tools to organize the discovery process
advantages of natural language
38. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
applications of natural language
Disadvantages for semantic networks
disadvantages of natural language
Advantages for semantic networks
39. Primary - secondary - facilitator - indirect
four types of stakeholders
5 usability factors
Advantages for Rapid Prototyping
Methods of collection
40. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for physical design
command line and articulatory distance
applications of natural language
Disadvantages for lo- fi prototype
41. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Limitations of usability testing
Principles of interaction design
disadvantages of command line
disadvantages of natural language
42. Participants - design - tester
Principles of interaction design #3. Predictability
Three basic components for the usability testing
advantages of direct manipulation
Interface design standards tools
43. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of menu- based interface
ways to elicitation
Disadvantages for semantic networks
three phases in direct manipulation
44. Physical - cultural - functional - informational
stimulus intensity
Advantages for personas
disadvantages of question and answer
four types of filters
45. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
Methodology and Notation
Advantages for Rapid Prototyping
Seven Stages of Action
46. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
two area of development of natural language
obstacles of natural language
disadvantages of question and answer
Methods of collection
47. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Tools for physical design
menu- based interface with EEAC
two area of development of natural language
Principles of interaction design
48. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
interpreting the information
four types of filters
four types of stakeholders
49. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Principles of interaction design
What the mental model could be...
four tools to organize the discovery process
50. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Seven Stages of Action
Gulfs and principles
Advantages for personas