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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
two area of development of natural language
four tools to organize the discovery process
What the mental model could be...
2. Physical - cultural - functional - informational
direct manipulation with EEAC
four types of filters
Nielson's Heuristic Evaluation
interpreting the information
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Advantages for software support
Advantages of usability testing
Principles of interaction design #2. Memorability
4. Time - finance - personnel - laboratory
Principles of interaction design
constraint on usability testing
Advantages for lo- fi prototype
Advantages for card sort
5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
stimulus intensity
Seven Stages of Action
Three main criteria for lo- fi prototype
Advantages of usability testing
6. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of command line
Principles of interaction design
advantages of question and answer
the usability goal
7. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
framework for design principle
Principles of interaction design #2. Memorability
Gulfs and principles
Advantages for card sort
8. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Structure od EEAC
disadvantages of question and answer
stimulus intensity
direct manipulation with EEAC
9. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of direct manipulation
two area of development of natural language
Advantages for software support
Interface design standards tools
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Gulf of Evaluation
obstacles of natural language
Methods of collection
11. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
two area of development of natural language
disadvantages of command line
potential problems of metaphors
advantages of natural language
12. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
during the collection portion you will formally identify
Seven Stages of Action
disadvantages of natural language
Advantages for software support
13. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What will the physical design involve?
Principles of interaction design
Tools for conceptual design
Structure od EEAC
14. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Advantages for personas
interpreting the information
four types of filters
15. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Tools for conceptual design
Disadvantages for personas
interpreting the information
disadvantages of direct manipulation
16. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
during the collection portion you will formally identify
Tools for conceptual design
Tools for physical design
Limitations of usability testing
17. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
advantages of question and answer
disadvantages of question and answer
framework for design principle
18. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
obstacles of natural language
conceptual design
Limitations of usability testing
Advantages for semantic networks
19. Overload - Feedback - Recognition/Recall - Orientation
four types of observation
Disadvantages for personas
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
20. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
What the mental model could be...
interpreting the information
three phases in direct manipulation
21. Location - Logical Grouping - Conventions - Redundancy
Methods of collection
stimulus intensity
Principles of interaction design #2. Memorability
Gulf of Evaluation
22. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Seven Stages of Action
Principles of interaction design
Principles of interaction design #4. Visibility
23. Menu options create small articulatory distance
menu- based and articulatory distance
Three main criteria for lo- fi prototype
Advantages of usability testing
What will the physical design involve?
24. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
the usability goal
command line with the interaction framework
obstacles of natural language
Disadvantages for semantic networks
25. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
26. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Advantages for personas
Principles of interaction design #4. Visibility
Interface design standards tools
27. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Disadvantages for personas
disadvantages of natural language
Disadvantages for card sort
28. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
stimulus intensity
5 usability factors
Interface design standards tools
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of menu- based interface
disadvantages of menu- based interface
command line with the EEAC
direct manipulation with EEAC
30. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design #3. Predictability
Advantages for semantic networks
Three main criteria for lo- fi prototype
disadvantages of natural language
31. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Limitations of usability testing
What will the physical design involve?
Advantages of usability testing
Tools for physical design
32. Observation - elicitation
advantages of direct manipulation
Benefits from the use of high - level software tools
constraint on usability testing
Methods of collection
33. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for card sort
Tools for conceptual design
applications of natural language
34. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of question and answer
stimulus intensity
Principles of interaction design #3. Predictability
conceptual design
35. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Gulf of Evaluation
Gulfs and principles
advantages of question and answer
36. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
three phases in direct manipulation
the usability goal
Three main criteria for lo- fi prototype
Nielsen's Advice
37. Task analysis - storyboarding - use cases - primary stakeholder profiles
Seven Stages of Action
Disadvantages for card sort
four tools to organize the discovery process
obstacles of natural language
38. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of question and answer
disadvantages of natural language
Disadvantages for card sort
applications of natural language
39. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Three main criteria for lo- fi prototype
Tools for conceptual design
ways to elicitation
Disadvantages for semantic networks
40. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Principles of interaction design #3. Predictability
Advantages for Rapid Prototyping
four tools to organize the discovery process
command line and articulatory distance
41. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of natural language
Advantages for software support
framework for design principle
Tools for physical design
42. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
four types of filters
four tools to organize the discovery process
43. Participants - design - tester
Three basic components for the usability testing
What will the physical design involve?
Disadvantages for card sort
advantages of question and answer
44. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Nielsen's Advice
Seven Stages of Action
10 interaction styles
Methodology and Notation
45. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Nielson's Heuristic Evaluation
advantages of command line
stimulus intensity
46. 1.free phase 2.captive phase 3. termination phase
Disadvantages for semantic networks
conceptual design
three phases in direct manipulation
Principles of interaction design
47. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of form fill- in
Nielson's Heuristic Evaluation
framework for design principle
Benefits from the use of high - level software tools
48. Comprehensibility and learnability
the usability goal
obstacles of natural language
command line and articulatory distance
Principles of interaction design #2. Memorability
49. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
framework for design principle
stimulus intensity
Seven Stages of Action
50. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
potential problems of metaphors
Principles of interaction design #3. Predictability
Tools for conceptual design
Methods of collection