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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
three phases in direct manipulation
disadvantages of command line
What will the physical design involve?
Advantages for personas
2. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
the usability goal
applications of natural language
Advantages for software support
Principles of interaction design #3. Predictability
3. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
four types of observation
Interface design standards tools
Structure od EEAC
Advantages for lo- fi prototype
4. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
command line and articulatory distance
Limitations of usability testing
Three main criteria for lo- fi prototype
Gulfs and principles
5. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four types of observation
Gulfs and principles
disadvantages of command line
Disadvantages for lo- fi prototype
6. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Three basic components for the usability testing
Limitations of usability testing
disadvantages of natural language
Advantages for card sort
7. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
What will the physical design involve?
disadvantages of menu- based interface
advantages of menu- based interface
Principles of interaction design
8. Location - Logical Grouping - Conventions - Redundancy
menu- based interface with EEAC
Principles of interaction design #2. Memorability
during the collection portion you will formally identify
10 interaction styles
9. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Methods of collection
Advantages for semantic networks
constraint on usability testing
four types of observation
10. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
four types of filters
Three basic components for the usability testing
obstacles of natural language
Limitations of usability testing
11. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Nielson's Heuristic Evaluation
Seven Stages of Action
Structure od EEAC
12. Direct - indirect - ethnographic observation - distributed cognition
the usability goal
Disadvantages for personas
four types of filters
four types of observation
13. Observation - elicitation
menu- based interface with EEAC
the usability goal
Methods of collection
Advantages for card sort
14. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
15. Time - finance - personnel - laboratory
Advantages for Rapid Prototyping
constraint on usability testing
disadvantages of direct manipulation
Three basic components for the usability testing
16. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
17. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Gulfs and principles
10 interaction styles
interpreting the information
during the collection portion you will formally identify
18. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for software support
Advantages for Rapid Prototyping
Tools for physical design
Limitations of usability testing
19. What it will look like - What components it will require - How the screens will be laid out
interpreting the information
What will the physical design involve?
Principles of interaction design
four types of stakeholders
20. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
command line and articulatory distance
Principles of interaction design
Structure od EEAC
Seven Stages of Action
21. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Principles of interaction design
Tools for conceptual design
advantages of form fill- in
22. Direct indirect - corporate documentation - logs and notes - questionnaires
10 interaction styles
ways to elicitation
Principles of interaction design #3. Predictability
Structure od EEAC
23. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three main criteria for lo- fi prototype
advantages of natural language
disadvantages of question and answer
menu- based interface with EEAC
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Nielsen's Advice
Limitations of usability testing
command line and articulatory distance
conceptual design
25. Unscientific - Partial - Unstable - Inconsistent - Personal
stimulus intensity
Disadvantages for personas
command line with the EEAC
What the mental model could be...
26. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four types of observation
potential problems of metaphors
Advantages for personas
Principles of interaction design #2. Memorability
27. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for personas
Gulf of Evaluation
Principles of interaction design #4. Visibility
Advantages of usability testing
28. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for personas
Gulfs and principles
applications of natural language
Methodology and Notation
29. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
two area of development of natural language
Gulfs and principles
four types of filters
30. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages for Rapid Prototyping
during the collection portion you will formally identify
advantages of form fill- in
Advantages for lo- fi prototype
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #2. Memorability
command line and articulatory distance
ways to elicitation
advantages of command line
32. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of stakeholders
interpreting the information
Limitations of usability testing
Advantages for software support
33. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Structure od EEAC
command line and articulatory distance
Tools for physical design
34. Goals - Execution - World - Evaluation
applications of natural language
Structure od EEAC
Gulfs and principles
advantages of question and answer
35. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Principles of interaction design
conceptual design
disadvantages of direct manipulation
interpreting the information
36. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Advantages for personas
Nielsen's Advice
during the collection portion you will formally identify
37. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for software support
Three basic components for the usability testing
Disadvantages for personas
advantages of direct manipulation
38. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
10 interaction styles
disadvantages of menu- based interface
Structure od EEAC
39. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of menu- based interface
four tools to organize the discovery process
Methods of collection
two area of development of natural language
40. Participants - design - tester
Gulfs and principles
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
Three basic components for the usability testing
41. Comprehensibility and learnability
Tools for conceptual design
advantages of natural language
the usability goal
Advantages for lo- fi prototype
42. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Gulf of Evaluation
four types of observation
disadvantages of form fill- in
Principles of interaction design #3. Predictability
43. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
interpreting the information
applications of natural language
Tools for conceptual design
Advantages of usability testing
44. Primary - secondary - facilitator - indirect
Advantages for semantic networks
Benefits from the use of high - level software tools
four types of stakeholders
applications of natural language
45. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for semantic networks
Methods of collection
Methodology and Notation
Principles of interaction design
46. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
four tools to organize the discovery process
advantages of form fill- in
disadvantages of command line
Benefits from the use of high - level software tools
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
four tools to organize the discovery process
command line and articulatory distance
advantages of command line
stimulus intensity
48. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
What will the physical design involve?
menu- based interface with EEAC
Benefits from the use of high - level software tools
49. Overload - Feedback - Recognition/Recall - Orientation
applications of natural language
disadvantages of menu- based interface
Advantages for semantic networks
Principles of interaction design #4. Visibility
50. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Benefits from the use of high - level software tools
Disadvantages for semantic networks
Seven Stages of Action
advantages of menu- based interface