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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Observation - elicitation
Tools for physical design
Methods of collection
advantages of direct manipulation
potential problems of metaphors
2. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
two area of development of natural language
potential problems of metaphors
Disadvantages for personas
Nielsen's Advice
3. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Gulf of Evaluation
advantages of direct manipulation
Advantages of usability testing
advantages of command line
4. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
potential problems of metaphors
Nielson's Heuristic Evaluation
Advantages for card sort
disadvantages of direct manipulation
5. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
interpreting the information
Seven Stages of Action
command line with the interaction framework
constraint on usability testing
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Principles of interaction design #3. Predictability
stimulus intensity
applications of natural language
7. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
stimulus intensity
potential problems of metaphors
Methodology and Notation
Advantages for card sort
8. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Disadvantages for lo- fi prototype
Three basic components for the usability testing
Tools for physical design
Structure od EEAC
9. Direct indirect - corporate documentation - logs and notes - questionnaires
command line with the interaction framework
ways to elicitation
Gulf of Evaluation
Disadvantages for semantic networks
10. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Principles of interaction design #1. Simplicity
four types of filters
three phases in direct manipulation
11. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
What will the physical design involve?
during the collection portion you will formally identify
disadvantages of menu- based interface
advantages of form fill- in
12. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
What the mental model could be...
10 interaction styles
advantages of question and answer
13. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for lo- fi prototype
advantages of menu- based interface
stimulus intensity
advantages of direct manipulation
14. Comprehensibility and learnability
advantages of question and answer
menu- based interface with EEAC
the usability goal
two area of development of natural language
15. Participants - design - tester
applications of natural language
advantages of menu- based interface
Methods of collection
Three basic components for the usability testing
16. Goals - Execution - World - Evaluation
Gulfs and principles
Limitations of usability testing
Structure od EEAC
Disadvantages for semantic networks
17. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Principles of interaction design #2. Memorability
advantages of menu- based interface
four types of filters
18. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design
Methods of collection
5 usability factors
Methodology and Notation
19. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Disadvantages for personas
disadvantages of command line
advantages of menu- based interface
20. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
command line with the EEAC
interpreting the information
stimulus intensity
during the collection portion you will formally identify
21. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Benefits from the use of high - level software tools
Disadvantages for personas
during the collection portion you will formally identify
interpreting the information
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
command line with the EEAC
Benefits from the use of high - level software tools
ways to elicitation
menu- based interface with EEAC
23. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Advantages of usability testing
Advantages for software support
two area of development of natural language
24. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Gulfs and principles
Advantages of usability testing
advantages of direct manipulation
Methodology and Notation
25. Menu options create small articulatory distance
Nielsen's Advice
advantages of form fill- in
disadvantages of form fill- in
menu- based and articulatory distance
26. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Three main criteria for lo- fi prototype
disadvantages of question and answer
Gulf of Evaluation
27. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
stimulus intensity
Methodology and Notation
Interface design standards tools
28. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of form fill- in
5 usability factors
Seven Stages of Action
Advantages for software support
29. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
10 interaction styles
Advantages of usability testing
Principles of interaction design
30. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
menu- based interface with EEAC
31. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
advantages of natural language
Disadvantages for semantic networks
applications of natural language
32. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #3. Predictability
advantages of question and answer
What will the physical design involve?
Seven Stages of Action
33. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Advantages of usability testing
Disadvantages for lo- fi prototype
Tools for physical design
34. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
35. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
10 interaction styles
Disadvantages for card sort
Principles of interaction design #3. Predictability
disadvantages of direct manipulation
36. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of question and answer
Gulfs and principles
stimulus intensity
Principles of interaction design
37. Physical - cultural - functional - informational
Nielsen's Advice
Benefits from the use of high - level software tools
four types of filters
disadvantages of menu- based interface
38. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Gulfs and principles
Limitations of usability testing
the usability goal
39. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
command line and articulatory distance
applications of natural language
two area of development of natural language
Methodology and Notation
40. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Nielson's Heuristic Evaluation
framework for design principle
Advantages of usability testing
41. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
four types of filters
Seven Stages of Action
Tools for physical design
42. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Three main criteria for lo- fi prototype
disadvantages of direct manipulation
interpreting the information
Principles of interaction design #2. Memorability
43. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for personas
command line with the EEAC
Advantages of usability testing
Advantages for lo- fi prototype
44. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of direct manipulation
disadvantages of natural language
two area of development of natural language
Tools for physical design
45. Primary - secondary - facilitator - indirect
four types of stakeholders
Gulfs and principles
What the mental model could be...
disadvantages of form fill- in
46. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design #1. Simplicity
10 interaction styles
framework for design principle
Nielson's Heuristic Evaluation
47. Direct - indirect - ethnographic observation - distributed cognition
framework for design principle
four types of observation
conceptual design
disadvantages of natural language
48. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
two area of development of natural language
stimulus intensity
menu- based and articulatory distance
disadvantages of question and answer
49. Unscientific - Partial - Unstable - Inconsistent - Personal
Benefits from the use of high - level software tools
What the mental model could be...
Advantages for card sort
Methodology and Notation
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Gulfs and principles
Seven Stages of Action
Three main criteria for lo- fi prototype