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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.free phase 2.captive phase 3. termination phase
Three basic components for the usability testing
advantages of menu- based interface
command line with the interaction framework
three phases in direct manipulation
2. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of direct manipulation
What will the physical design involve?
during the collection portion you will formally identify
Tools for physical design
3. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design
two area of development of natural language
Nielsen's Advice
Advantages for card sort
4. Progressive Disclosure - Constraints
applications of natural language
Advantages of usability testing
Principles of interaction design #1. Simplicity
Methodology and Notation
5. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of command line
Tools for conceptual design
Gulf of Evaluation
Disadvantages for lo- fi prototype
6. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
disadvantages of form fill- in
Interface design standards tools
7. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
disadvantages of natural language
Tools for conceptual design
Nielsen's Advice
8. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
command line and articulatory distance
Tools for physical design
stimulus intensity
advantages of direct manipulation
9. Location - Logical Grouping - Conventions - Redundancy
Methods of collection
ways to elicitation
command line with the EEAC
Principles of interaction design #2. Memorability
10. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
four types of filters
Disadvantages for card sort
Tools for conceptual design
Interface design standards tools
11. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for lo- fi prototype
Interface design standards tools
potential problems of metaphors
Advantages of usability testing
12. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
obstacles of natural language
Advantages for card sort
Advantages for personas
Advantages for lo- fi prototype
13. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
direct manipulation with EEAC
5 usability factors
stimulus intensity
Nielsen's Advice
14. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Limitations of usability testing
disadvantages of direct manipulation
obstacles of natural language
applications of natural language
15. Menu options create small articulatory distance
obstacles of natural language
disadvantages of form fill- in
Principles of interaction design #4. Visibility
menu- based and articulatory distance
16. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of question and answer
Gulf of Evaluation
direct manipulation with EEAC
17. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
ways to elicitation
Advantages for semantic networks
18. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of direct manipulation
advantages of menu- based interface
Disadvantages for personas
Gulf of Evaluation
19. Time - finance - personnel - laboratory
constraint on usability testing
Limitations of usability testing
menu- based interface with EEAC
Three basic components for the usability testing
20. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
5 usability factors
Advantages for card sort
Tools for physical design
Principles of interaction design #1. Simplicity
21. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
menu- based interface with EEAC
Advantages for personas
command line and articulatory distance
obstacles of natural language
22. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
advantages of direct manipulation
four tools to organize the discovery process
23. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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24. Goals - Execution - World - Evaluation
the usability goal
constraint on usability testing
disadvantages of menu- based interface
Structure od EEAC
25. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Structure od EEAC
four tools to organize the discovery process
command line with the interaction framework
Benefits from the use of high - level software tools
26. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
conceptual design
Advantages for personas
applications of natural language
direct manipulation with EEAC
27. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Disadvantages for personas
four types of observation
potential problems of metaphors
28. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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29. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
menu- based and articulatory distance
5 usability factors
command line and articulatory distance
disadvantages of command line
30. Comprehensibility and learnability
constraint on usability testing
the usability goal
menu- based and articulatory distance
Advantages for semantic networks
31. What it will look like - What components it will require - How the screens will be laid out
Advantages of usability testing
What the mental model could be...
Principles of interaction design #4. Visibility
What will the physical design involve?
32. Participants - design - tester
disadvantages of form fill- in
Three basic components for the usability testing
Advantages for Rapid Prototyping
command line with the interaction framework
33. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design #4. Visibility
advantages of menu- based interface
Seven Stages of Action
disadvantages of natural language
34. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
four tools to organize the discovery process
advantages of natural language
stimulus intensity
disadvantages of menu- based interface
35. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of question and answer
Principles of interaction design #3. Predictability
What the mental model could be...
during the collection portion you will formally identify
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
Disadvantages for personas
disadvantages of question and answer
command line with the EEAC
37. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Methodology and Notation
10 interaction styles
Principles of interaction design #2. Memorability
applications of natural language
38. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
obstacles of natural language
Advantages for card sort
Tools for physical design
disadvantages of command line
39. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
Advantages for semantic networks
10 interaction styles
40. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
two area of development of natural language
Nielsen's Advice
advantages of question and answer
four types of stakeholders
41. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
interpreting the information
What will the physical design involve?
obstacles of natural language
Advantages of usability testing
42. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
interpreting the information
Advantages for semantic networks
advantages of command line
43. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for Rapid Prototyping
advantages of form fill- in
Tools for physical design
four types of filters
44. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four types of observation
command line with the EEAC
applications of natural language
menu- based interface with EEAC
45. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for personas
advantages of direct manipulation
Methodology and Notation
Seven Stages of Action
46. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
obstacles of natural language
advantages of command line
Advantages for semantic networks
Tools for conceptual design
47. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Nielsen's Advice
Advantages of usability testing
Seven Stages of Action
Principles of interaction design #3. Predictability
48. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Benefits from the use of high - level software tools
Principles of interaction design #3. Predictability
advantages of form fill- in
Advantages for lo- fi prototype
49. Overload - Feedback - Recognition/Recall - Orientation
potential problems of metaphors
constraint on usability testing
Principles of interaction design #4. Visibility
advantages of natural language
50. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Structure od EEAC
conceptual design
command line and articulatory distance
stimulus intensity