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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages of usability testing
Principles of interaction design #3. Predictability
Principles of interaction design #2. Memorability
Benefits from the use of high - level software tools
2. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of filters
Disadvantages for semantic networks
Advantages for Rapid Prototyping
Gulfs and principles
3. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for lo- fi prototype
Nielsen's Advice
interpreting the information
4. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for personas
Tools for physical design
Structure od EEAC
advantages of natural language
5. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
two area of development of natural language
applications of natural language
disadvantages of direct manipulation
6. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
7. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
command line with the EEAC
advantages of menu- based interface
Principles of interaction design #2. Memorability
Disadvantages for card sort
8. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
four tools to organize the discovery process
Disadvantages for lo- fi prototype
Limitations of usability testing
9. Physical - cultural - functional - informational
Three main criteria for lo- fi prototype
disadvantages of direct manipulation
What the mental model could be...
four types of filters
10. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of form fill- in
Advantages for lo- fi prototype
stimulus intensity
four types of observation
11. Comprehensibility and learnability
Principles of interaction design #1. Simplicity
the usability goal
framework for design principle
Advantages for lo- fi prototype
12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for lo- fi prototype
disadvantages of form fill- in
Disadvantages for personas
conceptual design
13. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
What will the physical design involve?
potential problems of metaphors
ways to elicitation
disadvantages of direct manipulation
14. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
two area of development of natural language
Limitations of usability testing
Disadvantages for lo- fi prototype
stimulus intensity
15. Primary - secondary - facilitator - indirect
Seven Stages of Action
What will the physical design involve?
four types of stakeholders
Gulfs and principles
16. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of menu- based interface
potential problems of metaphors
framework for design principle
four tools to organize the discovery process
17. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of command line
Principles of interaction design #2. Memorability
Advantages for personas
Three main criteria for lo- fi prototype
18. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
disadvantages of form fill- in
the usability goal
Principles of interaction design #4. Visibility
19. Direct indirect - corporate documentation - logs and notes - questionnaires
Limitations of usability testing
two area of development of natural language
ways to elicitation
menu- based interface with EEAC
20. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of form fill- in
framework for design principle
constraint on usability testing
Advantages for personas
21. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Methodology and Notation
disadvantages of menu- based interface
disadvantages of form fill- in
menu- based interface with EEAC
22. Menu options create small articulatory distance
four types of filters
5 usability factors
Advantages for Rapid Prototyping
menu- based and articulatory distance
23. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
Gulf of Evaluation
command line with the interaction framework
24. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design
during the collection portion you will formally identify
direct manipulation with EEAC
three phases in direct manipulation
25. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
disadvantages of direct manipulation
Gulfs and principles
What will the physical design involve?
26. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Tools for conceptual design
Advantages for software support
menu- based interface with EEAC
Gulfs and principles
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
three phases in direct manipulation
menu- based interface with EEAC
Advantages for Rapid Prototyping
28. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
29. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of question and answer
stimulus intensity
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
30. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of command line
5 usability factors
Limitations of usability testing
Advantages for software support
31. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Disadvantages for lo- fi prototype
command line with the interaction framework
Gulf of Evaluation
advantages of menu- based interface
32. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
What the mental model could be...
menu- based and articulatory distance
framework for design principle
33. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
advantages of question and answer
disadvantages of question and answer
the usability goal
34. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Benefits from the use of high - level software tools
Advantages of usability testing
Disadvantages for personas
disadvantages of natural language
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of form fill- in
Advantages for software support
two area of development of natural language
Structure od EEAC
36. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of command line
interpreting the information
Tools for physical design
command line with the interaction framework
37. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design #3. Predictability
advantages of direct manipulation
Disadvantages for personas
Gulf of Evaluation
38. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
potential problems of metaphors
Interface design standards tools
command line with the EEAC
Disadvantages for personas
39. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
obstacles of natural language
Gulf of Evaluation
advantages of command line
Limitations of usability testing
40. Time - finance - personnel - laboratory
conceptual design
constraint on usability testing
disadvantages of natural language
stimulus intensity
41. Observation - elicitation
Methods of collection
Principles of interaction design #3. Predictability
disadvantages of natural language
Disadvantages for personas
42. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
applications of natural language
Principles of interaction design #4. Visibility
Tools for conceptual design
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
menu- based interface with EEAC
command line with the EEAC
stimulus intensity
Principles of interaction design
44. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of stakeholders
Limitations of usability testing
ways to elicitation
interpreting the information
45. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
conceptual design
two area of development of natural language
disadvantages of direct manipulation
46. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Interface design standards tools
Advantages for semantic networks
advantages of direct manipulation
command line and articulatory distance
47. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of direct manipulation
obstacles of natural language
What the mental model could be...
Advantages for Rapid Prototyping
48. What it will look like - What components it will require - How the screens will be laid out
advantages of question and answer
Principles of interaction design #1. Simplicity
What will the physical design involve?
Methods of collection
49. 1.free phase 2.captive phase 3. termination phase
Gulfs and principles
What will the physical design involve?
three phases in direct manipulation
framework for design principle
50. Participants - design - tester
two area of development of natural language
Three basic components for the usability testing
advantages of natural language
disadvantages of natural language