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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
four types of filters
5 usability factors
advantages of natural language
2. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #3. Predictability
four types of observation
potential problems of metaphors
advantages of menu- based interface
3. Physical - cultural - functional - informational
advantages of command line
advantages of direct manipulation
Disadvantages for card sort
four types of filters
4. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
5. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three basic components for the usability testing
four tools to organize the discovery process
advantages of natural language
Advantages for semantic networks
6. Primary - secondary - facilitator - indirect
menu- based interface with EEAC
disadvantages of form fill- in
disadvantages of command line
four types of stakeholders
7. What it will look like - What components it will require - How the screens will be laid out
Interface design standards tools
What will the physical design involve?
direct manipulation with EEAC
Advantages for lo- fi prototype
8. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
four types of stakeholders
Methods of collection
Three basic components for the usability testing
9. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
four tools to organize the discovery process
Limitations of usability testing
Principles of interaction design #1. Simplicity
ways to elicitation
10. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Nielson's Heuristic Evaluation
advantages of command line
applications of natural language
Benefits from the use of high - level software tools
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
framework for design principle
interpreting the information
What will the physical design involve?
menu- based interface with EEAC
12. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
advantages of command line
Advantages for semantic networks
Benefits from the use of high - level software tools
Interface design standards tools
13. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
four types of observation
10 interaction styles
Disadvantages for card sort
interpreting the information
14. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of direct manipulation
constraint on usability testing
disadvantages of command line
disadvantages of question and answer
15. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
ways to elicitation
disadvantages of natural language
disadvantages of form fill- in
Principles of interaction design #3. Predictability
16. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
two area of development of natural language
menu- based and articulatory distance
command line with the EEAC
four types of stakeholders
17. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
during the collection portion you will formally identify
Methodology and Notation
ways to elicitation
advantages of form fill- in
18. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
19. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Advantages for lo- fi prototype
Disadvantages for card sort
Principles of interaction design #1. Simplicity
20. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
obstacles of natural language
Structure od EEAC
Disadvantages for personas
advantages of question and answer
21. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Interface design standards tools
Advantages for card sort
5 usability factors
menu- based interface with EEAC
22. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
advantages of direct manipulation
the usability goal
disadvantages of form fill- in
23. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
10 interaction styles
Advantages for semantic networks
constraint on usability testing
24. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
constraint on usability testing
Principles of interaction design #4. Visibility
Principles of interaction design
advantages of natural language
25. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four types of stakeholders
Seven Stages of Action
Tools for conceptual design
5 usability factors
26. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Tools for conceptual design
Disadvantages for card sort
the usability goal
disadvantages of menu- based interface
27. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
constraint on usability testing
Advantages for card sort
advantages of natural language
What will the physical design involve?
28. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of direct manipulation
What the mental model could be...
Nielsen's Advice
Tools for conceptual design
29. Overload - Feedback - Recognition/Recall - Orientation
Methods of collection
disadvantages of natural language
Principles of interaction design #4. Visibility
Advantages for Rapid Prototyping
30. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
Tools for physical design
disadvantages of menu- based interface
31. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of natural language
command line with the interaction framework
four tools to organize the discovery process
framework for design principle
32. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
applications of natural language
command line with the interaction framework
Gulfs and principles
Seven Stages of Action
33. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
framework for design principle
the usability goal
two area of development of natural language
34. 1.free phase 2.captive phase 3. termination phase
disadvantages of command line
potential problems of metaphors
three phases in direct manipulation
command line with the EEAC
35. Participants - design - tester
Disadvantages for card sort
What will the physical design involve?
Three basic components for the usability testing
disadvantages of direct manipulation
36. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
command line with the EEAC
menu- based interface with EEAC
Nielson's Heuristic Evaluation
37. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
10 interaction styles
Tools for physical design
three phases in direct manipulation
command line and articulatory distance
38. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
5 usability factors
Principles of interaction design
during the collection portion you will formally identify
Three basic components for the usability testing
39. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for semantic networks
What the mental model could be...
four types of filters
four types of observation
40. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
stimulus intensity
disadvantages of form fill- in
three phases in direct manipulation
Advantages of usability testing
41. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
direct manipulation with EEAC
conceptual design
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
42. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Tools for physical design
advantages of form fill- in
command line with the EEAC
Interface design standards tools
43. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
menu- based interface with EEAC
Benefits from the use of high - level software tools
Disadvantages for personas
Gulf of Evaluation
44. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
advantages of direct manipulation
Disadvantages for semantic networks
command line with the EEAC
45. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
two area of development of natural language
Advantages of usability testing
What will the physical design involve?
disadvantages of command line
46. Time - finance - personnel - laboratory
constraint on usability testing
Three basic components for the usability testing
four tools to organize the discovery process
Three main criteria for lo- fi prototype
47. Comprehensibility and learnability
What the mental model could be...
interpreting the information
advantages of command line
the usability goal
48. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for semantic networks
advantages of command line
direct manipulation with EEAC
potential problems of metaphors
49. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
direct manipulation with EEAC
applications of natural language
Advantages for semantic networks
Benefits from the use of high - level software tools
50. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Tools for physical design
Limitations of usability testing
Advantages for personas
Three basic components for the usability testing