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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Tools for physical design
Advantages for software support
interpreting the information
Advantages for lo- fi prototype
2. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of natural language
four tools to organize the discovery process
Tools for conceptual design
advantages of form fill- in
3. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design
four types of stakeholders
Disadvantages for lo- fi prototype
Limitations of usability testing
4. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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5. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
the usability goal
advantages of question and answer
Gulf of Evaluation
6. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
disadvantages of form fill- in
Tools for conceptual design
Methods of collection
menu- based and articulatory distance
7. 1.free phase 2.captive phase 3. termination phase
Advantages for software support
three phases in direct manipulation
four types of observation
Methods of collection
8. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of menu- based interface
disadvantages of natural language
applications of natural language
four tools to organize the discovery process
9. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Principles of interaction design #1. Simplicity
Gulf of Evaluation
Principles of interaction design #4. Visibility
10. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of direct manipulation
conceptual design
four tools to organize the discovery process
disadvantages of natural language
11. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
command line with the EEAC
Disadvantages for personas
framework for design principle
three phases in direct manipulation
12. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
four types of filters
obstacles of natural language
command line and articulatory distance
Interface design standards tools
13. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
the usability goal
disadvantages of question and answer
Methods of collection
14. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Three basic components for the usability testing
stimulus intensity
advantages of natural language
15. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulf of Evaluation
Advantages for software support
disadvantages of question and answer
potential problems of metaphors
16. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Disadvantages for personas
Advantages for lo- fi prototype
disadvantages of form fill- in
17. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
advantages of direct manipulation
advantages of natural language
disadvantages of command line
18. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of direct manipulation
Advantages for software support
Tools for physical design
advantages of natural language
19. Physical - cultural - functional - informational
advantages of command line
Disadvantages for semantic networks
four types of filters
interpreting the information
20. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
obstacles of natural language
two area of development of natural language
Three basic components for the usability testing
21. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
disadvantages of question and answer
Interface design standards tools
stimulus intensity
22. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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23. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of command line
advantages of direct manipulation
disadvantages of menu- based interface
menu- based interface with EEAC
24. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
ways to elicitation
advantages of form fill- in
Principles of interaction design #2. Memorability
Principles of interaction design #3. Predictability
25. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Three main criteria for lo- fi prototype
advantages of menu- based interface
advantages of question and answer
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
10 interaction styles
framework for design principle
Interface design standards tools
Limitations of usability testing
27. Task analysis - storyboarding - use cases - primary stakeholder profiles
advantages of menu- based interface
four tools to organize the discovery process
stimulus intensity
four types of filters
28. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
constraint on usability testing
Advantages for software support
Advantages for semantic networks
Advantages for personas
29. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Methods of collection
Three main criteria for lo- fi prototype
potential problems of metaphors
applications of natural language
30. Goals - Execution - World - Evaluation
Tools for conceptual design
Structure od EEAC
ways to elicitation
Interface design standards tools
31. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Methods of collection
Gulfs and principles
four types of observation
interpreting the information
32. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
disadvantages of menu- based interface
10 interaction styles
Advantages for semantic networks
33. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of direct manipulation
disadvantages of natural language
command line with the EEAC
Principles of interaction design #2. Memorability
34. Direct - indirect - ethnographic observation - distributed cognition
conceptual design
Advantages for card sort
four types of observation
during the collection portion you will formally identify
35. Participants - design - tester
menu- based interface with EEAC
Nielson's Heuristic Evaluation
Advantages for Rapid Prototyping
Three basic components for the usability testing
36. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
obstacles of natural language
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
framework for design principle
37. Progressive Disclosure - Constraints
Methods of collection
Principles of interaction design #1. Simplicity
Seven Stages of Action
Advantages of usability testing
38. Time - finance - personnel - laboratory
constraint on usability testing
advantages of command line
advantages of direct manipulation
Advantages for software support
39. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Nielson's Heuristic Evaluation
Seven Stages of Action
advantages of direct manipulation
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Principles of interaction design #2. Memorability
Interface design standards tools
interpreting the information
command line with the interaction framework
41. Primary - secondary - facilitator - indirect
Seven Stages of Action
Advantages for software support
four types of stakeholders
obstacles of natural language
42. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
applications of natural language
four types of filters
Advantages for personas
43. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
advantages of form fill- in
advantages of command line
framework for design principle
44. Unscientific - Partial - Unstable - Inconsistent - Personal
direct manipulation with EEAC
Advantages for semantic networks
disadvantages of menu- based interface
What the mental model could be...
45. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
command line and articulatory distance
10 interaction styles
direct manipulation with EEAC
Interface design standards tools
46. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
during the collection portion you will formally identify
four types of filters
5 usability factors
Principles of interaction design #3. Predictability
47. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of natural language
framework for design principle
Benefits from the use of high - level software tools
advantages of form fill- in
48. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Limitations of usability testing
potential problems of metaphors
Gulf of Evaluation
Disadvantages for personas
49. Direct indirect - corporate documentation - logs and notes - questionnaires
Seven Stages of Action
ways to elicitation
Gulf of Evaluation
10 interaction styles
50. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Gulfs and principles
Structure od EEAC
Disadvantages for lo- fi prototype
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