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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
two area of development of natural language
Advantages of usability testing
Gulf of Evaluation
What will the physical design involve?
2. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design
What the mental model could be...
ways to elicitation
menu- based and articulatory distance
3. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
advantages of question and answer
command line with the EEAC
Principles of interaction design #2. Memorability
4. Physical - cultural - functional - informational
four types of filters
advantages of command line
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Three main criteria for lo- fi prototype
framework for design principle
Principles of interaction design #3. Predictability
the usability goal
6. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
menu- based interface with EEAC
advantages of natural language
disadvantages of natural language
Principles of interaction design #4. Visibility
7. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Gulfs and principles
Disadvantages for semantic networks
Advantages for semantic networks
Nielsen's Advice
8. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
applications of natural language
Three main criteria for lo- fi prototype
disadvantages of question and answer
9. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design
Nielson's Heuristic Evaluation
constraint on usability testing
5 usability factors
10. Time - finance - personnel - laboratory
What the mental model could be...
constraint on usability testing
disadvantages of menu- based interface
three phases in direct manipulation
11. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
interpreting the information
advantages of question and answer
Principles of interaction design
Nielson's Heuristic Evaluation
12. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages of usability testing
Disadvantages for personas
Gulf of Evaluation
obstacles of natural language
13. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
the usability goal
What will the physical design involve?
Gulfs and principles
Advantages for semantic networks
14. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
advantages of natural language
5 usability factors
disadvantages of direct manipulation
15. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Advantages for personas
two area of development of natural language
Disadvantages for semantic networks
16. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Nielson's Heuristic Evaluation
Tools for physical design
framework for design principle
17. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Three main criteria for lo- fi prototype
Interface design standards tools
Advantages for personas
disadvantages of natural language
18. Comprehensibility and learnability
the usability goal
stimulus intensity
during the collection portion you will formally identify
Advantages for personas
19. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four tools to organize the discovery process
two area of development of natural language
conceptual design
Disadvantages for lo- fi prototype
20. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for semantic networks
advantages of question and answer
Disadvantages for personas
Advantages for lo- fi prototype
21. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for personas
conceptual design
What will the physical design involve?
three phases in direct manipulation
22. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Methods of collection
10 interaction styles
Seven Stages of Action
Advantages for semantic networks
23. Direct - indirect - ethnographic observation - distributed cognition
5 usability factors
Interface design standards tools
four types of observation
Advantages for software support
24. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
25. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of menu- based interface
Disadvantages for card sort
Advantages for card sort
stimulus intensity
26. Primary - secondary - facilitator - indirect
four types of stakeholders
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
obstacles of natural language
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for software support
Disadvantages for lo- fi prototype
disadvantages of direct manipulation
Advantages of usability testing
28. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of direct manipulation
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
command line and articulatory distance
29. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Methods of collection
four tools to organize the discovery process
advantages of question and answer
Tools for physical design
30. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
interpreting the information
disadvantages of command line
Disadvantages for personas
four tools to organize the discovery process
31. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for semantic networks
Principles of interaction design #2. Memorability
advantages of command line
command line with the EEAC
32. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Limitations of usability testing
Advantages of usability testing
disadvantages of form fill- in
Advantages for Rapid Prototyping
33. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
framework for design principle
disadvantages of natural language
34. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of direct manipulation
obstacles of natural language
Advantages for software support
10 interaction styles
35. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Methodology and Notation
Advantages for semantic networks
menu- based and articulatory distance
36. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
two area of development of natural language
Advantages for Rapid Prototyping
disadvantages of form fill- in
Advantages for semantic networks
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for semantic networks
conceptual design
menu- based interface with EEAC
disadvantages of command line
38. Goals - Execution - World - Evaluation
direct manipulation with EEAC
obstacles of natural language
Structure od EEAC
advantages of natural language
39. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages for Rapid Prototyping
advantages of menu- based interface
Gulfs and principles
constraint on usability testing
40. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
advantages of direct manipulation
command line and articulatory distance
disadvantages of question and answer
Limitations of usability testing
41. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for lo- fi prototype
Methodology and Notation
Advantages for semantic networks
Advantages of usability testing
42. Participants - design - tester
obstacles of natural language
Disadvantages for personas
disadvantages of question and answer
Three basic components for the usability testing
43. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Advantages for software support
Disadvantages for lo- fi prototype
Disadvantages for card sort
44. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
Disadvantages for semantic networks
disadvantages of question and answer
45. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of form fill- in
two area of development of natural language
advantages of natural language
four types of stakeholders
46. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
47. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
three phases in direct manipulation
48. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
stimulus intensity
Advantages for personas
Disadvantages for semantic networks
Nielsen's Advice
49. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four types of filters
Tools for physical design
Advantages for software support
Methods of collection
50. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Three main criteria for lo- fi prototype
potential problems of metaphors
stimulus intensity
Tools for physical design