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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Methods of collection
constraint on usability testing
Seven Stages of Action
2. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Nielson's Heuristic Evaluation
advantages of question and answer
command line with the EEAC
command line and articulatory distance
3. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four types of stakeholders
Disadvantages for lo- fi prototype
Advantages for semantic networks
disadvantages of direct manipulation
4. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of direct manipulation
Tools for physical design
Disadvantages for card sort
10 interaction styles
5. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
conceptual design
four types of observation
Disadvantages for personas
6. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for semantic networks
Advantages of usability testing
Structure od EEAC
four tools to organize the discovery process
7. Direct - indirect - ethnographic observation - distributed cognition
Methods of collection
Disadvantages for personas
four types of observation
four types of filters
8. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of command line
Tools for conceptual design
Methodology and Notation
command line with the interaction framework
9. Menu options create small articulatory distance
Structure od EEAC
menu- based and articulatory distance
obstacles of natural language
Advantages for Rapid Prototyping
10. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
5 usability factors
Nielsen's Advice
advantages of form fill- in
Advantages for Rapid Prototyping
11. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of natural language
advantages of form fill- in
Disadvantages for semantic networks
advantages of direct manipulation
12. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
stimulus intensity
Tools for conceptual design
Principles of interaction design #3. Predictability
Structure od EEAC
13. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
the usability goal
command line with the interaction framework
disadvantages of command line
two area of development of natural language
14. Physical - cultural - functional - informational
Limitations of usability testing
Disadvantages for semantic networks
during the collection portion you will formally identify
four types of filters
15. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design #2. Memorability
Tools for physical design
four types of stakeholders
Advantages of usability testing
16. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for lo- fi prototype
advantages of direct manipulation
stimulus intensity
ways to elicitation
17. Observation - elicitation
What will the physical design involve?
Methods of collection
menu- based interface with EEAC
Principles of interaction design #4. Visibility
18. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
interpreting the information
four types of filters
disadvantages of menu- based interface
Disadvantages for semantic networks
19. Primary - secondary - facilitator - indirect
disadvantages of natural language
during the collection portion you will formally identify
four types of stakeholders
Gulfs and principles
20. What it will look like - What components it will require - How the screens will be laid out
Advantages for lo- fi prototype
Principles of interaction design #1. Simplicity
What will the physical design involve?
Structure od EEAC
21. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
direct manipulation with EEAC
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
Tools for conceptual design
22. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #2. Memorability
Advantages for lo- fi prototype
potential problems of metaphors
5 usability factors
23. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
10 interaction styles
Advantages of usability testing
menu- based interface with EEAC
advantages of form fill- in
24. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
disadvantages of natural language
Advantages for Rapid Prototyping
two area of development of natural language
25. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Nielson's Heuristic Evaluation
Advantages for lo- fi prototype
two area of development of natural language
Principles of interaction design #1. Simplicity
26. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Advantages for software support
four types of stakeholders
command line and articulatory distance
27. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for lo- fi prototype
four tools to organize the discovery process
during the collection portion you will formally identify
Advantages for card sort
28. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for Rapid Prototyping
applications of natural language
disadvantages of natural language
Disadvantages for personas
29. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of command line
Advantages for personas
advantages of natural language
disadvantages of natural language
30. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
conceptual design
Disadvantages for personas
Advantages for Rapid Prototyping
Advantages for semantic networks
31. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Principles of interaction design
Benefits from the use of high - level software tools
interpreting the information
32. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
33. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for card sort
disadvantages of form fill- in
four types of stakeholders
applications of natural language
34. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Methodology and Notation
disadvantages of question and answer
constraint on usability testing
35. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for card sort
What the mental model could be...
Principles of interaction design #1. Simplicity
advantages of direct manipulation
36. Time - finance - personnel - laboratory
conceptual design
constraint on usability testing
advantages of command line
Methodology and Notation
37. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
framework for design principle
Interface design standards tools
advantages of form fill- in
interpreting the information
38. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #2. Memorability
Interface design standards tools
constraint on usability testing
Advantages for personas
39. Participants - design - tester
Three basic components for the usability testing
Principles of interaction design #2. Memorability
Disadvantages for personas
Advantages for personas
40. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for card sort
disadvantages of question and answer
Three basic components for the usability testing
Principles of interaction design
41. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
command line with the EEAC
Principles of interaction design #4. Visibility
three phases in direct manipulation
Advantages for software support
42. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
command line and articulatory distance
Principles of interaction design #1. Simplicity
Disadvantages for card sort
43. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of direct manipulation
command line with the interaction framework
Structure od EEAC
Disadvantages for semantic networks
44. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
framework for design principle
command line and articulatory distance
Principles of interaction design
Limitations of usability testing
45. Comprehensibility and learnability
the usability goal
Disadvantages for personas
Principles of interaction design #3. Predictability
four tools to organize the discovery process
46. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Disadvantages for semantic networks
obstacles of natural language
Gulf of Evaluation
Advantages of usability testing
47. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Structure od EEAC
potential problems of metaphors
Advantages for card sort
48. Overload - Feedback - Recognition/Recall - Orientation
disadvantages of natural language
interpreting the information
Principles of interaction design #4. Visibility
menu- based and articulatory distance
49. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of form fill- in
disadvantages of command line
What the mental model could be...
50. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Disadvantages for lo- fi prototype
Principles of interaction design #4. Visibility
disadvantages of form fill- in
interpreting the information