SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
obstacles of natural language
Tools for conceptual design
the usability goal
2. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of form fill- in
Limitations of usability testing
Principles of interaction design #2. Memorability
conceptual design
3. Direct indirect - corporate documentation - logs and notes - questionnaires
Benefits from the use of high - level software tools
Nielsen's Advice
ways to elicitation
potential problems of metaphors
4. 1.free phase 2.captive phase 3. termination phase
command line with the EEAC
Three main criteria for lo- fi prototype
three phases in direct manipulation
advantages of direct manipulation
5. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
command line with the interaction framework
obstacles of natural language
Structure od EEAC
6. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for semantic networks
Disadvantages for personas
command line with the interaction framework
Advantages for personas
7. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Interface design standards tools
advantages of direct manipulation
Principles of interaction design #1. Simplicity
8. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
menu- based and articulatory distance
direct manipulation with EEAC
ways to elicitation
9. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for Rapid Prototyping
disadvantages of question and answer
advantages of direct manipulation
stimulus intensity
10. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
What the mental model could be...
What will the physical design involve?
Advantages for Rapid Prototyping
Advantages for software support
11. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
four types of observation
constraint on usability testing
5 usability factors
12. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
ways to elicitation
obstacles of natural language
advantages of form fill- in
Tools for conceptual design
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Gulfs and principles
Benefits from the use of high - level software tools
disadvantages of question and answer
14. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Structure od EEAC
Disadvantages for semantic networks
applications of natural language
during the collection portion you will formally identify
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for software support
Advantages for lo- fi prototype
four tools to organize the discovery process
two area of development of natural language
16. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
advantages of command line
advantages of natural language
disadvantages of direct manipulation
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Seven Stages of Action
Tools for physical design
advantages of direct manipulation
two area of development of natural language
18. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
conceptual design
framework for design principle
advantages of form fill- in
Gulf of Evaluation
19. Menu options create small articulatory distance
applications of natural language
menu- based and articulatory distance
Advantages for card sort
10 interaction styles
20. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
direct manipulation with EEAC
Disadvantages for semantic networks
Three main criteria for lo- fi prototype
disadvantages of natural language
21. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Limitations of usability testing
10 interaction styles
Disadvantages for card sort
disadvantages of menu- based interface
22. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of direct manipulation
four types of stakeholders
Interface design standards tools
Three main criteria for lo- fi prototype
23. Unscientific - Partial - Unstable - Inconsistent - Personal
three phases in direct manipulation
disadvantages of natural language
the usability goal
What the mental model could be...
24. Time - finance - personnel - laboratory
advantages of form fill- in
constraint on usability testing
command line with the interaction framework
Structure od EEAC
25. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Nielsen's Advice
stimulus intensity
four tools to organize the discovery process
during the collection portion you will formally identify
26. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
disadvantages of direct manipulation
during the collection portion you will formally identify
Principles of interaction design #4. Visibility
Tools for conceptual design
27. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of stakeholders
Advantages for personas
advantages of menu- based interface
four types of observation
28. Participants - design - tester
Three basic components for the usability testing
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
Tools for conceptual design
29. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
constraint on usability testing
Benefits from the use of high - level software tools
Advantages of usability testing
Interface design standards tools
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
three phases in direct manipulation
during the collection portion you will formally identify
Tools for physical design
Advantages for card sort
31. Progressive Disclosure - Constraints
framework for design principle
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
disadvantages of question and answer
32. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #3. Predictability
Disadvantages for lo- fi prototype
Methodology and Notation
disadvantages of command line
33. Observation - elicitation
Tools for conceptual design
conceptual design
Methods of collection
applications of natural language
34. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for Rapid Prototyping
interpreting the information
command line and articulatory distance
10 interaction styles
35. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Tools for physical design
applications of natural language
Methods of collection
Advantages for card sort
36. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
advantages of command line
Advantages for card sort
Gulf of Evaluation
constraint on usability testing
37. Direct - indirect - ethnographic observation - distributed cognition
What the mental model could be...
advantages of natural language
Advantages of usability testing
four types of observation
38. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
39. Primary - secondary - facilitator - indirect
four types of stakeholders
constraint on usability testing
Gulf of Evaluation
advantages of form fill- in
40. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Disadvantages for card sort
Principles of interaction design #1. Simplicity
advantages of form fill- in
41. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
direct manipulation with EEAC
Principles of interaction design
Advantages for lo- fi prototype
Methods of collection
42. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of question and answer
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
stimulus intensity
43. Physical - cultural - functional - informational
four types of filters
Three basic components for the usability testing
Advantages for Rapid Prototyping
menu- based and articulatory distance
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
framework for design principle
command line with the EEAC
advantages of menu- based interface
menu- based and articulatory distance
45. Location - Logical Grouping - Conventions - Redundancy
menu- based and articulatory distance
Benefits from the use of high - level software tools
Principles of interaction design #2. Memorability
disadvantages of form fill- in
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Tools for conceptual design
Disadvantages for personas
Principles of interaction design #2. Memorability
Advantages of usability testing
47. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four tools to organize the discovery process
disadvantages of natural language
Seven Stages of Action
Disadvantages for semantic networks
48. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of direct manipulation
potential problems of metaphors
four types of filters
Three basic components for the usability testing
49. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Disadvantages for card sort
ways to elicitation
What the mental model could be...
interpreting the information
50. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of form fill- in
disadvantages of form fill- in
Benefits from the use of high - level software tools
ways to elicitation