SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
three phases in direct manipulation
advantages of menu- based interface
potential problems of metaphors
Seven Stages of Action
3. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #3. Predictability
command line with the interaction framework
direct manipulation with EEAC
four tools to organize the discovery process
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Principles of interaction design #2. Memorability
What will the physical design involve?
stimulus intensity
during the collection portion you will formally identify
5. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for personas
Advantages for lo- fi prototype
disadvantages of question and answer
Nielsen's Advice
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Interface design standards tools
three phases in direct manipulation
during the collection portion you will formally identify
Three main criteria for lo- fi prototype
7. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
What the mental model could be...
potential problems of metaphors
Gulf of Evaluation
Advantages for personas
8. Observation - elicitation
Methods of collection
menu- based interface with EEAC
Disadvantages for lo- fi prototype
Principles of interaction design
9. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Gulfs and principles
advantages of direct manipulation
stimulus intensity
10. Direct - indirect - ethnographic observation - distributed cognition
Nielson's Heuristic Evaluation
advantages of menu- based interface
four types of observation
Principles of interaction design #2. Memorability
11. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
command line and articulatory distance
Principles of interaction design
Benefits from the use of high - level software tools
Advantages for personas
12. Participants - design - tester
disadvantages of natural language
command line with the interaction framework
5 usability factors
Three basic components for the usability testing
13. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
ways to elicitation
potential problems of metaphors
Disadvantages for semantic networks
advantages of command line
14. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Gulf of Evaluation
advantages of form fill- in
ways to elicitation
15. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
5 usability factors
10 interaction styles
interpreting the information
ways to elicitation
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
Nielson's Heuristic Evaluation
command line and articulatory distance
Disadvantages for lo- fi prototype
17. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
four tools to organize the discovery process
conceptual design
two area of development of natural language
Advantages of usability testing
18. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Principles of interaction design #3. Predictability
Tools for physical design
command line with the EEAC
Disadvantages for personas
19. Unscientific - Partial - Unstable - Inconsistent - Personal
Advantages for card sort
Advantages for lo- fi prototype
Advantages for software support
What the mental model could be...
20. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
command line and articulatory distance
Gulfs and principles
disadvantages of question and answer
four tools to organize the discovery process
21. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
three phases in direct manipulation
Three main criteria for lo- fi prototype
interpreting the information
Tools for physical design
22. Comprehensibility and learnability
four types of filters
advantages of menu- based interface
the usability goal
four types of observation
23. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
framework for design principle
Limitations of usability testing
command line and articulatory distance
Disadvantages for lo- fi prototype
24. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages of usability testing
Tools for conceptual design
10 interaction styles
Disadvantages for lo- fi prototype
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of natural language
menu- based and articulatory distance
menu- based interface with EEAC
Gulf of Evaluation
26. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Three basic components for the usability testing
Tools for conceptual design
Limitations of usability testing
27. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of form fill- in
Advantages for lo- fi prototype
Tools for physical design
28. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Benefits from the use of high - level software tools
interpreting the information
Gulf of Evaluation
four types of stakeholders
29. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
three phases in direct manipulation
disadvantages of natural language
Methodology and Notation
advantages of natural language
30. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
What the mental model could be...
5 usability factors
Disadvantages for lo- fi prototype
31. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
the usability goal
advantages of question and answer
Advantages for software support
Limitations of usability testing
32. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
stimulus intensity
four types of observation
Advantages for software support
Advantages for personas
33. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
conceptual design
interpreting the information
Methods of collection
Disadvantages for card sort
34. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
Methods of collection
disadvantages of direct manipulation
35. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of natural language
Interface design standards tools
potential problems of metaphors
disadvantages of command line
36. Menu options create small articulatory distance
direct manipulation with EEAC
Gulf of Evaluation
menu- based and articulatory distance
advantages of direct manipulation
37. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
advantages of menu- based interface
disadvantages of direct manipulation
the usability goal
38. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Nielson's Heuristic Evaluation
5 usability factors
What will the physical design involve?
Interface design standards tools
39. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Limitations of usability testing
Advantages for personas
interpreting the information
40. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
four types of filters
Disadvantages for lo- fi prototype
framework for design principle
41. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages for card sort
advantages of form fill- in
advantages of natural language
Principles of interaction design #2. Memorability
42. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages of usability testing
advantages of natural language
Advantages for card sort
Principles of interaction design
43. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
disadvantages of command line
What the mental model could be...
potential problems of metaphors
44. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
advantages of natural language
conceptual design
framework for design principle
disadvantages of direct manipulation
45. Goals - Execution - World - Evaluation
Interface design standards tools
Structure od EEAC
four types of stakeholders
Limitations of usability testing
46. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
obstacles of natural language
applications of natural language
disadvantages of question and answer
advantages of direct manipulation
47. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
command line and articulatory distance
advantages of command line
Benefits from the use of high - level software tools
disadvantages of direct manipulation
48. 1.free phase 2.captive phase 3. termination phase
What the mental model could be...
Disadvantages for card sort
three phases in direct manipulation
disadvantages of direct manipulation
49. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
command line with the EEAC
Disadvantages for card sort
disadvantages of menu- based interface
command line and articulatory distance
50. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
command line with the EEAC
framework for design principle