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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Tools for conceptual design
disadvantages of question and answer
disadvantages of menu- based interface
framework for design principle
2. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
during the collection portion you will formally identify
Disadvantages for card sort
conceptual design
Gulf of Evaluation
3. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of menu- based interface
during the collection portion you will formally identify
What will the physical design involve?
Seven Stages of Action
4. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
menu- based and articulatory distance
Disadvantages for personas
Disadvantages for semantic networks
two area of development of natural language
5. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Nielson's Heuristic Evaluation
Benefits from the use of high - level software tools
four types of observation
command line with the interaction framework
6. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Structure od EEAC
disadvantages of form fill- in
Advantages for Rapid Prototyping
disadvantages of natural language
7. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
8. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design
Nielsen's Advice
Disadvantages for personas
Advantages for semantic networks
9. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
conceptual design
advantages of natural language
Disadvantages for card sort
disadvantages of question and answer
10. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
obstacles of natural language
advantages of form fill- in
10 interaction styles
conceptual design
11. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
constraint on usability testing
advantages of question and answer
Nielson's Heuristic Evaluation
12. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
potential problems of metaphors
constraint on usability testing
menu- based interface with EEAC
Advantages for Rapid Prototyping
13. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
Disadvantages for card sort
10 interaction styles
two area of development of natural language
14. Participants - design - tester
direct manipulation with EEAC
Three basic components for the usability testing
advantages of direct manipulation
Nielson's Heuristic Evaluation
15. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
four types of stakeholders
disadvantages of menu- based interface
command line with the interaction framework
16. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
17. 1.free phase 2.captive phase 3. termination phase
5 usability factors
three phases in direct manipulation
Methods of collection
Nielsen's Advice
18. Goals - Execution - World - Evaluation
Structure od EEAC
constraint on usability testing
Advantages for personas
stimulus intensity
19. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #2. Memorability
two area of development of natural language
Disadvantages for personas
command line with the EEAC
20. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
direct manipulation with EEAC
Advantages for lo- fi prototype
four tools to organize the discovery process
ways to elicitation
21. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
potential problems of metaphors
Advantages for Rapid Prototyping
Interface design standards tools
menu- based and articulatory distance
22. Unscientific - Partial - Unstable - Inconsistent - Personal
Gulf of Evaluation
applications of natural language
What the mental model could be...
potential problems of metaphors
23. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielsen's Advice
disadvantages of menu- based interface
Advantages for Rapid Prototyping
disadvantages of direct manipulation
24. Progressive Disclosure - Constraints
during the collection portion you will formally identify
Advantages for lo- fi prototype
Advantages of usability testing
Principles of interaction design #1. Simplicity
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of direct manipulation
Disadvantages for semantic networks
four tools to organize the discovery process
What will the physical design involve?
26. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
interpreting the information
disadvantages of question and answer
5 usability factors
27. Location - Logical Grouping - Conventions - Redundancy
10 interaction styles
Principles of interaction design #2. Memorability
Tools for conceptual design
Benefits from the use of high - level software tools
28. Menu options create small articulatory distance
Principles of interaction design #1. Simplicity
disadvantages of form fill- in
menu- based and articulatory distance
Benefits from the use of high - level software tools
29. What it will look like - What components it will require - How the screens will be laid out
Methodology and Notation
Tools for conceptual design
What will the physical design involve?
disadvantages of command line
30. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Advantages for lo- fi prototype
Nielsen's Advice
Limitations of usability testing
31. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of question and answer
Disadvantages for personas
Tools for conceptual design
disadvantages of command line
32. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
framework for design principle
Advantages for personas
applications of natural language
menu- based and articulatory distance
33. Physical - cultural - functional - informational
four types of filters
command line with the interaction framework
Gulf of Evaluation
advantages of direct manipulation
34. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
Methodology and Notation
5 usability factors
potential problems of metaphors
35. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Three main criteria for lo- fi prototype
Principles of interaction design #2. Memorability
command line with the EEAC
36. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of question and answer
Structure od EEAC
Methodology and Notation
ways to elicitation
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Disadvantages for semantic networks
framework for design principle
interpreting the information
38. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design
advantages of form fill- in
Interface design standards tools
command line with the EEAC
39. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for lo- fi prototype
Gulfs and principles
Advantages for software support
Disadvantages for personas
40. Comprehensibility and learnability
Three basic components for the usability testing
Principles of interaction design
conceptual design
the usability goal
41. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
interpreting the information
What the mental model could be...
42. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
What the mental model could be...
Seven Stages of Action
5 usability factors
ways to elicitation
43. Observation - elicitation
Advantages for semantic networks
Methods of collection
Gulf of Evaluation
Advantages of usability testing
44. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Benefits from the use of high - level software tools
advantages of menu- based interface
disadvantages of natural language
conceptual design
45. Primary - secondary - facilitator - indirect
three phases in direct manipulation
four types of stakeholders
advantages of command line
Interface design standards tools
46. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Nielsen's Advice
Limitations of usability testing
command line with the EEAC
conceptual design
47. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for personas
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
48. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
applications of natural language
Interface design standards tools
command line with the interaction framework
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Benefits from the use of high - level software tools
potential problems of metaphors
menu- based interface with EEAC
50. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of command line
Principles of interaction design
menu- based and articulatory distance
advantages of direct manipulation