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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
advantages of command line
Advantages of usability testing
the usability goal
2. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
What will the physical design involve?
four types of stakeholders
disadvantages of question and answer
3. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
direct manipulation with EEAC
disadvantages of menu- based interface
Tools for physical design
Advantages for card sort
4. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
three phases in direct manipulation
What will the physical design involve?
Nielsen's Advice
5. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of question and answer
advantages of command line
Principles of interaction design #2. Memorability
Advantages for lo- fi prototype
6. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Three basic components for the usability testing
advantages of command line
Three main criteria for lo- fi prototype
5 usability factors
7. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
advantages of menu- based interface
framework for design principle
disadvantages of natural language
Advantages for semantic networks
8. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
ways to elicitation
advantages of direct manipulation
four types of filters
Structure od EEAC
9. What it will look like - What components it will require - How the screens will be laid out
disadvantages of question and answer
What will the physical design involve?
stimulus intensity
advantages of command line
10. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of question and answer
framework for design principle
menu- based interface with EEAC
Benefits from the use of high - level software tools
11. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Limitations of usability testing
Advantages for card sort
Advantages for software support
disadvantages of natural language
12. Direct indirect - corporate documentation - logs and notes - questionnaires
Gulfs and principles
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
ways to elicitation
13. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
framework for design principle
Interface design standards tools
10 interaction styles
conceptual design
14. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of observation
command line with the EEAC
Tools for conceptual design
Nielson's Heuristic Evaluation
15. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
command line and articulatory distance
Methodology and Notation
constraint on usability testing
during the collection portion you will formally identify
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line with the interaction framework
Seven Stages of Action
menu- based and articulatory distance
Disadvantages for lo- fi prototype
17. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for semantic networks
command line and articulatory distance
Tools for conceptual design
Methods of collection
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Three basic components for the usability testing
conceptual design
disadvantages of menu- based interface
Advantages for software support
19. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Gulf of Evaluation
Disadvantages for personas
Three main criteria for lo- fi prototype
advantages of menu- based interface
20. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of command line
command line and articulatory distance
Methodology and Notation
during the collection portion you will formally identify
21. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
What the mental model could be...
stimulus intensity
Advantages for Rapid Prototyping
four types of filters
22. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
four types of observation
Principles of interaction design
direct manipulation with EEAC
Three basic components for the usability testing
23. Menu options create small articulatory distance
menu- based and articulatory distance
Advantages for semantic networks
four types of stakeholders
Nielsen's Advice
24. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
menu- based interface with EEAC
advantages of form fill- in
Three basic components for the usability testing
Structure od EEAC
25. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
command line with the EEAC
direct manipulation with EEAC
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of natural language
four types of stakeholders
Structure od EEAC
Three main criteria for lo- fi prototype
27. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Structure od EEAC
advantages of direct manipulation
disadvantages of question and answer
command line with the interaction framework
28. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
interpreting the information
Advantages for lo- fi prototype
menu- based and articulatory distance
disadvantages of form fill- in
29. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of direct manipulation
Advantages for semantic networks
Advantages for lo- fi prototype
30. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Methods of collection
disadvantages of menu- based interface
advantages of command line
disadvantages of natural language
31. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for card sort
disadvantages of natural language
disadvantages of direct manipulation
Interface design standards tools
32. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for semantic networks
command line and articulatory distance
Gulf of Evaluation
Benefits from the use of high - level software tools
33. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Tools for physical design
Disadvantages for personas
Advantages for lo- fi prototype
ways to elicitation
34. Comprehensibility and learnability
Tools for physical design
disadvantages of natural language
Structure od EEAC
the usability goal
35. Primary - secondary - facilitator - indirect
disadvantages of menu- based interface
advantages of menu- based interface
Methodology and Notation
four types of stakeholders
36. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
direct manipulation with EEAC
Principles of interaction design #3. Predictability
conceptual design
37. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
four types of observation
Tools for physical design
two area of development of natural language
advantages of natural language
38. Participants - design - tester
Three basic components for the usability testing
Tools for conceptual design
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
39. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
Disadvantages for semantic networks
Benefits from the use of high - level software tools
40. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Nielson's Heuristic Evaluation
Principles of interaction design #3. Predictability
interpreting the information
disadvantages of question and answer
41. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
Principles of interaction design #2. Memorability
42. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four tools to organize the discovery process
framework for design principle
Principles of interaction design
Tools for conceptual design
43. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
44. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design
disadvantages of form fill- in
Gulfs and principles
four types of observation
45. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
stimulus intensity
menu- based interface with EEAC
Principles of interaction design #4. Visibility
46. Observation - elicitation
disadvantages of direct manipulation
Advantages for Rapid Prototyping
Methods of collection
5 usability factors
47. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
What the mental model could be...
ways to elicitation
disadvantages of command line
Disadvantages for personas
48. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of form fill- in
potential problems of metaphors
Disadvantages for card sort
menu- based interface with EEAC
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design
framework for design principle
Advantages for personas
Disadvantages for card sort
50. Overload - Feedback - Recognition/Recall - Orientation
Nielson's Heuristic Evaluation
Disadvantages for personas
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility