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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Principles of interaction design #4. Visibility
during the collection portion you will formally identify
disadvantages of command line
disadvantages of direct manipulation
2. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
advantages of natural language
four types of filters
two area of development of natural language
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
direct manipulation with EEAC
framework for design principle
Advantages for Rapid Prototyping
Disadvantages for card sort
4. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of question and answer
Methods of collection
Gulfs and principles
Interface design standards tools
5. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Interface design standards tools
command line with the interaction framework
Disadvantages for personas
Principles of interaction design
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
What will the physical design involve?
advantages of question and answer
obstacles of natural language
advantages of direct manipulation
7. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
applications of natural language
disadvantages of direct manipulation
menu- based interface with EEAC
command line and articulatory distance
8. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
disadvantages of question and answer
Advantages for Rapid Prototyping
interpreting the information
What the mental model could be...
9. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
conceptual design
four types of filters
Three basic components for the usability testing
10. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
menu- based interface with EEAC
Disadvantages for semantic networks
during the collection portion you will formally identify
11. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of natural language
obstacles of natural language
Principles of interaction design #2. Memorability
disadvantages of form fill- in
12. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Interface design standards tools
Principles of interaction design #2. Memorability
Advantages for card sort
13. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for Rapid Prototyping
Methodology and Notation
Principles of interaction design #2. Memorability
14. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
constraint on usability testing
command line with the interaction framework
disadvantages of direct manipulation
15. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of natural language
disadvantages of natural language
Principles of interaction design #3. Predictability
four tools to organize the discovery process
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Seven Stages of Action
Nielson's Heuristic Evaluation
command line with the interaction framework
Disadvantages for lo- fi prototype
17. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Structure od EEAC
the usability goal
Three basic components for the usability testing
18. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Gulfs and principles
10 interaction styles
Benefits from the use of high - level software tools
direct manipulation with EEAC
19. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Interface design standards tools
What the mental model could be...
command line with the EEAC
potential problems of metaphors
20. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for lo- fi prototype
potential problems of metaphors
command line and articulatory distance
applications of natural language
21. Goals - Execution - World - Evaluation
Principles of interaction design
Principles of interaction design #2. Memorability
Structure od EEAC
Disadvantages for semantic networks
22. Progressive Disclosure - Constraints
command line with the interaction framework
Principles of interaction design #1. Simplicity
Limitations of usability testing
Disadvantages for semantic networks
23. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
applications of natural language
Tools for physical design
conceptual design
constraint on usability testing
24. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #2. Memorability
Principles of interaction design #1. Simplicity
Principles of interaction design
25. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Nielson's Heuristic Evaluation
Disadvantages for lo- fi prototype
Methods of collection
26. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #2. Memorability
Advantages for software support
Tools for conceptual design
Principles of interaction design #4. Visibility
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
menu- based and articulatory distance
Tools for conceptual design
5 usability factors
Nielson's Heuristic Evaluation
28. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Gulfs and principles
Disadvantages for personas
Methods of collection
four types of observation
29. Observation - elicitation
Disadvantages for personas
during the collection portion you will formally identify
Methods of collection
constraint on usability testing
30. 1.free phase 2.captive phase 3. termination phase
four types of filters
conceptual design
three phases in direct manipulation
obstacles of natural language
31. Participants - design - tester
Tools for conceptual design
Three basic components for the usability testing
conceptual design
Advantages for card sort
32. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
four types of stakeholders
stimulus intensity
Limitations of usability testing
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
two area of development of natural language
applications of natural language
command line with the interaction framework
34. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Interface design standards tools
constraint on usability testing
Advantages for Rapid Prototyping
35. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
direct manipulation with EEAC
during the collection portion you will formally identify
36. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
37. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
disadvantages of form fill- in
Tools for physical design
Advantages for card sort
38. Location - Logical Grouping - Conventions - Redundancy
Advantages for lo- fi prototype
Interface design standards tools
Principles of interaction design #2. Memorability
four tools to organize the discovery process
39. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
menu- based interface with EEAC
Gulfs and principles
conceptual design
Tools for physical design
40. Physical - cultural - functional - informational
obstacles of natural language
four types of filters
ways to elicitation
Disadvantages for personas
41. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
What will the physical design involve?
command line with the interaction framework
Disadvantages for lo- fi prototype
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
command line and articulatory distance
Disadvantages for card sort
menu- based interface with EEAC
Interface design standards tools
43. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of command line
four tools to organize the discovery process
ways to elicitation
three phases in direct manipulation
44. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Gulfs and principles
Advantages for semantic networks
constraint on usability testing
Three basic components for the usability testing
45. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of form fill- in
advantages of menu- based interface
Advantages for card sort
four types of filters
46. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
disadvantages of question and answer
applications of natural language
advantages of direct manipulation
47. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
advantages of question and answer
conceptual design
ways to elicitation
Advantages of usability testing
48. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Structure od EEAC
Disadvantages for card sort
menu- based and articulatory distance
49. Comprehensibility and learnability
the usability goal
Gulfs and principles
Advantages for card sort
Advantages for Rapid Prototyping
50. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
three phases in direct manipulation
advantages of direct manipulation
stimulus intensity
direct manipulation with EEAC