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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for lo- fi prototype
Advantages for card sort
command line with the interaction framework
Advantages of usability testing
2. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for semantic networks
three phases in direct manipulation
What will the physical design involve?
Disadvantages for card sort
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Nielson's Heuristic Evaluation
framework for design principle
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
4. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of natural language
Advantages for software support
applications of natural language
Tools for conceptual design
5. Menu options create small articulatory distance
disadvantages of natural language
menu- based and articulatory distance
Gulfs and principles
Principles of interaction design #3. Predictability
6. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
four types of filters
command line with the EEAC
Disadvantages for card sort
7. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
ways to elicitation
obstacles of natural language
advantages of question and answer
potential problems of metaphors
8. Location - Logical Grouping - Conventions - Redundancy
stimulus intensity
Principles of interaction design #2. Memorability
Advantages for semantic networks
Benefits from the use of high - level software tools
9. Primary - secondary - facilitator - indirect
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
Disadvantages for lo- fi prototype
four types of stakeholders
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for conceptual design
disadvantages of direct manipulation
Advantages for semantic networks
Benefits from the use of high - level software tools
11. Comprehensibility and learnability
Interface design standards tools
Advantages of usability testing
disadvantages of menu- based interface
the usability goal
12. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of menu- based interface
applications of natural language
Methods of collection
advantages of form fill- in
13. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
two area of development of natural language
10 interaction styles
Advantages for software support
disadvantages of command line
14. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Tools for physical design
disadvantages of menu- based interface
Interface design standards tools
15. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
the usability goal
disadvantages of form fill- in
advantages of direct manipulation
Principles of interaction design #1. Simplicity
16. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
What the mental model could be...
Benefits from the use of high - level software tools
Advantages for card sort
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of question and answer
direct manipulation with EEAC
obstacles of natural language
during the collection portion you will formally identify
18. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Principles of interaction design #3. Predictability
Principles of interaction design
command line with the EEAC
19. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Tools for conceptual design
menu- based and articulatory distance
disadvantages of direct manipulation
advantages of form fill- in
20. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulfs and principles
four tools to organize the discovery process
Gulf of Evaluation
Principles of interaction design #4. Visibility
21. Direct - indirect - ethnographic observation - distributed cognition
command line with the interaction framework
Advantages for Rapid Prototyping
four types of observation
direct manipulation with EEAC
22. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
the usability goal
ways to elicitation
Three basic components for the usability testing
potential problems of metaphors
23. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Advantages for software support
during the collection portion you will formally identify
advantages of direct manipulation
24. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #3. Predictability
Advantages for semantic networks
Limitations of usability testing
What the mental model could be...
25. Unscientific - Partial - Unstable - Inconsistent - Personal
four tools to organize the discovery process
Principles of interaction design
What the mental model could be...
interpreting the information
26. Goals - Execution - World - Evaluation
Structure od EEAC
Advantages for lo- fi prototype
Disadvantages for semantic networks
Benefits from the use of high - level software tools
27. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Methods of collection
three phases in direct manipulation
advantages of menu- based interface
advantages of command line
28. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
conceptual design
command line with the EEAC
Methodology and Notation
advantages of command line
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
interpreting the information
three phases in direct manipulation
menu- based interface with EEAC
disadvantages of menu- based interface
30. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #4. Visibility
Three main criteria for lo- fi prototype
Advantages for personas
disadvantages of question and answer
31. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Disadvantages for personas
command line with the interaction framework
Three main criteria for lo- fi prototype
obstacles of natural language
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Tools for conceptual design
framework for design principle
menu- based interface with EEAC
disadvantages of menu- based interface
33. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for Rapid Prototyping
Advantages for software support
Tools for physical design
5 usability factors
34. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
ways to elicitation
direct manipulation with EEAC
three phases in direct manipulation
35. Task analysis - storyboarding - use cases - primary stakeholder profiles
four types of stakeholders
Gulf of Evaluation
Disadvantages for semantic networks
four tools to organize the discovery process
36. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of command line
Seven Stages of Action
Methodology and Notation
command line with the EEAC
37. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Interface design standards tools
Limitations of usability testing
advantages of direct manipulation
38. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
framework for design principle
disadvantages of direct manipulation
four types of filters
Advantages for card sort
39. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for personas
disadvantages of form fill- in
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
40. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
obstacles of natural language
disadvantages of command line
stimulus intensity
41. What it will look like - What components it will require - How the screens will be laid out
four types of observation
What will the physical design involve?
direct manipulation with EEAC
Disadvantages for card sort
42. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Disadvantages for card sort
potential problems of metaphors
conceptual design
43. 1.free phase 2.captive phase 3. termination phase
command line and articulatory distance
advantages of menu- based interface
three phases in direct manipulation
the usability goal
44. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
the usability goal
Advantages for semantic networks
obstacles of natural language
constraint on usability testing
45. Time - finance - personnel - laboratory
Limitations of usability testing
disadvantages of question and answer
Nielsen's Advice
constraint on usability testing
46. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for personas
Seven Stages of Action
Three basic components for the usability testing
Advantages for semantic networks
47. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line and articulatory distance
Limitations of usability testing
advantages of form fill- in
10 interaction styles
48. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of menu- based interface
obstacles of natural language
Advantages for personas
advantages of direct manipulation
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
What the mental model could be...
menu- based interface with EEAC
50. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
command line with the interaction framework
stimulus intensity
5 usability factors
menu- based and articulatory distance