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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Primary - secondary - facilitator - indirect
Disadvantages for card sort
Methods of collection
four types of stakeholders
Limitations of usability testing
2. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Interface design standards tools
advantages of form fill- in
four types of stakeholders
3. Observation - elicitation
disadvantages of command line
Methods of collection
Advantages for Rapid Prototyping
Tools for physical design
4. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for semantic networks
What will the physical design involve?
framework for design principle
Advantages for semantic networks
5. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Seven Stages of Action
constraint on usability testing
advantages of natural language
6. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Methodology and Notation
applications of natural language
Nielsen's Advice
7. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of menu- based interface
advantages of question and answer
Principles of interaction design #3. Predictability
Advantages for software support
8. Task analysis - storyboarding - use cases - primary stakeholder profiles
ways to elicitation
disadvantages of natural language
four tools to organize the discovery process
Methodology and Notation
9. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
menu- based interface with EEAC
What will the physical design involve?
Principles of interaction design #3. Predictability
10. Comprehensibility and learnability
advantages of form fill- in
four types of filters
the usability goal
Three main criteria for lo- fi prototype
11. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
direct manipulation with EEAC
Disadvantages for personas
four types of stakeholders
disadvantages of question and answer
12. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Limitations of usability testing
10 interaction styles
command line and articulatory distance
ways to elicitation
13. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
obstacles of natural language
four types of filters
menu- based interface with EEAC
Advantages for personas
14. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
menu- based and articulatory distance
Three basic components for the usability testing
potential problems of metaphors
advantages of natural language
15. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of menu- based interface
advantages of question and answer
conceptual design
menu- based and articulatory distance
16. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
stimulus intensity
four types of filters
Advantages for lo- fi prototype
direct manipulation with EEAC
17. Physical - cultural - functional - informational
four types of filters
Methods of collection
constraint on usability testing
command line with the interaction framework
18. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
constraint on usability testing
conceptual design
Advantages for personas
19. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
stimulus intensity
applications of natural language
advantages of direct manipulation
advantages of command line
20. Menu options create small articulatory distance
Advantages for card sort
menu- based and articulatory distance
potential problems of metaphors
stimulus intensity
21. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
advantages of form fill- in
Methods of collection
ways to elicitation
22. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for semantic networks
Advantages for semantic networks
What the mental model could be...
disadvantages of menu- based interface
23. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for semantic networks
Seven Stages of Action
Interface design standards tools
four types of filters
24. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
What the mental model could be...
Advantages for personas
advantages of question and answer
Gulfs and principles
25. Participants - design - tester
command line with the EEAC
Tools for physical design
four types of stakeholders
Three basic components for the usability testing
26. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design
Advantages of usability testing
disadvantages of question and answer
interpreting the information
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
ways to elicitation
four types of filters
two area of development of natural language
28. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Nielsen's Advice
direct manipulation with EEAC
Disadvantages for semantic networks
the usability goal
29. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Three main criteria for lo- fi prototype
command line and articulatory distance
three phases in direct manipulation
30. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
disadvantages of direct manipulation
Limitations of usability testing
framework for design principle
31. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Methods of collection
Structure od EEAC
Seven Stages of Action
32. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
advantages of form fill- in
Methods of collection
menu- based and articulatory distance
33. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
stimulus intensity
Limitations of usability testing
four types of observation
Interface design standards tools
34. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Methodology and Notation
Disadvantages for lo- fi prototype
obstacles of natural language
command line and articulatory distance
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
four types of observation
Methodology and Notation
two area of development of natural language
Nielsen's Advice
36. Unscientific - Partial - Unstable - Inconsistent - Personal
the usability goal
What the mental model could be...
Gulf of Evaluation
Advantages for Rapid Prototyping
37. Time - finance - personnel - laboratory
constraint on usability testing
Principles of interaction design #4. Visibility
disadvantages of command line
command line with the interaction framework
38. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
39. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Principles of interaction design #2. Memorability
disadvantages of natural language
advantages of command line
40. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
ways to elicitation
disadvantages of menu- based interface
Benefits from the use of high - level software tools
potential problems of metaphors
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Advantages for personas
Structure od EEAC
advantages of direct manipulation
42. Goals - Execution - World - Evaluation
Structure od EEAC
Disadvantages for personas
5 usability factors
10 interaction styles
43. 1.free phase 2.captive phase 3. termination phase
stimulus intensity
disadvantages of question and answer
three phases in direct manipulation
disadvantages of command line
44. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for software support
ways to elicitation
stimulus intensity
disadvantages of direct manipulation
45. Location - Logical Grouping - Conventions - Redundancy
Advantages for software support
direct manipulation with EEAC
Principles of interaction design #2. Memorability
Methods of collection
46. Direct - indirect - ethnographic observation - distributed cognition
Nielson's Heuristic Evaluation
Principles of interaction design #2. Memorability
four types of observation
What the mental model could be...
47. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
two area of development of natural language
three phases in direct manipulation
Benefits from the use of high - level software tools
48. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
5 usability factors
advantages of question and answer
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of command line
direct manipulation with EEAC
Disadvantages for card sort
command line with the EEAC
50. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
the usability goal
Advantages for card sort
constraint on usability testing
disadvantages of natural language