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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Participants - design - tester
Disadvantages for card sort
Three basic components for the usability testing
advantages of command line
Gulfs and principles
2. Physical - cultural - functional - informational
potential problems of metaphors
Advantages for semantic networks
Advantages for personas
four types of filters
3. Time - finance - personnel - laboratory
ways to elicitation
constraint on usability testing
four types of filters
Disadvantages for card sort
4. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
5. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for software support
5 usability factors
What will the physical design involve?
disadvantages of direct manipulation
6. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of direct manipulation
Principles of interaction design #1. Simplicity
obstacles of natural language
7. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Three main criteria for lo- fi prototype
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
disadvantages of command line
8. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
advantages of natural language
Advantages of usability testing
Gulfs and principles
Principles of interaction design #3. Predictability
9. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of command line
Gulfs and principles
Advantages for personas
menu- based interface with EEAC
10. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
applications of natural language
Advantages for software support
constraint on usability testing
11. Primary - secondary - facilitator - indirect
Advantages for card sort
applications of natural language
interpreting the information
four types of stakeholders
12. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
conceptual design
Nielsen's Advice
Principles of interaction design
Gulfs and principles
13. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
four tools to organize the discovery process
disadvantages of form fill- in
Gulfs and principles
potential problems of metaphors
14. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
potential problems of metaphors
Interface design standards tools
advantages of question and answer
Advantages for semantic networks
15. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Tools for conceptual design
Methods of collection
potential problems of metaphors
16. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
four types of filters
disadvantages of natural language
direct manipulation with EEAC
Advantages for lo- fi prototype
17. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
potential problems of metaphors
obstacles of natural language
Advantages for personas
18. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
command line and articulatory distance
obstacles of natural language
the usability goal
19. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Gulf of Evaluation
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
20. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Interface design standards tools
Advantages for software support
Disadvantages for card sort
three phases in direct manipulation
21. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
ways to elicitation
Seven Stages of Action
advantages of menu- based interface
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
Advantages for Rapid Prototyping
menu- based interface with EEAC
Tools for conceptual design
23. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for software support
What the mental model could be...
10 interaction styles
disadvantages of menu- based interface
24. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for card sort
disadvantages of command line
Seven Stages of Action
Advantages for software support
25. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for card sort
Advantages of usability testing
ways to elicitation
advantages of direct manipulation
26. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
command line with the EEAC
Disadvantages for semantic networks
Advantages for personas
advantages of direct manipulation
27. What it will look like - What components it will require - How the screens will be laid out
Nielsen's Advice
two area of development of natural language
What will the physical design involve?
Disadvantages for lo- fi prototype
28. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Benefits from the use of high - level software tools
10 interaction styles
command line with the EEAC
29. Menu options create small articulatory distance
Structure od EEAC
disadvantages of command line
disadvantages of question and answer
menu- based and articulatory distance
30. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Principles of interaction design #2. Memorability
Tools for conceptual design
Interface design standards tools
31. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
three phases in direct manipulation
Disadvantages for card sort
framework for design principle
32. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
potential problems of metaphors
direct manipulation with EEAC
Methodology and Notation
disadvantages of question and answer
33. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #3. Predictability
Advantages for semantic networks
5 usability factors
conceptual design
34. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for card sort
obstacles of natural language
advantages of form fill- in
disadvantages of menu- based interface
35. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line with the EEAC
four types of observation
conceptual design
Limitations of usability testing
36. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
What the mental model could be...
Nielsen's Advice
Disadvantages for personas
Advantages for card sort
37. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
framework for design principle
ways to elicitation
advantages of direct manipulation
Advantages for lo- fi prototype
38. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for lo- fi prototype
Advantages for card sort
Principles of interaction design
command line with the interaction framework
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of menu- based interface
applications of natural language
Principles of interaction design #3. Predictability
three phases in direct manipulation
40. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages of usability testing
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
41. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
framework for design principle
Advantages for Rapid Prototyping
menu- based interface with EEAC
Advantages for lo- fi prototype
42. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Seven Stages of Action
disadvantages of menu- based interface
disadvantages of natural language
two area of development of natural language
43. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
framework for design principle
Principles of interaction design #4. Visibility
Advantages for personas
44. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of menu- based interface
disadvantages of command line
5 usability factors
command line with the interaction framework
45. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of command line
Advantages for personas
Methodology and Notation
advantages of natural language
46. Task analysis - storyboarding - use cases - primary stakeholder profiles
interpreting the information
menu- based and articulatory distance
four tools to organize the discovery process
disadvantages of command line
47. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three main criteria for lo- fi prototype
Structure od EEAC
Tools for physical design
Principles of interaction design #4. Visibility
48. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Methods of collection
potential problems of metaphors
Methodology and Notation
49. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Principles of interaction design
Seven Stages of Action
Methodology and Notation
the usability goal
50. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Structure od EEAC
Advantages of usability testing
Principles of interaction design #2. Memorability
Disadvantages for semantic networks