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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
5 usability factors
two area of development of natural language
Nielsen's Advice
2. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Tools for physical design
command line with the EEAC
Three basic components for the usability testing
3. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Advantages for lo- fi prototype
10 interaction styles
5 usability factors
4. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
Disadvantages for semantic networks
Structure od EEAC
menu- based interface with EEAC
5. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Nielsen's Advice
advantages of menu- based interface
command line and articulatory distance
What will the physical design involve?
6. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
command line with the interaction framework
advantages of question and answer
disadvantages of menu- based interface
7. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
8. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
ways to elicitation
advantages of command line
direct manipulation with EEAC
Advantages for software support
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Structure od EEAC
ways to elicitation
Gulfs and principles
during the collection portion you will formally identify
10. Menu options create small articulatory distance
obstacles of natural language
command line and articulatory distance
during the collection portion you will formally identify
menu- based and articulatory distance
11. Unscientific - Partial - Unstable - Inconsistent - Personal
stimulus intensity
What the mental model could be...
Principles of interaction design #3. Predictability
Advantages for card sort
12. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four tools to organize the discovery process
Tools for conceptual design
Disadvantages for card sort
Methodology and Notation
13. Time - finance - personnel - laboratory
four types of observation
Tools for conceptual design
obstacles of natural language
constraint on usability testing
14. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Methods of collection
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
15. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of question and answer
Three main criteria for lo- fi prototype
disadvantages of question and answer
Disadvantages for card sort
16. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
direct manipulation with EEAC
during the collection portion you will formally identify
Principles of interaction design #4. Visibility
Methodology and Notation
17. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
menu- based interface with EEAC
disadvantages of menu- based interface
10 interaction styles
advantages of command line
18. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Disadvantages for card sort
Tools for physical design
disadvantages of command line
19. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of command line
direct manipulation with EEAC
four types of observation
20. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Tools for conceptual design
applications of natural language
obstacles of natural language
disadvantages of command line
21. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
four types of stakeholders
5 usability factors
advantages of form fill- in
command line and articulatory distance
22. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Principles of interaction design
What will the physical design involve?
Advantages for card sort
23. Participants - design - tester
four types of filters
5 usability factors
Three basic components for the usability testing
command line and articulatory distance
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Interface design standards tools
disadvantages of direct manipulation
potential problems of metaphors
Disadvantages for semantic networks
25. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
What the mental model could be...
Interface design standards tools
Methodology and Notation
26. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
disadvantages of question and answer
four types of stakeholders
Three main criteria for lo- fi prototype
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Tools for physical design
What the mental model could be...
Gulfs and principles
28. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of question and answer
Advantages for software support
Advantages for card sort
Gulfs and principles
29. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
stimulus intensity
advantages of form fill- in
Principles of interaction design #3. Predictability
Methodology and Notation
30. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Principles of interaction design #4. Visibility
Methods of collection
menu- based and articulatory distance
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Limitations of usability testing
command line and articulatory distance
Nielson's Heuristic Evaluation
Seven Stages of Action
32. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Methods of collection
Principles of interaction design #4. Visibility
advantages of natural language
33. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
advantages of question and answer
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
34. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
35. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
interpreting the information
conceptual design
potential problems of metaphors
36. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
four types of filters
Advantages for personas
Methodology and Notation
37. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Disadvantages for semantic networks
Advantages for Rapid Prototyping
What the mental model could be...
38. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Three main criteria for lo- fi prototype
conceptual design
advantages of natural language
advantages of menu- based interface
39. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
ways to elicitation
Disadvantages for card sort
disadvantages of form fill- in
disadvantages of natural language
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
menu- based and articulatory distance
four tools to organize the discovery process
Tools for physical design
41. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Limitations of usability testing
menu- based and articulatory distance
Advantages for card sort
direct manipulation with EEAC
42. Progressive Disclosure - Constraints
Tools for conceptual design
Principles of interaction design #1. Simplicity
5 usability factors
Advantages for semantic networks
43. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Tools for physical design
Tools for conceptual design
Nielsen's Advice
44. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Principles of interaction design #3. Predictability
advantages of question and answer
advantages of natural language
Principles of interaction design
45. Comprehensibility and learnability
four types of stakeholders
the usability goal
Gulfs and principles
Principles of interaction design #3. Predictability
46. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Gulfs and principles
Advantages of usability testing
Advantages for personas
Disadvantages for personas
47. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Benefits from the use of high - level software tools
disadvantages of command line
What the mental model could be...
48. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
constraint on usability testing
stimulus intensity
Disadvantages for card sort
Gulf of Evaluation
49. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
advantages of command line
advantages of form fill- in
four tools to organize the discovery process
50. Primary - secondary - facilitator - indirect
constraint on usability testing
four types of stakeholders
ways to elicitation
advantages of menu- based interface