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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
menu- based interface with EEAC
Principles of interaction design #4. Visibility
What will the physical design involve?
2. What it will look like - What components it will require - How the screens will be laid out
Interface design standards tools
What will the physical design involve?
Three basic components for the usability testing
Three main criteria for lo- fi prototype
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for semantic networks
Tools for physical design
Advantages for personas
4. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
advantages of direct manipulation
Disadvantages for card sort
ways to elicitation
5. Participants - design - tester
Three basic components for the usability testing
Principles of interaction design
framework for design principle
interpreting the information
6. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Three main criteria for lo- fi prototype
applications of natural language
menu- based and articulatory distance
disadvantages of direct manipulation
7. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
four tools to organize the discovery process
disadvantages of direct manipulation
command line and articulatory distance
8. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based and articulatory distance
menu- based interface with EEAC
framework for design principle
Disadvantages for semantic networks
9. Time - finance - personnel - laboratory
Seven Stages of Action
Advantages for personas
constraint on usability testing
advantages of natural language
10. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Limitations of usability testing
Principles of interaction design
Three main criteria for lo- fi prototype
Gulfs and principles
11. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
three phases in direct manipulation
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
Advantages for lo- fi prototype
12. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Gulf of Evaluation
Advantages of usability testing
three phases in direct manipulation
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
potential problems of metaphors
Methodology and Notation
three phases in direct manipulation
Disadvantages for lo- fi prototype
14. Goals - Execution - World - Evaluation
interpreting the information
Structure od EEAC
Nielsen's Advice
Benefits from the use of high - level software tools
15. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
disadvantages of menu- based interface
Gulf of Evaluation
advantages of natural language
interpreting the information
16. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
advantages of command line
Methods of collection
Nielson's Heuristic Evaluation
17. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of menu- based interface
Disadvantages for personas
Principles of interaction design
obstacles of natural language
18. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
advantages of question and answer
conceptual design
Advantages for semantic networks
command line with the interaction framework
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages for semantic networks
conceptual design
advantages of natural language
advantages of direct manipulation
20. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
ways to elicitation
interpreting the information
command line and articulatory distance
Advantages for Rapid Prototyping
21. Comprehensibility and learnability
Principles of interaction design #4. Visibility
10 interaction styles
two area of development of natural language
the usability goal
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
command line with the interaction framework
framework for design principle
Principles of interaction design
23. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
What will the physical design involve?
disadvantages of direct manipulation
menu- based and articulatory distance
24. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of question and answer
What will the physical design involve?
10 interaction styles
25. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Structure od EEAC
Methodology and Notation
Three main criteria for lo- fi prototype
26. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
menu- based interface with EEAC
four types of filters
disadvantages of natural language
advantages of menu- based interface
27. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Three basic components for the usability testing
the usability goal
10 interaction styles
Disadvantages for semantic networks
28. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
10 interaction styles
Disadvantages for card sort
Principles of interaction design
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Limitations of usability testing
Methods of collection
advantages of direct manipulation
30. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for card sort
Limitations of usability testing
Tools for conceptual design
ways to elicitation
31. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
menu- based and articulatory distance
Gulfs and principles
32. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for personas
Principles of interaction design #1. Simplicity
Limitations of usability testing
Structure od EEAC
33. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
constraint on usability testing
during the collection portion you will formally identify
Principles of interaction design
Principles of interaction design #1. Simplicity
34. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
potential problems of metaphors
direct manipulation with EEAC
Tools for conceptual design
Structure od EEAC
35. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
What will the physical design involve?
applications of natural language
menu- based and articulatory distance
command line and articulatory distance
36. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
10 interaction styles
menu- based and articulatory distance
advantages of question and answer
37. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for lo- fi prototype
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
advantages of direct manipulation
38. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
menu- based and articulatory distance
two area of development of natural language
interpreting the information
39. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
advantages of direct manipulation
constraint on usability testing
stimulus intensity
40. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of natural language
disadvantages of natural language
disadvantages of command line
advantages of command line
41. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
advantages of natural language
Interface design standards tools
disadvantages of command line
Principles of interaction design #4. Visibility
42. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
43. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
disadvantages of menu- based interface
Advantages for semantic networks
three phases in direct manipulation
44. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of natural language
Seven Stages of Action
Principles of interaction design #1. Simplicity
5 usability factors
45. Progressive Disclosure - Constraints
Advantages for card sort
Principles of interaction design #1. Simplicity
advantages of form fill- in
advantages of question and answer
46. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Disadvantages for card sort
10 interaction styles
Nielson's Heuristic Evaluation
advantages of menu- based interface
47. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methodology and Notation
interpreting the information
three phases in direct manipulation
disadvantages of question and answer
48. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
obstacles of natural language
stimulus intensity
Gulf of Evaluation
Nielsen's Advice
49. Overload - Feedback - Recognition/Recall - Orientation
command line with the EEAC
Principles of interaction design #4. Visibility
during the collection portion you will formally identify
four tools to organize the discovery process
50. Primary - secondary - facilitator - indirect
Gulfs and principles
Limitations of usability testing
Principles of interaction design
four types of stakeholders