SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progressive Disclosure - Constraints
Advantages for lo- fi prototype
disadvantages of natural language
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
2. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of form fill- in
Tools for physical design
5 usability factors
applications of natural language
3. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Principles of interaction design #3. Predictability
Interface design standards tools
disadvantages of question and answer
advantages of command line
4. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
three phases in direct manipulation
advantages of direct manipulation
Methods of collection
conceptual design
5. Time - finance - personnel - laboratory
constraint on usability testing
Tools for physical design
advantages of form fill- in
four tools to organize the discovery process
6. Menu options create small articulatory distance
disadvantages of question and answer
Principles of interaction design #2. Memorability
Methods of collection
menu- based and articulatory distance
7. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
four types of observation
Limitations of usability testing
constraint on usability testing
menu- based interface with EEAC
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #1. Simplicity
Principles of interaction design
command line with the EEAC
Tools for physical design
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Methodology and Notation
Seven Stages of Action
Tools for physical design
stimulus intensity
10. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for card sort
command line and articulatory distance
Advantages for semantic networks
ways to elicitation
11. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four types of observation
Three main criteria for lo- fi prototype
Interface design standards tools
Methodology and Notation
12. Observation - elicitation
Methods of collection
disadvantages of menu- based interface
advantages of question and answer
Three basic components for the usability testing
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
disadvantages of question and answer
advantages of menu- based interface
Gulf of Evaluation
advantages of form fill- in
14. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of direct manipulation
Disadvantages for personas
Methodology and Notation
Disadvantages for card sort
15. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four tools to organize the discovery process
command line with the interaction framework
Disadvantages for personas
Disadvantages for lo- fi prototype
16. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of command line
direct manipulation with EEAC
Principles of interaction design
the usability goal
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for semantic networks
during the collection portion you will formally identify
disadvantages of command line
menu- based interface with EEAC
18. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Benefits from the use of high - level software tools
advantages of direct manipulation
Three main criteria for lo- fi prototype
19. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
constraint on usability testing
applications of natural language
Advantages for card sort
Principles of interaction design #2. Memorability
20. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Tools for conceptual design
What the mental model could be...
advantages of question and answer
Disadvantages for semantic networks
21. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for semantic networks
What will the physical design involve?
conceptual design
command line with the interaction framework
22. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for personas
Advantages for lo- fi prototype
disadvantages of natural language
advantages of direct manipulation
23. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for personas
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
5 usability factors
24. Physical - cultural - functional - informational
advantages of form fill- in
four types of filters
command line and articulatory distance
advantages of question and answer
25. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
menu- based interface with EEAC
Gulf of Evaluation
Structure od EEAC
26. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
command line with the interaction framework
Disadvantages for card sort
Benefits from the use of high - level software tools
Advantages for personas
27. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
advantages of command line
Advantages for Rapid Prototyping
Three main criteria for lo- fi prototype
28. What it will look like - What components it will require - How the screens will be laid out
during the collection portion you will formally identify
ways to elicitation
advantages of natural language
What will the physical design involve?
29. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
advantages of natural language
5 usability factors
advantages of question and answer
30. Direct - indirect - ethnographic observation - distributed cognition
Limitations of usability testing
Nielson's Heuristic Evaluation
disadvantages of menu- based interface
four types of observation
31. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for semantic networks
four tools to organize the discovery process
Disadvantages for personas
the usability goal
32. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
two area of development of natural language
Disadvantages for personas
disadvantages of menu- based interface
33. Unscientific - Partial - Unstable - Inconsistent - Personal
four types of stakeholders
What the mental model could be...
Interface design standards tools
advantages of menu- based interface
34. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four types of filters
Gulfs and principles
Tools for physical design
Principles of interaction design #4. Visibility
35. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
interpreting the information
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
36. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
stimulus intensity
conceptual design
advantages of natural language
37. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
advantages of menu- based interface
Nielson's Heuristic Evaluation
Methods of collection
38. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
disadvantages of direct manipulation
Disadvantages for personas
Nielson's Heuristic Evaluation
interpreting the information
39. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
advantages of command line
advantages of form fill- in
command line and articulatory distance
40. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
advantages of question and answer
the usability goal
Disadvantages for lo- fi prototype
41. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Methods of collection
advantages of menu- based interface
applications of natural language
42. Comprehensibility and learnability
the usability goal
Advantages of usability testing
four types of filters
Advantages for semantic networks
43. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
applications of natural language
direct manipulation with EEAC
Principles of interaction design #3. Predictability
44. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #2. Memorability
ways to elicitation
disadvantages of command line
Disadvantages for semantic networks
45. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Tools for physical design
advantages of menu- based interface
four tools to organize the discovery process
46. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Advantages of usability testing
Gulfs and principles
disadvantages of form fill- in
the usability goal
47. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Limitations of usability testing
potential problems of metaphors
5 usability factors
48. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Methods of collection
Principles of interaction design #3. Predictability
Advantages for software support
49. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four types of filters
menu- based interface with EEAC
advantages of direct manipulation
advantages of question and answer
50. Participants - design - tester
constraint on usability testing
Principles of interaction design
Three basic components for the usability testing
Principles of interaction design #3. Predictability