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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Disadvantages for personas
command line and articulatory distance
Three basic components for the usability testing
advantages of form fill- in
2. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Principles of interaction design #3. Predictability
Nielsen's Advice
four types of stakeholders
3. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Three basic components for the usability testing
Tools for physical design
disadvantages of direct manipulation
4. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
constraint on usability testing
applications of natural language
Disadvantages for card sort
menu- based interface with EEAC
5. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Seven Stages of Action
Disadvantages for semantic networks
during the collection portion you will formally identify
direct manipulation with EEAC
6. Time - finance - personnel - laboratory
constraint on usability testing
Principles of interaction design
stimulus intensity
menu- based interface with EEAC
7. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of question and answer
disadvantages of question and answer
four types of stakeholders
Principles of interaction design #3. Predictability
8. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Interface design standards tools
Advantages for software support
four types of filters
Gulfs and principles
9. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line with the interaction framework
direct manipulation with EEAC
Disadvantages for semantic networks
advantages of direct manipulation
10. Comprehensibility and learnability
disadvantages of direct manipulation
disadvantages of form fill- in
Disadvantages for personas
the usability goal
11. Primary - secondary - facilitator - indirect
Principles of interaction design #1. Simplicity
four types of stakeholders
command line with the EEAC
What will the physical design involve?
12. Observation - elicitation
Limitations of usability testing
Methods of collection
the usability goal
advantages of form fill- in
13. Participants - design - tester
Advantages for Rapid Prototyping
Limitations of usability testing
Three basic components for the usability testing
four types of stakeholders
14. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
command line with the EEAC
Methods of collection
Principles of interaction design #4. Visibility
Principles of interaction design
15. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
command line with the interaction framework
Advantages for card sort
direct manipulation with EEAC
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Benefits from the use of high - level software tools
Structure od EEAC
conceptual design
disadvantages of form fill- in
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
three phases in direct manipulation
disadvantages of form fill- in
Interface design standards tools
18. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Limitations of usability testing
Advantages for semantic networks
advantages of command line
disadvantages of question and answer
19. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Principles of interaction design #2. Memorability
interpreting the information
Disadvantages for semantic networks
20. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Three basic components for the usability testing
Gulf of Evaluation
Disadvantages for lo- fi prototype
10 interaction styles
21. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Methods of collection
Advantages for card sort
disadvantages of direct manipulation
four tools to organize the discovery process
22. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
23. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
command line with the interaction framework
Methodology and Notation
Disadvantages for personas
24. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four types of filters
disadvantages of direct manipulation
applications of natural language
Tools for physical design
25. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design
the usability goal
framework for design principle
Principles of interaction design #1. Simplicity
26. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
Disadvantages for semantic networks
27. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
28. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Disadvantages for lo- fi prototype
menu- based interface with EEAC
disadvantages of natural language
stimulus intensity
29. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Seven Stages of Action
advantages of direct manipulation
obstacles of natural language
Three main criteria for lo- fi prototype
30. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
disadvantages of menu- based interface
Advantages for Rapid Prototyping
advantages of command line
31. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Nielsen's Advice
Tools for conceptual design
direct manipulation with EEAC
Structure od EEAC
32. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Tools for conceptual design
disadvantages of command line
Seven Stages of Action
stimulus intensity
33. Menu options create small articulatory distance
menu- based and articulatory distance
What will the physical design involve?
the usability goal
Three main criteria for lo- fi prototype
34. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of question and answer
disadvantages of natural language
Disadvantages for card sort
menu- based and articulatory distance
35. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages for software support
advantages of natural language
Principles of interaction design #2. Memorability
Gulfs and principles
36. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for card sort
5 usability factors
during the collection portion you will formally identify
Principles of interaction design
37. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages of usability testing
Seven Stages of Action
Gulfs and principles
Benefits from the use of high - level software tools
38. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
during the collection portion you will formally identify
menu- based interface with EEAC
Nielson's Heuristic Evaluation
39. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
disadvantages of menu- based interface
Advantages for lo- fi prototype
ways to elicitation
40. 1.free phase 2.captive phase 3. termination phase
Advantages for personas
Nielson's Heuristic Evaluation
three phases in direct manipulation
disadvantages of natural language
41. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of question and answer
ways to elicitation
four tools to organize the discovery process
Principles of interaction design #4. Visibility
42. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line and articulatory distance
disadvantages of form fill- in
disadvantages of direct manipulation
the usability goal
43. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
44. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
What the mental model could be...
Limitations of usability testing
Seven Stages of Action
interpreting the information
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based and articulatory distance
Benefits from the use of high - level software tools
Advantages for personas
obstacles of natural language
46. Physical - cultural - functional - informational
Limitations of usability testing
Tools for conceptual design
four types of filters
Principles of interaction design #4. Visibility
47. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Tools for physical design
Advantages for semantic networks
conceptual design
Principles of interaction design #1. Simplicity
48. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
direct manipulation with EEAC
advantages of question and answer
Principles of interaction design #4. Visibility
Methods of collection
49. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Gulfs and principles
disadvantages of natural language
interpreting the information
disadvantages of menu- based interface
50. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of observation
Structure od EEAC
disadvantages of question and answer
Advantages for personas