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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
obstacles of natural language
Principles of interaction design #4. Visibility
four tools to organize the discovery process
2. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
four types of stakeholders
Tools for conceptual design
disadvantages of form fill- in
3. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
stimulus intensity
Tools for conceptual design
Three main criteria for lo- fi prototype
four types of stakeholders
4. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Seven Stages of Action
four types of filters
disadvantages of natural language
5. Task analysis - storyboarding - use cases - primary stakeholder profiles
stimulus intensity
four tools to organize the discovery process
menu- based interface with EEAC
Advantages of usability testing
6. Observation - elicitation
Gulfs and principles
What will the physical design involve?
Disadvantages for personas
Methods of collection
7. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
interpreting the information
Limitations of usability testing
Tools for conceptual design
advantages of command line
8. Participants - design - tester
Seven Stages of Action
four types of stakeholders
Three basic components for the usability testing
menu- based and articulatory distance
9. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
command line and articulatory distance
disadvantages of form fill- in
Nielsen's Advice
Advantages for personas
10. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
applications of natural language
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
Advantages for card sort
11. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Nielsen's Advice
disadvantages of command line
Disadvantages for lo- fi prototype
advantages of direct manipulation
12. Direct - indirect - ethnographic observation - distributed cognition
advantages of question and answer
four types of observation
direct manipulation with EEAC
menu- based and articulatory distance
13. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
the usability goal
Advantages for semantic networks
Disadvantages for lo- fi prototype
Advantages of usability testing
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Advantages for semantic networks
Nielsen's Advice
Tools for physical design
Methodology and Notation
15. Menu options create small articulatory distance
Benefits from the use of high - level software tools
command line with the EEAC
menu- based and articulatory distance
four types of stakeholders
16. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of filters
two area of development of natural language
Methodology and Notation
command line with the EEAC
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Interface design standards tools
advantages of question and answer
Gulfs and principles
during the collection portion you will formally identify
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
Methods of collection
Advantages for software support
19. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
interpreting the information
Nielsen's Advice
three phases in direct manipulation
20. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of natural language
What will the physical design involve?
stimulus intensity
four types of observation
21. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
interpreting the information
direct manipulation with EEAC
Methodology and Notation
potential problems of metaphors
22. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
command line and articulatory distance
the usability goal
Principles of interaction design #1. Simplicity
23. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
potential problems of metaphors
four types of observation
advantages of menu- based interface
Structure od EEAC
24. Primary - secondary - facilitator - indirect
applications of natural language
ways to elicitation
Principles of interaction design #4. Visibility
four types of stakeholders
25. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Disadvantages for card sort
advantages of menu- based interface
constraint on usability testing
26. Comprehensibility and learnability
Advantages for semantic networks
direct manipulation with EEAC
the usability goal
ways to elicitation
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
command line with the interaction framework
What will the physical design involve?
Disadvantages for lo- fi prototype
28. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Structure od EEAC
What will the physical design involve?
Advantages for card sort
during the collection portion you will formally identify
29. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
menu- based interface with EEAC
advantages of direct manipulation
framework for design principle
30. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Principles of interaction design #1. Simplicity
Gulf of Evaluation
advantages of natural language
ways to elicitation
31. Physical - cultural - functional - informational
three phases in direct manipulation
disadvantages of question and answer
advantages of command line
four types of filters
32. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for personas
advantages of question and answer
Principles of interaction design #2. Memorability
stimulus intensity
33. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of question and answer
four types of filters
menu- based interface with EEAC
34. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
command line with the interaction framework
advantages of menu- based interface
disadvantages of command line
Methods of collection
35. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of question and answer
Seven Stages of Action
four types of observation
Disadvantages for card sort
36. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #4. Visibility
constraint on usability testing
Principles of interaction design #3. Predictability
Advantages for personas
37. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
four types of stakeholders
menu- based interface with EEAC
Seven Stages of Action
38. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for lo- fi prototype
applications of natural language
Disadvantages for semantic networks
four types of filters
39. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
the usability goal
four types of filters
disadvantages of command line
40. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
41. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
Advantages for semantic networks
5 usability factors
42. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
disadvantages of natural language
menu- based and articulatory distance
disadvantages of direct manipulation
43. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Nielsen's Advice
command line and articulatory distance
Seven Stages of Action
conceptual design
44. Progressive Disclosure - Constraints
Disadvantages for semantic networks
disadvantages of command line
Gulf of Evaluation
Principles of interaction design #1. Simplicity
45. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages of usability testing
Principles of interaction design #1. Simplicity
advantages of direct manipulation
obstacles of natural language
46. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
disadvantages of question and answer
advantages of menu- based interface
Tools for conceptual design
47. Direct indirect - corporate documentation - logs and notes - questionnaires
5 usability factors
ways to elicitation
conceptual design
advantages of natural language
48. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of menu- based interface
Gulf of Evaluation
Advantages for Rapid Prototyping
Benefits from the use of high - level software tools
49. Time - finance - personnel - laboratory
5 usability factors
Nielson's Heuristic Evaluation
advantages of question and answer
constraint on usability testing
50. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Three basic components for the usability testing
ways to elicitation
Three main criteria for lo- fi prototype