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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of question and answer
applications of natural language
framework for design principle
command line with the EEAC
2. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
menu- based and articulatory distance
direct manipulation with EEAC
advantages of direct manipulation
3. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three main criteria for lo- fi prototype
Advantages for semantic networks
Tools for conceptual design
Tools for physical design
4. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
5. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Advantages for software support
5 usability factors
disadvantages of direct manipulation
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
ways to elicitation
What the mental model could be...
during the collection portion you will formally identify
disadvantages of direct manipulation
7. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
obstacles of natural language
disadvantages of command line
Disadvantages for semantic networks
Interface design standards tools
8. Comprehensibility and learnability
the usability goal
What will the physical design involve?
Principles of interaction design
two area of development of natural language
9. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of question and answer
advantages of command line
obstacles of natural language
What the mental model could be...
10. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
disadvantages of question and answer
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
11. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of natural language
stimulus intensity
5 usability factors
10 interaction styles
12. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for lo- fi prototype
Structure od EEAC
Gulf of Evaluation
four tools to organize the discovery process
13. Task analysis - storyboarding - use cases - primary stakeholder profiles
four types of observation
four tools to organize the discovery process
disadvantages of question and answer
four types of filters
14. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
menu- based and articulatory distance
Advantages for lo- fi prototype
two area of development of natural language
15. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Principles of interaction design #4. Visibility
Limitations of usability testing
Tools for conceptual design
16. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of command line
Principles of interaction design #3. Predictability
two area of development of natural language
obstacles of natural language
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Benefits from the use of high - level software tools
Disadvantages for semantic networks
framework for design principle
two area of development of natural language
18. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
the usability goal
disadvantages of direct manipulation
Gulf of Evaluation
Advantages for semantic networks
19. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Limitations of usability testing
Principles of interaction design #3. Predictability
disadvantages of command line
20. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of observation
advantages of direct manipulation
advantages of form fill- in
framework for design principle
21. Time - finance - personnel - laboratory
Advantages for Rapid Prototyping
Nielsen's Advice
constraint on usability testing
Three basic components for the usability testing
22. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of question and answer
Principles of interaction design #3. Predictability
Limitations of usability testing
command line with the interaction framework
23. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of form fill- in
disadvantages of menu- based interface
the usability goal
Principles of interaction design
24. Physical - cultural - functional - informational
Disadvantages for personas
Principles of interaction design
obstacles of natural language
four types of filters
25. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
potential problems of metaphors
four types of filters
Advantages for lo- fi prototype
26. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages of usability testing
advantages of menu- based interface
command line with the interaction framework
5 usability factors
27. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
10 interaction styles
Disadvantages for semantic networks
Interface design standards tools
Advantages for personas
28. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for personas
four types of stakeholders
potential problems of metaphors
disadvantages of direct manipulation
29. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Seven Stages of Action
Tools for physical design
Disadvantages for personas
5 usability factors
30. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
two area of development of natural language
conceptual design
Advantages for personas
31. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
three phases in direct manipulation
Advantages for semantic networks
advantages of form fill- in
Methodology and Notation
32. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulfs and principles
Interface design standards tools
disadvantages of form fill- in
Principles of interaction design #2. Memorability
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
constraint on usability testing
Disadvantages for lo- fi prototype
advantages of form fill- in
Benefits from the use of high - level software tools
34. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Interface design standards tools
Advantages for Rapid Prototyping
10 interaction styles
35. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Disadvantages for personas
Advantages for card sort
Principles of interaction design #1. Simplicity
36. Participants - design - tester
ways to elicitation
four types of stakeholders
Advantages for Rapid Prototyping
Three basic components for the usability testing
37. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
command line and articulatory distance
command line with the interaction framework
Advantages for lo- fi prototype
38. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of form fill- in
disadvantages of question and answer
advantages of question and answer
Three main criteria for lo- fi prototype
39. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
stimulus intensity
Principles of interaction design #1. Simplicity
ways to elicitation
interpreting the information
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
conceptual design
advantages of menu- based interface
interpreting the information
41. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Disadvantages for semantic networks
advantages of question and answer
disadvantages of question and answer
disadvantages of natural language
42. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
four tools to organize the discovery process
four types of filters
Methods of collection
43. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
the usability goal
interpreting the information
menu- based and articulatory distance
44. Observation - elicitation
Disadvantages for semantic networks
Methods of collection
disadvantages of form fill- in
Advantages for Rapid Prototyping
45. Primary - secondary - facilitator - indirect
Principles of interaction design #3. Predictability
command line with the EEAC
four types of stakeholders
Nielson's Heuristic Evaluation
46. Overload - Feedback - Recognition/Recall - Orientation
four types of stakeholders
advantages of question and answer
disadvantages of form fill- in
Principles of interaction design #4. Visibility
47. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for semantic networks
Nielsen's Advice
Advantages for lo- fi prototype
What will the physical design involve?
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for Rapid Prototyping
Interface design standards tools
Limitations of usability testing
direct manipulation with EEAC
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
interpreting the information
command line with the EEAC
Three basic components for the usability testing
direct manipulation with EEAC
50. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
advantages of command line
the usability goal
four types of filters