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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
What the mental model could be...
Gulf of Evaluation
command line with the EEAC
Advantages of usability testing
2. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
advantages of form fill- in
Principles of interaction design #2. Memorability
the usability goal
3. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
four tools to organize the discovery process
during the collection portion you will formally identify
Benefits from the use of high - level software tools
Advantages for semantic networks
4. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Gulfs and principles
interpreting the information
Disadvantages for lo- fi prototype
Seven Stages of Action
5. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Advantages for card sort
three phases in direct manipulation
command line with the interaction framework
6. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
conceptual design
Disadvantages for card sort
four types of filters
Advantages of usability testing
7. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for card sort
disadvantages of natural language
Benefits from the use of high - level software tools
framework for design principle
8. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
three phases in direct manipulation
Principles of interaction design
Advantages for card sort
Principles of interaction design #1. Simplicity
9. 1.free phase 2.captive phase 3. termination phase
Principles of interaction design #4. Visibility
Seven Stages of Action
menu- based and articulatory distance
three phases in direct manipulation
10. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
Tools for conceptual design
Disadvantages for semantic networks
11. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Disadvantages for lo- fi prototype
the usability goal
Three main criteria for lo- fi prototype
Advantages for semantic networks
12. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Gulfs and principles
Advantages for Rapid Prototyping
advantages of menu- based interface
Advantages of usability testing
13. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #3. Predictability
four types of observation
Gulfs and principles
Methods of collection
14. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
command line with the interaction framework
disadvantages of form fill- in
Disadvantages for personas
advantages of natural language
15. Direct indirect - corporate documentation - logs and notes - questionnaires
framework for design principle
three phases in direct manipulation
ways to elicitation
direct manipulation with EEAC
16. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Disadvantages for lo- fi prototype
disadvantages of natural language
Three main criteria for lo- fi prototype
17. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
disadvantages of natural language
Seven Stages of Action
Advantages of usability testing
18. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line with the interaction framework
Limitations of usability testing
interpreting the information
disadvantages of direct manipulation
19. Observation - elicitation
four types of observation
Advantages for lo- fi prototype
Methods of collection
Gulf of Evaluation
20. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of form fill- in
advantages of form fill- in
Advantages for lo- fi prototype
Principles of interaction design #3. Predictability
21. Physical - cultural - functional - informational
Nielson's Heuristic Evaluation
Advantages of usability testing
What will the physical design involve?
four types of filters
22. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line with the interaction framework
Interface design standards tools
Disadvantages for semantic networks
Three basic components for the usability testing
23. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for semantic networks
Nielson's Heuristic Evaluation
5 usability factors
framework for design principle
24. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
interpreting the information
obstacles of natural language
Nielsen's Advice
disadvantages of direct manipulation
25. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of direct manipulation
advantages of question and answer
Interface design standards tools
stimulus intensity
26. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design #2. Memorability
four tools to organize the discovery process
advantages of form fill- in
potential problems of metaphors
27. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
advantages of command line
during the collection portion you will formally identify
interpreting the information
28. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Structure od EEAC
Advantages for personas
Interface design standards tools
applications of natural language
29. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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30. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for card sort
Nielson's Heuristic Evaluation
advantages of question and answer
stimulus intensity
31. Location - Logical Grouping - Conventions - Redundancy
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
framework for design principle
menu- based interface with EEAC
32. What it will look like - What components it will require - How the screens will be laid out
advantages of direct manipulation
menu- based and articulatory distance
Gulfs and principles
What will the physical design involve?
33. Participants - design - tester
Advantages for card sort
Three basic components for the usability testing
disadvantages of command line
Methods of collection
34. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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35. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Nielsen's Advice
disadvantages of menu- based interface
disadvantages of question and answer
Three basic components for the usability testing
36. Primary - secondary - facilitator - indirect
three phases in direct manipulation
Principles of interaction design
four types of stakeholders
interpreting the information
37. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Principles of interaction design #2. Memorability
advantages of question and answer
disadvantages of command line
Seven Stages of Action
38. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Methodology and Notation
Principles of interaction design #2. Memorability
Structure od EEAC
39. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of form fill- in
disadvantages of form fill- in
stimulus intensity
Advantages for software support
40. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
menu- based interface with EEAC
disadvantages of natural language
advantages of command line
41. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
applications of natural language
stimulus intensity
four tools to organize the discovery process
42. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
advantages of form fill- in
Advantages for card sort
disadvantages of natural language
43. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Advantages for personas
Interface design standards tools
disadvantages of form fill- in
44. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design
two area of development of natural language
direct manipulation with EEAC
during the collection portion you will formally identify
45. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for personas
Advantages for personas
Limitations of usability testing
Advantages for software support
46. Unscientific - Partial - Unstable - Inconsistent - Personal
two area of development of natural language
four types of filters
the usability goal
What the mental model could be...
47. Progressive Disclosure - Constraints
Principles of interaction design
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
48. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Three basic components for the usability testing
disadvantages of menu- based interface
command line with the interaction framework
Advantages for card sort
49. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
direct manipulation with EEAC
Methodology and Notation
Principles of interaction design
advantages of direct manipulation
50. Time - finance - personnel - laboratory
constraint on usability testing
disadvantages of natural language
interpreting the information
conceptual design