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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Principles of interaction design
Principles of interaction design #1. Simplicity
Interface design standards tools
2. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of command line
the usability goal
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
3. Progressive Disclosure - Constraints
Principles of interaction design
potential problems of metaphors
disadvantages of command line
Principles of interaction design #1. Simplicity
4. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
during the collection portion you will formally identify
disadvantages of question and answer
What will the physical design involve?
5. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
5 usability factors
Tools for physical design
four tools to organize the discovery process
6. What it will look like - What components it will require - How the screens will be laid out
four tools to organize the discovery process
What will the physical design involve?
command line with the EEAC
disadvantages of command line
7. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Methodology and Notation
advantages of menu- based interface
command line and articulatory distance
conceptual design
8. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
command line with the interaction framework
advantages of form fill- in
Advantages of usability testing
Disadvantages for card sort
9. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for card sort
Disadvantages for card sort
Advantages for lo- fi prototype
Disadvantages for personas
10. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Nielson's Heuristic Evaluation
four types of filters
disadvantages of form fill- in
11. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #2. Memorability
during the collection portion you will formally identify
Methods of collection
command line and articulatory distance
12. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
Advantages for personas
disadvantages of command line
13. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of natural language
disadvantages of menu- based interface
obstacles of natural language
Advantages for Rapid Prototyping
14. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
15. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Tools for conceptual design
disadvantages of direct manipulation
Nielsen's Advice
16. 1.free phase 2.captive phase 3. termination phase
Principles of interaction design #3. Predictability
framework for design principle
three phases in direct manipulation
10 interaction styles
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Gulfs and principles
Three basic components for the usability testing
two area of development of natural language
Advantages for Rapid Prototyping
18. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Methodology and Notation
three phases in direct manipulation
disadvantages of natural language
interpreting the information
19. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
disadvantages of direct manipulation
conceptual design
Seven Stages of Action
10 interaction styles
20. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
stimulus intensity
advantages of menu- based interface
Disadvantages for lo- fi prototype
21. Physical - cultural - functional - informational
ways to elicitation
four types of filters
command line with the EEAC
Nielson's Heuristic Evaluation
22. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
direct manipulation with EEAC
Methodology and Notation
disadvantages of form fill- in
menu- based interface with EEAC
23. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
during the collection portion you will formally identify
advantages of natural language
Advantages for card sort
conceptual design
24. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Structure od EEAC
disadvantages of direct manipulation
Methods of collection
Principles of interaction design #4. Visibility
25. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
ways to elicitation
menu- based interface with EEAC
Advantages for Rapid Prototyping
constraint on usability testing
26. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
Principles of interaction design
advantages of direct manipulation
27. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for card sort
What will the physical design involve?
Interface design standards tools
28. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Advantages for card sort
Methodology and Notation
Principles of interaction design #3. Predictability
29. Participants - design - tester
Principles of interaction design #1. Simplicity
three phases in direct manipulation
Three basic components for the usability testing
Tools for physical design
30. Goals - Execution - World - Evaluation
Structure od EEAC
disadvantages of command line
disadvantages of natural language
disadvantages of direct manipulation
31. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Nielson's Heuristic Evaluation
advantages of menu- based interface
Principles of interaction design #3. Predictability
menu- based and articulatory distance
32. Observation - elicitation
Advantages for software support
10 interaction styles
Methods of collection
disadvantages of form fill- in
33. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
Disadvantages for personas
disadvantages of form fill- in
Advantages for software support
34. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
direct manipulation with EEAC
disadvantages of menu- based interface
Disadvantages for card sort
disadvantages of form fill- in
35. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
command line with the interaction framework
Interface design standards tools
Tools for physical design
Advantages for personas
36. Task analysis - storyboarding - use cases - primary stakeholder profiles
Three main criteria for lo- fi prototype
four tools to organize the discovery process
obstacles of natural language
Principles of interaction design #2. Memorability
37. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
advantages of question and answer
Methodology and Notation
Nielson's Heuristic Evaluation
5 usability factors
38. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
four types of stakeholders
Disadvantages for lo- fi prototype
disadvantages of natural language
Limitations of usability testing
39. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
framework for design principle
Advantages of usability testing
command line with the EEAC
constraint on usability testing
40. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four types of filters
menu- based interface with EEAC
disadvantages of menu- based interface
Gulfs and principles
41. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
two area of development of natural language
ways to elicitation
obstacles of natural language
menu- based interface with EEAC
42. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Limitations of usability testing
applications of natural language
Advantages for lo- fi prototype
43. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Gulfs and principles
Principles of interaction design #3. Predictability
What the mental model could be...
applications of natural language
44. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
disadvantages of direct manipulation
advantages of form fill- in
framework for design principle
direct manipulation with EEAC
45. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
four types of observation
command line with the interaction framework
applications of natural language
46. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
Advantages for software support
advantages of question and answer
command line with the interaction framework
47. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Disadvantages for card sort
Principles of interaction design #3. Predictability
Advantages for semantic networks
48. Direct indirect - corporate documentation - logs and notes - questionnaires
What the mental model could be...
advantages of command line
Three main criteria for lo- fi prototype
ways to elicitation
49. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
two area of development of natural language
Three main criteria for lo- fi prototype
command line and articulatory distance
applications of natural language
50. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of menu- based interface
four types of filters
disadvantages of command line
direct manipulation with EEAC