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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
advantages of natural language
Advantages for Rapid Prototyping
advantages of form fill- in
2. Observation - elicitation
Principles of interaction design #3. Predictability
Methods of collection
four types of filters
potential problems of metaphors
3. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
obstacles of natural language
Principles of interaction design
Advantages for card sort
4. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Structure od EEAC
Advantages of usability testing
Advantages for semantic networks
advantages of form fill- in
5. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Principles of interaction design #2. Memorability
interpreting the information
Principles of interaction design
6. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Advantages of usability testing
Methods of collection
Principles of interaction design #2. Memorability
advantages of menu- based interface
7. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
8. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Interface design standards tools
disadvantages of natural language
command line with the EEAC
four types of stakeholders
9. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
the usability goal
interpreting the information
Methodology and Notation
Advantages for personas
10. Physical - cultural - functional - informational
four types of filters
5 usability factors
Disadvantages for personas
Seven Stages of Action
11. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Tools for conceptual design
disadvantages of menu- based interface
Principles of interaction design
Advantages for card sort
12. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for Rapid Prototyping
the usability goal
obstacles of natural language
Limitations of usability testing
13. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Three main criteria for lo- fi prototype
Disadvantages for card sort
disadvantages of menu- based interface
Seven Stages of Action
14. Primary - secondary - facilitator - indirect
disadvantages of natural language
four types of stakeholders
Nielson's Heuristic Evaluation
four types of filters
15. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
applications of natural language
command line and articulatory distance
What will the physical design involve?
menu- based and articulatory distance
16. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Advantages of usability testing
three phases in direct manipulation
What will the physical design involve?
17. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for semantic networks
Advantages for card sort
constraint on usability testing
Principles of interaction design
18. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
advantages of menu- based interface
potential problems of metaphors
10 interaction styles
19. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Three basic components for the usability testing
Methodology and Notation
Gulf of Evaluation
interpreting the information
20. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of direct manipulation
Advantages for lo- fi prototype
framework for design principle
advantages of command line
21. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
four types of stakeholders
Principles of interaction design #4. Visibility
advantages of natural language
22. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
command line with the interaction framework
Tools for physical design
Advantages for software support
four tools to organize the discovery process
23. What it will look like - What components it will require - How the screens will be laid out
5 usability factors
ways to elicitation
command line and articulatory distance
What will the physical design involve?
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of direct manipulation
conceptual design
Nielsen's Advice
Advantages of usability testing
25. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
10 interaction styles
Nielsen's Advice
direct manipulation with EEAC
Tools for conceptual design
26. Progressive Disclosure - Constraints
four types of stakeholders
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
interpreting the information
27. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
interpreting the information
Advantages for semantic networks
Advantages for personas
Nielsen's Advice
28. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
Methodology and Notation
Disadvantages for card sort
29. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four types of stakeholders
Principles of interaction design #1. Simplicity
disadvantages of command line
30. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
interpreting the information
10 interaction styles
disadvantages of natural language
Advantages for software support
31. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
conceptual design
Disadvantages for card sort
Advantages of usability testing
Disadvantages for personas
32. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
33. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
command line with the interaction framework
command line with the EEAC
stimulus intensity
Seven Stages of Action
34. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four tools to organize the discovery process
Interface design standards tools
menu- based and articulatory distance
Three main criteria for lo- fi prototype
35. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
obstacles of natural language
Interface design standards tools
Nielson's Heuristic Evaluation
advantages of direct manipulation
36. 1.free phase 2.captive phase 3. termination phase
applications of natural language
during the collection portion you will formally identify
three phases in direct manipulation
direct manipulation with EEAC
37. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of direct manipulation
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
38. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Principles of interaction design #4. Visibility
ways to elicitation
command line and articulatory distance
disadvantages of direct manipulation
39. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
the usability goal
Principles of interaction design #2. Memorability
advantages of question and answer
Disadvantages for semantic networks
40. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based interface with EEAC
advantages of question and answer
Principles of interaction design #4. Visibility
ways to elicitation
41. Goals - Execution - World - Evaluation
advantages of form fill- in
Structure od EEAC
menu- based and articulatory distance
disadvantages of direct manipulation
42. Overload - Feedback - Recognition/Recall - Orientation
Limitations of usability testing
Principles of interaction design #4. Visibility
command line with the EEAC
ways to elicitation
43. Participants - design - tester
four tools to organize the discovery process
Tools for physical design
menu- based interface with EEAC
Three basic components for the usability testing
44. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
constraint on usability testing
Advantages for personas
Benefits from the use of high - level software tools
Principles of interaction design #4. Visibility
45. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for lo- fi prototype
ways to elicitation
applications of natural language
Nielson's Heuristic Evaluation
46. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Gulfs and principles
advantages of question and answer
advantages of direct manipulation
advantages of form fill- in
47. Comprehensibility and learnability
10 interaction styles
Principles of interaction design
the usability goal
Principles of interaction design #2. Memorability
48. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Principles of interaction design #1. Simplicity
Advantages for semantic networks
What will the physical design involve?
advantages of command line
49. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Gulf of Evaluation
stimulus intensity
during the collection portion you will formally identify
command line with the interaction framework
50. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
conceptual design
Seven Stages of Action
menu- based and articulatory distance
Disadvantages for personas