SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Structure od EEAC
Tools for physical design
Disadvantages for personas
interpreting the information
2. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
three phases in direct manipulation
command line with the interaction framework
Benefits from the use of high - level software tools
3. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
ways to elicitation
advantages of menu- based interface
disadvantages of question and answer
Advantages for software support
4. Observation - elicitation
three phases in direct manipulation
Tools for conceptual design
Methods of collection
Disadvantages for semantic networks
5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for personas
advantages of direct manipulation
What the mental model could be...
6. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of menu- based interface
Advantages for software support
5 usability factors
advantages of direct manipulation
7. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Tools for conceptual design
disadvantages of menu- based interface
Advantages of usability testing
8. Primary - secondary - facilitator - indirect
command line with the interaction framework
command line and articulatory distance
four types of stakeholders
ways to elicitation
9. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for software support
Tools for conceptual design
stimulus intensity
command line and articulatory distance
10. Physical - cultural - functional - informational
Advantages for card sort
four types of filters
Principles of interaction design #3. Predictability
Structure od EEAC
11. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Three basic components for the usability testing
menu- based and articulatory distance
Principles of interaction design #3. Predictability
12. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Limitations of usability testing
Gulf of Evaluation
Principles of interaction design
disadvantages of form fill- in
13. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
Advantages for semantic networks
menu- based and articulatory distance
advantages of question and answer
14. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #2. Memorability
conceptual design
interpreting the information
Three main criteria for lo- fi prototype
15. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
disadvantages of command line
Disadvantages for semantic networks
Advantages for semantic networks
16. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
10 interaction styles
Advantages for semantic networks
disadvantages of command line
applications of natural language
17. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
the usability goal
menu- based interface with EEAC
Advantages for Rapid Prototyping
Disadvantages for semantic networks
18. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for card sort
What the mental model could be...
advantages of natural language
command line with the interaction framework
19. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Seven Stages of Action
advantages of form fill- in
command line with the interaction framework
20. Time - finance - personnel - laboratory
four types of observation
command line with the EEAC
Nielson's Heuristic Evaluation
constraint on usability testing
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
5 usability factors
command line and articulatory distance
What the mental model could be...
Tools for physical design
22. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Gulfs and principles
the usability goal
advantages of direct manipulation
menu- based interface with EEAC
23. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design #4. Visibility
interpreting the information
advantages of question and answer
24. Participants - design - tester
Limitations of usability testing
Three basic components for the usability testing
Interface design standards tools
Disadvantages for lo- fi prototype
25. Task analysis - storyboarding - use cases - primary stakeholder profiles
Gulf of Evaluation
interpreting the information
Methods of collection
four tools to organize the discovery process
26. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of direct manipulation
Methodology and Notation
the usability goal
Methods of collection
27. Comprehensibility and learnability
the usability goal
three phases in direct manipulation
Principles of interaction design #3. Predictability
Advantages for personas
28. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Methodology and Notation
Nielson's Heuristic Evaluation
What will the physical design involve?
29. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Advantages of usability testing
Seven Stages of Action
Disadvantages for personas
30. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Tools for physical design
Disadvantages for semantic networks
Advantages for card sort
obstacles of natural language
31. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of command line
four tools to organize the discovery process
What the mental model could be...
direct manipulation with EEAC
32. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Interface design standards tools
obstacles of natural language
Tools for conceptual design
Advantages for Rapid Prototyping
33. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
Advantages of usability testing
34. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for semantic networks
obstacles of natural language
disadvantages of form fill- in
potential problems of metaphors
35. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
four types of filters
interpreting the information
advantages of question and answer
Interface design standards tools
36. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
advantages of question and answer
advantages of menu- based interface
5 usability factors
37. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
the usability goal
Three main criteria for lo- fi prototype
Advantages for personas
Disadvantages for lo- fi prototype
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Methods of collection
disadvantages of menu- based interface
Advantages of usability testing
command line and articulatory distance
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Gulfs and principles
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
Advantages for semantic networks
40. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
41. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
disadvantages of question and answer
Three basic components for the usability testing
stimulus intensity
Advantages for lo- fi prototype
42. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of menu- based interface
Nielsen's Advice
interpreting the information
Three basic components for the usability testing
43. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #2. Memorability
Seven Stages of Action
menu- based interface with EEAC
44. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Interface design standards tools
10 interaction styles
Three basic components for the usability testing
direct manipulation with EEAC
45. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Principles of interaction design #1. Simplicity
Seven Stages of Action
applications of natural language
disadvantages of question and answer
46. Direct - indirect - ethnographic observation - distributed cognition
four tools to organize the discovery process
four types of observation
Methods of collection
Methodology and Notation
47. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
direct manipulation with EEAC
command line with the interaction framework
advantages of command line
Methods of collection
48. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
conceptual design
framework for design principle
Nielson's Heuristic Evaluation
command line with the EEAC
49. What it will look like - What components it will require - How the screens will be laid out
stimulus intensity
What will the physical design involve?
Principles of interaction design #3. Predictability
disadvantages of form fill- in
50. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
command line with the EEAC
disadvantages of form fill- in
Methods of collection