SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
during the collection portion you will formally identify
advantages of menu- based interface
Advantages for card sort
obstacles of natural language
2. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
disadvantages of menu- based interface
3. Observation - elicitation
What will the physical design involve?
Three basic components for the usability testing
Principles of interaction design #3. Predictability
Methods of collection
4. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
menu- based and articulatory distance
Tools for conceptual design
5 usability factors
5. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
stimulus intensity
ways to elicitation
command line with the EEAC
6. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for personas
direct manipulation with EEAC
stimulus intensity
four tools to organize the discovery process
7. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for semantic networks
5 usability factors
Three main criteria for lo- fi prototype
direct manipulation with EEAC
8. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Interface design standards tools
advantages of command line
menu- based interface with EEAC
Disadvantages for semantic networks
9. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Gulf of Evaluation
Limitations of usability testing
Principles of interaction design #3. Predictability
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
Advantages for card sort
disadvantages of form fill- in
disadvantages of direct manipulation
11. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
applications of natural language
Advantages of usability testing
Tools for conceptual design
advantages of form fill- in
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design
advantages of form fill- in
Methodology and Notation
disadvantages of natural language
13. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
three phases in direct manipulation
advantages of question and answer
Advantages for software support
four types of observation
14. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
What the mental model could be...
Advantages for software support
Gulfs and principles
Advantages for semantic networks
15. Goals - Execution - World - Evaluation
constraint on usability testing
Structure od EEAC
advantages of natural language
Three main criteria for lo- fi prototype
16. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
potential problems of metaphors
What the mental model could be...
four tools to organize the discovery process
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
direct manipulation with EEAC
command line with the EEAC
stimulus intensity
advantages of form fill- in
18. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
Three main criteria for lo- fi prototype
19. Primary - secondary - facilitator - indirect
four types of filters
Principles of interaction design #4. Visibility
Principles of interaction design #3. Predictability
four types of stakeholders
20. 1.free phase 2.captive phase 3. termination phase
Principles of interaction design #2. Memorability
Seven Stages of Action
three phases in direct manipulation
two area of development of natural language
21. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of form fill- in
Gulf of Evaluation
during the collection portion you will formally identify
command line and articulatory distance
22. What it will look like - What components it will require - How the screens will be laid out
interpreting the information
What will the physical design involve?
command line with the interaction framework
Three basic components for the usability testing
23. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
24. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for card sort
Advantages for software support
direct manipulation with EEAC
during the collection portion you will formally identify
25. Progressive Disclosure - Constraints
menu- based and articulatory distance
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
Principles of interaction design #1. Simplicity
26. Overload - Feedback - Recognition/Recall - Orientation
Disadvantages for lo- fi prototype
the usability goal
Principles of interaction design #4. Visibility
Interface design standards tools
27. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Structure od EEAC
disadvantages of question and answer
advantages of question and answer
What will the physical design involve?
28. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
Principles of interaction design #3. Predictability
Limitations of usability testing
Gulf of Evaluation
29. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of form fill- in
Advantages of usability testing
disadvantages of natural language
Seven Stages of Action
30. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of question and answer
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
menu- based and articulatory distance
31. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
10 interaction styles
Disadvantages for lo- fi prototype
four types of stakeholders
Three main criteria for lo- fi prototype
32. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
disadvantages of natural language
four types of observation
command line with the interaction framework
33. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Tools for physical design
Principles of interaction design #1. Simplicity
interpreting the information
34. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for Rapid Prototyping
Limitations of usability testing
disadvantages of form fill- in
Nielsen's Advice
35. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
menu- based and articulatory distance
disadvantages of menu- based interface
Nielsen's Advice
command line and articulatory distance
36. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Three main criteria for lo- fi prototype
Gulf of Evaluation
disadvantages of natural language
10 interaction styles
37. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Nielsen's Advice
Tools for physical design
framework for design principle
Advantages for software support
38. Comprehensibility and learnability
Principles of interaction design #2. Memorability
Seven Stages of Action
the usability goal
advantages of question and answer
39. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Advantages for personas
command line with the interaction framework
disadvantages of form fill- in
Disadvantages for lo- fi prototype
40. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of form fill- in
disadvantages of direct manipulation
Interface design standards tools
Gulf of Evaluation
41. Time - finance - personnel - laboratory
constraint on usability testing
conceptual design
Nielsen's Advice
disadvantages of question and answer
42. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Seven Stages of Action
conceptual design
Advantages for Rapid Prototyping
5 usability factors
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
5 usability factors
three phases in direct manipulation
disadvantages of natural language
44. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Limitations of usability testing
Principles of interaction design
potential problems of metaphors
disadvantages of command line
45. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
What the mental model could be...
Advantages for personas
Tools for conceptual design
two area of development of natural language
46. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for software support
advantages of form fill- in
advantages of command line
obstacles of natural language
47. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Three basic components for the usability testing
during the collection portion you will formally identify
advantages of command line
Gulfs and principles
48. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Interface design standards tools
Advantages for semantic networks
obstacles of natural language
applications of natural language
49. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for semantic networks
ways to elicitation
advantages of direct manipulation
disadvantages of menu- based interface
50. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
the usability goal
Tools for physical design
disadvantages of form fill- in
framework for design principle