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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of direct manipulation
interpreting the information
direct manipulation with EEAC
10 interaction styles
2. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
3. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
stimulus intensity
Advantages for semantic networks
three phases in direct manipulation
4. Progressive Disclosure - Constraints
advantages of form fill- in
Advantages for semantic networks
potential problems of metaphors
Principles of interaction design #1. Simplicity
5. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
advantages of menu- based interface
Advantages for personas
disadvantages of direct manipulation
6. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for personas
Three main criteria for lo- fi prototype
Benefits from the use of high - level software tools
advantages of form fill- in
7. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
command line with the interaction framework
disadvantages of form fill- in
interpreting the information
8. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Structure od EEAC
framework for design principle
direct manipulation with EEAC
9. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of natural language
Three main criteria for lo- fi prototype
Interface design standards tools
applications of natural language
10. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
command line with the interaction framework
5 usability factors
What will the physical design involve?
disadvantages of menu- based interface
11. Goals - Execution - World - Evaluation
conceptual design
the usability goal
Methodology and Notation
Structure od EEAC
12. 1.free phase 2.captive phase 3. termination phase
two area of development of natural language
command line with the EEAC
three phases in direct manipulation
Limitations of usability testing
13. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Structure od EEAC
Advantages of usability testing
Disadvantages for personas
5 usability factors
14. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for semantic networks
Seven Stages of Action
Tools for conceptual design
obstacles of natural language
15. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of direct manipulation
advantages of command line
disadvantages of command line
10 interaction styles
16. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
17. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Methodology and Notation
disadvantages of direct manipulation
disadvantages of natural language
Principles of interaction design
18. Physical - cultural - functional - informational
four types of filters
Interface design standards tools
disadvantages of direct manipulation
Disadvantages for personas
19. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Interface design standards tools
stimulus intensity
disadvantages of natural language
Advantages for software support
20. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
during the collection portion you will formally identify
Principles of interaction design #3. Predictability
Advantages for software support
21. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
command line with the interaction framework
advantages of menu- based interface
Advantages for Rapid Prototyping
Advantages for semantic networks
22. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages of usability testing
Advantages for lo- fi prototype
Advantages for semantic networks
three phases in direct manipulation
23. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
stimulus intensity
Gulfs and principles
applications of natural language
two area of development of natural language
24. Menu options create small articulatory distance
menu- based and articulatory distance
Advantages for semantic networks
Principles of interaction design #2. Memorability
disadvantages of natural language
25. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
during the collection portion you will formally identify
Three main criteria for lo- fi prototype
Structure od EEAC
26. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
four tools to organize the discovery process
Principles of interaction design #4. Visibility
Advantages for personas
27. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of question and answer
two area of development of natural language
Interface design standards tools
Disadvantages for lo- fi prototype
28. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
menu- based and articulatory distance
Nielson's Heuristic Evaluation
Gulfs and principles
potential problems of metaphors
29. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Three main criteria for lo- fi prototype
Advantages for software support
Principles of interaction design
Interface design standards tools
30. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of form fill- in
conceptual design
Methodology and Notation
constraint on usability testing
31. Unscientific - Partial - Unstable - Inconsistent - Personal
Disadvantages for card sort
Benefits from the use of high - level software tools
What the mental model could be...
What will the physical design involve?
32. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Structure od EEAC
Three basic components for the usability testing
Gulf of Evaluation
Principles of interaction design #4. Visibility
33. Location - Logical Grouping - Conventions - Redundancy
disadvantages of question and answer
Principles of interaction design #2. Memorability
the usability goal
Gulfs and principles
34. Participants - design - tester
Three basic components for the usability testing
advantages of question and answer
Disadvantages for semantic networks
applications of natural language
35. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
four types of filters
Seven Stages of Action
Nielson's Heuristic Evaluation
36. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for card sort
Advantages for software support
ways to elicitation
potential problems of metaphors
37. Time - finance - personnel - laboratory
three phases in direct manipulation
constraint on usability testing
Methods of collection
Nielsen's Advice
38. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages for Rapid Prototyping
Benefits from the use of high - level software tools
5 usability factors
Limitations of usability testing
39. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
command line and articulatory distance
advantages of direct manipulation
Limitations of usability testing
40. Task analysis - storyboarding - use cases - primary stakeholder profiles
stimulus intensity
advantages of question and answer
Advantages for semantic networks
four tools to organize the discovery process
41. Primary - secondary - facilitator - indirect
the usability goal
four types of stakeholders
four tools to organize the discovery process
Nielson's Heuristic Evaluation
42. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Tools for conceptual design
Principles of interaction design #4. Visibility
command line with the interaction framework
43. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
potential problems of metaphors
Advantages for card sort
the usability goal
Structure od EEAC
44. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for card sort
What will the physical design involve?
four types of filters
ways to elicitation
45. Direct - indirect - ethnographic observation - distributed cognition
Advantages for Rapid Prototyping
Advantages for card sort
potential problems of metaphors
four types of observation
46. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
disadvantages of menu- based interface
advantages of command line
Tools for physical design
47. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
framework for design principle
command line with the interaction framework
Tools for conceptual design
advantages of menu- based interface
48. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of menu- based interface
potential problems of metaphors
advantages of question and answer
advantages of command line
49. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of form fill- in
command line with the interaction framework
Structure od EEAC
Principles of interaction design #3. Predictability
50. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Tools for physical design
Nielsen's Advice
Disadvantages for personas