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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
constraint on usability testing
the usability goal
Principles of interaction design #2. Memorability
2. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of menu- based interface
disadvantages of direct manipulation
disadvantages of natural language
Advantages for software support
3. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of natural language
Disadvantages for semantic networks
Advantages for Rapid Prototyping
5 usability factors
4. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
obstacles of natural language
Principles of interaction design #2. Memorability
advantages of natural language
menu- based interface with EEAC
5. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
the usability goal
command line with the interaction framework
advantages of command line
disadvantages of form fill- in
6. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
conceptual design
10 interaction styles
Benefits from the use of high - level software tools
7. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Gulf of Evaluation
four types of stakeholders
advantages of natural language
8. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of command line
10 interaction styles
Advantages for semantic networks
during the collection portion you will formally identify
9. Progressive Disclosure - Constraints
obstacles of natural language
Structure od EEAC
Principles of interaction design #1. Simplicity
advantages of direct manipulation
10. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of form fill- in
advantages of question and answer
four types of observation
applications of natural language
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for personas
during the collection portion you will formally identify
disadvantages of direct manipulation
constraint on usability testing
12. Comprehensibility and learnability
the usability goal
potential problems of metaphors
Gulf of Evaluation
Nielsen's Advice
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of natural language
Disadvantages for lo- fi prototype
applications of natural language
three phases in direct manipulation
14. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for personas
Three main criteria for lo- fi prototype
advantages of command line
15. Primary - secondary - facilitator - indirect
menu- based and articulatory distance
four tools to organize the discovery process
What will the physical design involve?
four types of stakeholders
16. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
ways to elicitation
framework for design principle
disadvantages of menu- based interface
obstacles of natural language
17. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
constraint on usability testing
5 usability factors
the usability goal
Disadvantages for semantic networks
18. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
three phases in direct manipulation
Seven Stages of Action
disadvantages of natural language
command line with the EEAC
19. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
four types of filters
the usability goal
command line and articulatory distance
two area of development of natural language
20. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
during the collection portion you will formally identify
advantages of command line
Gulf of Evaluation
Advantages for card sort
21. Direct indirect - corporate documentation - logs and notes - questionnaires
Methods of collection
four types of stakeholders
ways to elicitation
conceptual design
22. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
four types of stakeholders
command line and articulatory distance
Tools for physical design
23. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
constraint on usability testing
Principles of interaction design #2. Memorability
framework for design principle
Three main criteria for lo- fi prototype
24. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
framework for design principle
Advantages for Rapid Prototyping
Advantages for software support
25. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Gulfs and principles
applications of natural language
Gulf of Evaluation
26. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Principles of interaction design
Methodology and Notation
stimulus intensity
What will the physical design involve?
27. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
What the mental model could be...
advantages of direct manipulation
5 usability factors
obstacles of natural language
28. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
the usability goal
disadvantages of natural language
interpreting the information
advantages of menu- based interface
29. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
What will the physical design involve?
Principles of interaction design #1. Simplicity
Principles of interaction design #3. Predictability
30. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Nielson's Heuristic Evaluation
Tools for physical design
disadvantages of question and answer
Methodology and Notation
31. Unscientific - Partial - Unstable - Inconsistent - Personal
four types of filters
disadvantages of command line
What the mental model could be...
Disadvantages for card sort
32. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
33. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Structure od EEAC
three phases in direct manipulation
four tools to organize the discovery process
Tools for conceptual design
34. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of form fill- in
Tools for physical design
advantages of direct manipulation
disadvantages of menu- based interface
35. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
advantages of menu- based interface
What the mental model could be...
Advantages for lo- fi prototype
36. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
command line with the interaction framework
Principles of interaction design #2. Memorability
Structure od EEAC
advantages of menu- based interface
37. Time - finance - personnel - laboratory
menu- based and articulatory distance
constraint on usability testing
Disadvantages for semantic networks
Advantages for card sort
38. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Structure od EEAC
Advantages for card sort
Advantages for personas
39. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
command line and articulatory distance
Advantages for semantic networks
stimulus intensity
40. Participants - design - tester
Advantages for lo- fi prototype
interpreting the information
Three basic components for the usability testing
Advantages for software support
41. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Gulfs and principles
Principles of interaction design #4. Visibility
advantages of question and answer
direct manipulation with EEAC
42. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Methods of collection
framework for design principle
Interface design standards tools
advantages of form fill- in
43. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
obstacles of natural language
10 interaction styles
two area of development of natural language
Benefits from the use of high - level software tools
44. Menu options create small articulatory distance
command line with the interaction framework
Advantages of usability testing
Limitations of usability testing
menu- based and articulatory distance
45. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of natural language
5 usability factors
the usability goal
during the collection portion you will formally identify
46. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
47. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for Rapid Prototyping
command line with the EEAC
Disadvantages for card sort
10 interaction styles
48. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
three phases in direct manipulation
What will the physical design involve?
disadvantages of menu- based interface
49. Goals - Execution - World - Evaluation
disadvantages of natural language
potential problems of metaphors
Structure od EEAC
advantages of menu- based interface
50. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for card sort
framework for design principle
menu- based and articulatory distance
the usability goal