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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
stimulus intensity
Structure od EEAC
advantages of question and answer
2. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Disadvantages for card sort
advantages of command line
obstacles of natural language
Interface design standards tools
3. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Disadvantages for semantic networks
Interface design standards tools
advantages of form fill- in
4. Physical - cultural - functional - informational
menu- based interface with EEAC
Nielson's Heuristic Evaluation
four types of filters
Tools for conceptual design
5. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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6. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Tools for physical design
potential problems of metaphors
disadvantages of menu- based interface
advantages of direct manipulation
7. Time - finance - personnel - laboratory
direct manipulation with EEAC
constraint on usability testing
Methodology and Notation
framework for design principle
8. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
disadvantages of natural language
disadvantages of menu- based interface
Structure od EEAC
9. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
framework for design principle
Nielson's Heuristic Evaluation
disadvantages of form fill- in
Gulfs and principles
10. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of menu- based interface
Seven Stages of Action
Interface design standards tools
two area of development of natural language
11. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
four tools to organize the discovery process
advantages of question and answer
ways to elicitation
12. Participants - design - tester
the usability goal
Interface design standards tools
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
13. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
direct manipulation with EEAC
four types of stakeholders
Three basic components for the usability testing
14. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Limitations of usability testing
Principles of interaction design #1. Simplicity
10 interaction styles
disadvantages of natural language
15. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Structure od EEAC
conceptual design
Gulf of Evaluation
Principles of interaction design #1. Simplicity
16. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
command line with the interaction framework
advantages of menu- based interface
disadvantages of question and answer
Advantages for lo- fi prototype
17. Overload - Feedback - Recognition/Recall - Orientation
during the collection portion you will formally identify
Disadvantages for card sort
Principles of interaction design #4. Visibility
Methods of collection
18. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
framework for design principle
during the collection portion you will formally identify
disadvantages of question and answer
19. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Principles of interaction design #2. Memorability
disadvantages of command line
advantages of natural language
Advantages for Rapid Prototyping
20. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
10 interaction styles
disadvantages of menu- based interface
advantages of question and answer
Seven Stages of Action
21. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Methodology and Notation
four types of observation
Disadvantages for lo- fi prototype
22. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages of usability testing
framework for design principle
potential problems of metaphors
disadvantages of form fill- in
23. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Gulfs and principles
disadvantages of direct manipulation
Principles of interaction design #1. Simplicity
advantages of natural language
24. Task analysis - storyboarding - use cases - primary stakeholder profiles
interpreting the information
four tools to organize the discovery process
5 usability factors
Advantages for lo- fi prototype
25. Progressive Disclosure - Constraints
What the mental model could be...
disadvantages of form fill- in
disadvantages of command line
Principles of interaction design #1. Simplicity
26. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for lo- fi prototype
5 usability factors
obstacles of natural language
command line and articulatory distance
27. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
the usability goal
menu- based interface with EEAC
Principles of interaction design #4. Visibility
ways to elicitation
28. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
applications of natural language
Principles of interaction design #3. Predictability
framework for design principle
29. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of question and answer
four types of filters
Advantages for card sort
Gulf of Evaluation
30. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
Structure od EEAC
disadvantages of question and answer
advantages of direct manipulation
31. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Seven Stages of Action
advantages of menu- based interface
four types of observation
10 interaction styles
32. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
What will the physical design involve?
two area of development of natural language
disadvantages of form fill- in
33. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
the usability goal
advantages of question and answer
advantages of direct manipulation
Principles of interaction design #3. Predictability
34. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #2. Memorability
disadvantages of natural language
Disadvantages for lo- fi prototype
Advantages for personas
35. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Benefits from the use of high - level software tools
ways to elicitation
Disadvantages for personas
36. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Nielsen's Advice
Principles of interaction design #1. Simplicity
advantages of question and answer
Advantages for software support
37. Direct - indirect - ethnographic observation - distributed cognition
potential problems of metaphors
Advantages for personas
four types of observation
Three main criteria for lo- fi prototype
38. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
interpreting the information
Advantages of usability testing
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
39. Location - Logical Grouping - Conventions - Redundancy
four types of stakeholders
Advantages for software support
Tools for conceptual design
Principles of interaction design #2. Memorability
40. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of menu- based interface
Advantages for card sort
advantages of command line
Methodology and Notation
41. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
conceptual design
Principles of interaction design #1. Simplicity
applications of natural language
four types of stakeholders
42. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
four types of observation
three phases in direct manipulation
Disadvantages for semantic networks
43. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of stakeholders
two area of development of natural language
Advantages for lo- fi prototype
advantages of direct manipulation
44. Menu options create small articulatory distance
Advantages for Rapid Prototyping
menu- based and articulatory distance
command line with the EEAC
ways to elicitation
45. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
10 interaction styles
ways to elicitation
5 usability factors
46. Observation - elicitation
framework for design principle
Nielson's Heuristic Evaluation
Methods of collection
stimulus intensity
47. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
potential problems of metaphors
5 usability factors
interpreting the information
advantages of question and answer
48. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
direct manipulation with EEAC
Advantages for card sort
command line and articulatory distance
49. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
disadvantages of question and answer
Three basic components for the usability testing
Principles of interaction design #4. Visibility
50. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
obstacles of natural language
Disadvantages for personas
constraint on usability testing