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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Primary - secondary - facilitator - indirect
Advantages for card sort
advantages of form fill- in
Advantages of usability testing
four types of stakeholders
2. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
menu- based interface with EEAC
Disadvantages for card sort
Principles of interaction design #4. Visibility
Principles of interaction design #3. Predictability
3. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
two area of development of natural language
stimulus intensity
disadvantages of menu- based interface
4. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
constraint on usability testing
advantages of question and answer
Nielsen's Advice
5. Location - Logical Grouping - Conventions - Redundancy
two area of development of natural language
command line and articulatory distance
Principles of interaction design #2. Memorability
direct manipulation with EEAC
6. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three main criteria for lo- fi prototype
advantages of natural language
5 usability factors
advantages of direct manipulation
7. Menu options create small articulatory distance
menu- based and articulatory distance
ways to elicitation
Advantages for Rapid Prototyping
conceptual design
8. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Nielsen's Advice
Principles of interaction design #1. Simplicity
advantages of menu- based interface
9. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for semantic networks
advantages of menu- based interface
ways to elicitation
stimulus intensity
10. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
potential problems of metaphors
Advantages for personas
disadvantages of menu- based interface
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
stimulus intensity
Structure od EEAC
disadvantages of direct manipulation
Disadvantages for personas
12. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
What will the physical design involve?
three phases in direct manipulation
disadvantages of direct manipulation
disadvantages of form fill- in
13. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Limitations of usability testing
command line with the EEAC
Advantages for card sort
direct manipulation with EEAC
14. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Interface design standards tools
Principles of interaction design #3. Predictability
menu- based and articulatory distance
command line with the EEAC
15. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Disadvantages for card sort
Advantages for card sort
Principles of interaction design
16. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Principles of interaction design
Methodology and Notation
Advantages for software support
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. 1.free phase 2.captive phase 3. termination phase
constraint on usability testing
three phases in direct manipulation
advantages of question and answer
applications of natural language
19. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
command line with the EEAC
two area of development of natural language
applications of natural language
advantages of direct manipulation
20. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of filters
Benefits from the use of high - level software tools
Methodology and Notation
Gulfs and principles
21. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Gulfs and principles
Nielsen's Advice
disadvantages of direct manipulation
22. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Principles of interaction design #3. Predictability
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
23. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
four types of filters
advantages of question and answer
Tools for conceptual design
24. Goals - Execution - World - Evaluation
advantages of command line
obstacles of natural language
Structure od EEAC
constraint on usability testing
25. Progressive Disclosure - Constraints
menu- based and articulatory distance
Principles of interaction design #1. Simplicity
Advantages for semantic networks
disadvantages of form fill- in
26. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for Rapid Prototyping
Interface design standards tools
Advantages for semantic networks
Advantages for software support
27. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
during the collection portion you will formally identify
Disadvantages for card sort
advantages of direct manipulation
applications of natural language
28. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
What the mental model could be...
disadvantages of direct manipulation
Disadvantages for personas
Advantages for Rapid Prototyping
29. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Seven Stages of Action
disadvantages of question and answer
Benefits from the use of high - level software tools
Limitations of usability testing
30. Observation - elicitation
interpreting the information
four types of stakeholders
advantages of form fill- in
Methods of collection
31. Comprehensibility and learnability
the usability goal
during the collection portion you will formally identify
Tools for physical design
disadvantages of direct manipulation
32. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Nielsen's Advice
Seven Stages of Action
Three main criteria for lo- fi prototype
Advantages for personas
33. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Limitations of usability testing
disadvantages of question and answer
stimulus intensity
framework for design principle
34. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages for card sort
5 usability factors
Seven Stages of Action
Disadvantages for semantic networks
35. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
stimulus intensity
Gulf of Evaluation
Gulfs and principles
command line with the interaction framework
36. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for semantic networks
advantages of command line
disadvantages of question and answer
disadvantages of command line
37. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
38. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Disadvantages for semantic networks
disadvantages of natural language
Disadvantages for lo- fi prototype
menu- based interface with EEAC
39. Time - finance - personnel - laboratory
constraint on usability testing
Three main criteria for lo- fi prototype
four types of filters
disadvantages of command line
40. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
advantages of menu- based interface
Tools for physical design
obstacles of natural language
disadvantages of direct manipulation
41. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
constraint on usability testing
Disadvantages for lo- fi prototype
Advantages for card sort
42. Physical - cultural - functional - informational
advantages of menu- based interface
conceptual design
Methods of collection
four types of filters
43. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of natural language
Nielsen's Advice
direct manipulation with EEAC
potential problems of metaphors
44. Participants - design - tester
Three basic components for the usability testing
Principles of interaction design #4. Visibility
advantages of direct manipulation
four types of stakeholders
45. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
ways to elicitation
interpreting the information
obstacles of natural language
advantages of form fill- in
46. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for lo- fi prototype
Advantages for software support
potential problems of metaphors
disadvantages of form fill- in
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Seven Stages of Action
disadvantages of command line
Three main criteria for lo- fi prototype
disadvantages of form fill- in
48. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
menu- based and articulatory distance
conceptual design
Disadvantages for personas
49. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for personas
four types of observation
Benefits from the use of high - level software tools
What will the physical design involve?
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Benefits from the use of high - level software tools
Gulf of Evaluation
What will the physical design involve?
Principles of interaction design #1. Simplicity