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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progressive Disclosure - Constraints
Disadvantages for personas
Principles of interaction design #1. Simplicity
command line with the interaction framework
obstacles of natural language
2. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
What will the physical design involve?
command line and articulatory distance
Principles of interaction design #4. Visibility
Advantages of usability testing
3. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of question and answer
four tools to organize the discovery process
during the collection portion you will formally identify
disadvantages of menu- based interface
4. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Gulf of Evaluation
5 usability factors
Advantages for semantic networks
interpreting the information
5. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Nielsen's Advice
command line and articulatory distance
disadvantages of menu- based interface
Tools for physical design
6. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of menu- based interface
5 usability factors
Principles of interaction design #2. Memorability
Structure od EEAC
7. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Disadvantages for lo- fi prototype
disadvantages of natural language
Advantages for software support
8. Primary - secondary - facilitator - indirect
four types of stakeholders
three phases in direct manipulation
menu- based interface with EEAC
disadvantages of menu- based interface
9. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
Gulf of Evaluation
advantages of direct manipulation
10. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Interface design standards tools
framework for design principle
Disadvantages for lo- fi prototype
advantages of form fill- in
11. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of stakeholders
advantages of menu- based interface
three phases in direct manipulation
Advantages for software support
12. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Disadvantages for semantic networks
advantages of question and answer
disadvantages of menu- based interface
13. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Disadvantages for card sort
framework for design principle
Limitations of usability testing
14. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
command line with the EEAC
ways to elicitation
Advantages for card sort
three phases in direct manipulation
15. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
command line with the EEAC
menu- based interface with EEAC
5 usability factors
stimulus intensity
16. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
interpreting the information
disadvantages of question and answer
5 usability factors
Benefits from the use of high - level software tools
17. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
four types of observation
Advantages for lo- fi prototype
Advantages of usability testing
potential problems of metaphors
18. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Limitations of usability testing
command line and articulatory distance
What will the physical design involve?
Advantages for card sort
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Interface design standards tools
potential problems of metaphors
advantages of form fill- in
Advantages for personas
20. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Principles of interaction design #2. Memorability
two area of development of natural language
three phases in direct manipulation
command line with the interaction framework
21. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of natural language
ways to elicitation
Gulfs and principles
disadvantages of command line
22. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for semantic networks
ways to elicitation
Gulf of Evaluation
Methodology and Notation
23. Observation - elicitation
Advantages for lo- fi prototype
command line and articulatory distance
Disadvantages for personas
Methods of collection
24. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
10 interaction styles
5 usability factors
Principles of interaction design #3. Predictability
the usability goal
25. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Interface design standards tools
command line with the interaction framework
disadvantages of direct manipulation
Advantages for card sort
26. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages of usability testing
Gulf of Evaluation
obstacles of natural language
four types of stakeholders
27. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
advantages of question and answer
Benefits from the use of high - level software tools
Disadvantages for card sort
28. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
advantages of menu- based interface
four tools to organize the discovery process
Advantages for personas
29. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Limitations of usability testing
Tools for physical design
ways to elicitation
disadvantages of question and answer
30. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages of usability testing
Gulf of Evaluation
Disadvantages for card sort
four types of observation
31. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Advantages for personas
disadvantages of command line
10 interaction styles
32. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
What will the physical design involve?
four types of stakeholders
Advantages for semantic networks
menu- based and articulatory distance
33. Goals - Execution - World - Evaluation
conceptual design
advantages of menu- based interface
Structure od EEAC
command line with the interaction framework
34. Overload - Feedback - Recognition/Recall - Orientation
during the collection portion you will formally identify
Disadvantages for personas
framework for design principle
Principles of interaction design #4. Visibility
35. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages of usability testing
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
Advantages for lo- fi prototype
36. Location - Logical Grouping - Conventions - Redundancy
What will the physical design involve?
framework for design principle
Interface design standards tools
Principles of interaction design #2. Memorability
37. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
38. Participants - design - tester
Three basic components for the usability testing
advantages of menu- based interface
disadvantages of form fill- in
What the mental model could be...
39. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of menu- based interface
disadvantages of command line
Methods of collection
Limitations of usability testing
40. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
41. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
command line with the EEAC
four types of stakeholders
conceptual design
Nielsen's Advice
42. Physical - cultural - functional - informational
four types of filters
Gulf of Evaluation
Tools for conceptual design
Advantages for personas
43. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
framework for design principle
Tools for conceptual design
Tools for physical design
four types of stakeholders
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
applications of natural language
menu- based interface with EEAC
Disadvantages for personas
45. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
5 usability factors
potential problems of metaphors
applications of natural language
constraint on usability testing
46. What it will look like - What components it will require - How the screens will be laid out
advantages of form fill- in
What will the physical design involve?
Advantages for semantic networks
command line with the EEAC
47. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Methodology and Notation
four types of observation
Advantages for semantic networks
48. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for lo- fi prototype
Disadvantages for personas
ways to elicitation
disadvantages of menu- based interface
49. Direct - indirect - ethnographic observation - distributed cognition
Gulf of Evaluation
Three main criteria for lo- fi prototype
four types of observation
interpreting the information
50. Comprehensibility and learnability
advantages of command line
Disadvantages for personas
the usability goal
advantages of form fill- in