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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progressive Disclosure - Constraints
constraint on usability testing
Principles of interaction design #1. Simplicity
Disadvantages for semantic networks
Disadvantages for card sort
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of menu- based interface
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
obstacles of natural language
3. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
command line with the interaction framework
disadvantages of command line
Advantages for software support
direct manipulation with EEAC
4. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Disadvantages for lo- fi prototype
advantages of command line
interpreting the information
the usability goal
5. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Three basic components for the usability testing
applications of natural language
advantages of command line
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
menu- based interface with EEAC
command line with the interaction framework
Benefits from the use of high - level software tools
7. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
What will the physical design involve?
command line with the EEAC
menu- based interface with EEAC
disadvantages of command line
8. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
advantages of form fill- in
two area of development of natural language
Benefits from the use of high - level software tools
9. Task analysis - storyboarding - use cases - primary stakeholder profiles
What will the physical design involve?
Benefits from the use of high - level software tools
Advantages of usability testing
four tools to organize the discovery process
10. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
disadvantages of natural language
stimulus intensity
command line with the interaction framework
11. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
two area of development of natural language
during the collection portion you will formally identify
Tools for physical design
four types of stakeholders
12. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
ways to elicitation
four types of observation
Principles of interaction design
applications of natural language
13. Overload - Feedback - Recognition/Recall - Orientation
Methodology and Notation
Principles of interaction design #4. Visibility
advantages of command line
Disadvantages for personas
14. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
two area of development of natural language
constraint on usability testing
disadvantages of form fill- in
obstacles of natural language
15. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line and articulatory distance
Benefits from the use of high - level software tools
Limitations of usability testing
disadvantages of form fill- in
16. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
10 interaction styles
What the mental model could be...
disadvantages of direct manipulation
17. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of direct manipulation
three phases in direct manipulation
four types of stakeholders
advantages of form fill- in
18. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
command line and articulatory distance
Seven Stages of Action
Interface design standards tools
stimulus intensity
19. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for semantic networks
Principles of interaction design #2. Memorability
potential problems of metaphors
command line and articulatory distance
20. Direct indirect - corporate documentation - logs and notes - questionnaires
10 interaction styles
ways to elicitation
framework for design principle
disadvantages of form fill- in
21. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Tools for physical design
Disadvantages for personas
command line and articulatory distance
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line and articulatory distance
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
Gulfs and principles
23. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
menu- based interface with EEAC
four types of filters
Disadvantages for card sort
Advantages for card sort
24. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Disadvantages for card sort
disadvantages of menu- based interface
disadvantages of command line
What will the physical design involve?
25. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Interface design standards tools
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
Gulfs and principles
26. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of form fill- in
Tools for conceptual design
What the mental model could be...
ways to elicitation
27. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
advantages of direct manipulation
Principles of interaction design #2. Memorability
obstacles of natural language
28. Physical - cultural - functional - informational
ways to elicitation
Nielsen's Advice
Principles of interaction design #4. Visibility
four types of filters
29. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
30. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
disadvantages of command line
10 interaction styles
four types of filters
31. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Interface design standards tools
disadvantages of form fill- in
Disadvantages for card sort
32. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Gulf of Evaluation
Tools for conceptual design
four types of filters
Advantages of usability testing
33. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
disadvantages of command line
constraint on usability testing
34. Menu options create small articulatory distance
Nielson's Heuristic Evaluation
Principles of interaction design #4. Visibility
Limitations of usability testing
menu- based and articulatory distance
35. Time - finance - personnel - laboratory
advantages of question and answer
Benefits from the use of high - level software tools
constraint on usability testing
advantages of natural language
36. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Disadvantages for personas
disadvantages of form fill- in
Disadvantages for semantic networks
37. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Gulfs and principles
Three main criteria for lo- fi prototype
obstacles of natural language
Advantages for personas
38. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for semantic networks
Disadvantages for personas
Advantages for software support
disadvantages of question and answer
39. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
menu- based interface with EEAC
Disadvantages for card sort
four types of stakeholders
two area of development of natural language
40. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for lo- fi prototype
command line with the EEAC
Benefits from the use of high - level software tools
advantages of question and answer
41. Observation - elicitation
Methods of collection
Methodology and Notation
disadvantages of question and answer
5 usability factors
42. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of direct manipulation
two area of development of natural language
Tools for physical design
Principles of interaction design
43. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
constraint on usability testing
Principles of interaction design #1. Simplicity
Methodology and Notation
command line and articulatory distance
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
disadvantages of natural language
45. Goals - Execution - World - Evaluation
Limitations of usability testing
disadvantages of form fill- in
Structure od EEAC
Nielson's Heuristic Evaluation
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
What the mental model could be...
Structure od EEAC
four types of filters
Gulf of Evaluation
47. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four tools to organize the discovery process
Seven Stages of Action
Advantages for lo- fi prototype
Advantages for semantic networks
48. Comprehensibility and learnability
the usability goal
Advantages of usability testing
menu- based interface with EEAC
Advantages for Rapid Prototyping
49. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
framework for design principle
Advantages for semantic networks
10 interaction styles
Disadvantages for semantic networks
50. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of question and answer
5 usability factors
interpreting the information
Benefits from the use of high - level software tools