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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Gulfs and principles
Advantages for Rapid Prototyping
disadvantages of form fill- in
Limitations of usability testing
2. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Advantages of usability testing
command line with the EEAC
Advantages for semantic networks
3. Goals - Execution - World - Evaluation
10 interaction styles
four types of stakeholders
Methods of collection
Structure od EEAC
4. Primary - secondary - facilitator - indirect
conceptual design
four types of stakeholders
advantages of natural language
Nielson's Heuristic Evaluation
5. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Disadvantages for card sort
Principles of interaction design #3. Predictability
Gulfs and principles
6. Observation - elicitation
Three main criteria for lo- fi prototype
Methods of collection
Disadvantages for personas
Principles of interaction design #3. Predictability
7. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Three basic components for the usability testing
Disadvantages for semantic networks
5 usability factors
8. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four types of observation
framework for design principle
Disadvantages for semantic networks
Advantages for Rapid Prototyping
9. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based and articulatory distance
advantages of question and answer
Tools for conceptual design
Disadvantages for card sort
10. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of form fill- in
Nielsen's Advice
advantages of natural language
11. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for card sort
ways to elicitation
Disadvantages for card sort
obstacles of natural language
12. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
advantages of question and answer
Advantages for lo- fi prototype
Gulfs and principles
13. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
10 interaction styles
disadvantages of natural language
four types of filters
advantages of menu- based interface
14. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for card sort
Principles of interaction design #3. Predictability
10 interaction styles
Advantages of usability testing
15. Menu options create small articulatory distance
Advantages for software support
four tools to organize the discovery process
menu- based and articulatory distance
Disadvantages for lo- fi prototype
16. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
framework for design principle
Nielson's Heuristic Evaluation
Advantages for card sort
Disadvantages for lo- fi prototype
17. 1.free phase 2.captive phase 3. termination phase
Principles of interaction design #3. Predictability
Gulf of Evaluation
three phases in direct manipulation
the usability goal
18. Unscientific - Partial - Unstable - Inconsistent - Personal
two area of development of natural language
Interface design standards tools
What the mental model could be...
stimulus intensity
19. Direct indirect - corporate documentation - logs and notes - questionnaires
four types of filters
disadvantages of command line
ways to elicitation
Gulfs and principles
20. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
framework for design principle
Nielson's Heuristic Evaluation
menu- based interface with EEAC
21. What it will look like - What components it will require - How the screens will be laid out
four types of stakeholders
What will the physical design involve?
Methods of collection
Limitations of usability testing
22. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Disadvantages for personas
What will the physical design involve?
four types of filters
conceptual design
23. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
24. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for personas
command line with the interaction framework
disadvantages of menu- based interface
Nielsen's Advice
25. Time - finance - personnel - laboratory
constraint on usability testing
Principles of interaction design
Advantages for semantic networks
Disadvantages for card sort
26. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for lo- fi prototype
four types of observation
Three main criteria for lo- fi prototype
disadvantages of direct manipulation
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
Tools for physical design
Disadvantages for semantic networks
5 usability factors
28. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for physical design
four types of observation
Benefits from the use of high - level software tools
the usability goal
29. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
three phases in direct manipulation
Tools for physical design
applications of natural language
Gulfs and principles
30. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for personas
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
advantages of direct manipulation
31. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of direct manipulation
four tools to organize the discovery process
command line and articulatory distance
potential problems of metaphors
32. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
disadvantages of question and answer
Gulfs and principles
disadvantages of command line
33. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Disadvantages for semantic networks
Advantages for Rapid Prototyping
What will the physical design involve?
constraint on usability testing
34. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Advantages for software support
command line with the interaction framework
ways to elicitation
35. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for card sort
advantages of direct manipulation
command line with the interaction framework
Gulfs and principles
36. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Benefits from the use of high - level software tools
Gulf of Evaluation
disadvantages of question and answer
Advantages for card sort
37. Comprehensibility and learnability
the usability goal
disadvantages of direct manipulation
Benefits from the use of high - level software tools
Principles of interaction design
38. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of form fill- in
advantages of question and answer
Tools for physical design
interpreting the information
39. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of command line
Advantages for software support
Advantages for lo- fi prototype
Disadvantages for card sort
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of direct manipulation
Seven Stages of Action
Gulfs and principles
disadvantages of natural language
41. Progressive Disclosure - Constraints
ways to elicitation
two area of development of natural language
Advantages for card sort
Principles of interaction design #1. Simplicity
42. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of question and answer
Principles of interaction design
stimulus intensity
potential problems of metaphors
44. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of command line
Gulfs and principles
Gulf of Evaluation
four types of stakeholders
45. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
What the mental model could be...
four types of filters
Principles of interaction design #1. Simplicity
Advantages for lo- fi prototype
46. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Principles of interaction design
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
disadvantages of command line
47. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
conceptual design
menu- based interface with EEAC
disadvantages of menu- based interface
framework for design principle
48. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Three main criteria for lo- fi prototype
Limitations of usability testing
potential problems of metaphors
49. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
advantages of direct manipulation
stimulus intensity
50. Direct - indirect - ethnographic observation - distributed cognition
advantages of direct manipulation
advantages of natural language
four types of observation
disadvantages of direct manipulation