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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
stimulus intensity
Principles of interaction design #1. Simplicity
command line and articulatory distance
advantages of form fill- in
2. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Gulfs and principles
Disadvantages for semantic networks
Advantages for personas
Advantages for Rapid Prototyping
3. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
menu- based interface with EEAC
during the collection portion you will formally identify
constraint on usability testing
four types of filters
4. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for software support
menu- based interface with EEAC
four types of filters
advantages of question and answer
5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for lo- fi prototype
Seven Stages of Action
ways to elicitation
Disadvantages for personas
6. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
four types of stakeholders
disadvantages of menu- based interface
advantages of menu- based interface
7. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
disadvantages of command line
four types of observation
ways to elicitation
8. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for semantic networks
Advantages for personas
obstacles of natural language
three phases in direct manipulation
9. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Principles of interaction design
Three basic components for the usability testing
the usability goal
10. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
three phases in direct manipulation
Disadvantages for lo- fi prototype
ways to elicitation
obstacles of natural language
11. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Methods of collection
Principles of interaction design #2. Memorability
Interface design standards tools
disadvantages of command line
12. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of form fill- in
four types of observation
Tools for conceptual design
Structure od EEAC
13. Physical - cultural - functional - informational
Methodology and Notation
Gulfs and principles
four types of filters
Nielson's Heuristic Evaluation
14. Observation - elicitation
framework for design principle
four types of observation
Methods of collection
ways to elicitation
15. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
obstacles of natural language
command line and articulatory distance
Principles of interaction design #3. Predictability
Advantages of usability testing
16. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #2. Memorability
stimulus intensity
disadvantages of menu- based interface
Tools for conceptual design
17. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
What will the physical design involve?
advantages of command line
Seven Stages of Action
5 usability factors
18. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
during the collection portion you will formally identify
stimulus intensity
menu- based and articulatory distance
disadvantages of direct manipulation
19. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
during the collection portion you will formally identify
direct manipulation with EEAC
constraint on usability testing
Tools for physical design
20. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of menu- based interface
Disadvantages for personas
Disadvantages for lo- fi prototype
command line with the interaction framework
21. Location - Logical Grouping - Conventions - Redundancy
stimulus intensity
5 usability factors
Principles of interaction design #2. Memorability
four types of observation
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of direct manipulation
Structure od EEAC
advantages of menu- based interface
10 interaction styles
23. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methods of collection
disadvantages of form fill- in
Nielsen's Advice
Principles of interaction design #3. Predictability
24. Direct indirect - corporate documentation - logs and notes - questionnaires
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
ways to elicitation
obstacles of natural language
25. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of question and answer
Methods of collection
Interface design standards tools
applications of natural language
26. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What the mental model could be...
Three main criteria for lo- fi prototype
Principles of interaction design
5 usability factors
27. Primary - secondary - facilitator - indirect
four types of stakeholders
Advantages for personas
Tools for conceptual design
Disadvantages for personas
28. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
10 interaction styles
Principles of interaction design #3. Predictability
advantages of question and answer
Structure od EEAC
29. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Interface design standards tools
Nielsen's Advice
Disadvantages for lo- fi prototype
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four tools to organize the discovery process
Advantages for lo- fi prototype
Tools for physical design
four types of stakeholders
31. Comprehensibility and learnability
two area of development of natural language
Interface design standards tools
the usability goal
Principles of interaction design
32. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
Disadvantages for lo- fi prototype
33. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for personas
advantages of menu- based interface
Disadvantages for card sort
What will the physical design involve?
34. Participants - design - tester
advantages of direct manipulation
Advantages for Rapid Prototyping
Three basic components for the usability testing
four tools to organize the discovery process
35. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of command line
Nielsen's Advice
Interface design standards tools
Benefits from the use of high - level software tools
36. Goals - Execution - World - Evaluation
Seven Stages of Action
Structure od EEAC
Limitations of usability testing
advantages of command line
37. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
What the mental model could be...
Advantages for card sort
conceptual design
Structure od EEAC
38. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of natural language
obstacles of natural language
Advantages for Rapid Prototyping
Three main criteria for lo- fi prototype
39. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
four types of filters
Gulf of Evaluation
potential problems of metaphors
interpreting the information
40. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of command line
obstacles of natural language
Three basic components for the usability testing
disadvantages of menu- based interface
41. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
framework for design principle
four types of observation
Benefits from the use of high - level software tools
advantages of question and answer
42. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of natural language
Advantages for card sort
menu- based and articulatory distance
advantages of direct manipulation
43. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for Rapid Prototyping
during the collection portion you will formally identify
Benefits from the use of high - level software tools
two area of development of natural language
44. Menu options create small articulatory distance
Methodology and Notation
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
menu- based and articulatory distance
45. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of natural language
Advantages for lo- fi prototype
disadvantages of form fill- in
Tools for physical design
46. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Nielsen's Advice
Methodology and Notation
ways to elicitation
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
direct manipulation with EEAC
the usability goal
stimulus intensity
disadvantages of natural language
48. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for lo- fi prototype
advantages of question and answer
Nielsen's Advice
Gulfs and principles
49. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
menu- based interface with EEAC
disadvantages of natural language
Advantages for semantic networks
Advantages of usability testing
50. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat