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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Time - finance - personnel - laboratory
menu- based and articulatory distance
obstacles of natural language
Nielsen's Advice
constraint on usability testing
2. What it will look like - What components it will require - How the screens will be laid out
Advantages of usability testing
What will the physical design involve?
disadvantages of command line
Principles of interaction design
3. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What the mental model could be...
menu- based and articulatory distance
Principles of interaction design
constraint on usability testing
4. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of direct manipulation
during the collection portion you will formally identify
framework for design principle
Principles of interaction design #3. Predictability
5. Progressive Disclosure - Constraints
advantages of direct manipulation
Advantages for lo- fi prototype
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of question and answer
command line with the interaction framework
Advantages for semantic networks
during the collection portion you will formally identify
7. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of form fill- in
advantages of direct manipulation
command line with the EEAC
What will the physical design involve?
8. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Structure od EEAC
Advantages for software support
conceptual design
Principles of interaction design #1. Simplicity
9. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
What will the physical design involve?
disadvantages of direct manipulation
command line with the interaction framework
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of natural language
Three main criteria for lo- fi prototype
Methods of collection
two area of development of natural language
11. 1.free phase 2.captive phase 3. termination phase
Disadvantages for lo- fi prototype
Principles of interaction design #2. Memorability
three phases in direct manipulation
Methods of collection
12. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of form fill- in
advantages of menu- based interface
ways to elicitation
potential problems of metaphors
13. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
advantages of menu- based interface
disadvantages of command line
Advantages of usability testing
Advantages for personas
14. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
advantages of question and answer
during the collection portion you will formally identify
disadvantages of form fill- in
15. Location - Logical Grouping - Conventions - Redundancy
Interface design standards tools
disadvantages of form fill- in
What will the physical design involve?
Principles of interaction design #2. Memorability
16. Physical - cultural - functional - informational
four types of filters
Disadvantages for personas
Principles of interaction design #1. Simplicity
Nielsen's Advice
17. Menu options create small articulatory distance
command line with the EEAC
disadvantages of command line
Gulfs and principles
menu- based and articulatory distance
18. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
during the collection portion you will formally identify
command line with the interaction framework
Advantages for semantic networks
potential problems of metaphors
19. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
two area of development of natural language
stimulus intensity
potential problems of metaphors
disadvantages of form fill- in
20. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
four tools to organize the discovery process
What will the physical design involve?
Advantages for personas
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
command line with the interaction framework
three phases in direct manipulation
Three basic components for the usability testing
22. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
conceptual design
three phases in direct manipulation
Limitations of usability testing
Advantages of usability testing
23. Comprehensibility and learnability
Benefits from the use of high - level software tools
the usability goal
Advantages for semantic networks
Principles of interaction design #1. Simplicity
24. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
advantages of question and answer
two area of development of natural language
disadvantages of direct manipulation
25. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
applications of natural language
Seven Stages of Action
command line and articulatory distance
Tools for physical design
26. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for card sort
stimulus intensity
Interface design standards tools
advantages of menu- based interface
27. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages for software support
Advantages for personas
advantages of natural language
Limitations of usability testing
28. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of form fill- in
Advantages for Rapid Prototyping
potential problems of metaphors
Benefits from the use of high - level software tools
29. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages of usability testing
Advantages for software support
Advantages for semantic networks
applications of natural language
30. Direct - indirect - ethnographic observation - distributed cognition
What the mental model could be...
Disadvantages for lo- fi prototype
four types of observation
Methods of collection
31. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
command line with the interaction framework
Limitations of usability testing
Principles of interaction design #1. Simplicity
32. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Nielson's Heuristic Evaluation
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
Principles of interaction design #4. Visibility
33. Primary - secondary - facilitator - indirect
four types of stakeholders
Advantages for semantic networks
Tools for physical design
obstacles of natural language
34. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
two area of development of natural language
Disadvantages for card sort
four types of filters
disadvantages of command line
35. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
Advantages for software support
Advantages for semantic networks
Nielsen's Advice
36. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
interpreting the information
5 usability factors
command line and articulatory distance
37. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
constraint on usability testing
disadvantages of question and answer
disadvantages of natural language
Advantages for lo- fi prototype
38. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of question and answer
What will the physical design involve?
ways to elicitation
Tools for physical design
39. Goals - Execution - World - Evaluation
Three main criteria for lo- fi prototype
disadvantages of command line
Structure od EEAC
four types of observation
40. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Tools for conceptual design
four tools to organize the discovery process
5 usability factors
Disadvantages for card sort
41. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four tools to organize the discovery process
Advantages for card sort
advantages of menu- based interface
direct manipulation with EEAC
42. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Benefits from the use of high - level software tools
command line with the interaction framework
constraint on usability testing
advantages of form fill- in
43. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
What the mental model could be...
Principles of interaction design #3. Predictability
Disadvantages for card sort
Structure od EEAC
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
disadvantages of natural language
advantages of question and answer
Disadvantages for personas
45. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
Nielson's Heuristic Evaluation
potential problems of metaphors
command line with the EEAC
46. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
Disadvantages for card sort
Gulfs and principles
5 usability factors
47. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
advantages of menu- based interface
interpreting the information
48. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
framework for design principle
interpreting the information
conceptual design
49. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
50. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
interpreting the information
Seven Stages of Action
Tools for conceptual design
obstacles of natural language