/* */
SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
advantages of menu- based interface
Disadvantages for semantic networks
Principles of interaction design #3. Predictability
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Disadvantages for personas
Tools for conceptual design
Three main criteria for lo- fi prototype
3. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
four types of observation
Advantages of usability testing
Advantages for Rapid Prototyping
Gulfs and principles
4. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
5 usability factors
5. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of menu- based interface
Gulf of Evaluation
Disadvantages for personas
6. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
disadvantages of direct manipulation
Disadvantages for semantic networks
four types of observation
Advantages for lo- fi prototype
7. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
stimulus intensity
Advantages for card sort
What will the physical design involve?
two area of development of natural language
8. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Principles of interaction design
Advantages for Rapid Prototyping
Disadvantages for personas
9. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Advantages for lo- fi prototype
framework for design principle
What will the physical design involve?
10. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
Structure od EEAC
Principles of interaction design #2. Memorability
constraint on usability testing
11. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Tools for physical design
framework for design principle
Benefits from the use of high - level software tools
Gulf of Evaluation
12. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
13. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
Advantages for card sort
menu- based and articulatory distance
Principles of interaction design #2. Memorability
14. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Nielson's Heuristic Evaluation
Disadvantages for lo- fi prototype
Three main criteria for lo- fi prototype
15. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
disadvantages of command line
three phases in direct manipulation
disadvantages of natural language
16. Time - finance - personnel - laboratory
during the collection portion you will formally identify
Disadvantages for personas
Advantages for semantic networks
constraint on usability testing
17. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for semantic networks
Disadvantages for lo- fi prototype
disadvantages of natural language
Advantages for Rapid Prototyping
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
10 interaction styles
Advantages for software support
Advantages for semantic networks
Gulfs and principles
19. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Limitations of usability testing
conceptual design
Principles of interaction design #3. Predictability
advantages of command line
20. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
stimulus intensity
Advantages for personas
Three main criteria for lo- fi prototype
21. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
constraint on usability testing
Advantages for software support
Nielsen's Advice
advantages of menu- based interface
22. Observation - elicitation
two area of development of natural language
disadvantages of question and answer
Methods of collection
direct manipulation with EEAC
23. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #4. Visibility
command line with the EEAC
Interface design standards tools
Limitations of usability testing
24. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Principles of interaction design
Three basic components for the usability testing
framework for design principle
25. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
four types of observation
obstacles of natural language
disadvantages of direct manipulation
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #2. Memorability
Limitations of usability testing
interpreting the information
disadvantages of command line
27. Primary - secondary - facilitator - indirect
four types of stakeholders
command line and articulatory distance
four tools to organize the discovery process
What will the physical design involve?
28. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages of usability testing
Disadvantages for semantic networks
Advantages for personas
Nielson's Heuristic Evaluation
29. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
10 interaction styles
disadvantages of question and answer
interpreting the information
30. Physical - cultural - functional - informational
Limitations of usability testing
What the mental model could be...
Nielsen's Advice
four types of filters
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of natural language
Seven Stages of Action
Advantages for Rapid Prototyping
5 usability factors
32. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Disadvantages for personas
Gulf of Evaluation
applications of natural language
disadvantages of direct manipulation
33. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
menu- based interface with EEAC
constraint on usability testing
10 interaction styles
during the collection portion you will formally identify
34. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
5 usability factors
Principles of interaction design
Principles of interaction design #4. Visibility
menu- based and articulatory distance
35. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
direct manipulation with EEAC
Advantages for software support
four types of stakeholders
36. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
ways to elicitation
Nielsen's Advice
disadvantages of form fill- in
potential problems of metaphors
37. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of form fill- in
Principles of interaction design
during the collection portion you will formally identify
direct manipulation with EEAC
38. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of menu- based interface
advantages of command line
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
39. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Principles of interaction design #2. Memorability
command line with the EEAC
disadvantages of menu- based interface
40. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of question and answer
menu- based interface with EEAC
Disadvantages for personas
disadvantages of command line
41. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
four types of stakeholders
advantages of menu- based interface
the usability goal
42. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
43. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of form fill- in
advantages of question and answer
four tools to organize the discovery process
Nielsen's Advice
44. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
two area of development of natural language
Three basic components for the usability testing
interpreting the information
Advantages for lo- fi prototype
45. Menu options create small articulatory distance
5 usability factors
Disadvantages for card sort
menu- based and articulatory distance
Principles of interaction design #2. Memorability
46. 1.free phase 2.captive phase 3. termination phase
two area of development of natural language
Limitations of usability testing
potential problems of metaphors
three phases in direct manipulation
47. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for semantic networks
advantages of direct manipulation
stimulus intensity
Methodology and Notation
48. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
stimulus intensity
advantages of question and answer
advantages of natural language
Advantages for card sort
49. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Gulf of Evaluation
command line with the interaction framework
direct manipulation with EEAC
advantages of form fill- in
50. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
direct manipulation with EEAC
Advantages of usability testing
Advantages for card sort
//
//