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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Principles of interaction design #1. Simplicity
the usability goal
advantages of form fill- in
Methodology and Notation
2. Goals - Execution - World - Evaluation
stimulus intensity
Structure od EEAC
four types of filters
advantages of form fill- in
3. Location - Logical Grouping - Conventions - Redundancy
disadvantages of question and answer
Nielsen's Advice
Principles of interaction design #2. Memorability
Disadvantages for personas
4. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Methodology and Notation
potential problems of metaphors
5 usability factors
Seven Stages of Action
5. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
the usability goal
menu- based and articulatory distance
Methods of collection
potential problems of metaphors
6. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Disadvantages for semantic networks
menu- based interface with EEAC
Methods of collection
7. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Benefits from the use of high - level software tools
Principles of interaction design #1. Simplicity
Tools for conceptual design
8. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
10 interaction styles
Advantages for personas
Advantages for semantic networks
Advantages for card sort
9. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for semantic networks
direct manipulation with EEAC
Limitations of usability testing
Three main criteria for lo- fi prototype
10. Direct - indirect - ethnographic observation - distributed cognition
Three main criteria for lo- fi prototype
four types of observation
Disadvantages for semantic networks
5 usability factors
11. What it will look like - What components it will require - How the screens will be laid out
the usability goal
What will the physical design involve?
three phases in direct manipulation
Advantages for card sort
12. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
direct manipulation with EEAC
Advantages for lo- fi prototype
13. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for Rapid Prototyping
Benefits from the use of high - level software tools
disadvantages of form fill- in
advantages of direct manipulation
14. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of form fill- in
advantages of command line
menu- based interface with EEAC
Principles of interaction design
15. Primary - secondary - facilitator - indirect
disadvantages of question and answer
disadvantages of menu- based interface
four types of stakeholders
Seven Stages of Action
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
direct manipulation with EEAC
Three basic components for the usability testing
Limitations of usability testing
17. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
What will the physical design involve?
Structure od EEAC
Disadvantages for personas
command line with the interaction framework
18. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Advantages for card sort
10 interaction styles
during the collection portion you will formally identify
19. Overload - Feedback - Recognition/Recall - Orientation
Advantages for personas
Principles of interaction design
constraint on usability testing
Principles of interaction design #4. Visibility
20. Time - finance - personnel - laboratory
constraint on usability testing
stimulus intensity
advantages of direct manipulation
Methods of collection
21. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
What will the physical design involve?
direct manipulation with EEAC
framework for design principle
Principles of interaction design #3. Predictability
22. Observation - elicitation
Methods of collection
the usability goal
10 interaction styles
Principles of interaction design #3. Predictability
23. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of command line
command line with the interaction framework
Interface design standards tools
Principles of interaction design #4. Visibility
24. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Interface design standards tools
Structure od EEAC
Limitations of usability testing
applications of natural language
25. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four tools to organize the discovery process
Three basic components for the usability testing
Advantages for personas
What the mental model could be...
26. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
direct manipulation with EEAC
5 usability factors
menu- based interface with EEAC
stimulus intensity
27. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
disadvantages of direct manipulation
during the collection portion you will formally identify
5 usability factors
framework for design principle
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
direct manipulation with EEAC
Principles of interaction design #4. Visibility
Gulf of Evaluation
two area of development of natural language
29. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for card sort
Tools for physical design
Principles of interaction design #4. Visibility
disadvantages of command line
30. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Seven Stages of Action
three phases in direct manipulation
disadvantages of question and answer
advantages of direct manipulation
31. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
applications of natural language
disadvantages of natural language
command line with the interaction framework
32. Physical - cultural - functional - informational
four types of observation
four types of filters
Principles of interaction design
Gulfs and principles
33. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
conceptual design
command line with the EEAC
disadvantages of menu- based interface
four types of stakeholders
34. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
three phases in direct manipulation
the usability goal
disadvantages of direct manipulation
Nielsen's Advice
35. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
36. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Seven Stages of Action
advantages of form fill- in
Three main criteria for lo- fi prototype
disadvantages of command line
37. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
10 interaction styles
Three basic components for the usability testing
disadvantages of form fill- in
38. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
applications of natural language
disadvantages of menu- based interface
disadvantages of form fill- in
39. Participants - design - tester
Disadvantages for personas
advantages of natural language
disadvantages of question and answer
Three basic components for the usability testing
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Gulfs and principles
Seven Stages of Action
applications of natural language
Structure od EEAC
41. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Advantages for lo- fi prototype
four types of stakeholders
during the collection portion you will formally identify
42. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of natural language
Principles of interaction design #2. Memorability
Methods of collection
43. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of form fill- in
Advantages for Rapid Prototyping
advantages of command line
direct manipulation with EEAC
44. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Gulf of Evaluation
Nielsen's Advice
applications of natural language
45. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of command line
four tools to organize the discovery process
framework for design principle
Methodology and Notation
46. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
conceptual design
advantages of direct manipulation
disadvantages of form fill- in
47. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
5 usability factors
Benefits from the use of high - level software tools
Disadvantages for card sort
advantages of natural language
48. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of form fill- in
obstacles of natural language
menu- based interface with EEAC
Tools for physical design
49. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of direct manipulation
advantages of command line
during the collection portion you will formally identify
Advantages for software support
50. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
applications of natural language
Disadvantages for personas
Advantages for card sort
Advantages for Rapid Prototyping