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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
Interface design standards tools
2. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
constraint on usability testing
menu- based and articulatory distance
the usability goal
disadvantages of direct manipulation
3. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Nielson's Heuristic Evaluation
applications of natural language
Principles of interaction design #2. Memorability
4. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for lo- fi prototype
potential problems of metaphors
during the collection portion you will formally identify
6. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
obstacles of natural language
conceptual design
Disadvantages for personas
Principles of interaction design
7. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #2. Memorability
disadvantages of question and answer
Tools for physical design
8. Physical - cultural - functional - informational
four types of filters
Benefits from the use of high - level software tools
command line with the EEAC
obstacles of natural language
9. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Advantages for semantic networks
potential problems of metaphors
Methods of collection
10. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of natural language
applications of natural language
advantages of form fill- in
Benefits from the use of high - level software tools
11. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Limitations of usability testing
advantages of direct manipulation
Methods of collection
5 usability factors
12. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #4. Visibility
advantages of natural language
Disadvantages for lo- fi prototype
Limitations of usability testing
13. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of menu- based interface
four types of observation
Gulf of Evaluation
Interface design standards tools
14. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Methodology and Notation
Gulf of Evaluation
Three basic components for the usability testing
obstacles of natural language
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
stimulus intensity
four tools to organize the discovery process
16. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
Nielsen's Advice
two area of development of natural language
What the mental model could be...
17. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
framework for design principle
Three main criteria for lo- fi prototype
direct manipulation with EEAC
command line and articulatory distance
18. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
advantages of form fill- in
Structure od EEAC
Three basic components for the usability testing
19. Overload - Feedback - Recognition/Recall - Orientation
applications of natural language
Principles of interaction design #4. Visibility
Disadvantages for personas
Nielson's Heuristic Evaluation
20. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Structure od EEAC
Methodology and Notation
advantages of direct manipulation
menu- based interface with EEAC
21. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
command line with the interaction framework
stimulus intensity
applications of natural language
advantages of direct manipulation
22. What it will look like - What components it will require - How the screens will be laid out
Disadvantages for personas
Limitations of usability testing
What will the physical design involve?
Advantages for card sort
23. Time - finance - personnel - laboratory
disadvantages of natural language
advantages of form fill- in
constraint on usability testing
framework for design principle
24. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
constraint on usability testing
four tools to organize the discovery process
Advantages for software support
disadvantages of form fill- in
25. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Tools for physical design
Principles of interaction design
What the mental model could be...
advantages of form fill- in
26. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Benefits from the use of high - level software tools
advantages of command line
Three main criteria for lo- fi prototype
advantages of question and answer
27. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
Nielson's Heuristic Evaluation
Interface design standards tools
Principles of interaction design #3. Predictability
28. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages of usability testing
Disadvantages for semantic networks
Gulfs and principles
menu- based interface with EEAC
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
disadvantages of natural language
interpreting the information
Advantages of usability testing
30. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
direct manipulation with EEAC
disadvantages of command line
Disadvantages for personas
Advantages for personas
31. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Methods of collection
advantages of menu- based interface
command line and articulatory distance
four types of stakeholders
32. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of question and answer
disadvantages of command line
during the collection portion you will formally identify
Three main criteria for lo- fi prototype
33. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of form fill- in
Principles of interaction design
four types of stakeholders
Gulf of Evaluation
34. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
applications of natural language
four types of observation
disadvantages of question and answer
35. Unscientific - Partial - Unstable - Inconsistent - Personal
Nielsen's Advice
Principles of interaction design #4. Visibility
applications of natural language
What the mental model could be...
36. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of question and answer
advantages of natural language
disadvantages of question and answer
advantages of menu- based interface
37. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
constraint on usability testing
applications of natural language
Advantages for personas
38. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
constraint on usability testing
Principles of interaction design #2. Memorability
direct manipulation with EEAC
Gulf of Evaluation
39. Direct - indirect - ethnographic observation - distributed cognition
Interface design standards tools
advantages of question and answer
four types of observation
Disadvantages for personas
40. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four tools to organize the discovery process
advantages of command line
Principles of interaction design
command line with the EEAC
41. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Tools for physical design
Advantages for semantic networks
disadvantages of form fill- in
disadvantages of menu- based interface
42. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Seven Stages of Action
disadvantages of natural language
5 usability factors
disadvantages of question and answer
43. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages of usability testing
Seven Stages of Action
Principles of interaction design #4. Visibility
Disadvantages for card sort
44. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
10 interaction styles
Gulfs and principles
Principles of interaction design #3. Predictability
5 usability factors
45. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for semantic networks
Advantages of usability testing
framework for design principle
ways to elicitation
46. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
command line and articulatory distance
ways to elicitation
disadvantages of direct manipulation
47. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
four tools to organize the discovery process
Principles of interaction design
conceptual design
48. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for lo- fi prototype
four types of filters
Advantages of usability testing
potential problems of metaphors
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Seven Stages of Action
Principles of interaction design #3. Predictability
advantages of direct manipulation
50. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of menu- based interface
the usability goal
constraint on usability testing
disadvantages of form fill- in