SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
10 interaction styles
What the mental model could be...
four types of filters
2. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for software support
Advantages for semantic networks
advantages of direct manipulation
advantages of natural language
3. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of menu- based interface
Disadvantages for personas
advantages of natural language
Advantages for semantic networks
4. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for semantic networks
disadvantages of form fill- in
four types of filters
advantages of question and answer
5. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Nielson's Heuristic Evaluation
Limitations of usability testing
Seven Stages of Action
Tools for physical design
6. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
disadvantages of question and answer
Principles of interaction design #4. Visibility
command line and articulatory distance
7. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for Rapid Prototyping
command line with the EEAC
Nielson's Heuristic Evaluation
Interface design standards tools
8. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
ways to elicitation
Seven Stages of Action
framework for design principle
interpreting the information
9. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Methodology and Notation
Principles of interaction design #3. Predictability
disadvantages of command line
disadvantages of question and answer
10. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
What the mental model could be...
Disadvantages for personas
Advantages of usability testing
advantages of command line
11. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
advantages of natural language
Interface design standards tools
Benefits from the use of high - level software tools
Advantages for card sort
12. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
three phases in direct manipulation
5 usability factors
disadvantages of command line
Nielson's Heuristic Evaluation
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
four types of observation
advantages of form fill- in
Disadvantages for card sort
command line with the EEAC
14. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of menu- based interface
conceptual design
during the collection portion you will formally identify
15. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Advantages for personas
Nielsen's Advice
stimulus intensity
16. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
ways to elicitation
direct manipulation with EEAC
framework for design principle
constraint on usability testing
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four types of observation
stimulus intensity
disadvantages of natural language
during the collection portion you will formally identify
19. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of question and answer
Advantages of usability testing
disadvantages of menu- based interface
framework for design principle
20. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Tools for physical design
Disadvantages for semantic networks
Principles of interaction design #1. Simplicity
21. Primary - secondary - facilitator - indirect
four types of filters
advantages of natural language
disadvantages of command line
four types of stakeholders
22. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
23. Progressive Disclosure - Constraints
Advantages for lo- fi prototype
Principles of interaction design #1. Simplicity
Structure od EEAC
Principles of interaction design
24. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Principles of interaction design #2. Memorability
Benefits from the use of high - level software tools
Tools for physical design
Principles of interaction design #1. Simplicity
25. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for semantic networks
potential problems of metaphors
Advantages of usability testing
Seven Stages of Action
26. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
command line with the EEAC
advantages of question and answer
What the mental model could be...
27. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Disadvantages for personas
disadvantages of command line
Disadvantages for card sort
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
potential problems of metaphors
Principles of interaction design #1. Simplicity
Nielsen's Advice
29. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
disadvantages of natural language
four types of filters
Seven Stages of Action
30. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Structure od EEAC
applications of natural language
Disadvantages for card sort
31. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for lo- fi prototype
interpreting the information
Tools for conceptual design
direct manipulation with EEAC
32. Time - finance - personnel - laboratory
advantages of form fill- in
Principles of interaction design
constraint on usability testing
disadvantages of form fill- in
33. Comprehensibility and learnability
the usability goal
advantages of command line
Advantages for card sort
Tools for physical design
34. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Tools for conceptual design
during the collection portion you will formally identify
Advantages for lo- fi prototype
advantages of menu- based interface
35. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Principles of interaction design #3. Predictability
Advantages for software support
two area of development of natural language
four types of filters
36. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for personas
interpreting the information
four types of observation
What the mental model could be...
37. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
5 usability factors
two area of development of natural language
during the collection portion you will formally identify
advantages of question and answer
38. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
advantages of form fill- in
Methodology and Notation
Gulfs and principles
39. Unscientific - Partial - Unstable - Inconsistent - Personal
Advantages of usability testing
disadvantages of menu- based interface
What the mental model could be...
ways to elicitation
40. Observation - elicitation
advantages of natural language
Methods of collection
advantages of menu- based interface
during the collection portion you will formally identify
41. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
ways to elicitation
Methodology and Notation
Nielsen's Advice
disadvantages of menu- based interface
42. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Advantages for lo- fi prototype
four tools to organize the discovery process
command line and articulatory distance
43. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Tools for physical design
interpreting the information
conceptual design
command line and articulatory distance
44. Participants - design - tester
Three basic components for the usability testing
applications of natural language
command line and articulatory distance
two area of development of natural language
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Benefits from the use of high - level software tools
obstacles of natural language
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
46. 1.free phase 2.captive phase 3. termination phase
disadvantages of question and answer
three phases in direct manipulation
Advantages for card sort
Methods of collection
47. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
5 usability factors
Tools for conceptual design
direct manipulation with EEAC
48. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
5 usability factors
Advantages for personas
stimulus intensity
interpreting the information
49. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of natural language
disadvantages of form fill- in
disadvantages of question and answer
Advantages for lo- fi prototype
50. Menu options create small articulatory distance
direct manipulation with EEAC
Advantages for lo- fi prototype
menu- based and articulatory distance
disadvantages of menu- based interface