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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages of usability testing
Methods of collection
disadvantages of form fill- in
three phases in direct manipulation
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
menu- based interface with EEAC
Advantages for lo- fi prototype
framework for design principle
command line with the interaction framework
3. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Principles of interaction design
Disadvantages for personas
Principles of interaction design #3. Predictability
disadvantages of direct manipulation
4. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
advantages of menu- based interface
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
5. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Structure od EEAC
Principles of interaction design #3. Predictability
command line with the interaction framework
Seven Stages of Action
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of natural language
direct manipulation with EEAC
Advantages for lo- fi prototype
obstacles of natural language
7. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Three basic components for the usability testing
during the collection portion you will formally identify
What the mental model could be...
applications of natural language
8. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of natural language
disadvantages of natural language
disadvantages of command line
What will the physical design involve?
9. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
stimulus intensity
disadvantages of menu- based interface
Advantages for software support
Disadvantages for personas
10. What it will look like - What components it will require - How the screens will be laid out
Gulfs and principles
framework for design principle
What will the physical design involve?
direct manipulation with EEAC
11. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
two area of development of natural language
framework for design principle
conceptual design
advantages of question and answer
12. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the interaction framework
Benefits from the use of high - level software tools
interpreting the information
advantages of natural language
13. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of menu- based interface
Benefits from the use of high - level software tools
three phases in direct manipulation
Disadvantages for semantic networks
14. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #1. Simplicity
Tools for conceptual design
disadvantages of question and answer
Principles of interaction design #4. Visibility
15. Overload - Feedback - Recognition/Recall - Orientation
framework for design principle
Gulfs and principles
ways to elicitation
Principles of interaction design #4. Visibility
16. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Interface design standards tools
10 interaction styles
Advantages for software support
Tools for physical design
17. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
18. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages of usability testing
Three main criteria for lo- fi prototype
advantages of question and answer
Disadvantages for lo- fi prototype
19. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for card sort
command line and articulatory distance
advantages of question and answer
disadvantages of menu- based interface
20. 1.free phase 2.captive phase 3. termination phase
Disadvantages for lo- fi prototype
three phases in direct manipulation
the usability goal
Interface design standards tools
21. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
obstacles of natural language
Seven Stages of Action
framework for design principle
Principles of interaction design
22. Task analysis - storyboarding - use cases - primary stakeholder profiles
Seven Stages of Action
four tools to organize the discovery process
four types of observation
potential problems of metaphors
23. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
framework for design principle
constraint on usability testing
Benefits from the use of high - level software tools
Disadvantages for card sort
24. Primary - secondary - facilitator - indirect
four types of stakeholders
Three basic components for the usability testing
Advantages for semantic networks
Disadvantages for semantic networks
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Principles of interaction design #4. Visibility
conceptual design
disadvantages of form fill- in
26. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
applications of natural language
Gulfs and principles
menu- based and articulatory distance
27. Time - finance - personnel - laboratory
constraint on usability testing
Gulfs and principles
advantages of form fill- in
applications of natural language
28. Participants - design - tester
Disadvantages for personas
four types of stakeholders
Three basic components for the usability testing
Advantages for lo- fi prototype
29. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
constraint on usability testing
Tools for conceptual design
5 usability factors
disadvantages of form fill- in
30. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
direct manipulation with EEAC
command line with the EEAC
Principles of interaction design #1. Simplicity
advantages of direct manipulation
31. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
conceptual design
Disadvantages for lo- fi prototype
advantages of direct manipulation
Limitations of usability testing
32. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Disadvantages for lo- fi prototype
obstacles of natural language
advantages of natural language
Tools for physical design
33. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Three main criteria for lo- fi prototype
Methods of collection
Principles of interaction design
Methodology and Notation
34. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Principles of interaction design #1. Simplicity
Advantages for personas
the usability goal
35. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
obstacles of natural language
Three main criteria for lo- fi prototype
Principles of interaction design
36. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Limitations of usability testing
Structure od EEAC
applications of natural language
potential problems of metaphors
37. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of direct manipulation
Disadvantages for card sort
Gulf of Evaluation
Disadvantages for lo- fi prototype
38. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Principles of interaction design #2. Memorability
Disadvantages for semantic networks
disadvantages of command line
Advantages for lo- fi prototype
39. Observation - elicitation
Methods of collection
Advantages of usability testing
conceptual design
What will the physical design involve?
40. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for Rapid Prototyping
disadvantages of question and answer
Advantages of usability testing
advantages of command line
41. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
42. Menu options create small articulatory distance
menu- based and articulatory distance
stimulus intensity
disadvantages of natural language
advantages of menu- based interface
43. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
interpreting the information
command line with the EEAC
Disadvantages for personas
Methods of collection
44. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Limitations of usability testing
Advantages for personas
Structure od EEAC
command line with the interaction framework
45. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
What the mental model could be...
Advantages for personas
Disadvantages for card sort
Tools for conceptual design
46. Goals - Execution - World - Evaluation
interpreting the information
Limitations of usability testing
obstacles of natural language
Structure od EEAC
47. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
What the mental model could be...
Advantages of usability testing
menu- based interface with EEAC
command line and articulatory distance
48. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
What the mental model could be...
Tools for physical design
three phases in direct manipulation
disadvantages of form fill- in
49. Location - Logical Grouping - Conventions - Redundancy
disadvantages of direct manipulation
direct manipulation with EEAC
Principles of interaction design #2. Memorability
Nielsen's Advice
50. Physical - cultural - functional - informational
disadvantages of natural language
four types of filters
four types of observation
four types of stakeholders