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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based and articulatory distance
Advantages for semantic networks
What will the physical design involve?
obstacles of natural language
2. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
advantages of direct manipulation
four tools to organize the discovery process
Methodology and Notation
3. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
menu- based interface with EEAC
disadvantages of menu- based interface
Advantages for semantic networks
command line with the EEAC
4. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Gulfs and principles
menu- based interface with EEAC
Advantages for semantic networks
four types of filters
5. Direct indirect - corporate documentation - logs and notes - questionnaires
What the mental model could be...
four types of stakeholders
5 usability factors
ways to elicitation
6. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Advantages for personas
Advantages for software support
advantages of menu- based interface
7. Overload - Feedback - Recognition/Recall - Orientation
Advantages for card sort
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
advantages of question and answer
8. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
menu- based interface with EEAC
advantages of menu- based interface
Gulfs and principles
Nielson's Heuristic Evaluation
9. Goals - Execution - World - Evaluation
Structure od EEAC
Interface design standards tools
Disadvantages for lo- fi prototype
menu- based interface with EEAC
10. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages for Rapid Prototyping
disadvantages of command line
direct manipulation with EEAC
Methodology and Notation
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
disadvantages of direct manipulation
Limitations of usability testing
the usability goal
interpreting the information
12. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
interpreting the information
Limitations of usability testing
Principles of interaction design
menu- based interface with EEAC
13. Primary - secondary - facilitator - indirect
disadvantages of form fill- in
four types of stakeholders
Methods of collection
Methodology and Notation
14. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of menu- based interface
menu- based and articulatory distance
Disadvantages for semantic networks
10 interaction styles
15. Observation - elicitation
Principles of interaction design #1. Simplicity
Methods of collection
obstacles of natural language
Nielsen's Advice
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Nielson's Heuristic Evaluation
menu- based interface with EEAC
Disadvantages for card sort
Nielsen's Advice
17. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
disadvantages of form fill- in
Tools for conceptual design
menu- based interface with EEAC
18. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of question and answer
5 usability factors
Advantages for card sort
Three main criteria for lo- fi prototype
19. What it will look like - What components it will require - How the screens will be laid out
Seven Stages of Action
Principles of interaction design #1. Simplicity
Tools for conceptual design
What will the physical design involve?
20. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #4. Visibility
disadvantages of question and answer
command line with the EEAC
Disadvantages for lo- fi prototype
21. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
constraint on usability testing
Advantages for Rapid Prototyping
three phases in direct manipulation
framework for design principle
22. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Nielson's Heuristic Evaluation
Advantages for software support
two area of development of natural language
three phases in direct manipulation
23. Comprehensibility and learnability
disadvantages of question and answer
advantages of command line
the usability goal
four tools to organize the discovery process
24. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
framework for design principle
advantages of question and answer
Interface design standards tools
Tools for conceptual design
25. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #4. Visibility
advantages of menu- based interface
four types of observation
disadvantages of direct manipulation
26. Participants - design - tester
Three basic components for the usability testing
Nielsen's Advice
advantages of command line
Advantages for Rapid Prototyping
27. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for personas
potential problems of metaphors
5 usability factors
conceptual design
28. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Three basic components for the usability testing
disadvantages of form fill- in
conceptual design
advantages of natural language
29. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Limitations of usability testing
Advantages for card sort
5 usability factors
four types of stakeholders
30. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Seven Stages of Action
Advantages for personas
advantages of natural language
Gulfs and principles
31. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of direct manipulation
Disadvantages for card sort
advantages of direct manipulation
Three basic components for the usability testing
32. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Benefits from the use of high - level software tools
Advantages of usability testing
disadvantages of command line
Disadvantages for lo- fi prototype
33. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
two area of development of natural language
four types of observation
direct manipulation with EEAC
Structure od EEAC
34. Physical - cultural - functional - informational
Nielsen's Advice
command line with the EEAC
two area of development of natural language
four types of filters
35. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
four types of filters
interpreting the information
advantages of natural language
36. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Three main criteria for lo- fi prototype
advantages of command line
four types of observation
Disadvantages for personas
37. Menu options create small articulatory distance
Advantages for card sort
Gulfs and principles
menu- based and articulatory distance
command line with the EEAC
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
applications of natural language
Advantages for personas
Tools for conceptual design
39. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Principles of interaction design
disadvantages of question and answer
Advantages for personas
40. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Disadvantages for lo- fi prototype
command line with the interaction framework
Methodology and Notation
Advantages of usability testing
41. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
advantages of question and answer
Principles of interaction design #4. Visibility
42. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for card sort
Principles of interaction design
Methodology and Notation
Nielson's Heuristic Evaluation
43. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Tools for physical design
5 usability factors
Methodology and Notation
command line with the interaction framework
44. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of natural language
Disadvantages for semantic networks
advantages of direct manipulation
advantages of question and answer
45. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
two area of development of natural language
Methods of collection
advantages of menu- based interface
46. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
constraint on usability testing
Advantages for software support
three phases in direct manipulation
Advantages for personas
47. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages of usability testing
command line with the EEAC
applications of natural language
Advantages for card sort
48. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Advantages for card sort
two area of development of natural language
disadvantages of menu- based interface
49. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
command line with the interaction framework
two area of development of natural language
Principles of interaction design #3. Predictability
Advantages for Rapid Prototyping
50. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of question and answer
two area of development of natural language
Benefits from the use of high - level software tools
Gulfs and principles