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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
the usability goal
Limitations of usability testing
advantages of command line
disadvantages of form fill- in
2. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Three main criteria for lo- fi prototype
Gulf of Evaluation
Nielsen's Advice
3. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of form fill- in
Limitations of usability testing
Gulf of Evaluation
Tools for conceptual design
4. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Principles of interaction design #4. Visibility
Principles of interaction design #3. Predictability
menu- based and articulatory distance
5. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of command line
potential problems of metaphors
Seven Stages of Action
Three basic components for the usability testing
6. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
7. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
advantages of question and answer
5 usability factors
constraint on usability testing
8. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for personas
stimulus intensity
ways to elicitation
conceptual design
9. Goals - Execution - World - Evaluation
Seven Stages of Action
Three basic components for the usability testing
menu- based and articulatory distance
Structure od EEAC
10. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line and articulatory distance
advantages of menu- based interface
Gulf of Evaluation
Principles of interaction design
11. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
interpreting the information
advantages of natural language
framework for design principle
12. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
13. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
four tools to organize the discovery process
What will the physical design involve?
Advantages for lo- fi prototype
advantages of natural language
14. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of form fill- in
menu- based interface with EEAC
Three main criteria for lo- fi prototype
command line and articulatory distance
15. Unscientific - Partial - Unstable - Inconsistent - Personal
during the collection portion you will formally identify
What the mental model could be...
Principles of interaction design
applications of natural language
16. Participants - design - tester
Three basic components for the usability testing
advantages of question and answer
stimulus intensity
Disadvantages for card sort
17. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Tools for conceptual design
applications of natural language
Interface design standards tools
18. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of question and answer
menu- based and articulatory distance
Methodology and Notation
command line with the interaction framework
19. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
two area of development of natural language
Principles of interaction design #2. Memorability
stimulus intensity
20. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
constraint on usability testing
Nielson's Heuristic Evaluation
Principles of interaction design #3. Predictability
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
during the collection portion you will formally identify
Gulf of Evaluation
Nielsen's Advice
command line and articulatory distance
22. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
four types of stakeholders
Principles of interaction design #2. Memorability
applications of natural language
23. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
10 interaction styles
disadvantages of menu- based interface
potential problems of metaphors
obstacles of natural language
24. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line with the EEAC
Limitations of usability testing
advantages of command line
Disadvantages for lo- fi prototype
25. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
three phases in direct manipulation
Advantages for personas
applications of natural language
command line with the EEAC
26. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
applications of natural language
Interface design standards tools
disadvantages of direct manipulation
Gulf of Evaluation
27. Direct - indirect - ethnographic observation - distributed cognition
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
four types of observation
disadvantages of menu- based interface
28. Primary - secondary - facilitator - indirect
four types of stakeholders
Nielsen's Advice
four types of observation
advantages of menu- based interface
29. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
disadvantages of command line
disadvantages of question and answer
four tools to organize the discovery process
30. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Seven Stages of Action
Advantages for card sort
What the mental model could be...
31. Progressive Disclosure - Constraints
Seven Stages of Action
Principles of interaction design #1. Simplicity
menu- based and articulatory distance
10 interaction styles
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Limitations of usability testing
direct manipulation with EEAC
menu- based interface with EEAC
Nielsen's Advice
33. Comprehensibility and learnability
Principles of interaction design #1. Simplicity
Seven Stages of Action
the usability goal
four types of observation
34. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
5 usability factors
Tools for physical design
during the collection portion you will formally identify
35. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
Disadvantages for card sort
disadvantages of command line
Principles of interaction design
36. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
conceptual design
Disadvantages for card sort
Structure od EEAC
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Interface design standards tools
Nielson's Heuristic Evaluation
Tools for conceptual design
What will the physical design involve?
38. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
advantages of menu- based interface
39. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of stakeholders
advantages of menu- based interface
advantages of form fill- in
Gulfs and principles
40. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of direct manipulation
advantages of form fill- in
command line with the interaction framework
advantages of question and answer
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Advantages for semantic networks
Disadvantages for lo- fi prototype
Nielsen's Advice
42. Observation - elicitation
Methods of collection
5 usability factors
applications of natural language
advantages of form fill- in
43. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
three phases in direct manipulation
disadvantages of command line
advantages of question and answer
command line with the interaction framework
44. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Disadvantages for lo- fi prototype
Advantages for semantic networks
command line with the EEAC
Gulf of Evaluation
45. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
conceptual design
disadvantages of direct manipulation
Advantages for card sort
Advantages for Rapid Prototyping
46. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
10 interaction styles
obstacles of natural language
5 usability factors
advantages of direct manipulation
47. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
during the collection portion you will formally identify
Structure od EEAC
Disadvantages for semantic networks
48. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Limitations of usability testing
advantages of direct manipulation
5 usability factors
49. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design #4. Visibility
framework for design principle
disadvantages of menu- based interface
Advantages of usability testing
50. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Nielsen's Advice
Principles of interaction design
Three main criteria for lo- fi prototype