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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
Principles of interaction design
2. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
disadvantages of form fill- in
Methodology and Notation
5 usability factors
3. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
the usability goal
four types of stakeholders
ways to elicitation
Advantages for personas
4. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
three phases in direct manipulation
What will the physical design involve?
Principles of interaction design #3. Predictability
5. Progressive Disclosure - Constraints
Principles of interaction design #2. Memorability
Principles of interaction design #1. Simplicity
Limitations of usability testing
Interface design standards tools
6. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
What the mental model could be...
Advantages for software support
Advantages for Rapid Prototyping
command line with the interaction framework
7. Physical - cultural - functional - informational
Gulfs and principles
four types of filters
disadvantages of form fill- in
Advantages for Rapid Prototyping
8. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of form fill- in
5 usability factors
Advantages of usability testing
Disadvantages for card sort
9. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
command line with the EEAC
Principles of interaction design #2. Memorability
advantages of direct manipulation
applications of natural language
10. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
four types of filters
Nielson's Heuristic Evaluation
Disadvantages for personas
11. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
disadvantages of question and answer
Principles of interaction design
advantages of direct manipulation
12. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Seven Stages of Action
during the collection portion you will formally identify
command line with the interaction framework
Advantages for software support
13. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
14. Observation - elicitation
advantages of direct manipulation
Methods of collection
Tools for conceptual design
framework for design principle
15. 1.free phase 2.captive phase 3. termination phase
advantages of menu- based interface
disadvantages of menu- based interface
three phases in direct manipulation
advantages of command line
16. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of menu- based interface
Disadvantages for semantic networks
four types of stakeholders
Seven Stages of Action
17. Primary - secondary - facilitator - indirect
four types of stakeholders
Disadvantages for card sort
four types of filters
Advantages for software support
18. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
obstacles of natural language
four types of filters
Advantages for personas
19. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for personas
disadvantages of menu- based interface
direct manipulation with EEAC
Disadvantages for semantic networks
20. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
advantages of command line
command line with the interaction framework
menu- based and articulatory distance
21. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
the usability goal
Disadvantages for lo- fi prototype
What the mental model could be...
direct manipulation with EEAC
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for Rapid Prototyping
disadvantages of menu- based interface
constraint on usability testing
23. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Methods of collection
Principles of interaction design #2. Memorability
Principles of interaction design
Disadvantages for personas
24. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
three phases in direct manipulation
Principles of interaction design #1. Simplicity
two area of development of natural language
conceptual design
25. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of menu- based interface
5 usability factors
applications of natural language
command line with the EEAC
26. Goals - Execution - World - Evaluation
Methodology and Notation
Principles of interaction design #3. Predictability
Tools for conceptual design
Structure od EEAC
27. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Advantages for semantic networks
menu- based and articulatory distance
Gulfs and principles
28. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
29. Menu options create small articulatory distance
potential problems of metaphors
disadvantages of question and answer
menu- based and articulatory distance
command line with the EEAC
30. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
disadvantages of question and answer
Methodology and Notation
advantages of form fill- in
31. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Principles of interaction design #4. Visibility
advantages of form fill- in
command line with the interaction framework
Benefits from the use of high - level software tools
32. Unscientific - Partial - Unstable - Inconsistent - Personal
5 usability factors
command line with the EEAC
potential problems of metaphors
What the mental model could be...
33. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for software support
Three basic components for the usability testing
potential problems of metaphors
disadvantages of menu- based interface
34. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for card sort
Principles of interaction design #3. Predictability
Nielsen's Advice
during the collection portion you will formally identify
35. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
the usability goal
Advantages for lo- fi prototype
two area of development of natural language
36. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
disadvantages of natural language
potential problems of metaphors
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
two area of development of natural language
potential problems of metaphors
Tools for conceptual design
Gulfs and principles
38. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #4. Visibility
Advantages for semantic networks
Seven Stages of Action
advantages of question and answer
39. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
What the mental model could be...
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
command line with the EEAC
40. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
5 usability factors
obstacles of natural language
What will the physical design involve?
disadvantages of question and answer
41. Time - finance - personnel - laboratory
command line with the EEAC
disadvantages of question and answer
constraint on usability testing
Interface design standards tools
42. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Disadvantages for semantic networks
disadvantages of menu- based interface
disadvantages of natural language
43. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Principles of interaction design #1. Simplicity
three phases in direct manipulation
two area of development of natural language
44. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
three phases in direct manipulation
Structure od EEAC
Tools for conceptual design
Gulfs and principles
45. What it will look like - What components it will require - How the screens will be laid out
applications of natural language
Principles of interaction design #4. Visibility
disadvantages of direct manipulation
What will the physical design involve?
46. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Nielsen's Advice
Benefits from the use of high - level software tools
Gulf of Evaluation
47. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
ways to elicitation
Principles of interaction design #4. Visibility
command line and articulatory distance
Advantages for Rapid Prototyping
48. Task analysis - storyboarding - use cases - primary stakeholder profiles
10 interaction styles
menu- based and articulatory distance
Advantages of usability testing
four tools to organize the discovery process
49. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
menu- based and articulatory distance
Advantages for card sort
advantages of command line
Three main criteria for lo- fi prototype
50. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
four types of stakeholders
three phases in direct manipulation
Advantages for semantic networks