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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four tools to organize the discovery process
disadvantages of form fill- in
disadvantages of menu- based interface
interpreting the information
2. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
direct manipulation with EEAC
Advantages for Rapid Prototyping
the usability goal
ways to elicitation
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Disadvantages for personas
Gulf of Evaluation
framework for design principle
four types of stakeholders
4. Comprehensibility and learnability
Tools for conceptual design
the usability goal
direct manipulation with EEAC
advantages of direct manipulation
5. 1.free phase 2.captive phase 3. termination phase
four types of stakeholders
10 interaction styles
Tools for conceptual design
three phases in direct manipulation
6. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for Rapid Prototyping
Principles of interaction design
interpreting the information
during the collection portion you will formally identify
7. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of direct manipulation
advantages of question and answer
Benefits from the use of high - level software tools
Advantages for semantic networks
8. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
four types of stakeholders
Nielson's Heuristic Evaluation
potential problems of metaphors
9. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
three phases in direct manipulation
Advantages for semantic networks
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
10. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Methodology and Notation
applications of natural language
advantages of natural language
11. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Limitations of usability testing
Disadvantages for lo- fi prototype
two area of development of natural language
ways to elicitation
12. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for lo- fi prototype
applications of natural language
Tools for physical design
13. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Seven Stages of Action
command line with the interaction framework
Principles of interaction design #4. Visibility
obstacles of natural language
14. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
What the mental model could be...
direct manipulation with EEAC
advantages of menu- based interface
potential problems of metaphors
15. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of natural language
Advantages of usability testing
Structure od EEAC
two area of development of natural language
16. Menu options create small articulatory distance
the usability goal
Seven Stages of Action
Three basic components for the usability testing
menu- based and articulatory distance
17. Goals - Execution - World - Evaluation
Structure od EEAC
four types of filters
applications of natural language
Seven Stages of Action
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for card sort
conceptual design
disadvantages of command line
5 usability factors
19. Progressive Disclosure - Constraints
applications of natural language
Advantages for card sort
Principles of interaction design #4. Visibility
Principles of interaction design #1. Simplicity
20. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Principles of interaction design #4. Visibility
advantages of direct manipulation
menu- based interface with EEAC
Structure od EEAC
21. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
four types of stakeholders
disadvantages of natural language
direct manipulation with EEAC
Methodology and Notation
22. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
disadvantages of form fill- in
Nielsen's Advice
Gulf of Evaluation
23. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
framework for design principle
Structure od EEAC
disadvantages of direct manipulation
Benefits from the use of high - level software tools
24. Participants - design - tester
Gulf of Evaluation
during the collection portion you will formally identify
Three basic components for the usability testing
Principles of interaction design #2. Memorability
25. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four types of stakeholders
Methods of collection
applications of natural language
Limitations of usability testing
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Tools for physical design
interpreting the information
Limitations of usability testing
10 interaction styles
27. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Seven Stages of Action
conceptual design
Gulf of Evaluation
28. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for card sort
What will the physical design involve?
stimulus intensity
direct manipulation with EEAC
29. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Disadvantages for personas
Nielsen's Advice
four tools to organize the discovery process
10 interaction styles
30. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Methodology and Notation
direct manipulation with EEAC
interpreting the information
Advantages for software support
31. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #1. Simplicity
What will the physical design involve?
Advantages for lo- fi prototype
Disadvantages for card sort
32. Physical - cultural - functional - informational
four types of filters
during the collection portion you will formally identify
Principles of interaction design
applications of natural language
33. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
potential problems of metaphors
framework for design principle
Disadvantages for personas
34. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of direct manipulation
advantages of question and answer
Principles of interaction design #4. Visibility
menu- based and articulatory distance
35. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for card sort
What will the physical design involve?
Seven Stages of Action
applications of natural language
36. Primary - secondary - facilitator - indirect
command line and articulatory distance
Three main criteria for lo- fi prototype
four types of stakeholders
What will the physical design involve?
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Disadvantages for semantic networks
Tools for conceptual design
Advantages of usability testing
What will the physical design involve?
38. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of natural language
obstacles of natural language
advantages of command line
advantages of form fill- in
39. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
three phases in direct manipulation
advantages of form fill- in
advantages of natural language
Methodology and Notation
40. Overload - Feedback - Recognition/Recall - Orientation
Tools for conceptual design
Tools for physical design
advantages of command line
Principles of interaction design #4. Visibility
41. Location - Logical Grouping - Conventions - Redundancy
advantages of menu- based interface
ways to elicitation
applications of natural language
Principles of interaction design #2. Memorability
42. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #3. Predictability
disadvantages of natural language
direct manipulation with EEAC
Disadvantages for lo- fi prototype
43. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
44. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
menu- based and articulatory distance
potential problems of metaphors
Interface design standards tools
45. Observation - elicitation
direct manipulation with EEAC
disadvantages of menu- based interface
disadvantages of command line
Methods of collection
46. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
advantages of natural language
Disadvantages for semantic networks
Principles of interaction design #4. Visibility
47. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Interface design standards tools
Advantages for personas
advantages of natural language
Disadvantages for personas
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Gulf of Evaluation
three phases in direct manipulation
disadvantages of menu- based interface
49. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Disadvantages for card sort
Three basic components for the usability testing
three phases in direct manipulation
50. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
applications of natural language
advantages of command line
Nielson's Heuristic Evaluation
direct manipulation with EEAC