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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
two area of development of natural language
Benefits from the use of high - level software tools
Disadvantages for personas
the usability goal
2. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
3. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #2. Memorability
obstacles of natural language
Principles of interaction design #3. Predictability
Advantages for card sort
4. Task analysis - storyboarding - use cases - primary stakeholder profiles
Nielson's Heuristic Evaluation
What will the physical design involve?
menu- based and articulatory distance
four tools to organize the discovery process
5. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
obstacles of natural language
the usability goal
disadvantages of question and answer
disadvantages of menu- based interface
6. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
direct manipulation with EEAC
Principles of interaction design #1. Simplicity
applications of natural language
Methodology and Notation
7. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
Advantages for semantic networks
disadvantages of question and answer
8. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of command line
Seven Stages of Action
two area of development of natural language
Advantages for personas
9. Menu options create small articulatory distance
obstacles of natural language
menu- based and articulatory distance
Disadvantages for lo- fi prototype
Seven Stages of Action
10. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
conceptual design
disadvantages of question and answer
Limitations of usability testing
11. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of natural language
potential problems of metaphors
Advantages for personas
command line with the EEAC
12. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
command line with the interaction framework
5 usability factors
Interface design standards tools
applications of natural language
13. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of natural language
disadvantages of command line
What the mental model could be...
the usability goal
14. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four tools to organize the discovery process
command line and articulatory distance
Advantages for software support
Three main criteria for lo- fi prototype
15. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Advantages for Rapid Prototyping
Gulfs and principles
conceptual design
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of question and answer
advantages of form fill- in
Tools for conceptual design
Disadvantages for lo- fi prototype
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
two area of development of natural language
disadvantages of form fill- in
18. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of natural language
two area of development of natural language
four types of observation
obstacles of natural language
19. Location - Logical Grouping - Conventions - Redundancy
advantages of menu- based interface
Principles of interaction design #2. Memorability
Advantages for lo- fi prototype
Advantages for software support
20. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
four types of observation
Advantages for personas
Advantages of usability testing
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
disadvantages of command line
command line and articulatory distance
advantages of command line
Disadvantages for lo- fi prototype
22. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages for card sort
Methodology and Notation
Benefits from the use of high - level software tools
stimulus intensity
23. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
interpreting the information
menu- based interface with EEAC
four tools to organize the discovery process
24. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
disadvantages of natural language
disadvantages of question and answer
four types of observation
25. Time - finance - personnel - laboratory
constraint on usability testing
Gulf of Evaluation
Advantages for lo- fi prototype
Interface design standards tools
26. Progressive Disclosure - Constraints
disadvantages of form fill- in
Principles of interaction design #1. Simplicity
What the mental model could be...
command line with the interaction framework
27. Overload - Feedback - Recognition/Recall - Orientation
Gulf of Evaluation
Principles of interaction design #4. Visibility
Gulfs and principles
advantages of command line
28. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Gulf of Evaluation
What will the physical design involve?
Principles of interaction design #4. Visibility
interpreting the information
29. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
four types of filters
command line with the interaction framework
Advantages for semantic networks
30. Physical - cultural - functional - informational
disadvantages of direct manipulation
Tools for physical design
interpreting the information
four types of filters
31. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of menu- based interface
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
disadvantages of direct manipulation
32. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
33. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of stakeholders
Three basic components for the usability testing
Gulfs and principles
during the collection portion you will formally identify
34. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Seven Stages of Action
Principles of interaction design
Limitations of usability testing
advantages of natural language
35. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Principles of interaction design #1. Simplicity
Principles of interaction design
Nielsen's Advice
36. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
potential problems of metaphors
Disadvantages for lo- fi prototype
advantages of natural language
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Tools for physical design
Advantages for card sort
Seven Stages of Action
38. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
disadvantages of command line
Interface design standards tools
Principles of interaction design #1. Simplicity
39. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
constraint on usability testing
10 interaction styles
Tools for conceptual design
command line with the EEAC
40. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
constraint on usability testing
Gulf of Evaluation
disadvantages of command line
41. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Limitations of usability testing
conceptual design
three phases in direct manipulation
Methodology and Notation
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
command line with the interaction framework
Disadvantages for semantic networks
command line with the EEAC
Disadvantages for card sort
43. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Tools for conceptual design
disadvantages of form fill- in
disadvantages of question and answer
Advantages for lo- fi prototype
44. What it will look like - What components it will require - How the screens will be laid out
Advantages for Rapid Prototyping
stimulus intensity
What will the physical design involve?
Gulfs and principles
45. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Tools for conceptual design
Three main criteria for lo- fi prototype
stimulus intensity
advantages of menu- based interface
46. Primary - secondary - facilitator - indirect
four tools to organize the discovery process
disadvantages of question and answer
command line with the interaction framework
four types of stakeholders
47. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Nielson's Heuristic Evaluation
applications of natural language
Principles of interaction design #2. Memorability
Gulf of Evaluation
48. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of question and answer
5 usability factors
advantages of natural language
Disadvantages for personas
49. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
command line and articulatory distance
What the mental model could be...
Methodology and Notation
50. Observation - elicitation
four types of filters
Methods of collection
advantages of command line
disadvantages of form fill- in