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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Advantages for semantic networks
10 interaction styles
disadvantages of menu- based interface
2. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Disadvantages for card sort
advantages of command line
Advantages for personas
3. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of command line
advantages of question and answer
potential problems of metaphors
command line with the interaction framework
4. Menu options create small articulatory distance
Disadvantages for semantic networks
menu- based and articulatory distance
stimulus intensity
Methods of collection
5. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
Methodology and Notation
ways to elicitation
disadvantages of direct manipulation
6. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for lo- fi prototype
two area of development of natural language
stimulus intensity
Gulfs and principles
7. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
during the collection portion you will formally identify
interpreting the information
Tools for conceptual design
8. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of natural language
Gulf of Evaluation
advantages of form fill- in
10 interaction styles
9. Primary - secondary - facilitator - indirect
four types of stakeholders
Interface design standards tools
menu- based and articulatory distance
disadvantages of form fill- in
10. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design
four types of stakeholders
disadvantages of question and answer
Principles of interaction design #3. Predictability
11. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
four types of filters
Principles of interaction design #1. Simplicity
Gulfs and principles
disadvantages of direct manipulation
12. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
menu- based and articulatory distance
four types of observation
10 interaction styles
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
framework for design principle
stimulus intensity
advantages of form fill- in
disadvantages of form fill- in
14. Direct indirect - corporate documentation - logs and notes - questionnaires
potential problems of metaphors
advantages of form fill- in
Advantages for personas
ways to elicitation
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for Rapid Prototyping
Three basic components for the usability testing
four tools to organize the discovery process
command line with the EEAC
16. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
17. Time - finance - personnel - laboratory
constraint on usability testing
Methodology and Notation
Seven Stages of Action
5 usability factors
18. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Three main criteria for lo- fi prototype
framework for design principle
command line with the EEAC
advantages of command line
19. Observation - elicitation
Methods of collection
four tools to organize the discovery process
four types of filters
advantages of form fill- in
20. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four tools to organize the discovery process
Disadvantages for personas
Advantages for software support
framework for design principle
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
disadvantages of menu- based interface
command line and articulatory distance
Limitations of usability testing
command line with the EEAC
22. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of direct manipulation
disadvantages of command line
Limitations of usability testing
Nielson's Heuristic Evaluation
23. Unscientific - Partial - Unstable - Inconsistent - Personal
Advantages for card sort
Tools for physical design
Structure od EEAC
What the mental model could be...
24. 1.free phase 2.captive phase 3. termination phase
two area of development of natural language
Nielson's Heuristic Evaluation
disadvantages of natural language
three phases in direct manipulation
25. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
conceptual design
advantages of natural language
ways to elicitation
constraint on usability testing
26. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
potential problems of metaphors
Limitations of usability testing
advantages of command line
Advantages for card sort
27. Goals - Execution - World - Evaluation
Gulfs and principles
Structure od EEAC
obstacles of natural language
What the mental model could be...
28. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
three phases in direct manipulation
direct manipulation with EEAC
Interface design standards tools
Gulfs and principles
29. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
four tools to organize the discovery process
conceptual design
Principles of interaction design #4. Visibility
advantages of command line
30. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of natural language
Principles of interaction design #2. Memorability
disadvantages of natural language
Three main criteria for lo- fi prototype
31. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Tools for conceptual design
advantages of natural language
Advantages for lo- fi prototype
32. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of filters
framework for design principle
disadvantages of form fill- in
Benefits from the use of high - level software tools
33. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
framework for design principle
during the collection portion you will formally identify
5 usability factors
disadvantages of natural language
34. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
during the collection portion you will formally identify
10 interaction styles
Three main criteria for lo- fi prototype
35. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
36. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Tools for physical design
What will the physical design involve?
stimulus intensity
advantages of question and answer
37. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
What the mental model could be...
Tools for conceptual design
direct manipulation with EEAC
38. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Gulfs and principles
advantages of natural language
Disadvantages for semantic networks
Advantages for semantic networks
39. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for personas
Three main criteria for lo- fi prototype
Principles of interaction design
stimulus intensity
40. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for personas
four types of observation
Seven Stages of Action
applications of natural language
41. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
command line with the EEAC
during the collection portion you will formally identify
Tools for physical design
disadvantages of menu- based interface
42. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
Interface design standards tools
advantages of question and answer
43. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
10 interaction styles
advantages of question and answer
Disadvantages for card sort
applications of natural language
44. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
potential problems of metaphors
four tools to organize the discovery process
interpreting the information
constraint on usability testing
45. Comprehensibility and learnability
advantages of command line
framework for design principle
the usability goal
10 interaction styles
46. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four tools to organize the discovery process
Advantages for card sort
10 interaction styles
command line with the interaction framework
47. Progressive Disclosure - Constraints
stimulus intensity
What will the physical design involve?
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
48. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
10 interaction styles
Disadvantages for personas
Three main criteria for lo- fi prototype
disadvantages of menu- based interface
49. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Tools for physical design
disadvantages of menu- based interface
Gulf of Evaluation
Structure od EEAC
50. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
disadvantages of question and answer
advantages of form fill- in
What the mental model could be...