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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
What the mental model could be...
Disadvantages for card sort
disadvantages of menu- based interface
2. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
constraint on usability testing
Principles of interaction design #1. Simplicity
Advantages for software support
3. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Gulfs and principles
Advantages for software support
advantages of question and answer
direct manipulation with EEAC
4. Observation - elicitation
Three main criteria for lo- fi prototype
Methods of collection
framework for design principle
four types of stakeholders
5. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
constraint on usability testing
ways to elicitation
obstacles of natural language
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
What will the physical design involve?
disadvantages of direct manipulation
interpreting the information
during the collection portion you will formally identify
7. Task analysis - storyboarding - use cases - primary stakeholder profiles
Principles of interaction design #4. Visibility
What the mental model could be...
four tools to organize the discovery process
framework for design principle
8. Primary - secondary - facilitator - indirect
four types of stakeholders
Principles of interaction design #3. Predictability
command line and articulatory distance
the usability goal
9. Menu options create small articulatory distance
four types of filters
three phases in direct manipulation
menu- based and articulatory distance
interpreting the information
10. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Gulfs and principles
Advantages for card sort
Advantages for semantic networks
11. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Tools for physical design
Principles of interaction design #1. Simplicity
5 usability factors
framework for design principle
12. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
command line with the EEAC
four types of observation
four types of filters
13. Unscientific - Partial - Unstable - Inconsistent - Personal
ways to elicitation
interpreting the information
Principles of interaction design #2. Memorability
What the mental model could be...
14. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Disadvantages for card sort
Three basic components for the usability testing
Advantages for software support
15. Overload - Feedback - Recognition/Recall - Orientation
advantages of menu- based interface
Disadvantages for personas
command line with the EEAC
Principles of interaction design #4. Visibility
16. Goals - Execution - World - Evaluation
Methods of collection
four types of stakeholders
Structure od EEAC
advantages of menu- based interface
17. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for card sort
Advantages for lo- fi prototype
Disadvantages for lo- fi prototype
disadvantages of form fill- in
18. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Structure od EEAC
Principles of interaction design
ways to elicitation
What the mental model could be...
19. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Advantages for lo- fi prototype
advantages of natural language
ways to elicitation
20. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for lo- fi prototype
Principles of interaction design
two area of development of natural language
obstacles of natural language
21. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of natural language
four types of observation
ways to elicitation
applications of natural language
22. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
5 usability factors
10 interaction styles
potential problems of metaphors
Methodology and Notation
23. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four tools to organize the discovery process
Advantages for software support
Disadvantages for personas
disadvantages of question and answer
24. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
advantages of direct manipulation
Advantages for lo- fi prototype
disadvantages of natural language
25. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for semantic networks
advantages of question and answer
Principles of interaction design #2. Memorability
Principles of interaction design #3. Predictability
26. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
What will the physical design involve?
potential problems of metaphors
Nielsen's Advice
Advantages for software support
27. 1.free phase 2.captive phase 3. termination phase
disadvantages of direct manipulation
Structure od EEAC
Advantages for personas
three phases in direct manipulation
28. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
menu- based and articulatory distance
Methods of collection
Gulfs and principles
ways to elicitation
29. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
command line with the interaction framework
Tools for physical design
Advantages for Rapid Prototyping
30. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
four tools to organize the discovery process
advantages of command line
advantages of form fill- in
31. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
10 interaction styles
disadvantages of direct manipulation
Advantages for personas
command line with the interaction framework
32. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
stimulus intensity
two area of development of natural language
Three main criteria for lo- fi prototype
disadvantages of command line
33. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Nielsen's Advice
Benefits from the use of high - level software tools
Disadvantages for card sort
34. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
the usability goal
advantages of command line
Advantages for software support
menu- based interface with EEAC
35. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
What will the physical design involve?
disadvantages of menu- based interface
Tools for physical design
obstacles of natural language
36. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methods of collection
Principles of interaction design #3. Predictability
Nielsen's Advice
advantages of direct manipulation
37. Physical - cultural - functional - informational
Principles of interaction design
two area of development of natural language
four types of filters
Gulfs and principles
38. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
39. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Advantages for card sort
disadvantages of natural language
Limitations of usability testing
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
two area of development of natural language
Advantages for software support
Advantages for personas
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line with the EEAC
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
Disadvantages for semantic networks
42. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Nielson's Heuristic Evaluation
Advantages of usability testing
Principles of interaction design
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
applications of natural language
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
stimulus intensity
44. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
interpreting the information
advantages of form fill- in
Tools for physical design
advantages of menu- based interface
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
What will the physical design involve?
menu- based interface with EEAC
the usability goal
disadvantages of natural language
46. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
constraint on usability testing
Gulf of Evaluation
Gulfs and principles
two area of development of natural language
47. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #4. Visibility
Advantages for personas
Three basic components for the usability testing
two area of development of natural language
48. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Disadvantages for card sort
Advantages for software support
command line with the EEAC
Principles of interaction design #3. Predictability
49. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
50. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of question and answer
Tools for conceptual design
menu- based interface with EEAC
four types of filters