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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
four tools to organize the discovery process
Advantages of usability testing
Tools for physical design
2. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
5 usability factors
Methodology and Notation
What the mental model could be...
disadvantages of menu- based interface
3. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Benefits from the use of high - level software tools
command line with the interaction framework
Methodology and Notation
Tools for physical design
4. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of natural language
Advantages for Rapid Prototyping
Disadvantages for semantic networks
obstacles of natural language
5. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of question and answer
advantages of menu- based interface
potential problems of metaphors
two area of development of natural language
6. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
7. Task analysis - storyboarding - use cases - primary stakeholder profiles
5 usability factors
stimulus intensity
four tools to organize the discovery process
command line with the EEAC
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
advantages of natural language
command line with the EEAC
Benefits from the use of high - level software tools
Methodology and Notation
9. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Tools for physical design
three phases in direct manipulation
disadvantages of menu- based interface
Advantages for card sort
10. 1.free phase 2.captive phase 3. termination phase
menu- based and articulatory distance
disadvantages of command line
disadvantages of menu- based interface
three phases in direct manipulation
11. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
the usability goal
disadvantages of command line
Tools for physical design
during the collection portion you will formally identify
12. Goals - Execution - World - Evaluation
ways to elicitation
5 usability factors
Structure od EEAC
Advantages for software support
13. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
conceptual design
Advantages for software support
Limitations of usability testing
Advantages for Rapid Prototyping
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Principles of interaction design #4. Visibility
four types of filters
Tools for physical design
Gulfs and principles
15. Participants - design - tester
Three basic components for the usability testing
Methods of collection
menu- based interface with EEAC
Advantages for card sort
16. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of natural language
ways to elicitation
Limitations of usability testing
Principles of interaction design
17. Primary - secondary - facilitator - indirect
four types of stakeholders
command line with the EEAC
the usability goal
What the mental model could be...
18. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Limitations of usability testing
Seven Stages of Action
potential problems of metaphors
disadvantages of question and answer
19. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Three main criteria for lo- fi prototype
5 usability factors
Advantages for personas
two area of development of natural language
20. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Seven Stages of Action
Interface design standards tools
Tools for conceptual design
disadvantages of direct manipulation
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
applications of natural language
Advantages for personas
disadvantages of natural language
22. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Tools for conceptual design
Nielson's Heuristic Evaluation
disadvantages of natural language
23. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
four types of stakeholders
Disadvantages for semantic networks
Methodology and Notation
advantages of question and answer
24. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
conceptual design
command line with the interaction framework
four types of filters
Disadvantages for personas
25. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages for card sort
disadvantages of question and answer
Benefits from the use of high - level software tools
advantages of form fill- in
26. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Principles of interaction design
disadvantages of question and answer
Principles of interaction design #4. Visibility
27. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
four types of stakeholders
stimulus intensity
advantages of natural language
disadvantages of question and answer
28. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
advantages of direct manipulation
disadvantages of natural language
stimulus intensity
direct manipulation with EEAC
29. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Structure od EEAC
interpreting the information
framework for design principle
Disadvantages for semantic networks
30. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
direct manipulation with EEAC
advantages of menu- based interface
conceptual design
ways to elicitation
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
four types of stakeholders
advantages of form fill- in
Advantages for lo- fi prototype
32. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for card sort
Methodology and Notation
four types of stakeholders
four types of observation
33. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of command line
Advantages for semantic networks
disadvantages of natural language
Principles of interaction design
34. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
four types of filters
Advantages for personas
Principles of interaction design #2. Memorability
35. Comprehensibility and learnability
the usability goal
Principles of interaction design #2. Memorability
Interface design standards tools
constraint on usability testing
36. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for card sort
advantages of command line
direct manipulation with EEAC
two area of development of natural language
37. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Disadvantages for semantic networks
Methodology and Notation
Advantages for Rapid Prototyping
38. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
ways to elicitation
advantages of direct manipulation
Disadvantages for lo- fi prototype
Methods of collection
39. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
applications of natural language
potential problems of metaphors
Principles of interaction design
disadvantages of command line
40. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
stimulus intensity
disadvantages of menu- based interface
Advantages for semantic networks
10 interaction styles
41. Overload - Feedback - Recognition/Recall - Orientation
four types of observation
menu- based and articulatory distance
Principles of interaction design #4. Visibility
What the mental model could be...
42. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Nielsen's Advice
Principles of interaction design
interpreting the information
four types of stakeholders
43. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for personas
Advantages of usability testing
What will the physical design involve?
Gulf of Evaluation
44. Time - finance - personnel - laboratory
ways to elicitation
Three main criteria for lo- fi prototype
constraint on usability testing
potential problems of metaphors
45. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Three main criteria for lo- fi prototype
menu- based interface with EEAC
framework for design principle
Methods of collection
46. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
potential problems of metaphors
Disadvantages for semantic networks
Interface design standards tools
two area of development of natural language
47. What it will look like - What components it will require - How the screens will be laid out
Advantages for semantic networks
Gulf of Evaluation
What will the physical design involve?
direct manipulation with EEAC
48. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
four tools to organize the discovery process
menu- based interface with EEAC
advantages of menu- based interface
Gulf of Evaluation
49. Observation - elicitation
Advantages for lo- fi prototype
Methods of collection
four types of filters
Gulf of Evaluation
50. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four types of observation
Advantages for personas
Three main criteria for lo- fi prototype
Disadvantages for personas