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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Seven Stages of Action
10 interaction styles
Principles of interaction design #3. Predictability
advantages of menu- based interface
2. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
command line and articulatory distance
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
conceptual design
3. Direct indirect - corporate documentation - logs and notes - questionnaires
during the collection portion you will formally identify
interpreting the information
ways to elicitation
Advantages for semantic networks
4. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of question and answer
Benefits from the use of high - level software tools
applications of natural language
Structure od EEAC
5. Location - Logical Grouping - Conventions - Redundancy
potential problems of metaphors
disadvantages of command line
Principles of interaction design #2. Memorability
interpreting the information
6. Goals - Execution - World - Evaluation
Disadvantages for semantic networks
Methodology and Notation
two area of development of natural language
Structure od EEAC
7. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of question and answer
Disadvantages for personas
advantages of command line
Disadvantages for lo- fi prototype
8. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of form fill- in
Advantages for lo- fi prototype
disadvantages of command line
menu- based interface with EEAC
9. Overload - Feedback - Recognition/Recall - Orientation
menu- based and articulatory distance
Principles of interaction design #4. Visibility
Gulfs and principles
Seven Stages of Action
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
three phases in direct manipulation
Principles of interaction design #4. Visibility
Advantages for card sort
disadvantages of form fill- in
11. Comprehensibility and learnability
advantages of direct manipulation
Gulf of Evaluation
Principles of interaction design #3. Predictability
the usability goal
12. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for software support
stimulus intensity
Advantages for lo- fi prototype
the usability goal
13. Time - finance - personnel - laboratory
framework for design principle
constraint on usability testing
the usability goal
Principles of interaction design
14. Unscientific - Partial - Unstable - Inconsistent - Personal
obstacles of natural language
disadvantages of question and answer
Principles of interaction design #3. Predictability
What the mental model could be...
15. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
menu- based and articulatory distance
Advantages of usability testing
applications of natural language
Principles of interaction design #2. Memorability
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for lo- fi prototype
Gulf of Evaluation
Disadvantages for card sort
the usability goal
17. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for software support
Disadvantages for personas
Three main criteria for lo- fi prototype
Methods of collection
18. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
Principles of interaction design
Three main criteria for lo- fi prototype
framework for design principle
19. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Interface design standards tools
four types of stakeholders
5 usability factors
20. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of natural language
advantages of question and answer
four types of observation
21. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for lo- fi prototype
Principles of interaction design #2. Memorability
disadvantages of direct manipulation
Nielson's Heuristic Evaluation
22. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Three basic components for the usability testing
Gulfs and principles
four types of filters
disadvantages of command line
23. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Limitations of usability testing
conceptual design
four types of filters
advantages of question and answer
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
disadvantages of question and answer
10 interaction styles
three phases in direct manipulation
25. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of filters
Structure od EEAC
ways to elicitation
command line with the EEAC
26. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line and articulatory distance
four tools to organize the discovery process
menu- based and articulatory distance
Gulfs and principles
27. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
What will the physical design involve?
ways to elicitation
three phases in direct manipulation
advantages of form fill- in
28. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
the usability goal
disadvantages of question and answer
Principles of interaction design #2. Memorability
advantages of menu- based interface
29. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
5 usability factors
advantages of menu- based interface
Advantages for semantic networks
four types of observation
30. Direct - indirect - ethnographic observation - distributed cognition
Limitations of usability testing
Disadvantages for personas
Advantages for lo- fi prototype
four types of observation
31. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for software support
Advantages for personas
Principles of interaction design
Principles of interaction design #4. Visibility
32. Observation - elicitation
Principles of interaction design #1. Simplicity
disadvantages of natural language
ways to elicitation
Methods of collection
33. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design #1. Simplicity
command line with the interaction framework
Tools for conceptual design
5 usability factors
34. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
5 usability factors
Advantages for semantic networks
Benefits from the use of high - level software tools
Limitations of usability testing
35. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
during the collection portion you will formally identify
command line and articulatory distance
four types of stakeholders
36. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
obstacles of natural language
10 interaction styles
four types of observation
Principles of interaction design
37. Participants - design - tester
interpreting the information
Limitations of usability testing
Principles of interaction design
Three basic components for the usability testing
38. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
39. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for semantic networks
menu- based and articulatory distance
command line and articulatory distance
Advantages for lo- fi prototype
40. What it will look like - What components it will require - How the screens will be laid out
advantages of question and answer
What will the physical design involve?
disadvantages of question and answer
Three main criteria for lo- fi prototype
41. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Seven Stages of Action
Principles of interaction design
Nielson's Heuristic Evaluation
Benefits from the use of high - level software tools
42. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based and articulatory distance
two area of development of natural language
Advantages for Rapid Prototyping
Disadvantages for personas
43. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Nielsen's Advice
5 usability factors
Advantages for software support
Interface design standards tools
44. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Three basic components for the usability testing
Methodology and Notation
advantages of natural language
Advantages for personas
45. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Gulfs and principles
Principles of interaction design
command line with the interaction framework
obstacles of natural language
46. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Disadvantages for lo- fi prototype
What the mental model could be...
Advantages for personas
Tools for physical design
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
menu- based interface with EEAC
disadvantages of menu- based interface
advantages of natural language
48. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
potential problems of metaphors
two area of development of natural language
disadvantages of natural language
command line and articulatory distance
49. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for software support
four types of stakeholders
advantages of question and answer
advantages of command line
50. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for card sort
Disadvantages for semantic networks
Principles of interaction design
four types of observation