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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
5 usability factors
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Tools for conceptual design
three phases in direct manipulation
obstacles of natural language
Advantages for software support
3. Task analysis - storyboarding - use cases - primary stakeholder profiles
four types of observation
Disadvantages for card sort
disadvantages of form fill- in
four tools to organize the discovery process
4. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for physical design
Interface design standards tools
Benefits from the use of high - level software tools
advantages of natural language
5. Time - finance - personnel - laboratory
Disadvantages for semantic networks
constraint on usability testing
advantages of direct manipulation
advantages of command line
6. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
What will the physical design involve?
stimulus intensity
Nielson's Heuristic Evaluation
four types of filters
7. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of command line
What will the physical design involve?
conceptual design
Advantages for Rapid Prototyping
8. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
command line with the EEAC
Principles of interaction design #1. Simplicity
5 usability factors
9. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Tools for conceptual design
Advantages of usability testing
Methods of collection
conceptual design
10. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Seven Stages of Action
advantages of menu- based interface
constraint on usability testing
Structure od EEAC
11. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Structure od EEAC
Principles of interaction design
Disadvantages for semantic networks
Nielsen's Advice
12. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
three phases in direct manipulation
menu- based interface with EEAC
Principles of interaction design #4. Visibility
advantages of natural language
13. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
the usability goal
10 interaction styles
conceptual design
Advantages for software support
14. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
three phases in direct manipulation
disadvantages of form fill- in
advantages of form fill- in
four tools to organize the discovery process
15. Menu options create small articulatory distance
Principles of interaction design #2. Memorability
Disadvantages for personas
menu- based and articulatory distance
Benefits from the use of high - level software tools
16. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
interpreting the information
during the collection portion you will formally identify
framework for design principle
obstacles of natural language
17. Overload - Feedback - Recognition/Recall - Orientation
advantages of direct manipulation
Principles of interaction design #2. Memorability
the usability goal
Principles of interaction design #4. Visibility
18. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Seven Stages of Action
command line and articulatory distance
Gulf of Evaluation
19. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
disadvantages of menu- based interface
Disadvantages for lo- fi prototype
stimulus intensity
20. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for software support
stimulus intensity
command line with the EEAC
Interface design standards tools
21. Physical - cultural - functional - informational
Principles of interaction design #3. Predictability
four types of observation
four types of filters
Principles of interaction design
22. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
disadvantages of form fill- in
Three basic components for the usability testing
Limitations of usability testing
three phases in direct manipulation
23. Unscientific - Partial - Unstable - Inconsistent - Personal
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
What the mental model could be...
Advantages for software support
24. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
three phases in direct manipulation
advantages of form fill- in
disadvantages of command line
Tools for conceptual design
25. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Benefits from the use of high - level software tools
obstacles of natural language
Advantages for card sort
26. Direct indirect - corporate documentation - logs and notes - questionnaires
Disadvantages for semantic networks
ways to elicitation
Advantages for card sort
advantages of question and answer
27. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
advantages of direct manipulation
advantages of natural language
Principles of interaction design
28. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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29. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #1. Simplicity
5 usability factors
Principles of interaction design #2. Memorability
three phases in direct manipulation
30. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
the usability goal
Methodology and Notation
Limitations of usability testing
31. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of natural language
disadvantages of direct manipulation
Principles of interaction design
Three main criteria for lo- fi prototype
32. Observation - elicitation
Methods of collection
advantages of natural language
Advantages for semantic networks
Seven Stages of Action
33. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Structure od EEAC
Nielson's Heuristic Evaluation
interpreting the information
34. 1.free phase 2.captive phase 3. termination phase
disadvantages of command line
5 usability factors
three phases in direct manipulation
conceptual design
35. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Three basic components for the usability testing
command line and articulatory distance
Nielsen's Advice
Tools for conceptual design
36. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
framework for design principle
Advantages for Rapid Prototyping
Methodology and Notation
two area of development of natural language
37. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Nielsen's Advice
10 interaction styles
Advantages for personas
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Gulfs and principles
Interface design standards tools
Advantages of usability testing
framework for design principle
39. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
conceptual design
Advantages for lo- fi prototype
four tools to organize the discovery process
40. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Three basic components for the usability testing
interpreting the information
advantages of menu- based interface
Advantages for card sort
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
four types of stakeholders
two area of development of natural language
Principles of interaction design #4. Visibility
42. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Gulfs and principles
disadvantages of natural language
advantages of command line
43. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
disadvantages of direct manipulation
Tools for physical design
disadvantages of command line
44. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
conceptual design
Advantages for card sort
advantages of menu- based interface
disadvantages of direct manipulation
45. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Tools for conceptual design
applications of natural language
Seven Stages of Action
direct manipulation with EEAC
46. Comprehensibility and learnability
Three main criteria for lo- fi prototype
the usability goal
menu- based interface with EEAC
four types of stakeholders
47. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
constraint on usability testing
Advantages for Rapid Prototyping
advantages of question and answer
Advantages for card sort
48. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Advantages of usability testing
menu- based interface with EEAC
Benefits from the use of high - level software tools
49. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
conceptual design
stimulus intensity
direct manipulation with EEAC
Principles of interaction design #3. Predictability
50. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of direct manipulation
Advantages for lo- fi prototype
Methodology and Notation
advantages of question and answer