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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
four types of filters
four types of observation
Gulf of Evaluation
2. Comprehensibility and learnability
disadvantages of direct manipulation
advantages of question and answer
applications of natural language
the usability goal
3. Progressive Disclosure - Constraints
applications of natural language
obstacles of natural language
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
4. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
5 usability factors
stimulus intensity
applications of natural language
Advantages for software support
5. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line and articulatory distance
Nielson's Heuristic Evaluation
command line with the EEAC
advantages of form fill- in
6. Physical - cultural - functional - informational
Disadvantages for semantic networks
constraint on usability testing
four types of filters
menu- based and articulatory distance
7. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
menu- based interface with EEAC
applications of natural language
Advantages for semantic networks
potential problems of metaphors
8. Unscientific - Partial - Unstable - Inconsistent - Personal
constraint on usability testing
Advantages for software support
Advantages for card sort
What the mental model could be...
9. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
the usability goal
Three main criteria for lo- fi prototype
ways to elicitation
advantages of direct manipulation
10. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Nielsen's Advice
Gulf of Evaluation
potential problems of metaphors
11. Primary - secondary - facilitator - indirect
four types of stakeholders
What will the physical design involve?
advantages of menu- based interface
Advantages for software support
12. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of direct manipulation
Benefits from the use of high - level software tools
four types of filters
the usability goal
13. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of command line
Advantages for lo- fi prototype
Tools for physical design
Disadvantages for semantic networks
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
disadvantages of natural language
Tools for conceptual design
stimulus intensity
15. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
the usability goal
advantages of form fill- in
Interface design standards tools
Nielsen's Advice
16. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
advantages of menu- based interface
stimulus intensity
command line with the EEAC
17. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
conceptual design
disadvantages of question and answer
four types of observation
Three basic components for the usability testing
18. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
command line with the interaction framework
constraint on usability testing
during the collection portion you will formally identify
19. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
disadvantages of menu- based interface
What the mental model could be...
Methods of collection
Tools for conceptual design
20. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Nielsen's Advice
advantages of form fill- in
10 interaction styles
What the mental model could be...
21. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
What the mental model could be...
four types of stakeholders
Principles of interaction design #4. Visibility
22. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
potential problems of metaphors
Gulf of Evaluation
Disadvantages for card sort
stimulus intensity
23. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of question and answer
Advantages of usability testing
ways to elicitation
Interface design standards tools
24. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of menu- based interface
Limitations of usability testing
advantages of form fill- in
Tools for physical design
25. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Three basic components for the usability testing
obstacles of natural language
Disadvantages for card sort
26. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages of usability testing
Principles of interaction design
What the mental model could be...
direct manipulation with EEAC
27. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Seven Stages of Action
Advantages for lo- fi prototype
four types of observation
Advantages for Rapid Prototyping
28. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
29. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
four types of filters
command line and articulatory distance
Advantages for software support
30. Direct - indirect - ethnographic observation - distributed cognition
command line and articulatory distance
framework for design principle
four types of observation
advantages of menu- based interface
31. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
four tools to organize the discovery process
Methodology and Notation
Structure od EEAC
disadvantages of direct manipulation
32. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of form fill- in
Nielsen's Advice
four types of stakeholders
Disadvantages for lo- fi prototype
33. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages for Rapid Prototyping
disadvantages of natural language
applications of natural language
34. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Methods of collection
Advantages of usability testing
advantages of direct manipulation
35. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for software support
Principles of interaction design
menu- based and articulatory distance
advantages of form fill- in
36. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of direct manipulation
Tools for conceptual design
framework for design principle
Principles of interaction design
37. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
5 usability factors
disadvantages of natural language
advantages of menu- based interface
38. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
four types of observation
disadvantages of direct manipulation
disadvantages of question and answer
39. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
two area of development of natural language
advantages of menu- based interface
40. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
5 usability factors
Methods of collection
disadvantages of command line
Gulf of Evaluation
41. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #3. Predictability
What will the physical design involve?
advantages of natural language
during the collection portion you will formally identify
42. Location - Logical Grouping - Conventions - Redundancy
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
Disadvantages for personas
constraint on usability testing
43. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Principles of interaction design #2. Memorability
four tools to organize the discovery process
menu- based interface with EEAC
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of direct manipulation
four types of stakeholders
disadvantages of form fill- in
Principles of interaction design
45. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
10 interaction styles
advantages of form fill- in
Interface design standards tools
46. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of direct manipulation
ways to elicitation
Advantages for personas
command line with the interaction framework
47. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Three main criteria for lo- fi prototype
four types of observation
5 usability factors
What will the physical design involve?
48. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
two area of development of natural language
menu- based interface with EEAC
constraint on usability testing
Advantages for software support
49. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for Rapid Prototyping
menu- based and articulatory distance
Advantages of usability testing
during the collection portion you will formally identify
50. Observation - elicitation
advantages of form fill- in
disadvantages of natural language
Gulfs and principles
Methods of collection