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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
stimulus intensity
interpreting the information
menu- based interface with EEAC
2. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Limitations of usability testing
advantages of command line
three phases in direct manipulation
3. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
5 usability factors
stimulus intensity
conceptual design
Three main criteria for lo- fi prototype
4. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
the usability goal
disadvantages of command line
Tools for physical design
5. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for card sort
disadvantages of menu- based interface
advantages of command line
four types of stakeholders
6. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
conceptual design
disadvantages of command line
disadvantages of direct manipulation
Seven Stages of Action
7. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
four tools to organize the discovery process
advantages of natural language
Interface design standards tools
advantages of direct manipulation
8. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
Seven Stages of Action
Advantages of usability testing
advantages of natural language
9. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Tools for conceptual design
Advantages for personas
Gulfs and principles
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
command line and articulatory distance
menu- based and articulatory distance
disadvantages of command line
two area of development of natural language
11. Physical - cultural - functional - informational
Advantages for lo- fi prototype
Principles of interaction design #4. Visibility
Principles of interaction design #1. Simplicity
four types of filters
12. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
constraint on usability testing
potential problems of metaphors
Three main criteria for lo- fi prototype
during the collection portion you will formally identify
13. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
disadvantages of command line
applications of natural language
Disadvantages for semantic networks
14. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for personas
advantages of form fill- in
Advantages for lo- fi prototype
applications of natural language
15. Goals - Execution - World - Evaluation
Structure od EEAC
ways to elicitation
disadvantages of menu- based interface
Principles of interaction design #4. Visibility
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for personas
Disadvantages for card sort
four types of stakeholders
disadvantages of form fill- in
17. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Interface design standards tools
Disadvantages for semantic networks
command line with the interaction framework
Advantages for lo- fi prototype
18. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
stimulus intensity
obstacles of natural language
Advantages for lo- fi prototype
direct manipulation with EEAC
19. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
stimulus intensity
advantages of direct manipulation
disadvantages of direct manipulation
20. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #4. Visibility
four types of observation
Disadvantages for lo- fi prototype
disadvantages of question and answer
21. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
constraint on usability testing
Limitations of usability testing
Advantages of usability testing
disadvantages of direct manipulation
22. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Principles of interaction design
Benefits from the use of high - level software tools
Advantages for software support
obstacles of natural language
23. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for card sort
Methodology and Notation
during the collection portion you will formally identify
What will the physical design involve?
24. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Interface design standards tools
Methodology and Notation
disadvantages of menu- based interface
Advantages for Rapid Prototyping
25. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design
ways to elicitation
Gulf of Evaluation
advantages of form fill- in
26. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Gulfs and principles
advantages of menu- based interface
Advantages for semantic networks
Interface design standards tools
27. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
advantages of direct manipulation
advantages of menu- based interface
Disadvantages for card sort
28. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for personas
advantages of direct manipulation
Gulf of Evaluation
Three main criteria for lo- fi prototype
29. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
disadvantages of direct manipulation
Advantages for card sort
Advantages for lo- fi prototype
30. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Tools for physical design
10 interaction styles
stimulus intensity
conceptual design
31. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of command line
Principles of interaction design #2. Memorability
menu- based interface with EEAC
Principles of interaction design #3. Predictability
32. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
33. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
command line with the interaction framework
Advantages for software support
10 interaction styles
Tools for physical design
34. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Benefits from the use of high - level software tools
Tools for conceptual design
Advantages for semantic networks
disadvantages of form fill- in
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four types of stakeholders
What the mental model could be...
conceptual design
Disadvantages for semantic networks
36. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
during the collection portion you will formally identify
framework for design principle
10 interaction styles
Benefits from the use of high - level software tools
37. Observation - elicitation
Methods of collection
What the mental model could be...
Nielson's Heuristic Evaluation
Structure od EEAC
38. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Tools for conceptual design
advantages of question and answer
constraint on usability testing
39. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of natural language
Advantages for software support
Methods of collection
advantages of question and answer
40. Primary - secondary - facilitator - indirect
four types of stakeholders
Disadvantages for lo- fi prototype
framework for design principle
10 interaction styles
41. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of menu- based interface
Advantages for software support
during the collection portion you will formally identify
disadvantages of form fill- in
42. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
potential problems of metaphors
Disadvantages for personas
Nielsen's Advice
43. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for lo- fi prototype
advantages of natural language
Advantages for personas
advantages of menu- based interface
44. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Advantages of usability testing
Principles of interaction design #3. Predictability
Methods of collection
45. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Three basic components for the usability testing
advantages of natural language
four types of stakeholders
46. Time - finance - personnel - laboratory
Advantages for card sort
Principles of interaction design #3. Predictability
Advantages for personas
constraint on usability testing
47. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
constraint on usability testing
disadvantages of direct manipulation
menu- based and articulatory distance
48. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of natural language
four types of observation
5 usability factors
disadvantages of form fill- in
49. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Methods of collection
Advantages for semantic networks
Benefits from the use of high - level software tools
50. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Methodology and Notation
during the collection portion you will formally identify
Advantages for lo- fi prototype