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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
menu- based and articulatory distance
Benefits from the use of high - level software tools
advantages of form fill- in
10 interaction styles
2. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of question and answer
framework for design principle
advantages of form fill- in
Advantages of usability testing
3. What it will look like - What components it will require - How the screens will be laid out
Advantages for lo- fi prototype
Seven Stages of Action
disadvantages of question and answer
What will the physical design involve?
4. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
obstacles of natural language
Advantages for Rapid Prototyping
disadvantages of command line
disadvantages of form fill- in
5. Physical - cultural - functional - informational
Seven Stages of Action
disadvantages of form fill- in
two area of development of natural language
four types of filters
6. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for card sort
disadvantages of menu- based interface
stimulus intensity
interpreting the information
7. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
advantages of command line
applications of natural language
Principles of interaction design
8. Menu options create small articulatory distance
framework for design principle
advantages of direct manipulation
menu- based and articulatory distance
Disadvantages for semantic networks
9. Participants - design - tester
Disadvantages for lo- fi prototype
four types of stakeholders
framework for design principle
Three basic components for the usability testing
10. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line with the EEAC
Tools for physical design
disadvantages of question and answer
advantages of form fill- in
11. Observation - elicitation
Advantages for personas
Tools for physical design
advantages of direct manipulation
Methods of collection
12. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Principles of interaction design #3. Predictability
stimulus intensity
Principles of interaction design #4. Visibility
obstacles of natural language
13. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
ways to elicitation
menu- based and articulatory distance
10 interaction styles
disadvantages of natural language
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
the usability goal
Gulfs and principles
command line with the interaction framework
Principles of interaction design #3. Predictability
15. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
advantages of menu- based interface
constraint on usability testing
Principles of interaction design #2. Memorability
Principles of interaction design #3. Predictability
16. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
menu- based interface with EEAC
Methodology and Notation
disadvantages of command line
Disadvantages for lo- fi prototype
17. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Disadvantages for semantic networks
command line with the interaction framework
advantages of command line
disadvantages of natural language
18. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Seven Stages of Action
Limitations of usability testing
Methods of collection
Principles of interaction design #1. Simplicity
19. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
command line with the interaction framework
Gulf of Evaluation
Interface design standards tools
20. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
command line and articulatory distance
Principles of interaction design #3. Predictability
Methods of collection
21. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Principles of interaction design #2. Memorability
advantages of natural language
disadvantages of direct manipulation
22. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
direct manipulation with EEAC
command line and articulatory distance
advantages of direct manipulation
advantages of command line
23. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
direct manipulation with EEAC
Tools for physical design
advantages of direct manipulation
advantages of question and answer
24. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
applications of natural language
advantages of menu- based interface
disadvantages of natural language
Principles of interaction design #2. Memorability
25. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for Rapid Prototyping
Advantages for software support
Tools for conceptual design
applications of natural language
26. Comprehensibility and learnability
ways to elicitation
advantages of form fill- in
disadvantages of natural language
the usability goal
27. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
the usability goal
Nielson's Heuristic Evaluation
ways to elicitation
interpreting the information
28. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
ways to elicitation
Three main criteria for lo- fi prototype
Disadvantages for personas
disadvantages of form fill- in
29. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Gulfs and principles
the usability goal
command line and articulatory distance
30. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
direct manipulation with EEAC
What the mental model could be...
the usability goal
command line with the EEAC
31. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
four types of filters
conceptual design
What will the physical design involve?
32. Overload - Feedback - Recognition/Recall - Orientation
Disadvantages for semantic networks
four types of observation
Principles of interaction design #4. Visibility
disadvantages of form fill- in
33. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of question and answer
ways to elicitation
Limitations of usability testing
stimulus intensity
34. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
three phases in direct manipulation
disadvantages of command line
Advantages for personas
Advantages for Rapid Prototyping
35. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design
command line with the interaction framework
disadvantages of question and answer
conceptual design
36. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #2. Memorability
Advantages for personas
Disadvantages for lo- fi prototype
Advantages of usability testing
37. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
four types of filters
command line with the EEAC
10 interaction styles
Disadvantages for card sort
38. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Tools for physical design
four types of filters
stimulus intensity
39. Goals - Execution - World - Evaluation
Structure od EEAC
advantages of question and answer
Benefits from the use of high - level software tools
disadvantages of direct manipulation
40. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Principles of interaction design #3. Predictability
constraint on usability testing
Benefits from the use of high - level software tools
Advantages for lo- fi prototype
41. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
42. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Disadvantages for card sort
four types of observation
four types of filters
43. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
stimulus intensity
Disadvantages for card sort
Principles of interaction design
disadvantages of form fill- in
44. Unscientific - Partial - Unstable - Inconsistent - Personal
Interface design standards tools
What the mental model could be...
interpreting the information
applications of natural language
45. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for card sort
applications of natural language
Principles of interaction design
advantages of command line
46. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
four types of observation
Principles of interaction design #2. Memorability
Disadvantages for personas
conceptual design
47. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
framework for design principle
menu- based and articulatory distance
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
48. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
advantages of command line
Principles of interaction design
Advantages for lo- fi prototype
49. 1.free phase 2.captive phase 3. termination phase
direct manipulation with EEAC
menu- based and articulatory distance
Tools for physical design
three phases in direct manipulation
50. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of natural language
Benefits from the use of high - level software tools
advantages of menu- based interface
advantages of natural language