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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
10 interaction styles
potential problems of metaphors
Principles of interaction design
disadvantages of menu- based interface
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Nielson's Heuristic Evaluation
Nielsen's Advice
Structure od EEAC
Advantages for lo- fi prototype
3. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Structure od EEAC
Methodology and Notation
Tools for conceptual design
disadvantages of natural language
4. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
three phases in direct manipulation
four types of filters
Disadvantages for lo- fi prototype
5. Location - Logical Grouping - Conventions - Redundancy
advantages of command line
four types of filters
Principles of interaction design #2. Memorability
obstacles of natural language
6. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for semantic networks
Gulfs and principles
Advantages for software support
Disadvantages for card sort
7. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
5 usability factors
Disadvantages for lo- fi prototype
Principles of interaction design #2. Memorability
during the collection portion you will formally identify
8. Overload - Feedback - Recognition/Recall - Orientation
advantages of natural language
Advantages for software support
Principles of interaction design #4. Visibility
Tools for conceptual design
9. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Gulfs and principles
Tools for physical design
Principles of interaction design #3. Predictability
command line with the interaction framework
10. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
interpreting the information
Advantages for card sort
What will the physical design involve?
four types of filters
11. Observation - elicitation
during the collection portion you will formally identify
Nielson's Heuristic Evaluation
disadvantages of natural language
Methods of collection
12. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of menu- based interface
four types of stakeholders
Seven Stages of Action
10 interaction styles
13. Progressive Disclosure - Constraints
Advantages for semantic networks
command line and articulatory distance
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
14. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
potential problems of metaphors
Benefits from the use of high - level software tools
5 usability factors
disadvantages of question and answer
15. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
two area of development of natural language
Principles of interaction design #1. Simplicity
Principles of interaction design #3. Predictability
16. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
17. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
stimulus intensity
Gulf of Evaluation
three phases in direct manipulation
18. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Methodology and Notation
Advantages for lo- fi prototype
Advantages for software support
19. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
5 usability factors
Principles of interaction design #1. Simplicity
interpreting the information
Advantages for Rapid Prototyping
20. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What the mental model could be...
Principles of interaction design #3. Predictability
Advantages for software support
Principles of interaction design
21. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four tools to organize the discovery process
Tools for conceptual design
advantages of natural language
interpreting the information
22. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
four types of observation
Three main criteria for lo- fi prototype
advantages of question and answer
23. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
24. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Three basic components for the usability testing
disadvantages of form fill- in
Principles of interaction design #3. Predictability
Nielson's Heuristic Evaluation
25. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
menu- based interface with EEAC
Methodology and Notation
disadvantages of form fill- in
Disadvantages for semantic networks
26. Menu options create small articulatory distance
obstacles of natural language
Principles of interaction design #2. Memorability
Gulf of Evaluation
menu- based and articulatory distance
27. Primary - secondary - facilitator - indirect
Advantages for lo- fi prototype
four types of stakeholders
advantages of menu- based interface
5 usability factors
28. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Methodology and Notation
Tools for physical design
framework for design principle
four types of filters
29. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #4. Visibility
command line with the interaction framework
direct manipulation with EEAC
Disadvantages for card sort
30. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of menu- based interface
Methods of collection
advantages of command line
Three main criteria for lo- fi prototype
31. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Three basic components for the usability testing
disadvantages of form fill- in
direct manipulation with EEAC
Interface design standards tools
32. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
conceptual design
Advantages for software support
Methodology and Notation
obstacles of natural language
33. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of question and answer
obstacles of natural language
constraint on usability testing
10 interaction styles
34. Participants - design - tester
Disadvantages for personas
Principles of interaction design #1. Simplicity
applications of natural language
Three basic components for the usability testing
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
command line with the EEAC
two area of development of natural language
applications of natural language
Principles of interaction design #4. Visibility
36. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
menu- based interface with EEAC
Principles of interaction design #4. Visibility
potential problems of metaphors
37. Goals - Execution - World - Evaluation
disadvantages of question and answer
Principles of interaction design #3. Predictability
Structure od EEAC
Nielsen's Advice
38. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
ways to elicitation
conceptual design
three phases in direct manipulation
39. Unscientific - Partial - Unstable - Inconsistent - Personal
two area of development of natural language
advantages of menu- based interface
What the mental model could be...
stimulus intensity
40. Comprehensibility and learnability
Disadvantages for semantic networks
Methods of collection
the usability goal
Methodology and Notation
41. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
stimulus intensity
advantages of direct manipulation
disadvantages of menu- based interface
Seven Stages of Action
42. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for software support
Principles of interaction design #4. Visibility
disadvantages of direct manipulation
menu- based interface with EEAC
43. Direct indirect - corporate documentation - logs and notes - questionnaires
Structure od EEAC
Principles of interaction design #3. Predictability
advantages of menu- based interface
ways to elicitation
44. Time - finance - personnel - laboratory
Structure od EEAC
What the mental model could be...
constraint on usability testing
Advantages for semantic networks
45. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
stimulus intensity
Principles of interaction design #3. Predictability
four tools to organize the discovery process
menu- based interface with EEAC
46. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Advantages for semantic networks
What the mental model could be...
framework for design principle
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
What the mental model could be...
applications of natural language
Tools for conceptual design
Three main criteria for lo- fi prototype
48. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for personas
direct manipulation with EEAC
Methodology and Notation
Tools for physical design
49. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for semantic networks
disadvantages of menu- based interface
Gulfs and principles
disadvantages of direct manipulation
50. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four types of filters
Tools for conceptual design
three phases in direct manipulation
advantages of menu- based interface