SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of menu- based interface
four tools to organize the discovery process
Principles of interaction design
advantages of direct manipulation
2. Observation - elicitation
Advantages for Rapid Prototyping
during the collection portion you will formally identify
Methods of collection
potential problems of metaphors
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
conceptual design
Structure od EEAC
What will the physical design involve?
4. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
applications of natural language
Advantages for software support
advantages of command line
menu- based and articulatory distance
5. Direct indirect - corporate documentation - logs and notes - questionnaires
direct manipulation with EEAC
Seven Stages of Action
Benefits from the use of high - level software tools
ways to elicitation
6. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
Nielson's Heuristic Evaluation
Advantages for card sort
Limitations of usability testing
7. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design
Disadvantages for personas
What will the physical design involve?
disadvantages of natural language
8. Location - Logical Grouping - Conventions - Redundancy
menu- based interface with EEAC
Advantages for card sort
four tools to organize the discovery process
Principles of interaction design #2. Memorability
9. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
disadvantages of natural language
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
10. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Nielson's Heuristic Evaluation
Structure od EEAC
disadvantages of form fill- in
11. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of menu- based interface
Benefits from the use of high - level software tools
advantages of form fill- in
direct manipulation with EEAC
12. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Disadvantages for card sort
What the mental model could be...
during the collection portion you will formally identify
13. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
What will the physical design involve?
framework for design principle
Gulf of Evaluation
advantages of command line
14. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
command line and articulatory distance
Gulfs and principles
Nielson's Heuristic Evaluation
Methods of collection
15. Time - finance - personnel - laboratory
Principles of interaction design #2. Memorability
What will the physical design involve?
constraint on usability testing
menu- based interface with EEAC
16. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Tools for physical design
Disadvantages for lo- fi prototype
command line and articulatory distance
17. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
18. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Three main criteria for lo- fi prototype
direct manipulation with EEAC
Benefits from the use of high - level software tools
Advantages for software support
19. Menu options create small articulatory distance
command line and articulatory distance
menu- based and articulatory distance
framework for design principle
Gulf of Evaluation
20. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Advantages for Rapid Prototyping
Gulfs and principles
10 interaction styles
21. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for card sort
stimulus intensity
interpreting the information
Advantages of usability testing
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Three main criteria for lo- fi prototype
disadvantages of question and answer
advantages of menu- based interface
menu- based and articulatory distance
23. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for software support
disadvantages of question and answer
advantages of menu- based interface
10 interaction styles
24. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
command line with the interaction framework
advantages of menu- based interface
Advantages for personas
25. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for software support
Benefits from the use of high - level software tools
Tools for conceptual design
Advantages for card sort
26. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #3. Predictability
What will the physical design involve?
Methods of collection
Advantages for semantic networks
27. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for card sort
Tools for physical design
applications of natural language
four types of observation
28. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Disadvantages for lo- fi prototype
direct manipulation with EEAC
during the collection portion you will formally identify
Advantages for Rapid Prototyping
29. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of command line
command line with the interaction framework
advantages of question and answer
command line and articulatory distance
30. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
constraint on usability testing
command line with the interaction framework
disadvantages of natural language
Methods of collection
31. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Disadvantages for lo- fi prototype
advantages of direct manipulation
Benefits from the use of high - level software tools
32. Physical - cultural - functional - informational
Disadvantages for semantic networks
four types of filters
disadvantages of natural language
advantages of natural language
33. Primary - secondary - facilitator - indirect
constraint on usability testing
four types of stakeholders
Tools for conceptual design
Tools for physical design
34. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
ways to elicitation
framework for design principle
Advantages for semantic networks
menu- based interface with EEAC
35. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
5 usability factors
Disadvantages for lo- fi prototype
conceptual design
36. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design
disadvantages of menu- based interface
Advantages of usability testing
framework for design principle
37. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
disadvantages of menu- based interface
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
38. 1.free phase 2.captive phase 3. termination phase
ways to elicitation
Advantages for personas
Principles of interaction design #1. Simplicity
three phases in direct manipulation
39. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
obstacles of natural language
Advantages for card sort
Nielson's Heuristic Evaluation
Tools for physical design
40. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Advantages for semantic networks
command line and articulatory distance
Interface design standards tools
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
interpreting the information
Disadvantages for semantic networks
four types of observation
the usability goal
42. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Disadvantages for lo- fi prototype
advantages of natural language
Advantages for card sort
Tools for physical design
43. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
44. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
constraint on usability testing
four types of stakeholders
disadvantages of direct manipulation
5 usability factors
45. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
four types of observation
Advantages of usability testing
Principles of interaction design #1. Simplicity
46. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
menu- based and articulatory distance
advantages of direct manipulation
command line with the interaction framework
47. Progressive Disclosure - Constraints
Disadvantages for card sort
Principles of interaction design #1. Simplicity
5 usability factors
Nielsen's Advice
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
ways to elicitation
Interface design standards tools
menu- based interface with EEAC
Three main criteria for lo- fi prototype
49. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of stakeholders
interpreting the information
disadvantages of direct manipulation
Disadvantages for personas
50. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
advantages of menu- based interface
interpreting the information
Limitations of usability testing