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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Comprehensibility and learnability
the usability goal
interpreting the information
command line with the interaction framework
stimulus intensity
2. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
advantages of question and answer
advantages of natural language
four tools to organize the discovery process
3. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #2. Memorability
stimulus intensity
Methods of collection
4. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
obstacles of natural language
disadvantages of question and answer
Tools for conceptual design
Gulfs and principles
5. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of form fill- in
advantages of menu- based interface
menu- based and articulatory distance
Benefits from the use of high - level software tools
6. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
direct manipulation with EEAC
Advantages of usability testing
Tools for conceptual design
disadvantages of form fill- in
7. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
command line and articulatory distance
advantages of form fill- in
during the collection portion you will formally identify
Tools for physical design
8. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Gulfs and principles
Advantages for card sort
obstacles of natural language
applications of natural language
9. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for personas
Tools for physical design
Structure od EEAC
disadvantages of direct manipulation
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
two area of development of natural language
potential problems of metaphors
11. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
menu- based interface with EEAC
disadvantages of question and answer
Disadvantages for personas
Advantages for software support
12. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of natural language
Three basic components for the usability testing
Gulfs and principles
the usability goal
13. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
applications of natural language
obstacles of natural language
Advantages for card sort
Methods of collection
14. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
advantages of natural language
Methods of collection
Nielsen's Advice
15. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
two area of development of natural language
Advantages for lo- fi prototype
10 interaction styles
16. Time - finance - personnel - laboratory
Disadvantages for card sort
Principles of interaction design
Seven Stages of Action
constraint on usability testing
17. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
four tools to organize the discovery process
obstacles of natural language
Principles of interaction design
18. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
obstacles of natural language
Advantages for Rapid Prototyping
disadvantages of natural language
Principles of interaction design #2. Memorability
19. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of stakeholders
advantages of direct manipulation
Seven Stages of Action
disadvantages of command line
20. What it will look like - What components it will require - How the screens will be laid out
menu- based and articulatory distance
Advantages for lo- fi prototype
What will the physical design involve?
disadvantages of form fill- in
21. 1.free phase 2.captive phase 3. termination phase
advantages of command line
two area of development of natural language
three phases in direct manipulation
5 usability factors
22. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of stakeholders
Seven Stages of Action
advantages of menu- based interface
Advantages for lo- fi prototype
23. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Interface design standards tools
disadvantages of natural language
the usability goal
Gulf of Evaluation
24. Direct - indirect - ethnographic observation - distributed cognition
Tools for conceptual design
interpreting the information
four types of observation
Advantages for software support
25. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
advantages of question and answer
ways to elicitation
advantages of command line
Principles of interaction design
26. Location - Logical Grouping - Conventions - Redundancy
Advantages for semantic networks
Seven Stages of Action
advantages of command line
Principles of interaction design #2. Memorability
27. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
menu- based and articulatory distance
Tools for physical design
Disadvantages for personas
disadvantages of menu- based interface
28. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages for personas
Advantages for card sort
command line with the interaction framework
29. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Tools for conceptual design
advantages of natural language
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
30. Overload - Feedback - Recognition/Recall - Orientation
Limitations of usability testing
What the mental model could be...
Principles of interaction design #4. Visibility
Seven Stages of Action
31. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
stimulus intensity
Advantages for card sort
32. Task analysis - storyboarding - use cases - primary stakeholder profiles
command line with the EEAC
disadvantages of natural language
four tools to organize the discovery process
disadvantages of question and answer
33. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four tools to organize the discovery process
framework for design principle
Advantages for Rapid Prototyping
Tools for physical design
34. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
What will the physical design involve?
Disadvantages for personas
Advantages for personas
command line with the EEAC
35. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
menu- based interface with EEAC
Principles of interaction design
direct manipulation with EEAC
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
Disadvantages for personas
Advantages for software support
framework for design principle
37. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of command line
disadvantages of form fill- in
conceptual design
Benefits from the use of high - level software tools
38. Progressive Disclosure - Constraints
Disadvantages for semantic networks
Principles of interaction design #1. Simplicity
Disadvantages for personas
command line with the interaction framework
39. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design
Principles of interaction design #3. Predictability
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
40. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
advantages of question and answer
direct manipulation with EEAC
four types of stakeholders
41. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
menu- based interface with EEAC
What the mental model could be...
applications of natural language
Advantages for card sort
42. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Methods of collection
disadvantages of menu- based interface
Principles of interaction design #2. Memorability
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
command line with the interaction framework
advantages of natural language
stimulus intensity
disadvantages of command line
44. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Gulfs and principles
Disadvantages for card sort
menu- based and articulatory distance
45. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Principles of interaction design #1. Simplicity
command line with the interaction framework
constraint on usability testing
46. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for card sort
conceptual design
the usability goal
disadvantages of form fill- in
47. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Principles of interaction design #3. Predictability
advantages of natural language
Methods of collection
48. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
interpreting the information
Disadvantages for card sort
Principles of interaction design #3. Predictability
Benefits from the use of high - level software tools
49. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for Rapid Prototyping
Methodology and Notation
during the collection portion you will formally identify
disadvantages of direct manipulation
50. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
What the mental model could be...
Principles of interaction design #1. Simplicity
Advantages for Rapid Prototyping