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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
conceptual design
Nielson's Heuristic Evaluation
Seven Stages of Action
menu- based interface with EEAC
2. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Interface design standards tools
ways to elicitation
advantages of command line
3. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Gulfs and principles
Disadvantages for lo- fi prototype
5 usability factors
4. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of question and answer
constraint on usability testing
the usability goal
Gulfs and principles
5. Observation - elicitation
Methods of collection
What will the physical design involve?
direct manipulation with EEAC
disadvantages of direct manipulation
6. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages of usability testing
Advantages for semantic networks
advantages of question and answer
conceptual design
7. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of form fill- in
advantages of natural language
Gulfs and principles
8. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four tools to organize the discovery process
Advantages for software support
Disadvantages for card sort
Methodology and Notation
9. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
disadvantages of form fill- in
Limitations of usability testing
command line with the interaction framework
10. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
direct manipulation with EEAC
Three main criteria for lo- fi prototype
advantages of menu- based interface
Disadvantages for lo- fi prototype
11. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
menu- based and articulatory distance
Methodology and Notation
obstacles of natural language
Tools for physical design
12. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages of usability testing
potential problems of metaphors
Methods of collection
during the collection portion you will formally identify
13. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Advantages for semantic networks
command line with the interaction framework
applications of natural language
Structure od EEAC
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of menu- based interface
command line with the interaction framework
the usability goal
advantages of natural language
15. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of menu- based interface
Methods of collection
10 interaction styles
Interface design standards tools
16. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
disadvantages of form fill- in
Methodology and Notation
advantages of direct manipulation
17. Menu options create small articulatory distance
menu- based and articulatory distance
interpreting the information
Seven Stages of Action
Principles of interaction design #4. Visibility
18. Task analysis - storyboarding - use cases - primary stakeholder profiles
Gulf of Evaluation
5 usability factors
four tools to organize the discovery process
Advantages of usability testing
19. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
constraint on usability testing
advantages of question and answer
ways to elicitation
20. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design #3. Predictability
Limitations of usability testing
obstacles of natural language
command line with the interaction framework
21. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
conceptual design
Advantages for semantic networks
four tools to organize the discovery process
Disadvantages for lo- fi prototype
22. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of direct manipulation
Advantages for lo- fi prototype
command line with the EEAC
obstacles of natural language
23. What it will look like - What components it will require - How the screens will be laid out
Advantages of usability testing
Tools for conceptual design
advantages of direct manipulation
What will the physical design involve?
24. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line with the EEAC
10 interaction styles
advantages of form fill- in
command line with the interaction framework
25. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of command line
Structure od EEAC
ways to elicitation
Advantages for card sort
26. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Gulfs and principles
Disadvantages for lo- fi prototype
constraint on usability testing
Disadvantages for semantic networks
27. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #1. Simplicity
Principles of interaction design
direct manipulation with EEAC
four types of observation
28. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
direct manipulation with EEAC
Principles of interaction design
Principles of interaction design #3. Predictability
5 usability factors
29. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
stimulus intensity
Advantages for personas
Tools for physical design
Disadvantages for card sort
30. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for card sort
advantages of form fill- in
two area of development of natural language
four types of observation
31. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
disadvantages of question and answer
conceptual design
obstacles of natural language
32. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
What the mental model could be...
direct manipulation with EEAC
advantages of question and answer
Tools for conceptual design
33. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
command line with the EEAC
disadvantages of natural language
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
34. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
four tools to organize the discovery process
5 usability factors
direct manipulation with EEAC
Interface design standards tools
35. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Tools for conceptual design
Benefits from the use of high - level software tools
four tools to organize the discovery process
four types of filters
36. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
37. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for Rapid Prototyping
potential problems of metaphors
advantages of question and answer
38. Direct - indirect - ethnographic observation - distributed cognition
four types of filters
four types of observation
disadvantages of command line
advantages of command line
39. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
interpreting the information
advantages of natural language
40. Direct indirect - corporate documentation - logs and notes - questionnaires
Nielsen's Advice
Methodology and Notation
Principles of interaction design #3. Predictability
ways to elicitation
41. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Benefits from the use of high - level software tools
Disadvantages for lo- fi prototype
disadvantages of command line
Structure od EEAC
42. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
four tools to organize the discovery process
Tools for conceptual design
Benefits from the use of high - level software tools
Interface design standards tools
43. Time - finance - personnel - laboratory
command line and articulatory distance
constraint on usability testing
Interface design standards tools
Advantages for lo- fi prototype
44. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Methods of collection
direct manipulation with EEAC
four types of observation
command line and articulatory distance
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Gulfs and principles
Advantages for Rapid Prototyping
framework for design principle
constraint on usability testing
46. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
four tools to organize the discovery process
Methodology and Notation
command line with the interaction framework
Principles of interaction design #1. Simplicity
47. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
48. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Structure od EEAC
Disadvantages for card sort
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
49. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages of usability testing
Nielson's Heuristic Evaluation
advantages of command line
Disadvantages for card sort
50. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of observation
Methodology and Notation
Advantages for personas
advantages of menu- based interface