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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Location - Logical Grouping - Conventions - Redundancy
menu- based and articulatory distance
Principles of interaction design #2. Memorability
the usability goal
Advantages for Rapid Prototyping
2. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #4. Visibility
10 interaction styles
Disadvantages for lo- fi prototype
Advantages of usability testing
3. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Advantages for semantic networks
applications of natural language
disadvantages of question and answer
Principles of interaction design #1. Simplicity
4. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
framework for design principle
advantages of menu- based interface
four tools to organize the discovery process
5. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
advantages of question and answer
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
Disadvantages for personas
6. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulf of Evaluation
Gulfs and principles
10 interaction styles
Disadvantages for card sort
7. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of menu- based interface
Benefits from the use of high - level software tools
Advantages of usability testing
Nielson's Heuristic Evaluation
8. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
interpreting the information
Advantages for semantic networks
Principles of interaction design #2. Memorability
disadvantages of command line
9. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for semantic networks
Tools for conceptual design
four types of stakeholders
advantages of direct manipulation
10. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
menu- based interface with EEAC
Tools for physical design
11. 1.free phase 2.captive phase 3. termination phase
Tools for conceptual design
menu- based and articulatory distance
Methodology and Notation
three phases in direct manipulation
12. What it will look like - What components it will require - How the screens will be laid out
advantages of natural language
What will the physical design involve?
advantages of command line
potential problems of metaphors
13. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
ways to elicitation
Advantages for personas
potential problems of metaphors
advantages of form fill- in
14. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #3. Predictability
Methodology and Notation
Principles of interaction design #4. Visibility
four tools to organize the discovery process
15. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
16. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for software support
Principles of interaction design #3. Predictability
Tools for conceptual design
two area of development of natural language
17. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
during the collection portion you will formally identify
disadvantages of command line
Advantages for software support
18. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Gulfs and principles
Gulf of Evaluation
advantages of natural language
19. Direct indirect - corporate documentation - logs and notes - questionnaires
direct manipulation with EEAC
ways to elicitation
Advantages for Rapid Prototyping
advantages of menu- based interface
20. Task analysis - storyboarding - use cases - primary stakeholder profiles
Tools for conceptual design
four tools to organize the discovery process
disadvantages of question and answer
four types of stakeholders
21. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages of usability testing
advantages of command line
Tools for conceptual design
framework for design principle
22. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
advantages of command line
Advantages of usability testing
Three main criteria for lo- fi prototype
two area of development of natural language
23. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Limitations of usability testing
What the mental model could be...
the usability goal
stimulus intensity
24. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
ways to elicitation
Advantages for semantic networks
What will the physical design involve?
25. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
direct manipulation with EEAC
command line with the EEAC
Advantages for personas
disadvantages of question and answer
26. Unscientific - Partial - Unstable - Inconsistent - Personal
Tools for conceptual design
What the mental model could be...
5 usability factors
Nielsen's Advice
27. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Structure od EEAC
disadvantages of menu- based interface
Principles of interaction design
disadvantages of question and answer
28. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
during the collection portion you will formally identify
Advantages for card sort
Seven Stages of Action
What the mental model could be...
29. Primary - secondary - facilitator - indirect
four types of stakeholders
Interface design standards tools
Tools for physical design
Principles of interaction design #3. Predictability
30. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of filters
Limitations of usability testing
Advantages for lo- fi prototype
advantages of direct manipulation
31. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of direct manipulation
disadvantages of form fill- in
advantages of natural language
advantages of menu- based interface
32. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
potential problems of metaphors
Methodology and Notation
advantages of form fill- in
5 usability factors
33. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
four types of stakeholders
Principles of interaction design
Disadvantages for card sort
ways to elicitation
34. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Tools for conceptual design
Three basic components for the usability testing
advantages of menu- based interface
Disadvantages for card sort
35. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of form fill- in
advantages of command line
command line with the EEAC
Advantages of usability testing
36. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for card sort
direct manipulation with EEAC
menu- based interface with EEAC
Advantages for lo- fi prototype
37. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
menu- based interface with EEAC
Three basic components for the usability testing
Advantages for Rapid Prototyping
Principles of interaction design
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
What the mental model could be...
10 interaction styles
advantages of form fill- in
Advantages for software support
39. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of direct manipulation
Benefits from the use of high - level software tools
Advantages for software support
advantages of natural language
40. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Tools for physical design
Three basic components for the usability testing
advantages of question and answer
Advantages for software support
41. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Tools for physical design
Benefits from the use of high - level software tools
Tools for conceptual design
42. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
Structure od EEAC
interpreting the information
43. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
44. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of command line
Disadvantages for personas
constraint on usability testing
disadvantages of command line
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Methodology and Notation
disadvantages of natural language
command line with the EEAC
Limitations of usability testing
46. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of command line
conceptual design
four types of stakeholders
Principles of interaction design #2. Memorability
47. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
advantages of direct manipulation
Limitations of usability testing
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
48. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
advantages of command line
advantages of direct manipulation
Principles of interaction design
49. Comprehensibility and learnability
command line with the EEAC
during the collection portion you will formally identify
advantages of direct manipulation
the usability goal
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
during the collection portion you will formally identify
Gulf of Evaluation
advantages of natural language
Disadvantages for semantic networks