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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
2. Observation - elicitation
disadvantages of form fill- in
Benefits from the use of high - level software tools
command line with the EEAC
Methods of collection
3. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Principles of interaction design #4. Visibility
Advantages of usability testing
Gulfs and principles
4. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of question and answer
Benefits from the use of high - level software tools
Disadvantages for personas
Principles of interaction design #3. Predictability
5. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Methodology and Notation
direct manipulation with EEAC
three phases in direct manipulation
Advantages for semantic networks
6. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of form fill- in
disadvantages of menu- based interface
four types of observation
disadvantages of direct manipulation
7. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Nielson's Heuristic Evaluation
10 interaction styles
advantages of command line
Advantages for semantic networks
8. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Disadvantages for card sort
Tools for physical design
Disadvantages for lo- fi prototype
Advantages of usability testing
9. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
four tools to organize the discovery process
disadvantages of menu- based interface
disadvantages of form fill- in
Limitations of usability testing
10. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Limitations of usability testing
Advantages for card sort
Disadvantages for card sort
four types of stakeholders
11. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of menu- based interface
conceptual design
Three basic components for the usability testing
framework for design principle
12. What it will look like - What components it will require - How the screens will be laid out
disadvantages of question and answer
Disadvantages for lo- fi prototype
What will the physical design involve?
the usability goal
13. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
14. Physical - cultural - functional - informational
four types of filters
Advantages for card sort
Limitations of usability testing
potential problems of metaphors
15. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
two area of development of natural language
Methods of collection
Interface design standards tools
16. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Nielsen's Advice
Benefits from the use of high - level software tools
stimulus intensity
disadvantages of question and answer
17. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of form fill- in
menu- based interface with EEAC
framework for design principle
Principles of interaction design
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
two area of development of natural language
Disadvantages for card sort
Limitations of usability testing
19. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Limitations of usability testing
disadvantages of question and answer
advantages of direct manipulation
three phases in direct manipulation
20. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Three main criteria for lo- fi prototype
disadvantages of question and answer
Gulf of Evaluation
21. Goals - Execution - World - Evaluation
Advantages of usability testing
Structure od EEAC
Advantages for Rapid Prototyping
advantages of form fill- in
22. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages of usability testing
framework for design principle
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
23. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
command line with the EEAC
potential problems of metaphors
Principles of interaction design #3. Predictability
menu- based interface with EEAC
24. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
potential problems of metaphors
Advantages for software support
Advantages for card sort
Methodology and Notation
25. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Tools for conceptual design
disadvantages of natural language
conceptual design
26. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design #2. Memorability
menu- based interface with EEAC
What the mental model could be...
menu- based and articulatory distance
27. Primary - secondary - facilitator - indirect
four types of stakeholders
What the mental model could be...
disadvantages of menu- based interface
direct manipulation with EEAC
28. Participants - design - tester
What will the physical design involve?
Gulfs and principles
Three basic components for the usability testing
Interface design standards tools
29. Time - finance - personnel - laboratory
constraint on usability testing
interpreting the information
Structure od EEAC
menu- based interface with EEAC
30. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Seven Stages of Action
conceptual design
advantages of form fill- in
two area of development of natural language
31. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Methodology and Notation
advantages of command line
four tools to organize the discovery process
disadvantages of command line
32. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Principles of interaction design #4. Visibility
Gulfs and principles
Advantages for lo- fi prototype
33. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of command line
advantages of question and answer
Advantages for Rapid Prototyping
disadvantages of menu- based interface
34. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
5 usability factors
Three basic components for the usability testing
command line with the interaction framework
35. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
menu- based and articulatory distance
Principles of interaction design #4. Visibility
framework for design principle
36. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Advantages for lo- fi prototype
potential problems of metaphors
disadvantages of menu- based interface
disadvantages of command line
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Disadvantages for lo- fi prototype
Advantages for software support
Seven Stages of Action
38. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of form fill- in
Gulfs and principles
5 usability factors
interpreting the information
39. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Advantages for card sort
Tools for conceptual design
advantages of menu- based interface
40. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
What will the physical design involve?
advantages of command line
command line with the EEAC
advantages of form fill- in
41. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design
disadvantages of question and answer
Principles of interaction design #1. Simplicity
42. Direct indirect - corporate documentation - logs and notes - questionnaires
Benefits from the use of high - level software tools
ways to elicitation
applications of natural language
Tools for physical design
43. Overload - Feedback - Recognition/Recall - Orientation
What will the physical design involve?
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
disadvantages of command line
44. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Tools for physical design
disadvantages of natural language
advantages of natural language
obstacles of natural language
45. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielson's Heuristic Evaluation
advantages of menu- based interface
disadvantages of direct manipulation
Principles of interaction design #1. Simplicity
46. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Disadvantages for card sort
applications of natural language
Interface design standards tools
Principles of interaction design
47. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
four tools to organize the discovery process
Gulfs and principles
advantages of form fill- in
48. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of question and answer
Disadvantages for personas
ways to elicitation
Benefits from the use of high - level software tools
49. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
command line with the EEAC
Disadvantages for personas
Gulfs and principles
advantages of direct manipulation
50. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of form fill- in
advantages of direct manipulation
Methodology and Notation
Principles of interaction design #4. Visibility