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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Advantages for personas
stimulus intensity
Tools for conceptual design
Benefits from the use of high - level software tools
2. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
two area of development of natural language
advantages of direct manipulation
advantages of form fill- in
Principles of interaction design #2. Memorability
3. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
10 interaction styles
ways to elicitation
Limitations of usability testing
disadvantages of menu- based interface
4. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
What will the physical design involve?
command line with the interaction framework
Nielson's Heuristic Evaluation
Seven Stages of Action
5. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design #3. Predictability
disadvantages of command line
Disadvantages for lo- fi prototype
Gulf of Evaluation
6. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of command line
command line and articulatory distance
Disadvantages for lo- fi prototype
framework for design principle
7. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
What the mental model could be...
framework for design principle
Advantages for lo- fi prototype
8. Unscientific - Partial - Unstable - Inconsistent - Personal
during the collection portion you will formally identify
disadvantages of natural language
disadvantages of menu- based interface
What the mental model could be...
9. What it will look like - What components it will require - How the screens will be laid out
Methods of collection
disadvantages of menu- based interface
Structure od EEAC
What will the physical design involve?
10. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
command line and articulatory distance
two area of development of natural language
menu- based interface with EEAC
11. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
disadvantages of command line
disadvantages of direct manipulation
interpreting the information
direct manipulation with EEAC
12. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
interpreting the information
Advantages for card sort
Principles of interaction design #2. Memorability
13. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for personas
four types of observation
disadvantages of question and answer
command line and articulatory distance
14. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Principles of interaction design #4. Visibility
Interface design standards tools
interpreting the information
15. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
four types of stakeholders
10 interaction styles
disadvantages of natural language
command line and articulatory distance
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of menu- based interface
two area of development of natural language
10 interaction styles
four types of observation
17. Direct - indirect - ethnographic observation - distributed cognition
constraint on usability testing
four types of observation
two area of development of natural language
advantages of question and answer
18. Progressive Disclosure - Constraints
Limitations of usability testing
three phases in direct manipulation
Principles of interaction design #1. Simplicity
ways to elicitation
19. 1.free phase 2.captive phase 3. termination phase
four types of filters
disadvantages of command line
three phases in direct manipulation
Limitations of usability testing
20. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
stimulus intensity
disadvantages of menu- based interface
advantages of menu- based interface
constraint on usability testing
21. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Advantages for software support
What the mental model could be...
Nielsen's Advice
22. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
obstacles of natural language
two area of development of natural language
Disadvantages for personas
23. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Tools for physical design
disadvantages of form fill- in
potential problems of metaphors
Nielsen's Advice
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of natural language
conceptual design
Structure od EEAC
framework for design principle
25. Menu options create small articulatory distance
menu- based and articulatory distance
Advantages for Rapid Prototyping
Nielson's Heuristic Evaluation
framework for design principle
26. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for semantic networks
Limitations of usability testing
5 usability factors
four types of observation
27. Time - finance - personnel - laboratory
command line with the interaction framework
constraint on usability testing
10 interaction styles
interpreting the information
28. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of natural language
disadvantages of menu- based interface
Advantages of usability testing
Disadvantages for card sort
29. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
menu- based interface with EEAC
interpreting the information
Three main criteria for lo- fi prototype
Seven Stages of Action
30. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
31. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of command line
Advantages for software support
ways to elicitation
Benefits from the use of high - level software tools
32. Primary - secondary - facilitator - indirect
10 interaction styles
four types of observation
four types of stakeholders
obstacles of natural language
33. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
34. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Methodology and Notation
four types of stakeholders
during the collection portion you will formally identify
command line with the EEAC
35. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
What the mental model could be...
Gulf of Evaluation
disadvantages of command line
disadvantages of direct manipulation
36. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Limitations of usability testing
four types of stakeholders
Principles of interaction design
four tools to organize the discovery process
37. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Seven Stages of Action
obstacles of natural language
command line with the EEAC
Tools for conceptual design
38. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Advantages for card sort
Three main criteria for lo- fi prototype
four types of observation
39. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methodology and Notation
Gulf of Evaluation
constraint on usability testing
disadvantages of form fill- in
40. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
potential problems of metaphors
advantages of form fill- in
framework for design principle
disadvantages of menu- based interface
41. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of question and answer
What will the physical design involve?
Principles of interaction design #2. Memorability
42. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
menu- based and articulatory distance
Limitations of usability testing
Advantages for card sort
43. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
potential problems of metaphors
direct manipulation with EEAC
disadvantages of menu- based interface
Methods of collection
44. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of menu- based interface
What the mental model could be...
stimulus intensity
menu- based interface with EEAC
45. Overload - Feedback - Recognition/Recall - Orientation
menu- based interface with EEAC
Limitations of usability testing
Principles of interaction design #4. Visibility
Disadvantages for card sort
46. Comprehensibility and learnability
command line with the interaction framework
the usability goal
Tools for conceptual design
Nielsen's Advice
47. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
stimulus intensity
Methodology and Notation
What the mental model could be...
Disadvantages for personas
48. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Three basic components for the usability testing
Interface design standards tools
Advantages for card sort
potential problems of metaphors
49. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for lo- fi prototype
Seven Stages of Action
Advantages for personas
four types of filters
50. Physical - cultural - functional - informational
constraint on usability testing
Advantages for personas
advantages of natural language
four types of filters