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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for lo- fi prototype
four tools to organize the discovery process
disadvantages of form fill- in
conceptual design
2. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of natural language
Principles of interaction design #2. Memorability
Disadvantages for card sort
What the mental model could be...
3. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #1. Simplicity
Principles of interaction design #2. Memorability
Tools for conceptual design
three phases in direct manipulation
4. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
two area of development of natural language
Benefits from the use of high - level software tools
disadvantages of direct manipulation
Three main criteria for lo- fi prototype
5. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
What will the physical design involve?
during the collection portion you will formally identify
direct manipulation with EEAC
6. Physical - cultural - functional - informational
command line and articulatory distance
menu- based interface with EEAC
What will the physical design involve?
four types of filters
7. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Nielsen's Advice
Advantages of usability testing
direct manipulation with EEAC
Structure od EEAC
8. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of command line
obstacles of natural language
What the mental model could be...
5 usability factors
9. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for personas
5 usability factors
Disadvantages for card sort
Interface design standards tools
10. Primary - secondary - facilitator - indirect
advantages of command line
four types of stakeholders
command line with the EEAC
disadvantages of direct manipulation
11. Direct indirect - corporate documentation - logs and notes - questionnaires
Tools for conceptual design
disadvantages of question and answer
ways to elicitation
Structure od EEAC
12. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of filters
constraint on usability testing
Gulf of Evaluation
disadvantages of natural language
13. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Disadvantages for personas
advantages of command line
four types of observation
14. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for semantic networks
Nielson's Heuristic Evaluation
disadvantages of question and answer
advantages of direct manipulation
15. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of direct manipulation
direct manipulation with EEAC
Seven Stages of Action
Disadvantages for semantic networks
16. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
disadvantages of command line
conceptual design
advantages of form fill- in
advantages of command line
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
Three basic components for the usability testing
advantages of menu- based interface
Gulfs and principles
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #4. Visibility
conceptual design
Advantages for lo- fi prototype
Nielson's Heuristic Evaluation
19. Goals - Execution - World - Evaluation
direct manipulation with EEAC
framework for design principle
Principles of interaction design #2. Memorability
Structure od EEAC
20. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
What will the physical design involve?
three phases in direct manipulation
menu- based interface with EEAC
Limitations of usability testing
21. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
four types of stakeholders
Advantages for software support
22. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Nielson's Heuristic Evaluation
Disadvantages for personas
four types of filters
advantages of form fill- in
23. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
advantages of question and answer
Advantages for personas
Advantages for lo- fi prototype
Seven Stages of Action
24. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
obstacles of natural language
disadvantages of command line
four types of stakeholders
25. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
potential problems of metaphors
command line with the EEAC
Advantages of usability testing
disadvantages of natural language
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Nielsen's Advice
Advantages for lo- fi prototype
advantages of form fill- in
27. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for software support
menu- based and articulatory distance
advantages of question and answer
disadvantages of form fill- in
28. Comprehensibility and learnability
Advantages for Rapid Prototyping
the usability goal
Tools for physical design
5 usability factors
29. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for lo- fi prototype
command line with the interaction framework
during the collection portion you will formally identify
four types of observation
30. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for conceptual design
Advantages for personas
obstacles of natural language
Tools for physical design
31. Unscientific - Partial - Unstable - Inconsistent - Personal
Gulfs and principles
advantages of direct manipulation
conceptual design
What the mental model could be...
32. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for semantic networks
10 interaction styles
Advantages for software support
stimulus intensity
33. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of stakeholders
obstacles of natural language
advantages of menu- based interface
Advantages for Rapid Prototyping
34. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Seven Stages of Action
command line and articulatory distance
Tools for conceptual design
disadvantages of natural language
35. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
four types of stakeholders
Advantages for card sort
Structure od EEAC
menu- based interface with EEAC
36. Menu options create small articulatory distance
disadvantages of natural language
Disadvantages for card sort
command line and articulatory distance
menu- based and articulatory distance
37. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
three phases in direct manipulation
advantages of direct manipulation
Interface design standards tools
Gulfs and principles
38. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Disadvantages for lo- fi prototype
four types of filters
Advantages for card sort
39. Time - finance - personnel - laboratory
constraint on usability testing
conceptual design
Nielsen's Advice
advantages of form fill- in
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for semantic networks
menu- based and articulatory distance
Tools for conceptual design
Seven Stages of Action
41. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Principles of interaction design #3. Predictability
disadvantages of natural language
menu- based and articulatory distance
42. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
two area of development of natural language
advantages of natural language
Disadvantages for lo- fi prototype
Advantages for personas
43. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for semantic networks
advantages of question and answer
Advantages for lo- fi prototype
disadvantages of question and answer
44. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Interface design standards tools
interpreting the information
Disadvantages for lo- fi prototype
Gulf of Evaluation
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
four types of stakeholders
disadvantages of natural language
Advantages for lo- fi prototype
46. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of question and answer
Advantages for card sort
What the mental model could be...
Gulf of Evaluation
47. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
48. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for personas
Benefits from the use of high - level software tools
command line with the EEAC
Methodology and Notation
49. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Principles of interaction design
What the mental model could be...
Advantages for Rapid Prototyping
four tools to organize the discovery process
50. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
advantages of command line
What the mental model could be...
Principles of interaction design #1. Simplicity