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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of menu- based interface
four types of stakeholders
Advantages for Rapid Prototyping
Disadvantages for lo- fi prototype
2. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Seven Stages of Action
Disadvantages for personas
direct manipulation with EEAC
ways to elicitation
3. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
menu- based and articulatory distance
disadvantages of command line
advantages of command line
disadvantages of direct manipulation
4. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Principles of interaction design
three phases in direct manipulation
Principles of interaction design #4. Visibility
5. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Advantages for software support
advantages of direct manipulation
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
6. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
command line with the EEAC
Advantages of usability testing
four types of observation
7. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
four types of filters
Advantages of usability testing
disadvantages of question and answer
What will the physical design involve?
8. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Tools for physical design
Principles of interaction design
potential problems of metaphors
applications of natural language
9. Observation - elicitation
four types of observation
command line with the EEAC
Nielsen's Advice
Methods of collection
10. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for lo- fi prototype
Methods of collection
disadvantages of menu- based interface
Advantages for personas
11. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Methodology and Notation
Principles of interaction design #1. Simplicity
Interface design standards tools
12. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of menu- based interface
Principles of interaction design
disadvantages of natural language
interpreting the information
13. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design #2. Memorability
Disadvantages for card sort
Nielsen's Advice
14. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of form fill- in
Advantages of usability testing
Gulfs and principles
command line with the interaction framework
15. Menu options create small articulatory distance
Gulfs and principles
disadvantages of menu- based interface
Advantages for Rapid Prototyping
menu- based and articulatory distance
16. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
stimulus intensity
Gulf of Evaluation
four types of stakeholders
Tools for physical design
17. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
What will the physical design involve?
stimulus intensity
disadvantages of form fill- in
advantages of natural language
18. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Structure od EEAC
interpreting the information
stimulus intensity
four types of stakeholders
19. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
advantages of menu- based interface
disadvantages of question and answer
Structure od EEAC
20. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for personas
advantages of natural language
four types of filters
advantages of command line
21. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Nielson's Heuristic Evaluation
advantages of direct manipulation
Limitations of usability testing
Principles of interaction design
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Tools for conceptual design
Benefits from the use of high - level software tools
menu- based interface with EEAC
Advantages for personas
23. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
command line with the interaction framework
Seven Stages of Action
Advantages for semantic networks
10 interaction styles
24. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
direct manipulation with EEAC
disadvantages of natural language
four tools to organize the discovery process
conceptual design
25. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Benefits from the use of high - level software tools
advantages of question and answer
disadvantages of form fill- in
26. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Disadvantages for semantic networks
advantages of direct manipulation
two area of development of natural language
disadvantages of command line
27. What it will look like - What components it will require - How the screens will be laid out
interpreting the information
What will the physical design involve?
four types of stakeholders
potential problems of metaphors
28. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for personas
Seven Stages of Action
advantages of question and answer
during the collection portion you will formally identify
29. Primary - secondary - facilitator - indirect
Advantages for personas
Tools for conceptual design
four types of stakeholders
four types of filters
30. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for Rapid Prototyping
Methodology and Notation
10 interaction styles
What the mental model could be...
31. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Structure od EEAC
Disadvantages for personas
four types of stakeholders
Disadvantages for card sort
32. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
What will the physical design involve?
advantages of natural language
Disadvantages for card sort
5 usability factors
33. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
disadvantages of direct manipulation
Three main criteria for lo- fi prototype
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
34. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for card sort
Principles of interaction design #1. Simplicity
Limitations of usability testing
Advantages for personas
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
command line with the EEAC
Disadvantages for semantic networks
command line and articulatory distance
conceptual design
36. Participants - design - tester
Three basic components for the usability testing
Structure od EEAC
advantages of question and answer
four types of stakeholders
37. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
potential problems of metaphors
Tools for physical design
Principles of interaction design #3. Predictability
Disadvantages for card sort
38. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
Principles of interaction design #2. Memorability
four tools to organize the discovery process
5 usability factors
39. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
What will the physical design involve?
potential problems of metaphors
during the collection portion you will formally identify
Advantages for software support
40. Physical - cultural - functional - informational
four types of filters
the usability goal
Advantages for Rapid Prototyping
Advantages for card sort
41. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Three basic components for the usability testing
advantages of menu- based interface
disadvantages of question and answer
menu- based interface with EEAC
42. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
43. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
stimulus intensity
Principles of interaction design #1. Simplicity
advantages of form fill- in
menu- based and articulatory distance
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four types of observation
command line with the EEAC
advantages of natural language
Gulf of Evaluation
45. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of command line
Advantages for Rapid Prototyping
framework for design principle
What the mental model could be...
46. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of command line
Gulf of Evaluation
Limitations of usability testing
Principles of interaction design
47. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of natural language
four types of filters
Advantages for card sort
Disadvantages for semantic networks
48. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Benefits from the use of high - level software tools
disadvantages of question and answer
two area of development of natural language
Advantages for software support
49. 1.free phase 2.captive phase 3. termination phase
Three basic components for the usability testing
three phases in direct manipulation
interpreting the information
ways to elicitation
50. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
potential problems of metaphors
Advantages for personas
Disadvantages for semantic networks