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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
four types of filters
Gulf of Evaluation
command line with the EEAC
2. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of observation
Tools for physical design
Advantages for software support
Methodology and Notation
3. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
command line with the EEAC
advantages of direct manipulation
Advantages for semantic networks
4. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of form fill- in
10 interaction styles
advantages of form fill- in
two area of development of natural language
5. Location - Logical Grouping - Conventions - Redundancy
advantages of question and answer
Principles of interaction design #2. Memorability
Gulfs and principles
conceptual design
6. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Tools for physical design
Advantages for card sort
Advantages for personas
Advantages for semantic networks
7. Observation - elicitation
advantages of form fill- in
Advantages for personas
Methods of collection
Limitations of usability testing
8. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of menu- based interface
four types of stakeholders
disadvantages of natural language
9. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for semantic networks
advantages of command line
framework for design principle
Tools for conceptual design
10. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line with the EEAC
menu- based and articulatory distance
disadvantages of natural language
Advantages for lo- fi prototype
11. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
three phases in direct manipulation
two area of development of natural language
Three basic components for the usability testing
Interface design standards tools
12. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Nielsen's Advice
disadvantages of direct manipulation
Tools for physical design
13. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages of usability testing
disadvantages of question and answer
Gulfs and principles
Advantages for lo- fi prototype
14. 1.free phase 2.captive phase 3. termination phase
advantages of menu- based interface
three phases in direct manipulation
menu- based interface with EEAC
Principles of interaction design
15. What it will look like - What components it will require - How the screens will be laid out
menu- based interface with EEAC
What will the physical design involve?
Methodology and Notation
Principles of interaction design #1. Simplicity
16. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
stimulus intensity
Three basic components for the usability testing
Tools for conceptual design
Disadvantages for semantic networks
17. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
stimulus intensity
What will the physical design involve?
applications of natural language
18. Goals - Execution - World - Evaluation
Principles of interaction design #2. Memorability
direct manipulation with EEAC
Structure od EEAC
Disadvantages for semantic networks
19. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
10 interaction styles
applications of natural language
Principles of interaction design #4. Visibility
stimulus intensity
20. Menu options create small articulatory distance
menu- based and articulatory distance
advantages of question and answer
Tools for conceptual design
four tools to organize the discovery process
21. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
stimulus intensity
disadvantages of direct manipulation
Nielsen's Advice
What will the physical design involve?
22. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages of usability testing
advantages of form fill- in
Principles of interaction design #1. Simplicity
ways to elicitation
23. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Tools for physical design
two area of development of natural language
Disadvantages for card sort
Principles of interaction design #3. Predictability
24. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
ways to elicitation
Principles of interaction design #4. Visibility
Advantages for Rapid Prototyping
25. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Advantages for software support
the usability goal
Methods of collection
26. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of direct manipulation
disadvantages of form fill- in
disadvantages of natural language
three phases in direct manipulation
27. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Disadvantages for personas
What the mental model could be...
Principles of interaction design
stimulus intensity
28. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
ways to elicitation
during the collection portion you will formally identify
Advantages for semantic networks
advantages of command line
29. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
four types of filters
conceptual design
Principles of interaction design #2. Memorability
30. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line with the EEAC
disadvantages of direct manipulation
potential problems of metaphors
direct manipulation with EEAC
31. Direct - indirect - ethnographic observation - distributed cognition
ways to elicitation
four types of observation
Principles of interaction design #4. Visibility
Advantages for card sort
32. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
What will the physical design involve?
obstacles of natural language
potential problems of metaphors
Advantages of usability testing
33. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
command line with the interaction framework
advantages of direct manipulation
Disadvantages for semantic networks
Advantages for Rapid Prototyping
34. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Structure od EEAC
Seven Stages of Action
10 interaction styles
disadvantages of form fill- in
35. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of natural language
Advantages for lo- fi prototype
four types of filters
Limitations of usability testing
36. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
37. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for semantic networks
Interface design standards tools
disadvantages of question and answer
Advantages for Rapid Prototyping
38. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
What the mental model could be...
disadvantages of menu- based interface
command line and articulatory distance
39. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
two area of development of natural language
command line with the interaction framework
Advantages of usability testing
What will the physical design involve?
40. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
ways to elicitation
Gulfs and principles
advantages of question and answer
Methods of collection
41. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Interface design standards tools
four types of observation
command line with the EEAC
Tools for conceptual design
42. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Interface design standards tools
Advantages of usability testing
interpreting the information
What will the physical design involve?
43. Comprehensibility and learnability
Interface design standards tools
Limitations of usability testing
Disadvantages for semantic networks
the usability goal
44. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
What will the physical design involve?
Tools for conceptual design
Benefits from the use of high - level software tools
10 interaction styles
45. Physical - cultural - functional - informational
command line and articulatory distance
four types of filters
5 usability factors
disadvantages of question and answer
46. Primary - secondary - facilitator - indirect
four types of stakeholders
three phases in direct manipulation
Benefits from the use of high - level software tools
four types of observation
47. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Principles of interaction design
menu- based and articulatory distance
obstacles of natural language
disadvantages of natural language
48. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for personas
command line and articulatory distance
four tools to organize the discovery process
potential problems of metaphors
49. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
conceptual design
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
Tools for physical design
50. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for semantic networks
framework for design principle
Advantages for software support
during the collection portion you will formally identify