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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
What will the physical design involve?
Nielsen's Advice
10 interaction styles
applications of natural language
2. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
menu- based and articulatory distance
applications of natural language
Principles of interaction design #3. Predictability
Seven Stages of Action
3. Time - finance - personnel - laboratory
constraint on usability testing
Disadvantages for lo- fi prototype
5 usability factors
four types of filters
4. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four tools to organize the discovery process
disadvantages of question and answer
Advantages for semantic networks
Nielson's Heuristic Evaluation
5. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
direct manipulation with EEAC
interpreting the information
Gulfs and principles
Advantages for software support
6. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Advantages for card sort
Disadvantages for lo- fi prototype
four types of stakeholders
four types of observation
7. Task analysis - storyboarding - use cases - primary stakeholder profiles
Nielsen's Advice
four tools to organize the discovery process
disadvantages of direct manipulation
Limitations of usability testing
8. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
four types of stakeholders
menu- based and articulatory distance
Seven Stages of Action
9. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
three phases in direct manipulation
Three main criteria for lo- fi prototype
5 usability factors
10. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Limitations of usability testing
command line with the interaction framework
10 interaction styles
Principles of interaction design #1. Simplicity
11. Physical - cultural - functional - informational
conceptual design
four types of filters
10 interaction styles
four types of observation
12. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of menu- based interface
potential problems of metaphors
Advantages for semantic networks
Advantages for Rapid Prototyping
13. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Structure od EEAC
disadvantages of command line
Advantages of usability testing
during the collection portion you will formally identify
14. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Limitations of usability testing
four types of stakeholders
ways to elicitation
Advantages for personas
15. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What will the physical design involve?
Principles of interaction design
two area of development of natural language
stimulus intensity
16. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
four types of observation
Gulf of Evaluation
Tools for physical design
17. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Methodology and Notation
Methods of collection
command line with the EEAC
Gulfs and principles
18. Menu options create small articulatory distance
menu- based and articulatory distance
What will the physical design involve?
Advantages for card sort
conceptual design
19. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
two area of development of natural language
Disadvantages for semantic networks
Advantages for lo- fi prototype
advantages of form fill- in
20. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #4. Visibility
direct manipulation with EEAC
Disadvantages for card sort
Tools for physical design
21. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
Principles of interaction design #3. Predictability
disadvantages of natural language
10 interaction styles
22. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of menu- based interface
advantages of direct manipulation
disadvantages of menu- based interface
four types of filters
23. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
command line and articulatory distance
Disadvantages for semantic networks
Nielsen's Advice
24. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the interaction framework
Gulf of Evaluation
four tools to organize the discovery process
conceptual design
25. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design #4. Visibility
during the collection portion you will formally identify
Methodology and Notation
disadvantages of menu- based interface
26. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
menu- based and articulatory distance
obstacles of natural language
Principles of interaction design #4. Visibility
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Methodology and Notation
Limitations of usability testing
disadvantages of natural language
two area of development of natural language
28. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
four types of filters
Principles of interaction design #1. Simplicity
Three main criteria for lo- fi prototype
Structure od EEAC
29. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
applications of natural language
Advantages for semantic networks
What the mental model could be...
Seven Stages of Action
30. What it will look like - What components it will require - How the screens will be laid out
disadvantages of menu- based interface
What will the physical design involve?
four types of observation
advantages of natural language
31. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
disadvantages of menu- based interface
5 usability factors
advantages of command line
menu- based and articulatory distance
32. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the EEAC
disadvantages of command line
Nielsen's Advice
Tools for conceptual design
33. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Interface design standards tools
disadvantages of natural language
conceptual design
Advantages for semantic networks
34. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Benefits from the use of high - level software tools
Disadvantages for card sort
during the collection portion you will formally identify
What the mental model could be...
35. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
constraint on usability testing
Disadvantages for semantic networks
What the mental model could be...
Advantages for semantic networks
36. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
the usability goal
Gulfs and principles
advantages of form fill- in
Advantages for card sort
37. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for card sort
four types of observation
Advantages for semantic networks
What will the physical design involve?
38. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Methodology and Notation
conceptual design
Methods of collection
disadvantages of direct manipulation
39. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
the usability goal
advantages of form fill- in
menu- based interface with EEAC
obstacles of natural language
40. Participants - design - tester
Three basic components for the usability testing
two area of development of natural language
framework for design principle
Three main criteria for lo- fi prototype
41. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
42. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design #1. Simplicity
Methodology and Notation
Advantages of usability testing
Nielson's Heuristic Evaluation
43. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
44. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
menu- based interface with EEAC
10 interaction styles
Principles of interaction design #1. Simplicity
45. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Seven Stages of Action
Advantages for software support
disadvantages of direct manipulation
framework for design principle
46. Goals - Execution - World - Evaluation
Structure od EEAC
Limitations of usability testing
Three basic components for the usability testing
command line and articulatory distance
47. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Seven Stages of Action
Nielson's Heuristic Evaluation
four tools to organize the discovery process
advantages of menu- based interface
48. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Limitations of usability testing
advantages of direct manipulation
advantages of command line
Advantages for card sort
49. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of direct manipulation
disadvantages of command line
10 interaction styles
Limitations of usability testing
50. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Structure od EEAC
Methods of collection
Nielson's Heuristic Evaluation