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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
menu- based interface with EEAC
Disadvantages for personas
advantages of command line
2. Overload - Feedback - Recognition/Recall - Orientation
5 usability factors
disadvantages of command line
potential problems of metaphors
Principles of interaction design #4. Visibility
3. Goals - Execution - World - Evaluation
command line with the EEAC
Structure od EEAC
menu- based and articulatory distance
two area of development of natural language
4. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
framework for design principle
command line with the interaction framework
disadvantages of menu- based interface
Advantages of usability testing
5. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Seven Stages of Action
disadvantages of natural language
advantages of menu- based interface
direct manipulation with EEAC
6. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of direct manipulation
interpreting the information
What will the physical design involve?
advantages of question and answer
7. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of menu- based interface
Interface design standards tools
command line and articulatory distance
Methodology and Notation
8. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four types of observation
Disadvantages for personas
10 interaction styles
Limitations of usability testing
9. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Advantages for personas
Tools for physical design
four types of observation
10. Time - finance - personnel - laboratory
Limitations of usability testing
constraint on usability testing
disadvantages of direct manipulation
Nielsen's Advice
11. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Methodology and Notation
disadvantages of direct manipulation
Nielson's Heuristic Evaluation
12. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
disadvantages of question and answer
Advantages for lo- fi prototype
during the collection portion you will formally identify
13. 1.free phase 2.captive phase 3. termination phase
disadvantages of question and answer
stimulus intensity
three phases in direct manipulation
5 usability factors
14. Menu options create small articulatory distance
advantages of natural language
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
menu- based and articulatory distance
15. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
three phases in direct manipulation
Disadvantages for card sort
disadvantages of natural language
Advantages for software support
16. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of direct manipulation
Advantages of usability testing
Principles of interaction design
Disadvantages for lo- fi prototype
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. Physical - cultural - functional - informational
four types of filters
four tools to organize the discovery process
ways to elicitation
Advantages for software support
19. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Disadvantages for semantic networks
Limitations of usability testing
disadvantages of command line
four types of filters
20. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
potential problems of metaphors
conceptual design
obstacles of natural language
Principles of interaction design #3. Predictability
21. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the EEAC
applications of natural language
Disadvantages for semantic networks
Gulf of Evaluation
22. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Interface design standards tools
Tools for physical design
Gulf of Evaluation
interpreting the information
23. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
direct manipulation with EEAC
disadvantages of question and answer
Benefits from the use of high - level software tools
24. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Nielsen's Advice
advantages of command line
10 interaction styles
Benefits from the use of high - level software tools
25. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Seven Stages of Action
menu- based interface with EEAC
Advantages for lo- fi prototype
advantages of form fill- in
26. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
menu- based interface with EEAC
Disadvantages for semantic networks
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #1. Simplicity
Benefits from the use of high - level software tools
two area of development of natural language
Principles of interaction design #2. Memorability
28. What it will look like - What components it will require - How the screens will be laid out
menu- based and articulatory distance
Disadvantages for card sort
command line and articulatory distance
What will the physical design involve?
29. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Methods of collection
Principles of interaction design #1. Simplicity
stimulus intensity
30. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
5 usability factors
command line with the EEAC
Gulf of Evaluation
Principles of interaction design
31. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of stakeholders
Advantages for semantic networks
menu- based interface with EEAC
Advantages for software support
32. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
four types of stakeholders
framework for design principle
5 usability factors
potential problems of metaphors
33. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
four types of observation
What will the physical design involve?
Three basic components for the usability testing
34. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Nielson's Heuristic Evaluation
Advantages for card sort
Interface design standards tools
command line with the interaction framework
35. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
disadvantages of command line
direct manipulation with EEAC
Nielson's Heuristic Evaluation
36. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
37. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Disadvantages for lo- fi prototype
Seven Stages of Action
Advantages for semantic networks
Nielsen's Advice
38. Direct indirect - corporate documentation - logs and notes - questionnaires
Advantages for semantic networks
ways to elicitation
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
39. Primary - secondary - facilitator - indirect
constraint on usability testing
Gulfs and principles
5 usability factors
four types of stakeholders
40. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of direct manipulation
ways to elicitation
during the collection portion you will formally identify
Disadvantages for card sort
41. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Gulf of Evaluation
stimulus intensity
disadvantages of menu- based interface
framework for design principle
42. Observation - elicitation
four types of observation
Disadvantages for personas
obstacles of natural language
Methods of collection
43. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
command line with the interaction framework
Seven Stages of Action
during the collection portion you will formally identify
Disadvantages for lo- fi prototype
44. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of natural language
four tools to organize the discovery process
Advantages for Rapid Prototyping
interpreting the information
45. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
applications of natural language
Advantages for software support
advantages of form fill- in
Gulf of Evaluation
46. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
three phases in direct manipulation
Advantages for card sort
Structure od EEAC
47. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
applications of natural language
Advantages for semantic networks
10 interaction styles
obstacles of natural language
48. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for card sort
Principles of interaction design #1. Simplicity
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
49. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Advantages for semantic networks
disadvantages of form fill- in
Principles of interaction design
50. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for software support
obstacles of natural language
Advantages of usability testing
Disadvantages for lo- fi prototype