SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
2. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for card sort
Three main criteria for lo- fi prototype
Advantages for lo- fi prototype
disadvantages of menu- based interface
3. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
four types of stakeholders
potential problems of metaphors
disadvantages of question and answer
advantages of menu- based interface
4. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line with the EEAC
disadvantages of form fill- in
direct manipulation with EEAC
Advantages for personas
5. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
two area of development of natural language
Principles of interaction design #2. Memorability
Advantages for semantic networks
Advantages for lo- fi prototype
6. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of observation
disadvantages of natural language
Advantages for software support
advantages of command line
7. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
Advantages for semantic networks
ways to elicitation
disadvantages of question and answer
8. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
9. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
interpreting the information
What will the physical design involve?
disadvantages of menu- based interface
10. Direct - indirect - ethnographic observation - distributed cognition
What will the physical design involve?
four types of observation
three phases in direct manipulation
Limitations of usability testing
11. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Advantages for lo- fi prototype
framework for design principle
during the collection portion you will formally identify
potential problems of metaphors
12. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Gulf of Evaluation
disadvantages of natural language
Nielson's Heuristic Evaluation
command line with the EEAC
13. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
four types of observation
Seven Stages of Action
advantages of menu- based interface
advantages of natural language
14. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
two area of development of natural language
Principles of interaction design #3. Predictability
Methods of collection
applications of natural language
15. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Advantages of usability testing
Disadvantages for semantic networks
Methods of collection
16. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for personas
Principles of interaction design #3. Predictability
the usability goal
Tools for conceptual design
17. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
constraint on usability testing
two area of development of natural language
disadvantages of natural language
10 interaction styles
18. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Disadvantages for card sort
obstacles of natural language
disadvantages of direct manipulation
Advantages for lo- fi prototype
19. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Tools for conceptual design
Principles of interaction design #4. Visibility
framework for design principle
Methodology and Notation
20. Unscientific - Partial - Unstable - Inconsistent - Personal
disadvantages of natural language
What the mental model could be...
conceptual design
Disadvantages for personas
21. Comprehensibility and learnability
10 interaction styles
the usability goal
disadvantages of natural language
Advantages for semantic networks
22. Progressive Disclosure - Constraints
command line with the EEAC
disadvantages of direct manipulation
Principles of interaction design #1. Simplicity
Gulf of Evaluation
23. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for software support
command line with the EEAC
ways to elicitation
disadvantages of form fill- in
24. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
disadvantages of form fill- in
Advantages for card sort
obstacles of natural language
Three basic components for the usability testing
25. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of natural language
advantages of direct manipulation
10 interaction styles
Structure od EEAC
26. Observation - elicitation
Nielsen's Advice
Methods of collection
four types of filters
disadvantages of question and answer
27. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
disadvantages of command line
command line with the EEAC
Methods of collection
28. Menu options create small articulatory distance
menu- based and articulatory distance
four types of observation
stimulus intensity
three phases in direct manipulation
29. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Tools for conceptual design
command line and articulatory distance
Gulf of Evaluation
Principles of interaction design #2. Memorability
30. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
menu- based interface with EEAC
Three basic components for the usability testing
disadvantages of command line
during the collection portion you will formally identify
31. Time - finance - personnel - laboratory
constraint on usability testing
Methods of collection
Structure od EEAC
Advantages for lo- fi prototype
32. Location - Logical Grouping - Conventions - Redundancy
direct manipulation with EEAC
Principles of interaction design #2. Memorability
disadvantages of menu- based interface
What will the physical design involve?
33. Physical - cultural - functional - informational
Gulfs and principles
disadvantages of form fill- in
four tools to organize the discovery process
four types of filters
34. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of command line
Three main criteria for lo- fi prototype
the usability goal
35. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
interpreting the information
Tools for conceptual design
disadvantages of natural language
Principles of interaction design #3. Predictability
36. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of menu- based interface
disadvantages of direct manipulation
Tools for physical design
Advantages for software support
37. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for lo- fi prototype
disadvantages of command line
Principles of interaction design #3. Predictability
Advantages for personas
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Tools for conceptual design
Interface design standards tools
framework for design principle
39. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
interpreting the information
Principles of interaction design #1. Simplicity
Principles of interaction design
Gulfs and principles
40. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
Disadvantages for personas
direct manipulation with EEAC
menu- based and articulatory distance
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
framework for design principle
Advantages for semantic networks
Advantages for Rapid Prototyping
Disadvantages for semantic networks
42. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Gulfs and principles
menu- based and articulatory distance
Advantages of usability testing
menu- based interface with EEAC
43. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
constraint on usability testing
5 usability factors
Advantages for Rapid Prototyping
Interface design standards tools
44. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Three main criteria for lo- fi prototype
stimulus intensity
Benefits from the use of high - level software tools
Advantages of usability testing
45. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
two area of development of natural language
command line with the EEAC
four types of stakeholders
Disadvantages for card sort
46. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Tools for conceptual design
Limitations of usability testing
advantages of natural language
advantages of menu- based interface
47. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
stimulus intensity
command line with the EEAC
10 interaction styles
48. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for semantic networks
disadvantages of menu- based interface
advantages of natural language
disadvantages of command line
49. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
ways to elicitation
advantages of command line
Nielsen's Advice
Tools for conceptual design
50. Participants - design - tester
Three basic components for the usability testing
Structure od EEAC
menu- based and articulatory distance
Benefits from the use of high - level software tools