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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Principles of interaction design #3. Predictability
menu- based interface with EEAC
5 usability factors
applications of natural language
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Seven Stages of Action
Advantages for semantic networks
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
3. Time - finance - personnel - laboratory
Principles of interaction design #2. Memorability
constraint on usability testing
Nielsen's Advice
Methodology and Notation
4. Menu options create small articulatory distance
disadvantages of direct manipulation
four types of observation
menu- based and articulatory distance
advantages of natural language
5. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
10 interaction styles
disadvantages of natural language
Methods of collection
applications of natural language
6. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of natural language
Disadvantages for card sort
Benefits from the use of high - level software tools
advantages of natural language
7. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of command line
Gulfs and principles
What will the physical design involve?
command line with the interaction framework
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Limitations of usability testing
Three main criteria for lo- fi prototype
command line with the interaction framework
9. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Advantages for card sort
potential problems of metaphors
Principles of interaction design #1. Simplicity
10. Observation - elicitation
three phases in direct manipulation
Methods of collection
Interface design standards tools
advantages of natural language
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
What will the physical design involve?
Disadvantages for semantic networks
command line with the interaction framework
13. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of stakeholders
Gulfs and principles
advantages of menu- based interface
Advantages for Rapid Prototyping
14. Overload - Feedback - Recognition/Recall - Orientation
four tools to organize the discovery process
Principles of interaction design #4. Visibility
What the mental model could be...
Seven Stages of Action
15. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
constraint on usability testing
disadvantages of direct manipulation
interpreting the information
Advantages of usability testing
16. Location - Logical Grouping - Conventions - Redundancy
four tools to organize the discovery process
Principles of interaction design #2. Memorability
ways to elicitation
advantages of form fill- in
17. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
obstacles of natural language
Benefits from the use of high - level software tools
Nielsen's Advice
18. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages for personas
disadvantages of natural language
Tools for physical design
potential problems of metaphors
19. Goals - Execution - World - Evaluation
four types of stakeholders
Structure od EEAC
Gulfs and principles
Principles of interaction design #3. Predictability
20. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #1. Simplicity
Advantages for personas
disadvantages of command line
What will the physical design involve?
21. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Nielson's Heuristic Evaluation
Advantages for card sort
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
What the mental model could be...
Advantages for card sort
Seven Stages of Action
Advantages of usability testing
23. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Three main criteria for lo- fi prototype
command line with the interaction framework
Structure od EEAC
interpreting the information
24. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of natural language
menu- based interface with EEAC
disadvantages of command line
Nielsen's Advice
25. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
stimulus intensity
Limitations of usability testing
Benefits from the use of high - level software tools
Interface design standards tools
26. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of direct manipulation
advantages of command line
Advantages for lo- fi prototype
four types of filters
27. Physical - cultural - functional - informational
obstacles of natural language
Tools for conceptual design
four types of filters
disadvantages of command line
28. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
Gulf of Evaluation
29. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
menu- based and articulatory distance
Principles of interaction design #4. Visibility
four tools to organize the discovery process
30. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
ways to elicitation
disadvantages of question and answer
disadvantages of direct manipulation
menu- based interface with EEAC
31. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
5 usability factors
Seven Stages of Action
Gulf of Evaluation
Advantages for semantic networks
32. Direct - indirect - ethnographic observation - distributed cognition
Structure od EEAC
four types of observation
potential problems of metaphors
Principles of interaction design #2. Memorability
33. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Disadvantages for lo- fi prototype
disadvantages of form fill- in
advantages of menu- based interface
Tools for conceptual design
34. Primary - secondary - facilitator - indirect
advantages of question and answer
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
four types of stakeholders
35. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
disadvantages of natural language
Methodology and Notation
advantages of direct manipulation
Gulfs and principles
36. Task analysis - storyboarding - use cases - primary stakeholder profiles
Methods of collection
four tools to organize the discovery process
disadvantages of menu- based interface
framework for design principle
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Benefits from the use of high - level software tools
Interface design standards tools
What will the physical design involve?
38. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Gulfs and principles
What will the physical design involve?
advantages of form fill- in
Methods of collection
39. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of command line
advantages of natural language
5 usability factors
Advantages for Rapid Prototyping
40. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Limitations of usability testing
Advantages of usability testing
four types of stakeholders
41. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Seven Stages of Action
two area of development of natural language
potential problems of metaphors
stimulus intensity
42. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Tools for physical design
advantages of question and answer
Advantages of usability testing
Principles of interaction design
43. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
potential problems of metaphors
Methodology and Notation
Principles of interaction design
applications of natural language
44. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Disadvantages for lo- fi prototype
Seven Stages of Action
command line with the EEAC
45. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Tools for physical design
command line with the EEAC
disadvantages of natural language
46. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
direct manipulation with EEAC
four tools to organize the discovery process
Advantages for lo- fi prototype
47. 1.free phase 2.captive phase 3. termination phase
ways to elicitation
three phases in direct manipulation
obstacles of natural language
menu- based interface with EEAC
48. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for software support
Benefits from the use of high - level software tools
conceptual design
obstacles of natural language
49. Comprehensibility and learnability
Principles of interaction design #3. Predictability
Three main criteria for lo- fi prototype
advantages of natural language
the usability goal
50. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four types of stakeholders
framework for design principle
Interface design standards tools
Benefits from the use of high - level software tools