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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Limitations of usability testing
direct manipulation with EEAC
four types of observation
Disadvantages for semantic networks
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
framework for design principle
obstacles of natural language
Advantages for software support
Advantages for semantic networks
3. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of menu- based interface
four types of filters
Methodology and Notation
disadvantages of natural language
4. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
interpreting the information
direct manipulation with EEAC
disadvantages of form fill- in
command line with the EEAC
5. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
interpreting the information
advantages of menu- based interface
four types of filters
Advantages for card sort
6. Physical - cultural - functional - informational
command line with the EEAC
Methodology and Notation
four types of filters
advantages of direct manipulation
7. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Structure od EEAC
menu- based interface with EEAC
disadvantages of question and answer
8. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Seven Stages of Action
disadvantages of question and answer
disadvantages of natural language
Methodology and Notation
9. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages of usability testing
command line with the EEAC
Gulf of Evaluation
four types of observation
10. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
disadvantages of direct manipulation
interpreting the information
three phases in direct manipulation
11. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
disadvantages of command line
Advantages for card sort
advantages of command line
advantages of form fill- in
12. Overload - Feedback - Recognition/Recall - Orientation
Interface design standards tools
Disadvantages for personas
Principles of interaction design #4. Visibility
stimulus intensity
13. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Interface design standards tools
Benefits from the use of high - level software tools
potential problems of metaphors
Advantages for semantic networks
14. Progressive Disclosure - Constraints
advantages of menu- based interface
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
menu- based and articulatory distance
15. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
10 interaction styles
Methodology and Notation
Tools for conceptual design
16. Task analysis - storyboarding - use cases - primary stakeholder profiles
interpreting the information
disadvantages of command line
four tools to organize the discovery process
10 interaction styles
17. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
menu- based interface with EEAC
Disadvantages for personas
Advantages for software support
two area of development of natural language
18. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
Principles of interaction design #3. Predictability
10 interaction styles
obstacles of natural language
19. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
advantages of direct manipulation
stimulus intensity
direct manipulation with EEAC
disadvantages of menu- based interface
20. Direct indirect - corporate documentation - logs and notes - questionnaires
four types of stakeholders
ways to elicitation
Advantages for Rapid Prototyping
Advantages for software support
21. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
disadvantages of menu- based interface
four types of stakeholders
Principles of interaction design #4. Visibility
Advantages for lo- fi prototype
22. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for personas
disadvantages of form fill- in
disadvantages of direct manipulation
disadvantages of command line
23. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Limitations of usability testing
Advantages for semantic networks
two area of development of natural language
command line with the EEAC
24. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
25. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
framework for design principle
What the mental model could be...
advantages of menu- based interface
advantages of form fill- in
26. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Interface design standards tools
constraint on usability testing
four types of filters
two area of development of natural language
27. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
disadvantages of direct manipulation
menu- based interface with EEAC
four types of filters
Advantages for card sort
28. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
command line and articulatory distance
Methodology and Notation
29. Participants - design - tester
Three basic components for the usability testing
direct manipulation with EEAC
four tools to organize the discovery process
Nielson's Heuristic Evaluation
30. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
Disadvantages for personas
31. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Three main criteria for lo- fi prototype
Principles of interaction design #3. Predictability
four tools to organize the discovery process
32. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
obstacles of natural language
applications of natural language
stimulus intensity
advantages of command line
33. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Advantages of usability testing
Benefits from the use of high - level software tools
disadvantages of direct manipulation
stimulus intensity
34. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Three basic components for the usability testing
Three main criteria for lo- fi prototype
Principles of interaction design
35. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages of usability testing
command line and articulatory distance
Limitations of usability testing
Principles of interaction design #3. Predictability
36. Direct - indirect - ethnographic observation - distributed cognition
advantages of command line
Nielsen's Advice
four types of filters
four types of observation
37. Comprehensibility and learnability
advantages of natural language
four types of stakeholders
Nielsen's Advice
the usability goal
38. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for personas
Limitations of usability testing
Principles of interaction design #1. Simplicity
obstacles of natural language
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
interpreting the information
Three main criteria for lo- fi prototype
Gulfs and principles
Principles of interaction design #2. Memorability
40. Time - finance - personnel - laboratory
Advantages for card sort
10 interaction styles
Interface design standards tools
constraint on usability testing
41. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
framework for design principle
command line with the EEAC
Gulf of Evaluation
42. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Benefits from the use of high - level software tools
Disadvantages for personas
Disadvantages for lo- fi prototype
Three basic components for the usability testing
43. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for personas
interpreting the information
disadvantages of command line
disadvantages of menu- based interface
44. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
potential problems of metaphors
Advantages for Rapid Prototyping
Structure od EEAC
advantages of natural language
45. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
advantages of question and answer
Advantages for software support
Gulfs and principles
disadvantages of natural language
46. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
during the collection portion you will formally identify
command line with the EEAC
Advantages for software support
stimulus intensity
47. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
advantages of direct manipulation
Tools for physical design
Principles of interaction design #2. Memorability
48. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of form fill- in
potential problems of metaphors
Nielson's Heuristic Evaluation
49. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for lo- fi prototype
disadvantages of natural language
5 usability factors
command line and articulatory distance
50. Menu options create small articulatory distance
menu- based and articulatory distance
three phases in direct manipulation
menu- based interface with EEAC
Gulf of Evaluation