SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Overload - Feedback - Recognition/Recall - Orientation
Nielsen's Advice
interpreting the information
Principles of interaction design #4. Visibility
Tools for physical design
2. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of direct manipulation
obstacles of natural language
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
3. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
command line and articulatory distance
Principles of interaction design #3. Predictability
Advantages for semantic networks
4. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages for Rapid Prototyping
Advantages for semantic networks
the usability goal
Advantages of usability testing
5. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
10 interaction styles
Methodology and Notation
Disadvantages for card sort
6. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
framework for design principle
two area of development of natural language
Advantages for personas
stimulus intensity
7. Participants - design - tester
Seven Stages of Action
Benefits from the use of high - level software tools
Three basic components for the usability testing
Interface design standards tools
8. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Structure od EEAC
conceptual design
Disadvantages for personas
direct manipulation with EEAC
9. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
obstacles of natural language
the usability goal
applications of natural language
10. Observation - elicitation
stimulus intensity
constraint on usability testing
Tools for conceptual design
Methods of collection
11. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
the usability goal
disadvantages of form fill- in
Principles of interaction design #2. Memorability
two area of development of natural language
12. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Principles of interaction design #3. Predictability
Disadvantages for semantic networks
four types of observation
13. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Disadvantages for card sort
advantages of command line
Advantages for lo- fi prototype
Three basic components for the usability testing
14. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for semantic networks
command line and articulatory distance
Nielsen's Advice
5 usability factors
15. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
advantages of question and answer
disadvantages of direct manipulation
menu- based interface with EEAC
16. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Disadvantages for personas
four tools to organize the discovery process
four types of filters
17. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Principles of interaction design #2. Memorability
four types of filters
5 usability factors
18. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Principles of interaction design #1. Simplicity
command line with the interaction framework
Advantages for semantic networks
four tools to organize the discovery process
19. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for semantic networks
constraint on usability testing
Advantages for card sort
What will the physical design involve?
20. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Principles of interaction design #3. Predictability
disadvantages of menu- based interface
10 interaction styles
Advantages for lo- fi prototype
21. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
What the mental model could be...
Disadvantages for semantic networks
four types of filters
advantages of question and answer
22. Task analysis - storyboarding - use cases - primary stakeholder profiles
the usability goal
Disadvantages for card sort
four tools to organize the discovery process
two area of development of natural language
23. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
obstacles of natural language
menu- based and articulatory distance
Advantages for card sort
24. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
menu- based and articulatory distance
ways to elicitation
Principles of interaction design
command line with the EEAC
25. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for software support
interpreting the information
Gulf of Evaluation
potential problems of metaphors
26. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
advantages of question and answer
advantages of form fill- in
disadvantages of command line
27. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
disadvantages of command line
command line with the EEAC
applications of natural language
disadvantages of menu- based interface
28. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
ways to elicitation
obstacles of natural language
disadvantages of question and answer
during the collection portion you will formally identify
29. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Nielsen's Advice
command line and articulatory distance
menu- based interface with EEAC
conceptual design
30. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
applications of natural language
four types of observation
command line with the interaction framework
Three main criteria for lo- fi prototype
31. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
disadvantages of menu- based interface
command line and articulatory distance
advantages of natural language
Nielson's Heuristic Evaluation
32. Direct indirect - corporate documentation - logs and notes - questionnaires
What the mental model could be...
10 interaction styles
ways to elicitation
Principles of interaction design #3. Predictability
33. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Disadvantages for personas
three phases in direct manipulation
advantages of menu- based interface
potential problems of metaphors
34. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
disadvantages of command line
Advantages for personas
Three basic components for the usability testing
Tools for physical design
35. Physical - cultural - functional - informational
four types of filters
command line with the interaction framework
Principles of interaction design #4. Visibility
conceptual design
36. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Disadvantages for personas
disadvantages of menu- based interface
Advantages for personas
Disadvantages for card sort
37. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line and articulatory distance
direct manipulation with EEAC
menu- based and articulatory distance
Disadvantages for lo- fi prototype
38. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
39. Direct - indirect - ethnographic observation - distributed cognition
advantages of question and answer
two area of development of natural language
What the mental model could be...
four types of observation
40. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
What the mental model could be...
disadvantages of direct manipulation
during the collection portion you will formally identify
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Gulf of Evaluation
framework for design principle
Advantages for personas
stimulus intensity
42. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
interpreting the information
Nielson's Heuristic Evaluation
advantages of direct manipulation
43. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of question and answer
disadvantages of question and answer
Disadvantages for lo- fi prototype
advantages of menu- based interface
44. Goals - Execution - World - Evaluation
5 usability factors
Three main criteria for lo- fi prototype
Structure od EEAC
Disadvantages for lo- fi prototype
45. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
46. Time - finance - personnel - laboratory
potential problems of metaphors
Principles of interaction design #1. Simplicity
constraint on usability testing
disadvantages of natural language
47. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages of usability testing
Tools for physical design
10 interaction styles
Advantages for software support
48. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages of usability testing
obstacles of natural language
Methodology and Notation
Disadvantages for personas
49. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
applications of natural language
advantages of form fill- in
Three main criteria for lo- fi prototype
50. What it will look like - What components it will require - How the screens will be laid out
the usability goal
What will the physical design involve?
Benefits from the use of high - level software tools
Disadvantages for card sort