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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. Physical - cultural - functional - informational
interpreting the information
four types of filters
disadvantages of command line
Disadvantages for card sort
3. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Nielson's Heuristic Evaluation
advantages of question and answer
disadvantages of direct manipulation
What will the physical design involve?
4. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Disadvantages for lo- fi prototype
Methods of collection
interpreting the information
5. Comprehensibility and learnability
Principles of interaction design #4. Visibility
Methodology and Notation
disadvantages of form fill- in
the usability goal
6. Progressive Disclosure - Constraints
advantages of menu- based interface
Principles of interaction design #1. Simplicity
What the mental model could be...
interpreting the information
7. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
command line and articulatory distance
Tools for conceptual design
Disadvantages for lo- fi prototype
advantages of command line
8. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
command line and articulatory distance
potential problems of metaphors
command line with the EEAC
during the collection portion you will formally identify
9. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Principles of interaction design #3. Predictability
advantages of form fill- in
menu- based interface with EEAC
menu- based and articulatory distance
10. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Gulf of Evaluation
two area of development of natural language
Principles of interaction design #4. Visibility
interpreting the information
11. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Disadvantages for personas
Methods of collection
command line with the EEAC
advantages of menu- based interface
12. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
What will the physical design involve?
advantages of natural language
Three main criteria for lo- fi prototype
Advantages for personas
13. Task analysis - storyboarding - use cases - primary stakeholder profiles
applications of natural language
Nielsen's Advice
menu- based interface with EEAC
four tools to organize the discovery process
14. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Disadvantages for personas
Tools for physical design
Nielsen's Advice
Advantages for lo- fi prototype
15. Menu options create small articulatory distance
Gulfs and principles
menu- based and articulatory distance
conceptual design
Principles of interaction design #1. Simplicity
16. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four types of observation
5 usability factors
Disadvantages for personas
four types of filters
17. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of direct manipulation
Disadvantages for semantic networks
advantages of question and answer
Disadvantages for card sort
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Seven Stages of Action
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
19. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Methodology and Notation
Disadvantages for personas
obstacles of natural language
20. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
three phases in direct manipulation
the usability goal
Disadvantages for lo- fi prototype
Advantages for personas
21. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for card sort
advantages of form fill- in
Tools for conceptual design
Advantages of usability testing
22. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Benefits from the use of high - level software tools
Tools for conceptual design
Principles of interaction design
What the mental model could be...
23. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
5 usability factors
Nielson's Heuristic Evaluation
advantages of natural language
Advantages of usability testing
24. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Tools for physical design
the usability goal
5 usability factors
25. Location - Logical Grouping - Conventions - Redundancy
Disadvantages for personas
Principles of interaction design #1. Simplicity
Principles of interaction design #2. Memorability
conceptual design
26. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
What the mental model could be...
Methodology and Notation
four tools to organize the discovery process
disadvantages of natural language
27. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
two area of development of natural language
Limitations of usability testing
Nielson's Heuristic Evaluation
28. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
conceptual design
What will the physical design involve?
Seven Stages of Action
Structure od EEAC
29. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Principles of interaction design #4. Visibility
two area of development of natural language
disadvantages of command line
advantages of question and answer
30. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Methods of collection
Advantages for card sort
advantages of question and answer
Gulfs and principles
31. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Three basic components for the usability testing
disadvantages of menu- based interface
Disadvantages for personas
Principles of interaction design #1. Simplicity
32. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
disadvantages of menu- based interface
Benefits from the use of high - level software tools
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
33. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
advantages of menu- based interface
advantages of question and answer
three phases in direct manipulation
34. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
Methodology and Notation
Advantages for semantic networks
disadvantages of form fill- in
35. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
What the mental model could be...
Gulf of Evaluation
command line and articulatory distance
advantages of command line
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four tools to organize the discovery process
10 interaction styles
interpreting the information
Limitations of usability testing
37. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
conceptual design
Interface design standards tools
four types of stakeholders
constraint on usability testing
38. Time - finance - personnel - laboratory
ways to elicitation
during the collection portion you will formally identify
Advantages for software support
constraint on usability testing
39. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four tools to organize the discovery process
advantages of menu- based interface
Advantages for card sort
advantages of natural language
40. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
10 interaction styles
Disadvantages for card sort
four tools to organize the discovery process
41. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
command line with the interaction framework
Three main criteria for lo- fi prototype
Advantages for card sort
42. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
conceptual design
What will the physical design involve?
Interface design standards tools
43. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Advantages for semantic networks
advantages of form fill- in
four types of stakeholders
Three main criteria for lo- fi prototype
44. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Structure od EEAC
10 interaction styles
Nielson's Heuristic Evaluation
command line with the interaction framework
45. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of natural language
10 interaction styles
four types of observation
Disadvantages for card sort
46. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
47. Participants - design - tester
disadvantages of direct manipulation
Three basic components for the usability testing
Advantages for semantic networks
Principles of interaction design #3. Predictability
48. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Principles of interaction design
ways to elicitation
Three basic components for the usability testing
49. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
interpreting the information
Advantages for lo- fi prototype
constraint on usability testing
50. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
menu- based and articulatory distance
Limitations of usability testing
menu- based interface with EEAC
command line and articulatory distance