SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
disadvantages of command line
potential problems of metaphors
Advantages of usability testing
What will the physical design involve?
3. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Interface design standards tools
disadvantages of menu- based interface
constraint on usability testing
framework for design principle
4. Location - Logical Grouping - Conventions - Redundancy
advantages of direct manipulation
disadvantages of command line
stimulus intensity
Principles of interaction design #2. Memorability
5. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for software support
disadvantages of direct manipulation
direct manipulation with EEAC
interpreting the information
6. Direct - indirect - ethnographic observation - distributed cognition
applications of natural language
Principles of interaction design #3. Predictability
four types of observation
conceptual design
7. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
constraint on usability testing
Principles of interaction design #3. Predictability
disadvantages of command line
Methodology and Notation
8. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
command line with the EEAC
disadvantages of direct manipulation
Advantages for Rapid Prototyping
direct manipulation with EEAC
9. Task analysis - storyboarding - use cases - primary stakeholder profiles
menu- based and articulatory distance
Advantages for Rapid Prototyping
two area of development of natural language
four tools to organize the discovery process
10. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of menu- based interface
disadvantages of natural language
What will the physical design involve?
disadvantages of form fill- in
11. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Structure od EEAC
command line with the EEAC
menu- based and articulatory distance
four types of filters
12. Unscientific - Partial - Unstable - Inconsistent - Personal
advantages of form fill- in
Seven Stages of Action
What the mental model could be...
applications of natural language
13. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
advantages of question and answer
Advantages for semantic networks
four types of stakeholders
14. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #2. Memorability
What will the physical design involve?
Advantages for software support
Interface design standards tools
15. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
during the collection portion you will formally identify
disadvantages of menu- based interface
Methods of collection
advantages of command line
16. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
applications of natural language
framework for design principle
four tools to organize the discovery process
Tools for physical design
17. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
four types of observation
Advantages for semantic networks
disadvantages of question and answer
18. Comprehensibility and learnability
the usability goal
potential problems of metaphors
Advantages for semantic networks
Principles of interaction design #3. Predictability
19. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
during the collection portion you will formally identify
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
20. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
21. Physical - cultural - functional - informational
5 usability factors
Tools for physical design
four types of filters
four tools to organize the discovery process
22. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
advantages of direct manipulation
Disadvantages for lo- fi prototype
Nielsen's Advice
Methodology and Notation
23. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of direct manipulation
disadvantages of natural language
command line with the interaction framework
Principles of interaction design
24. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Nielson's Heuristic Evaluation
Advantages for card sort
Methodology and Notation
25. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for semantic networks
ways to elicitation
disadvantages of question and answer
disadvantages of direct manipulation
26. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
command line and articulatory distance
Advantages for card sort
Nielson's Heuristic Evaluation
advantages of menu- based interface
27. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for Rapid Prototyping
conceptual design
Disadvantages for card sort
menu- based and articulatory distance
28. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
obstacles of natural language
constraint on usability testing
Disadvantages for lo- fi prototype
29. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
four types of observation
advantages of natural language
Gulf of Evaluation
Principles of interaction design #1. Simplicity
30. Goals - Execution - World - Evaluation
four types of filters
What the mental model could be...
Structure od EEAC
Three basic components for the usability testing
31. Primary - secondary - facilitator - indirect
Disadvantages for lo- fi prototype
Seven Stages of Action
four types of stakeholders
advantages of direct manipulation
32. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of observation
Advantages for card sort
disadvantages of question and answer
Tools for conceptual design
33. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for personas
Methods of collection
Principles of interaction design #2. Memorability
obstacles of natural language
34. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for software support
Interface design standards tools
conceptual design
during the collection portion you will formally identify
35. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Disadvantages for semantic networks
during the collection portion you will formally identify
What the mental model could be...
36. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
10 interaction styles
four types of observation
four types of stakeholders
37. Participants - design - tester
disadvantages of direct manipulation
Disadvantages for card sort
Three basic components for the usability testing
Advantages for personas
38. Time - finance - personnel - laboratory
constraint on usability testing
Advantages for card sort
four types of filters
stimulus intensity
39. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Limitations of usability testing
framework for design principle
Disadvantages for personas
Three main criteria for lo- fi prototype
40. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
four types of observation
two area of development of natural language
the usability goal
obstacles of natural language
41. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
5 usability factors
Advantages for Rapid Prototyping
disadvantages of question and answer
42. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Tools for physical design
command line with the interaction framework
Principles of interaction design #3. Predictability
disadvantages of form fill- in
43. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
constraint on usability testing
conceptual design
Principles of interaction design #1. Simplicity
applications of natural language
44. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
command line with the EEAC
advantages of menu- based interface
45. Overload - Feedback - Recognition/Recall - Orientation
Advantages of usability testing
Three basic components for the usability testing
Principles of interaction design #4. Visibility
menu- based and articulatory distance
46. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
advantages of direct manipulation
disadvantages of command line
47. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Nielsen's Advice
Disadvantages for personas
Gulf of Evaluation
Disadvantages for semantic networks
48. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
5 usability factors
four types of filters
Advantages for personas
advantages of direct manipulation
49. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Benefits from the use of high - level software tools
advantages of command line
advantages of form fill- in
Disadvantages for semantic networks
50. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
the usability goal
Tools for conceptual design
Advantages for semantic networks