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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three basic components for the usability testing
Advantages for software support
Tools for physical design
Seven Stages of Action
2. Time - finance - personnel - laboratory
Nielson's Heuristic Evaluation
applications of natural language
10 interaction styles
constraint on usability testing
3. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
command line with the EEAC
Advantages for personas
Principles of interaction design #4. Visibility
4. Primary - secondary - facilitator - indirect
four types of stakeholders
5 usability factors
Interface design standards tools
conceptual design
5. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of natural language
5 usability factors
advantages of question and answer
four tools to organize the discovery process
6. Unscientific - Partial - Unstable - Inconsistent - Personal
Principles of interaction design #2. Memorability
Principles of interaction design #3. Predictability
What the mental model could be...
applications of natural language
7. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
command line with the interaction framework
menu- based interface with EEAC
advantages of natural language
disadvantages of question and answer
8. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of menu- based interface
Advantages for personas
disadvantages of form fill- in
Benefits from the use of high - level software tools
9. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
Principles of interaction design #3. Predictability
Disadvantages for lo- fi prototype
advantages of command line
10. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
ways to elicitation
Three basic components for the usability testing
disadvantages of natural language
11. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of question and answer
disadvantages of form fill- in
during the collection portion you will formally identify
Principles of interaction design #3. Predictability
12. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Limitations of usability testing
Structure od EEAC
Advantages for software support
13. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
obstacles of natural language
advantages of command line
three phases in direct manipulation
Disadvantages for card sort
14. Direct indirect - corporate documentation - logs and notes - questionnaires
Gulfs and principles
four tools to organize the discovery process
Interface design standards tools
ways to elicitation
15. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for card sort
command line and articulatory distance
direct manipulation with EEAC
advantages of menu- based interface
16. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
command line and articulatory distance
Advantages for semantic networks
constraint on usability testing
direct manipulation with EEAC
17. Progressive Disclosure - Constraints
What will the physical design involve?
advantages of menu- based interface
Structure od EEAC
Principles of interaction design #1. Simplicity
18. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Methodology and Notation
Tools for physical design
two area of development of natural language
Gulfs and principles
19. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of natural language
Disadvantages for card sort
Advantages for personas
two area of development of natural language
20. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design
Advantages for lo- fi prototype
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
21. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
command line with the interaction framework
Three basic components for the usability testing
Advantages for personas
interpreting the information
22. Direct - indirect - ethnographic observation - distributed cognition
Advantages of usability testing
Methodology and Notation
menu- based interface with EEAC
four types of observation
23. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of command line
Principles of interaction design #2. Memorability
disadvantages of menu- based interface
24. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for software support
Advantages for personas
advantages of command line
Disadvantages for personas
25. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of command line
Methodology and Notation
menu- based interface with EEAC
four types of filters
26. Menu options create small articulatory distance
Nielson's Heuristic Evaluation
obstacles of natural language
menu- based and articulatory distance
Tools for physical design
27. Comprehensibility and learnability
the usability goal
Advantages for personas
during the collection portion you will formally identify
applications of natural language
28. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of command line
interpreting the information
potential problems of metaphors
obstacles of natural language
29. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
command line with the EEAC
obstacles of natural language
two area of development of natural language
30. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
disadvantages of question and answer
Advantages for card sort
Advantages for semantic networks
31. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of form fill- in
disadvantages of command line
four types of observation
Disadvantages for semantic networks
32. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
applications of natural language
direct manipulation with EEAC
Advantages of usability testing
Interface design standards tools
33. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
constraint on usability testing
Disadvantages for lo- fi prototype
menu- based and articulatory distance
34. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
35. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Three basic components for the usability testing
Disadvantages for lo- fi prototype
conceptual design
Gulfs and principles
36. Physical - cultural - functional - informational
Gulf of Evaluation
disadvantages of command line
four types of filters
Principles of interaction design #4. Visibility
37. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
during the collection portion you will formally identify
disadvantages of natural language
Tools for physical design
38. Observation - elicitation
the usability goal
Principles of interaction design #1. Simplicity
Methods of collection
Disadvantages for lo- fi prototype
39. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
40. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
disadvantages of question and answer
interpreting the information
Advantages for personas
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of question and answer
Principles of interaction design #3. Predictability
framework for design principle
disadvantages of direct manipulation
42. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
disadvantages of question and answer
Principles of interaction design #3. Predictability
menu- based interface with EEAC
command line with the EEAC
43. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
disadvantages of menu- based interface
5 usability factors
Structure od EEAC
44. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
interpreting the information
constraint on usability testing
disadvantages of direct manipulation
45. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
two area of development of natural language
Methods of collection
interpreting the information
10 interaction styles
46. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
disadvantages of form fill- in
advantages of direct manipulation
Tools for conceptual design
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
four tools to organize the discovery process
constraint on usability testing
48. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
menu- based and articulatory distance
Disadvantages for lo- fi prototype
direct manipulation with EEAC
four types of observation
49. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
5 usability factors
Gulfs and principles
the usability goal
Principles of interaction design #1. Simplicity
50. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
four types of filters
constraint on usability testing
advantages of menu- based interface
applications of natural language