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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Comprehensibility and learnability
What the mental model could be...
the usability goal
Principles of interaction design #1. Simplicity
menu- based interface with EEAC
2. 1.free phase 2.captive phase 3. termination phase
disadvantages of direct manipulation
Nielsen's Advice
Nielson's Heuristic Evaluation
three phases in direct manipulation
3. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
four types of stakeholders
Advantages for lo- fi prototype
direct manipulation with EEAC
4. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
disadvantages of natural language
obstacles of natural language
command line with the EEAC
5. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design #3. Predictability
Tools for conceptual design
Interface design standards tools
ways to elicitation
6. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
advantages of natural language
constraint on usability testing
Benefits from the use of high - level software tools
Advantages for semantic networks
7. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of form fill- in
advantages of command line
disadvantages of direct manipulation
Disadvantages for lo- fi prototype
8. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
Advantages for software support
Principles of interaction design #2. Memorability
menu- based interface with EEAC
9. Time - finance - personnel - laboratory
disadvantages of command line
framework for design principle
constraint on usability testing
Disadvantages for personas
10. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
disadvantages of menu- based interface
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
11. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Structure od EEAC
Nielson's Heuristic Evaluation
Disadvantages for personas
conceptual design
12. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Nielsen's Advice
disadvantages of natural language
disadvantages of question and answer
Tools for physical design
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of form fill- in
Disadvantages for lo- fi prototype
four types of observation
menu- based and articulatory distance
14. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of question and answer
applications of natural language
advantages of question and answer
Advantages for Rapid Prototyping
15. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
two area of development of natural language
stimulus intensity
What the mental model could be...
Gulf of Evaluation
16. Physical - cultural - functional - informational
applications of natural language
four types of filters
Methodology and Notation
Gulf of Evaluation
17. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for lo- fi prototype
Disadvantages for lo- fi prototype
during the collection portion you will formally identify
Nielsen's Advice
18. Location - Logical Grouping - Conventions - Redundancy
Three basic components for the usability testing
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
four types of stakeholders
19. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Limitations of usability testing
Advantages for card sort
Three main criteria for lo- fi prototype
direct manipulation with EEAC
20. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Nielsen's Advice
ways to elicitation
advantages of natural language
Disadvantages for lo- fi prototype
21. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
What will the physical design involve?
direct manipulation with EEAC
menu- based interface with EEAC
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
direct manipulation with EEAC
advantages of menu- based interface
Advantages for card sort
5 usability factors
23. Direct indirect - corporate documentation - logs and notes - questionnaires
Interface design standards tools
advantages of question and answer
Three basic components for the usability testing
ways to elicitation
24. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Tools for conceptual design
framework for design principle
advantages of direct manipulation
Advantages for Rapid Prototyping
25. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of question and answer
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
Tools for conceptual design
26. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
What the mental model could be...
during the collection portion you will formally identify
Nielsen's Advice
27. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Principles of interaction design #1. Simplicity
advantages of direct manipulation
four types of filters
stimulus intensity
28. Overload - Feedback - Recognition/Recall - Orientation
Disadvantages for personas
disadvantages of command line
four types of filters
Principles of interaction design #4. Visibility
29. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Tools for conceptual design
advantages of form fill- in
three phases in direct manipulation
30. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
the usability goal
What the mental model could be...
conceptual design
Advantages of usability testing
31. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
advantages of command line
Advantages for semantic networks
advantages of direct manipulation
direct manipulation with EEAC
32. Observation - elicitation
interpreting the information
disadvantages of form fill- in
Interface design standards tools
Methods of collection
33. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Gulfs and principles
Advantages for personas
Principles of interaction design #3. Predictability
Interface design standards tools
34. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of form fill- in
obstacles of natural language
Advantages for semantic networks
Principles of interaction design
35. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
36. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
two area of development of natural language
Gulfs and principles
disadvantages of question and answer
Three basic components for the usability testing
37. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Gulf of Evaluation
disadvantages of command line
four types of stakeholders
Disadvantages for semantic networks
38. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Principles of interaction design #4. Visibility
Seven Stages of Action
5 usability factors
advantages of command line
39. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
What the mental model could be...
conceptual design
stimulus intensity
40. Direct - indirect - ethnographic observation - distributed cognition
two area of development of natural language
menu- based interface with EEAC
Principles of interaction design #1. Simplicity
four types of observation
41. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
command line with the interaction framework
menu- based interface with EEAC
What the mental model could be...
Tools for physical design
42. Participants - design - tester
Three basic components for the usability testing
two area of development of natural language
Tools for physical design
Advantages for software support
43. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of menu- based interface
Disadvantages for personas
10 interaction styles
Tools for conceptual design
44. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the interaction framework
disadvantages of question and answer
command line with the EEAC
direct manipulation with EEAC
45. What it will look like - What components it will require - How the screens will be laid out
advantages of form fill- in
What will the physical design involve?
two area of development of natural language
Three basic components for the usability testing
46. Unscientific - Partial - Unstable - Inconsistent - Personal
command line with the EEAC
What the mental model could be...
Benefits from the use of high - level software tools
four tools to organize the discovery process
47. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Advantages for personas
conceptual design
four types of observation
48. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line with the EEAC
Disadvantages for lo- fi prototype
Disadvantages for card sort
Advantages for lo- fi prototype
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Gulfs and principles
four types of stakeholders
5 usability factors
direct manipulation with EEAC
50. Goals - Execution - World - Evaluation
Structure od EEAC
10 interaction styles
conceptual design
Advantages of usability testing