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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for semantic networks
Three basic components for the usability testing
disadvantages of command line
Disadvantages for card sort
2. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for software support
advantages of natural language
Advantages for lo- fi prototype
3. Overload - Feedback - Recognition/Recall - Orientation
advantages of form fill- in
Disadvantages for personas
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
4. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Principles of interaction design
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
conceptual design
5. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Interface design standards tools
menu- based interface with EEAC
advantages of question and answer
the usability goal
6. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
four types of filters
disadvantages of question and answer
Structure od EEAC
7. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
Advantages for software support
Gulfs and principles
Advantages for card sort
8. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Advantages for personas
stimulus intensity
direct manipulation with EEAC
menu- based and articulatory distance
9. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
two area of development of natural language
obstacles of natural language
Principles of interaction design #2. Memorability
10. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Three basic components for the usability testing
disadvantages of question and answer
What the mental model could be...
command line with the interaction framework
11. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Three main criteria for lo- fi prototype
Advantages for card sort
framework for design principle
12. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
advantages of command line
during the collection portion you will formally identify
10 interaction styles
command line with the EEAC
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
stimulus intensity
advantages of form fill- in
ways to elicitation
What will the physical design involve?
14. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for software support
disadvantages of command line
Principles of interaction design
Advantages for semantic networks
15. Participants - design - tester
Disadvantages for lo- fi prototype
menu- based interface with EEAC
Three basic components for the usability testing
Gulf of Evaluation
16. Physical - cultural - functional - informational
5 usability factors
advantages of form fill- in
four types of filters
Advantages of usability testing
17. Comprehensibility and learnability
advantages of command line
direct manipulation with EEAC
the usability goal
Gulf of Evaluation
18. Goals - Execution - World - Evaluation
What will the physical design involve?
Structure od EEAC
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
19. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for card sort
applications of natural language
menu- based interface with EEAC
obstacles of natural language
20. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
Benefits from the use of high - level software tools
Principles of interaction design #2. Memorability
three phases in direct manipulation
21. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
direct manipulation with EEAC
four types of filters
menu- based and articulatory distance
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for card sort
advantages of menu- based interface
Principles of interaction design #2. Memorability
Advantages for card sort
23. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for card sort
Gulf of Evaluation
stimulus intensity
Disadvantages for semantic networks
24. Progressive Disclosure - Constraints
two area of development of natural language
Principles of interaction design #4. Visibility
Methodology and Notation
Principles of interaction design #1. Simplicity
25. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
constraint on usability testing
Advantages for semantic networks
Principles of interaction design #4. Visibility
Advantages of usability testing
26. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Structure od EEAC
conceptual design
two area of development of natural language
27. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Gulfs and principles
5 usability factors
Principles of interaction design
Interface design standards tools
28. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
constraint on usability testing
disadvantages of natural language
Advantages for software support
Disadvantages for lo- fi prototype
29. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Principles of interaction design #4. Visibility
disadvantages of natural language
disadvantages of menu- based interface
Advantages for personas
30. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
advantages of direct manipulation
Interface design standards tools
Tools for conceptual design
31. Menu options create small articulatory distance
advantages of natural language
menu- based and articulatory distance
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
32. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of question and answer
three phases in direct manipulation
Gulfs and principles
four types of observation
33. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
ways to elicitation
Methodology and Notation
disadvantages of direct manipulation
34. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Limitations of usability testing
four types of stakeholders
Advantages for personas
Gulfs and principles
35. Observation - elicitation
Methods of collection
disadvantages of command line
Principles of interaction design #3. Predictability
advantages of direct manipulation
36. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
command line and articulatory distance
What will the physical design involve?
Benefits from the use of high - level software tools
four tools to organize the discovery process
37. 1.free phase 2.captive phase 3. termination phase
Advantages for personas
Principles of interaction design
three phases in direct manipulation
Advantages for semantic networks
38. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
framework for design principle
Disadvantages for card sort
interpreting the information
10 interaction styles
39. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
40. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of direct manipulation
Three main criteria for lo- fi prototype
Disadvantages for lo- fi prototype
Advantages for lo- fi prototype
41. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
interpreting the information
command line with the EEAC
What will the physical design involve?
42. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
menu- based and articulatory distance
5 usability factors
Nielsen's Advice
43. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
direct manipulation with EEAC
command line and articulatory distance
four types of stakeholders
Disadvantages for personas
44. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Methodology and Notation
four types of observation
the usability goal
45. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
What will the physical design involve?
command line with the EEAC
Advantages for personas
Nielson's Heuristic Evaluation
46. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Advantages for Rapid Prototyping
Methods of collection
Structure od EEAC
47. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
48. Time - finance - personnel - laboratory
direct manipulation with EEAC
command line with the interaction framework
obstacles of natural language
constraint on usability testing
49. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
menu- based and articulatory distance
Advantages for lo- fi prototype
Gulf of Evaluation
Advantages for semantic networks
50. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
What will the physical design involve?
disadvantages of menu- based interface
disadvantages of direct manipulation