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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Goals - Execution - World - Evaluation
Structure od EEAC
Advantages for card sort
What the mental model could be...
four types of stakeholders
2. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of question and answer
ways to elicitation
Principles of interaction design
disadvantages of menu- based interface
3. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
Three basic components for the usability testing
disadvantages of natural language
disadvantages of command line
4. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for personas
Benefits from the use of high - level software tools
disadvantages of form fill- in
during the collection portion you will formally identify
5. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
two area of development of natural language
advantages of question and answer
Three main criteria for lo- fi prototype
Seven Stages of Action
6. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Methods of collection
Advantages for card sort
Advantages for personas
four tools to organize the discovery process
7. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Principles of interaction design #1. Simplicity
advantages of menu- based interface
four types of observation
menu- based and articulatory distance
8. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
command line and articulatory distance
ways to elicitation
10 interaction styles
advantages of question and answer
9. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Interface design standards tools
two area of development of natural language
Disadvantages for semantic networks
Limitations of usability testing
10. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Methodology and Notation
four tools to organize the discovery process
stimulus intensity
potential problems of metaphors
11. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Principles of interaction design #1. Simplicity
5 usability factors
the usability goal
12. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
the usability goal
Advantages for semantic networks
Three main criteria for lo- fi prototype
13. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
advantages of command line
disadvantages of menu- based interface
Principles of interaction design #4. Visibility
14. What it will look like - What components it will require - How the screens will be laid out
three phases in direct manipulation
four types of filters
What will the physical design involve?
Principles of interaction design #4. Visibility
15. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
command line and articulatory distance
disadvantages of natural language
command line with the EEAC
during the collection portion you will formally identify
16. Comprehensibility and learnability
Disadvantages for personas
the usability goal
Three main criteria for lo- fi prototype
Disadvantages for card sort
17. Time - finance - personnel - laboratory
advantages of natural language
constraint on usability testing
Three main criteria for lo- fi prototype
Tools for physical design
18. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Nielson's Heuristic Evaluation
disadvantages of command line
three phases in direct manipulation
framework for design principle
19. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Tools for physical design
advantages of question and answer
Seven Stages of Action
Gulf of Evaluation
20. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Structure od EEAC
disadvantages of question and answer
disadvantages of direct manipulation
during the collection portion you will formally identify
21. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
advantages of menu- based interface
disadvantages of direct manipulation
5 usability factors
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Disadvantages for lo- fi prototype
direct manipulation with EEAC
advantages of form fill- in
menu- based interface with EEAC
23. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Structure od EEAC
Principles of interaction design
Tools for physical design
interpreting the information
24. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
Gulf of Evaluation
Benefits from the use of high - level software tools
advantages of direct manipulation
25. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
26. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
disadvantages of command line
disadvantages of form fill- in
command line and articulatory distance
Disadvantages for lo- fi prototype
27. 1.free phase 2.captive phase 3. termination phase
Gulf of Evaluation
Nielsen's Advice
three phases in direct manipulation
Disadvantages for lo- fi prototype
28. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Disadvantages for card sort
advantages of form fill- in
four types of stakeholders
command line with the interaction framework
29. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for conceptual design
Disadvantages for lo- fi prototype
disadvantages of command line
Methods of collection
30. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Structure od EEAC
disadvantages of question and answer
framework for design principle
31. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Advantages for card sort
Structure od EEAC
Limitations of usability testing
32. Location - Logical Grouping - Conventions - Redundancy
framework for design principle
command line and articulatory distance
Principles of interaction design #2. Memorability
10 interaction styles
33. Progressive Disclosure - Constraints
advantages of direct manipulation
Principles of interaction design #1. Simplicity
Advantages of usability testing
four types of filters
34. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of command line
disadvantages of question and answer
Methodology and Notation
four types of filters
35. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Nielson's Heuristic Evaluation
Disadvantages for personas
disadvantages of direct manipulation
Advantages for lo- fi prototype
36. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
conceptual design
Principles of interaction design #3. Predictability
Advantages of usability testing
advantages of form fill- in
37. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Advantages for software support
direct manipulation with EEAC
during the collection portion you will formally identify
38. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
constraint on usability testing
conceptual design
interpreting the information
three phases in direct manipulation
39. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
ways to elicitation
Tools for conceptual design
disadvantages of direct manipulation
three phases in direct manipulation
40. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Disadvantages for card sort
menu- based interface with EEAC
Advantages for software support
Seven Stages of Action
41. Participants - design - tester
disadvantages of question and answer
four types of stakeholders
Three basic components for the usability testing
command line with the interaction framework
42. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Seven Stages of Action
menu- based and articulatory distance
advantages of natural language
potential problems of metaphors
43. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
four types of stakeholders
command line with the interaction framework
command line with the EEAC
5 usability factors
44. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
during the collection portion you will formally identify
stimulus intensity
ways to elicitation
advantages of natural language
45. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
interpreting the information
disadvantages of question and answer
Principles of interaction design #3. Predictability
46. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Advantages for Rapid Prototyping
applications of natural language
Principles of interaction design
four types of stakeholders
47. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
What the mental model could be...
Advantages for semantic networks
Benefits from the use of high - level software tools
interpreting the information
48. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
obstacles of natural language
two area of development of natural language
four types of stakeholders
advantages of command line
49. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Structure od EEAC
four types of observation
Benefits from the use of high - level software tools
advantages of question and answer
50. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
command line with the interaction framework
advantages of question and answer
Principles of interaction design
5 usability factors