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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Goals - Execution - World - Evaluation
Structure od EEAC
stimulus intensity
Advantages for Rapid Prototyping
Three basic components for the usability testing
2. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
stimulus intensity
Advantages for personas
applications of natural language
Advantages for software support
3. Observation - elicitation
obstacles of natural language
Disadvantages for card sort
Methods of collection
Principles of interaction design #4. Visibility
4. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of natural language
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
Structure od EEAC
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
two area of development of natural language
framework for design principle
advantages of natural language
advantages of menu- based interface
6. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Disadvantages for card sort
Principles of interaction design #1. Simplicity
two area of development of natural language
Structure od EEAC
7. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Principles of interaction design
Tools for conceptual design
menu- based interface with EEAC
Advantages for lo- fi prototype
8. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Nielson's Heuristic Evaluation
Disadvantages for semantic networks
menu- based interface with EEAC
four types of stakeholders
9. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Disadvantages for personas
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
10. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Benefits from the use of high - level software tools
Principles of interaction design #4. Visibility
four types of observation
Principles of interaction design
11. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
conceptual design
disadvantages of command line
four tools to organize the discovery process
Limitations of usability testing
12. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Disadvantages for lo- fi prototype
Disadvantages for card sort
four tools to organize the discovery process
command line with the interaction framework
13. Menu options create small articulatory distance
Advantages for card sort
Disadvantages for personas
two area of development of natural language
menu- based and articulatory distance
14. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Methodology and Notation
applications of natural language
disadvantages of question and answer
15. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Nielsen's Advice
Seven Stages of Action
Advantages for semantic networks
Tools for physical design
16. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
command line with the interaction framework
Tools for physical design
four tools to organize the discovery process
advantages of form fill- in
17. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
18. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
menu- based interface with EEAC
four types of filters
advantages of natural language
Disadvantages for lo- fi prototype
19. Unscientific - Partial - Unstable - Inconsistent - Personal
10 interaction styles
disadvantages of menu- based interface
obstacles of natural language
What the mental model could be...
20. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages of usability testing
Disadvantages for lo- fi prototype
disadvantages of form fill- in
command line with the interaction framework
21. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
advantages of command line
Advantages for semantic networks
Advantages for card sort
22. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #2. Memorability
advantages of command line
Principles of interaction design #4. Visibility
Principles of interaction design
23. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
framework for design principle
Principles of interaction design #3. Predictability
Methods of collection
disadvantages of direct manipulation
24. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Principles of interaction design
framework for design principle
Limitations of usability testing
Advantages for Rapid Prototyping
25. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
disadvantages of form fill- in
Principles of interaction design #1. Simplicity
direct manipulation with EEAC
26. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
27. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
disadvantages of question and answer
Disadvantages for card sort
What will the physical design involve?
28. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
direct manipulation with EEAC
disadvantages of command line
advantages of menu- based interface
disadvantages of direct manipulation
29. Comprehensibility and learnability
disadvantages of command line
Interface design standards tools
Advantages for software support
the usability goal
30. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for semantic networks
5 usability factors
during the collection portion you will formally identify
Disadvantages for personas
31. Primary - secondary - facilitator - indirect
What will the physical design involve?
ways to elicitation
four types of stakeholders
command line with the interaction framework
32. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
three phases in direct manipulation
Seven Stages of Action
advantages of form fill- in
33. Physical - cultural - functional - informational
Limitations of usability testing
disadvantages of form fill- in
four types of filters
advantages of form fill- in
34. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
command line with the interaction framework
Disadvantages for card sort
Principles of interaction design #3. Predictability
35. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of form fill- in
Advantages for personas
framework for design principle
applications of natural language
36. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of question and answer
advantages of command line
menu- based interface with EEAC
Methodology and Notation
37. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Benefits from the use of high - level software tools
disadvantages of form fill- in
stimulus intensity
Limitations of usability testing
38. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for personas
Limitations of usability testing
Advantages for semantic networks
applications of natural language
39. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
during the collection portion you will formally identify
advantages of direct manipulation
interpreting the information
Advantages for Rapid Prototyping
40. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Disadvantages for semantic networks
Advantages for Rapid Prototyping
Gulfs and principles
41. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of question and answer
four types of observation
Disadvantages for personas
Gulf of Evaluation
42. What it will look like - What components it will require - How the screens will be laid out
four types of stakeholders
disadvantages of form fill- in
What will the physical design involve?
stimulus intensity
43. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of stakeholders
Three basic components for the usability testing
disadvantages of question and answer
Interface design standards tools
44. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
advantages of menu- based interface
Advantages for semantic networks
framework for design principle
Advantages for lo- fi prototype
45. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
5 usability factors
interpreting the information
three phases in direct manipulation
46. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of question and answer
Three main criteria for lo- fi prototype
ways to elicitation
disadvantages of form fill- in
47. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Gulfs and principles
Three main criteria for lo- fi prototype
advantages of direct manipulation
command line with the EEAC
48. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Structure od EEAC
advantages of question and answer
Disadvantages for card sort
10 interaction styles
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
command line with the EEAC
10 interaction styles
potential problems of metaphors
constraint on usability testing
50. Location - Logical Grouping - Conventions - Redundancy
Disadvantages for card sort
menu- based and articulatory distance
the usability goal
Principles of interaction design #2. Memorability