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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
stimulus intensity
Advantages for lo- fi prototype
Limitations of usability testing
2. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
advantages of question and answer
Advantages for Rapid Prototyping
disadvantages of direct manipulation
Methodology and Notation
3. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Methodology and Notation
disadvantages of direct manipulation
advantages of command line
4. Menu options create small articulatory distance
obstacles of natural language
three phases in direct manipulation
menu- based and articulatory distance
Disadvantages for card sort
5. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
four types of stakeholders
command line with the interaction framework
Tools for physical design
6. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
What the mental model could be...
ways to elicitation
Disadvantages for personas
7. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Advantages for Rapid Prototyping
advantages of command line
advantages of menu- based interface
8. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Three main criteria for lo- fi prototype
disadvantages of command line
Gulf of Evaluation
Benefits from the use of high - level software tools
9. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
disadvantages of question and answer
Benefits from the use of high - level software tools
Three main criteria for lo- fi prototype
Seven Stages of Action
10. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Tools for physical design
Methods of collection
disadvantages of direct manipulation
command line with the EEAC
11. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Tools for conceptual design
Gulf of Evaluation
advantages of natural language
Principles of interaction design #4. Visibility
12. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
four types of filters
Methodology and Notation
advantages of question and answer
advantages of natural language
13. 1.free phase 2.captive phase 3. termination phase
Disadvantages for lo- fi prototype
menu- based interface with EEAC
three phases in direct manipulation
Seven Stages of Action
14. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
Advantages for Rapid Prototyping
during the collection portion you will formally identify
Disadvantages for card sort
15. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
Seven Stages of Action
potential problems of metaphors
three phases in direct manipulation
16. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
direct manipulation with EEAC
disadvantages of command line
Advantages for software support
Principles of interaction design #2. Memorability
17. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of direct manipulation
What will the physical design involve?
Advantages for personas
obstacles of natural language
18. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for personas
advantages of menu- based interface
four types of observation
advantages of form fill- in
19. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
What will the physical design involve?
disadvantages of form fill- in
Advantages of usability testing
Principles of interaction design
20. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
disadvantages of direct manipulation
What the mental model could be...
Interface design standards tools
the usability goal
21. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Methodology and Notation
Disadvantages for lo- fi prototype
advantages of command line
Interface design standards tools
22. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
disadvantages of command line
four tools to organize the discovery process
advantages of menu- based interface
Advantages for card sort
23. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
obstacles of natural language
constraint on usability testing
disadvantages of natural language
Tools for conceptual design
24. Time - finance - personnel - laboratory
constraint on usability testing
during the collection portion you will formally identify
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
25. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
What will the physical design involve?
conceptual design
Seven Stages of Action
Benefits from the use of high - level software tools
26. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Disadvantages for card sort
three phases in direct manipulation
direct manipulation with EEAC
disadvantages of menu- based interface
27. Location - Logical Grouping - Conventions - Redundancy
Gulfs and principles
Interface design standards tools
menu- based interface with EEAC
Principles of interaction design #2. Memorability
28. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
29. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
advantages of menu- based interface
Principles of interaction design
command line with the interaction framework
30. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Seven Stages of Action
Advantages for semantic networks
menu- based and articulatory distance
stimulus intensity
31. Goals - Execution - World - Evaluation
Gulfs and principles
Structure od EEAC
disadvantages of command line
Principles of interaction design #1. Simplicity
32. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Disadvantages for personas
Advantages for semantic networks
disadvantages of command line
Nielsen's Advice
33. Primary - secondary - facilitator - indirect
Tools for conceptual design
four types of stakeholders
Nielsen's Advice
constraint on usability testing
34. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of command line
advantages of direct manipulation
Benefits from the use of high - level software tools
disadvantages of command line
35. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
Disadvantages for personas
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
36. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of natural language
advantages of command line
Advantages for Rapid Prototyping
framework for design principle
37. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
Nielson's Heuristic Evaluation
potential problems of metaphors
Disadvantages for lo- fi prototype
38. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
menu- based interface with EEAC
10 interaction styles
constraint on usability testing
Tools for physical design
39. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Gulfs and principles
Three main criteria for lo- fi prototype
four types of stakeholders
disadvantages of menu- based interface
40. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
command line with the interaction framework
three phases in direct manipulation
framework for design principle
during the collection portion you will formally identify
41. Observation - elicitation
interpreting the information
Three basic components for the usability testing
advantages of question and answer
Methods of collection
42. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Nielsen's Advice
command line with the EEAC
stimulus intensity
advantages of question and answer
43. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for semantic networks
disadvantages of direct manipulation
Advantages for lo- fi prototype
Gulf of Evaluation
44. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Advantages for lo- fi prototype
conceptual design
applications of natural language
advantages of question and answer
45. Overload - Feedback - Recognition/Recall - Orientation
four tools to organize the discovery process
Disadvantages for personas
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
46. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of direct manipulation
framework for design principle
four tools to organize the discovery process
disadvantages of natural language
47. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
48. Progressive Disclosure - Constraints
command line with the interaction framework
Principles of interaction design #1. Simplicity
Seven Stages of Action
Tools for physical design
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of natural language
the usability goal
potential problems of metaphors
Interface design standards tools
50. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Disadvantages for card sort
two area of development of natural language
Gulfs and principles
potential problems of metaphors