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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Menu options create small articulatory distance
5 usability factors
menu- based and articulatory distance
disadvantages of form fill- in
Three main criteria for lo- fi prototype
2. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for lo- fi prototype
Principles of interaction design #3. Predictability
applications of natural language
four tools to organize the discovery process
3. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Interface design standards tools
menu- based interface with EEAC
Advantages for semantic networks
advantages of form fill- in
4. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Advantages for personas
Principles of interaction design #3. Predictability
Interface design standards tools
ways to elicitation
5. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #3. Predictability
Seven Stages of Action
Principles of interaction design #4. Visibility
Advantages for software support
6. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
10 interaction styles
advantages of direct manipulation
Principles of interaction design #2. Memorability
four types of observation
7. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Nielsen's Advice
Tools for conceptual design
four types of stakeholders
obstacles of natural language
8. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
framework for design principle
9. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
stimulus intensity
Disadvantages for lo- fi prototype
Disadvantages for semantic networks
5 usability factors
10. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
11. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
command line with the EEAC
Three main criteria for lo- fi prototype
Methodology and Notation
Advantages for lo- fi prototype
12. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
Disadvantages for personas
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
stimulus intensity
13. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
potential problems of metaphors
during the collection portion you will formally identify
Tools for conceptual design
four types of stakeholders
14. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of natural language
framework for design principle
Tools for physical design
menu- based and articulatory distance
15. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four tools to organize the discovery process
advantages of command line
Principles of interaction design
disadvantages of natural language
16. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
three phases in direct manipulation
disadvantages of menu- based interface
command line with the EEAC
17. Participants - design - tester
command line and articulatory distance
Three basic components for the usability testing
potential problems of metaphors
10 interaction styles
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
Disadvantages for lo- fi prototype
ways to elicitation
four types of filters
19. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for semantic networks
Interface design standards tools
Tools for physical design
disadvantages of form fill- in
20. What it will look like - What components it will require - How the screens will be laid out
What will the physical design involve?
Disadvantages for lo- fi prototype
ways to elicitation
Advantages for semantic networks
21. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
framework for design principle
Benefits from the use of high - level software tools
Principles of interaction design
two area of development of natural language
22. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Methodology and Notation
ways to elicitation
three phases in direct manipulation
23. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of form fill- in
interpreting the information
Advantages for personas
menu- based and articulatory distance
24. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Advantages for semantic networks
Advantages for card sort
disadvantages of command line
25. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
four types of stakeholders
What the mental model could be...
Advantages for lo- fi prototype
Advantages of usability testing
26. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of filters
disadvantages of question and answer
Principles of interaction design #4. Visibility
command line and articulatory distance
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
Disadvantages for personas
Advantages of usability testing
Advantages for semantic networks
28. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
three phases in direct manipulation
Advantages of usability testing
What will the physical design involve?
29. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
obstacles of natural language
disadvantages of form fill- in
interpreting the information
menu- based interface with EEAC
30. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
direct manipulation with EEAC
Limitations of usability testing
Advantages for software support
framework for design principle
31. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
interpreting the information
Methodology and Notation
Limitations of usability testing
32. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
5 usability factors
interpreting the information
command line with the EEAC
33. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methods of collection
disadvantages of form fill- in
four types of stakeholders
Advantages for semantic networks
34. Direct - indirect - ethnographic observation - distributed cognition
Advantages for card sort
Principles of interaction design #4. Visibility
direct manipulation with EEAC
four types of observation
35. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
36. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
advantages of menu- based interface
Advantages for semantic networks
Tools for conceptual design
37. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
command line with the interaction framework
conceptual design
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
38. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
potential problems of metaphors
Advantages for lo- fi prototype
Three basic components for the usability testing
Three main criteria for lo- fi prototype
39. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
four tools to organize the discovery process
Tools for conceptual design
command line with the EEAC
disadvantages of question and answer
40. Comprehensibility and learnability
Advantages for semantic networks
Seven Stages of Action
disadvantages of question and answer
the usability goal
41. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Seven Stages of Action
disadvantages of command line
four types of observation
42. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Methodology and Notation
Disadvantages for card sort
Principles of interaction design #4. Visibility
Principles of interaction design
43. Primary - secondary - facilitator - indirect
direct manipulation with EEAC
Disadvantages for personas
What the mental model could be...
four types of stakeholders
44. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Limitations of usability testing
advantages of natural language
command line with the interaction framework
45. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Seven Stages of Action
Tools for physical design
framework for design principle
ways to elicitation
46. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Principles of interaction design #2. Memorability
two area of development of natural language
applications of natural language
Tools for conceptual design
47. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Principles of interaction design #2. Memorability
potential problems of metaphors
disadvantages of natural language
the usability goal
48. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Tools for physical design
Disadvantages for personas
Tools for conceptual design
Principles of interaction design
49. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Disadvantages for card sort
Tools for physical design
Advantages for lo- fi prototype
5 usability factors
50. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four tools to organize the discovery process
Methodology and Notation
Disadvantages for semantic networks
advantages of natural language