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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Primary - secondary - facilitator - indirect
four types of stakeholders
Advantages for card sort
Three main criteria for lo- fi prototype
Advantages for Rapid Prototyping
2. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
direct manipulation with EEAC
Advantages for software support
Methods of collection
applications of natural language
3. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Disadvantages for card sort
Nielson's Heuristic Evaluation
Advantages for Rapid Prototyping
Interface design standards tools
4. Progressive Disclosure - Constraints
Tools for physical design
Principles of interaction design #1. Simplicity
disadvantages of direct manipulation
disadvantages of form fill- in
5. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
obstacles of natural language
Advantages for card sort
during the collection portion you will formally identify
advantages of question and answer
6. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Gulf of Evaluation
advantages of question and answer
Advantages for personas
Methodology and Notation
7. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Seven Stages of Action
Tools for physical design
Advantages for lo- fi prototype
Three basic components for the usability testing
8. Comprehensibility and learnability
menu- based and articulatory distance
direct manipulation with EEAC
Nielsen's Advice
the usability goal
9. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
conceptual design
advantages of menu- based interface
Structure od EEAC
applications of natural language
10. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
constraint on usability testing
four tools to organize the discovery process
Principles of interaction design #3. Predictability
four types of observation
11. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
12. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages of usability testing
10 interaction styles
Disadvantages for semantic networks
Advantages for card sort
13. What it will look like - What components it will require - How the screens will be laid out
disadvantages of question and answer
advantages of direct manipulation
What will the physical design involve?
Principles of interaction design #2. Memorability
14. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Tools for conceptual design
menu- based interface with EEAC
Advantages for personas
disadvantages of direct manipulation
15. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for card sort
during the collection portion you will formally identify
Structure od EEAC
Advantages for semantic networks
16. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Three main criteria for lo- fi prototype
Principles of interaction design #4. Visibility
two area of development of natural language
Limitations of usability testing
17. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
interpreting the information
Disadvantages for lo- fi prototype
four tools to organize the discovery process
stimulus intensity
18. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Disadvantages for card sort
advantages of question and answer
during the collection portion you will formally identify
ways to elicitation
19. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of question and answer
ways to elicitation
conceptual design
Gulf of Evaluation
20. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
10 interaction styles
obstacles of natural language
applications of natural language
four types of filters
21. Time - finance - personnel - laboratory
the usability goal
Three main criteria for lo- fi prototype
Advantages for personas
constraint on usability testing
22. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
constraint on usability testing
command line with the EEAC
command line and articulatory distance
Disadvantages for card sort
23. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
advantages of natural language
interpreting the information
Three main criteria for lo- fi prototype
24. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
direct manipulation with EEAC
advantages of question and answer
Nielson's Heuristic Evaluation
Gulfs and principles
25. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Principles of interaction design #2. Memorability
command line with the interaction framework
Advantages of usability testing
Disadvantages for semantic networks
26. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
two area of development of natural language
Principles of interaction design #2. Memorability
Tools for conceptual design
Disadvantages for card sort
27. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
Seven Stages of Action
Nielsen's Advice
28. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
command line with the EEAC
Gulfs and principles
5 usability factors
Advantages for software support
29. Participants - design - tester
disadvantages of menu- based interface
Advantages for personas
What will the physical design involve?
Three basic components for the usability testing
30. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Advantages of usability testing
advantages of command line
ways to elicitation
31. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
ways to elicitation
command line with the EEAC
Principles of interaction design #4. Visibility
Principles of interaction design #2. Memorability
32. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Advantages of usability testing
interpreting the information
advantages of natural language
Advantages for software support
33. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
What the mental model could be...
Advantages for personas
potential problems of metaphors
Nielsen's Advice
34. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Disadvantages for personas
disadvantages of natural language
constraint on usability testing
command line with the EEAC
35. Goals - Execution - World - Evaluation
four tools to organize the discovery process
four types of stakeholders
What the mental model could be...
Structure od EEAC
36. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
stimulus intensity
Interface design standards tools
Limitations of usability testing
advantages of command line
37. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
disadvantages of question and answer
Disadvantages for lo- fi prototype
two area of development of natural language
38. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
command line with the interaction framework
Interface design standards tools
disadvantages of command line
39. Menu options create small articulatory distance
Nielsen's Advice
obstacles of natural language
menu- based and articulatory distance
Advantages for semantic networks
40. Physical - cultural - functional - informational
four types of filters
command line with the EEAC
three phases in direct manipulation
Disadvantages for semantic networks
41. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
disadvantages of question and answer
Interface design standards tools
advantages of command line
42. Overload - Feedback - Recognition/Recall - Orientation
potential problems of metaphors
interpreting the information
Principles of interaction design #4. Visibility
What will the physical design involve?
43. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
5 usability factors
What will the physical design involve?
advantages of form fill- in
advantages of command line
44. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Tools for conceptual design
Advantages for software support
disadvantages of menu- based interface
45. Direct - indirect - ethnographic observation - distributed cognition
Disadvantages for card sort
four tools to organize the discovery process
four types of observation
obstacles of natural language
46. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of form fill- in
ways to elicitation
Three main criteria for lo- fi prototype
Principles of interaction design #2. Memorability
47. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of question and answer
disadvantages of command line
5 usability factors
Methodology and Notation
48. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Advantages for personas
stimulus intensity
obstacles of natural language
Principles of interaction design
49. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Principles of interaction design #3. Predictability
Advantages of usability testing
Disadvantages for card sort
50. 1.free phase 2.captive phase 3. termination phase
Nielson's Heuristic Evaluation
Principles of interaction design #4. Visibility
Disadvantages for semantic networks
three phases in direct manipulation