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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
advantages of menu- based interface
disadvantages of natural language
Three main criteria for lo- fi prototype
What will the physical design involve?
2. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for semantic networks
Advantages for Rapid Prototyping
What the mental model could be...
Disadvantages for card sort
3. Task analysis - storyboarding - use cases - primary stakeholder profiles
two area of development of natural language
Advantages for card sort
Advantages for personas
four tools to organize the discovery process
4. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
menu- based interface with EEAC
disadvantages of direct manipulation
advantages of command line
Limitations of usability testing
5. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
potential problems of metaphors
the usability goal
two area of development of natural language
advantages of command line
6. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Advantages for personas
Methodology and Notation
Interface design standards tools
7. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Principles of interaction design #3. Predictability
Advantages for lo- fi prototype
menu- based interface with EEAC
8. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Three main criteria for lo- fi prototype
Disadvantages for card sort
menu- based interface with EEAC
Gulfs and principles
9. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of form fill- in
constraint on usability testing
Gulf of Evaluation
applications of natural language
10. What it will look like - What components it will require - How the screens will be laid out
Advantages for semantic networks
Gulfs and principles
What will the physical design involve?
Principles of interaction design #1. Simplicity
11. Time - finance - personnel - laboratory
Advantages for semantic networks
constraint on usability testing
Structure od EEAC
What will the physical design involve?
12. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Nielson's Heuristic Evaluation
10 interaction styles
disadvantages of question and answer
advantages of direct manipulation
13. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
four types of stakeholders
the usability goal
stimulus intensity
during the collection portion you will formally identify
14. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
four types of filters
advantages of question and answer
disadvantages of command line
15. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Structure od EEAC
disadvantages of direct manipulation
advantages of direct manipulation
16. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
disadvantages of form fill- in
Disadvantages for card sort
advantages of command line
Gulf of Evaluation
17. Progressive Disclosure - Constraints
Principles of interaction design #3. Predictability
Interface design standards tools
Methods of collection
Principles of interaction design #1. Simplicity
18. Direct indirect - corporate documentation - logs and notes - questionnaires
What the mental model could be...
ways to elicitation
disadvantages of form fill- in
advantages of command line
19. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Principles of interaction design #1. Simplicity
stimulus intensity
Tools for conceptual design
Disadvantages for semantic networks
20. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of question and answer
Benefits from the use of high - level software tools
Principles of interaction design #4. Visibility
Gulfs and principles
21. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Disadvantages for personas
Advantages for card sort
Principles of interaction design #4. Visibility
obstacles of natural language
22. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
menu- based interface with EEAC
two area of development of natural language
advantages of natural language
Advantages for Rapid Prototyping
23. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Disadvantages for card sort
command line with the interaction framework
disadvantages of menu- based interface
24. Location - Logical Grouping - Conventions - Redundancy
disadvantages of menu- based interface
four types of stakeholders
Principles of interaction design #2. Memorability
stimulus intensity
25. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
advantages of command line
Advantages for software support
Limitations of usability testing
obstacles of natural language
26. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
two area of development of natural language
Nielsen's Advice
Three basic components for the usability testing
applications of natural language
27. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
the usability goal
Principles of interaction design #1. Simplicity
constraint on usability testing
28. Overload - Feedback - Recognition/Recall - Orientation
command line with the interaction framework
5 usability factors
disadvantages of form fill- in
Principles of interaction design #4. Visibility
29. Primary - secondary - facilitator - indirect
Advantages for Rapid Prototyping
Tools for conceptual design
four types of stakeholders
advantages of direct manipulation
30. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
menu- based interface with EEAC
Disadvantages for personas
Three main criteria for lo- fi prototype
31. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
during the collection portion you will formally identify
conceptual design
Disadvantages for card sort
four types of observation
32. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
applications of natural language
menu- based interface with EEAC
four tools to organize the discovery process
four types of stakeholders
33. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
applications of natural language
Disadvantages for personas
Nielson's Heuristic Evaluation
Three main criteria for lo- fi prototype
34. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
5 usability factors
Tools for conceptual design
command line with the EEAC
35. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Principles of interaction design
Principles of interaction design #1. Simplicity
three phases in direct manipulation
Methodology and Notation
36. Goals - Execution - World - Evaluation
Tools for physical design
Structure od EEAC
command line with the EEAC
Principles of interaction design #1. Simplicity
37. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Seven Stages of Action
interpreting the information
Advantages for software support
38. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
during the collection portion you will formally identify
Advantages of usability testing
four types of stakeholders
Tools for physical design
39. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for personas
command line and articulatory distance
Tools for conceptual design
disadvantages of menu- based interface
40. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
direct manipulation with EEAC
Tools for physical design
Methods of collection
41. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
disadvantages of menu- based interface
Structure od EEAC
What the mental model could be...
potential problems of metaphors
42. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Advantages for Rapid Prototyping
obstacles of natural language
two area of development of natural language
Seven Stages of Action
43. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
What the mental model could be...
direct manipulation with EEAC
Advantages for Rapid Prototyping
conceptual design
44. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design
disadvantages of form fill- in
Advantages for card sort
command line and articulatory distance
45. Menu options create small articulatory distance
ways to elicitation
disadvantages of form fill- in
menu- based and articulatory distance
Principles of interaction design #3. Predictability
46. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
stimulus intensity
Three basic components for the usability testing
disadvantages of command line
obstacles of natural language
47. Participants - design - tester
Gulf of Evaluation
stimulus intensity
Three basic components for the usability testing
Structure od EEAC
48. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line with the interaction framework
four types of observation
Advantages for lo- fi prototype
during the collection portion you will formally identify
49. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
50. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
direct manipulation with EEAC
Tools for conceptual design
command line and articulatory distance
advantages of form fill- in