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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
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Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
obstacles of natural language
during the collection portion you will formally identify
Interface design standards tools
disadvantages of question and answer
2. 1.free phase 2.captive phase 3. termination phase
four types of observation
three phases in direct manipulation
10 interaction styles
Benefits from the use of high - level software tools
3. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
framework for design principle
Principles of interaction design #2. Memorability
Advantages for card sort
Interface design standards tools
4. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Gulfs and principles
three phases in direct manipulation
advantages of command line
disadvantages of direct manipulation
5. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Principles of interaction design #4. Visibility
advantages of question and answer
Advantages for semantic networks
disadvantages of menu- based interface
6. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
four types of filters
potential problems of metaphors
Principles of interaction design #3. Predictability
direct manipulation with EEAC
7. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Three basic components for the usability testing
direct manipulation with EEAC
What the mental model could be...
8. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
disadvantages of command line
Methodology and Notation
Advantages for card sort
during the collection portion you will formally identify
9. Unscientific - Partial - Unstable - Inconsistent - Personal
What will the physical design involve?
What the mental model could be...
command line with the interaction framework
Methodology and Notation
10. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Three basic components for the usability testing
Advantages for software support
advantages of form fill- in
5 usability factors
11. Goals - Execution - World - Evaluation
Structure od EEAC
command line and articulatory distance
What will the physical design involve?
during the collection portion you will formally identify
12. Menu options create small articulatory distance
obstacles of natural language
menu- based and articulatory distance
Advantages for software support
Advantages for lo- fi prototype
13. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of question and answer
Methodology and Notation
advantages of menu- based interface
Advantages for card sort
14. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
the usability goal
Gulfs and principles
during the collection portion you will formally identify
Advantages for lo- fi prototype
15. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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16. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Limitations of usability testing
constraint on usability testing
obstacles of natural language
advantages of natural language
17. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Three main criteria for lo- fi prototype
disadvantages of command line
interpreting the information
obstacles of natural language
18. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Three main criteria for lo- fi prototype
Benefits from the use of high - level software tools
two area of development of natural language
disadvantages of command line
19. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
four tools to organize the discovery process
conceptual design
Disadvantages for semantic networks
disadvantages of menu- based interface
20. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Disadvantages for lo- fi prototype
Advantages for lo- fi prototype
disadvantages of direct manipulation
constraint on usability testing
21. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
advantages of command line
Principles of interaction design #3. Predictability
Tools for physical design
Tools for conceptual design
22. Direct indirect - corporate documentation - logs and notes - questionnaires
Principles of interaction design #3. Predictability
Nielson's Heuristic Evaluation
ways to elicitation
Tools for conceptual design
23. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for semantic networks
Disadvantages for personas
advantages of form fill- in
Interface design standards tools
24. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
disadvantages of question and answer
Advantages for Rapid Prototyping
Methods of collection
25. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
direct manipulation with EEAC
Gulfs and principles
two area of development of natural language
advantages of form fill- in
26. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
Principles of interaction design
the usability goal
direct manipulation with EEAC
27. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of command line
conceptual design
Structure od EEAC
menu- based interface with EEAC
28. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages of usability testing
ways to elicitation
four tools to organize the discovery process
Advantages for Rapid Prototyping
29. Progressive Disclosure - Constraints
Advantages for software support
Principles of interaction design #1. Simplicity
Nielsen's Advice
menu- based interface with EEAC
30. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
advantages of natural language
What will the physical design involve?
potential problems of metaphors
Limitations of usability testing
31. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of command line
Disadvantages for lo- fi prototype
four tools to organize the discovery process
disadvantages of form fill- in
32. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Advantages for Rapid Prototyping
four tools to organize the discovery process
Benefits from the use of high - level software tools
33. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
four types of stakeholders
disadvantages of direct manipulation
advantages of menu- based interface
Advantages for lo- fi prototype
34. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of direct manipulation
advantages of menu- based interface
Principles of interaction design #1. Simplicity
disadvantages of natural language
35. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
four types of stakeholders
disadvantages of question and answer
Seven Stages of Action
Advantages for personas
36. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Advantages for semantic networks
Disadvantages for personas
command line and articulatory distance
menu- based interface with EEAC
37. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Advantages for card sort
applications of natural language
Tools for conceptual design
Advantages for software support
38. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
four types of stakeholders
Advantages for personas
advantages of question and answer
command line and articulatory distance
39. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Principles of interaction design
Advantages for Rapid Prototyping
Advantages for semantic networks
Disadvantages for lo- fi prototype
40. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
two area of development of natural language
Advantages for software support
Advantages of usability testing
Principles of interaction design
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
advantages of menu- based interface
Gulfs and principles
Principles of interaction design #2. Memorability
42. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Gulfs and principles
10 interaction styles
Disadvantages for semantic networks
Three main criteria for lo- fi prototype
43. Observation - elicitation
Gulf of Evaluation
Three main criteria for lo- fi prototype
obstacles of natural language
Methods of collection
44. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of direct manipulation
Advantages for semantic networks
command line with the interaction framework
advantages of menu- based interface
45. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
four tools to organize the discovery process
disadvantages of question and answer
during the collection portion you will formally identify
disadvantages of form fill- in
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for lo- fi prototype
Advantages for card sort
Disadvantages for personas
framework for design principle
47. Overload - Feedback - Recognition/Recall - Orientation
advantages of menu- based interface
Advantages for Rapid Prototyping
Principles of interaction design #4. Visibility
5 usability factors
48. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of question and answer
Nielsen's Advice
Principles of interaction design
during the collection portion you will formally identify
49. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Tools for conceptual design
command line with the interaction framework
Tools for physical design
Disadvantages for lo- fi prototype
50. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
obstacles of natural language
Gulf of Evaluation
Advantages for card sort
Principles of interaction design
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