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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Three main criteria for lo- fi prototype
Principles of interaction design #1. Simplicity
Tools for physical design
menu- based and articulatory distance
2. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Three main criteria for lo- fi prototype
What will the physical design involve?
the usability goal
3. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
potential problems of metaphors
four tools to organize the discovery process
Benefits from the use of high - level software tools
Principles of interaction design #3. Predictability
4. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for lo- fi prototype
advantages of question and answer
Methods of collection
four tools to organize the discovery process
5. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Advantages for Rapid Prototyping
four tools to organize the discovery process
Structure od EEAC
5 usability factors
6. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
direct manipulation with EEAC
Advantages for software support
Methodology and Notation
7. Physical - cultural - functional - informational
four types of filters
5 usability factors
advantages of menu- based interface
during the collection portion you will formally identify
8. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of form fill- in
Advantages for card sort
direct manipulation with EEAC
four types of stakeholders
9. Task analysis - storyboarding - use cases - primary stakeholder profiles
four tools to organize the discovery process
disadvantages of form fill- in
three phases in direct manipulation
Disadvantages for lo- fi prototype
10. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Seven Stages of Action
Gulf of Evaluation
two area of development of natural language
11. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Three main criteria for lo- fi prototype
What will the physical design involve?
obstacles of natural language
advantages of menu- based interface
12. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
command line with the interaction framework
four tools to organize the discovery process
interpreting the information
Three main criteria for lo- fi prototype
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Methods of collection
Disadvantages for lo- fi prototype
the usability goal
Three basic components for the usability testing
14. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of natural language
constraint on usability testing
disadvantages of natural language
Tools for conceptual design
15. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
10 interaction styles
ways to elicitation
disadvantages of direct manipulation
framework for design principle
16. Observation - elicitation
What the mental model could be...
Methods of collection
Tools for physical design
menu- based and articulatory distance
17. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
18. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
command line and articulatory distance
Interface design standards tools
Advantages for software support
conceptual design
19. Participants - design - tester
Disadvantages for semantic networks
Three basic components for the usability testing
disadvantages of form fill- in
Advantages for card sort
20. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
advantages of form fill- in
four types of observation
four types of filters
conceptual design
21. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
What will the physical design involve?
command line and articulatory distance
obstacles of natural language
Principles of interaction design #4. Visibility
22. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
potential problems of metaphors
Disadvantages for semantic networks
four types of stakeholders
Seven Stages of Action
23. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design #1. Simplicity
framework for design principle
Principles of interaction design
Advantages for software support
24. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
interpreting the information
Principles of interaction design #3. Predictability
Tools for conceptual design
5 usability factors
25. Menu options create small articulatory distance
Disadvantages for lo- fi prototype
framework for design principle
menu- based and articulatory distance
Advantages for card sort
26. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for card sort
What the mental model could be...
Gulf of Evaluation
obstacles of natural language
27. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of direct manipulation
Principles of interaction design
Principles of interaction design #2. Memorability
advantages of command line
28. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
four tools to organize the discovery process
Advantages for software support
Tools for conceptual design
conceptual design
29. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
Methods of collection
Disadvantages for semantic networks
applications of natural language
30. Primary - secondary - facilitator - indirect
advantages of natural language
four types of stakeholders
two area of development of natural language
advantages of question and answer
31. Comprehensibility and learnability
during the collection portion you will formally identify
advantages of direct manipulation
the usability goal
advantages of menu- based interface
32. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of natural language
Three basic components for the usability testing
Methodology and Notation
10 interaction styles
33. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
advantages of question and answer
disadvantages of form fill- in
advantages of command line
command line with the interaction framework
34. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
35. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
disadvantages of form fill- in
interpreting the information
Advantages for lo- fi prototype
Nielson's Heuristic Evaluation
36. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
potential problems of metaphors
Limitations of usability testing
Advantages of usability testing
interpreting the information
37. Direct indirect - corporate documentation - logs and notes - questionnaires
obstacles of natural language
potential problems of metaphors
ways to elicitation
Three basic components for the usability testing
38. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Principles of interaction design
disadvantages of menu- based interface
Advantages for semantic networks
Interface design standards tools
39. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Benefits from the use of high - level software tools
Nielson's Heuristic Evaluation
advantages of command line
stimulus intensity
40. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Advantages for software support
Disadvantages for semantic networks
Structure od EEAC
41. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Disadvantages for personas
Structure od EEAC
Methodology and Notation
advantages of form fill- in
42. Direct - indirect - ethnographic observation - distributed cognition
Principles of interaction design #3. Predictability
four types of observation
Disadvantages for card sort
Advantages for semantic networks
43. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
applications of natural language
command line and articulatory distance
Gulfs and principles
advantages of natural language
44. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
command line and articulatory distance
three phases in direct manipulation
advantages of form fill- in
45. Time - finance - personnel - laboratory
10 interaction styles
advantages of form fill- in
constraint on usability testing
Disadvantages for semantic networks
46. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
menu- based and articulatory distance
Principles of interaction design
Disadvantages for personas
Nielsen's Advice
47. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Advantages for personas
Limitations of usability testing
Advantages for semantic networks
Structure od EEAC
48. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
four types of stakeholders
command line with the interaction framework
advantages of natural language
stimulus intensity
49. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
framework for design principle
Principles of interaction design #2. Memorability
Nielson's Heuristic Evaluation
potential problems of metaphors
50. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
Advantages for software support
Limitations of usability testing
advantages of direct manipulation
advantages of question and answer