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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for lo- fi prototype
direct manipulation with EEAC
Disadvantages for semantic networks
four types of stakeholders
2. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
disadvantages of natural language
Benefits from the use of high - level software tools
disadvantages of form fill- in
conceptual design
3. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
ways to elicitation
advantages of natural language
Structure od EEAC
4. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
menu- based interface with EEAC
Disadvantages for semantic networks
stimulus intensity
Advantages of usability testing
5. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Disadvantages for personas
two area of development of natural language
menu- based interface with EEAC
disadvantages of question and answer
6. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
command line with the EEAC
Advantages for software support
advantages of direct manipulation
7. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Tools for physical design
What the mental model could be...
three phases in direct manipulation
Tools for conceptual design
8. Task analysis - storyboarding - use cases - primary stakeholder profiles
Disadvantages for personas
four tools to organize the discovery process
Advantages for card sort
Principles of interaction design #3. Predictability
9. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
Limitations of usability testing
10 interaction styles
Principles of interaction design #4. Visibility
Nielson's Heuristic Evaluation
10. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
four types of stakeholders
Advantages for software support
5 usability factors
menu- based interface with EEAC
11. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
advantages of form fill- in
Three basic components for the usability testing
disadvantages of direct manipulation
12. Progressive Disclosure - Constraints
What the mental model could be...
during the collection portion you will formally identify
Principles of interaction design #1. Simplicity
Gulfs and principles
13. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
What the mental model could be...
Interface design standards tools
Three main criteria for lo- fi prototype
14. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
advantages of natural language
menu- based and articulatory distance
advantages of question and answer
Methodology and Notation
15. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
What will the physical design involve?
two area of development of natural language
Limitations of usability testing
Tools for physical design
16. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
disadvantages of form fill- in
command line with the EEAC
disadvantages of command line
command line with the interaction framework
17. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
command line with the EEAC
advantages of question and answer
disadvantages of question and answer
Gulf of Evaluation
18. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
stimulus intensity
Principles of interaction design
advantages of direct manipulation
19. What it will look like - What components it will require - How the screens will be laid out
Seven Stages of Action
four types of observation
Gulfs and principles
What will the physical design involve?
20. Direct - indirect - ethnographic observation - distributed cognition
four types of stakeholders
four types of observation
Three main criteria for lo- fi prototype
Advantages for lo- fi prototype
21. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Advantages for Rapid Prototyping
during the collection portion you will formally identify
stimulus intensity
Nielsen's Advice
22. Primary - secondary - facilitator - indirect
advantages of direct manipulation
two area of development of natural language
Interface design standards tools
four types of stakeholders
23. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
Seven Stages of Action
obstacles of natural language
24. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Methodology and Notation
Tools for conceptual design
Limitations of usability testing
Advantages for personas
25. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
What will the physical design involve?
menu- based interface with EEAC
Disadvantages for card sort
26. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
two area of development of natural language
Interface design standards tools
during the collection portion you will formally identify
applications of natural language
27. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
three phases in direct manipulation
Tools for physical design
Advantages for Rapid Prototyping
Tools for conceptual design
28. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
Gulf of Evaluation
Methodology and Notation
What the mental model could be...
29. Location - Logical Grouping - Conventions - Redundancy
direct manipulation with EEAC
menu- based interface with EEAC
Principles of interaction design #2. Memorability
three phases in direct manipulation
30. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
stimulus intensity
Gulfs and principles
disadvantages of menu- based interface
disadvantages of form fill- in
31. Time - finance - personnel - laboratory
constraint on usability testing
Disadvantages for personas
obstacles of natural language
What the mental model could be...
32. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
What the mental model could be...
potential problems of metaphors
advantages of command line
33. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
What the mental model could be...
What will the physical design involve?
Advantages for lo- fi prototype
Three main criteria for lo- fi prototype
34. Menu options create small articulatory distance
menu- based and articulatory distance
Principles of interaction design #4. Visibility
obstacles of natural language
ways to elicitation
35. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Structure od EEAC
Disadvantages for personas
during the collection portion you will formally identify
Nielsen's Advice
36. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
37. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
command line with the EEAC
three phases in direct manipulation
What the mental model could be...
38. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Advantages for card sort
Tools for physical design
potential problems of metaphors
Interface design standards tools
39. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
disadvantages of natural language
obstacles of natural language
Principles of interaction design
ways to elicitation
40. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Principles of interaction design #3. Predictability
Gulfs and principles
Disadvantages for card sort
Structure od EEAC
41. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of direct manipulation
Principles of interaction design #3. Predictability
during the collection portion you will formally identify
disadvantages of menu- based interface
42. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of menu- based interface
stimulus intensity
applications of natural language
advantages of command line
43. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Methods of collection
Advantages for Rapid Prototyping
Principles of interaction design #3. Predictability
44. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
menu- based interface with EEAC
advantages of command line
Tools for conceptual design
45. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
direct manipulation with EEAC
command line with the interaction framework
four types of stakeholders
command line with the EEAC
46. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of question and answer
obstacles of natural language
disadvantages of command line
Disadvantages for semantic networks
47. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
advantages of question and answer
Methods of collection
advantages of form fill- in
four types of stakeholders
48. Physical - cultural - functional - informational
four types of filters
interpreting the information
Advantages for semantic networks
Nielson's Heuristic Evaluation
49. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Methods of collection
four types of observation
menu- based interface with EEAC
Disadvantages for personas
50. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
disadvantages of natural language
Gulfs and principles
four types of filters
three phases in direct manipulation