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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Primary - secondary - facilitator - indirect
four types of observation
Methods of collection
four types of stakeholders
advantages of command line
2. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
advantages of menu- based interface
potential problems of metaphors
Tools for physical design
3. What it will look like - What components it will require - How the screens will be laid out
stimulus intensity
What will the physical design involve?
two area of development of natural language
Advantages for software support
4. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of command line
four tools to organize the discovery process
Advantages for semantic networks
Principles of interaction design #4. Visibility
5. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
menu- based and articulatory distance
advantages of menu- based interface
direct manipulation with EEAC
Tools for physical design
6. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Principles of interaction design #2. Memorability
during the collection portion you will formally identify
5 usability factors
Advantages for semantic networks
7. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
four tools to organize the discovery process
advantages of natural language
Advantages for personas
menu- based interface with EEAC
8. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
interpreting the information
What the mental model could be...
Interface design standards tools
9. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of menu- based interface
Advantages for software support
advantages of command line
Principles of interaction design #3. Predictability
10. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
constraint on usability testing
Advantages for Rapid Prototyping
two area of development of natural language
11. Task analysis - storyboarding - use cases - primary stakeholder profiles
disadvantages of form fill- in
four tools to organize the discovery process
Advantages for lo- fi prototype
disadvantages of command line
12. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
disadvantages of form fill- in
advantages of menu- based interface
interpreting the information
Disadvantages for lo- fi prototype
13. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
stimulus intensity
disadvantages of command line
advantages of form fill- in
Seven Stages of Action
14. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Limitations of usability testing
advantages of command line
Three main criteria for lo- fi prototype
command line with the interaction framework
15. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
disadvantages of question and answer
Advantages for card sort
Three basic components for the usability testing
16. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
direct manipulation with EEAC
Disadvantages for semantic networks
Advantages of usability testing
Benefits from the use of high - level software tools
17. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
menu- based and articulatory distance
interpreting the information
disadvantages of command line
framework for design principle
18. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #2. Memorability
command line with the EEAC
conceptual design
Disadvantages for lo- fi prototype
19. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
Advantages for semantic networks
10 interaction styles
menu- based interface with EEAC
disadvantages of question and answer
20. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages of usability testing
advantages of form fill- in
Advantages for card sort
10 interaction styles
21. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Methods of collection
What the mental model could be...
Advantages for personas
disadvantages of natural language
22. Unscientific - Partial - Unstable - Inconsistent - Personal
What the mental model could be...
disadvantages of menu- based interface
Disadvantages for semantic networks
advantages of natural language
23. Location - Logical Grouping - Conventions - Redundancy
Seven Stages of Action
Principles of interaction design
applications of natural language
Principles of interaction design #2. Memorability
24. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
interpreting the information
Three basic components for the usability testing
Gulf of Evaluation
Disadvantages for card sort
25. Physical - cultural - functional - informational
interpreting the information
disadvantages of question and answer
the usability goal
four types of filters
26. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Principles of interaction design
the usability goal
Principles of interaction design #4. Visibility
27. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
constraint on usability testing
Disadvantages for personas
Tools for physical design
Gulf of Evaluation
28. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Nielsen's Advice
command line with the EEAC
Tools for conceptual design
Principles of interaction design #3. Predictability
29. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
10 interaction styles
conceptual design
advantages of menu- based interface
Disadvantages for lo- fi prototype
30. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
stimulus intensity
Seven Stages of Action
Advantages of usability testing
disadvantages of question and answer
31. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
10 interaction styles
menu- based interface with EEAC
obstacles of natural language
32. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of direct manipulation
advantages of question and answer
advantages of command line
33. Time - finance - personnel - laboratory
advantages of form fill- in
Advantages for personas
four types of observation
constraint on usability testing
34. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of direct manipulation
What will the physical design involve?
Tools for conceptual design
Gulfs and principles
35. Menu options create small articulatory distance
Principles of interaction design #4. Visibility
Disadvantages for lo- fi prototype
three phases in direct manipulation
menu- based and articulatory distance
36. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Limitations of usability testing
Gulf of Evaluation
What will the physical design involve?
Advantages for software support
37. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
disadvantages of question and answer
disadvantages of command line
obstacles of natural language
38. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
What the mental model could be...
What will the physical design involve?
four tools to organize the discovery process
39. Goals - Execution - World - Evaluation
four types of filters
framework for design principle
conceptual design
Structure od EEAC
40. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for lo- fi prototype
constraint on usability testing
Benefits from the use of high - level software tools
disadvantages of question and answer
41. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for semantic networks
Advantages for software support
Nielson's Heuristic Evaluation
Principles of interaction design
42. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
conceptual design
advantages of question and answer
Interface design standards tools
four types of filters
43. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
10 interaction styles
5 usability factors
Advantages for software support
44. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Advantages of usability testing
obstacles of natural language
Advantages for Rapid Prototyping
45. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
46. Direct indirect - corporate documentation - logs and notes - questionnaires
What the mental model could be...
Advantages for Rapid Prototyping
Principles of interaction design
ways to elicitation
47. Observation - elicitation
Disadvantages for personas
Structure od EEAC
four types of observation
Methods of collection
48. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
Interface design standards tools
advantages of menu- based interface
Advantages for semantic networks
obstacles of natural language
49. Direct - indirect - ethnographic observation - distributed cognition
obstacles of natural language
Principles of interaction design #4. Visibility
advantages of form fill- in
four types of observation
50. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of natural language
Nielsen's Advice
disadvantages of menu- based interface
four types of observation