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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
constraint on usability testing
Advantages for semantic networks
Three basic components for the usability testing
Three main criteria for lo- fi prototype
2. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
command line and articulatory distance
four types of filters
Advantages for lo- fi prototype
Disadvantages for card sort
3. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four types of stakeholders
Tools for physical design
Nielsen's Advice
menu- based interface with EEAC
4. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages for Rapid Prototyping
Methods of collection
conceptual design
disadvantages of direct manipulation
5. Time - finance - personnel - laboratory
Benefits from the use of high - level software tools
Principles of interaction design #4. Visibility
Gulfs and principles
constraint on usability testing
6. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
advantages of form fill- in
Limitations of usability testing
four types of observation
7. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
direct manipulation with EEAC
Disadvantages for lo- fi prototype
Advantages for software support
applications of natural language
8. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
potential problems of metaphors
What the mental model could be...
Tools for conceptual design
9. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
advantages of command line
Nielson's Heuristic Evaluation
command line with the interaction framework
disadvantages of menu- based interface
10. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
advantages of command line
Three main criteria for lo- fi prototype
the usability goal
11. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
applications of natural language
framework for design principle
advantages of form fill- in
Principles of interaction design
12. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
obstacles of natural language
Advantages of usability testing
5 usability factors
the usability goal
13. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Principles of interaction design #2. Memorability
command line with the EEAC
Methodology and Notation
disadvantages of question and answer
14. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for card sort
Limitations of usability testing
command line and articulatory distance
applications of natural language
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages for Rapid Prototyping
Gulfs and principles
command line with the EEAC
four tools to organize the discovery process
16. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Seven Stages of Action
Nielsen's Advice
conceptual design
four types of stakeholders
17. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Principles of interaction design #1. Simplicity
conceptual design
four types of stakeholders
18. Goals - Execution - World - Evaluation
advantages of menu- based interface
Principles of interaction design #3. Predictability
Methods of collection
Structure od EEAC
19. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of form fill- in
disadvantages of command line
10 interaction styles
advantages of menu- based interface
20. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Methodology and Notation
Disadvantages for card sort
Three main criteria for lo- fi prototype
21. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
5 usability factors
Three basic components for the usability testing
disadvantages of form fill- in
Tools for conceptual design
22. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Disadvantages for lo- fi prototype
disadvantages of command line
Interface design standards tools
23. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
Advantages for semantic networks
four types of stakeholders
Benefits from the use of high - level software tools
24. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
advantages of question and answer
interpreting the information
5 usability factors
obstacles of natural language
25. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Gulfs and principles
potential problems of metaphors
disadvantages of form fill- in
during the collection portion you will formally identify
26. Primary - secondary - facilitator - indirect
Advantages for card sort
four types of stakeholders
disadvantages of direct manipulation
advantages of direct manipulation
27. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
advantages of command line
Methodology and Notation
three phases in direct manipulation
disadvantages of command line
28. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
four types of stakeholders
advantages of command line
direct manipulation with EEAC
disadvantages of natural language
29. Comprehensibility and learnability
the usability goal
What the mental model could be...
Principles of interaction design #2. Memorability
5 usability factors
30. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Disadvantages for personas
Interface design standards tools
Principles of interaction design #1. Simplicity
four types of observation
31. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
32. Location - Logical Grouping - Conventions - Redundancy
framework for design principle
interpreting the information
disadvantages of natural language
Principles of interaction design #2. Memorability
33. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
four tools to organize the discovery process
disadvantages of direct manipulation
Disadvantages for personas
four types of observation
34. Progressive Disclosure - Constraints
Advantages of usability testing
Principles of interaction design #1. Simplicity
Limitations of usability testing
stimulus intensity
35. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
interpreting the information
Gulf of Evaluation
Interface design standards tools
36. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Principles of interaction design #4. Visibility
Gulfs and principles
What the mental model could be...
disadvantages of form fill- in
37. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
disadvantages of form fill- in
Three main criteria for lo- fi prototype
disadvantages of natural language
Gulfs and principles
38. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
5 usability factors
conceptual design
during the collection portion you will formally identify
Advantages for personas
39. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Benefits from the use of high - level software tools
disadvantages of question and answer
conceptual design
Gulf of Evaluation
40. What it will look like - What components it will require - How the screens will be laid out
interpreting the information
menu- based and articulatory distance
What will the physical design involve?
disadvantages of question and answer
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
advantages of menu- based interface
stimulus intensity
framework for design principle
disadvantages of question and answer
42. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
menu- based and articulatory distance
Three basic components for the usability testing
Advantages for Rapid Prototyping
advantages of form fill- in
43. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
during the collection portion you will formally identify
Seven Stages of Action
Tools for physical design
44. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
ways to elicitation
four types of observation
menu- based interface with EEAC
Methodology and Notation
45. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Seven Stages of Action
Principles of interaction design #1. Simplicity
advantages of question and answer
conceptual design
46. 1.free phase 2.captive phase 3. termination phase
stimulus intensity
Three basic components for the usability testing
interpreting the information
three phases in direct manipulation
47. Unscientific - Partial - Unstable - Inconsistent - Personal
Interface design standards tools
What the mental model could be...
ways to elicitation
Methods of collection
48. Menu options create small articulatory distance
three phases in direct manipulation
constraint on usability testing
menu- based and articulatory distance
Gulf of Evaluation
49. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Methods of collection
Advantages for card sort
Limitations of usability testing
What will the physical design involve?
50. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Advantages for semantic networks
Benefits from the use of high - level software tools
direct manipulation with EEAC