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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Participants - design - tester
advantages of natural language
Three basic components for the usability testing
Principles of interaction design #2. Memorability
menu- based and articulatory distance
2. Unscientific - Partial - Unstable - Inconsistent - Personal
command line with the EEAC
What the mental model could be...
advantages of command line
Methods of collection
3. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of natural language
Advantages for personas
10 interaction styles
disadvantages of question and answer
4. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
four types of filters
command line and articulatory distance
Disadvantages for semantic networks
5. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
four types of stakeholders
disadvantages of natural language
Interface design standards tools
four types of filters
6. Task analysis - storyboarding - use cases - primary stakeholder profiles
framework for design principle
the usability goal
four tools to organize the discovery process
advantages of menu- based interface
7. Physical - cultural - functional - informational
four types of filters
Principles of interaction design #3. Predictability
Seven Stages of Action
four tools to organize the discovery process
8. Direct indirect - corporate documentation - logs and notes - questionnaires
disadvantages of menu- based interface
disadvantages of form fill- in
Advantages for card sort
ways to elicitation
9. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
Advantages for personas
constraint on usability testing
10. Progressive Disclosure - Constraints
Nielson's Heuristic Evaluation
four types of filters
Principles of interaction design #1. Simplicity
command line with the EEAC
11. Primary - secondary - facilitator - indirect
advantages of command line
four types of stakeholders
10 interaction styles
disadvantages of natural language
12. Time - finance - personnel - laboratory
Structure od EEAC
direct manipulation with EEAC
constraint on usability testing
four types of filters
13. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
advantages of direct manipulation
the usability goal
advantages of form fill- in
14. Observation - elicitation
Methods of collection
Advantages for semantic networks
four types of filters
Tools for conceptual design
15. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Three basic components for the usability testing
Principles of interaction design #3. Predictability
5 usability factors
command line with the interaction framework
16. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
command line with the interaction framework
Tools for conceptual design
Advantages for software support
applications of natural language
17. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
Tools for conceptual design
menu- based interface with EEAC
18. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for card sort
constraint on usability testing
Gulf of Evaluation
19. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
disadvantages of menu- based interface
Disadvantages for personas
framework for design principle
10 interaction styles
20. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
Advantages of usability testing
disadvantages of question and answer
Seven Stages of Action
21. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
Nielson's Heuristic Evaluation
Gulf of Evaluation
interpreting the information
Limitations of usability testing
22. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
ways to elicitation
Advantages for Rapid Prototyping
advantages of direct manipulation
Advantages for card sort
23. Goals - Execution - World - Evaluation
advantages of form fill- in
Structure od EEAC
Principles of interaction design
advantages of natural language
24. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Benefits from the use of high - level software tools
advantages of natural language
ways to elicitation
Structure od EEAC
25. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #4. Visibility
obstacles of natural language
Gulf of Evaluation
command line with the EEAC
26. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Disadvantages for semantic networks
Advantages for software support
four types of stakeholders
Nielsen's Advice
27. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
Benefits from the use of high - level software tools
5 usability factors
Disadvantages for personas
disadvantages of menu- based interface
28. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
advantages of menu- based interface
Seven Stages of Action
Tools for physical design
potential problems of metaphors
29. What it will look like - What components it will require - How the screens will be laid out
Tools for conceptual design
disadvantages of natural language
command line with the interaction framework
What will the physical design involve?
30. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
Advantages for software support
Benefits from the use of high - level software tools
advantages of question and answer
31. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
Advantages for card sort
disadvantages of question and answer
conceptual design
Disadvantages for semantic networks
32. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
menu- based and articulatory distance
disadvantages of command line
interpreting the information
33. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
four types of stakeholders
disadvantages of question and answer
advantages of form fill- in
Advantages for semantic networks
34. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
disadvantages of question and answer
four tools to organize the discovery process
potential problems of metaphors
35. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
36. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
conceptual design
potential problems of metaphors
Methods of collection
Gulfs and principles
37. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Limitations of usability testing
conceptual design
Principles of interaction design #3. Predictability
advantages of question and answer
38. 1.free phase 2.captive phase 3. termination phase
four types of filters
Advantages for semantic networks
four types of stakeholders
three phases in direct manipulation
39. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
40. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Disadvantages for semantic networks
stimulus intensity
Methodology and Notation
direct manipulation with EEAC
41. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of form fill- in
Disadvantages for personas
Advantages for software support
Advantages for lo- fi prototype
42. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
advantages of form fill- in
Methodology and Notation
applications of natural language
Principles of interaction design
43. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #3. Predictability
conceptual design
menu- based interface with EEAC
advantages of natural language
44. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
disadvantages of natural language
advantages of direct manipulation
Disadvantages for card sort
disadvantages of menu- based interface
45. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Principles of interaction design #1. Simplicity
command line and articulatory distance
disadvantages of menu- based interface
disadvantages of form fill- in
46. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
command line and articulatory distance
advantages of command line
constraint on usability testing
potential problems of metaphors
47. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
direct manipulation with EEAC
ways to elicitation
Methodology and Notation
48. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Gulfs and principles
advantages of direct manipulation
Interface design standards tools
three phases in direct manipulation
49. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line with the EEAC
Limitations of usability testing
advantages of form fill- in
command line and articulatory distance
50. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Tools for physical design
Three main criteria for lo- fi prototype
Advantages for personas
Advantages for software support