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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
What the mental model could be...
disadvantages of natural language
three phases in direct manipulation
interpreting the information
2. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
Tools for conceptual design
Principles of interaction design #4. Visibility
Methods of collection
3. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methods of collection
disadvantages of form fill- in
advantages of direct manipulation
disadvantages of direct manipulation
4. Direct indirect - corporate documentation - logs and notes - questionnaires
constraint on usability testing
ways to elicitation
advantages of question and answer
Nielson's Heuristic Evaluation
5. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
Tools for conceptual design
Methodology and Notation
Structure od EEAC
6. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
Gulfs and principles
menu- based and articulatory distance
potential problems of metaphors
Advantages of usability testing
7. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
disadvantages of command line
Principles of interaction design
constraint on usability testing
command line with the interaction framework
8. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
Disadvantages for semantic networks
Methods of collection
menu- based interface with EEAC
9. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
Three basic components for the usability testing
potential problems of metaphors
Gulfs and principles
during the collection portion you will formally identify
10. Goals - Execution - World - Evaluation
disadvantages of natural language
Structure od EEAC
Principles of interaction design #4. Visibility
disadvantages of question and answer
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
12. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
three phases in direct manipulation
obstacles of natural language
Principles of interaction design #1. Simplicity
13. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
What will the physical design involve?
disadvantages of direct manipulation
Disadvantages for personas
four tools to organize the discovery process
14. Primary - secondary - facilitator - indirect
Three basic components for the usability testing
four tools to organize the discovery process
disadvantages of direct manipulation
four types of stakeholders
15. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Advantages of usability testing
What the mental model could be...
disadvantages of command line
Interface design standards tools
16. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
Advantages for personas
advantages of direct manipulation
applications of natural language
17. Physical - cultural - functional - informational
four types of filters
Nielsen's Advice
Tools for conceptual design
Tools for physical design
18. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
advantages of natural language
direct manipulation with EEAC
potential problems of metaphors
19. Participants - design - tester
four tools to organize the discovery process
Disadvantages for card sort
Three basic components for the usability testing
menu- based and articulatory distance
20. Location - Logical Grouping - Conventions - Redundancy
Principles of interaction design #2. Memorability
Methodology and Notation
disadvantages of menu- based interface
command line and articulatory distance
21. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Methods of collection
potential problems of metaphors
Limitations of usability testing
Advantages for Rapid Prototyping
22. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
potential problems of metaphors
disadvantages of question and answer
Methodology and Notation
advantages of menu- based interface
23. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
disadvantages of command line
during the collection portion you will formally identify
Benefits from the use of high - level software tools
24. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
What the mental model could be...
disadvantages of direct manipulation
advantages of direct manipulation
two area of development of natural language
25. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Seven Stages of Action
disadvantages of question and answer
Three basic components for the usability testing
Principles of interaction design #3. Predictability
26. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
disadvantages of question and answer
10 interaction styles
Gulf of Evaluation
27. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Principles of interaction design #3. Predictability
command line with the interaction framework
advantages of menu- based interface
conceptual design
28. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
Advantages for Rapid Prototyping
command line with the EEAC
two area of development of natural language
advantages of question and answer
29. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
disadvantages of menu- based interface
Disadvantages for personas
Advantages for card sort
menu- based and articulatory distance
30. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
31. What it will look like - What components it will require - How the screens will be laid out
four types of stakeholders
Gulf of Evaluation
What will the physical design involve?
Interface design standards tools
32. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
ways to elicitation
potential problems of metaphors
Advantages of usability testing
10 interaction styles
33. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Advantages for personas
Methods of collection
advantages of command line
four types of observation
34. Menu options create small articulatory distance
command line with the interaction framework
menu- based and articulatory distance
Advantages for software support
advantages of question and answer
35. Unscientific - Partial - Unstable - Inconsistent - Personal
stimulus intensity
What the mental model could be...
advantages of question and answer
Methods of collection
36. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
four types of stakeholders
advantages of question and answer
advantages of natural language
disadvantages of menu- based interface
37. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Methodology and Notation
menu- based and articulatory distance
Limitations of usability testing
5 usability factors
38. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
Nielson's Heuristic Evaluation
menu- based interface with EEAC
Limitations of usability testing
two area of development of natural language
39. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
Advantages for semantic networks
Principles of interaction design
Seven Stages of Action
disadvantages of menu- based interface
40. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
menu- based interface with EEAC
advantages of menu- based interface
Disadvantages for semantic networks
menu- based and articulatory distance
41. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Principles of interaction design #2. Memorability
Advantages for card sort
Structure od EEAC
42. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Advantages for lo- fi prototype
command line with the EEAC
Principles of interaction design #2. Memorability
framework for design principle
43. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
advantages of natural language
Limitations of usability testing
four types of observation
Principles of interaction design #1. Simplicity
44. Progressive Disclosure - Constraints
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
ways to elicitation
Advantages for personas
45. Task analysis - storyboarding - use cases - primary stakeholder profiles
Gulf of Evaluation
conceptual design
command line with the interaction framework
four tools to organize the discovery process
46. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Advantages for card sort
Principles of interaction design
four types of stakeholders
Disadvantages for personas
47. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
Three main criteria for lo- fi prototype
advantages of direct manipulation
command line and articulatory distance
applications of natural language
48. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Gulf of Evaluation
Disadvantages for personas
Disadvantages for card sort
Advantages for software support
49. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Advantages for card sort
advantages of direct manipulation
command line and articulatory distance
Disadvantages for lo- fi prototype
50. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Nielson's Heuristic Evaluation
Three main criteria for lo- fi prototype
command line with the interaction framework
command line with the EEAC