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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
Gulfs and principles
disadvantages of command line
disadvantages of menu- based interface
2. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
3. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Limitations of usability testing
disadvantages of direct manipulation
Disadvantages for personas
disadvantages of command line
4. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
disadvantages of question and answer
Gulf of Evaluation
What will the physical design involve?
Principles of interaction design #3. Predictability
5. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Advantages for card sort
What will the physical design involve?
Disadvantages for semantic networks
two area of development of natural language
6. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
disadvantages of form fill- in
advantages of question and answer
advantages of form fill- in
disadvantages of question and answer
7. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Principles of interaction design
command line and articulatory distance
command line with the interaction framework
constraint on usability testing
8. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
obstacles of natural language
What will the physical design involve?
Interface design standards tools
9. Direct - indirect - ethnographic observation - distributed cognition
disadvantages of direct manipulation
Gulfs and principles
four types of observation
stimulus intensity
10. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Tools for conceptual design
Methodology and Notation
conceptual design
disadvantages of command line
11. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
direct manipulation with EEAC
Methods of collection
four types of stakeholders
10 interaction styles
12. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
13. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of form fill- in
menu- based interface with EEAC
Advantages of usability testing
ways to elicitation
14. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Tools for physical design
four types of filters
disadvantages of command line
15. Task analysis - storyboarding - use cases - primary stakeholder profiles
Tools for conceptual design
Tools for physical design
interpreting the information
four tools to organize the discovery process
16. Physical - cultural - functional - informational
Interface design standards tools
the usability goal
four types of filters
10 interaction styles
17. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Disadvantages for card sort
Advantages for Rapid Prototyping
Advantages for lo- fi prototype
command line with the interaction framework
18. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
four types of stakeholders
potential problems of metaphors
Gulf of Evaluation
advantages of direct manipulation
19. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
potential problems of metaphors
the usability goal
menu- based interface with EEAC
advantages of question and answer
20. Comprehensibility and learnability
the usability goal
constraint on usability testing
Advantages for Rapid Prototyping
disadvantages of command line
21. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Advantages for software support
Three main criteria for lo- fi prototype
What will the physical design involve?
three phases in direct manipulation
22. Primary - secondary - facilitator - indirect
disadvantages of question and answer
Methods of collection
direct manipulation with EEAC
four types of stakeholders
23. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Principles of interaction design #2. Memorability
Advantages for software support
direct manipulation with EEAC
24. Observation - elicitation
four types of observation
Tools for conceptual design
Methods of collection
Disadvantages for semantic networks
25. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
5 usability factors
obstacles of natural language
advantages of command line
Three basic components for the usability testing
26. Progressive Disclosure - Constraints
Methodology and Notation
Principles of interaction design #1. Simplicity
Advantages for lo- fi prototype
Limitations of usability testing
27. Overload - Feedback - Recognition/Recall - Orientation
Principles of interaction design #1. Simplicity
advantages of question and answer
Principles of interaction design #4. Visibility
command line with the EEAC
28. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
advantages of direct manipulation
ways to elicitation
disadvantages of natural language
Advantages for personas
29. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
Principles of interaction design #2. Memorability
Three main criteria for lo- fi prototype
Advantages of usability testing
30. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Gulf of Evaluation
obstacles of natural language
disadvantages of form fill- in
Disadvantages for lo- fi prototype
31. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
disadvantages of question and answer
Seven Stages of Action
Advantages for Rapid Prototyping
two area of development of natural language
32. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
four types of filters
interpreting the information
Methodology and Notation
disadvantages of question and answer
33. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
two area of development of natural language
potential problems of metaphors
command line with the interaction framework
Advantages for Rapid Prototyping
34. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
disadvantages of form fill- in
Interface design standards tools
direct manipulation with EEAC
Limitations of usability testing
35. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
disadvantages of direct manipulation
Principles of interaction design #2. Memorability
Advantages for software support
four tools to organize the discovery process
36. Direct indirect - corporate documentation - logs and notes - questionnaires
advantages of form fill- in
disadvantages of direct manipulation
Gulfs and principles
ways to elicitation
37. What it will look like - What components it will require - How the screens will be laid out
two area of development of natural language
What will the physical design involve?
Advantages for semantic networks
Interface design standards tools
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
applications of natural language
Seven Stages of Action
Advantages of usability testing
Nielsen's Advice
39. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
obstacles of natural language
Disadvantages for lo- fi prototype
disadvantages of question and answer
40. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of direct manipulation
Disadvantages for card sort
Principles of interaction design #1. Simplicity
Advantages for lo- fi prototype
41. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
Advantages for semantic networks
Gulfs and principles
Principles of interaction design #3. Predictability
three phases in direct manipulation
42. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of menu- based interface
advantages of command line
three phases in direct manipulation
two area of development of natural language
43. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
during the collection portion you will formally identify
disadvantages of menu- based interface
Advantages for software support
Benefits from the use of high - level software tools
44. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Benefits from the use of high - level software tools
constraint on usability testing
Gulfs and principles
Methods of collection
45. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Tools for conceptual design
Disadvantages for personas
Principles of interaction design #2. Memorability
advantages of form fill- in
46. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
Methods of collection
What will the physical design involve?
command line with the interaction framework
advantages of natural language
47. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
four types of observation
advantages of question and answer
Disadvantages for semantic networks
Advantages for card sort
48. Participants - design - tester
Three basic components for the usability testing
Methods of collection
Advantages for lo- fi prototype
Limitations of usability testing
49. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Three main criteria for lo- fi prototype
Gulf of Evaluation
ways to elicitation
Gulfs and principles
50. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for lo- fi prototype
Methods of collection
Advantages for Rapid Prototyping
two area of development of natural language