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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progressive Disclosure - Constraints
menu- based and articulatory distance
Advantages for software support
Principles of interaction design #1. Simplicity
Principles of interaction design #4. Visibility
2. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
3. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
disadvantages of form fill- in
Advantages for semantic networks
the usability goal
command line with the interaction framework
4. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
menu- based and articulatory distance
advantages of form fill- in
What will the physical design involve?
5. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Methods of collection
framework for design principle
Structure od EEAC
ways to elicitation
6. Comprehensibility and learnability
10 interaction styles
framework for design principle
Three main criteria for lo- fi prototype
the usability goal
7. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
disadvantages of menu- based interface
obstacles of natural language
command line with the EEAC
8. Unscientific - Partial - Unstable - Inconsistent - Personal
stimulus intensity
conceptual design
What the mental model could be...
advantages of menu- based interface
9. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
advantages of form fill- in
direct manipulation with EEAC
advantages of question and answer
Advantages for Rapid Prototyping
10. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
What the mental model could be...
Gulfs and principles
advantages of form fill- in
Disadvantages for lo- fi prototype
11. Task analysis - storyboarding - use cases - primary stakeholder profiles
Advantages of usability testing
four tools to organize the discovery process
Disadvantages for card sort
four types of stakeholders
12. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
advantages of question and answer
10 interaction styles
Three main criteria for lo- fi prototype
advantages of direct manipulation
13. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
command line and articulatory distance
direct manipulation with EEAC
Disadvantages for semantic networks
5 usability factors
14. Physical - cultural - functional - informational
four types of filters
disadvantages of command line
advantages of menu- based interface
obstacles of natural language
15. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
Interface design standards tools
Advantages for card sort
constraint on usability testing
command line with the EEAC
16. Observation - elicitation
advantages of direct manipulation
Methods of collection
advantages of natural language
framework for design principle
17. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
interpreting the information
Methodology and Notation
Advantages for semantic networks
18. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Disadvantages for personas
advantages of menu- based interface
Three basic components for the usability testing
four types of stakeholders
19. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
5 usability factors
during the collection portion you will formally identify
the usability goal
20. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
advantages of form fill- in
advantages of menu- based interface
Advantages for card sort
interpreting the information
21. Participants - design - tester
Three basic components for the usability testing
direct manipulation with EEAC
Principles of interaction design
Advantages for semantic networks
22. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Principles of interaction design #1. Simplicity
command line with the EEAC
four types of filters
23. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of menu- based interface
What the mental model could be...
disadvantages of question and answer
menu- based and articulatory distance
24. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
disadvantages of question and answer
advantages of natural language
during the collection portion you will formally identify
Methodology and Notation
25. Direct - indirect - ethnographic observation - distributed cognition
5 usability factors
four types of observation
command line with the interaction framework
disadvantages of natural language
26. Time - finance - personnel - laboratory
constraint on usability testing
Nielson's Heuristic Evaluation
Principles of interaction design #3. Predictability
Advantages for card sort
27. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
disadvantages of menu- based interface
two area of development of natural language
Advantages of usability testing
Disadvantages for semantic networks
28. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
advantages of question and answer
interpreting the information
Advantages of usability testing
obstacles of natural language
29. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Principles of interaction design #4. Visibility
Advantages for personas
Gulfs and principles
advantages of form fill- in
30. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
Three main criteria for lo- fi prototype
What will the physical design involve?
Methods of collection
Seven Stages of Action
31. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
conceptual design
disadvantages of form fill- in
Advantages of usability testing
32. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
menu- based and articulatory distance
constraint on usability testing
advantages of question and answer
Three basic components for the usability testing
33. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
ways to elicitation
disadvantages of question and answer
advantages of natural language
framework for design principle
34. 1.free phase 2.captive phase 3. termination phase
disadvantages of direct manipulation
three phases in direct manipulation
What will the physical design involve?
advantages of question and answer
35. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
ways to elicitation
Gulf of Evaluation
obstacles of natural language
Principles of interaction design #2. Memorability
36. Goals - Execution - World - Evaluation
Tools for conceptual design
Advantages for personas
menu- based and articulatory distance
Structure od EEAC
37. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
disadvantages of direct manipulation
potential problems of metaphors
advantages of question and answer
38. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
three phases in direct manipulation
advantages of command line
the usability goal
disadvantages of direct manipulation
39. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
potential problems of metaphors
command line with the interaction framework
Advantages for lo- fi prototype
Advantages for Rapid Prototyping
40. Overload - Feedback - Recognition/Recall - Orientation
stimulus intensity
Principles of interaction design #4. Visibility
Advantages for card sort
the usability goal
41. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Tools for conceptual design
Nielson's Heuristic Evaluation
Three basic components for the usability testing
Advantages for lo- fi prototype
42. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
four types of stakeholders
Advantages for lo- fi prototype
advantages of question and answer
disadvantages of menu- based interface
43. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
during the collection portion you will formally identify
Three basic components for the usability testing
Principles of interaction design #3. Predictability
stimulus intensity
44. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
advantages of form fill- in
three phases in direct manipulation
Tools for conceptual design
Structure od EEAC
45. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
Methods of collection
during the collection portion you will formally identify
four tools to organize the discovery process
disadvantages of form fill- in
46. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
Benefits from the use of high - level software tools
Methods of collection
command line and articulatory distance
direct manipulation with EEAC
47. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Benefits from the use of high - level software tools
Methodology and Notation
interpreting the information
disadvantages of command line
48. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
disadvantages of natural language
Disadvantages for lo- fi prototype
Tools for conceptual design
49. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
Advantages for lo- fi prototype
Interface design standards tools
four types of observation
50. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
menu- based and articulatory distance
Three main criteria for lo- fi prototype
Limitations of usability testing
Principles of interaction design