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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
disadvantages of form fill- in
advantages of menu- based interface
Advantages of usability testing
Advantages for software support
2. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
What the mental model could be...
four types of stakeholders
Disadvantages for semantic networks
the usability goal
3. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
10 interaction styles
advantages of command line
Three basic components for the usability testing
Principles of interaction design #1. Simplicity
4. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Nielsen's Advice
5 usability factors
during the collection portion you will formally identify
advantages of menu- based interface
5. Observation - elicitation
advantages of menu- based interface
interpreting the information
Advantages of usability testing
Methods of collection
6. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
disadvantages of natural language
Advantages for personas
during the collection portion you will formally identify
interpreting the information
7. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
two area of development of natural language
Seven Stages of Action
Three main criteria for lo- fi prototype
advantages of direct manipulation
8. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
Advantages for personas
Disadvantages for card sort
advantages of question and answer
four types of stakeholders
9. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
three phases in direct manipulation
disadvantages of menu- based interface
command line with the EEAC
Principles of interaction design #3. Predictability
10. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
command line with the EEAC
direct manipulation with EEAC
Seven Stages of Action
What will the physical design involve?
11. Progressive Disclosure - Constraints
potential problems of metaphors
command line with the interaction framework
advantages of form fill- in
Principles of interaction design #1. Simplicity
12. Comprehensibility and learnability
the usability goal
command line with the interaction framework
direct manipulation with EEAC
interpreting the information
13. Time - finance - personnel - laboratory
four tools to organize the discovery process
Gulf of Evaluation
constraint on usability testing
Disadvantages for semantic networks
14. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
advantages of form fill- in
Advantages for semantic networks
menu- based and articulatory distance
5 usability factors
15. 1.ease of learning - 2.low memory requirement - 3.flexible interaction - 4.low screen requirement - 5. sppropriate for beginner
advantages of natural language
Principles of interaction design #2. Memorability
Limitations of usability testing
advantages of menu- based interface
16. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
four tools to organize the discovery process
Disadvantages for lo- fi prototype
Benefits from the use of high - level software tools
Tools for physical design
17. Menu options create small articulatory distance
framework for design principle
menu- based and articulatory distance
applications of natural language
What the mental model could be...
18. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
four types of observation
interpreting the information
Advantages for semantic networks
during the collection portion you will formally identify
19. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
four tools to organize the discovery process
Disadvantages for lo- fi prototype
Gulfs and principles
20. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
three phases in direct manipulation
Advantages for semantic networks
four types of stakeholders
Structure od EEAC
21. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
Principles of interaction design #3. Predictability
Advantages for semantic networks
direct manipulation with EEAC
Advantages for Rapid Prototyping
22. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Principles of interaction design #3. Predictability
potential problems of metaphors
Methods of collection
Gulf of Evaluation
23. Direct - indirect - ethnographic observation - distributed cognition
four types of observation
during the collection portion you will formally identify
interpreting the information
Principles of interaction design #1. Simplicity
24. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of command line
What the mental model could be...
Advantages for software support
stimulus intensity
25. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
26. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
Gulfs and principles
advantages of command line
obstacles of natural language
27. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
advantages of direct manipulation
menu- based interface with EEAC
disadvantages of form fill- in
Benefits from the use of high - level software tools
28. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Advantages for personas
menu- based interface with EEAC
Disadvantages for personas
Advantages for lo- fi prototype
29. Physical - cultural - functional - informational
disadvantages of question and answer
four types of filters
Structure od EEAC
Principles of interaction design #4. Visibility
30. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
Disadvantages for card sort
Nielsen's Advice
Gulfs and principles
during the collection portion you will formally identify
31. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Advantages for lo- fi prototype
Advantages for card sort
obstacles of natural language
Gulf of Evaluation
32. Primary - secondary - facilitator - indirect
Disadvantages for card sort
Principles of interaction design
four types of stakeholders
disadvantages of question and answer
33. 1.low memory requirements 2. self- explanatory 3.can gather a great deal of information in little space 4.present a context for input information
Methods of collection
four types of stakeholders
menu- based and articulatory distance
advantages of form fill- in
34. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
disadvantages of question and answer
two area of development of natural language
Advantages for card sort
35. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
5 usability factors
Principles of interaction design #4. Visibility
Advantages for card sort
two area of development of natural language
36. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
advantages of menu- based interface
Advantages for Rapid Prototyping
Structure od EEAC
37. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
the usability goal
disadvantages of menu- based interface
Seven Stages of Action
Interface design standards tools
38. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
Advantages of usability testing
Advantages for Rapid Prototyping
disadvantages of direct manipulation
disadvantages of command line
39. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Structure od EEAC
disadvantages of command line
What will the physical design involve?
Advantages for Rapid Prototyping
40. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Interface design standards tools
command line with the interaction framework
disadvantages of menu- based interface
Limitations of usability testing
41. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
advantages of natural language
Principles of interaction design #4. Visibility
Disadvantages for card sort
Advantages of usability testing
42. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
10 interaction styles
Interface design standards tools
Advantages for lo- fi prototype
Limitations of usability testing
43. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
conceptual design
direct manipulation with EEAC
Disadvantages for semantic networks
5 usability factors
44. Direct indirect - corporate documentation - logs and notes - questionnaires
ways to elicitation
framework for design principle
Methods of collection
four types of stakeholders
45. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
direct manipulation with EEAC
Tools for conceptual design
Structure od EEAC
Principles of interaction design
46. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
command line with the interaction framework
Advantages for personas
advantages of command line
Methods of collection
47. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Tools for conceptual design
advantages of menu- based interface
constraint on usability testing
Advantages for software support
48. Participants - design - tester
Three basic components for the usability testing
menu- based interface with EEAC
Disadvantages for personas
Interface design standards tools
49. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Structure od EEAC
Interface design standards tools
Three basic components for the usability testing
framework for design principle
50. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist