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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
during the collection portion you will formally identify
5 usability factors
Limitations of usability testing
obstacles of natural language
2. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
Advantages of usability testing
Methodology and Notation
Tools for conceptual design
framework for design principle
3. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
stimulus intensity
command line with the interaction framework
menu- based interface with EEAC
framework for design principle
4. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Principles of interaction design #4. Visibility
Gulf of Evaluation
constraint on usability testing
framework for design principle
5. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
the usability goal
potential problems of metaphors
Advantages for semantic networks
ways to elicitation
6. They allow an easy way to explore the problem space - They provide a way to create clusters of related elements - They provide a graphical view of the problem space - They resonate with the ways in which people process information
two area of development of natural language
Advantages for semantic networks
Principles of interaction design #4. Visibility
Benefits from the use of high - level software tools
7. 1.command line 2.menu- based interface 3.form fill- in 4.question and answers 5.direct manipulation 6.metaphors 7.web navigation 8.3d environments 9.zoomable interface 10.natural language
disadvantages of natural language
10 interaction styles
advantages of direct manipulation
constraint on usability testing
8. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
Structure od EEAC
four types of stakeholders
the usability goal
disadvantages of command line
9. They can be used early and often - They are inexpensive and easy to create - They make design idea visual - No special knowledge is required - all team members can create them
Gulfs and principles
Tools for conceptual design
Advantages for lo- fi prototype
advantages of natural language
10. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
5 usability factors
obstacles of natural language
10 interaction styles
Limitations of usability testing
11. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
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12. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
Seven Stages of Action
constraint on usability testing
Principles of interaction design
conceptual design
13. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Disadvantages for lo- fi prototype
Tools for conceptual design
Principles of interaction design #1. Simplicity
Three basic components for the usability testing
14. Direct indirect - corporate documentation - logs and notes - questionnaires
stimulus intensity
advantages of command line
advantages of natural language
ways to elicitation
15. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
the usability goal
Limitations of usability testing
Advantages for software support
interpreting the information
16. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Disadvantages for card sort
potential problems of metaphors
Tools for physical design
advantages of direct manipulation
17. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
advantages of command line
menu- based and articulatory distance
Methodology and Notation
Advantages for semantic networks
18. Primary - secondary - facilitator - indirect
disadvantages of form fill- in
four types of stakeholders
What will the physical design involve?
5 usability factors
19. Menu options create small articulatory distance
interpreting the information
Advantages for Rapid Prototyping
menu- based and articulatory distance
applications of natural language
20. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Seven Stages of Action
Disadvantages for personas
disadvantages of command line
21. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
Tools for physical design
four types of observation
direct manipulation with EEAC
22. Graphical libraries - User interface toolkits - Visual interface builders - Web development tools
Principles of interaction design
Interface design standards tools
obstacles of natural language
advantages of command line
23. Direct - indirect - ethnographic observation - distributed cognition
potential problems of metaphors
four types of observation
Three main criteria for lo- fi prototype
three phases in direct manipulation
24. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
applications of natural language
10 interaction styles
disadvantages of natural language
Seven Stages of Action
25. What it will look like - What components it will require - How the screens will be laid out
Principles of interaction design #3. Predictability
framework for design principle
What will the physical design involve?
Methods of collection
26. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
advantages of form fill- in
disadvantages of natural language
Principles of interaction design
advantages of command line
27. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
disadvantages of direct manipulation
four types of filters
10 interaction styles
Disadvantages for personas
28. 1. speech recognition 2. semantic - grammar issues - vague meanings - contradictory statement
Advantages for lo- fi prototype
Principles of interaction design #2. Memorability
two area of development of natural language
disadvantages of direct manipulation
29. 1.free phase 2.captive phase 3. termination phase
three phases in direct manipulation
Advantages for Rapid Prototyping
applications of natural language
5 usability factors
30. Easy and inexpensive to make - Flexible enough to be constantly changed and rearranged - Complete enough to yield useful feedback about specific design questions
Three main criteria for lo- fi prototype
Three basic components for the usability testing
Interface design standards tools
disadvantages of natural language
31. Brainstorming - Card sort - Semantic Networks - Personas - Scenarios - Flowcharts - Cognitive walkthrough - Use cases
Tools for conceptual design
two area of development of natural language
disadvantages of direct manipulation
Principles of interaction design #4. Visibility
32. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
Seven Stages of Action
Advantages of usability testing
What will the physical design involve?
33. Unscientific - Partial - Unstable - Inconsistent - Personal
Gulf of Evaluation
the usability goal
Advantages for lo- fi prototype
What the mental model could be...
34. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Structure od EEAC
Advantages for lo- fi prototype
advantages of menu- based interface
Disadvantages for personas
35. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
interpreting the information
Limitations of usability testing
disadvantages of natural language
Seven Stages of Action
36. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
menu- based interface with EEAC
interpreting the information
disadvantages of command line
advantages of command line
37. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
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38. Task analysis - storyboarding - use cases - primary stakeholder profiles
potential problems of metaphors
Tools for physical design
four tools to organize the discovery process
Principles of interaction design #3. Predictability
39. They require knowledge of problem space - They can lead beyond the problem space - There is no formal semantics for defining symbol meaning
Principles of interaction design #4. Visibility
advantages of natural language
three phases in direct manipulation
Disadvantages for semantic networks
40. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
disadvantages of command line
What will the physical design involve?
disadvantages of natural language
stimulus intensity
41. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
Principles of interaction design #2. Memorability
Methodology and Notation
framework for design principle
Principles of interaction design #1. Simplicity
42. Participants - design - tester
Tools for conceptual design
interpreting the information
Three basic components for the usability testing
Nielson's Heuristic Evaluation
43. Physical - cultural - functional - informational
conceptual design
three phases in direct manipulation
four types of filters
four types of stakeholders
44. Overload - Feedback - Recognition/Recall - Orientation
the usability goal
Three basic components for the usability testing
Principles of interaction design #4. Visibility
Disadvantages for personas
45. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
Methodology and Notation
command line with the EEAC
Disadvantages for personas
disadvantages of command line
46. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
What will the physical design involve?
Gulfs and principles
Advantages for lo- fi prototype
framework for design principle
47. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
Advantages for software support
Structure od EEAC
disadvantages of question and answer
48. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
Seven Stages of Action
obstacles of natural language
Tools for physical design
the usability goal
49. The range of possible intentions is consistently wide - users usually have multiple options for specifying action sequences - provide multiple ways of executing action sequence
advantages of form fill- in
Structure od EEAC
command line and articulatory distance
direct manipulation with EEAC
50. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
disadvantages of menu- based interface
10 interaction styles
Disadvantages for card sort
obstacles of natural language