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Test your basic knowledge |
Human Computer Interaction
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1. Visibility of System Status 2. Match between System and the Real World 3. User Control and Freedom 4. Consistency and Standards 5. Error Prevention 6. Recognition Rather Than Recall 7. Flexibility and Efficiency of Use 8. Aesthetic and Minimalist
2. Effectiveness/Usefulness 1.Utility 2.Safety(Recovery) 3.Flexibility(Customization) 4.Stability - Efficiency/Usability
Principles of interaction design
menu- based and articulatory distance
Principles of interaction design #4. Visibility
What the mental model could be...
3. 1.They facilitate the development of design procedures 2.They help in finding ways to talk about design 3.They create project management
Advantages for semantic networks
Methodology and Notation
four types of filters
Principles of interaction design
4. Intention formation - specification of the action - and the execution stages are complex - Require a rather accurate mental model of the computer's internal processing
command line with the EEAC
four types of filters
stimulus intensity
Advantages for lo- fi prototype
5. They make it possible to try out ideas very early - They make it possible to test - revise - test - revise...They engage end users -- managers and customers
Advantages for Rapid Prototyping
Principles of interaction design #1. Simplicity
What will the physical design involve?
two area of development of natural language
6. User interface independence 1.They separate interface design from internals 2.They enable multiple user interface strategies 3. They enable multiple platform support 4. They establish the role of the user interface architect 5. They enforce standards
Benefits from the use of high - level software tools
command line and articulatory distance
constraint on usability testing
Gulf of Evaluation
7. Structuring the information space - Creating of alternative solutions - Determining which design concept to purse
disadvantages of form fill- in
What the mental model could be...
conceptual design
advantages of form fill- in
8. Time - finance - personnel - laboratory
constraint on usability testing
Three main criteria for lo- fi prototype
disadvantages of direct manipulation
Advantages for software support
9. They are quick and easy to perform - They can be done before any preliminary designs have been made - They will let you know how people organize information - They will expose underlying structures
during the collection portion you will formally identify
Advantages for card sort
four types of stakeholders
interpreting the information
10. Ease of Learning - Efficiency of use - Memorability - Error frequency and severity - Subjective satisfaction
5 usability factors
during the collection portion you will formally identify
Methods of collection
Interface design standards tools
11. They are not interactive - They cannot be used to calculate response timings - They do not deal with interface issues such as color or font size
Limitations of usability testing
disadvantages of question and answer
Principles of interaction design #2. Memorability
Disadvantages for lo- fi prototype
12. Translating the user's task language into the input language requires knowledge of the core language - The output language can be confusing for inexperienced users - there is very little feedback
Disadvantages for semantic networks
command line with the interaction framework
Limitations of usability testing
Interface design standards tools
13. Physical - cultural - functional - informational
disadvantages of direct manipulation
four types of filters
What will the physical design involve?
Interface design standards tools
14. Artificial context - Not definitive od product acceptance - Skewed sample of uses - Not always efficient
command line with the EEAC
Limitations of usability testing
Disadvantages for personas
potential problems of metaphors
15. They increase productivity - They offer constraint and consistency checks - They facilitate team approaches - They ease maintenance
Advantages for software support
advantages of question and answer
disadvantages of natural language
Nielsen's Advice
16. Low- fidelity prototypes - Evaluations - Wireframes - Functional prototypes
advantages of menu- based interface
disadvantages of direct manipulation
Tools for physical design
What the mental model could be...
17. 1.run out of metaphors 2.mixed metaphors 3.carry connotations and association
four types of stakeholders
potential problems of metaphors
Advantages for semantic networks
Advantages for lo- fi prototype
18. 1.not self- explanatory 2.inefficient use of screen real estate 3.high graphical system requirements
10 interaction styles
Principles of interaction design #3. Predictability
command line with the interaction framework
disadvantages of direct manipulation
19. 1.low command retention 2. steep learning curve 3.high error rates 4.heavy reliance on memory 5.frustrating for novice users
four types of stakeholders
disadvantages of command line
command line and articulatory distance
the usability goal
20. Unscientific - Partial - Unstable - Inconsistent - Personal
conceptual design
What the mental model could be...
obstacles of natural language
four tools to organize the discovery process
21. Use multiple independent evaluators - Use observer to record evaluator - Go through interface several times - Compare interaction against list of heuristics - Use heuristics specific to design - List heuristic problems and how the heuristic is violat
22. Menu constraints can help the user to form the proper intentions and specify the proper action sequence - provide a context to evaluate the output language
menu- based interface with EEAC
conceptual design
Benefits from the use of high - level software tools
disadvantages of direct manipulation
23. 1.creating descriptions of the people who do the work 2.describing the different goals involved in the work 3.documenting the work step by step 4.creating different stories about how the various aspects of the work are done 5.creating charts and diag
potential problems of metaphors
interpreting the information
What the mental model could be...
command line with the EEAC
24. 1. low memory requirements 2. self- explanatory 3.easy to undo errors 4. sppropriate for beginners
Gulf of Evaluation
three phases in direct manipulation
advantages of menu- based interface
command line and articulatory distance
25. 1.require valid input in valid format 2.require familiarity with interface control 3.can be tedious to correct mistakes
menu- based interface with EEAC
disadvantages of form fill- in
advantages of question and answer
What will the physical design involve?
26. They are quick and easy to create - They provide a consistent model for all team members - They are easy to use with other design methods - They make the user real in the mind of the designer
Advantages for personas
advantages of menu- based interface
Nielson's Heuristic Evaluation
disadvantages of direct manipulation
27. 1.require knowledge of the task domain - 2.may require tedious clarification dialogues - 3.complex system development
Advantages of usability testing
disadvantages of natural language
5 usability factors
disadvantages of direct manipulation
28. 1.require valid input supplied by user 2.require familiarity with interface control 3.can be tedious to correct mistakes
disadvantages of command line
four tools to organize the discovery process
disadvantages of question and answer
Gulf of Evaluation
29. Determine the function of the device - Determine what actions are possible - Determine mapping from intention to physical movement - Perform the action - Determine whether the system is in the desired state - Determine the mapping from system state t
Gulf of Evaluation
Interface design standards tools
command line with the EEAC
advantages of command line
30. Consistency-Correctness - Generalizability - Conventions - Familiarity - Location - Modes
Methods of collection
Principles of interaction design #3. Predictability
disadvantages of form fill- in
command line with the EEAC
31. 1.free phase 2.captive phase 3. termination phase
Advantages for software support
advantages of question and answer
disadvantages of natural language
three phases in direct manipulation
32. Goals - Execution - World - Evaluation
direct manipulation with EEAC
the usability goal
Structure od EEAC
Principles of interaction design
33. Functionality->presentation filter | (comprehensibility barrier)| efficiency usability ->|(learnability barrier) | Effectiveness Usefulness
four types of filters
advantages of command line
framework for design principle
Nielsen's Advice
34. Speech input 1.hands - free operation 2.poor lighting situations 3.mobile application 4.in the home - speech output 5.on - board navigational systems
stimulus intensity
applications of natural language
Tools for physical design
four types of stakeholders
35. 1.language is ambiguous 2.meaning depends on context 3.dependent on visual cues
four types of filters
Nielson's Heuristic Evaluation
disadvantages of form fill- in
obstacles of natural language
36. 1.low memory requirement 2. self- explanatory 3. simple linear presentation 4.easy for beginner
disadvantages of form fill- in
disadvantages of natural language
disadvantages of command line
advantages of question and answer
37. 1. the people who are involved with the work 2. the things they use to do the work - 3. the process that are involved in the work - 4. the information required to do the work - 5. the constraints imposed on the work - 6. the inputs required by the wo
during the collection portion you will formally identify
the usability goal
obstacles of natural language
command line with the interaction framework
38. Minimize help desk calls - increase product loyalty - Provide benchmarks for future products
menu- based interface with EEAC
Seven Stages of Action
Advantages of usability testing
Benefits from the use of high - level software tools
39. We respond first to the intensity of a stimulus and only then do we begin to process its meaning
stimulus intensity
disadvantages of question and answer
four types of observation
direct manipulation with EEAC
40. Establishing the goal - Forming the intention - Specifying the action sequence - Execute the action sequence - Perceiving the world state - Interpreting the perception - Evaluate the interpretation
three phases in direct manipulation
Advantages of usability testing
conceptual design
Seven Stages of Action
41. They can be difficult to create f the target audience is international - Having too many personas will make the work difficult - There is a risk of incorporating unsupported designer assumption
framework for design principle
stimulus intensity
Gulf of Evaluation
Disadvantages for personas
42. 1.rapid and inflexible navigation 2.inefficient for large menu navigation 3.inefficient use of screen real estate 4. slow for expert
advantages of question and answer
5 usability factors
disadvantages of question and answer
disadvantages of menu- based interface
43. Menu options create small articulatory distance
ways to elicitation
menu- based and articulatory distance
menu- based interface with EEAC
four types of observation
44. 1. suitable for repetitive tasks 2. sdvantageous for expert users 3.offer direct access to system functionality 4.efficient and powerful 5.not encumbered with graphic controls - low visual load - not taxing on system resource 6. scriptable
Tools for physical design
Benefits from the use of high - level software tools
conceptual design
advantages of command line
45. They only involve the elements that you have written on the cards - They suggest solutions that imply structure - They become difficult to navigate with more categories
Advantages for personas
command line with the EEAC
Disadvantages for personas
Disadvantages for card sort
46. Articulatory distance is large because we are presented with the command prompt - no indication of functionality
stimulus intensity
Advantages of usability testing
What will the physical design involve?
command line and articulatory distance
47. 1.easy to learn2.low memory requirements 3.easy to undo 4.immediate feedback to user actions 5.enable user to use spatial cues 6.easy for beginner
advantages of direct manipulation
Advantages for software support
stimulus intensity
during the collection portion you will formally identify
48. Participants - design - tester
Three basic components for the usability testing
Advantages for semantic networks
Nielson's Heuristic Evaluation
Advantages for card sort
49. Gulfs of execution relate to the effectiveness principle - Gulfs of evaluation relate to the efficiency principle
four types of observation
Gulfs and principles
Advantages for card sort
Methods of collection
50. Observation - elicitation
Methods of collection
Gulfs and principles
Nielsen's Advice
advantages of question and answer