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IB Design Technology Vocab

Subjects : engineering, ib
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The angle of taper - expressed in degrees (usually 5






2. An appearance prototype or appearance model is a physical representation of an object that literally appears like the production product. However - it does not function and is made from wood - foam - clay or other prototyping materials






3. The use of the suns energy to heat up water and air directly






4. The resistance of an elastic body to deflection by an applied force.






5. Z axis for depth - X and Y for direction of cut e.g. milling - routing - engraving






6. Increasing sales to existing customers or finding new customers for an existing product






7. The use of consumer reports and newspaper items to follow historical development. useful sources of information could include CD-Roms - such as encyclopedias and newspapers - or more specific discs - subject specific magazines - and manufacturers' in






8. The ability of a material to withstand pulling forces.






9. Excessively high amount of body fat in relation to lean body mass. a body mass index of more than 30 is defined as obese by the World Health Organization






10. The passive solar practice of placing windows - or other transparent media - and reflective surfaces so that - during the day - natural sunlight procivides effective internal illumination






11. A broad way of categorizing the kinds of market the company is aiming for






12. The synergistic merging of nanotechnology - biotechnology - information and communication technologies and cognitive science






13. The creation of new - modified or updated products aimed mainly at a company's existing customers.






14. A test of the performance of some new product under the conditions in which it will be used






15. The psychological condition resulting from inadequacy or imbalance in food intake or from poor absorption of food consumed






16. A comparative measure of poverty - literacy - education - life expectancy - childbirth and other factors for countries worldwide






17. An individual working outside or inside an organisation who is committed to the invention of a novel product and often becomes isolated because he or she is engrossed with ideas that imply change and are resisted by others






18. The aspect of ergonomics that deals with body measurements - particularly those of size - strength and physical capacity






19. The wide acceptance (and sale) of a product






20. Someone who resists all technological change.






21. The manufacture of 3D parts by depositing molten material in a series of layers






22. A model using mathematical symbols that can be manipulated numerically






23. The research and analysis of the mechanics of living organisms






24. An organic compound that contains aliphatic hydrocarbons - essential for the structure and function of living cells. examples include fats - waxes and steroids






25. Someone who immediately welcomes a technological change.






26. Representative users perform realistic tasks by interacting with a paper version of the user- product interface that is manipulated by a person acting as a computer - who does not explain how the interface works






27. A filamentous material long in relation to its width/breadth






28. Water that contains animal - human or food waste and would not be reused for other purposes






29. An adhesive is a substance that is applied between two surfaces in order to bond them together






30. The reduction of weight and ise of materials






31. A 3D drawing that realistically represents an object by utilizing foreshortening and vanishing points (usually imaginary ones)






32. Long- term aims and objectives of a company and ways of achieving them by allocation of resources






33. Computer simulation of a variety of mechanical and biological aspects of the human body






34. Where the impetus for a new design emanates from a technological development.






35. The design contains those implicit features of a product that are recognized as essential by a majority of manufacturers and purchasers






36. A 2D physical anthropometric model based on a specific percentile - which is used with drawings of the same scale as the model to consider the relationship between the size of an object and people






37. Fatty acids are carboxylic acids with a long hydrocarbon chain - usually straight






38. Obtaining users' responses.






39. A sequence of instructions to describe a set of actions






40. A flexible computer- operated machine that is able to perform a range of tasks in an efficient and accurate manner






41. The application of methods and systems found in nature to the study and design of engineering systems and modern technology






42. The simplest form of carbohydrate - consisting of one sugar residue. they are the building blocks for disaccharides and polysaccharides






43. Pleasure derived from people's mental and emotional reactions to a product.






44. Pleasure derived from the sensory organs - including pleasures connected with touch - taste - smell and sensual pleasure






45. A volume production process involving machines controlled by humans






46. Fabric with technology enhanced performance used in smart clothing - for example - enhanced stain resistance - breathability or incorporating input sensors






47. The cost required to maintain or repair a product or system.






48. Morphologic synthesis is an elaboration of attribute listing. after completing the list of attributes - list them along two sides of a 2D grid. think creatively about how the attributes can be developed through new ideas in each of the cells to impro






49. The reconstruction or renewal of any part of an existing structure or device.






50. Someone who needs some convincing before embracing technological change.