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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Generaly vague - possibly biased toward a particular solution - will need to be revised
Parallel system
Direct analogy
Clients problem statement
Problem definition
2. Those who create the desired design
Detail drawings
Interface requirements
Requirements
Designer
3. The task that the object has to perform
Performing
Function
Assembly drawings
Personal analogy
4. Things that the design must NOT be or do
Forming
Problem definition
Design communication
Constraints
5. ANY part must function for the system to work
Gallery method
Parallel system
Constraints
Clients problem statement
6. Probablility that a system will not fail
Norming
Function
Client
Reliability
7. Written ideas are replaced with sketches
Prescriptive requirements
Assembly drawings
Affordability
C- sketch method
8. Absolute limits - what the design MUST do
Function means tree
Layout drawings
Requirements
Clients problem statement
9. Everyone comments on the sketches
User
C- sketch method
Design communication
Gallery method
10. Team is called together
Forming
Final documentation
Detailed design
Parallel system
11. Values for attributes
Forming
Final documentation
Metrics
Prescriptive requirements
12. Engineering economics
Adjourning
Client
Design space
Affordability
13. Something related that serves a different purpose
Design communication
Interface requirements
Continguous solutions
Dimensional consistency
14. Working drawings showing major parts - without tolerances
Adjourning
Continguous solutions
Detailed design
Layout drawings
15. What if I were to do the opposite?
Parallel system
Final documentation
Contrasting solutions
Adjourning
16. List functions as they come to you
Performance requirements
Enumeration
Norming
Assembly drawings
17. Those who want the product
6-3-5 method
Client
Requirements
Function means tree
18. Those who will use the final product
Assembly drawings
Continguous solutions
Prescriptive requirements
User
19. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
Continguous solutions
Designer
Conceptual design
Adjourning
20. Project finished
Adjourning
Reliability
Interface requirements
Parallel system
21. Who will lead
Storming
Continguous solutions
Norming
Black box/transparent box
22. Presentation - report
Preliminary design
Layout drawings
Design communication
Enumeration
23. # of group members - # of ideas - (# of group members -1)
Dimensional consistency
Interface requirements
Problem definition
6-3-5 method
24. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Forming
Design communication
Dimensional consistency
Interface requirements
25. Presentation - report
Forming
Final documentation
Design communication
Detailed design
26. Using metaphors and similies
Direct analogy
Symbolic analogy
Manufacturability
6-3-5 method
27. Actual work
Preliminary design
Performing
Objectives
Dissection/Reverse engineering
28. Drawings showing how individual parts should fit together
Contrasting solutions
Client
Prescriptive requirements
Assembly drawings
29. Model and analyze the chosen design - test and evaluate the chosen design
Performing
Design communication
Assembly drawings
Preliminary design
30. A box that list the various inputs and outputs to a system.
Manufacturability
Black box/transparent box
Constraints
Metrics
31. Something is physically like something else
C- sketch method
Direct analogy
Adjourning
Affordability
32. What should it be?
Objectives
Conceptual design
Procedural requirements
Storming
33. Take apart a similar item asking - 'How does it do that?'
Affordability
Dissection/Reverse engineering
6-3-5 method
Symbolic analogy
34. Refine and optimize chosen design - assign and fix design details
Detailed design
Dissection/Reverse engineering
Prescriptive requirements
Function
35. Specific units in yeild specific units out
Dimensional consistency
Conceptual design
Performing
Function
36. ALL parts must function for system to work
Objectives
Final documentation
Series system
Gallery method
37. Drawings of individual parts with every detail filled in
Detail drawings
Procedural requirements
Personal analogy
Dimensional consistency
38. How an attribute or behavioral will be calculated
Function
Procedural requirements
Forming
Performing
39. A way to measure achievement of an objective
Problem definition
User
Metrics
Requirements
40. If this were a sci- fi scenario
Fantasy analogy
Detail drawings
Client
Procedural requirements
41. Settling into place
Forming
Conceptual design
Black box/transparent box
Norming
42. Understanding of manufacturing processes - Design for manufacturing process
Assembly drawings
Norming
Affordability
Manufacturability
43. Size is proportional to how many designs there are
Design space
Norming
Conceptual design
Detail drawings
44. Start with one function - expand each branch until it is no longer practical
Design space
Dissection/Reverse engineering
Function means tree
Norming
45. 'If I were the object...'
Constraints
Personal analogy
Objectives
Affordability
46. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Layout drawings
Problem definition
Interface requirements
Storming
47. Describe successful functional behavior
Dimensional consistency
Performance requirements
Prescriptive requirements
Enumeration