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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Size is proportional to how many designs there are
Design space
Function means tree
Preliminary design
Personal analogy
2. Using metaphors and similies
Clients problem statement
Requirements
Symbolic analogy
Dissection/Reverse engineering
3. Those who want the product
Clients problem statement
Forming
Client
Performing
4. Who will lead
Storming
Design space
Function
Preliminary design
5. If this were a sci- fi scenario
Conceptual design
Fantasy analogy
Interface requirements
Detailed design
6. What if I were to do the opposite?
Direct analogy
Layout drawings
Contrasting solutions
Designer
7. Engineering economics
Detail drawings
Reliability
Dimensional consistency
Affordability
8. Those who will use the final product
Function
Interface requirements
Series system
User
9. 'If I were the object...'
Prescriptive requirements
Manufacturability
Personal analogy
Assembly drawings
10. Generaly vague - possibly biased toward a particular solution - will need to be revised
Clients problem statement
Detailed design
Function means tree
Fantasy analogy
11. A way to measure achievement of an objective
Metrics
Series system
Final documentation
Designer
12. List functions as they come to you
Reliability
Fantasy analogy
Performance requirements
Enumeration
13. Absolute limits - what the design MUST do
Requirements
Dimensional consistency
Prescriptive requirements
Enumeration
14. Something related that serves a different purpose
Dissection/Reverse engineering
Detail drawings
Forming
Continguous solutions
15. Drawings showing how individual parts should fit together
User
Procedural requirements
Assembly drawings
Detailed design
16. Presentation - report
Affordability
Final documentation
Preliminary design
Function
17. Probablility that a system will not fail
Objectives
Designer
Problem definition
Reliability
18. What should it be?
Storming
Design space
Objectives
Clients problem statement
19. Describe successful functional behavior
Assembly drawings
Performance requirements
Layout drawings
Performing
20. Written ideas are replaced with sketches
Constraints
C- sketch method
Design space
Black box/transparent box
21. Understanding of manufacturing processes - Design for manufacturing process
Manufacturability
Affordability
Design communication
Objectives
22. Values for attributes
Detail drawings
Reliability
Prescriptive requirements
6-3-5 method
23. Presentation - report
Series system
Performing
Design communication
Performance requirements
24. A box that list the various inputs and outputs to a system.
Final documentation
Forming
Norming
Black box/transparent box
25. Take apart a similar item asking - 'How does it do that?'
Dissection/Reverse engineering
Conceptual design
Adjourning
Affordability
26. Specific units in yeild specific units out
Dissection/Reverse engineering
Dimensional consistency
Problem definition
Detailed design
27. How an attribute or behavioral will be calculated
Conceptual design
User
Procedural requirements
Storming
28. Settling into place
Norming
Designer
Requirements
Performing
29. ANY part must function for the system to work
Procedural requirements
Preliminary design
Parallel system
Reliability
30. Start with one function - expand each branch until it is no longer practical
Fantasy analogy
Metrics
Function means tree
Design space
31. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
Requirements
6-3-5 method
Gallery method
Conceptual design
32. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Final documentation
Design communication
Interface requirements
Detailed design
33. Team is called together
User
Preliminary design
6-3-5 method
Forming
34. Actual work
Client
Performing
Gallery method
Direct analogy
35. Project finished
Requirements
Detail drawings
Adjourning
Constraints
36. Working drawings showing major parts - without tolerances
Assembly drawings
Conceptual design
Layout drawings
Interface requirements
37. Model and analyze the chosen design - test and evaluate the chosen design
Objectives
Design communication
Preliminary design
Performance requirements
38. Refine and optimize chosen design - assign and fix design details
Performing
Designer
Detailed design
Function means tree
39. Those who create the desired design
Procedural requirements
Designer
Contrasting solutions
Clients problem statement
40. ALL parts must function for system to work
Function means tree
Enumeration
Series system
Forming
41. The task that the object has to perform
Direct analogy
Contrasting solutions
Performing
Function
42. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Requirements
Client
Problem definition
Detailed design
43. Everyone comments on the sketches
Direct analogy
Forming
Gallery method
Constraints
44. # of group members - # of ideas - (# of group members -1)
Metrics
Symbolic analogy
Conceptual design
6-3-5 method
45. Things that the design must NOT be or do
Problem definition
User
Manufacturability
Constraints
46. Something is physically like something else
Performance requirements
Detail drawings
6-3-5 method
Direct analogy
47. Drawings of individual parts with every detail filled in
Metrics
Detail drawings
Forming
6-3-5 method