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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Those who want the product
Problem definition
Procedural requirements
Norming
Client
2. A box that list the various inputs and outputs to a system.
Metrics
Prescriptive requirements
Manufacturability
Black box/transparent box
3. ANY part must function for the system to work
Constraints
Adjourning
Continguous solutions
Parallel system
4. Something is physically like something else
Conceptual design
User
Direct analogy
Parallel system
5. Take apart a similar item asking - 'How does it do that?'
Layout drawings
Gallery method
Black box/transparent box
Dissection/Reverse engineering
6. Model and analyze the chosen design - test and evaluate the chosen design
Norming
Black box/transparent box
Preliminary design
6-3-5 method
7. Describe successful functional behavior
Preliminary design
Requirements
Adjourning
Performance requirements
8. Presentation - report
Final documentation
Dimensional consistency
Problem definition
Adjourning
9. Team is called together
User
Assembly drawings
Forming
Procedural requirements
10. Presentation - report
Fantasy analogy
Dimensional consistency
Design communication
Forming
11. Start with one function - expand each branch until it is no longer practical
Function means tree
Objectives
Conceptual design
Personal analogy
12. Refine and optimize chosen design - assign and fix design details
Detailed design
Designer
Interface requirements
Fantasy analogy
13. If this were a sci- fi scenario
Fantasy analogy
Layout drawings
Conceptual design
Design communication
14. Actual work
Parallel system
Prescriptive requirements
Performing
Adjourning
15. ALL parts must function for system to work
Performance requirements
C- sketch method
Series system
Parallel system
16. What if I were to do the opposite?
Preliminary design
Layout drawings
Contrasting solutions
6-3-5 method
17. Generaly vague - possibly biased toward a particular solution - will need to be revised
Performing
Enumeration
Requirements
Clients problem statement
18. How an attribute or behavioral will be calculated
Manufacturability
Affordability
Procedural requirements
User
19. Those who create the desired design
Objectives
Designer
Adjourning
Clients problem statement
20. 'If I were the object...'
Final documentation
Personal analogy
Preliminary design
Layout drawings
21. Specific units in yeild specific units out
Requirements
Dimensional consistency
Problem definition
Contrasting solutions
22. Working drawings showing major parts - without tolerances
Layout drawings
Fantasy analogy
Requirements
Design communication
23. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
Objectives
Conceptual design
6-3-5 method
Forming
24. Who will lead
Storming
Objectives
Clients problem statement
Symbolic analogy
25. Size is proportional to how many designs there are
6-3-5 method
Manufacturability
Procedural requirements
Design space
26. The task that the object has to perform
Objectives
Adjourning
Performing
Function
27. List functions as they come to you
Continguous solutions
Detailed design
Prescriptive requirements
Enumeration
28. Drawings showing how individual parts should fit together
Dimensional consistency
Function
Assembly drawings
Storming
29. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Parallel system
Function
Interface requirements
Continguous solutions
30. Probablility that a system will not fail
Reliability
Performance requirements
Detailed design
Forming
31. Project finished
Detail drawings
User
Adjourning
Black box/transparent box
32. Values for attributes
Metrics
Performing
Prescriptive requirements
Designer
33. # of group members - # of ideas - (# of group members -1)
Function
Function means tree
6-3-5 method
Objectives
34. Things that the design must NOT be or do
Direct analogy
Constraints
Detailed design
Manufacturability
35. Absolute limits - what the design MUST do
Requirements
Norming
Detailed design
User
36. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Designer
Black box/transparent box
6-3-5 method
Problem definition
37. Settling into place
Interface requirements
Black box/transparent box
Function means tree
Norming
38. Written ideas are replaced with sketches
Procedural requirements
C- sketch method
Contrasting solutions
Reliability
39. Engineering economics
Continguous solutions
Designer
Function means tree
Affordability
40. Everyone comments on the sketches
Requirements
Gallery method
Client
Design space
41. A way to measure achievement of an objective
Metrics
Client
Function
Detailed design
42. Those who will use the final product
Layout drawings
Clients problem statement
Forming
User
43. Understanding of manufacturing processes - Design for manufacturing process
Manufacturability
Conceptual design
Client
Assembly drawings
44. Something related that serves a different purpose
Design communication
Continguous solutions
Enumeration
Interface requirements
45. What should it be?
Objectives
Storming
Problem definition
Procedural requirements
46. Using metaphors and similies
Adjourning
Symbolic analogy
Clients problem statement
Reliability
47. Drawings of individual parts with every detail filled in
Interface requirements
Fantasy analogy
Detail drawings
Prescriptive requirements