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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Project finished
Dimensional consistency
Design space
Symbolic analogy
Adjourning
2. Presentation - report
Personal analogy
Final documentation
Procedural requirements
Design communication
3. What should it be?
Forming
Objectives
Detailed design
Procedural requirements
4. Take apart a similar item asking - 'How does it do that?'
Dissection/Reverse engineering
Metrics
Affordability
Detail drawings
5. 'If I were the object...'
Personal analogy
Function means tree
Function
Black box/transparent box
6. # of group members - # of ideas - (# of group members -1)
6-3-5 method
Client
Symbolic analogy
Continguous solutions
7. List functions as they come to you
Enumeration
Performance requirements
Client
6-3-5 method
8. Describe successful functional behavior
Assembly drawings
Storming
Performance requirements
Parallel system
9. A way to measure achievement of an objective
Detailed design
Norming
Metrics
Enumeration
10. Team is called together
Requirements
Forming
Designer
6-3-5 method
11. Actual work
Interface requirements
Conceptual design
Performing
Adjourning
12. Who will lead
Clients problem statement
Storming
Manufacturability
Series system
13. A box that list the various inputs and outputs to a system.
Direct analogy
Black box/transparent box
Constraints
Norming
14. Something is physically like something else
Performance requirements
Direct analogy
Client
Detailed design
15. Probablility that a system will not fail
Direct analogy
Reliability
Black box/transparent box
Objectives
16. Written ideas are replaced with sketches
Symbolic analogy
Designer
C- sketch method
Parallel system
17. Those who will use the final product
Symbolic analogy
Design communication
User
C- sketch method
18. Drawings of individual parts with every detail filled in
Affordability
Requirements
Detail drawings
Design space
19. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
Conceptual design
Enumeration
Personal analogy
Manufacturability
20. Refine and optimize chosen design - assign and fix design details
Requirements
Parallel system
Designer
Detailed design
21. Absolute limits - what the design MUST do
Detailed design
Requirements
Prescriptive requirements
Storming
22. Something related that serves a different purpose
Prescriptive requirements
Function
Assembly drawings
Continguous solutions
23. If this were a sci- fi scenario
Fantasy analogy
Black box/transparent box
Performing
Preliminary design
24. Model and analyze the chosen design - test and evaluate the chosen design
Function means tree
Objectives
Preliminary design
Parallel system
25. Those who create the desired design
Requirements
Conceptual design
Designer
Layout drawings
26. ALL parts must function for system to work
Personal analogy
Black box/transparent box
Series system
Prescriptive requirements
27. Start with one function - expand each branch until it is no longer practical
Constraints
Conceptual design
Function means tree
Clients problem statement
28. Using metaphors and similies
Symbolic analogy
Prescriptive requirements
Objectives
Reliability
29. How an attribute or behavioral will be calculated
Continguous solutions
6-3-5 method
Procedural requirements
Personal analogy
30. What if I were to do the opposite?
Direct analogy
Conceptual design
Contrasting solutions
Detailed design
31. Values for attributes
Contrasting solutions
Conceptual design
Continguous solutions
Prescriptive requirements
32. Everyone comments on the sketches
Gallery method
Metrics
6-3-5 method
Problem definition
33. Size is proportional to how many designs there are
Design space
Detailed design
Function
Clients problem statement
34. Generaly vague - possibly biased toward a particular solution - will need to be revised
Clients problem statement
Conceptual design
Procedural requirements
Detailed design
35. Engineering economics
Affordability
Prescriptive requirements
Gallery method
Parallel system
36. Those who want the product
Client
Objectives
Dissection/Reverse engineering
Design communication
37. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Affordability
Performance requirements
Interface requirements
Storming
38. Working drawings showing major parts - without tolerances
Gallery method
Layout drawings
Assembly drawings
Function
39. The task that the object has to perform
Parallel system
Constraints
Storming
Function
40. Drawings showing how individual parts should fit together
Parallel system
Problem definition
Assembly drawings
Final documentation
41. Settling into place
Norming
Parallel system
Problem definition
Detailed design
42. Understanding of manufacturing processes - Design for manufacturing process
Manufacturability
Requirements
Contrasting solutions
Dimensional consistency
43. Things that the design must NOT be or do
Metrics
Detail drawings
Constraints
User
44. ANY part must function for the system to work
Parallel system
Series system
Preliminary design
Personal analogy
45. Specific units in yeild specific units out
Dimensional consistency
Clients problem statement
Enumeration
Black box/transparent box
46. Presentation - report
Fantasy analogy
Norming
Design communication
Layout drawings
47. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Problem definition
Detail drawings
Symbolic analogy
Conceptual design