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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Who will lead
Storming
Design communication
Designer
Dissection/Reverse engineering
2. Written ideas are replaced with sketches
Detailed design
C- sketch method
Manufacturability
Performing
3. Size is proportional to how many designs there are
Dimensional consistency
Design communication
Client
Design space
4. The task that the object has to perform
Function
Adjourning
Forming
Storming
5. If this were a sci- fi scenario
Personal analogy
Fantasy analogy
Affordability
Client
6. ANY part must function for the system to work
Objectives
6-3-5 method
Parallel system
Preliminary design
7. Those who create the desired design
Designer
Parallel system
Storming
User
8. Working drawings showing major parts - without tolerances
Performance requirements
Layout drawings
Detailed design
Design communication
9. A box that list the various inputs and outputs to a system.
Symbolic analogy
Series system
Black box/transparent box
Interface requirements
10. Team is called together
Assembly drawings
Forming
Metrics
Function
11. Using metaphors and similies
Series system
Design communication
Manufacturability
Symbolic analogy
12. Understanding of manufacturing processes - Design for manufacturing process
Affordability
Client
Detail drawings
Manufacturability
13. Absolute limits - what the design MUST do
Procedural requirements
Affordability
Series system
Requirements
14. Generaly vague - possibly biased toward a particular solution - will need to be revised
Reliability
Clients problem statement
Continguous solutions
Constraints
15. List functions as they come to you
Dissection/Reverse engineering
Conceptual design
Enumeration
Dimensional consistency
16. Something related that serves a different purpose
Design communication
Reliability
Adjourning
Continguous solutions
17. Start with one function - expand each branch until it is no longer practical
Conceptual design
Function means tree
6-3-5 method
Affordability
18. Things that the design must NOT be or do
Affordability
Performing
Constraints
User
19. Settling into place
User
Norming
Requirements
Personal analogy
20. Take apart a similar item asking - 'How does it do that?'
Dimensional consistency
Designer
Norming
Dissection/Reverse engineering
21. How an attribute or behavioral will be calculated
Requirements
Procedural requirements
Fantasy analogy
Function
22. Describe successful functional behavior
Performance requirements
Function
Forming
Symbolic analogy
23. Presentation - report
Continguous solutions
Final documentation
Contrasting solutions
Affordability
24. Probablility that a system will not fail
Reliability
Detail drawings
Direct analogy
Performance requirements
25. Project finished
Symbolic analogy
Detail drawings
Constraints
Adjourning
26. 'If I were the object...'
Layout drawings
Detail drawings
Personal analogy
Clients problem statement
27. What should it be?
Clients problem statement
Conceptual design
Performing
Objectives
28. A way to measure achievement of an objective
6-3-5 method
Metrics
Continguous solutions
Dimensional consistency
29. Presentation - report
Preliminary design
Designer
Design communication
Adjourning
30. ALL parts must function for system to work
Preliminary design
Designer
Series system
Problem definition
31. Drawings of individual parts with every detail filled in
Interface requirements
Detail drawings
Assembly drawings
Prescriptive requirements
32. Model and analyze the chosen design - test and evaluate the chosen design
Metrics
Final documentation
Preliminary design
Forming
33. Those who want the product
Prescriptive requirements
Client
Personal analogy
Forming
34. Everyone comments on the sketches
Adjourning
Layout drawings
Gallery method
Forming
35. Specific units in yeild specific units out
Reliability
Dimensional consistency
User
Clients problem statement
36. # of group members - # of ideas - (# of group members -1)
C- sketch method
Dimensional consistency
Performing
6-3-5 method
37. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Enumeration
Adjourning
Interface requirements
Preliminary design
38. Engineering economics
Metrics
Affordability
Detail drawings
Forming
39. Drawings showing how individual parts should fit together
Function means tree
Assembly drawings
Gallery method
Interface requirements
40. Values for attributes
Norming
Prescriptive requirements
Direct analogy
Storming
41. Those who will use the final product
User
Reliability
Gallery method
Assembly drawings
42. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
C- sketch method
Performance requirements
Conceptual design
Continguous solutions
43. Actual work
Series system
Function means tree
Adjourning
Performing
44. What if I were to do the opposite?
Layout drawings
Contrasting solutions
Client
Performance requirements
45. Something is physically like something else
Direct analogy
Affordability
Procedural requirements
Function means tree
46. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Norming
Problem definition
Procedural requirements
Manufacturability
47. Refine and optimize chosen design - assign and fix design details
Personal analogy
Direct analogy
Detailed design
Performance requirements