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Test your basic knowledge |
Introduction To Mechanical Engineering Design
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 47 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Probablility that a system will not fail
Direct analogy
Clients problem statement
Reliability
Performing
2. Who will lead
Symbolic analogy
Storming
Performance requirements
Affordability
3. Establish funcions - establish requirements - establish means for functions - generate design alternatives - refine and apply metrics to design alternatives - choose a design
Design communication
Adjourning
Function
Conceptual design
4. List functions as they come to you
Enumeration
Client
Series system
Function means tree
5. ALL parts must function for system to work
Design space
Layout drawings
Series system
Black box/transparent box
6. Actual work
Personal analogy
Detailed design
Performing
Dimensional consistency
7. The task that the object has to perform
Function
Enumeration
Design communication
Norming
8. A box that list the various inputs and outputs to a system.
Conceptual design
Continguous solutions
Black box/transparent box
Adjourning
9. Presentation - report
Design communication
Symbolic analogy
Design space
Gallery method
10. Those who want the product
Interface requirements
Parallel system
Client
Reliability
11. Those who will use the final product
Black box/transparent box
Gallery method
User
Objectives
12. 'If I were the object...'
User
Direct analogy
Constraints
Personal analogy
13. Size is proportional to how many designs there are
Design space
Reliability
User
Requirements
14. Everyone comments on the sketches
Storming
Gallery method
Affordability
Final documentation
15. If this were a sci- fi scenario
Metrics
Fantasy analogy
Affordability
Client
16. In a design with multiple systems the points where systems could interact with each other are known as boundaries.
Interface requirements
Constraints
Storming
Performing
17. Take apart a similar item asking - 'How does it do that?'
Prescriptive requirements
Adjourning
Function
Dissection/Reverse engineering
18. A way to measure achievement of an objective
Metrics
Parallel system
Series system
Direct analogy
19. Using metaphors and similies
Symbolic analogy
Parallel system
Client
C- sketch method
20. Things that the design must NOT be or do
Function
6-3-5 method
Designer
Constraints
21. Specific units in yeild specific units out
Interface requirements
Dimensional consistency
Symbolic analogy
Series system
22. # of group members - # of ideas - (# of group members -1)
Forming
Series system
Parallel system
6-3-5 method
23. Team is called together
Client
Detailed design
Forming
Direct analogy
24. Something related that serves a different purpose
Continguous solutions
Conceptual design
Contrasting solutions
Final documentation
25. Values for attributes
Forming
Assembly drawings
Prescriptive requirements
Interface requirements
26. Absolute limits - what the design MUST do
Design communication
Detailed design
Requirements
Continguous solutions
27. Written ideas are replaced with sketches
Problem definition
C- sketch method
Performing
Procedural requirements
28. Start with one function - expand each branch until it is no longer practical
Final documentation
Interface requirements
Function means tree
Symbolic analogy
29. Understanding of manufacturing processes - Design for manufacturing process
Fantasy analogy
Black box/transparent box
Performance requirements
Manufacturability
30. Drawings of individual parts with every detail filled in
Final documentation
Detail drawings
Function
Parallel system
31. Settling into place
Reliability
Norming
Storming
Gallery method
32. ANY part must function for the system to work
Interface requirements
Manufacturability
Parallel system
Fantasy analogy
33. What if I were to do the opposite?
Storming
Contrasting solutions
Fantasy analogy
Assembly drawings
34. Drawings showing how individual parts should fit together
Requirements
Interface requirements
Assembly drawings
Problem definition
35. Refine and optimize chosen design - assign and fix design details
Direct analogy
Black box/transparent box
User
Detailed design
36. Those who create the desired design
C- sketch method
Clients problem statement
Adjourning
Designer
37. What should it be?
Interface requirements
Requirements
Direct analogy
Objectives
38. Describe successful functional behavior
Manufacturability
Layout drawings
Constraints
Performance requirements
39. Working drawings showing major parts - without tolerances
Final documentation
Layout drawings
Design space
Forming
40. Model and analyze the chosen design - test and evaluate the chosen design
Black box/transparent box
Manufacturability
Problem definition
Preliminary design
41. Presentation - report
Final documentation
Conceptual design
Constraints
Continguous solutions
42. Generaly vague - possibly biased toward a particular solution - will need to be revised
Clients problem statement
Design communication
Fantasy analogy
Storming
43. Project finished
Adjourning
Enumeration
Parallel system
Design communication
44. Something is physically like something else
Black box/transparent box
Direct analogy
Parallel system
Conceptual design
45. How an attribute or behavioral will be calculated
Prescriptive requirements
Procedural requirements
Function means tree
Norming
46. Clarify objectives - establish metrics for objectives - identify constraints - revise clients problem statement
Problem definition
Constraints
Black box/transparent box
Objectives
47. Engineering economics
Affordability
Black box/transparent box
Storming
Series system