Test your basic knowledge |

IT Literacy

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Word-processing feature that divides long words situated at the ends of lines






2. ~Advantages 1)Share data - increase productivity 2)Share hardware - reduce costs 3)Allow people to work together/communicate ~Disadvantages 1)Easier spread of viruses 2)Privacy issues - especially access levels not set 3)Integrity of data - when shar






3. The process of simulation motion with a series of still pictures.






4. A popular networking architecture developed in 1976 at Xerox with general principles which apply to all common network connections






5. A database that contains both facts - and a system of rules for determining and changing the relationship among those facts.






6. Typeset-quality pages - ready to be photographed and printed.






7. Worksheets which contain labels and formulas but no data values; instant answers are produced when information is provided






8. Terabyte; Approximately 1 million megabytes






9. Technology in which information is delivered automatically to a client computer. The user subscribes to a service - and the server delivers that information periodically and unobtrusively. Contrast with pull technology.






10. An interactive cross-reference system that allows textual information to be linked in nonsequential ways. A hypertext document contains links that lead quickly to other parts of the document or to related documents.






11. Using multiple processors to divide jobs into pieces and work simultaneously on the pieces (multitasking!)






12. Using some combination of text - graphics - animation - video - music - voice and sound effects to communicate.






13. A computer especially designed to provide software and other resources to other computers over a network






14. Device for sending information from the computer (e.g. monitor or printer)






15. Rules of etiquette that apply to Internet communication.






16. Measurements of individual body characteristics - such as voiceprint or fingerprint; sometimes used in computer security






17. The ability of a software program to run on a specific computer system. Also the ability of a hardware device to function with a particular type of computer






18. Block of information that appears at the bottom of every page in a document - displaying repetitive information such as automatically calculated page number






19. Copy files between storage devices; Repair damaged data files; Guard against viruses; Compress files to take up less disk space; example: defragmenting






20. 1) Plan before you publish! 2) Use appropriate fonts. 3) Don't go 'style-crazy.' 4) Look at the document through the reader's eyes. 5) Learn from the masters. 6) Know your limitations. 7) Remember your message/objective.






21. Software help agent that walks the user through a complex process






22. Software that is free to try with a send-payment-to-keep honor system






23. A communications protocol that enables users to download files from remote servers to their computers - and to upload files they want to share from their computers to these archives.






24. Unauthorized access and/or vandalism of computer systems; short for criminal hacking






25. Technology that creates the illusion that the user is immersed in a world that exists only inside the computer; this environment contains both scenes and the controls to change those scenes.






26. A stream of bits






27. Fonts which provide more room for wide as opposed to narrow characters






28. Protocols developed as an experiment in internetworking - now the language of the Internet - allowing cross-network communication for almost every type of computer and network.






29. An error in programming






30. Small files deposited on a user's hard disk by Web sites - enabling sites to remember what they know about their visitors between sessions.






31. Information in a form that can be read - used and manipulated by a computer






32. A computer model of a real life situation used to see how a model operates under certain conditions






33. Software that facilitates the arrangement of information into hierarchies or levels of ideas






34. Long-term repository for data (e.g. disks - tapes)






35. 1) Mathematical calculations faster w/ more accuracy; 2) storing vast amounts of data; 3) recall information






36. Software used as an introductory - teaching or transitional tool for user tasks






37. Random Access Memory; Memory that stores program instructions and data temporarily






38. 1) data stays consistent over distances; 2) more data can be transmitted; 3) can communicate with other devices






39. 1) ability to create models with physical characteristics (weight and volume); 2) model can be rotated; 3) can evaluate structural performance by applying an imaginary force; 4) designs can be easily altered and edited






40. Numbers which are the raw material used to perform calculations






41. Fonts like those in the courier family that mimic typewriters; characters - no matter how narrow or wide - hold the same amount of space






42. 1) vulnerable to network glitches and machine failures; 2) vulnerable to security breech; 3) filters out human component of communication (ex: eye contact; voice)






43. To post software= or documents to an online source for availability to others






44. In desktop publishing - software used to combine various source documents into coherent - visually appealing publication (e.g. Adobe InDesign).






45. The use of computers to draw products or process designs on the screen.






46. A unique string of four numbers separated by periods that serves as a unique address for a computer on the Internet. The IP address of the host computer and the sending computer is included with every packet of information that traverses the Internet






47. Software for editing digital video - including titles - sound and special effects.






48. The process of identifying objects and shapes in a photograph - drawing - video or other visual image. (Effortless for humans - difficult for computers)






49. Instructions that tell the hardware what to do to transform the input into out put






50. Software that enables the user to manipulate photographs and other high-resolution images.