Test your basic knowledge |

IT Literacy

Subjects : it-skills, literacy
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of wireless device that enables mobile phones - hand-held computers - and PCs to communicate with each other regardless of operating system.






2. Process of saving data - esp. for data recovery. Many systems automatically back up data and software onto disks or tapes






3. 1) Poor at planning strategies (less creativity than humans) and can't make decisions (after diagnosis - can't say how to treat patient); 2) powerless outside narrow (but deep) domain of knowledge






4. The look and feel of the computing experience from a human point of view






5. Computer controlled machines designed to perform specific manual tasks ('forced labor')






6. Gigabyte; Approximately 1000 MB






7. Software that derives logical conclusions from premises known or assumed to be true. ('If... then...' logic)






8. Information in a form that can be read - used and manipulated by a computer






9. Technology that creates the illusion that the user is immersed in a world that exists only inside the computer; this environment contains both scenes and the controls to change those scenes.






10. Stores programs and the data they need to be instantly accessible to the CPU






11. Graphical User Interface; A user interface based on graphical displays. With a mouse - the user points to icons that represent files - folders - and disks. Documents are displayed in windows. The user selects commands from menus






12. Instructions that tell the hardware what to do to transform the input into out put






13. Software that spreads from program to program or from disk to disk - and uses each infected program or disk to copy itself. A form of software sabotage.






14. Graphics in which images are stored and manipulated as organized collections of pixels rather than as shapes and lines. Contrast with object-oriented graphics.






15. Numbers which are the raw material used to perform calculations






16. Software which must be purchased through commercial channels and is copyrighted; Cannot be legally duplicated for others






17. Terabyte; Approximately 1 million megabytes






18. Free software that is not copyrighted - offered through World Wide Websites - electronic bulletin boards - user groups - and other sources






19. 1)No common words 2)Change frequently 3)Use #s and letters 4)Keep it a secret






20. Communicates with peripherals; Coordinates the concurrent processing of tasks; Manages memory; Keeps track of location of all programs/files of hard drive






21. The standard technique used to send information over the Internet. A message is broken into packets that travel independently from network to network toward their common destination - where they are reunited.






22. Working from home by modem - as do many programmers - accountants - and other information workers.






23. Measure of character size (one point equals 1/72 inch)






24. A standard interface that allows electronic instruments and computers to communicate with each other and work together.






25. Provides direct instruction in a clearly specified skill of subject






26. Optical Character Recognition; Locating and identifying printed characters embedded in an image - allowing the text to be stored as an editable document. Can be performed by wand readers - pen scanners - and OCR software






27. Spreadsheet software function enabling users to change the appearance of cell contents






28. The illegal duplication of copyrighted software






29. A device that enables digital machines to monitor a physical quantity of the analog world (i.e. temperature - humidity - pressure) to provide data used in robotics. (Enables robots to modify actions based on feedback from outside world) (Ex: vision -






30. A business that provides its customers with connections to the Internet (along with other services).






31. 1) flexible schedule; 2) save time commuting and save $; 3) better for the environment (less gas consumption); 4) better ergonomics (working conditions); 5) save office space/expenses.






32. The use of computers to draw products or process designs on the screen.






33. A communications protocol that enables users to download files from remote servers to their computers - and to upload files they want to share from their computers to these archives.






34. A continuous wave






35. Local Area Network; Multiple personal computers connected on a network






36. Word-processing feature that divides long words situated at the ends of lines






37. Reference to a specific cell address; doesn't change when copied






38. Software that can be distributed and modified freely by users; example: Linux






39. In desktop publishing - the pages that control the general layout of the document (such as the page borders - numbers - or header).






40. Uninterruptable Power Supply; A hardware device that protects computers from data loss during power failures






41. To copy software from an online source to a local computer






42. Created: 1) URL; 2) HTML; 3) HTTP://; 4) first 'browser'






43. Rules of etiquette that apply to Internet communication.






44. Unauthorized access and/or vandalism of computer systems; short for criminal hacking






45. A program for locating information on the Web. (uses Web crawlers)






46. In desktop publishing - software used to combine various source documents into coherent - visually appealing publication (e.g. Adobe InDesign).






47. Device for accepting input (e.g. a keyboard)






48. Bit depth; the number of bits devoted to each pixel.






49. The relatively easy use of a single color (or sometimes two) to add interest to a desktop-publishing product.






50. Typeface fonts in which the characters are embellished with fine lines (serifs) at the ends of the main strokes