Test your basic knowledge |

IT: Peripherals

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A device that - when energized by a nearby RFID reader - broadcasts information to the reader for input into a computer.






2. A small flat-panel pointing device that is sensitive to light pressure. The user moves the pointer by dragging a finger across the pad.






3. Printer that forms images by physically striking paper - ribbon - and print hammer together.






4. A nonimpact printer that uses a laser beam to create patterns of electrical charges on a rotating drum. The charged patterns attract black toner and transfer it to paper as the drum rotates.






5. See removable media.






6. An all-in-one output device that usually combines a scanner - a laser or inkjet printer - and a fax modem.






7. A terminal with a wand reader - barcode scanner - or other device that captures information at the check-out counter of a store.






8. Output device that produces a paper copy of any information that can be displayed on the screen.






9. An output device that displays text and graphics onscreen.






10. Storage device that uses magnetic tape to store information.






11. A keyboardless machine that accepts input from a stylus applied directly to a flat-panel screen.






12. A reading tool that uses light to read universal product codes - inventory codes - and other codes created out of patterns of variable-width bars.






13. A type of newer inkjet printer specially optimized to print high-quality photos captured with digital cameras and scanners.






14. Storage method that requires the user to retrieve information by zipping through it in the order in which it was recorded.






15. A keyboard that places the keys at angles that allow your wrists to assume a more natural position while you type - potentially reducing the risk of repetitive-stress injuries.






16. Input device - similar to a typewriter keyboard - for entering data and commands into the computer.






17. Storage method that allows information retrieval without regard to the order in which it was recorded.






18. A reading device that uses reflected light to determine the location of pencil marks on standardized test answer sheets and similar forms.






19. An optical disk drive that can read high-capacity DVD disks.






20. Compact disk-rewritable - an optical disk that allows writing - erasing - and rewriting.






21. A reading tool that uses radio waves to communicate with RFID tags.






22. A handheld input device that - when moved around on a desktop or table - moves a pointer around the computer screen.






23. The science of designing work environments that enable people and things to interact efficiently and safely.






24. A type of optical disk with multigigabyte capacity that can be read - written - and erased.






25. A gearshift-like device used as a controller for arcade-style computer games.






26. Flat-panels displays - once primarily used for portable computers but now replacing bulkier CRT monitors for desktops.






27. A device that enables digital machines to monitor a physical quantity of the analog world - such as temperature - humidity - or pressure - to provide data used in robotics - environmental climate control - and other applications.






28. An automated drawing tool that produces finely scaled drawings by moving pen and/or paper in response to computer commands.






29. A type of impact printer - which forms images by physically striking paper - ribbon - and print hammer together - the way a typewriter does.






30. A tiny joystick-like device embedded in the keyboard of a laptop computer.






31. Television-style monitors used as the output device for many desktop computers.






32. A camera that captures images and stores them as bit patterns on disks or other digital storage media instead of using film.






33. Converting information into a digital form that can be stored in the computer's memory.






34. Pointing device that responds when the user points to or touches different screen regions.






35. See IEEE 1394.






36. To remove and replace peripheral devices without powering down the computer and peripherals. Some modern interface standards such as USB and FireWire allow hot-swapping.






37. A common optical drive in computers that can read data from CD-ROM disks.






38. A nonimpact printer that sprays ink directly onto paper to produce printed text and graphic images.






39. Storage medium with random-access capability - accessed by the computer's disk drive.






40. A printer that produces characters without physically striking the page.






41. Pointing device that remains stationary while the user moves a protruding ball to control the pointer on the screen.






42. Density of pixels - measured by the number of dots per inch.






43. A disk drive that can read and write on rewritable optical disks.






44. A disk drive that uses laser beams to read and write bits of information on the surface of an optical disk.






45. Locating and identifying printed characters embedded in an image - allowing the text to be stored as an editable document. OCR can be performed by wand readers - pen scanners - and OCR software.






46. An impact printer used by mainframes to produce massive printouts. They print characters only - not graphics.






47. Long-term repository for data. Disks and tape drives are examples.






48. A storage medium used with a tape drive to store large amounts of information in a small space at relatively low cost.






49. Conditions that result from repeating the same movements over long periods - such as keyboarding-induced carpal tunnel syndrome - a painful affliction of the wrist and hand.






50. Standards for ports and other connective technology agreed upon by the hardware industry so that devices made by one manufacturer can be attached to systems made by other companies.