Test your basic knowledge |

IT: Peripherals

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A keyboardless machine that accepts input from a stylus applied directly to a flat-panel screen.






2. Input device - similar to a typewriter keyboard - for entering data and commands into the computer.






3. A rigid - magnetically sensitive disk that spins rapidly and continuously inside the computer chassis or in a separate box attached to the computer housing. Used as a storage device.






4. Conditions that result from repeating the same movements over long periods - such as keyboarding-induced carpal tunnel syndrome - a painful affliction of the wrist and hand.






5. A pressure-sensitive touch tablet used as a pointing device. The user presses on the tablet with a stylus.






6. A data path standard that theoretically allows up to 126 devices - such as keyboards - digital cameras - and scanners - to be chained together from a single port - allowing for data transmission that is much faster and more flexible than through trad






7. Printer that forms images by physically striking paper - ribbon - and print hammer together.






8. Long-term repository for data. Disks and tape drives are examples.






9. Output device that produces a paper copy of any information that can be displayed on the screen.






10. An automated drawing tool that produces finely scaled drawings by moving pen and/or paper in response to computer commands.






11. Television-style monitors used as the output device for many desktop computers.






12. A type of erasable memory chip used in cell phones - pagers - portable computers - and handheld computers - among other things.






13. Converting information into a digital form that can be stored in the computer's memory.






14. Storage - such as flash memory - with no moving parts. Solid-state storage is likely to replace disk storage in the future.






15. An optical disk drive that can read high-capacity DVD disks.






16. A common optical drive in computers that can read data from CD-ROM disks.






17. An output device capable of sending - in effect - a photocopy through a telephone line - allowing for fast and convenient transmission of information stored on paper.






18. See IEEE 1394.






19. A reading tool that uses radio waves to communicate with RFID tags.






20. A printer that produces characters without physically striking the page.






21. A gearshift-like device used as a controller for arcade-style computer games.






22. A device that - when energized by a nearby RFID reader - broadcasts information to the reader for input into a computer.






23. A reading device that uses reflected light to determine the location of pencil marks on standardized test answer sheets and similar forms.






24. A tiny joystick-like device embedded in the keyboard of a laptop computer.






25. Compact disk-recordable - an optical disk you can write information on - but you cannot remove the information.






26. A small flat-panel pointing device that is sensitive to light pressure. The user moves the pointer by dragging a finger across the pad.






27. Small - magnetically sensitive - flexible plastic wafers housed in a plastic case - used as a storage device.






28. A type of impact printer - which forms images by physically striking paper - ribbon - and print hammer together - the way a typewriter does.






29. Hardware peripheral that enables a computer to send onscreen documents to a receiving fax machine by translating the document into signals that can be sent over phone wires and decoded by the receiving fax machine.






30. Storage device that uses magnetic tape to store information.






31. An impact printer used by mainframes to produce massive printouts. They print characters only - not graphics.






32. A terminal with a wand reader - barcode scanner - or other device that captures information at the check-out counter of a store.






33. An output device that displays text and graphics onscreen.






34. Storage medium with random-access capability - accessed by the computer's disk drive.






35. Compact disc-read-only memory - a type of optical disk that contains data that cannot be changed; CD-ROMs are commonly used to distribute commercial software programs.






36. Flat-panels displays - once primarily used for portable computers but now replacing bulkier CRT monitors for desktops.






37. A camera that captures images and stores them as bit patterns on disks or other digital storage media instead of using film.






38. A storage medium used with a tape drive to store large amounts of information in a small space at relatively low cost.






39. A nonimpact printer that sprays ink directly onto paper to produce printed text and graphic images.






40. A handheld input device that - when moved around on a desktop or table - moves a pointer around the computer screen.






41. Standards for ports and other connective technology agreed upon by the hardware industry so that devices made by one manufacturer can be attached to systems made by other companies.






42. Density of pixels - measured by the number of dots per inch.






43. An all-in-one output device that usually combines a scanner - a laser or inkjet printer - and a fax modem.






44. To remove and replace peripheral devices without powering down the computer and peripherals. Some modern interface standards such as USB and FireWire allow hot-swapping.






45. A disk drive that uses laser beams to read and write bits of information on the surface of an optical disk.






46. The science of designing work environments that enable people and things to interact efficiently and safely.






47. A keyboard that places the keys at angles that allow your wrists to assume a more natural position while you type - potentially reducing the risk of repetitive-stress injuries.






48. Pointing device that responds when the user points to or touches different screen regions.






49. A circuit board that allows the PC to accept microphone input - play music and other sound through speakers or headphones - and process sound in a variety of ways.






50. Storage method that allows information retrieval without regard to the order in which it was recorded.