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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Combination of rituals and social construction of reality (via the Cultural Model)
components of the industrial process
iconical relationship (resemblance)
new shared meanings
evidence of a consumer culture among children
2. Way of thinking that makes the existing organization of social relations appear natural and inevitable
children as vulnerable consumers
ideology
social construction of reality
new shared meanings
3. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
activities in exhibition
audience as a market commodity
semiotics
Media literacy dimensions
4. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
characteristics of culture
myth markets
code
Cumulative Effects Theory
5. National conversation = national identity - multiple brands in competition
myth markets
levels of culture (high vs. low)
audience segmenting
media-industrial complex
6. Perceivable part of the sign
icons
signifier
major chains of exhibition
brand elements
7. Historically shared meanings
rituals
signifie
associations
Media literacy dimensions
8. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
new sources of identity
associations
advertising
code
9. Preexisting beliefs of individuals influence perception of messages
new shared meanings
product placement
Indirect (Cognitive) Effects Theory
exhibition
10. Messages have a long-term effect on the audience
brand elements
activities in production
Cumulative Effects Theory
Indirect (Cognitive) Effects Theory
11. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
advertising
lifestyle effects
distribution
The truths of Media
12. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
Message Effects
factors that create a need for myth
characteristics of iconic brands
Cognitive Branding
13. Messages have little direct effect on the audience
Cumulative Effects Theory
Minimalist Effects Theory
brand elements
characteristics of iconic brands
14. Fulfilling needs - emotional benefits
fragile child
Media literacy dimensions
Emotional Branding
associations
15. The use of news to promote corporate holdings is wrong.
associations
media-industrial complex
Cultivation analysis
Message Effects
16. Socialization - inter-generational eavesdropping - role modeling - stereotyping
Minimalist Effects Theory
activities in distribution
brand elements
lifestyle effects
17. The direct associations people make about a brand
brand image
audience segmenting
Transmission vs. Cultural Model
activities in exhibition
18. People will immediately respond to a message
semiotics
tradition sources of identity
Powerful Effects Theory
Definitions of Culture
19. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
advertising
components of the industrial process
Media literacy dimensions
Minimalist Effects Theory
20. Religion - family - work
iconical relationship (resemblance)
signifie
Cultural Model
tradition sources of identity
21. Directed by processed and stored information - active receiver - change with maturation
code
resilient child
audience targeting
Transmission vs. Cultural Model
22. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
signification system
Status conferral
exhibition
individual-level effects of product placement
23. Wide release - platform release - exclusive release
Cumulative Effects Theory
rituals
activities in exhibition
Levels of communication
24. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
Cumulative Effects Theory
children as vulnerable consumers
brand image
25. Delivery of the produced material - marketing
distribution
signification system
fragile child
individual-level effects of product placement
26. Of who you are - who we are - and who they are
culture as communication
ideology
new sources of identity
Cultural Branding
27. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
iconical relationship (resemblance)
characteristics of culture
problems with product placement
Cognitive Branding
28. Complimentary - the 'what' and the 'why'
ritual action
Transmission vs. Cultural Model
activities in distribution
myth markets
29. Presenting materials to the audience for viewing/buying
exhibition
audience as a market commodity
Cultivation analysis
Indirect (Cognitive) Effects Theory
30. Iconic brands - embedding into culture - how the brand contributes to society
Cultural Branding
levels of culture (high vs. low)
activities in distribution
dealing with risk
31. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Status conferral
new sources of identity
audience targeting
Cultural Model
32. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
Cultural Branding
Indirect (Cognitive) Effects Theory
indexical relationship (casual connection)
33. System of meanings generated by association of signifiers and signifieds
tradition sources of identity
Emotional Branding
symbolic relationship (convention)
signification system
34. Everything in your experience (object - action - event)
audience as a market commodity
sign
Emotional Branding
fragile child
35. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
product integration
symbolic relationship (convention)
activities in production
levels of culture (high vs. low)
36. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
new shared meanings
characteristics of pop culture
Powerful Effects Theory
audience as a market commodity
37. Source - message - receiver - quantitative - individual
myth
Transmission Model
major chains of exhibition
Powerful Effects Theory
38. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
Transmission Model
activities in production
product placement
activities in distribution
39. Innovation - research and development - and risk
Media literacy dimensions
Status conferral
components of the industrial process
tradition sources of identity
40. Meaning evoked by the signifier
code
media-industrial complex
children as vulnerable consumers
signifie
41. Simple stories with compelling characters and resonant plots - provide ideals to live by
myth
exhibition
brand image
Transmission vs. Cultural Model
42. Activities - self-worth evaluation - problem-solving tactics
rituals
activities in production
distribution
evidence of a consumer culture among children
43. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
Powerful Effects Theory
Definitions of Culture
Control the media
Cumulative Effects Theory
44. Use of the branded product as a prop in a production for a fee
Levels of communication
product placement
signification system
Indirect (Cognitive) Effects Theory
45. Mass media - leisure activities - consumer lifestyle
Status conferral
Cumulative Effects Theory
audience targeting
new sources of identity
46. Created by the consumers from: name - logo - tagline - colors - music - etc.
brand identity
iconical relationship (resemblance)
symbolic relationship (convention)
Message Effects
47. Incorporating the branded product into the dialogue or plot of the production
Control the media
individual-level effects of product placement
product integration
fragile child
48. Mind-share - functional benefits - very basic
Levels of communication
Cumulative Effects Theory
Cognitive Branding
ritual action
49. National ideology vs. personal experience = tension
factors that create a need for myth
components of the industrial process
new shared meanings
audience as a market commodity
50. Different parts of the brand (ex. name - logo - colors)
product placement
characteristics of pop culture
brand elements
brand identity