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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Of who you are - who we are - and who they are
myth markets
brand identity
dealing with risk
culture as communication
2. Discipline that studies the nature of a system of meaning
semiotics
social construction of reality
activities in production
activities in exhibition
3. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
The propaganda model
The truths of Media
audience as a market commodity
characteristics of iconic brands
4. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
social construction of reality
problems with product placement
iconical relationship (resemblance)
factors that create a need for myth
5. Directed by desires and emotions - passive receiver - early habits are difficult to change
Indirect (Cognitive) Effects Theory
Levels of communication
dealing with risk
fragile child
6. Preexisting beliefs of individuals influence perception of messages
characteristics of pop culture
myth
Indirect (Cognitive) Effects Theory
major chains of exhibition
7. Way of thinking that makes the existing organization of social relations appear natural and inevitable
Minimalist Effects Theory
ideology
Cumulative Effects Theory
Powerful Effects Theory
8. Different parts of the brand (ex. name - logo - colors)
activities in production
factors that create a need for myth
brand elements
individual-level effects of product placement
9. Use of the branded product as a prop in a production for a fee
problems with product placement
signifier
The propaganda model
product placement
10. Perceivable part of the sign
The propaganda model
signifier
lifestyle effects
symbolic relationship (convention)
11. Complimentary - the 'what' and the 'why'
characteristics of culture
The truths of Media
Transmission vs. Cultural Model
activities in exhibition
12. Incorporating the branded product into the dialogue or plot of the production
activities in distribution
associations
evidence of a consumer culture among children
product integration
13. Iconic brands - embedding into culture - how the brand contributes to society
signifier
Cultural Branding
production
myth markets
14. Breakdown based on demographics and psychographics
new sources of identity
Cognitive Branding
audience segmenting
Cultivation analysis
15. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
new shared meanings
components of the industrial process
advertising
activities in distribution
16. Religion - family - work
children as vulnerable consumers
tradition sources of identity
code
ideology
17. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
Control the media
characteristics of culture
signification system
new sources of identity
18. Source - message - receiver - quantitative - individual
new sources of identity
factors that create a need for myth
product placement
Transmission Model
19. Simple stories with compelling characters and resonant plots - provide ideals to live by
myth
Cultural Model
Media literacy dimensions
Cognitive Branding
20. The use of news to promote corporate holdings is wrong.
myth
media-industrial complex
signification system
activities in distribution
21. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
Definitions of Culture
product integration
signifie
Media literacy dimensions
22. Historically shared meanings
culture as communication
rituals
problems with product placement
code
23. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
culture as communication
Message Effects
individual-level effects of product placement
activities in distribution
24. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
factors that create a need for myth
semiotics
code
associations
25. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
Control the media
dealing with risk
iconical relationship (resemblance)
characteristics of culture
26. Socialization - inter-generational eavesdropping - role modeling - stereotyping
symbolic relationship (convention)
activities in production
rituals
lifestyle effects
27. The direct associations people make about a brand
brand image
major chains of exhibition
rituals
individual-level effects of product placement
28. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
fragile child
major chains of exhibition
characteristics of pop culture
Cumulative Effects Theory
29. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
Definitions of Culture
Minimalist Effects Theory
new shared meanings
dealing with risk
30. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
tradition sources of identity
individual-level effects of product placement
dealing with risk
problems with product placement
31. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
icons
Control the media
media-industrial complex
symbolic relationship (convention)
32. Sign and meaning linked by way of cause or association - ex. smoke means fire
indexical relationship (casual connection)
icons
rituals
activities in production
33. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
The propaganda model
characteristics of iconic brands
Message Effects
brand image
34. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
Message Effects
production
brand identity
characteristics of pop culture
35. Limited information sources - personal experience - and context for claims
dealing with risk
ideology
children as vulnerable consumers
activities in distribution
36. Combination of rituals and social construction of reality (via the Cultural Model)
factors that create a need for myth
new shared meanings
resilient child
myth markets
37. Innovation - research and development - and risk
distribution
components of the industrial process
Control the media
advertising
38. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
activities in production
Levels of communication
characteristics of iconic brands
The propaganda model
39. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
The propaganda model
Status conferral
Cumulative Effects Theory
associations
40. Mind-share - functional benefits - very basic
characteristics of culture
Cognitive Branding
sign
signifier
41. Images - thoughts - words - or emotions that come to mind with a brand
audience targeting
Emotional Branding
Transmission Model
associations
42. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
myth markets
Indirect (Cognitive) Effects Theory
Message Effects
indexical relationship (casual connection)
43. Separated based on bias of preference - preferences influenced by social class - education - etc.
brand identity
product integration
levels of culture (high vs. low)
semiotics
44. Directed by processed and stored information - active receiver - change with maturation
activities in distribution
brand elements
resilient child
Media literacy dimensions
45. Messages have a long-term effect on the audience
evidence of a consumer culture among children
indexical relationship (casual connection)
ideology
Cumulative Effects Theory
46. Resemblance between sign and something else - variance in shared meaning
Powerful Effects Theory
symbolic relationship (convention)
audience as a market commodity
iconical relationship (resemblance)
47. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
activities in production
The propaganda model
ritual action
social construction of reality
48. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
levels of culture (high vs. low)
characteristics of pop culture
signifie
49. National conversation = national identity - multiple brands in competition
audience as a market commodity
myth markets
new sources of identity
new shared meanings
50. Wide release - platform release - exclusive release
brand identity
Cultural Branding
activities in exhibition
evidence of a consumer culture among children