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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. People will immediately respond to a message
code
Levels of communication
Powerful Effects Theory
tradition sources of identity
2. Complimentary - the 'what' and the 'why'
culture as communication
lifestyle effects
components of the industrial process
Transmission vs. Cultural Model
3. System of meanings generated by association of signifiers and signifieds
signification system
culture as communication
Cultivation analysis
activities in production
4. Everything in your experience (object - action - event)
sign
Transmission Model
factors that create a need for myth
myth
5. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
signifier
Cultivation analysis
audience as a market commodity
individual-level effects of product placement
6. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
Levels of communication
lifestyle effects
Cognitive Branding
Cultural Branding
7. Perceivable part of the sign
signification system
sign
signifier
new sources of identity
8. Mind-share - functional benefits - very basic
Cognitive Branding
distribution
Cultural Branding
The truths of Media
9. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Cultural Branding
Status conferral
Transmission Model
fragile child
10. Delivery of the produced material - marketing
exhibition
Powerful Effects Theory
distribution
resilient child
11. Presenting materials to the audience for viewing/buying
Indirect (Cognitive) Effects Theory
exhibition
audience targeting
tradition sources of identity
12. The use of news to promote corporate holdings is wrong.
media-industrial complex
signifie
Cumulative Effects Theory
audience targeting
13. Way of thinking that makes the existing organization of social relations appear natural and inevitable
brand identity
ideology
exhibition
audience targeting
14. National conversation = national identity - multiple brands in competition
myth markets
audience as a market commodity
associations
individual-level effects of product placement
15. Mass media - leisure activities - consumer lifestyle
new sources of identity
dealing with risk
tradition sources of identity
myth markets
16. Meaning derived from a social agreement
ideology
rituals
brand elements
symbolic relationship (convention)
17. Source - message - receiver - quantitative - individual
signifier
Message Effects
myth markets
Transmission Model
18. Meaning evoked by the signifier
symbolic relationship (convention)
tradition sources of identity
signifie
Message Effects
19. Limited information sources - personal experience - and context for claims
Cognitive Branding
distribution
children as vulnerable consumers
individual-level effects of product placement
20. Incorporating the branded product into the dialogue or plot of the production
indexical relationship (casual connection)
product integration
signifier
Control the media
21. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
The propaganda model
factors that create a need for myth
characteristics of culture
activities in exhibition
22. Messages have a long-term effect on the audience
Cumulative Effects Theory
levels of culture (high vs. low)
activities in exhibition
icons
23. Individually created meanings
social construction of reality
rituals
characteristics of culture
Cultural Model
24. Innovation - research and development - and risk
individual-level effects of product placement
Cultural Model
components of the industrial process
Transmission Model
25. Selecting a specific part to focus on within the demographic or psychographic
audience targeting
indexical relationship (casual connection)
Message Effects
symbolic relationship (convention)
26. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
exhibition
Media literacy dimensions
The propaganda model
dealing with risk
27. Religion - family - work
tradition sources of identity
lifestyle effects
semiotics
production
28. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
characteristics of pop culture
product integration
factors that create a need for myth
levels of culture (high vs. low)
29. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The truths of Media
signifier
icons
lifestyle effects
30. Use of the branded product as a prop in a production for a fee
production
resilient child
product placement
factors that create a need for myth
31. Socialization - inter-generational eavesdropping - role modeling - stereotyping
new sources of identity
product integration
iconical relationship (resemblance)
lifestyle effects
32. Messages have little direct effect on the audience
Minimalist Effects Theory
new sources of identity
Cognitive Branding
characteristics of culture
33. National ideology vs. personal experience = tension
factors that create a need for myth
fragile child
myth
resilient child
34. Created by the consumers from: name - logo - tagline - colors - music - etc.
individual-level effects of product placement
ritual action
Message Effects
brand identity
35. Images - thoughts - words - or emotions that come to mind with a brand
ideology
Minimalist Effects Theory
media-industrial complex
associations
36. Directed by processed and stored information - active receiver - change with maturation
evidence of a consumer culture among children
resilient child
characteristics of pop culture
social construction of reality
37. Discipline that studies the nature of a system of meaning
audience segmenting
characteristics of culture
rituals
semiotics
38. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
ritual action
activities in distribution
audience segmenting
characteristics of culture
39. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience as a market commodity
characteristics of culture
tradition sources of identity
Status conferral
40. Resemblance between sign and something else - variance in shared meaning
major chains of exhibition
signifier
iconical relationship (resemblance)
myth
41. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
signifie
semiotics
problems with product placement
production
42. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
characteristics of culture
The propaganda model
distribution
Levels of communication
43. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
Cultivation analysis
Transmission Model
advertising
symbolic relationship (convention)
44. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
Message Effects
product placement
media-industrial complex
Cumulative Effects Theory
45. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
audience as a market commodity
new shared meanings
rituals
Cultural Model
46. Fulfilling needs - emotional benefits
Emotional Branding
evidence of a consumer culture among children
Powerful Effects Theory
associations
47. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
myth
activities in production
factors that create a need for myth
Status conferral
48. Wide release - platform release - exclusive release
rituals
indexical relationship (casual connection)
levels of culture (high vs. low)
activities in exhibition
49. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
factors that create a need for myth
Minimalist Effects Theory
semiotics
Cultivation analysis
50. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
individual-level effects of product placement
Emotional Branding
myth markets