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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. National conversation = national identity - multiple brands in competition
myth markets
Message Effects
Cultural Branding
iconical relationship (resemblance)
2. Creation of mass-media materials for distribution
characteristics of pop culture
production
Control the media
symbolic relationship (convention)
3. Presenting materials to the audience for viewing/buying
lifestyle effects
associations
social construction of reality
exhibition
4. Of who you are - who we are - and who they are
audience as a market commodity
resilient child
culture as communication
activities in distribution
5. Simple stories with compelling characters and resonant plots - provide ideals to live by
signification system
new sources of identity
children as vulnerable consumers
myth
6. Iconic brands - embedding into culture - how the brand contributes to society
characteristics of culture
Cultural Branding
Minimalist Effects Theory
Transmission Model
7. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
brand image
Cognitive Branding
code
major chains of exhibition
8. Way of thinking that makes the existing organization of social relations appear natural and inevitable
Message Effects
ideology
indexical relationship (casual connection)
rituals
9. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
Indirect (Cognitive) Effects Theory
audience targeting
activities in distribution
problems with product placement
10. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
advertising
Powerful Effects Theory
signifie
Indirect (Cognitive) Effects Theory
11. Source - message - receiver - quantitative - individual
Transmission Model
Cumulative Effects Theory
Media literacy dimensions
advertising
12. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
Definitions of Culture
social construction of reality
The truths of Media
Control the media
13. Breakdown based on demographics and psychographics
Emotional Branding
brand elements
distribution
audience segmenting
14. Sign and meaning linked by way of cause or association - ex. smoke means fire
components of the industrial process
indexical relationship (casual connection)
Cultural Branding
production
15. Individually created meanings
activities in distribution
individual-level effects of product placement
social construction of reality
signification system
16. Resemblance between sign and something else - variance in shared meaning
major chains of exhibition
distribution
Cultural Branding
iconical relationship (resemblance)
17. Selecting a specific part to focus on within the demographic or psychographic
brand elements
ideology
audience targeting
signifie
18. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
characteristics of pop culture
characteristics of iconic brands
product integration
activities in production
19. Limited information sources - personal experience - and context for claims
audience as a market commodity
ritual action
children as vulnerable consumers
production
20. Complimentary - the 'what' and the 'why'
Control the media
Status conferral
activities in distribution
Transmission vs. Cultural Model
21. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
indexical relationship (casual connection)
Levels of communication
levels of culture (high vs. low)
22. Meaning evoked by the signifier
symbolic relationship (convention)
signifie
media-industrial complex
Transmission vs. Cultural Model
23. Incorporating the branded product into the dialogue or plot of the production
iconical relationship (resemblance)
product integration
ideology
signification system
24. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
signifie
Message Effects
signifier
Control the media
25. Encapsulated myths that fulfill our needs
characteristics of culture
brand identity
signifie
icons
26. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
activities in distribution
semiotics
lifestyle effects
tradition sources of identity
27. Directed by processed and stored information - active receiver - change with maturation
Cultural Branding
resilient child
advertising
rituals
28. Innovation - research and development - and risk
associations
advertising
brand image
components of the industrial process
29. Directed by desires and emotions - passive receiver - early habits are difficult to change
social construction of reality
The truths of Media
characteristics of pop culture
fragile child
30. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
ritual action
Minimalist Effects Theory
The truths of Media
Cultivation analysis
31. The direct associations people make about a brand
Status conferral
signifier
Cultural Branding
brand image
32. Everything in your experience (object - action - event)
new sources of identity
dealing with risk
advertising
sign
33. Meaning derived from a social agreement
signification system
brand elements
product placement
symbolic relationship (convention)
34. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
Transmission Model
The truths of Media
Indirect (Cognitive) Effects Theory
activities in production
35. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
Control the media
Cultivation analysis
characteristics of culture
36. Buying a product to consume the myth - to form a relationship with the myth's creator
icons
product placement
Levels of communication
ritual action
37. Messages have a long-term effect on the audience
semiotics
Cumulative Effects Theory
product integration
new shared meanings
38. Images - thoughts - words - or emotions that come to mind with a brand
distribution
associations
Cultivation analysis
production
39. Discipline that studies the nature of a system of meaning
Transmission vs. Cultural Model
signification system
semiotics
Emotional Branding
40. People will immediately respond to a message
Powerful Effects Theory
Control the media
Cultural Model
culture as communication
41. National ideology vs. personal experience = tension
Levels of communication
factors that create a need for myth
Cultural Model
symbolic relationship (convention)
42. Activities - self-worth evaluation - problem-solving tactics
product placement
resilient child
brand elements
evidence of a consumer culture among children
43. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience as a market commodity
activities in production
brand identity
product integration
44. Messages have little direct effect on the audience
audience segmenting
Minimalist Effects Theory
rituals
signifie
45. Fulfilling needs - emotional benefits
characteristics of pop culture
Emotional Branding
lifestyle effects
new sources of identity
46. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
advertising
Message Effects
activities in production
brand elements
47. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
Cultural Model
brand elements
fragile child
characteristics of pop culture
48. Separated based on bias of preference - preferences influenced by social class - education - etc.
activities in distribution
Cognitive Branding
brand image
levels of culture (high vs. low)
49. Perceivable part of the sign
signifier
audience as a market commodity
The truths of Media
Status conferral
50. Different parts of the brand (ex. name - logo - colors)
Indirect (Cognitive) Effects Theory
Cultivation analysis
brand elements
sign
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