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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Combination of rituals and social construction of reality (via the Cultural Model)
production
levels of culture (high vs. low)
resilient child
new shared meanings
2. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
brand image
advertising
major chains of exhibition
ritual action
3. Historically shared meanings
rituals
evidence of a consumer culture among children
culture as communication
resilient child
4. Encapsulated myths that fulfill our needs
brand identity
icons
Cultural Model
myth
5. Wide release - platform release - exclusive release
symbolic relationship (convention)
semiotics
activities in exhibition
culture as communication
6. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience as a market commodity
brand identity
evidence of a consumer culture among children
audience segmenting
7. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
indexical relationship (casual connection)
Media literacy dimensions
Control the media
Message Effects
8. Resemblance between sign and something else - variance in shared meaning
symbolic relationship (convention)
iconical relationship (resemblance)
major chains of exhibition
levels of culture (high vs. low)
9. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Cultural Model
characteristics of iconic brands
brand image
new sources of identity
10. Buying a product to consume the myth - to form a relationship with the myth's creator
Status conferral
ritual action
Levels of communication
Minimalist Effects Theory
11. Creation of mass-media materials for distribution
audience targeting
Transmission Model
Minimalist Effects Theory
production
12. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Media literacy dimensions
Transmission vs. Cultural Model
Status conferral
characteristics of iconic brands
13. Directed by processed and stored information - active receiver - change with maturation
components of the industrial process
resilient child
myth markets
Control the media
14. People will immediately respond to a message
Powerful Effects Theory
new shared meanings
resilient child
media-industrial complex
15. Religion - family - work
tradition sources of identity
brand elements
Cognitive Branding
evidence of a consumer culture among children
16. Perceivable part of the sign
Message Effects
production
children as vulnerable consumers
signifier
17. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
Cultivation analysis
code
social construction of reality
Control the media
18. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
code
problems with product placement
Definitions of Culture
brand image
19. Delivery of the produced material - marketing
problems with product placement
distribution
Powerful Effects Theory
iconical relationship (resemblance)
20. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
Emotional Branding
Levels of communication
characteristics of pop culture
exhibition
21. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
components of the industrial process
Message Effects
audience targeting
advertising
22. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
myth markets
Transmission vs. Cultural Model
The truths of Media
production
23. Preexisting beliefs of individuals influence perception of messages
Indirect (Cognitive) Effects Theory
fragile child
production
dealing with risk
24. Messages have a long-term effect on the audience
Status conferral
Cumulative Effects Theory
brand image
Cognitive Branding
25. Limited information sources - personal experience - and context for claims
The truths of Media
tradition sources of identity
factors that create a need for myth
children as vulnerable consumers
26. Presenting materials to the audience for viewing/buying
exhibition
myth
new sources of identity
Definitions of Culture
27. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
Cultural Branding
Emotional Branding
Levels of communication
individual-level effects of product placement
28. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
activities in distribution
new shared meanings
characteristics of iconic brands
media-industrial complex
29. Discipline that studies the nature of a system of meaning
semiotics
activities in distribution
Cultural Branding
indexical relationship (casual connection)
30. Complimentary - the 'what' and the 'why'
Transmission vs. Cultural Model
Emotional Branding
brand elements
Definitions of Culture
31. Directed by desires and emotions - passive receiver - early habits are difficult to change
signifie
fragile child
lifestyle effects
components of the industrial process
32. The use of news to promote corporate holdings is wrong.
media-industrial complex
activities in distribution
new sources of identity
myth
33. Selecting a specific part to focus on within the demographic or psychographic
Levels of communication
distribution
semiotics
audience targeting
34. National ideology vs. personal experience = tension
Control the media
factors that create a need for myth
Powerful Effects Theory
fragile child
35. Created by the consumers from: name - logo - tagline - colors - music - etc.
myth markets
components of the industrial process
brand identity
problems with product placement
36. National conversation = national identity - multiple brands in competition
icons
Powerful Effects Theory
myth markets
associations
37. System of meanings generated by association of signifiers and signifieds
iconical relationship (resemblance)
social construction of reality
tradition sources of identity
signification system
38. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
characteristics of culture
distribution
characteristics of iconic brands
production
39. Sign and meaning linked by way of cause or association - ex. smoke means fire
Cognitive Branding
brand identity
indexical relationship (casual connection)
Definitions of Culture
40. Messages have little direct effect on the audience
audience targeting
new sources of identity
activities in exhibition
Minimalist Effects Theory
41. Use of the branded product as a prop in a production for a fee
Emotional Branding
activities in distribution
product placement
advertising
42. Way of thinking that makes the existing organization of social relations appear natural and inevitable
activities in distribution
product placement
ideology
individual-level effects of product placement
43. Of who you are - who we are - and who they are
Message Effects
signifie
Definitions of Culture
culture as communication
44. The direct associations people make about a brand
icons
brand image
Levels of communication
production
45. Different parts of the brand (ex. name - logo - colors)
Cumulative Effects Theory
audience as a market commodity
brand elements
new shared meanings
46. Meaning evoked by the signifier
signifie
brand image
signifier
Definitions of Culture
47. Images - thoughts - words - or emotions that come to mind with a brand
Levels of communication
associations
fragile child
exhibition
48. Simple stories with compelling characters and resonant plots - provide ideals to live by
audience as a market commodity
activities in distribution
myth
signification system
49. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
lifestyle effects
Indirect (Cognitive) Effects Theory
Cultural Model
Levels of communication
50. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
brand identity
symbolic relationship (convention)
The propaganda model
children as vulnerable consumers