SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Incorporating the branded product into the dialogue or plot of the production
lifestyle effects
product integration
resilient child
myth
2. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
major chains of exhibition
Transmission Model
code
components of the industrial process
3. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Status conferral
Media literacy dimensions
advertising
rituals
4. Meaning derived from a social agreement
dealing with risk
symbolic relationship (convention)
product placement
Message Effects
5. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
tradition sources of identity
distribution
exhibition
activities in production
6. The direct associations people make about a brand
symbolic relationship (convention)
product placement
factors that create a need for myth
brand image
7. Encapsulated myths that fulfill our needs
new sources of identity
Transmission Model
production
icons
8. Resemblance between sign and something else - variance in shared meaning
activities in production
Status conferral
iconical relationship (resemblance)
semiotics
9. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
characteristics of culture
audience segmenting
resilient child
activities in exhibition
10. Discipline that studies the nature of a system of meaning
Emotional Branding
semiotics
product placement
The truths of Media
11. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
Definitions of Culture
Cultural Model
factors that create a need for myth
new shared meanings
12. Different parts of the brand (ex. name - logo - colors)
brand elements
distribution
production
Levels of communication
13. National conversation = national identity - multiple brands in competition
ritual action
distribution
myth markets
brand image
14. Complimentary - the 'what' and the 'why'
brand image
Transmission vs. Cultural Model
product placement
product integration
15. Religion - family - work
tradition sources of identity
factors that create a need for myth
evidence of a consumer culture among children
signification system
16. Source - message - receiver - quantitative - individual
ritual action
brand elements
Transmission Model
social construction of reality
17. Iconic brands - embedding into culture - how the brand contributes to society
resilient child
exhibition
dealing with risk
Cultural Branding
18. Created by the consumers from: name - logo - tagline - colors - music - etc.
audience targeting
production
brand identity
resilient child
19. Selecting a specific part to focus on within the demographic or psychographic
characteristics of pop culture
sign
audience targeting
media-industrial complex
20. Mass media - leisure activities - consumer lifestyle
activities in distribution
Cultural Model
new sources of identity
associations
21. Separated based on bias of preference - preferences influenced by social class - education - etc.
components of the industrial process
code
audience segmenting
levels of culture (high vs. low)
22. Simple stories with compelling characters and resonant plots - provide ideals to live by
Cultural Branding
brand image
myth
product integration
23. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
sign
Message Effects
exhibition
Levels of communication
24. People will immediately respond to a message
Powerful Effects Theory
Cultivation analysis
activities in production
resilient child
25. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
characteristics of pop culture
The truths of Media
characteristics of culture
26. System of meanings generated by association of signifiers and signifieds
Cultivation analysis
signification system
problems with product placement
myth markets
27. Individually created meanings
iconical relationship (resemblance)
code
brand image
social construction of reality
28. Meaning evoked by the signifier
brand identity
Cognitive Branding
Message Effects
signifie
29. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
ritual action
brand elements
Media literacy dimensions
audience targeting
30. Directed by processed and stored information - active receiver - change with maturation
signification system
Definitions of Culture
resilient child
myth markets
31. Way of thinking that makes the existing organization of social relations appear natural and inevitable
culture as communication
ideology
Cultural Model
children as vulnerable consumers
32. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
Minimalist Effects Theory
activities in production
activities in distribution
Emotional Branding
33. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The truths of Media
The propaganda model
Transmission Model
audience segmenting
34. Of who you are - who we are - and who they are
Transmission Model
symbolic relationship (convention)
culture as communication
Media literacy dimensions
35. Buying a product to consume the myth - to form a relationship with the myth's creator
characteristics of pop culture
ritual action
problems with product placement
Powerful Effects Theory
36. Preexisting beliefs of individuals influence perception of messages
Levels of communication
signification system
Indirect (Cognitive) Effects Theory
Powerful Effects Theory
37. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
activities in exhibition
Message Effects
Levels of communication
Cultivation analysis
38. National ideology vs. personal experience = tension
myth markets
factors that create a need for myth
audience targeting
Transmission vs. Cultural Model
39. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
ritual action
advertising
Message Effects
signifier
40. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
culture as communication
Powerful Effects Theory
children as vulnerable consumers
individual-level effects of product placement
41. Presenting materials to the audience for viewing/buying
exhibition
characteristics of pop culture
individual-level effects of product placement
production
42. Mind-share - functional benefits - very basic
Cognitive Branding
evidence of a consumer culture among children
culture as communication
Cumulative Effects Theory
43. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Cultural Model
ideology
media-industrial complex
signifier
44. Historically shared meanings
activities in production
Cumulative Effects Theory
rituals
Media literacy dimensions
45. Everything in your experience (object - action - event)
dealing with risk
sign
icons
myth
46. Perceivable part of the sign
signifier
signifie
Levels of communication
Cultural Model
47. Creation of mass-media materials for distribution
production
myth
Media literacy dimensions
iconical relationship (resemblance)
48. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
audience as a market commodity
Cultivation analysis
Powerful Effects Theory
Emotional Branding
49. Limited information sources - personal experience - and context for claims
dealing with risk
symbolic relationship (convention)
children as vulnerable consumers
brand image
50. Images - thoughts - words - or emotions that come to mind with a brand
children as vulnerable consumers
distribution
audience segmenting
associations