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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
new sources of identity
children as vulnerable consumers
evidence of a consumer culture among children
dealing with risk
2. Religion - family - work
Definitions of Culture
dealing with risk
rituals
tradition sources of identity
3. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
characteristics of pop culture
fragile child
individual-level effects of product placement
characteristics of culture
4. System of meanings generated by association of signifiers and signifieds
Emotional Branding
major chains of exhibition
signification system
code
5. Buying a product to consume the myth - to form a relationship with the myth's creator
ideology
signification system
ritual action
audience as a market commodity
6. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
exhibition
code
Transmission vs. Cultural Model
brand identity
7. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
Definitions of Culture
icons
problems with product placement
factors that create a need for myth
8. People will immediately respond to a message
resilient child
ritual action
sign
Powerful Effects Theory
9. Simple stories with compelling characters and resonant plots - provide ideals to live by
Cultivation analysis
Cumulative Effects Theory
children as vulnerable consumers
myth
10. Wide release - platform release - exclusive release
activities in exhibition
problems with product placement
rituals
signifier
11. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
distribution
advertising
tradition sources of identity
symbolic relationship (convention)
12. Iconic brands - embedding into culture - how the brand contributes to society
Cultural Branding
product integration
dealing with risk
children as vulnerable consumers
13. Limited information sources - personal experience - and context for claims
children as vulnerable consumers
brand image
rituals
associations
14. Breakdown based on demographics and psychographics
indexical relationship (casual connection)
audience segmenting
exhibition
Media literacy dimensions
15. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
children as vulnerable consumers
signification system
Message Effects
dealing with risk
16. Sign and meaning linked by way of cause or association - ex. smoke means fire
resilient child
tradition sources of identity
activities in exhibition
indexical relationship (casual connection)
17. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
factors that create a need for myth
exhibition
Emotional Branding
Control the media
18. Separated based on bias of preference - preferences influenced by social class - education - etc.
levels of culture (high vs. low)
Transmission Model
resilient child
children as vulnerable consumers
19. Delivery of the produced material - marketing
components of the industrial process
Cultural Branding
Control the media
distribution
20. Incorporating the branded product into the dialogue or plot of the production
new shared meanings
product integration
Control the media
myth
21. Way of thinking that makes the existing organization of social relations appear natural and inevitable
Transmission Model
major chains of exhibition
exhibition
ideology
22. Messages have little direct effect on the audience
ritual action
Minimalist Effects Theory
Emotional Branding
characteristics of culture
23. Individually created meanings
Levels of communication
social construction of reality
Cognitive Branding
Cumulative Effects Theory
24. Historically shared meanings
Transmission Model
rituals
Levels of communication
brand image
25. Presenting materials to the audience for viewing/buying
tradition sources of identity
indexical relationship (casual connection)
exhibition
brand elements
26. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
individual-level effects of product placement
characteristics of pop culture
social construction of reality
symbolic relationship (convention)
27. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
activities in production
characteristics of iconic brands
brand image
myth
28. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
social construction of reality
Levels of communication
Emotional Branding
Status conferral
29. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
distribution
individual-level effects of product placement
evidence of a consumer culture among children
The propaganda model
30. The use of news to promote corporate holdings is wrong.
media-industrial complex
brand elements
components of the industrial process
Powerful Effects Theory
31. Preexisting beliefs of individuals influence perception of messages
Indirect (Cognitive) Effects Theory
code
characteristics of pop culture
exhibition
32. Source - message - receiver - quantitative - individual
Transmission Model
indexical relationship (casual connection)
Status conferral
activities in production
33. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
audience segmenting
myth
The truths of Media
34. The direct associations people make about a brand
characteristics of iconic brands
The truths of Media
brand elements
brand image
35. Meaning evoked by the signifier
exhibition
product integration
signifie
myth markets
36. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
rituals
media-industrial complex
levels of culture (high vs. low)
major chains of exhibition
37. Messages have a long-term effect on the audience
Cognitive Branding
Cultural Model
activities in distribution
Cumulative Effects Theory
38. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Definitions of Culture
Cultural Model
myth markets
lifestyle effects
39. Use of the branded product as a prop in a production for a fee
Cognitive Branding
new shared meanings
symbolic relationship (convention)
product placement
40. Mind-share - functional benefits - very basic
activities in exhibition
audience targeting
Cognitive Branding
social construction of reality
41. Fulfilling needs - emotional benefits
children as vulnerable consumers
characteristics of pop culture
Emotional Branding
individual-level effects of product placement
42. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
Cumulative Effects Theory
characteristics of pop culture
Indirect (Cognitive) Effects Theory
Media literacy dimensions
43. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
activities in production
symbolic relationship (convention)
resilient child
sign
44. National ideology vs. personal experience = tension
factors that create a need for myth
icons
Minimalist Effects Theory
activities in exhibition
45. Directed by processed and stored information - active receiver - change with maturation
resilient child
brand elements
individual-level effects of product placement
Status conferral
46. National conversation = national identity - multiple brands in competition
fragile child
myth markets
audience as a market commodity
symbolic relationship (convention)
47. Selecting a specific part to focus on within the demographic or psychographic
dealing with risk
Powerful Effects Theory
distribution
audience targeting
48. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
sign
The truths of Media
brand image
audience segmenting
49. Perceivable part of the sign
symbolic relationship (convention)
signifier
production
culture as communication
50. Images - thoughts - words - or emotions that come to mind with a brand
Control the media
brand image
media-industrial complex
associations
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