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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Meaning derived from a social agreement
media-industrial complex
symbolic relationship (convention)
Transmission Model
audience targeting
2. Complimentary - the 'what' and the 'why'
major chains of exhibition
characteristics of iconic brands
Indirect (Cognitive) Effects Theory
Transmission vs. Cultural Model
3. Simple stories with compelling characters and resonant plots - provide ideals to live by
signification system
myth
Cultural Branding
Definitions of Culture
4. Socialization - inter-generational eavesdropping - role modeling - stereotyping
Cognitive Branding
lifestyle effects
culture as communication
sign
5. Of who you are - who we are - and who they are
product placement
advertising
Cultural Branding
culture as communication
6. Breakdown based on demographics and psychographics
icons
components of the industrial process
audience segmenting
symbolic relationship (convention)
7. Everything in your experience (object - action - event)
sign
indexical relationship (casual connection)
evidence of a consumer culture among children
The propaganda model
8. Resemblance between sign and something else - variance in shared meaning
iconical relationship (resemblance)
icons
myth
Cultural Model
9. Delivery of the produced material - marketing
dealing with risk
audience as a market commodity
new shared meanings
distribution
10. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
dealing with risk
activities in distribution
audience as a market commodity
distribution
11. Preexisting beliefs of individuals influence perception of messages
Cognitive Branding
brand elements
Indirect (Cognitive) Effects Theory
icons
12. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
Cumulative Effects Theory
activities in distribution
Levels of communication
13. Mass media - leisure activities - consumer lifestyle
new sources of identity
brand identity
Media literacy dimensions
audience as a market commodity
14. Perceivable part of the sign
characteristics of culture
signifier
culture as communication
ideology
15. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
advertising
fragile child
indexical relationship (casual connection)
symbolic relationship (convention)
16. Directed by processed and stored information - active receiver - change with maturation
resilient child
components of the industrial process
factors that create a need for myth
media-industrial complex
17. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
signifie
Definitions of Culture
Cultivation analysis
Powerful Effects Theory
18. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
code
product integration
Levels of communication
The truths of Media
19. Mind-share - functional benefits - very basic
new shared meanings
Cognitive Branding
Transmission vs. Cultural Model
major chains of exhibition
20. Sign and meaning linked by way of cause or association - ex. smoke means fire
characteristics of iconic brands
activities in exhibition
Media literacy dimensions
indexical relationship (casual connection)
21. Limited information sources - personal experience - and context for claims
Transmission Model
dealing with risk
children as vulnerable consumers
Transmission vs. Cultural Model
22. Religion - family - work
Definitions of Culture
tradition sources of identity
brand identity
characteristics of iconic brands
23. Activities - self-worth evaluation - problem-solving tactics
characteristics of pop culture
new shared meanings
evidence of a consumer culture among children
product integration
24. Fulfilling needs - emotional benefits
activities in distribution
Emotional Branding
brand image
social construction of reality
25. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
Levels of communication
Cultural Branding
media-industrial complex
Message Effects
26. System of meanings generated by association of signifiers and signifieds
signification system
children as vulnerable consumers
Status conferral
Indirect (Cognitive) Effects Theory
27. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
levels of culture (high vs. low)
problems with product placement
Indirect (Cognitive) Effects Theory
Transmission vs. Cultural Model
28. Presenting materials to the audience for viewing/buying
Message Effects
exhibition
Status conferral
audience as a market commodity
29. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
fragile child
iconical relationship (resemblance)
levels of culture (high vs. low)
30. National conversation = national identity - multiple brands in competition
associations
Cognitive Branding
code
myth markets
31. Innovation - research and development - and risk
children as vulnerable consumers
components of the industrial process
signifie
exhibition
32. Combination of rituals and social construction of reality (via the Cultural Model)
Levels of communication
Indirect (Cognitive) Effects Theory
Cultivation analysis
new shared meanings
33. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
indexical relationship (casual connection)
Cultural Model
Media literacy dimensions
34. People will immediately respond to a message
Powerful Effects Theory
indexical relationship (casual connection)
semiotics
brand elements
35. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
factors that create a need for myth
characteristics of iconic brands
The truths of Media
Levels of communication
36. Images - thoughts - words - or emotions that come to mind with a brand
myth
ritual action
associations
code
37. Messages have little direct effect on the audience
Minimalist Effects Theory
semiotics
audience as a market commodity
Cultural Branding
38. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
brand image
new shared meanings
Cultivation analysis
indexical relationship (casual connection)
39. Creation of mass-media materials for distribution
advertising
new sources of identity
production
Cumulative Effects Theory
40. Historically shared meanings
rituals
brand identity
audience segmenting
code
41. Source - message - receiver - quantitative - individual
characteristics of culture
Transmission Model
Levels of communication
characteristics of iconic brands
42. Buying a product to consume the myth - to form a relationship with the myth's creator
Indirect (Cognitive) Effects Theory
ritual action
resilient child
ideology
43. Created by the consumers from: name - logo - tagline - colors - music - etc.
Levels of communication
Definitions of Culture
Powerful Effects Theory
brand identity
44. Individually created meanings
resilient child
production
social construction of reality
The truths of Media
45. The direct associations people make about a brand
brand image
exhibition
signifie
components of the industrial process
46. Wide release - platform release - exclusive release
Cognitive Branding
activities in exhibition
Control the media
audience segmenting
47. Incorporating the branded product into the dialogue or plot of the production
Cumulative Effects Theory
new shared meanings
product integration
myth markets
48. Iconic brands - embedding into culture - how the brand contributes to society
Cultural Branding
Cultural Model
characteristics of iconic brands
activities in production
49. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
social construction of reality
major chains of exhibition
media-industrial complex
signification system
50. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience targeting
Cognitive Branding
audience as a market commodity
ideology
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