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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Individually created meanings
Indirect (Cognitive) Effects Theory
tradition sources of identity
distribution
social construction of reality
2. Discipline that studies the nature of a system of meaning
semiotics
social construction of reality
The truths of Media
rituals
3. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
levels of culture (high vs. low)
brand identity
code
brand image
4. Meaning derived from a social agreement
signifier
symbolic relationship (convention)
Indirect (Cognitive) Effects Theory
characteristics of iconic brands
5. Wide release - platform release - exclusive release
brand identity
activities in exhibition
distribution
brand elements
6. Preexisting beliefs of individuals influence perception of messages
ideology
ritual action
Indirect (Cognitive) Effects Theory
activities in exhibition
7. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
audience targeting
myth markets
code
dealing with risk
8. Resemblance between sign and something else - variance in shared meaning
children as vulnerable consumers
production
iconical relationship (resemblance)
semiotics
9. The use of news to promote corporate holdings is wrong.
media-industrial complex
fragile child
Cultural Model
signification system
10. Everything in your experience (object - action - event)
sign
audience as a market commodity
new shared meanings
The propaganda model
11. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
Cognitive Branding
problems with product placement
Transmission Model
activities in production
12. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
new sources of identity
activities in production
Transmission vs. Cultural Model
advertising
13. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The truths of Media
brand identity
myth markets
semiotics
14. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
Levels of communication
characteristics of culture
Cumulative Effects Theory
media-industrial complex
15. Sign and meaning linked by way of cause or association - ex. smoke means fire
Powerful Effects Theory
Cognitive Branding
indexical relationship (casual connection)
Cultural Model
16. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
brand elements
advertising
myth
17. Fulfilling needs - emotional benefits
brand identity
Emotional Branding
activities in distribution
activities in exhibition
18. Delivery of the produced material - marketing
distribution
evidence of a consumer culture among children
icons
symbolic relationship (convention)
19. Meaning evoked by the signifier
signifie
distribution
indexical relationship (casual connection)
characteristics of culture
20. National conversation = national identity - multiple brands in competition
myth markets
Status conferral
characteristics of iconic brands
culture as communication
21. Innovation - research and development - and risk
new sources of identity
exhibition
Levels of communication
components of the industrial process
22. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Cultural Model
signifie
signifier
Indirect (Cognitive) Effects Theory
23. Activities - self-worth evaluation - problem-solving tactics
evidence of a consumer culture among children
sign
fragile child
brand identity
24. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
semiotics
Transmission Model
major chains of exhibition
activities in distribution
25. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
new sources of identity
activities in production
Cumulative Effects Theory
Message Effects
26. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
audience targeting
iconical relationship (resemblance)
major chains of exhibition
Media literacy dimensions
27. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
rituals
tradition sources of identity
Control the media
social construction of reality
28. Buying a product to consume the myth - to form a relationship with the myth's creator
ritual action
symbolic relationship (convention)
dealing with risk
Minimalist Effects Theory
29. Of who you are - who we are - and who they are
characteristics of iconic brands
culture as communication
Indirect (Cognitive) Effects Theory
Cultivation analysis
30. Selecting a specific part to focus on within the demographic or psychographic
advertising
audience targeting
Cognitive Branding
ritual action
31. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
Minimalist Effects Theory
individual-level effects of product placement
components of the industrial process
advertising
32. Different parts of the brand (ex. name - logo - colors)
brand image
Cognitive Branding
children as vulnerable consumers
brand elements
33. Perceivable part of the sign
product integration
myth markets
children as vulnerable consumers
signifier
34. Source - message - receiver - quantitative - individual
Transmission Model
The propaganda model
myth markets
levels of culture (high vs. low)
35. Creation of mass-media materials for distribution
Powerful Effects Theory
Levels of communication
production
dealing with risk
36. Messages have little direct effect on the audience
Definitions of Culture
The truths of Media
Minimalist Effects Theory
myth
37. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
audience as a market commodity
code
major chains of exhibition
tradition sources of identity
38. Complimentary - the 'what' and the 'why'
media-industrial complex
signification system
Transmission vs. Cultural Model
Cumulative Effects Theory
39. Messages have a long-term effect on the audience
associations
components of the industrial process
Cumulative Effects Theory
iconical relationship (resemblance)
40. Mass media - leisure activities - consumer lifestyle
individual-level effects of product placement
new sources of identity
activities in exhibition
Control the media
41. Iconic brands - embedding into culture - how the brand contributes to society
myth
Cultural Branding
advertising
new shared meanings
42. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
production
advertising
The propaganda model
components of the industrial process
43. Created by the consumers from: name - logo - tagline - colors - music - etc.
Cultivation analysis
brand identity
activities in exhibition
Cultural Branding
44. Directed by desires and emotions - passive receiver - early habits are difficult to change
factors that create a need for myth
fragile child
Definitions of Culture
product placement
45. Mind-share - functional benefits - very basic
Cognitive Branding
individual-level effects of product placement
semiotics
characteristics of iconic brands
46. System of meanings generated by association of signifiers and signifieds
brand elements
characteristics of iconic brands
Control the media
signification system
47. Incorporating the branded product into the dialogue or plot of the production
Message Effects
distribution
brand image
product integration
48. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Status conferral
The truths of Media
factors that create a need for myth
product integration
49. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
signifier
product placement
characteristics of culture
exhibition
50. Combination of rituals and social construction of reality (via the Cultural Model)
icons
characteristics of culture
semiotics
new shared meanings