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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
sign
evidence of a consumer culture among children
The propaganda model
Media literacy dimensions
2. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
audience segmenting
exhibition
characteristics of pop culture
Status conferral
3. Everything in your experience (object - action - event)
sign
Levels of communication
icons
Status conferral
4. Combination of rituals and social construction of reality (via the Cultural Model)
code
brand identity
exhibition
new shared meanings
5. System of meanings generated by association of signifiers and signifieds
signification system
Cultural Model
signifie
ideology
6. Mass media - leisure activities - consumer lifestyle
new sources of identity
problems with product placement
resilient child
product integration
7. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
Levels of communication
Cultivation analysis
Cultural Branding
resilient child
8. Activities - self-worth evaluation - problem-solving tactics
brand elements
characteristics of iconic brands
signification system
evidence of a consumer culture among children
9. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
Message Effects
major chains of exhibition
ideology
Transmission vs. Cultural Model
10. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
characteristics of culture
The truths of Media
signification system
Transmission vs. Cultural Model
11. Buying a product to consume the myth - to form a relationship with the myth's creator
audience targeting
ritual action
Minimalist Effects Theory
The propaganda model
12. The use of news to promote corporate holdings is wrong.
Message Effects
ideology
Indirect (Cognitive) Effects Theory
media-industrial complex
13. Selecting a specific part to focus on within the demographic or psychographic
audience targeting
sign
characteristics of pop culture
new sources of identity
14. The direct associations people make about a brand
Minimalist Effects Theory
brand image
fragile child
sign
15. Preexisting beliefs of individuals influence perception of messages
Status conferral
product placement
characteristics of iconic brands
Indirect (Cognitive) Effects Theory
16. Separated based on bias of preference - preferences influenced by social class - education - etc.
signification system
rituals
levels of culture (high vs. low)
activities in distribution
17. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
activities in distribution
Message Effects
new sources of identity
new shared meanings
18. Incorporating the branded product into the dialogue or plot of the production
individual-level effects of product placement
factors that create a need for myth
product integration
ideology
19. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
Emotional Branding
activities in production
The truths of Media
product placement
20. Perceivable part of the sign
characteristics of pop culture
signifier
code
iconical relationship (resemblance)
21. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
audience as a market commodity
characteristics of iconic brands
components of the industrial process
ideology
22. Resemblance between sign and something else - variance in shared meaning
Indirect (Cognitive) Effects Theory
signifie
iconical relationship (resemblance)
culture as communication
23. Directed by processed and stored information - active receiver - change with maturation
myth markets
distribution
iconical relationship (resemblance)
resilient child
24. Breakdown based on demographics and psychographics
production
audience segmenting
Cultural Branding
children as vulnerable consumers
25. National ideology vs. personal experience = tension
Indirect (Cognitive) Effects Theory
factors that create a need for myth
indexical relationship (casual connection)
Control the media
26. Innovation - research and development - and risk
audience segmenting
signifier
components of the industrial process
Cumulative Effects Theory
27. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
activities in exhibition
Message Effects
Cultural Model
28. Discipline that studies the nature of a system of meaning
semiotics
children as vulnerable consumers
activities in distribution
Control the media
29. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
audience targeting
brand identity
problems with product placement
advertising
30. Messages have little direct effect on the audience
production
brand identity
Minimalist Effects Theory
audience as a market commodity
31. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
dealing with risk
Levels of communication
levels of culture (high vs. low)
advertising
32. Fulfilling needs - emotional benefits
fragile child
resilient child
Emotional Branding
signification system
33. Religion - family - work
Levels of communication
resilient child
signifie
tradition sources of identity
34. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
distribution
tradition sources of identity
activities in exhibition
35. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
symbolic relationship (convention)
code
new sources of identity
Cumulative Effects Theory
36. Encapsulated myths that fulfill our needs
code
activities in production
Transmission vs. Cultural Model
icons
37. National conversation = national identity - multiple brands in competition
Message Effects
myth markets
media-industrial complex
social construction of reality
38. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
Message Effects
ritual action
exhibition
activities in production
39. Messages have a long-term effect on the audience
Cumulative Effects Theory
Emotional Branding
individual-level effects of product placement
activities in production
40. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
exhibition
Media literacy dimensions
characteristics of pop culture
Message Effects
41. Of who you are - who we are - and who they are
levels of culture (high vs. low)
ideology
culture as communication
social construction of reality
42. Images - thoughts - words - or emotions that come to mind with a brand
associations
myth
Media literacy dimensions
resilient child
43. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
The propaganda model
lifestyle effects
characteristics of pop culture
44. Historically shared meanings
The propaganda model
rituals
advertising
characteristics of iconic brands
45. Individually created meanings
production
myth
social construction of reality
indexical relationship (casual connection)
46. Use of the branded product as a prop in a production for a fee
The propaganda model
activities in distribution
product placement
children as vulnerable consumers
47. Way of thinking that makes the existing organization of social relations appear natural and inevitable
code
ideology
audience segmenting
dealing with risk
48. Presenting materials to the audience for viewing/buying
Minimalist Effects Theory
exhibition
brand image
individual-level effects of product placement
49. Simple stories with compelling characters and resonant plots - provide ideals to live by
activities in production
activities in distribution
myth
characteristics of iconic brands
50. Socialization - inter-generational eavesdropping - role modeling - stereotyping
exhibition
myth
distribution
lifestyle effects