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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Discipline that studies the nature of a system of meaning
children as vulnerable consumers
factors that create a need for myth
activities in production
semiotics
2. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
exhibition
Cultural Model
problems with product placement
characteristics of iconic brands
3. Fulfilling needs - emotional benefits
children as vulnerable consumers
myth markets
Emotional Branding
Levels of communication
4. Combination of rituals and social construction of reality (via the Cultural Model)
Cognitive Branding
myth markets
production
new shared meanings
5. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
new shared meanings
activities in distribution
Cumulative Effects Theory
dealing with risk
6. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
indexical relationship (casual connection)
myth
signification system
The propaganda model
7. Delivery of the produced material - marketing
new shared meanings
Cultural Model
distribution
symbolic relationship (convention)
8. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
resilient child
advertising
symbolic relationship (convention)
associations
9. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
individual-level effects of product placement
sign
brand elements
10. Images - thoughts - words - or emotions that come to mind with a brand
icons
code
associations
signification system
11. National ideology vs. personal experience = tension
factors that create a need for myth
brand identity
associations
culture as communication
12. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
individual-level effects of product placement
problems with product placement
characteristics of culture
activities in production
13. Iconic brands - embedding into culture - how the brand contributes to society
audience targeting
Transmission Model
Cultural Branding
Cumulative Effects Theory
14. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
Control the media
brand elements
advertising
signifie
15. Activities - self-worth evaluation - problem-solving tactics
levels of culture (high vs. low)
Indirect (Cognitive) Effects Theory
evidence of a consumer culture among children
resilient child
16. Perceivable part of the sign
signification system
audience segmenting
signifier
children as vulnerable consumers
17. Resemblance between sign and something else - variance in shared meaning
iconical relationship (resemblance)
ideology
Message Effects
Emotional Branding
18. Mind-share - functional benefits - very basic
icons
Cognitive Branding
characteristics of pop culture
semiotics
19. Selecting a specific part to focus on within the demographic or psychographic
Cognitive Branding
audience targeting
Status conferral
characteristics of pop culture
20. Limited information sources - personal experience - and context for claims
The propaganda model
product placement
children as vulnerable consumers
Minimalist Effects Theory
21. The use of news to promote corporate holdings is wrong.
product placement
media-industrial complex
Transmission vs. Cultural Model
exhibition
22. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
production
factors that create a need for myth
Cultivation analysis
brand elements
23. Created by the consumers from: name - logo - tagline - colors - music - etc.
Emotional Branding
brand identity
advertising
fragile child
24. Messages have a long-term effect on the audience
brand image
dealing with risk
Definitions of Culture
Cumulative Effects Theory
25. Source - message - receiver - quantitative - individual
audience targeting
product placement
Transmission Model
Cumulative Effects Theory
26. Historically shared meanings
rituals
characteristics of culture
associations
audience segmenting
27. Religion - family - work
Message Effects
Emotional Branding
new shared meanings
tradition sources of identity
28. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
audience targeting
Cultural Branding
characteristics of pop culture
code
29. Way of thinking that makes the existing organization of social relations appear natural and inevitable
brand image
Powerful Effects Theory
Minimalist Effects Theory
ideology
30. Individually created meanings
brand identity
Message Effects
social construction of reality
factors that create a need for myth
31. Encapsulated myths that fulfill our needs
social construction of reality
icons
signifier
Cultural Branding
32. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
social construction of reality
major chains of exhibition
factors that create a need for myth
Levels of communication
33. The direct associations people make about a brand
brand image
symbolic relationship (convention)
code
dealing with risk
34. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
code
individual-level effects of product placement
Cognitive Branding
major chains of exhibition
35. Of who you are - who we are - and who they are
associations
symbolic relationship (convention)
culture as communication
rituals
36. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
new shared meanings
Cultural Model
Definitions of Culture
signification system
37. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
code
dealing with risk
major chains of exhibition
myth
38. Incorporating the branded product into the dialogue or plot of the production
activities in production
Definitions of Culture
Powerful Effects Theory
product integration
39. National conversation = national identity - multiple brands in competition
ideology
myth markets
indexical relationship (casual connection)
rituals
40. Sign and meaning linked by way of cause or association - ex. smoke means fire
semiotics
levels of culture (high vs. low)
Definitions of Culture
indexical relationship (casual connection)
41. Simple stories with compelling characters and resonant plots - provide ideals to live by
symbolic relationship (convention)
fragile child
myth
ritual action
42. Buying a product to consume the myth - to form a relationship with the myth's creator
Status conferral
ritual action
dealing with risk
iconical relationship (resemblance)
43. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
Media literacy dimensions
brand image
levels of culture (high vs. low)
resilient child
44. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
sign
audience as a market commodity
Definitions of Culture
Media literacy dimensions
45. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
The truths of Media
problems with product placement
symbolic relationship (convention)
product placement
46. Directed by processed and stored information - active receiver - change with maturation
resilient child
Cultural Model
culture as communication
semiotics
47. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
factors that create a need for myth
Transmission vs. Cultural Model
sign
48. Everything in your experience (object - action - event)
Media literacy dimensions
fragile child
sign
Levels of communication
49. Meaning derived from a social agreement
lifestyle effects
resilient child
characteristics of iconic brands
symbolic relationship (convention)
50. Separated based on bias of preference - preferences influenced by social class - education - etc.
social construction of reality
activities in distribution
icons
levels of culture (high vs. low)
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