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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Separated based on bias of preference - preferences influenced by social class - education - etc.
activities in distribution
levels of culture (high vs. low)
myth
Cultural Model
2. Buying a product to consume the myth - to form a relationship with the myth's creator
associations
iconical relationship (resemblance)
lifestyle effects
ritual action
3. Mass media - leisure activities - consumer lifestyle
Indirect (Cognitive) Effects Theory
audience targeting
Transmission Model
new sources of identity
4. Discipline that studies the nature of a system of meaning
advertising
semiotics
Media literacy dimensions
major chains of exhibition
5. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
characteristics of iconic brands
children as vulnerable consumers
code
evidence of a consumer culture among children
6. Images - thoughts - words - or emotions that come to mind with a brand
associations
fragile child
iconical relationship (resemblance)
sign
7. Religion - family - work
Control the media
Media literacy dimensions
code
tradition sources of identity
8. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
sign
brand elements
media-industrial complex
The truths of Media
9. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience segmenting
resilient child
audience as a market commodity
components of the industrial process
10. Selecting a specific part to focus on within the demographic or psychographic
lifestyle effects
Cultivation analysis
exhibition
audience targeting
11. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
Transmission Model
The propaganda model
Cognitive Branding
product integration
12. Activities - self-worth evaluation - problem-solving tactics
evidence of a consumer culture among children
characteristics of culture
semiotics
Message Effects
13. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
Transmission vs. Cultural Model
Cognitive Branding
activities in production
production
14. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
Cumulative Effects Theory
Cultural Branding
evidence of a consumer culture among children
characteristics of pop culture
15. Different parts of the brand (ex. name - logo - colors)
signifie
brand elements
exhibition
Status conferral
16. Directed by processed and stored information - active receiver - change with maturation
characteristics of iconic brands
media-industrial complex
brand elements
resilient child
17. Messages have little direct effect on the audience
ideology
Minimalist Effects Theory
icons
Control the media
18. Of who you are - who we are - and who they are
culture as communication
exhibition
Cultivation analysis
code
19. Individually created meanings
audience as a market commodity
Status conferral
distribution
social construction of reality
20. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
activities in distribution
Control the media
individual-level effects of product placement
audience targeting
21. Complimentary - the 'what' and the 'why'
major chains of exhibition
brand image
Indirect (Cognitive) Effects Theory
Transmission vs. Cultural Model
22. National ideology vs. personal experience = tension
Cumulative Effects Theory
factors that create a need for myth
product placement
Cultural Branding
23. Sign and meaning linked by way of cause or association - ex. smoke means fire
Emotional Branding
sign
indexical relationship (casual connection)
myth markets
24. Wide release - platform release - exclusive release
new sources of identity
tradition sources of identity
Status conferral
activities in exhibition
25. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
signification system
ideology
Levels of communication
Transmission Model
26. Limited information sources - personal experience - and context for claims
dealing with risk
Cultural Model
Definitions of Culture
children as vulnerable consumers
27. Combination of rituals and social construction of reality (via the Cultural Model)
icons
new shared meanings
Cumulative Effects Theory
myth
28. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
product integration
Definitions of Culture
social construction of reality
symbolic relationship (convention)
29. Delivery of the produced material - marketing
resilient child
sign
distribution
activities in distribution
30. Presenting materials to the audience for viewing/buying
exhibition
audience as a market commodity
components of the industrial process
product integration
31. Source - message - receiver - quantitative - individual
brand elements
dealing with risk
Transmission Model
Message Effects
32. Innovation - research and development - and risk
characteristics of pop culture
children as vulnerable consumers
culture as communication
components of the industrial process
33. Messages have a long-term effect on the audience
Powerful Effects Theory
Emotional Branding
Cumulative Effects Theory
Cultural Branding
34. Use of the branded product as a prop in a production for a fee
production
rituals
product placement
individual-level effects of product placement
35. The direct associations people make about a brand
children as vulnerable consumers
brand image
new shared meanings
brand identity
36. Meaning derived from a social agreement
product integration
symbolic relationship (convention)
Transmission Model
audience targeting
37. The use of news to promote corporate holdings is wrong.
myth
activities in exhibition
product integration
media-industrial complex
38. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
advertising
sign
characteristics of culture
characteristics of pop culture
39. Creation of mass-media materials for distribution
iconical relationship (resemblance)
myth
brand image
production
40. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
problems with product placement
advertising
Definitions of Culture
sign
41. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
activities in production
myth
Message Effects
audience segmenting
42. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
advertising
evidence of a consumer culture among children
code
levels of culture (high vs. low)
43. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
Cultural Branding
new shared meanings
Cumulative Effects Theory
Control the media
44. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
Minimalist Effects Theory
Media literacy dimensions
Cultural Branding
brand identity
45. Meaning evoked by the signifier
The propaganda model
Emotional Branding
new sources of identity
signifie
46. Perceivable part of the sign
fragile child
signifier
tradition sources of identity
Status conferral
47. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
Powerful Effects Theory
Levels of communication
Minimalist Effects Theory
dealing with risk
48. Historically shared meanings
levels of culture (high vs. low)
rituals
ideology
factors that create a need for myth
49. Preexisting beliefs of individuals influence perception of messages
Indirect (Cognitive) Effects Theory
activities in production
icons
signification system
50. Mind-share - functional benefits - very basic
Cognitive Branding
production
signifie
ritual action