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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Created by the consumers from: name - logo - tagline - colors - music - etc.
brand identity
Minimalist Effects Theory
brand elements
signification system
2. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
Cultural Model
fragile child
Cultivation analysis
brand identity
3. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
myth markets
signifier
activities in distribution
distribution
4. Complimentary - the 'what' and the 'why'
code
Transmission vs. Cultural Model
dealing with risk
Transmission Model
5. Breakdown based on demographics and psychographics
brand elements
Cultural Branding
evidence of a consumer culture among children
audience segmenting
6. Use of the branded product as a prop in a production for a fee
symbolic relationship (convention)
product placement
advertising
Indirect (Cognitive) Effects Theory
7. Images - thoughts - words - or emotions that come to mind with a brand
associations
new sources of identity
ritual action
The propaganda model
8. Resemblance between sign and something else - variance in shared meaning
iconical relationship (resemblance)
Emotional Branding
Media literacy dimensions
associations
9. Activities - self-worth evaluation - problem-solving tactics
brand elements
brand identity
evidence of a consumer culture among children
associations
10. Encapsulated myths that fulfill our needs
icons
Transmission vs. Cultural Model
problems with product placement
lifestyle effects
11. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
exhibition
advertising
Cultural Branding
brand image
12. Messages have a long-term effect on the audience
distribution
ritual action
Cumulative Effects Theory
Transmission Model
13. Historically shared meanings
rituals
sign
Message Effects
audience as a market commodity
14. Selecting a specific part to focus on within the demographic or psychographic
sign
myth markets
problems with product placement
audience targeting
15. Preexisting beliefs of individuals influence perception of messages
tradition sources of identity
levels of culture (high vs. low)
Indirect (Cognitive) Effects Theory
activities in exhibition
16. Sign and meaning linked by way of cause or association - ex. smoke means fire
associations
indexical relationship (casual connection)
Minimalist Effects Theory
activities in exhibition
17. Religion - family - work
Emotional Branding
tradition sources of identity
symbolic relationship (convention)
audience as a market commodity
18. National conversation = national identity - multiple brands in competition
myth markets
icons
characteristics of iconic brands
The propaganda model
19. Everything in your experience (object - action - event)
signification system
sign
new sources of identity
associations
20. Presenting materials to the audience for viewing/buying
new sources of identity
Emotional Branding
exhibition
semiotics
21. Directed by desires and emotions - passive receiver - early habits are difficult to change
iconical relationship (resemblance)
evidence of a consumer culture among children
fragile child
major chains of exhibition
22. Source - message - receiver - quantitative - individual
ideology
audience targeting
Transmission Model
new sources of identity
23. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
problems with product placement
individual-level effects of product placement
The propaganda model
myth
24. Directed by processed and stored information - active receiver - change with maturation
audience segmenting
components of the industrial process
Message Effects
resilient child
25. People will immediately respond to a message
product integration
audience as a market commodity
major chains of exhibition
Powerful Effects Theory
26. National ideology vs. personal experience = tension
factors that create a need for myth
distribution
components of the industrial process
Status conferral
27. Mass media - leisure activities - consumer lifestyle
production
symbolic relationship (convention)
new sources of identity
social construction of reality
28. Of who you are - who we are - and who they are
culture as communication
product integration
production
tradition sources of identity
29. Perceivable part of the sign
signifier
Cultural Branding
individual-level effects of product placement
The propaganda model
30. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
Cultivation analysis
characteristics of pop culture
factors that create a need for myth
tradition sources of identity
31. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
problems with product placement
sign
characteristics of iconic brands
Transmission Model
32. System of meanings generated by association of signifiers and signifieds
distribution
Transmission vs. Cultural Model
code
signification system
33. Iconic brands - embedding into culture - how the brand contributes to society
individual-level effects of product placement
new sources of identity
Cultural Branding
audience as a market commodity
34. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
production
distribution
advertising
Control the media
35. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
brand elements
Cultural Branding
Indirect (Cognitive) Effects Theory
The propaganda model
36. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
myth
media-industrial complex
The truths of Media
problems with product placement
37. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
Transmission vs. Cultural Model
activities in production
ritual action
exhibition
38. Individually created meanings
signification system
product placement
rituals
social construction of reality
39. Mind-share - functional benefits - very basic
Message Effects
Cognitive Branding
iconical relationship (resemblance)
brand identity
40. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
new sources of identity
media-industrial complex
Message Effects
production
41. Wide release - platform release - exclusive release
Cognitive Branding
Emotional Branding
activities in exhibition
Media literacy dimensions
42. Fulfilling needs - emotional benefits
social construction of reality
Emotional Branding
rituals
symbolic relationship (convention)
43. Simple stories with compelling characters and resonant plots - provide ideals to live by
symbolic relationship (convention)
myth
Control the media
icons
44. Meaning evoked by the signifier
signifie
components of the industrial process
evidence of a consumer culture among children
problems with product placement
45. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Status conferral
Cumulative Effects Theory
The truths of Media
characteristics of iconic brands
46. Incorporating the branded product into the dialogue or plot of the production
indexical relationship (casual connection)
Powerful Effects Theory
product integration
levels of culture (high vs. low)
47. The direct associations people make about a brand
brand image
The propaganda model
rituals
audience as a market commodity
48. Socialization - inter-generational eavesdropping - role modeling - stereotyping
indexical relationship (casual connection)
social construction of reality
The truths of Media
lifestyle effects
49. Separated based on bias of preference - preferences influenced by social class - education - etc.
culture as communication
brand identity
levels of culture (high vs. low)
Cumulative Effects Theory
50. Way of thinking that makes the existing organization of social relations appear natural and inevitable
product integration
ideology
culture as communication
indexical relationship (casual connection)