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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Selecting a specific part to focus on within the demographic or psychographic
semiotics
audience targeting
audience as a market commodity
Cultural Branding
2. Combination of rituals and social construction of reality (via the Cultural Model)
Indirect (Cognitive) Effects Theory
evidence of a consumer culture among children
new shared meanings
product integration
3. People will immediately respond to a message
semiotics
Powerful Effects Theory
tradition sources of identity
new sources of identity
4. System of meanings generated by association of signifiers and signifieds
signification system
tradition sources of identity
Cultivation analysis
activities in distribution
5. The use of news to promote corporate holdings is wrong.
individual-level effects of product placement
ritual action
media-industrial complex
semiotics
6. Encapsulated myths that fulfill our needs
Cumulative Effects Theory
characteristics of pop culture
icons
Powerful Effects Theory
7. Of who you are - who we are - and who they are
Cultural Model
new sources of identity
lifestyle effects
culture as communication
8. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
individual-level effects of product placement
advertising
levels of culture (high vs. low)
9. Sign and meaning linked by way of cause or association - ex. smoke means fire
tradition sources of identity
Cumulative Effects Theory
indexical relationship (casual connection)
dealing with risk
10. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
Message Effects
Indirect (Cognitive) Effects Theory
characteristics of culture
Transmission Model
11. Everything in your experience (object - action - event)
audience as a market commodity
Levels of communication
Emotional Branding
sign
12. Separated based on bias of preference - preferences influenced by social class - education - etc.
culture as communication
dealing with risk
levels of culture (high vs. low)
children as vulnerable consumers
13. Simple stories with compelling characters and resonant plots - provide ideals to live by
Message Effects
myth
brand identity
activities in exhibition
14. Individually created meanings
Transmission Model
social construction of reality
Control the media
Cognitive Branding
15. Source - message - receiver - quantitative - individual
The truths of Media
code
rituals
Transmission Model
16. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
levels of culture (high vs. low)
Definitions of Culture
characteristics of iconic brands
dealing with risk
17. Fulfilling needs - emotional benefits
individual-level effects of product placement
Emotional Branding
sign
brand identity
18. Socialization - inter-generational eavesdropping - role modeling - stereotyping
Media literacy dimensions
audience as a market commodity
lifestyle effects
dealing with risk
19. Breakdown based on demographics and psychographics
characteristics of culture
components of the industrial process
audience segmenting
Transmission Model
20. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
indexical relationship (casual connection)
sign
audience as a market commodity
rituals
21. Activities - self-worth evaluation - problem-solving tactics
semiotics
new shared meanings
production
evidence of a consumer culture among children
22. Creation of mass-media materials for distribution
Powerful Effects Theory
Emotional Branding
production
fragile child
23. The direct associations people make about a brand
code
children as vulnerable consumers
sign
brand image
24. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
characteristics of pop culture
product placement
The propaganda model
Cumulative Effects Theory
25. Different parts of the brand (ex. name - logo - colors)
Cultural Model
semiotics
new sources of identity
brand elements
26. Images - thoughts - words - or emotions that come to mind with a brand
audience targeting
associations
symbolic relationship (convention)
dealing with risk
27. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
characteristics of culture
sign
product placement
icons
28. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
Cumulative Effects Theory
audience as a market commodity
problems with product placement
The truths of Media
29. Wide release - platform release - exclusive release
indexical relationship (casual connection)
Media literacy dimensions
activities in exhibition
signification system
30. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
levels of culture (high vs. low)
activities in distribution
signifie
fragile child
31. Messages have a long-term effect on the audience
Cumulative Effects Theory
myth markets
indexical relationship (casual connection)
levels of culture (high vs. low)
32. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
new sources of identity
Levels of communication
characteristics of culture
Status conferral
33. Discipline that studies the nature of a system of meaning
media-industrial complex
lifestyle effects
semiotics
culture as communication
34. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
problems with product placement
individual-level effects of product placement
Cognitive Branding
evidence of a consumer culture among children
35. Presenting materials to the audience for viewing/buying
Powerful Effects Theory
exhibition
Minimalist Effects Theory
levels of culture (high vs. low)
36. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
media-industrial complex
audience segmenting
characteristics of iconic brands
symbolic relationship (convention)
37. Innovation - research and development - and risk
social construction of reality
myth
components of the industrial process
dealing with risk
38. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
tradition sources of identity
Cumulative Effects Theory
Media literacy dimensions
new sources of identity
39. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Cultural Model
sign
children as vulnerable consumers
icons
40. Limited information sources - personal experience - and context for claims
signification system
components of the industrial process
exhibition
children as vulnerable consumers
41. National ideology vs. personal experience = tension
factors that create a need for myth
Minimalist Effects Theory
icons
components of the industrial process
42. Way of thinking that makes the existing organization of social relations appear natural and inevitable
Emotional Branding
audience as a market commodity
ideology
product integration
43. Iconic brands - embedding into culture - how the brand contributes to society
characteristics of culture
Cultural Branding
Minimalist Effects Theory
signification system
44. Complimentary - the 'what' and the 'why'
Transmission vs. Cultural Model
Levels of communication
activities in exhibition
semiotics
45. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
activities in distribution
product integration
social construction of reality
problems with product placement
46. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
audience as a market commodity
characteristics of pop culture
Control the media
Emotional Branding
47. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
factors that create a need for myth
major chains of exhibition
levels of culture (high vs. low)
advertising
48. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
associations
The propaganda model
activities in production
sign
49. Use of the branded product as a prop in a production for a fee
social construction of reality
product placement
characteristics of pop culture
The truths of Media
50. Messages have little direct effect on the audience
brand elements
ideology
Minimalist Effects Theory
problems with product placement