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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Religion - family - work
semiotics
rituals
individual-level effects of product placement
tradition sources of identity
2. System of meanings generated by association of signifiers and signifieds
rituals
signification system
problems with product placement
evidence of a consumer culture among children
3. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
associations
Media literacy dimensions
product placement
myth markets
4. Resemblance between sign and something else - variance in shared meaning
product integration
signification system
audience segmenting
iconical relationship (resemblance)
5. Preexisting beliefs of individuals influence perception of messages
characteristics of pop culture
resilient child
Cultural Branding
Indirect (Cognitive) Effects Theory
6. Wide release - platform release - exclusive release
individual-level effects of product placement
Status conferral
signification system
activities in exhibition
7. Fulfilling needs - emotional benefits
Status conferral
associations
ritual action
Emotional Branding
8. People will immediately respond to a message
indexical relationship (casual connection)
The truths of Media
brand identity
Powerful Effects Theory
9. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
iconical relationship (resemblance)
icons
brand elements
Definitions of Culture
10. Source - message - receiver - quantitative - individual
characteristics of culture
evidence of a consumer culture among children
Transmission Model
The propaganda model
11. Messages have little direct effect on the audience
rituals
Minimalist Effects Theory
Cultivation analysis
brand identity
12. Directed by processed and stored information - active receiver - change with maturation
resilient child
iconical relationship (resemblance)
audience targeting
major chains of exhibition
13. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
brand elements
audience targeting
audience as a market commodity
ideology
14. Presenting materials to the audience for viewing/buying
audience as a market commodity
exhibition
Transmission vs. Cultural Model
Powerful Effects Theory
15. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
Cultural Model
Cultivation analysis
new shared meanings
Control the media
16. Incorporating the branded product into the dialogue or plot of the production
production
product integration
brand elements
Control the media
17. Buying a product to consume the myth - to form a relationship with the myth's creator
Cultural Branding
ritual action
advertising
activities in exhibition
18. Discipline that studies the nature of a system of meaning
activities in distribution
Control the media
semiotics
social construction of reality
19. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
icons
characteristics of culture
activities in exhibition
20. Historically shared meanings
new shared meanings
rituals
factors that create a need for myth
levels of culture (high vs. low)
21. National conversation = national identity - multiple brands in competition
dealing with risk
myth markets
audience as a market commodity
tradition sources of identity
22. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
activities in production
individual-level effects of product placement
Levels of communication
Minimalist Effects Theory
23. Mass media - leisure activities - consumer lifestyle
activities in distribution
signification system
icons
new sources of identity
24. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The truths of Media
audience segmenting
Control the media
Levels of communication
25. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
brand identity
product placement
resilient child
Levels of communication
26. Iconic brands - embedding into culture - how the brand contributes to society
Cultural Branding
symbolic relationship (convention)
production
new shared meanings
27. Innovation - research and development - and risk
Transmission vs. Cultural Model
components of the industrial process
The propaganda model
ritual action
28. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
Transmission Model
Transmission vs. Cultural Model
The propaganda model
29. Created by the consumers from: name - logo - tagline - colors - music - etc.
ideology
Indirect (Cognitive) Effects Theory
brand identity
semiotics
30. Selecting a specific part to focus on within the demographic or psychographic
audience targeting
The propaganda model
ritual action
Powerful Effects Theory
31. Individually created meanings
rituals
dealing with risk
social construction of reality
Media literacy dimensions
32. Sign and meaning linked by way of cause or association - ex. smoke means fire
audience targeting
new sources of identity
exhibition
indexical relationship (casual connection)
33. Messages have a long-term effect on the audience
ritual action
characteristics of pop culture
major chains of exhibition
Cumulative Effects Theory
34. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
Emotional Branding
code
characteristics of iconic brands
Cultural Branding
35. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
Message Effects
characteristics of culture
iconical relationship (resemblance)
lifestyle effects
36. The use of news to promote corporate holdings is wrong.
media-industrial complex
new shared meanings
ritual action
Cultivation analysis
37. Perceivable part of the sign
rituals
distribution
signifier
ideology
38. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
signifier
myth
major chains of exhibition
brand elements
39. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
Message Effects
Cumulative Effects Theory
individual-level effects of product placement
characteristics of culture
40. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
Status conferral
ritual action
evidence of a consumer culture among children
distribution
41. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
Cultivation analysis
distribution
Message Effects
activities in distribution
42. Combination of rituals and social construction of reality (via the Cultural Model)
Minimalist Effects Theory
new shared meanings
Message Effects
brand image
43. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
Cultivation analysis
dealing with risk
Levels of communication
audience segmenting
44. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
new sources of identity
brand identity
activities in production
iconical relationship (resemblance)
45. Way of thinking that makes the existing organization of social relations appear natural and inevitable
advertising
ideology
components of the industrial process
Powerful Effects Theory
46. Breakdown based on demographics and psychographics
audience targeting
audience segmenting
Message Effects
levels of culture (high vs. low)
47. Delivery of the produced material - marketing
distribution
Levels of communication
code
individual-level effects of product placement
48. Mind-share - functional benefits - very basic
Cognitive Branding
myth markets
brand elements
product placement
49. Activities - self-worth evaluation - problem-solving tactics
Cultivation analysis
product integration
characteristics of pop culture
evidence of a consumer culture among children
50. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
activities in distribution
code
audience targeting
levels of culture (high vs. low)