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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Fulfilling needs - emotional benefits
icons
distribution
individual-level effects of product placement
Emotional Branding
2. Delivery of the produced material - marketing
individual-level effects of product placement
distribution
product integration
Powerful Effects Theory
3. The direct associations people make about a brand
brand image
major chains of exhibition
symbolic relationship (convention)
Levels of communication
4. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
audience segmenting
dealing with risk
factors that create a need for myth
Transmission vs. Cultural Model
5. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
fragile child
Cognitive Branding
characteristics of culture
exhibition
6. Innovation - research and development - and risk
tradition sources of identity
evidence of a consumer culture among children
components of the industrial process
indexical relationship (casual connection)
7. Individually created meanings
indexical relationship (casual connection)
social construction of reality
associations
characteristics of pop culture
8. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
problems with product placement
product placement
Cultural Model
distribution
9. Selecting a specific part to focus on within the demographic or psychographic
audience targeting
Definitions of Culture
individual-level effects of product placement
major chains of exhibition
10. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The propaganda model
The truths of Media
Cultural Model
characteristics of iconic brands
11. Perceivable part of the sign
signifier
Transmission vs. Cultural Model
individual-level effects of product placement
Media literacy dimensions
12. Presenting materials to the audience for viewing/buying
audience targeting
activities in distribution
resilient child
exhibition
13. Iconic brands - embedding into culture - how the brand contributes to society
product integration
factors that create a need for myth
individual-level effects of product placement
Cultural Branding
14. Images - thoughts - words - or emotions that come to mind with a brand
associations
brand elements
Cumulative Effects Theory
factors that create a need for myth
15. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
fragile child
characteristics of pop culture
Cognitive Branding
16. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
brand image
individual-level effects of product placement
audience targeting
Control the media
17. Directed by desires and emotions - passive receiver - early habits are difficult to change
audience targeting
characteristics of culture
levels of culture (high vs. low)
fragile child
18. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
characteristics of pop culture
code
audience as a market commodity
Cultivation analysis
19. Limited information sources - personal experience - and context for claims
The propaganda model
children as vulnerable consumers
semiotics
signifie
20. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
sign
myth
Levels of communication
brand elements
21. Way of thinking that makes the existing organization of social relations appear natural and inevitable
myth
ideology
resilient child
tradition sources of identity
22. Incorporating the branded product into the dialogue or plot of the production
Transmission Model
product integration
fragile child
Media literacy dimensions
23. Activities - self-worth evaluation - problem-solving tactics
evidence of a consumer culture among children
Status conferral
audience segmenting
Media literacy dimensions
24. Simple stories with compelling characters and resonant plots - provide ideals to live by
myth
semiotics
Transmission vs. Cultural Model
Cumulative Effects Theory
25. Mass media - leisure activities - consumer lifestyle
indexical relationship (casual connection)
Emotional Branding
new sources of identity
media-industrial complex
26. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
Control the media
characteristics of culture
Definitions of Culture
audience targeting
27. System of meanings generated by association of signifiers and signifieds
iconical relationship (resemblance)
signification system
signifie
Cognitive Branding
28. Meaning derived from a social agreement
symbolic relationship (convention)
fragile child
Levels of communication
iconical relationship (resemblance)
29. Directed by processed and stored information - active receiver - change with maturation
code
characteristics of culture
resilient child
new shared meanings
30. Sign and meaning linked by way of cause or association - ex. smoke means fire
Status conferral
activities in production
indexical relationship (casual connection)
tradition sources of identity
31. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
lifestyle effects
characteristics of iconic brands
Message Effects
myth markets
32. The use of news to promote corporate holdings is wrong.
media-industrial complex
The truths of Media
factors that create a need for myth
tradition sources of identity
33. Different parts of the brand (ex. name - logo - colors)
activities in production
brand elements
myth
Minimalist Effects Theory
34. Complimentary - the 'what' and the 'why'
characteristics of pop culture
Transmission vs. Cultural Model
myth
culture as communication
35. Wide release - platform release - exclusive release
product placement
activities in exhibition
Cultivation analysis
factors that create a need for myth
36. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
audience as a market commodity
children as vulnerable consumers
iconical relationship (resemblance)
media-industrial complex
37. Created by the consumers from: name - logo - tagline - colors - music - etc.
fragile child
Cultural Model
brand identity
characteristics of culture
38. Buying a product to consume the myth - to form a relationship with the myth's creator
rituals
ritual action
audience segmenting
Cognitive Branding
39. Use of the branded product as a prop in a production for a fee
audience targeting
product placement
myth
Cumulative Effects Theory
40. Combination of rituals and social construction of reality (via the Cultural Model)
associations
product placement
new shared meanings
audience as a market commodity
41. Discipline that studies the nature of a system of meaning
ideology
semiotics
Cognitive Branding
characteristics of pop culture
42. Preexisting beliefs of individuals influence perception of messages
Indirect (Cognitive) Effects Theory
activities in exhibition
myth markets
characteristics of iconic brands
43. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
product placement
Control the media
activities in distribution
audience as a market commodity
44. Resemblance between sign and something else - variance in shared meaning
The truths of Media
iconical relationship (resemblance)
components of the industrial process
production
45. historically shared meanings (rituals) + individually created meanings (social construction of reality) = new shared meaning...qualitative - mass
Cultural Model
myth markets
rituals
culture as communication
46. Meaning evoked by the signifier
characteristics of pop culture
signifie
ritual action
The propaganda model
47. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
Cultural Model
production
exhibition
Media literacy dimensions
48. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
characteristics of pop culture
Cognitive Branding
Control the media
dealing with risk
49. Mind-share - functional benefits - very basic
characteristics of iconic brands
Cognitive Branding
audience targeting
production
50. Everything in your experience (object - action - event)
characteristics of iconic brands
Cumulative Effects Theory
sign
Message Effects