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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Fulfilling needs - emotional benefits
audience segmenting
Emotional Branding
characteristics of culture
distribution
2. National ideology vs. personal experience = tension
Transmission vs. Cultural Model
ideology
media-industrial complex
factors that create a need for myth
3. Choosing a release date - determining/adjusting the number of prints to make - developing/implementing a strategic communication campaign (advertising and public relations)
activities in distribution
dealing with risk
Definitions of Culture
signification system
4. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
individual-level effects of product placement
fragile child
advertising
signifier
5. Limited information sources - personal experience - and context for claims
sign
children as vulnerable consumers
Transmission vs. Cultural Model
individual-level effects of product placement
6. Iconic brands - embedding into culture - how the brand contributes to society
Cultural Branding
Minimalist Effects Theory
Emotional Branding
Powerful Effects Theory
7. Perceivable part of the sign
audience segmenting
audience targeting
Cultural Branding
signifier
8. Cognitive Effects: people learn more from people they identify with - Attitudinal Effect: people develop feelings about a product - Behavioral Effect: actions such as clipping a coupon or voting for a candidate - Psychological Effect: Inspiring fear
Message Effects
myth markets
Levels of communication
fragile child
9. People will immediately respond to a message
code
Powerful Effects Theory
signifier
Status conferral
10. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
Levels of communication
signifier
Control the media
Cultural Branding
11. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
Transmission vs. Cultural Model
The propaganda model
The truths of Media
social construction of reality
12. Resemblance between sign and something else - variance in shared meaning
semiotics
signification system
iconical relationship (resemblance)
media-industrial complex
13. Presenting materials to the audience for viewing/buying
dealing with risk
Powerful Effects Theory
exhibition
Levels of communication
14. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
characteristics of pop culture
signifie
Media literacy dimensions
Indirect (Cognitive) Effects Theory
15. Deep connection with culture - competition for share of culture - use of symbolism and what the brand 'stands' for
sign
associations
culture as communication
characteristics of iconic brands
16. Socialization - inter-generational eavesdropping - role modeling - stereotyping
lifestyle effects
Message Effects
Emotional Branding
Cultivation analysis
17. Historically shared meanings
audience as a market commodity
rituals
activities in exhibition
evidence of a consumer culture among children
18. Separated based on bias of preference - preferences influenced by social class - education - etc.
tradition sources of identity
levels of culture (high vs. low)
Transmission vs. Cultural Model
Cognitive Branding
19. Media can give status to an individual - because media coverage exposes them to large audiences - they can seem important
brand elements
sign
signifie
Status conferral
20. Buying a product to consume the myth - to form a relationship with the myth's creator
signifie
indexical relationship (casual connection)
distribution
ritual action
21. The direct associations people make about a brand
Emotional Branding
symbolic relationship (convention)
Indirect (Cognitive) Effects Theory
brand image
22. Use of the branded product as a prop in a production for a fee
Message Effects
problems with product placement
Cognitive Branding
product placement
23. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
Status conferral
indexical relationship (casual connection)
characteristics of culture
brand image
24. Screenplay/screenwriter - location/production costs - hiring movie stars - hiring movie crew - securing Completion Bond company
activities in production
exhibition
The propaganda model
Status conferral
25. Wide release - platform release - exclusive release
activities in exhibition
Cumulative Effects Theory
product integration
audience segmenting
26. Created by the consumers from: name - logo - tagline - colors - music - etc.
children as vulnerable consumers
components of the industrial process
activities in distribution
brand identity
27. Different parts of the brand (ex. name - logo - colors)
evidence of a consumer culture among children
brand elements
brand identity
major chains of exhibition
28. Complimentary - the 'what' and the 'why'
Definitions of Culture
Cultural Branding
Transmission vs. Cultural Model
new sources of identity
29. National conversation = national identity - multiple brands in competition
myth markets
semiotics
Cultural Branding
activities in production
30. Simple stories with compelling characters and resonant plots - provide ideals to live by
myth
individual-level effects of product placement
components of the industrial process
production
31. Mind-share - functional benefits - very basic
Cognitive Branding
tradition sources of identity
brand image
Indirect (Cognitive) Effects Theory
32. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
Definitions of Culture
Media literacy dimensions
signifier
ideology
33. Messages have little direct effect on the audience
Powerful Effects Theory
ideology
associations
Minimalist Effects Theory
34. Avoid production - follow models/copy-cat - create sequels of hits - burden the indies
dealing with risk
distribution
characteristics of iconic brands
Media literacy dimensions
35. Religion - family - work
problems with product placement
myth
tradition sources of identity
activities in distribution
36. Delivery of the produced material - marketing
associations
audience segmenting
media-industrial complex
distribution
37. Images - thoughts - words - or emotions that come to mind with a brand
rituals
Transmission vs. Cultural Model
associations
ideology
38. Regal - AMC - Cinemark - Carmike - Cineplex Entertainment
distribution
media-industrial complex
major chains of exhibition
audience as a market commodity
39. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
problems with product placement
tradition sources of identity
symbolic relationship (convention)
dealing with risk
40. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
fragile child
Minimalist Effects Theory
characteristics of iconic brands
audience as a market commodity
41. Activities - self-worth evaluation - problem-solving tactics
semiotics
symbolic relationship (convention)
evidence of a consumer culture among children
brand identity
42. The use of news to promote corporate holdings is wrong.
signification system
media-industrial complex
brand identity
resilient child
43. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
social construction of reality
Control the media
brand image
children as vulnerable consumers
44. System of meanings generated by association of signifiers and signifieds
signification system
rituals
Media literacy dimensions
problems with product placement
45. Everything in your experience (object - action - event)
The truths of Media
characteristics of iconic brands
tradition sources of identity
sign
46. Incorporating the branded product into the dialogue or plot of the production
signification system
product integration
new sources of identity
fragile child
47. Combination of rituals and social construction of reality (via the Cultural Model)
individual-level effects of product placement
new shared meanings
audience segmenting
brand elements
48. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
product integration
Levels of communication
Cultivation analysis
Transmission Model
49. Messages have a long-term effect on the audience
Cultural Model
culture as communication
dealing with risk
Cumulative Effects Theory
50. Breakdown based on demographics and psychographics
The truths of Media
characteristics of culture
individual-level effects of product placement
audience segmenting