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Test your basic knowledge |
Mass Media And Pop Culture
Start Test
Study First
Subjects
:
journalism-and-media
,
bvat
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Mass media - leisure activities - consumer lifestyle
fragile child
problems with product placement
evidence of a consumer culture among children
new sources of identity
2. The direct associations people make about a brand
sign
product placement
factors that create a need for myth
brand image
3. Watching large amounts of tv cultivates a distinct view of the world that is sharply at odds with reality (Mean-World syndrome) - because of televised violence - heavy television viewers are more likely to fear violence
Powerful Effects Theory
new shared meanings
Cultivation analysis
signifie
4. Owners - Advertisers - Government - Special Interest Groups - News Sources - Audiences - Newsroom culture - Technology
ideology
Control the media
activities in production
semiotics
5. Directed by processed and stored information - active receiver - change with maturation
activities in exhibition
product integration
Cultural Model
resilient child
6. Breakdown based on demographics and psychographics
Cumulative Effects Theory
characteristics of culture
Emotional Branding
audience segmenting
7. Fulfilling needs - emotional benefits
Message Effects
Emotional Branding
advertising
tradition sources of identity
8. 1. widely favored or well-liked by many 2. originates from the people 3. is mass produced 4. left-over from high culture
new shared meanings
Definitions of Culture
Cumulative Effects Theory
product integration
9. Directed by desires and emotions - passive receiver - early habits are difficult to change
fragile child
tradition sources of identity
levels of culture (high vs. low)
The propaganda model
10. Consumer deception via fewer defense mechanisms - mere exposure - and less processing
Transmission vs. Cultural Model
audience as a market commodity
problems with product placement
characteristics of pop culture
11. Different parts of the brand (ex. name - logo - colors)
new sources of identity
Indirect (Cognitive) Effects Theory
product placement
brand elements
12. Historically shared meanings
rituals
Emotional Branding
activities in exhibition
Cumulative Effects Theory
13. System of meanings generated by association of signifiers and signifieds
signifie
symbolic relationship (convention)
signification system
audience targeting
14. Way of thinking that makes the existing organization of social relations appear natural and inevitable
signifie
new sources of identity
ideology
Cumulative Effects Theory
15. Limited information sources - personal experience - and context for claims
new sources of identity
children as vulnerable consumers
distribution
Transmission Model
16. Discipline that studies the nature of a system of meaning
semiotics
advertising
myth markets
individual-level effects of product placement
17. Source - message - receiver - quantitative - individual
Transmission Model
Cultural Branding
associations
levels of culture (high vs. low)
18. Cognitive: ability to intellectually process information - Emotional: feelings created by media - - Aesthetic: interpreting media in an artistic POV - Moral: examining the values of the medium
indexical relationship (casual connection)
product placement
Media literacy dimensions
characteristics of culture
19. Wide release - platform release - exclusive release
signifie
activities in exhibition
audience as a market commodity
children as vulnerable consumers
20. Simple stories with compelling characters and resonant plots - provide ideals to live by
myth
social construction of reality
code
individual-level effects of product placement
21. Interpersonal Communication - Intrapersonal Communication - Group Communication - Mass Communication
code
Indirect (Cognitive) Effects Theory
Levels of communication
brand identity
22. Incorporating the branded product into the dialogue or plot of the production
factors that create a need for myth
symbolic relationship (convention)
fragile child
product integration
23. Organization/structure of signs - inbuilt system of cultural meanings built into a sign
code
ideology
components of the industrial process
tradition sources of identity
24. Messages have a long-term effect on the audience
The truths of Media
audience targeting
production
Cumulative Effects Theory
25. Encapsulated myths that fulfill our needs
distribution
Cultural Branding
new sources of identity
icons
26. Messages have little direct effect on the audience
Indirect (Cognitive) Effects Theory
Minimalist Effects Theory
semiotics
audience as a market commodity
27. Socialization - inter-generational eavesdropping - role modeling - stereotyping
lifestyle effects
dealing with risk
culture as communication
sign
28. Of who you are - who we are - and who they are
components of the industrial process
Cultivation analysis
culture as communication
distribution
29. When the audience is an 'object produced to be sold for profit' ex. Gossip Girl (media co. - advertisers - females 18 - screenwriter)
ideology
new shared meanings
tradition sources of identity
audience as a market commodity
30. National ideology vs. personal experience = tension
Cultivation analysis
sign
factors that create a need for myth
symbolic relationship (convention)
31. Better brand recall - better creation of realism - lessens negative backlash due to overly-prominent placement
Cumulative Effects Theory
social construction of reality
individual-level effects of product placement
ideology
32. Separated based on bias of preference - preferences influenced by social class - education - etc.
levels of culture (high vs. low)
Powerful Effects Theory
code
signification system
33. Mind-share - functional benefits - very basic
associations
Cognitive Branding
Control the media
iconical relationship (resemblance)
34. Iconic brands - embedding into culture - how the brand contributes to society
problems with product placement
Cultural Branding
characteristics of iconic brands
individual-level effects of product placement
35. Individually created meanings
social construction of reality
Powerful Effects Theory
audience as a market commodity
individual-level effects of product placement
36. Meaning evoked by the signifier
Transmission vs. Cultural Model
icons
Cumulative Effects Theory
signifie
37. Mass messages would overwhelm people in the absence of the influences of family - mass media messages are a stimulus that would lead to a predictable attitudinal or behavioral response with nothing intervening between sender & audience
The propaganda model
activities in production
distribution
lifestyle effects
38. The use of news to promote corporate holdings is wrong.
ritual action
individual-level effects of product placement
components of the industrial process
media-industrial complex
39. Rejection of high vs. low distinction - populist/popular/public - reaction to mainstream - short shelf life
exhibition
culture as communication
levels of culture (high vs. low)
characteristics of pop culture
40. Created by the consumers from: name - logo - tagline - colors - music - etc.
production
brand identity
activities in exhibition
Cognitive Branding
41. Media are essential components of our lives - No mainstream media (MSM) - Everything from the margin moves to the center - Nothing's new; everything that happened in the past will happen again - New media are always scary - Activism and analysis are
The truths of Media
sign
individual-level effects of product placement
indexical relationship (casual connection)
42. Innovation - research and development - and risk
components of the industrial process
myth
audience segmenting
sign
43. Perceivable part of the sign
signifier
Definitions of Culture
ideology
brand image
44. Images - thoughts - words - or emotions that come to mind with a brand
Emotional Branding
indexical relationship (casual connection)
associations
evidence of a consumer culture among children
45. Religion - family - work
individual-level effects of product placement
tradition sources of identity
The propaganda model
new shared meanings
46. Sign and meaning linked by way of cause or association - ex. smoke means fire
audience segmenting
Cultural Branding
evidence of a consumer culture among children
indexical relationship (casual connection)
47. Specific to a group of people - individuals are socialized into culture - individuals can belong to multiple subcultures - shared beliefs - behaviors - attitudes - etc.
characteristics of culture
activities in distribution
audience as a market commodity
evidence of a consumer culture among children
48. Paid - mediated form of communication from an identifiable source - designed to persuade the receiver to take some action
activities in production
semiotics
advertising
activities in distribution
49. Activities - self-worth evaluation - problem-solving tactics
evidence of a consumer culture among children
ritual action
culture as communication
indexical relationship (casual connection)
50. Delivery of the produced material - marketing
characteristics of culture
characteristics of iconic brands
social construction of reality
distribution