Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Ground






2. Dum machine that featured 12- bit sampling; 99- track sequencer with a 60 -000 note capacity; Debuted the familiar 4 x 4 grid of drum pads






3. Space






4. Defines the lowest and highest note on a keyboard that an individual part is active






5. Sound generating device with no integral keyboard






6. Device receives only on an assigned selectable data; Ability to play ONLY one note at a time






7. The process of combining waveforms with their own respective amplitude envelopes to create a sound that changes over time; Adding multiple tones to one sound






8. Poly Mode; Patch or Program (Prog) Mode






9. Devices that receive MIDI data (must be capable of making sounds and have audio outs)






10. Note On + Channel (S) => Note # (D1) => On Velocity (D2)

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11. Message sent when note is played (key pressed)






12. Define the attenuation of high pass and low pass filters; Sound will slowly dissipate in a filter at a predetermined interval (usually 12 or 24dB)






13. Sony-Philips digital interface format






14. Note events edited on a staff - similar to composing music on sheets.






15. Each pass will combine new MIDI data with old MIDI data already recorded onto track; Most commonly used; Allows looping and the ability to work at desired pace






16. Changes some aspect of sound depending on how FAST you strike the keys; Commonly called 'Velocity Sensitivity;' Volume - Filter & Layers are typical examples






17. Drum machine that generates its sounds using six powerful analog synthesis voices; Runs an innovative - performance- oriented operating system that manipulates beats and sounds in real time without ever stopping play






18. One of the first affordable samplers; Contained only 2 samples; Very limited functionality






19. Advantage: Higher stability; Disadvantages: Lower memory (RAM) amount & separate media for samples






20. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; Advances one step each 1/24 of a beat






21. +5 Bias Voltage; Provides +5V to 1's in binary code data






22. Maximum of 3 MIDI Slave Devices can be wired past the Master Device according to the MMA; All MIDI IN Ports are optically isolated to prevent hum - buzz - ground looping - and RF interference.






23. Height (or loudness) of a waveform






24. MIDI interface designed to work with the USB protocol - as well as both Mac and PC serial ports; 8-Input & 8-Output; Uses a clever look- ahead buffering system to improve the timing of MIDI signals at the interface ports.






25. Parts Per Quarter Note; Measurement of timing resolution of a sequencer; Points on a sequencer grid that lie between quarter notes; Higher the PPQN the better its timing; Referred to as ticks






26. Rise and fall of pitch created when LFO is routed to the oscillator






27. Note ON; Note OFF; Program Change; MONO Pressure; POLY Pressure; Pitch Bend; Control Change






28. Chooses which channels a multitimbral MIDI device will respond






29. Same as square; Odd numbered multiples of harmonics - but the amplitude is decreasing more rapidly






30. Resembles a large hardware sequencer- type display - but shows all MIDI data that has been recorded on a single page






31. Hardware; Stand alone hardware MIDI sequencers designed to record - edit - and playback MIDI data only; Offer high stability and portability - but have low resolution (24-96 PPQN) and a lack of editing facilities






32. Two or more instruments with note ranges that do not overlap






33. Mark of the Unicorn; Runs on Mac only; Used for film scoring or sound design






34. Note that alternates rapidly with another note a semitone above it






35. Controls an instruments voices or 'sounds'






36. 16 Independent Channel; Serial Transmission Protocol; One- Directional






37. Channel messages are common messages controlling note - timbre - & expressive data; System messages control inter- machine parameters






38. Very common technique; Utilizes initial attack and loops a small part of remaining audio file






39. Enables the subtraction of frequencies from a basic waveform allowing shaping of desired content






40. Boosts frequencies at and around the cutoff frequency; Emphasizes effect of filter






41. To create or shape






42. Sampler that comes packaged with Logic Pro






43. Added subtractive synthesis to the E- Mu Emulator






44. Simple waveform is changed by modulating it with another waveform creating a new - more complex waveform with a different tone and character; Used in Yamaha DX & TX series in 1980's






45. Metronome; Prerecorded track of electronic metronomic clicks used to ensure proper timing of music to be recorded; Essential in music scoring sessions; Sets composition tempo






46. Where samples are recorded or loaded when playing back from within a sampler; Erased when sampler is turned off so sounds must be stored on removable media; Static/






47. Ability to play MORE than one note at a time; Often used for drums; sections






48. Allows assignment of a different SOUND to each of the multitimbral parts






49. Defines the instrument's response to voice messages






50. Technology advanced allowing for multiple tone generators in one keyboard or module; Revolutionized MIDI and sequencing; First appeared in 1985; Each channel is independent of the others; Equivalent to Omni Poly Off (x 16 channels)