Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Powerful feature of MIDI editing that fixes timing issues; Moves notes to a predetermined grid by dividing the PPQN into common note value divisions






2. Channel messages are common messages controlling note - timbre - & expressive data; System messages control inter- machine parameters






3. Ability to change the overall pitch or octave range of an individual part; Used for fine tuning






4. Height (or loudness) of a waveform






5. To create or shape






6. Windows only based digital audio workstation platform






7. Very common technique; Utilizes initial attack and loops a small part of remaining audio file






8. Determines dynamic range and signal- to- noise ratio






9. Receive






10. Maximum of 3 MIDI Slave Devices can be wired past the Master Device according to the MMA; All MIDI IN Ports are optically isolated to prevent hum - buzz - ground looping - and RF interference.






11. Data






12. The extent to which schemas and concepts are at the forefront of people's minds and are therefore likely to be used






13. Actual audio files (.WAV - .AIFF - etc.) that we hear when playing a sampled instrument






14. Most Significant Bit; the left- most bit in a binary whole number or code






15. Connects computer to MIDI device; All MIDI routing and communication is handled by the computer






16. Defines the lowest and highest note on a keyboard that an individual part is active






17. Determines which note on the MIDI keyboard will play the sample at its original pitch and speed; Almost always set to Middle C






18. Standard for transferring data between devices on internal and external computer; Most commonly used for tape storage devices and hard disks






19. Sound generating device with no integral keyboard






20. A device that 'conditions' the electrical supply to take out spikes and surges.






21. Method of connecting several devices along a bus and managing the signals for each device; The most basic MIDI connection; Plays multiple sounds with same MIDI data






22. Space






23. The process of combining waveforms with their own respective amplitude envelopes to create a sound that changes over time; Adding multiple tones to one sound






24. VCO -> VCF -> VCA -> Speakers; (LFO and Envelope Generator run to all of the 3 circuits)






25. Circuits on a synth that determine the character of the attack and release of a tone can be controlled; Controls how sound changes over time; Most commonly on amplifier circuit






26. Allows assignment of a different SOUND to each of the multitimbral parts






27. Define the attenuation of high pass and low pass filters; Sound will slowly dissipate in a filter at a predetermined interval (usually 12 or 24dB)






28. Device receives only on an assigned selectable data; Ability to play ONLY one note at a time






29. Electronic tape- based keyboard instrument featuring prerecorded sounds; Tape bank could be removed and loaded with different sounds






30. Note ON; Note OFF; Program Change; MONO Pressure; POLY Pressure; Pitch Bend; Control Change






31. Measurement of how fast a note was pressed that enables samplers to be more dynamically expressive; Incoming note velocities are the player's variations in dynamics and they trigger different sets of samples






32. Where a slave device receives MIDI data; Can receive data from an OUT or THRU port






33. Note that alternates rapidly with another note a semitone above it






34. 50'






35. Multi Mode; Performance (Perf) Mode; Sequence Mode






36. This changes when keys are pressed above or below the key note; Alters the playback speed of the sample






37. The transmission of an audio signal by using it to vary a carrier wave (amplitude of frequency)






38. Ability of a musical instrument to play more than one note at a time






39. Added subtractive synthesis to the E- Mu Emulator






40. Changes an analog audio signal to a digital format (binary data) that can be stored or manipulated on a computer






41. Operating system made sense to most musicians; Became very popular because of its accessibility






42. Sony-Philips digital interface format






43. Digital Signal Processing; Provides for the ability to adjust levels - do equalization - dynamic processing - create special effects - and mix digital audio data






44. Digital sample playback; Natural waveform is digitally recorded and stored as a series of binary code; Near perfect reproduction of original sound; More realistic starting point for the sound






45. Where samples are recorded or loaded when playing back from within a sampler; Erased when sampler is turned off so sounds must be stored on removable media; Static/






46. Voltage Controlled Filter; Voltage amount changes harmonic content






47. Subtractive; Additive; Resynthesis; Frequency Modulation; Phase Distortion; Wavetable; Pulse Code Modulation; Granular; Graintable Synthesis; Physical Modeling; Analog Modeling






48. Program Change + Channel (S) => Patch # (D1) => N/A






49. Physical sound waveform system that has repeating cycles






50. Digital sampling but sounds are divided into small pieces of sound lasting from 1 to 50 milliseconds; Sounds are layered on top of one another and can be adjusted by speed - phase angle - and volume