Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Channel Mode Messages






2. Most Significant Byte; Controller #0






3. Reset All Controllers






4. A way to save or change complete settings






5. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






6. Always referenced from the beginning of the song






7. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






8. Low Resolution (MSB)






9. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






10. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






11. Resets to default power up state






12. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






13. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






14. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






15. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






16. SMPTE; MTC; LTC; VITC; SPP






17. Used to represent sound or performance parameters (must be used by all manufacturers)






18. Converting an analog signal or sound into a MIDI message






19. Tells analog oscillators to 'tune up'






20. POLY






21. Divide the number by 16 and convert remainder to hexadecimal value






22. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






23. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






24. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






25. OMNI OFF






26. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






27. F0h (One of the highest priority system message)






28. Starts a sequence or pattern






29. Switches between songs or patterns on a sequence






30. Various / FX






31. Continues the sequence or pattern from where it was last stopped






32. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






33. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






34. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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35. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






36. MIDI Time Code message only sent on start - stop or continue






37. Sustain Pedal






38. Bank Select






39. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






40. Voltage signal changes AMPLITUDE






41. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






42. MIDI Time Code; Sub- format of SMPTE; Absolute






43. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






44. Synchronization to a point in time or a direct address






45. Voltage signal changes HARMONIC CONTENT (TIMBRE)






46. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






47. Storage Media or Sequence Track






48. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






49. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






50. OMNI ON