Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






2. Continues the sequence or pattern from where it was last stopped






3. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






4. High Resolution (LSB)






5. Resets to default power up state






6. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






7. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






8. OMNI ON






9. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






10. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






11. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






12. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






13. Manually initiate transfer from device






14. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






15. Sustain Pedal






16. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






17. Voltage signal changes HARMONIC CONTENT (TIMBRE)






18. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






19. Tells analog oscillators to 'tune up'






20. Pan






21. A way to save or change complete settings






22. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






23. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






24. Synchronization to the timing or speed of a pattern or song






25. Direct; Request; Handshake






26. Modulation






27. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






28. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






29. Least Significant Byte; Controller #32






30. Always referenced from the beginning of the song






31. Switches between songs or patterns on a sequence






32. (Controller + Channel) + Controller # + Amount






33. OMNI OFF






34. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






35. Voltage signal changes AMPLITUDE






36. Synchronization to a point in time or a direct address






37. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






38. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






39. MIDI Clock; MIDI Sync






40. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






41. MIDI Time Code message sent during playback






42. Beats Per Minute






43. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






44. Channel Mode Messages






45. Voltage signal changes PITCH






46. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






47. MONO






48. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






49. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






50. Low Resolution (MSB)