Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Continues the sequence or pattern from where it was last stopped






2. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






3. Reset All Controllers






4. Using handshake wiring - requests for data are continuously sent between devices






5. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






6. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






7. Beats Per Minute






8. How high resolution is achieved in MIDI Controllers






9. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






10. Relative & Absolute






11. OMNI OFF






12. Always referenced from the beginning of the song






13. Pan






14. Bank Select






15. A way to save or change complete settings






16. Divide the number by 16 and convert remainder to hexadecimal value






17. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






18. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






19. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






20. Tells analog oscillators to 'tune up'






21. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






22. Tempo & Location






23. Starts a sequence or pattern






24. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






25. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






26. Direct; Request; Handshake






27. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






28. Synchronization to a point in time or a direct address






29. The process of locking two or more devices together in time and/or tempo






30. MONO






31. Base 2






32. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






33. MIDI Time Code; Sub- format of SMPTE; Absolute






34. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






35. Switches between songs or patterns on a sequence






36. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






37. Various / FX






38. F0h (One of the highest priority system message)






39. Least Significant Byte; Controller #32






40. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






41. Converting an analog signal or sound into a MIDI message






42. POLY






43. Sustain Pedal






44. Local ON/OFF






45. Low Resolution (MSB)






46. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






47. High Resolution (LSB)






48. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






49. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






50. Sometimes called a USER ID; Can be changed on two pieces of the same equipment