Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Locks devices to the same location (in increments of 16th notes)






2. POLY






3. OMNI ON






4. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






5. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






6. Synchronization to a point in time or a direct address






7. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






8. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






9. Volume






10. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






11. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






12. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






13. A way to save or change complete settings






14. Synchronization to the timing or speed of a pattern or song






15. Converting an analog signal or sound into a MIDI message






16. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






17. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






18. Beats Per Minute






19. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






20. SPP with added tempo information; Relative






21. OMNI OFF






22. Most Significant Byte; Controller #0






23. Divide the number by 16 and convert remainder to hexadecimal value






24. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






25. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






26. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






27. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






28. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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29. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






30. 16 -384






31. Switches between songs or patterns on a sequence






32. Pan






33. (Controller + Channel) + Controller # + Amount






34. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






35. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






36. Modulation






37. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






38. Least Significant Byte; Controller #32






39. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






40. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






41. MONO






42. Used to represent sound or performance parameters (must be used by all manufacturers)






43. F7h






44. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






45. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






46. Base 10






47. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






48. Resets to default power up state






49. MIDI Clock; MIDI Sync






50. Sustain Pedal