Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






2. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






3. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






4. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






5. POLY






6. Converting an analog signal or sound into a MIDI message






7. The process of locking two or more devices together in time and/or tempo






8. Local ON/OFF






9. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






10. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






11. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






12. Voltage signal changes AMPLITUDE






13. 16 -384






14. Continues the sequence or pattern from where it was last stopped






15. MIDI Time Code; Sub- format of SMPTE; Absolute






16. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






17. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






18. OMNI ON






19. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






20. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






21. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






22. Resets to default power up state






23. Reset All Controllers






24. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






25. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






26. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






27. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






28. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






29. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






30. Tempo & Location






31. MONO






32. Divide the number by 16 and convert remainder to hexadecimal value






33. MIDI Clock; MIDI Sync






34. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






35. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






36. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






37. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






38. SPP with added tempo information; Relative






39. Using handshake wiring - requests for data are continuously sent between devices






40. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






41. Beats Per Minute






42. MIDI Time Code message sent during playback






43. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






44. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






45. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






46. A way to save or change complete settings






47. Sustain Pedal






48. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






49. F0h (One of the highest priority system message)






50. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss







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