Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. MIDI Time Code message sent during playback






2. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






3. F7h






4. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






5. MIDI Time Code message only sent on start - stop or continue






6. Direct; Request; Handshake






7. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






8. 16 -384






9. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






10. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






11. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






12. Channel Mode Messages






13. Least Significant Byte; Controller #32






14. Reset All Controllers






15. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






16. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






17. POLY






18. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






19. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






20. Switches between songs or patterns on a sequence






21. Locks devices to the same location (in increments of 16th notes)






22. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






23. Converting an analog signal or sound into a MIDI message






24. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






25. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






26. Voltage signal changes HARMONIC CONTENT (TIMBRE)






27. Various / FX






28. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






29. Using handshake wiring - requests for data are continuously sent between devices






30. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






31. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






32. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






33. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






34. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






35. SMPTE; MTC; LTC; VITC; SPP






36. Local ON/OFF






37. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






38. Modulation






39. F0h (One of the highest priority system message)






40. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






41. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






42. Base 10






43. Voltage signal changes PITCH






44. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






45. Tempo & Location






46. The process of locking two or more devices together in time and/or tempo






47. Sustain Pedal






48. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






49. Manually initiate transfer from device






50. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency