Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Relative & Absolute






2. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






3. Manually initiate transfer from device






4. The process of locking two or more devices together in time and/or tempo






5. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






6. Volume






7. MIDI Time Code; Sub- format of SMPTE; Absolute






8. Resets to default power up state






9. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






10. Used to represent sound or performance parameters (must be used by all manufacturers)






11. 16 -384






12. Channel Mode Messages






13. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






14. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






15. Synchronization to the timing or speed of a pattern or song






16. Switches






17. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






18. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






19. SMPTE; MTC; LTC; VITC; SPP






20. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






21. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






22. Voltage signal changes HARMONIC CONTENT (TIMBRE)






23. Most Significant Byte; Controller #0






24. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






25. Base 2






26. Divide the number by 16 and convert remainder to hexadecimal value






27. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






28. Always referenced from the beginning of the song






29. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






30. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






31. Various / FX






32. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






33. OMNI OFF






34. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






35. OMNI ON






36. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






37. Voltage signal changes AMPLITUDE






38. (Controller + Channel) + Controller # + Amount






39. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






40. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






41. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






42. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






43. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






44. Reset All Controllers






45. Least Significant Byte; Controller #32






46. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






47. Continues the sequence or pattern from where it was last stopped






48. Using handshake wiring - requests for data are continuously sent between devices






49. Voltage signal changes PITCH






50. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal