Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Synchronization to the timing or speed of a pattern or song






2. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






3. Using handshake wiring - requests for data are continuously sent between devices






4. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






5. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






6. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






7. Voltage signal changes HARMONIC CONTENT (TIMBRE)






8. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






9. Most Significant Byte; Controller #0






10. Least Significant Byte; Controller #32






11. Volume






12. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






13. The process of locking two or more devices together in time and/or tempo






14. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






15. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






16. Tells analog oscillators to 'tune up'






17. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






18. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






19. Base 2






20. Various / FX






21. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






22. MONO






23. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






24. Storage Media or Sequence Track






25. Bank Select






26. Direct; Request; Handshake






27. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






28. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






29. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






30. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






31. A way to save or change complete settings






32. Switches between songs or patterns on a sequence






33. F0h (One of the highest priority system message)






34. OMNI ON






35. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






36. POLY






37. MIDI Time Code message only sent on start - stop or continue






38. F7h






39. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






40. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






41. MIDI Time Code; Sub- format of SMPTE; Absolute






42. Relative & Absolute






43. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






44. Converting an analog signal or sound into a MIDI message






45. Starts a sequence or pattern






46. Continues the sequence or pattern from where it was last stopped






47. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






48. Base 10






49. OMNI OFF






50. High Resolution (LSB)