Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Storage Media or Sequence Track






2. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






3. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






4. OMNI ON






5. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






6. MIDI Clock; MIDI Sync






7. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






8. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






9. Local ON/OFF






10. (Controller + Channel) + Controller # + Amount






11. F0h (One of the highest priority system message)






12. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






13. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






14. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






15. A way to save or change complete settings






16. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






17. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






18. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






19. POLY






20. SPP with added tempo information; Relative






21. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






22. Using handshake wiring - requests for data are continuously sent between devices






23. Most Significant Byte; Controller #0






24. Synchronization to a point in time or a direct address






25. Stops the sequence or pattern






26. SMPTE; MTC; LTC; VITC; SPP






27. Manually initiate transfer from device






28. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






29. Direct; Request; Handshake






30. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






31. Base 10






32. Bank Select






33. Switches






34. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






35. Used to represent sound or performance parameters (must be used by all manufacturers)






36. Modulation






37. Beats Per Minute






38. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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39. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






40. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






41. Channel Mode Messages






42. Locks devices to the same location (in increments of 16th notes)






43. Always referenced from the beginning of the song






44. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






45. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






46. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






47. Resets to default power up state






48. MIDI Time Code message only sent on start - stop or continue






49. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






50. Tempo & Location