Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






2. Using handshake wiring - requests for data are continuously sent between devices






3. The process of locking two or more devices together in time and/or tempo






4. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






5. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






6. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






7. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






8. Beats Per Minute






9. Base 2






10. Voltage signal changes HARMONIC CONTENT (TIMBRE)






11. MIDI Time Code; Sub- format of SMPTE; Absolute






12. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






13. MIDI Time Code message sent during playback






14. Direct; Request; Handshake






15. Relative & Absolute






16. Tempo & Location






17. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






18. MIDI Clock; MIDI Sync






19. Voltage signal changes AMPLITUDE






20. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






21. Channel Mode Messages






22. Continues the sequence or pattern from where it was last stopped






23. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






24. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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25. Reset All Controllers






26. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






27. 16 -384






28. Switches






29. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






30. How high resolution is achieved in MIDI Controllers






31. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






32. Tells analog oscillators to 'tune up'






33. Sustain Pedal






34. OMNI OFF






35. Low Resolution (MSB)






36. POLY






37. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






38. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






39. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






40. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






41. Divide the number by 16 and convert remainder to hexadecimal value






42. Resets to default power up state






43. High Resolution (LSB)






44. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






45. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






46. MONO






47. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






48. Volume






49. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






50. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded







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