Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. OMNI OFF






2. Pan






3. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






4. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






5. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






6. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






7. Tempo & Location






8. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






9. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






10. A way to save or change complete settings






11. Synchronization to the timing or speed of a pattern or song






12. Direct; Request; Handshake






13. F7h






14. Stops the sequence or pattern






15. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






16. F0h (One of the highest priority system message)






17. MONO






18. Starts a sequence or pattern






19. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






20. Channel Mode Messages






21. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






22. MIDI Time Code message sent during playback






23. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






24. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






25. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






26. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






27. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






28. Synchronization to a point in time or a direct address






29. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






30. Converting an analog signal or sound into a MIDI message






31. Beats Per Minute






32. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






33. Storage Media or Sequence Track






34. Local ON/OFF






35. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






36. Base 10






37. SPP with added tempo information; Relative






38. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






39. MIDI Time Code; Sub- format of SMPTE; Absolute






40. Continues the sequence or pattern from where it was last stopped






41. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






42. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






43. Using handshake wiring - requests for data are continuously sent between devices






44. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






45. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


46. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






47. Various / FX






48. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






49. OMNI ON






50. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)







Sorry!:) No result found.

Can you answer 50 questions in 15 minutes?


Let me suggest you:



Major Subjects



Tests & Exams


AP
CLEP
DSST
GRE
SAT
GMAT

Most popular tests