Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






2. Bank Select






3. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






4. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






5. Relative & Absolute






6. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






7. Starts a sequence or pattern






8. Sustain Pedal






9. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






10. Used to represent sound or performance parameters (must be used by all manufacturers)






11. Divide the number by 16 and convert remainder to hexadecimal value






12. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






13. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






14. Beats Per Minute






15. Always referenced from the beginning of the song






16. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






17. MIDI Time Code message sent during playback






18. Using handshake wiring - requests for data are continuously sent between devices






19. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






20. Volume






21. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






22. Switches






23. MIDI Time Code message only sent on start - stop or continue






24. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






25. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






26. Switches between songs or patterns on a sequence






27. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






28. Storage Media or Sequence Track






29. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






30. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






31. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






32. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






33. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






34. SPP with added tempo information; Relative






35. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


36. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






37. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






38. Tempo & Location






39. Resets to default power up state






40. Voltage signal changes HARMONIC CONTENT (TIMBRE)






41. Modulation






42. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






43. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






44. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






45. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






46. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






47. High Resolution (LSB)






48. Channel Mode Messages






49. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






50. Most Significant Byte; Controller #0