Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. OMNI ON






2. Voltage signal changes AMPLITUDE






3. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






4. Converting an analog signal or sound into a MIDI message






5. High Resolution (LSB)






6. Base 10






7. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






8. Least Significant Byte; Controller #32






9. Voltage signal changes PITCH






10. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






11. MIDI Time Code message sent during playback






12. MIDI Clock; MIDI Sync






13. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






14. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






15. Starts a sequence or pattern






16. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






17. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






18. MIDI Time Code message only sent on start - stop or continue






19. Time code developed for the film industry but now extensively used in music and recording; Related to hours - minutes - seconds and film or video frames rather than to musical tempo; Absolute






20. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






21. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






22. MIDI Time Code; Sub- format of SMPTE; Absolute






23. Local ON/OFF






24. Tempo & Location






25. Channel Mode Messages






26. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






27. Divide the number by 16 and convert remainder to hexadecimal value






28. Locks devices to the same location (in increments of 16th notes)






29. Direct; Request; Handshake






30. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






31. The process of locking two or more devices together in time and/or tempo






32. How high resolution is achieved in MIDI Controllers






33. Synchronization to a point in time or a direct address






34. Modulation






35. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






36. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






37. Pan






38. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






39. Continues the sequence or pattern from where it was last stopped






40. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






41. POLY






42. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






43. Most Significant Byte; Controller #0






44. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






45. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






46. Always referenced from the beginning of the song






47. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






48. Volume






49. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






50. Resets to default power up state