Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






2. Low Resolution (MSB)






3. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






4. Stops the sequence or pattern






5. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






6. F0h (One of the highest priority system message)






7. Most Significant Byte; Controller #0






8. SMPTE; MTC; LTC; VITC; SPP






9. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






10. Channel Mode Messages






11. OMNI OFF






12. 16 -384






13. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






14. Beats Per Minute






15. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






16. Synchronization to a point in time or a direct address






17. Volume






18. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






19. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






20. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






21. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






22. Continues the sequence or pattern from where it was last stopped






23. MIDI Time Code message only sent on start - stop or continue






24. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






25. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






26. Storage Media or Sequence Track






27. Switches between songs or patterns on a sequence






28. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






29. Always referenced from the beginning of the song






30. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






31. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






32. POLY






33. MIDI Time Code message sent during playback






34. Direct; Request; Handshake






35. Local ON/OFF






36. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






37. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






38. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






39. How high resolution is achieved in MIDI Controllers






40. MONO






41. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






42. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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43. Relative & Absolute






44. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






45. Synchronization to the timing or speed of a pattern or song






46. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






47. Tempo & Location






48. Various / FX






49. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






50. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages