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Test your basic knowledge |
MIDI - 2
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Manually initiate transfer from device
64 - 95
Direct
System Exclusive
7
2. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'
7
System Message Format
System Messages
Binary
3. Least Significant Byte; Controller #32
Mirroring
System Messages
LSB
System Message Format
4. Always referenced from the beginning of the song
Relative Location Synchronization
00 - 31
VITC
Song Select
5. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages
Channel Mode Message 122
Absolute Location Synchronization
Event Chasing
MTC Full Frame Message
6. Using handshake wiring - requests for data are continuously sent between devices
Event Chasing
Product ID
Handshake
System Common Messages
7. Continues the sequence or pattern from where it was last stopped
Controller #0
Continue
Full Frame Message
Syncing MIDI Beat Clock
8. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time
Device ID
Running Status
Channel Mode Message 122
System Message Format
9. Tempo & Location
Synchronization Types
Channel Mode Message 126
Full Frame
Quarter Frame
10. Model number (functions similar to MAN ID but happens after the MAN ID is validated)
System Realtime Messages
Channel Mode Message 125
VCO
Product ID
11. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative
SPP
VCF
Synchronization
00 - 31
12. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)
VCA
System Exclusive Protocol
Location
Full Frame
13. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address
Handshake
Offset
System Realtime Messages
BPM
14. Channel Mode Messages
Start
Timing Clock
Tempo Sync Types
120 - 127
15. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F
Hexadecimal
Tempo Sync Types
Device ID
MIDI Event
16. Bank Select
Event Chasing
0 - 32
Relative Location Synchronization
Tempo Sync Types
17. OMNI OFF
Product ID
Low Resolution
Channel Mode Message 124
Examples of Location Sync
18. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)
Continue
MIDI Time Code
Binary
Decimal
19. Starts a sequence or pattern
Start
Absolute Location Synchronization
Control Change (Controllers)
System Realtime Messages
20. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI
Quarter Frame Message
Offset
Direct
Bank Select
21. Voltage signal changes PITCH
Program Data
VCO
Full Frame
Control Change Data Train
22. Synchronization to the timing or speed of a pattern or song
Tempo
Song Position Pointer
Timing Clock
Pitch- to- MIDI
23. Base 10
Handshake
Binary
System Common Messages
Decimal
24. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute
Hexadecimal
MIDI Sync
VITC
Active Sensing
25. Relative & Absolute
Direct
Offset
VITC
Types of Location Sync
26. Beats Per Minute
Hexadecimal
MIDI Beat Clock
BPM
Best Way to Calculate Hexadecimal
27. MIDI Time Code message sent during playback
Quarter Frame Message
Absolute Location Synchronization
Quarter Frame
Low Resolution
28. Converting an analog signal or sound into a MIDI message
Program Data
64
Pitch- to- MIDI
Hexadecimal
29. MIDI Clock; MIDI Sync
Tempo Sync Types
MIDI Time Code
Channel Mode Message 125
Quarter Frame
30. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages
MTC Full Frame Message
System Messages
Controller Categories
Handshake
31. (Controller + Channel) + Controller # + Amount
MTC Full Frame Message
Direct
Control Change Data Train
Program Data
32. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)
Best Way to Calculate Hexadecimal
Registered Parameter Numbers
Program Data
MSB
33. MIDI Time Code message only sent on start - stop or continue
Location
Full Frame
System Messages
Channel Mode Message 126
34. SPP with added tempo information; Relative
MIDI Sync
Types of Location Sync
Direct
System Common Messages
35. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address
Control Change Data Train
Quarter Frame Message
System Common Messages
Controller #0
36. A pulse is sent out every 300 ms; If a slave device receives them it will function normally
Song Select
Start
VCO
Active Sensing
37. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.
High Resolution Bank Total
Quarter Frame Message
MIDI Implementation Chart
System Reset
38. Low Resolution (MSB)
Channel Mode Message 123
Quarter Frame
MIDI Region
00 - 31
39. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)
Controller #0
Registered Parameter Numbers
System Exclusive Protocol
Location
40. Modulation
1
Channel Mode Message 121
Song Select
Event Chasing
41. Sustain Pedal
Channel Mode Message 123
Controller Categories
64
Song Position Pointer
42. Most Significant Byte; Controller #0
SPP
Mirroring Requirements
MSB
00 - 31
43. Switches
64 - 95
Pitch- to MIDI Devices (Examples)
Direct
BPM
44. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar
ReWire
Low Resolution
Location
Absolute Location Synchronization
45. Various / FX
SMPTE
96 - 119
Best Way to Calculate Hexadecimal
System Common Messages
46. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart
64 - 95
Channel Mode Message 120
Mirroring
Mirroring Requirements
47. MONO
Request
Control Change (Controllers)
SMPTE
Channel Mode Message 126
48. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long
MTC Full Frame Message
Quarter Frame Message
Channel Mode Message 127
Stop
49. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer
VCF
ReWire
Controller Categories
Direct
50. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier
MIDI Region
Most Common Controllers
Song Position Pointer
Full Frame Message