Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. SMPTE; MTC; LTC; VITC; SPP






2. Keyboards - Wind Controllers - Brass Controllers - Electronic Drums - and Control Surfaces; Significantly less latency






3. Voltage signal changes PITCH






4. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






5. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






6. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






7. Stops the sequence or pattern






8. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






9. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






10. MIDI Clock; MIDI Sync






11. Tempo & Location






12. Beats Per Minute






13. A way to save or change complete settings






14. How high resolution is achieved in MIDI Controllers






15. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






16. SPP with added tempo information; Relative






17. Relative & Absolute






18. OMNI ON






19. Local ON/OFF






20. Base 2






21. The process of locking two or more devices together in time and/or tempo






22. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






23. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






24. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






25. Volume






26. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






27. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






28. MIDI Time Code message only sent on start - stop or continue






29. 16 -384






30. Locks devices to the same location (in increments of 16th notes)






31. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






32. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






33. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






34. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






35. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






36. MIDI Time Code message sent during playback






37. Low Resolution (MSB)






38. Channel Mode Messages






39. MIDI Time Code; Sub- format of SMPTE; Absolute






40. Resets to default power up state






41. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






42. Synchronization to the timing or speed of a pattern or song






43. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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44. Voltage signal changes AMPLITUDE






45. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






46. Converting an analog signal or sound into a MIDI message






47. Always referenced from the beginning of the song






48. Modulation






49. High Resolution (LSB)






50. Voltage signal changes HARMONIC CONTENT (TIMBRE)