Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






2. MIDI Time Code message sent during playback






3. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






4. Direct; Request; Handshake






5. The process of locking two or more devices together in time and/or tempo






6. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






7. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






8. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






9. Storage Media or Sequence Track






10. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






11. Using handshake wiring - requests for data are continuously sent between devices






12. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






13. SPP with added tempo information; Relative






14. Low Resolution (MSB)






15. Starts a sequence or pattern






16. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






17. F7h






18. Pan






19. Reset All Controllers






20. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






21. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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22. Always referenced from the beginning of the song






23. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






24. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






25. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






26. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






27. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






28. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






29. Switches between songs or patterns on a sequence






30. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






31. Synchronization to the timing or speed of a pattern or song






32. OMNI ON






33. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






34. Converting an analog signal or sound into a MIDI message






35. Continues the sequence or pattern from where it was last stopped






36. Volume






37. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






38. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






39. Bank Select






40. Base 2






41. A way to save or change complete settings






42. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






43. (Controller + Channel) + Controller # + Amount






44. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






45. Relative & Absolute






46. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






47. MIDI Time Code; Sub- format of SMPTE; Absolute






48. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






49. MONO






50. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)