Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. High Resolution (LSB)






2. Converting an analog signal or sound into a MIDI message






3. Base 10






4. Voltage signal changes HARMONIC CONTENT (TIMBRE)






5. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






6. Switches between songs or patterns on a sequence






7. SMPTE; MTC; LTC; VITC; SPP






8. Voltage signal changes PITCH






9. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






10. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






11. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






12. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






13. Relative & Absolute






14. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






15. MIDI Clock; MIDI Sync






16. Always referenced from the beginning of the song






17. Storage Media or Sequence Track






18. Starts a sequence or pattern






19. The process of locking two or more devices together in time and/or tempo






20. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






21. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






22. Modulation






23. Stops the sequence or pattern






24. Various / FX






25. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






26. A way to save or change complete settings






27. Divide the number by 16 and convert remainder to hexadecimal value






28. MIDI Time Code message sent during playback






29. How high resolution is achieved in MIDI Controllers






30. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






31. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






32. OMNI ON






33. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






34. Synchronization to a point in time or a direct address






35. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






36. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






37. POLY






38. Continues the sequence or pattern from where it was last stopped






39. 16 -384






40. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






41. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






42. Using handshake wiring - requests for data are continuously sent between devices






43. F0h (One of the highest priority system message)






44. Bank Select






45. SPP with added tempo information; Relative






46. Switches






47. MIDI Time Code; Sub- format of SMPTE; Absolute






48. Tells analog oscillators to 'tune up'






49. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






50. MIDI Time Code message only sent on start - stop or continue