Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






2. F0h (One of the highest priority system message)






3. (Controller + Channel) + Controller # + Amount






4. Using handshake wiring - requests for data are continuously sent between devices






5. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






6. OMNI ON






7. POLY






8. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






9. Voltage signal changes HARMONIC CONTENT (TIMBRE)






10. SMPTE; MTC; LTC; VITC; SPP






11. A way to save or change complete settings






12. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






13. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






14. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






15. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






16. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






17. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






18. Volume






19. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






20. Used to represent sound or performance parameters (must be used by all manufacturers)






21. Modulation






22. Local ON/OFF






23. Pan






24. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






25. Longitudinal Time Code; When SMPTE time code is encoded as an audio signal on audio track; Audio version of SMPTE; Absolute






26. Stops the sequence or pattern






27. Increments of 16th notes measured from the beginning of the song; Provides bars - beats - and ticks; Relative






28. Voltage signal changes PITCH






29. Switches between songs or patterns on a sequence






30. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






31. MIDI Time Code; Sub- format of SMPTE; Absolute






32. How high resolution is achieved in MIDI Controllers






33. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






34. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






35. Synchronization to the timing or speed of a pattern or song






36. Always referenced from the beginning of the song






37. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






38. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






39. All Sounds OFF ~ Cuts all outputs of sound ==> SILENCE






40. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






41. Sometimes called a USER ID; Can be changed on two pieces of the same equipment






42. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






43. Low Resolution (MSB)






44. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)

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45. Beats Per Minute






46. Relative & Absolute






47. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






48. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






49. Locks devices to the same location (in increments of 16th notes)






50. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart