Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






2. 0 - 32 - Bank Select 1 - Modulation 7 - Volume 10 - Pan 64 - Sustain Pedal






3. Least Significant Byte; Controller #32






4. Internal device expressed in BPM that keeps multiple devices locked at the same tempo; Also known at the MIDI Beat Clock; Setup is generally the same as MTC






5. Status Byte = Controller + Channel Data Byte 1 = Controller Number Data Byte 2 = 0 - 127 (Value/Range)






6. 1 (msb) ---> 110 (System Message) ---> 0100 (Which Message)






7. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






8. Volume






9. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






10. Low Resolution (MSB)






11. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






12. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






13. Most Significant Byte; Controller #0






14. Beats Per Minute






15. MIDI Clock; MIDI Sync






16. Relative & Absolute






17. Reset All Controllers






18. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






19. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






20. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






21. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






22. Switches between songs or patterns on a sequence






23. F7h






24. Tells analog oscillators to 'tune up'






25. Used to represent sound or performance parameters (must be used by all manufacturers)






26. Synchronization to a point in time or a direct address






27. How high resolution is achieved in MIDI Controllers






28. F0h (One of the highest priority system message)






29. SMPTE; MTC; LTC; VITC; SPP






30. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






31. Storage Media or Sequence Track






32. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






33. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






34. Tempo & Location






35. Using handshake wiring - requests for data are continuously sent between devices






36. Looks previous to the play line for any prior MIDI information and updates the sequence accordingly; Most commonly used with Program Change and Controller Messages






37. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






38. Pan






39. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






40. Voltage signal changes HARMONIC CONTENT (TIMBRE)






41. SPP with added tempo information; Relative






42. MIDI Time Code message only sent on start - stop or continue






43. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






44. Locks devices to the same location (in increments of 16th notes)






45. Voltage signal changes PITCH






46. Base 10






47. Switches






48. Bank Select






49. Converting an analog signal or sound into a MIDI message






50. Base 2