Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Tells analog oscillators to 'tune up'






2. Direct; Request; Handshake






3. High Resolution (LSB)






4. Using handshake wiring - requests for data are continuously sent between devices






5. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






6. The parameters that make up an operating system; Think of it like the 'stuff a band would need to do before actually making music during practice'






7. SPP with added tempo information; Relative






8. Multiply the values (2nd Data Bytes) of a Low Resolution and a High Resolution Controller together; Controller numbers (1st Data Bytes) must be 32 digits apart






9. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






10. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






11. POLY






12. Using a key - button - pad - slider - knob - etc. to generate a MIDI message; 80% - 90% of MIDI controllers use this method for MIDI conversion






13. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






14. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






15. Stops the sequence or pattern






16. All Notes OFF (Release Time) ~ Does not guarantee a complete sound loss






17. How high resolution is achieved in MIDI Controllers






18. Storage Media or Sequence Track






19. Locks devices to the same location (in increments of 16th notes)






20. (Controller + Channel) + Controller # + Amount






21. Base 10






22. Starts a sequence or pattern






23. Relative & Absolute






24. MONO






25. Low Resolution (MSB)






26. Synchronization to the timing or speed of a pattern or song






27. Synchronization to a point in time or a direct address






28. Switches between songs or patterns on a sequence






29. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






30. MIDI Clock; MIDI Sync






31. Voltage signal changes HARMONIC CONTENT (TIMBRE)






32. Pan






33. Based on System Exclusive; Allows more control over MIDI devices unlike standard Common or RealTime messages; Fast-Forward - Fast-Rewind - Shuttle Control - Track Arming - Variable Playback - etc.






34. Designed for the Theatrical and Staging Industries; Allows MIDI to control over audio and video playback systems - lighting & effects - pyrotechnics - machinery - and robotics






35. Guitar - Bass - Strings - & Monophonic Audio- to-Video Conversion; More Expressive






36. Controls some aspect of sound on a channel; 128 Different controllers available (1 -127); Give us the ability to automate changes when recorded






37. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






38. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






39. 16 -384 available Banks; Most common mirrored controller; Each bank contains 128 Programs (0 - 127); 2 -097 -152 possible Program Changes for MIDI






40. Most Significant Byte; Controller #0






41. Local ON/OFF






42. Modulation






43. Converting an analog signal or sound into a MIDI message






44. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






45. A way to save or change complete settings






46. Reduces the load by about ? (30 -33%) by removing redundant Status Bytes; Only for Channel Messages; Occurs only on playback; Function of the Sequencer; Basically drops similar status bytes so they don't have to be repeated each time






47. Voltage signal changes PITCH






48. A pulse is sent out every 300 ms; If a slave device receives them it will function normally






49. Base 16 (0 - F); The numbers 0 - 9 are still the same but the numbers 10 - 15 are represented by the letters A - F






50. Volume