Test your basic knowledge |

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Start of Exclusive; Manufacturer's ID; Product ID; Device ID; Program Data; End of Exclusive (EOX)






2. Message sent for the device to send SysEx data - then sends it to the device; Most commonly used by an editor or library program






3. Container that carries all MIDI events in a sequence; Method of grouping MIDI events to make editing and arranging easier






4. F0h (One of the highest priority system message)






5. 00 - 31 = Low Resolution (MSB) 32 - 63 = High Resolution (LSB) 64 - 95 = Switches 96 - 119 = Various / FX 120 - 127 = Channel Mode Messages






6. Assigned by MMA and JMSC; These need to be used with all future SysEx messages or they will be ignored (think saved patches)


7. How high resolution is achieved in MIDI Controllers






8. High Resolution (LSB)






9. Switches between songs or patterns on a sequence






10. Tune Request; Song Select; Song Position Pointer; MIDI Time Code






11. 2 Bytes Long; 4 sent per frame of SMPTE; 8 frames needed to make a complete SMPTED address; 2 full frames of SMPTE are needed to visually update the address






12. 16 -384






13. Local ON/OFF






14. ( S -> 01:01:01:01 -> Transport Method ); 1 for 'System Message' -> 8 for SMPTE -> 1 for Transport Method; Data = 0; 3 numbers = Which column of SMPTE; 4 numbers = Value for the column






15. Controller that will commonly change banks on most MIDI devices (sometimes 0 & 32 are necessary)






16. (Vertical Interval Time Code); Popular method for recording time code onto videotape; Video version of SMPTE; Absolute






17. Base 10






18. Series of tempo- related electronic timing markers embedded in the MIDI data stream; Revolves around BPM; 24 PPQN; Also known as the Timing Clock; Setup is generally the same as MTC






19. Timing Clock; Start; Continue; Stop; Active Sensing; System Reset






20. Contains entire SMPTE address plus the last issued transport command (Start - Stop - Continue); 10 bytes long






21. Manually initiate transfer from device






22. Setting the SMPTE time to match the desired Bars/Beats/Ticks location; Set by the slave device after frame rate is set; Start of sequence should typically be at the same time as the start of media's MTC address






23. Beat Clock does not care where the device's location is (where in the song it is) as long as BPM is the same; Always make sure devices are ALL set to the location value desired for start; (Ex... two devices one set at Bar 1 and the other at Bar 9...M






24. Single MIDI message; Status Byte + associated Data Bytes; Can be edited individually allowing complete control over every minute detail of the MIDI sequence






25. MIDI's version of SMPTE; Contains two types of messages (full frame & quarter frame)






26. Converting an analog signal or sound into a MIDI message






27. Actual bulk of data; Easily up to 100 parameters (Patch Name - Filters - LFO - Oscillator Settings - and all other data)






28. Volume






29. Propellerhead Software's standard for timing - audio channels - and transport control available on most DAW's & Sequencers; Designed to control multiple applications within the same computer






30. Stops the sequence or pattern






31. MIDI Time Code message sent during playback






32. Divide the number by 16 and convert remainder to hexadecimal value






33. Beats Per Minute






34. Low Resolution (MSB)






35. Using handshake wiring - requests for data are continuously sent between devices






36. Preferred; Not referenced from the beginning of the song; Slave always identifies with location of bar






37. Voltage signal changes PITCH






38. Tempo & Location






39. Model number (functions similar to MAN ID but happens after the MAN ID is validated)






40. Direct; Request; Handshake






41. Bank Select






42. (MIDI Beat Clock) - Keeps devices locked to the same tempo (24 PPQN)






43. The process of locking two or more devices together in time and/or tempo






44. Starts a sequence or pattern






45. Synchronization to a point in time or a direct address






46. OMNI ON






47. Switches






48. POLY






49. Channel Mode Messages






50. SMPTE; MTC; LTC; VITC; SPP