Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Captures reflections off a metal plate






2. General ambience of a location.






3. Order in which a signal passes through different pieces of gear






4. Speed correction necessary when converting film to digital.






5. Restricts dynamic range by making loud sounds softer and softer sounds louder






6. Moving a mic closer to a source creates an apparent increase of bass frequencies






7. Combined signals that exhibit phase cancellation and reinforcement






8. Sound effects that are recorded live in sync with a picture






9. Provides and audio and visual cue used for sync.






10. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






11. Restricts dynamic range by making loud sounds softer and softer sounds louder






12. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






13. Combined signals that exhibit phase cancellation and reinforcement






14. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






15. Jackfield - Channel/ I/O Strip - Master Section






16. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






17. Optimizing the signal level between multiple devices






18. Sound effects that are recorded live in sync with a picture






19. Directing the signal to various destinations






20. The sound is directed via a tube to your mouth where it is shaped by your mouth.






21. Determines audio assets needed for a scene.






22. Speed correction necessary when converting film to digital.






23. Provides and audio and visual cue used for sync.






24. Captures reflections off a metal plate






25. Directing the signal to various destinations






26. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






27. A visual representation of area - frequency response and reach.






28. The reflections that occur in a room






29. Allows sounds to be heard out of sequence.






30. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






31. Sound design that changes and adapts to a player's commands.






32. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






33. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






34. The sound is directed via a tube to your mouth where it is shaped by your mouth.






35. Used to silence a recording or instrument during very quiet sections






36. Occurs in a specific timeline or order






37. Order in which a signal passes through different pieces of gear






38. Uses a reflector dish to focus sound waves






39. Group tracks designed to minimize the number of audio tracks used at final mixdown.






40. Uses a reflector dish to focus sound waves






41. A chart of the sound elements in a mix.






42. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






43. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






44. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






45. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






46. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






47. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






48. General ambience of a location.






49. Use sliders to boost and/or cut frequencies






50. An inaccurate reproduction of frequencies