Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Cutting the level






2. Determines audio assets needed for a scene.






3. Occurs in a specific timeline or order






4. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






5. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






6. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






7. Jackfield - Channel/ I/O Strip - Master Section






8. Captures reflections off a metal plate






9. The reflections that occur in a room






10. Determines audio assets needed for a scene.






11. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






12. Enables the Sound Designer to become the audio programmer






13. Provides and audio and visual cue used for sync.






14. Use sliders to boost and/or cut frequencies






15. Allows sounds to be heard out of sequence.






16. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






17. Used to silence a recording or instrument during very quiet sections






18. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






19. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






20. Allows sounds to be heard out of sequence.






21. Group tracks designed to minimize the number of audio tracks used at final mixdown.






22. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






23. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






24. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






25. General ambience of a location.






26. Uses a reflector dish to focus sound waves






27. Combined signals that exhibit phase cancellation and reinforcement






28. A visual representation of area - frequency response and reach.






29. Restricts dynamic range by making loud sounds softer and softer sounds louder






30. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






31. Group tracks designed to minimize the number of audio tracks used at final mixdown.






32. General ambience of a location.






33. The sound is directed via a tube to your mouth where it is shaped by your mouth.






34. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






35. Optimizing the signal level between multiple devices






36. Occurs in a specific timeline or order






37. An inaccurate reproduction of frequencies






38. The sound is directed via a tube to your mouth where it is shaped by your mouth.






39. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






40. VST - AU - RTAS - Direct X - HD-TDM






41. Sound design that changes and adapts to a player's commands.






42. Speed correction necessary when converting film to digital.






43. The reflections that occur in a room






44. An inaccurate reproduction of frequencies






45. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






46. Cutting the level






47. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






48. Sound effects that are recorded live in sync with a picture






49. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






50. Used to silence a recording or instrument during very quiet sections