SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Multimedia Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Occurs in a specific timeline or order
Interactive Sound Design
Linear Sound Design
Boundary Microphone
Talk Box
2. Allows sounds to be heard out of sequence.
Non-Linear Sound Design
Spotting
Compressor
Plug-In Formats
3. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.
Plate Reverb
Dynamic Microphone
Virtual Instrument
Talk Box
4. Determines audio assets needed for a scene.
Distortion
Spotting
Slate
Flanger
5. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.
Talk Box
Plate Reverb
Compressor
M & E Mix
6. A visual representation of area - frequency response and reach.
Polar Pattern Diagram
Dynamic Microphone
Premixes
Plate Reverb
7. Order in which a signal passes through different pieces of gear
Graphic EQ
Boundary Microphone
Ribbon Microphone
Signal Flow
8. The sound is directed via a tube to your mouth where it is shaped by your mouth.
Signal Routing
Condenser Microphone
Foley
Talk Box
9. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.
Room Tone
Dailies
M & E Mix
Plug-In Formats
10. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.
Compressor
Parabolic Microphone
Ribbon Microphone
Shotgun Microphone
11. Use sliders to boost and/or cut frequencies
Graphic EQ
Spotting
Linear Sound Design
Plate Reverb
12. Optimizing the signal level between multiple devices
Gain Staging
3 Sections of a Console
Noice Gate
Polar Pattern Diagram
13. Used to silence a recording or instrument during very quiet sections
Noice Gate
Phaser
Gain Staging
Resolving
14. VST - AU - RTAS - Direct X - HD-TDM
Sound Map
Graphic EQ
Plug-In Formats
Flanger
15. A chart of the sound elements in a mix.
Non-Linear Sound Design
Dailies
Premixes
Sound Map
16. Jackfield - Channel/ I/O Strip - Master Section
3 Sections of a Console
Room Tone
Phaser
Reverb
17. The reflections that occur in a room
M & E Mix
Reverb
Dynamic Microphone
Flanger
18. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified
3 Sections of a Console
Condenser Microphone
Dailies
Plate Reverb
19. The reflections that occur in a room
Sound Map
Chorus
Reverb
Ribbon Microphone
20. The sound is directed via a tube to your mouth where it is shaped by your mouth.
Polar Pattern Diagram
Talk Box
Virtual Instrument
Compressor
21. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.
Virtual Instrument
Chorus
Gain Staging
3 Sections of a Console
22. An inaccurate reproduction of frequencies
Condenser Microphone
Attenuation
Gain Staging
Distortion
23. Directing the signal to various destinations
Linear Sound Design
Noice Gate
Signal Routing
Graphic EQ
24. Optimizing the signal level between multiple devices
Gain Staging
Graphic EQ
Sound Map
Signal Routing
25. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.
Parametric EQ
Implementation Engine/Tool
Dailies
Ribbon Microphone
26. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.
Resolving
Polar Pattern Diagram
Plate Reverb
Polar Pattern Diagram
27. Restricts dynamic range by making loud sounds softer and softer sounds louder
Condenser Microphone
Virtual Instrument
Linear Sound Design
Compressor
28. A chart of the sound elements in a mix.
Plug-In Formats
Interactive Sound Design
Phaser
Sound Map
29. Provides and audio and visual cue used for sync.
Slate
Signal Routing
M & E Mix
Distortion
30. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.
Virtual Instrument
Spotting
Signal Flow
Parabolic Microphone
31. Determines audio assets needed for a scene.
3 Sections of a Console
Phaser
Dailies
Spotting
32. Captures reflections off a metal plate
Foley
Sound Map
Boundary Microphone
Room Tone
33. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.
Signal Flow
Attenuation
Parabolic Microphone
Ribbon Microphone
34. Moving a mic closer to a source creates an apparent increase of bass frequencies
Proximity Effect
Signal Routing
Implementation Engine/Tool
Gain Staging
35. Sound design that changes and adapts to a player's commands.
Interactive Sound Design
Premixes
Parametric EQ
Polar Pattern Diagram
36. Occurs in a specific timeline or order
Boundary Microphone
Linear Sound Design
Foley
Signal Routing
37. Enables the Sound Designer to become the audio programmer
Implementation Engine/Tool
Ribbon Microphone
Flanger
Parabolic Microphone
38. Speed correction necessary when converting film to digital.
Resolving
Parabolic Microphone
Graphic EQ
Distortion
39. Speed correction necessary when converting film to digital.
Ribbon Microphone
Talk Box
Resolving
Plug-In Formats
40. Enables the Sound Designer to become the audio programmer
Talk Box
Implementation Engine/Tool
Plug-In Formats
M & E Mix
41. A visual representation of area - frequency response and reach.
Proximity Effect
Chorus
Polar Pattern Diagram
Non-Linear Sound Design
42. Provides and audio and visual cue used for sync.
Slate
Interactive Sound Design
Dynamic Microphone
Linear Sound Design
43. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.
Plate Reverb
Ribbon Microphone
Signal Routing
Plug-In Formats
44. Group tracks designed to minimize the number of audio tracks used at final mixdown.
Spotting
M & E Mix
Premixes
Gain Staging
45. Sound effects that are recorded live in sync with a picture
Attenuation
Foley
Resolving
Slate
46. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created
Dailies
Plate Reverb
Compressor
Flanger
47. Uses a reflector dish to focus sound waves
Parabolic Microphone
Room Tone
Resolving
Non-Linear Sound Design
48. Sound effects that are recorded live in sync with a picture
Parametric EQ
Interactive Sound Design
Foley
Non-Linear Sound Design
49. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.
Linear Sound Design
Noice Gate
Phaser
Dynamic Microphone
50. Combined signals that exhibit phase cancellation and reinforcement
Room Tone
Phaser
Signal Routing
Parametric EQ