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Test your basic knowledge |
Multimedia Audio
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Captures reflections off a metal plate
Boundary Microphone
Implementation Engine/Tool
Flanger
Reverb
2. Speed correction necessary when converting film to digital.
Resolving
Parametric EQ
Noice Gate
Chorus
3. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified
Dynamic Microphone
Condenser Microphone
Plate Reverb
Flanger
4. Cutting the level
Signal Flow
Resolving
Attenuation
Dynamic Microphone
5. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.
Dailies
Flanger
Noice Gate
Ribbon Microphone
6. Sound effects that are recorded live in sync with a picture
M & E Mix
Phaser
Attenuation
Foley
7. Allows sounds to be heard out of sequence.
Premixes
Non-Linear Sound Design
Ribbon Microphone
Phaser
8. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.
Condenser Microphone
Virtual Instrument
Chorus
Signal Flow
9. Jackfield - Channel/ I/O Strip - Master Section
Parabolic Microphone
Graphic EQ
3 Sections of a Console
Virtual Instrument
10. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.
Virtual Instrument
M & E Mix
Interactive Sound Design
Flanger
11. Enables the Sound Designer to become the audio programmer
Gain Staging
Dynamic Microphone
Dailies
Implementation Engine/Tool
12. Allows sounds to be heard out of sequence.
Signal Flow
Resolving
Non-Linear Sound Design
Sound Map
13. Directing the signal to various destinations
Foley
Slate
Distortion
Signal Routing
14. An inaccurate reproduction of frequencies
Plate Reverb
Parabolic Microphone
Compressor
Distortion
15. The sound is directed via a tube to your mouth where it is shaped by your mouth.
Flanger
Talk Box
Non-Linear Sound Design
Spotting
16. Optimizing the signal level between multiple devices
Plug-In Formats
Gain Staging
Sound Map
Ribbon Microphone
17. Used to silence a recording or instrument during very quiet sections
Shotgun Microphone
Noice Gate
Parametric EQ
Foley
18. Optimizing the signal level between multiple devices
Proximity Effect
Plate Reverb
Flanger
Gain Staging
19. Speed correction necessary when converting film to digital.
Plate Reverb
Resolving
Compressor
Virtual Instrument
20. A visual representation of area - frequency response and reach.
Dailies
Plug-In Formats
Premixes
Polar Pattern Diagram
21. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.
Gain Staging
Linear Sound Design
Implementation Engine/Tool
Plate Reverb
22. The reflections that occur in a room
Foley
Distortion
Non-Linear Sound Design
Reverb
23. Directing the signal to various destinations
Premixes
Distortion
Signal Routing
Shotgun Microphone
24. Use sliders to boost and/or cut frequencies
Graphic EQ
Dynamic Microphone
Polar Pattern Diagram
3 Sections of a Console
25. Sound design that changes and adapts to a player's commands.
Non-Linear Sound Design
Compressor
Gain Staging
Interactive Sound Design
26. Occurs in a specific timeline or order
Linear Sound Design
Interactive Sound Design
Ribbon Microphone
Slate
27. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.
M & E Mix
Attenuation
Room Tone
Room Tone
28. The reflections that occur in a room
Implementation Engine/Tool
Reverb
Gain Staging
Linear Sound Design
29. Uses a reflector dish to focus sound waves
Phaser
Plug-In Formats
Plug-In Formats
Parabolic Microphone
30. Sound effects that are recorded live in sync with a picture
Parabolic Microphone
Foley
Virtual Instrument
Condenser Microphone
31. Occurs in a specific timeline or order
Linear Sound Design
Sound Map
Ribbon Microphone
Premixes
32. A chart of the sound elements in a mix.
Noice Gate
Polar Pattern Diagram
Sound Map
Resolving
33. Captures reflections off a metal plate
Room Tone
Compressor
Boundary Microphone
Implementation Engine/Tool
34. An inaccurate reproduction of frequencies
Signal Routing
M & E Mix
Distortion
Reverb
35. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)
Slate
Parametric EQ
Graphic EQ
Boundary Microphone
36. Provides and audio and visual cue used for sync.
Slate
Phaser
Distortion
Distortion
37. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.
Attenuation
Shotgun Microphone
Parametric EQ
Dynamic Microphone
38. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference
Virtual Instrument
Compressor
Compressor
Chorus
39. VST - AU - RTAS - Direct X - HD-TDM
Room Tone
Proximity Effect
Plug-In Formats
Parabolic Microphone
40. Group tracks designed to minimize the number of audio tracks used at final mixdown.
Dailies
Plug-In Formats
Noice Gate
Premixes
41. Combined signals that exhibit phase cancellation and reinforcement
Condenser Microphone
Phaser
Plate Reverb
Ribbon Microphone
42. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'
Phaser
Dailies
Interactive Sound Design
Shotgun Microphone
43. Combined signals that exhibit phase cancellation and reinforcement
Phaser
Ribbon Microphone
3 Sections of a Console
Parabolic Microphone
44. Order in which a signal passes through different pieces of gear
Signal Flow
Virtual Instrument
Talk Box
Plate Reverb
45. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.
Dynamic Microphone
Signal Flow
Chorus
M & E Mix
46. Restricts dynamic range by making loud sounds softer and softer sounds louder
Compressor
Interactive Sound Design
Boundary Microphone
Flanger
47. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'
Implementation Engine/Tool
Dailies
Signal Routing
Shotgun Microphone
48. Used to silence a recording or instrument during very quiet sections
Virtual Instrument
Noice Gate
Ribbon Microphone
Premixes
49. Restricts dynamic range by making loud sounds softer and softer sounds louder
Spotting
Proximity Effect
Compressor
Room Tone
50. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.
Reverb
Dailies
Noice Gate
Dynamic Microphone