Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Captures reflections off a metal plate






2. Speed correction necessary when converting film to digital.






3. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






4. Cutting the level






5. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






6. Sound effects that are recorded live in sync with a picture






7. Allows sounds to be heard out of sequence.






8. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






9. Jackfield - Channel/ I/O Strip - Master Section






10. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






11. Enables the Sound Designer to become the audio programmer






12. Allows sounds to be heard out of sequence.






13. Directing the signal to various destinations






14. An inaccurate reproduction of frequencies






15. The sound is directed via a tube to your mouth where it is shaped by your mouth.






16. Optimizing the signal level between multiple devices






17. Used to silence a recording or instrument during very quiet sections






18. Optimizing the signal level between multiple devices






19. Speed correction necessary when converting film to digital.






20. A visual representation of area - frequency response and reach.






21. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






22. The reflections that occur in a room






23. Directing the signal to various destinations






24. Use sliders to boost and/or cut frequencies






25. Sound design that changes and adapts to a player's commands.






26. Occurs in a specific timeline or order






27. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






28. The reflections that occur in a room






29. Uses a reflector dish to focus sound waves






30. Sound effects that are recorded live in sync with a picture






31. Occurs in a specific timeline or order






32. A chart of the sound elements in a mix.






33. Captures reflections off a metal plate






34. An inaccurate reproduction of frequencies






35. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






36. Provides and audio and visual cue used for sync.






37. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






38. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






39. VST - AU - RTAS - Direct X - HD-TDM






40. Group tracks designed to minimize the number of audio tracks used at final mixdown.






41. Combined signals that exhibit phase cancellation and reinforcement






42. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






43. Combined signals that exhibit phase cancellation and reinforcement






44. Order in which a signal passes through different pieces of gear






45. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






46. Restricts dynamic range by making loud sounds softer and softer sounds louder






47. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






48. Used to silence a recording or instrument during very quiet sections






49. Restricts dynamic range by making loud sounds softer and softer sounds louder






50. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.