Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Speed correction necessary when converting film to digital.






2. An inaccurate reproduction of frequencies






3. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






4. A visual representation of area - frequency response and reach.






5. Sound effects that are recorded live in sync with a picture






6. Enables the Sound Designer to become the audio programmer






7. Directing the signal to various destinations






8. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






9. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






10. A chart of the sound elements in a mix.






11. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






12. Restricts dynamic range by making loud sounds softer and softer sounds louder






13. Occurs in a specific timeline or order






14. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






15. Cutting the level






16. General ambience of a location.






17. The sound is directed via a tube to your mouth where it is shaped by your mouth.






18. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






19. Sound design that changes and adapts to a player's commands.






20. Occurs in a specific timeline or order






21. Use sliders to boost and/or cut frequencies






22. VST - AU - RTAS - Direct X - HD-TDM






23. Moving a mic closer to a source creates an apparent increase of bass frequencies






24. Sound design that changes and adapts to a player's commands.






25. Allows sounds to be heard out of sequence.






26. VST - AU - RTAS - Direct X - HD-TDM






27. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






28. Restricts dynamic range by making loud sounds softer and softer sounds louder






29. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






30. Optimizing the signal level between multiple devices






31. Directing the signal to various destinations






32. Jackfield - Channel/ I/O Strip - Master Section






33. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






34. Used to silence a recording or instrument during very quiet sections






35. The sound is directed via a tube to your mouth where it is shaped by your mouth.






36. Speed correction necessary when converting film to digital.






37. Group tracks designed to minimize the number of audio tracks used at final mixdown.






38. Provides and audio and visual cue used for sync.






39. A chart of the sound elements in a mix.






40. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






41. Order in which a signal passes through different pieces of gear






42. Moving a mic closer to a source creates an apparent increase of bass frequencies






43. Enables the Sound Designer to become the audio programmer






44. Use sliders to boost and/or cut frequencies






45. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






46. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






47. Uses a reflector dish to focus sound waves






48. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






49. Group tracks designed to minimize the number of audio tracks used at final mixdown.






50. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.