Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






2. Provides and audio and visual cue used for sync.






3. Jackfield - Channel/ I/O Strip - Master Section






4. Used to silence a recording or instrument during very quiet sections






5. Moving a mic closer to a source creates an apparent increase of bass frequencies






6. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






7. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






8. Moving a mic closer to a source creates an apparent increase of bass frequencies






9. General ambience of a location.






10. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






11. An inaccurate reproduction of frequencies






12. Uses a reflector dish to focus sound waves






13. Use sliders to boost and/or cut frequencies






14. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






15. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






16. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






17. Optimizing the signal level between multiple devices






18. An inaccurate reproduction of frequencies






19. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






20. Order in which a signal passes through different pieces of gear






21. A chart of the sound elements in a mix.






22. VST - AU - RTAS - Direct X - HD-TDM






23. Sound design that changes and adapts to a player's commands.






24. Cutting the level






25. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






26. Allows sounds to be heard out of sequence.






27. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






28. Directing the signal to various destinations






29. The sound is directed via a tube to your mouth where it is shaped by your mouth.






30. Determines audio assets needed for a scene.






31. Enables the Sound Designer to become the audio programmer






32. Group tracks designed to minimize the number of audio tracks used at final mixdown.






33. Combined signals that exhibit phase cancellation and reinforcement






34. VST - AU - RTAS - Direct X - HD-TDM






35. Use sliders to boost and/or cut frequencies






36. Optimizing the signal level between multiple devices






37. Enables the Sound Designer to become the audio programmer






38. Directing the signal to various destinations






39. A visual representation of area - frequency response and reach.






40. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






41. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






42. Determines audio assets needed for a scene.






43. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






44. Sound effects that are recorded live in sync with a picture






45. Sound effects that are recorded live in sync with a picture






46. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






47. The sound is directed via a tube to your mouth where it is shaped by your mouth.






48. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






49. Uses a reflector dish to focus sound waves






50. Occurs in a specific timeline or order