Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Group tracks designed to minimize the number of audio tracks used at final mixdown.






2. Order in which a signal passes through different pieces of gear






3. Jackfield - Channel/ I/O Strip - Master Section






4. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






5. The reflections that occur in a room






6. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






7. Speed correction necessary when converting film to digital.






8. Use sliders to boost and/or cut frequencies






9. Determines audio assets needed for a scene.






10. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






11. Provides and audio and visual cue used for sync.






12. The sound is directed via a tube to your mouth where it is shaped by your mouth.






13. Sound design that changes and adapts to a player's commands.






14. A chart of the sound elements in a mix.






15. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






16. Restricts dynamic range by making loud sounds softer and softer sounds louder






17. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






18. Order in which a signal passes through different pieces of gear






19. Sound effects that are recorded live in sync with a picture






20. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






21. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






22. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






23. Allows sounds to be heard out of sequence.






24. Directing the signal to various destinations






25. Combined signals that exhibit phase cancellation and reinforcement






26. Uses a reflector dish to focus sound waves






27. An inaccurate reproduction of frequencies






28. A chart of the sound elements in a mix.






29. Jackfield - Channel/ I/O Strip - Master Section






30. Moving a mic closer to a source creates an apparent increase of bass frequencies






31. Cutting the level






32. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






33. Captures reflections off a metal plate






34. Used to silence a recording or instrument during very quiet sections






35. The sound is directed via a tube to your mouth where it is shaped by your mouth.






36. VST - AU - RTAS - Direct X - HD-TDM






37. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






38. Use sliders to boost and/or cut frequencies






39. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






40. Restricts dynamic range by making loud sounds softer and softer sounds louder






41. Enables the Sound Designer to become the audio programmer






42. Optimizing the signal level between multiple devices






43. Allows sounds to be heard out of sequence.






44. Speed correction necessary when converting film to digital.






45. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






46. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






47. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






48. Captures reflections off a metal plate






49. Optimizing the signal level between multiple devices






50. VST - AU - RTAS - Direct X - HD-TDM