Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






2. Used to silence a recording or instrument during very quiet sections






3. Sound effects that are recorded live in sync with a picture






4. The sound is directed via a tube to your mouth where it is shaped by your mouth.






5. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






6. Determines audio assets needed for a scene.






7. Enables the Sound Designer to become the audio programmer






8. Enables the Sound Designer to become the audio programmer






9. General ambience of a location.






10. Use sliders to boost and/or cut frequencies






11. Provides and audio and visual cue used for sync.






12. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






13. Captures reflections off a metal plate






14. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






15. Sound design that changes and adapts to a player's commands.






16. Directing the signal to various destinations






17. Provides and audio and visual cue used for sync.






18. Order in which a signal passes through different pieces of gear






19. Jackfield - Channel/ I/O Strip - Master Section






20. Group tracks designed to minimize the number of audio tracks used at final mixdown.






21. Moving a mic closer to a source creates an apparent increase of bass frequencies






22. A visual representation of area - frequency response and reach.






23. Group tracks designed to minimize the number of audio tracks used at final mixdown.






24. VST - AU - RTAS - Direct X - HD-TDM






25. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






26. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






27. Jackfield - Channel/ I/O Strip - Master Section






28. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






29. Directing the signal to various destinations






30. Speed correction necessary when converting film to digital.






31. Speed correction necessary when converting film to digital.






32. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






33. Compilation of all footage captured for a single day. Edited and refined to make 1st cut.






34. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






35. Combined signals that exhibit phase cancellation and reinforcement






36. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






37. Restricts dynamic range by making loud sounds softer and softer sounds louder






38. Allows sounds to be heard out of sequence.






39. Order in which a signal passes through different pieces of gear






40. Uses a reflector dish to focus sound waves






41. Occurs in a specific timeline or order






42. Restricts dynamic range by making loud sounds softer and softer sounds louder






43. General ambience of a location.






44. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






45. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






46. Optimizing the signal level between multiple devices






47. A chart of the sound elements in a mix.






48. Cutting the level






49. Determines audio assets needed for a scene.






50. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified