Test your basic knowledge |

Multimedia Audio

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Directing the signal to various destinations






2. Uses a reflector dish to focus sound waves






3. Two signals are played back simultaneously. Small delays cause one of the signals to play out of sync. This causes a 'comb filter effect' to be created






4. Use sliders to boost and/or cut frequencies






5. Restricts dynamic range by making loud sounds softer and softer sounds louder






6. Use sliders to boost and/or cut frequencies






7. Combined signals that exhibit phase cancellation and reinforcement






8. The reflections that occur in a room






9. Sound effects that are recorded live in sync with a picture






10. Determines audio assets needed for a scene.






11. Occurs in a specific timeline or order






12. Sound design that changes and adapts to a player's commands.






13. Directing the signal to various destinations






14. Provides and audio and visual cue used for sync.






15. General ambience of a location.






16. Sound design that changes and adapts to a player's commands.






17. Sound effects that are recorded live in sync with a picture






18. The sound is directed via a tube to your mouth where it is shaped by your mouth.






19. Used to silence a recording or instrument during very quiet sections






20. A chart of the sound elements in a mix.






21. A moving coil is suspended in a magnetic field. The movement creates a current which is amplified.






22. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






23. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






24. Cutting the level






25. The reflections that occur in a room






26. Cutting the level






27. An inaccurate reproduction of frequencies






28. Allows sounds to be heard out of sequence.






29. An inaccurate reproduction of frequencies






30. Optimizing the signal level between multiple devices






31. Captures reflections off a metal plate






32. An interference tube blocks sound from the sides and back of the mic allowing the front sounds to be 'unmasked.'






33. Similar to dynamic mics - but use a thin metal ribbon instead of a moving coil.






34. Order in which a signal passes through different pieces of gear






35. Order in which a signal passes through different pieces of gear






36. General ambience of a location.






37. Allows sounds to be heard out of sequence.






38. A speaker is aimed at a large metal sheet suspended in a tension mount. Mics capture reflection off of the plate.






39. Multiple signals played back - each signal is delayed separately which creates a subtle pitch and timing difference






40. Enable the user to adjust every parameter of the device (frequency - amplitude - bandwidth)






41. Group tracks designed to minimize the number of audio tracks used at final mixdown.






42. Software Synthesizers - These may be reproductions of existing instruments or completely new unheard of instruments.






43. Group tracks designed to minimize the number of audio tracks used at final mixdown.






44. A visual representation of area - frequency response and reach.






45. Music and Effects mix. Dialogue stem removed. Foreign studios replace dialogue track with local talent.






46. Provides and audio and visual cue used for sync.






47. Contains two parallel plates-one stationary/one moving. A diaphragm is attached to the moving plate and when moved creates a voltage change that is amplified






48. Speed correction necessary when converting film to digital.






49. Enables the Sound Designer to become the audio programmer






50. Optimizing the signal level between multiple devices