Test your basic knowledge |

Pascal Programming

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. All modules must be _____ and they can call other modules.






2. When true the if executes the body which is a _________ statement.






3. Break system into manageable units or modules.






4. True and False are the two _____ constants






5. They can store values passed on to them but cannot return any values.






6. A ________ statement is what follows the 'then' in an (if-then statement) and precedes the first semi-colon.






7. ________ design is the key to the ability to create large systems.






8. An entity declared in a subprogram can be accessed by any subprogram defined within it - provided that no entity with the same name is declared in the internal subprogram.






9. A logical circuit which is used to add two binary digits.






10. The three statements in PASCAL that implement repetition structures:WHILE - FOR - ______.






11. The three categories for a program structure are: ____ - Branching/Selection - Looping/Iteration






12. The order of operations from first to last are ___ - (* / DIV MOD AND) - (+ - OR) - (< > = <= >= <>)






13. Breaking things into modules.






14. A _________ statement is what follows the 'then' in an (if-then statement) and is enclosed within the begin-end pair.






15. Boolean expressions can be simple or _______






16. _______ boolean expressions are formed by combining boolean expressions using the boolean operators (NOT - AND- OR).






17. The creation (write) of the code.






18. A global entity is accessible throughout the main program and in any subprogram in which no local entity has the same name as the global item.






19. The order of operations of the boolean operators from first to last is: NOT - AND - _____






20. For an ____ Boolean Expression to be true if any Boolean expression evaluates to true then the entire expression evaluates to true.






21. The three logical flows that govern a structured program are: Sequence - ______ - and Repetition.






22. An _____ statement allows the programmer to specify the statement selected for execution when the expression is true. It also indicates an alternative statement when the expression is false.






23. The space on the task which holds the formal parameters local variables and the return value.






24. A method of passing a variable to a program by making a copy of the variable and giving it to the called program.






25. An ______ statement evaluates a Boolean expression. A different code will be executed if the expression evaluates to true (the body of the if) than if the expression evaluates to false (the body of the else).






26. Parameters act like _____ variables within a module






27. The two types of parameters are: ______ and Actual.






28. A parameter that is specified as part of a function definition.






29. For an ____ Boolean Expression to be true the Boolean expressions must evaluate to true before the entire expression is true. If any expression is false then whole expression evaluates to false.






30. ______ Decision Making checks if a particular condition is true.






31. _______ design starts with high level idea of a solution and successively refine it. It favors hierarchial organization.






32. Refers to the execution of a sequence of statements in the order in which they appear so that each statement is executed exactly once.






33. A body of ______ consists of multiple statements. The statements do have a semicolon - including the end (from the begin and end).






34. The five activities in the lifetime of a piece of software? are _______ - Design - Implementation (Coding) - Testing - Deployment/Maintenance.






35. The two types of parameters that can be implemented with PASCAL are: _______ and Functions.






36. The five types of operands allowed in Pascal are: Integer - Real - Boolean - _____ - Constant






37. Where the statements for the module are coded.






38. Some logical operators in Pascal are: OR - AND - ___ - NOT - NAND - NOR






39. _____ error happens when the type and number of parameters does not match?






40. A _______ statement involves Decision making with two conditions (true or false). No semicolon after 'else.






41. A special kind of variable used in a subroutine to refer to one of the pieces of data provided as input to the subroutine. Values can be passed from outside the procedure.






42. The testing of the complete program to determine the overall system functions.






43. In ______ decision making when the first decision must evaluate to true before the successive (next) decisions are even considered for evaluation. One decision is made inside another. The outer decisions must evaluate to true before inner decisions a






44. The scope of an entity is the program or subprogram in which it is declared.






45. A ______ statement is generally used when the number of times that the loop executes is not known in advance. The loop executes as long as the boolean expression is true.






46. Less than - equal to - not equal to etc. are examples of _________






47. They can both receive and return values.






48. A ______ operand cannot be applied to an AND boolean operator






49. Finding a ________ module is the process of going from a problem description to writing a program that fulfills those requirements. They cannot be summarized in just a series of steps that fit all scenarios.






50. Variable When a variable is declared under a procedure it is a _____ variable?