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Test your basic knowledge |
Principles Of Animation
Start Test
Study First
Subject
:
art
Instructions:
Answer 24 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. It occurs after an action - and is the direct physical result of it
Secondary Action
Anticipation
Arcs
Follow through and overlapping action
2. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
exaggeration
Anticipation
Squash and Stretch
Arcs
3. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Timing
Ease In and Ease out
Secondary Action
straight ahead action and pose to pose
4. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Timing
appeal
straight ahead action and pose to pose
Squash and Stretch
5. Flattens out and elongate slightly
Timing
Squash and Stretch
straight ahead action and pose to pose
Ease In and Ease out
6. Should appeal to people so they would want to watch the movie
Ease In and Ease out
Ease In and Ease out
exaggeration
appeal
7. It occurs after an action - and is the direct physical result of it
Arcs
Secondary Action
straight ahead action and pose to pose
Anticipation
8. Are little movements that aren't essential but that help to add meaning to an action.
Anticipation
Secondary Action
Ease In and Ease out
Timing
9. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Solid Drawing
straight ahead action and pose to pose
Secondary Action
Ease In and Ease out
10. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Secondary Action
Secondary Action
Staging
Ease In and Ease out
11. This is a directors tool used in all kids of film making and stage craft.
straight ahead action and pose to pose
Staging
straight ahead action and pose to pose
Ease In and Ease out
12. Flattens out and elongate slightly
Squash and Stretch
Arcs
Follow through and overlapping action
Timing
13. Should appeal to people so they would want to watch the movie
Solid Drawing
appeal
exaggeration
Anticipation
14. This is a directors tool used in all kids of film making and stage craft.
straight ahead action and pose to pose
Staging
straight ahead action and pose to pose
appeal
15. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Squash and Stretch
Arcs
Follow through and overlapping action
16. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Ease In and Ease out
Solid Drawing
appeal
Ease In and Ease out
17. The main reason being the jointed nature of the skeleton and gravity
straight ahead action and pose to pose
Timing
Arcs
Anticipation
18. Lets continue using the example of a man throwing a ball
appeal
Secondary Action
Timing
Follow through and overlapping action
19. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
exaggeration
Staging
Arcs
Follow through and overlapping action
20. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Follow through and overlapping action
Anticipation
Arcs
21. Are little movements that aren't essential but that help to add meaning to an action.
appeal
Secondary Action
Anticipation
straight ahead action and pose to pose
22. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
appeal
Follow through and overlapping action
Timing
appeal
23. The main reason being the jointed nature of the skeleton and gravity
Arcs
Timing
Anticipation
Follow through and overlapping action
24. Lets continue using the example of a man throwing a ball
Ease In and Ease out
exaggeration
Follow through and overlapping action
Secondary Action