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Test your basic knowledge |
Principles Of Animation
Start Test
Study First
Subject
:
art
Instructions:
Answer 24 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Are little movements that aren't essential but that help to add meaning to an action.
straight ahead action and pose to pose
Secondary Action
appeal
Solid Drawing
2. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Arcs
Solid Drawing
Anticipation
exaggeration
3. The main reason being the jointed nature of the skeleton and gravity
appeal
Follow through and overlapping action
Arcs
straight ahead action and pose to pose
4. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
exaggeration
Squash and Stretch
exaggeration
Solid Drawing
5. This is a directors tool used in all kids of film making and stage craft.
Staging
Secondary Action
exaggeration
Follow through and overlapping action
6. Lets continue using the example of a man throwing a ball
Follow through and overlapping action
Secondary Action
straight ahead action and pose to pose
Squash and Stretch
7. Lets continue using the example of a man throwing a ball
appeal
Solid Drawing
Solid Drawing
Follow through and overlapping action
8. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Solid Drawing
Arcs
exaggeration
straight ahead action and pose to pose
9. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Secondary Action
Solid Drawing
Anticipation
straight ahead action and pose to pose
10. Are little movements that aren't essential but that help to add meaning to an action.
Arcs
Timing
Secondary Action
appeal
11. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Squash and Stretch
Secondary Action
Follow through and overlapping action
Timing
12. This is a directors tool used in all kids of film making and stage craft.
Ease In and Ease out
appeal
Staging
Anticipation
13. Flattens out and elongate slightly
exaggeration
exaggeration
Solid Drawing
Squash and Stretch
14. Should appeal to people so they would want to watch the movie
Ease In and Ease out
straight ahead action and pose to pose
appeal
Follow through and overlapping action
15. Should appeal to people so they would want to watch the movie
Arcs
appeal
Follow through and overlapping action
straight ahead action and pose to pose
16. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
appeal
Squash and Stretch
Arcs
17. Flattens out and elongate slightly
Squash and Stretch
straight ahead action and pose to pose
straight ahead action and pose to pose
Secondary Action
18. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Arcs
straight ahead action and pose to pose
Solid Drawing
Ease In and Ease out
19. The main reason being the jointed nature of the skeleton and gravity
Arcs
exaggeration
appeal
Squash and Stretch
20. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Timing
Follow through and overlapping action
Arcs
21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
exaggeration
Anticipation
Squash and Stretch
Solid Drawing
22. It occurs after an action - and is the direct physical result of it
Staging
Timing
Arcs
Anticipation
23. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
exaggeration
Follow through and overlapping action
Timing
24. It occurs after an action - and is the direct physical result of it
Anticipation
Follow through and overlapping action
Secondary Action
Ease In and Ease out