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Test your basic knowledge |
Principles Of Animation
Start Test
Study First
Subject
:
art
Instructions:
Answer 24 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Anticipation
Ease In and Ease out
Secondary Action
exaggeration
2. Should appeal to people so they would want to watch the movie
Timing
appeal
Follow through and overlapping action
Staging
3. The main reason being the jointed nature of the skeleton and gravity
Anticipation
Timing
Arcs
Follow through and overlapping action
4. This is a directors tool used in all kids of film making and stage craft.
Squash and Stretch
Staging
Secondary Action
appeal
5. The main reason being the jointed nature of the skeleton and gravity
Arcs
Solid Drawing
Secondary Action
Secondary Action
6. Should appeal to people so they would want to watch the movie
Secondary Action
Follow through and overlapping action
straight ahead action and pose to pose
appeal
7. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
straight ahead action and pose to pose
Arcs
Staging
Squash and Stretch
8. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
straight ahead action and pose to pose
Arcs
Timing
Staging
9. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Squash and Stretch
exaggeration
Solid Drawing
10. Flattens out and elongate slightly
Solid Drawing
Anticipation
Timing
Squash and Stretch
11. Are little movements that aren't essential but that help to add meaning to an action.
Solid Drawing
straight ahead action and pose to pose
Secondary Action
Solid Drawing
12. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Timing
Follow through and overlapping action
Staging
Ease In and Ease out
13. Flattens out and elongate slightly
Solid Drawing
Squash and Stretch
exaggeration
Staging
14. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Anticipation
Ease In and Ease out
exaggeration
Follow through and overlapping action
15. Lets continue using the example of a man throwing a ball
Solid Drawing
Arcs
Anticipation
Follow through and overlapping action
16. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Staging
Solid Drawing
appeal
Timing
17. This is a directors tool used in all kids of film making and stage craft.
Squash and Stretch
exaggeration
Staging
Solid Drawing
18. It occurs after an action - and is the direct physical result of it
Secondary Action
Squash and Stretch
Anticipation
Staging
19. Lets continue using the example of a man throwing a ball
Staging
Follow through and overlapping action
Solid Drawing
Ease In and Ease out
20. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
straight ahead action and pose to pose
Ease In and Ease out
Follow through and overlapping action
Staging
21. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
Timing
straight ahead action and pose to pose
Anticipation
exaggeration
22. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Timing
Arcs
Solid Drawing
Secondary Action
23. It occurs after an action - and is the direct physical result of it
appeal
Staging
Anticipation
Squash and Stretch
24. Are little movements that aren't essential but that help to add meaning to an action.
Arcs
Secondary Action
Follow through and overlapping action
Timing