SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Principles Of Animation
Start Test
Study First
Subject
:
art
Instructions:
Answer 24 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The main reason being the jointed nature of the skeleton and gravity
Squash and Stretch
Arcs
Ease In and Ease out
Staging
2. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Arcs
Ease In and Ease out
Timing
Squash and Stretch
3. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Arcs
exaggeration
Squash and Stretch
Timing
4. Flattens out and elongate slightly
appeal
Solid Drawing
Secondary Action
Squash and Stretch
5. Are little movements that aren't essential but that help to add meaning to an action.
Timing
Secondary Action
exaggeration
Anticipation
6. Lets continue using the example of a man throwing a ball
exaggeration
Follow through and overlapping action
appeal
Squash and Stretch
7. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Anticipation
Squash and Stretch
Squash and Stretch
straight ahead action and pose to pose
8. This is a directors tool used in all kids of film making and stage craft.
Secondary Action
Arcs
Squash and Stretch
Staging
9. Are little movements that aren't essential but that help to add meaning to an action.
Ease In and Ease out
straight ahead action and pose to pose
Staging
Secondary Action
10. It is the most crucial elements physical and theatrical. actual motions required to perform an action - refers to the pauses and the emphases added to make it dramatic
Secondary Action
Timing
straight ahead action and pose to pose
Arcs
11. Should appeal to people so they would want to watch the movie
straight ahead action and pose to pose
appeal
Solid Drawing
Anticipation
12. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
exaggeration
Staging
straight ahead action and pose to pose
Staging
13. This is a good way to emphasis to certain movements and thereby draw attention where you want it.
straight ahead action and pose to pose
Secondary Action
Staging
exaggeration
14. Lets continue using the example of a man throwing a ball
straight ahead action and pose to pose
Ease In and Ease out
Follow through and overlapping action
exaggeration
15. This is a directors tool used in all kids of film making and stage craft.
Staging
Squash and Stretch
Arcs
Ease In and Ease out
16. Should appeal to people so they would want to watch the movie
Staging
Secondary Action
appeal
exaggeration
17. It occurs after an action - and is the direct physical result of it
straight ahead action and pose to pose
Squash and Stretch
Anticipation
Staging
18. Flattens out and elongate slightly
Squash and Stretch
exaggeration
Solid Drawing
Follow through and overlapping action
19. Acceleration and deceleration refers to the tendency things have to start and stop moving gradually.
Ease In and Ease out
Solid Drawing
Solid Drawing
appeal
20. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
appeal
Solid Drawing
Follow through and overlapping action
straight ahead action and pose to pose
21. Means that you must start at the beginning of a shot and progress through it straight ahead - one frame to the next - with no going back and no jumping ahead.
Follow through and overlapping action
Arcs
straight ahead action and pose to pose
Timing
22. It occurs after an action - and is the direct physical result of it
Squash and Stretch
Anticipation
Solid Drawing
appeal
23. The main reason being the jointed nature of the skeleton and gravity
Secondary Action
Staging
Arcs
Secondary Action
24. Good drawing doesn't apply in stop motion - but we can try to keep to the spirit of the concept by changing
Anticipation
Ease In and Ease out
Solid Drawing
Timing