Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A network such as the Internet that connects computers and LANs over a large geographic area






2. A silicon chip containing the circuitry for a computer processor






3. Copying the contents of a particular memory cell to another storage area






4. sequences of 0s and 1s






5. Coordinates all computer operations and performs arithmetic and logical operations on data






6. Step #2 in the software development method






7. Pictures and menus displayed to allow user to select commands and data






8. The information stored in a memory cell which is either a program instruction or data






9. A computer's ability to store program instructions in main memory for execution






10. 1024 bytes (2^10)






11. The relative position of a memory cell in the computer's main memory






12. Stores programs and data and results. Two types.






13. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






14. Mnemonic codes that correspond to machine language instructions






15. Coordinates all computer operations and performs arithmetic and logical operations on data






16. Development of a detailed list of steps to solve a particular step in the original algorithm






17. Machine-independent programming language that combines algebraic expressions and English symbols






18. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






19. Named collection of data stored on a disk






20. High-speed memory location inside the CPU






21. The amount of storage required to store a single character






22. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






23. The computer in a network that controls access to a secondary storage device such as a hard disk






24. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






25. computers used by a single person at a time






26. 1048576 (2^20) bytes






27. A network such as the Internet that connects computers and LANs over a large geographic area






28. Step #5 in the software development method






29. Step #4 in the software development method






30. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






31. An individual storage location in memory






32. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






33. The file containing a program written in a high-level language; the input for a compiler






34. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






35. Universal Serial Bus






36. The process of modeling a problem by extracting the essential variables and their relationships






37. The set of programs associated with a computer






38. The computer in a network that controls access to a secondary storage device such as a hard disk






39. Copying the contents of a particular memory cell to another storage area






40. The process of modeling a problem by extracting the essential variables and their relationships






41. A software package combining a word processor and compiler and linker and loader and tools for finding errors






42. The file of machine language instructions that is the output of a compiler






43. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






44. Step #3 in the software development method






45. Step #2 in the software development method






46. A binary digit; a 0 or a 1 (deriving from the words binary digit)






47. Step #1 in the software development method






48. A binary digit; a 0 or a 1 (deriving from the words binary digit)






49. Mnemonic codes that correspond to machine language instructions






50. An electronic component containing the entire circuitry of a computer processor