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Problem Solving And Program Design
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #4 in the software development method
High-level language
GB (Gigabyte)
Supercomputers
Implement the algorithm
2. 1099511627776 (2^40) bytes
TB (Terabyte)
File server
Maintain and update the program
Read-Only Memory (ROM)
3. A silicon chip containing the circuitry for a computer processor
GB (Gigabyte)
Mainframes
byte
Computer chip
4. Offers temporary storage of programs and data
Implement the algorithm
Assembly language
Random Acces Memory (RAM)
Register
5. A computer's ability to store program instructions in main memory for execution
Stored program concept
Data storage
Flash drive
Main memory
6. Step #5 in the software development method
Test and verify the completed program
Flash drive
Operating system
byte
7. An individual storage location in memory
Maintain and update the program
Computers
Data retrieval
Memory cell
8. The software that translates a high-level language program into machine language
Flash drive
Compiler
Data type int
Memory cell
9. Development of a detailed list of steps to solve a particular step in the original algorithm
Wide area network (WAN)
Stepwise refinement
constant macro
Address of a memory cell
10. The part of a program that tells the compiler the names of memory cells in a program
Hardware
Declarations
Binary numbers
Modem (modulator/demodulator)
11. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
Memory cell
World wide web (WWW)
Data storage
TB (Terabyte)
12. Step #1 in the software development method
Executable statements
B (Byte)
Wide area network (WAN)
Specify the problem requirements
13. Copying the contents of a particular memory cell to another storage area
Contents of a memory cell
Data retrieval
Algorithm
Wide area network (WAN)
14. Computers and printers and scanners and storage devices connected by cables for intercommunication
Mainframes
Local area network (LAN)
Address of a memory cell
Contents of a memory cell
15. Binary number codes understood by a specific CPU
Integrated development environment (IDE)
Machine language
Stepwise refinement
Main memory
16. 1099511627776 (2^40) bytes
TB (Terabyte)
Optical drive
Software
Modem (modulator/demodulator)
17. 1048576 (2^20) bytes
Data type int
Software
MG (Megabyte)
GB (Gigabyte)
18. Step #3 in the software development method
Graphical user interface
Design the algorithm to solve the problem
B (Byte)
Computer chip
19. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Data storage
Modem (modulator/demodulator)
File server
Top-down design
20. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
byte
File server
High-level language
21. Step #6 in the software development method
byte
GB (Gigabyte)
Maintain and update the program
Random Acces Memory (RAM)
22. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Object file
byte
Address of a memory cell
Modem (modulator/demodulator)
23. Computers and printers and scanners and storage devices connected by cables for intercommunication
Source file
Executable statements
Local area network (LAN)
bit
24. High-speed memory location inside the CPU
Register
Graphical user interface
Assignment statement
Declarations
25. A computer's ability to store program instructions in main memory for execution
Object file
Specify the problem requirements
Desk checking
Stored program concept
26. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Microprocessor chip
Data type int
Integrated development environment (IDE)
bit
27. The step-by-step simulation of the computer execution of an algorithm
Contents of a memory cell
Linker
Top-down design
Desk checking
28. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Assembly language
KB (Kilobyte)
Data storage
Test and verify the completed program
29. Step #5 in the software development method
Compiler
Abstraction
Test and verify the completed program
Secondary storage
30. High-speed memory location inside the CPU
World wide web (WWW)
bit
Register
Source file
31. sequences of 0s and 1s
Mainframes
GB (Gigabyte)
Binary numbers
KB (Kilobyte)
32. Device that plugs into USB port and stores data bits as trapped electrons
Computers
Contents of a memory cell
Integrated development environment (IDE)
Flash drive
33. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Operating system
Preprocessor directives
Local area network (LAN)
Supercomputers
34. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Assembly language
Data storage
World wide web (WWW)
Declarations
35. Software that combines object files and resolves cross references to create an executable machine language program
Object file
Contents of a memory cell
Graphical user interface
Linker
36. The process of modeling a problem by extracting the essential variables and their relationships
Assembly language
Abstraction
KB (Kilobyte)
File
37. The set of programs associated with a computer
Hardware
Software
Declarations
Maintain and update the program
38. The set of programs associated with a computer
Data type char
Software
Memory cell
Address of a memory cell
39. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Mainframes
Data storage
World wide web (WWW)
Software
40. A machine that can receive and store and transform and output data of all kinds
Object file
Modem (modulator/demodulator)
KB (Kilobyte)
Computers
41. An electronic component containing the entire circuitry of a computer processor
Register
Object file
Microprocessor chip
Abstraction
42. Machine-independent programming language that combines algebraic expressions and English symbols
Test and verify the completed program
Central processing unit
Integrated development environment (IDE)
High-level language
43. A word having special meaning but one that a programmer may redefine (but redefinition is not recommended!)
Linker
B (Byte)
Standard identifiers
Source file
44. Named collection of data stored on a disk
File
Hardware
Operating system
Hardware
45. An electronic component containing the entire circuitry of a computer processor
Design the algorithm to solve the problem
Microprocessor chip
File
Local area network (LAN)
46. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Wide area network (WAN)
Supercomputers
Top-down design
Microprocessor chip
47. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Data type double
Hardware
Address of a memory cell
Graphical user interface
48. The file of machine language instructions that is the output of a compiler
Assignment statement
Object file
KB (Kilobyte)
Linker
49. Software that combines object files and resolves cross references to create an executable machine language program
Hardware
Central processing unit
Secondary storage
Linker
50. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
B (Byte)
Flash drive
Contents of a memory cell
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