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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1048576 (2^20) bytes
Data storage
MG (Megabyte)
Executable statements
Address of a memory cell
2. A machine that can receive and store and transform and output data of all kinds
Assembly language
Computers
Microprocessor chip
Algorithm
3. 1048576 (2^20) bytes
Wide area network (WAN)
Compiler
MG (Megabyte)
Memory cell
4. Step #6 in the software development method
Binary numbers
byte
Maintain and update the program
Data retrieval
5. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Integrated development environment (IDE)
byte
Register
Source file
6. Named collection of data stored on a disk
Algorithm
Preprocessor directives
File
Modem (modulator/demodulator)
7. Development of a detailed list of steps to solve a particular step in the original algorithm
Linker
File server
Stepwise refinement
High-level language
8. Software that combines object files and resolves cross references to create an executable machine language program
C Language
KB (Kilobyte)
Linker
Executable statements
9. Stores programs and data and results. Two types.
Data retrieval
Stored program concept
Secondary storage
Main memory
10. Offers temporary storage of programs and data
Mainframes
Source file
Random Acces Memory (RAM)
B (Byte)
11. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Modem (modulator/demodulator)
Hardware
Abstraction
Computer chip
12. computers used by a single person at a time
Personal computers
Graphical user interface
B (Byte)
Abstraction
13. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Main memory
Top-down design
Machine language
Main memory
14. The relative position of a memory cell in the computer's main memory
Maintain and update the program
Data storage
Address of a memory cell
Data storage
15. sequences of 0s and 1s
Maintain and update the program
Modem (modulator/demodulator)
Preprocessor
Binary numbers
16. Systems programming language (predecessor language was named B)
Microprocessor chip
Random Acces Memory (RAM)
C Language
Implement the algorithm
17. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Random Acces Memory (RAM)
Random Acces Memory (RAM)
Stepwise refinement
Supercomputers
18. Units such as disks or flash drives that retain data even when the power to the drive is off
Secondary storage
Object file
Central processing unit
Stored program concept
19. A binary digit; a 0 or a 1 (deriving from the words binary digit)
MG (Megabyte)
Algorithm
Integrated development environment (IDE)
bit
20. Computers and printers and scanners and storage devices connected by cables for intercommunication
KB (Kilobyte)
Local area network (LAN)
Declarations
Supercomputers
21. Stores programs or data permanently
Data storage
Main memory
Read-Only Memory (ROM)
Stepwise refinement
22. The file containing a program written in a high-level language; the input for a compiler
Source file
Desk checking
Computer chip
Read-Only Memory (ROM)
23. The process of modeling a problem by extracting the essential variables and their relationships
Implement the algorithm
Assembly language
Abstraction
Flash drive
24. Device that plugs into USB port and stores data bits as trapped electrons
Personal computers
Analyze the problem
Graphical user interface
Flash drive
25. The amount of storage required to store a single character
Object file
byte
Stepwise refinement
Microprocessor chip
26. The file of machine language instructions that is the output of a compiler
Preprocessor
Object file
Test and verify the completed program
File
27. 1099511627776 (2^40) bytes
Random Acces Memory (RAM)
USB
Computers
TB (Terabyte)
28. Binary number codes understood by a specific CPU
Central processing unit
Address of a memory cell
Machine language
Computer chip
29. sequences of 0s and 1s
Address of a memory cell
Binary numbers
Contents of a memory cell
bit
30. Step #4 in the software development method
File server
Integrated development environment (IDE)
Implement the algorithm
Linker
31. The process of modeling a problem by extracting the essential variables and their relationships
Mainframes
Abstraction
Random Acces Memory (RAM)
Modem (modulator/demodulator)
32. The amount of storage required to store a single character
byte
Modem (modulator/demodulator)
Linker
Data storage
33. 1073741824 (2^30) bytes
GB (Gigabyte)
Personal computers
Read-Only Memory (ROM)
TB (Terabyte)
34. Device that plugs into USB port and stores data bits as trapped electrons
Mainframes
Abstraction
Reserved word
Flash drive
35. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
High-level language
Supercomputers
Top-down design
Data type double
36. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Algorithm
Contents of a memory cell
Top-down design
File
37. Mnemonic codes that correspond to machine language instructions
Graphical user interface
Assembly language
Integrated development environment (IDE)
constant macro
38. 1073741824 (2^30) bytes
Linker
B (Byte)
GB (Gigabyte)
Microprocessor chip
39. Device that uses a laser to access or store data on a CD or DVD
Contents of a memory cell
Flash drive
Optical drive
Graphical user interface
40. A C program line beginning with # that provides an instruction to the preprocessor
Preprocessor directives
Flash drive
GB (Gigabyte)
Contents of a memory cell
41. The step-by-step simulation of the computer execution of an algorithm
TB (Terabyte)
Desk checking
Assembly language
Stored program concept
42. Step #5 in the software development method
Read-Only Memory (ROM)
Object file
Test and verify the completed program
Binary numbers
43. Binary number codes understood by a specific CPU
Source file
Algorithm
C Language
Machine language
44. Machine-independent programming language that combines algebraic expressions and English symbols
KB (Kilobyte)
High-level language
Data storage
byte
45. Device that uses a laser to access or store data on a CD or DVD
Personal computers
Optical drive
Top-down design
File
46. Systems programming language (predecessor language was named B)
C Language
Memory cell
KB (Kilobyte)
Personal computers
47. Pictures and menus displayed to allow user to select commands and data
Linker
Wide area network (WAN)
Random Acces Memory (RAM)
Graphical user interface
48. The information stored in a memory cell which is either a program instruction or data
GB (Gigabyte)
Flash drive
Address of a memory cell
Contents of a memory cell
49. 1024 bytes (2^10)
Modem (modulator/demodulator)
KB (Kilobyte)
Operating system
Modem (modulator/demodulator)
50. Device that plugs into USB port and stores data bits as trapped electrons
High-level language
Flash drive
Microprocessor chip
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