Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Computers and printers and scanners and storage devices connected by cables for intercommunication






2. Units such as disks or flash drives that retain data even when the power to the drive is off






3. Represents an individual character value- a letter or a digit or a special symbol






4. Development of a detailed list of steps to solve a particular step in the original algorithm






5. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






6. The file containing a program written in a high-level language; the input for a compiler






7. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






8. A computer's ability to store program instructions in main memory for execution






9. Systems programming language (predecessor language was named B)






10. Stores programs and data and results. Two types.






11. A list of steps for solving a problem






12. computers used by a single person at a time






13. A machine that can receive and store and transform and output data of all kinds






14. Mnemonic codes that correspond to machine language instructions






15. Universal Serial Bus






16. A silicon chip containing the circuitry for a computer processor






17. The step-by-step simulation of the computer execution of an algorithm






18. A software package combining a word processor and compiler and linker and loader and tools for finding errors






19. An electronic component containing the entire circuitry of a computer processor






20. The computer in a network that controls access to a secondary storage device such as a hard disk






21. 1048576 (2^20) bytes






22. Stores programs or data permanently






23. Software that combines object files and resolves cross references to create an executable machine language program






24. The information stored in a memory cell which is either a program instruction or data






25. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






26. The relative position of a memory cell in the computer's main memory






27. Units such as disks or flash drives that retain data even when the power to the drive is off






28. 1073741824 (2^30) bytes






29. Device that uses a laser to access or store data on a CD or DVD






30. The step-by-step simulation of the computer execution of an algorithm






31. An individual storage location in memory






32. The computer in a network that controls access to a secondary storage device such as a hard disk






33. The relative position of a memory cell in the computer's main memory






34. High-speed memory location inside the CPU






35. Offers temporary storage of programs and data






36. A machine that can receive and store and transform and output data of all kinds






37. Device that plugs into USB port and stores data bits as trapped electrons






38. A software package combining a word processor and compiler and linker and loader and tools for finding errors






39. Binary number codes understood by a specific CPU






40. High-speed memory location inside the CPU






41. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






42. The information stored in a memory cell which is either a program instruction or data






43. 8 bits






44. A computer's ability to store program instructions in main memory for execution






45. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






46. Binary number codes understood by a specific CPU






47. The process of modeling a problem by extracting the essential variables and their relationships






48. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






49. Stores programs and data and results. Two types.






50. The information stored in a memory cell which is either a program instruction or data