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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A machine that can receive and store and transform and output data of all kinds
Desk checking
Mainframes
Computers
Analyze the problem
2. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Operating system
Optical drive
File server
B (Byte)
3. A silicon chip containing the circuitry for a computer processor
Analyze the problem
TB (Terabyte)
Computer chip
World wide web (WWW)
4. Software that combines object files and resolves cross references to create an executable machine language program
bit
Random Acces Memory (RAM)
Linker
Hardware
5. 8 bits
Operating system
Assembly language
B (Byte)
Personal computers
6. A list of steps for solving a problem
Source file
Algorithm
Address of a memory cell
USB
7. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
MG (Megabyte)
Machine language
Machine language
8. An electronic component containing the entire circuitry of a computer processor
B (Byte)
World wide web (WWW)
Linker
Microprocessor chip
9. The relative position of a memory cell in the computer's main memory
Graphical user interface
Address of a memory cell
GB (Gigabyte)
Personal computers
10. The information stored in a memory cell which is either a program instruction or data
Hardware
Implement the algorithm
Data type double
Contents of a memory cell
11. Units such as disks or flash drives that retain data even when the power to the drive is off
Integrated development environment (IDE)
Design the algorithm to solve the problem
Secondary storage
MG (Megabyte)
12. 1024 bytes (2^10)
KB (Kilobyte)
Stored program concept
Data storage
Secondary storage
13. High-speed memory location inside the CPU
Register
Algorithm
Top-down design
Operating system
14. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Design the algorithm to solve the problem
File server
Modem (modulator/demodulator)
Supercomputers
15. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Data storage
Personal computers
Hardware
TB (Terabyte)
16. computers used by a single person at a time
Object file
Personal computers
Flash drive
Abstraction
17. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Graphical user interface
Modem (modulator/demodulator)
Compiler
Hardware
18. Step #4 in the software development method
Implement the algorithm
Graphical user interface
Machine language
Address of a memory cell
19. Device that plugs into USB port and stores data bits as trapped electrons
Computer chip
File server
Flash drive
Algorithm
20. 1048576 (2^20) bytes
Hardware
MG (Megabyte)
Stored program concept
Operating system
21. Coordinates all computer operations and performs arithmetic and logical operations on data
Central processing unit
TB (Terabyte)
Computer chip
Personal computers
22. Machine-independent programming language that combines algebraic expressions and English symbols
Computer chip
High-level language
Mainframes
Data storage
23. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Test and verify the completed program
GB (Gigabyte)
Mainframes
Supercomputers
24. Mnemonic codes that correspond to machine language instructions
Assembly language
B (Byte)
Maintain and update the program
Standard identifiers
25. A computer's ability to store program instructions in main memory for execution
Stored program concept
Specify the problem requirements
Register
GB (Gigabyte)
26. A silicon chip containing the circuitry for a computer processor
C Language
Data storage
Computer chip
Machine language
27. Systems programming language (predecessor language was named B)
High-level language
Specify the problem requirements
C Language
B (Byte)
28. Mnemonic codes that correspond to machine language instructions
Assembly language
Read-Only Memory (ROM)
Algorithm
Modem (modulator/demodulator)
29. Mnemonic codes that correspond to machine language instructions
Abstraction
Assembly language
Main memory
USB
30. Computers and printers and scanners and storage devices connected by cables for intercommunication
World wide web (WWW)
C Language
Local area network (LAN)
Secondary storage
31. The software that translates a high-level language program into machine language
Modem (modulator/demodulator)
Specify the problem requirements
Machine language
Compiler
32. Device that uses a laser to access or store data on a CD or DVD
Desk checking
Register
Optical drive
Computer chip
33. sequences of 0s and 1s
byte
Binary numbers
Data storage
Computers
34. Copying the contents of a particular memory cell to another storage area
Central processing unit
Top-down design
Data retrieval
Software
35. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Register
Integrated development environment (IDE)
bit
Local area network (LAN)
36. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
Desk checking
Random Acces Memory (RAM)
MG (Megabyte)
37. 1099511627776 (2^40) bytes
Software
Microprocessor chip
Binary numbers
TB (Terabyte)
38. The file of machine language instructions that is the output of a compiler
byte
Maintain and update the program
Object file
Assembly language
39. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Specify the problem requirements
Maintain and update the program
Standard identifiers
Data storage
40. Program lines that are converted to machine language instructions and executed by the computer
Compiler
Executable statements
Binary numbers
File server
41. The software that translates a high-level language program into machine language
B (Byte)
Compiler
USB
Main memory
42. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Central processing unit
B (Byte)
TB (Terabyte)
Hardware
43. The part of a program that tells the compiler the names of memory cells in a program
Software
Flash drive
Declarations
Read-Only Memory (ROM)
44. Computers and printers and scanners and storage devices connected by cables for intercommunication
Register
Supercomputers
Software
Local area network (LAN)
45. Stores programs and data and results. Two types.
Main memory
Read-Only Memory (ROM)
Standard identifiers
Linker
46. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Computers
Top-down design
Assembly language
Specify the problem requirements
47. The step-by-step simulation of the computer execution of an algorithm
Main memory
Read-Only Memory (ROM)
Desk checking
Linker
48. Step #1 in the software development method
Supercomputers
Specify the problem requirements
Design the algorithm to solve the problem
Wide area network (WAN)
49. 1024 bytes (2^10)
KB (Kilobyte)
Data storage
byte
Data storage
50. Machine-independent programming language that combines algebraic expressions and English symbols
Data storage
High-level language
TB (Terabyte)
Source file