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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The file of machine language instructions that is the output of a compiler
Graphical user interface
bit
Central processing unit
Object file
2. Universal Serial Bus
Binary numbers
USB
Modem (modulator/demodulator)
Object file
3. Device that plugs into USB port and stores data bits as trapped electrons
Specify the problem requirements
KB (Kilobyte)
GB (Gigabyte)
Flash drive
4. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
File server
Hardware
Random Acces Memory (RAM)
Source file
5. A network such as the Internet that connects computers and LANs over a large geographic area
Wide area network (WAN)
Read-Only Memory (ROM)
World wide web (WWW)
Memory cell
6. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Analyze the problem
Integrated development environment (IDE)
Data storage
USB
7. Copying the contents of a particular memory cell to another storage area
Source file
Data retrieval
Computers
Machine language
8. The process of modeling a problem by extracting the essential variables and their relationships
Assembly language
Abstraction
Hardware
Implement the algorithm
9. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Data retrieval
Integrated development environment (IDE)
Supercomputers
Object file
10. A name that is replaced by a particular constant value before the program is sent to the compiler
Computers
B (Byte)
constant macro
USB
11. The information stored in a memory cell which is either a program instruction or data
bit
Address of a memory cell
Contents of a memory cell
Memory cell
12. Step #5 in the software development method
Test and verify the completed program
KB (Kilobyte)
bit
File server
13. Computers and printers and scanners and storage devices connected by cables for intercommunication
Assembly language
MG (Megabyte)
Contents of a memory cell
Local area network (LAN)
14. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Compiler
Stepwise refinement
Operating system
Local area network (LAN)
15. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Register
Read-Only Memory (ROM)
Top-down design
Wide area network (WAN)
16. computers used by a single person at a time
Flash drive
Personal computers
Hardware
Read-Only Memory (ROM)
17. Universal Serial Bus
Top-down design
USB
Data type char
Register
18. An individual storage location in memory
Memory cell
Integrated development environment (IDE)
Microprocessor chip
Implement the algorithm
19. Binary number codes understood by a specific CPU
Mainframes
Machine language
Hardware
Address of a memory cell
20. Pictures and menus displayed to allow user to select commands and data
Algorithm
Graphical user interface
Supercomputers
byte
21. 1024 bytes (2^10)
Operating system
Personal computers
Source file
KB (Kilobyte)
22. Program lines that are converted to machine language instructions and executed by the computer
B (Byte)
Compiler
Executable statements
File server
23. Represents an individual character value- a letter or a digit or a special symbol
bit
Data type char
Binary numbers
Specify the problem requirements
24. A list of steps for solving a problem
Central processing unit
Read-Only Memory (ROM)
KB (Kilobyte)
Algorithm
25. sequences of 0s and 1s
byte
Analyze the problem
Binary numbers
Mainframes
26. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Stored program concept
Modem (modulator/demodulator)
Machine language
USB
27. The file of machine language instructions that is the output of a compiler
Graphical user interface
Object file
Linker
Central processing unit
28. The amount of storage required to store a single character
Wide area network (WAN)
Linker
byte
bit
29. Software that combines object files and resolves cross references to create an executable machine language program
Central processing unit
Data storage
Linker
Design the algorithm to solve the problem
30. Step #6 in the software development method
Maintain and update the program
Compiler
Modem (modulator/demodulator)
File
31. Machine-independent programming language that combines algebraic expressions and English symbols
Wide area network (WAN)
High-level language
Main memory
Test and verify the completed program
32. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Algorithm
Integrated development environment (IDE)
Computers
Data storage
33. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Integrated development environment (IDE)
Linker
File server
Linker
34. Offers temporary storage of programs and data
Random Acces Memory (RAM)
Computer chip
File server
Source file
35. Offers temporary storage of programs and data
MG (Megabyte)
USB
Random Acces Memory (RAM)
Flash drive
36. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Integrated development environment (IDE)
Hardware
Modem (modulator/demodulator)
Assembly language
37. Pictures and menus displayed to allow user to select commands and data
Personal computers
Specify the problem requirements
Source file
Graphical user interface
38. Data type is used to represent integers in C (-32767 to 32767)
Graphical user interface
Data type int
USB
Binary numbers
39. The step-by-step simulation of the computer execution of an algorithm
Desk checking
World wide web (WWW)
Specify the problem requirements
Computers
40. Machine-independent programming language that combines algebraic expressions and English symbols
Source file
Stepwise refinement
Flash drive
High-level language
41. 1099511627776 (2^40) bytes
TB (Terabyte)
Test and verify the completed program
Main memory
Register
42. The amount of storage required to store a single character
GB (Gigabyte)
Linker
Hardware
byte
43. 1048576 (2^20) bytes
MG (Megabyte)
Stored program concept
Hardware
Test and verify the completed program
44. An individual storage location in memory
Register
Address of a memory cell
Stored program concept
Memory cell
45. Step #2 in the software development method
File server
File
Analyze the problem
Linker
46. The computer in a network that controls access to a secondary storage device such as a hard disk
Algorithm
File server
Analyze the problem
Main memory
47. The part of a program that tells the compiler the names of memory cells in a program
Declarations
Stepwise refinement
Abstraction
Analyze the problem
48. Device that uses a laser to access or store data on a CD or DVD
Optical drive
Source file
byte
Integrated development environment (IDE)
49. The file containing a program written in a high-level language; the input for a compiler
Flash drive
bit
Analyze the problem
Source file
50. Units such as disks or flash drives that retain data even when the power to the drive is off
Secondary storage
File server
USB
USB