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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. High-speed memory location inside the CPU






2. The software that translates a high-level language program into machine language






3. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






4. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






5. Step #2 in the software development method






6. Systems programming language (predecessor language was named B)






7. Device that plugs into USB port and stores data bits as trapped electrons






8. An individual storage location in memory






9. 1024 bytes (2^10)






10. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






11. Named collection of data stored on a disk






12. A list of steps for solving a problem






13. Computers and printers and scanners and storage devices connected by cables for intercommunication






14. Machine-independent programming language that combines algebraic expressions and English symbols






15. A name that is replaced by a particular constant value before the program is sent to the compiler






16. The file containing a program written in a high-level language; the input for a compiler






17. A C program line beginning with # that provides an instruction to the preprocessor






18. A binary digit; a 0 or a 1 (deriving from the words binary digit)






19. Pictures and menus displayed to allow user to select commands and data






20. The set of programs associated with a computer






21. Stores programs and data and results. Two types.






22. Device that plugs into USB port and stores data bits as trapped electrons






23. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






24. A machine that can receive and store and transform and output data of all kinds






25. 1048576 (2^20) bytes






26. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






27. The set of programs associated with a computer






28. Binary number codes understood by a specific CPU






29. Pictures and menus displayed to allow user to select commands and data






30. Step #1 in the software development method






31. A machine that can receive and store and transform and output data of all kinds






32. A software package combining a word processor and compiler and linker and loader and tools for finding errors






33. An electronic component containing the entire circuitry of a computer processor






34. 1024 bytes (2^10)






35. A network such as the Internet that connects computers and LANs over a large geographic area






36. sequences of 0s and 1s






37. Step #2 in the software development method






38. The relative position of a memory cell in the computer's main memory






39. Device that uses a laser to access or store data on a CD or DVD






40. Copying the contents of a particular memory cell to another storage area






41. Units such as disks or flash drives that retain data even when the power to the drive is off






42. Units such as disks or flash drives that retain data even when the power to the drive is off






43. An instruction that stores a value or a computational result in a variable






44. Named collection of data stored on a disk






45. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






46. The amount of storage required to store a single character






47. The file containing a program written in a high-level language; the input for a compiler






48. A list of steps for solving a problem






49. Stores programs and data and results. Two types.






50. Systems programming language (predecessor language was named B)







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