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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #3 in the software development method






2. 8 bits






3. computers used by a single person at a time






4. Device that uses a laser to access or store data on a CD or DVD






5. The file containing a program written in a high-level language; the input for a compiler






6. Device that plugs into USB port and stores data bits as trapped electrons






7. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






8. A software package combining a word processor and compiler and linker and loader and tools for finding errors






9. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






10. Step #6 in the software development method






11. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






12. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






13. A binary digit; a 0 or a 1 (deriving from the words binary digit)






14. An instruction that stores a value or a computational result in a variable






15. 1099511627776 (2^40) bytes






16. A binary digit; a 0 or a 1 (deriving from the words binary digit)






17. A silicon chip containing the circuitry for a computer processor






18. The file containing a program written in a high-level language; the input for a compiler






19. A system program that modifies a C program prior to its compilation






20. 1048576 (2^20) bytes






21. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






22. Systems programming language (predecessor language was named B)






23. The amount of storage required to store a single character






24. The set of programs associated with a computer






25. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






26. Machine-independent programming language that combines algebraic expressions and English symbols






27. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






28. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






29. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






30. Step #4 in the software development method






31. A list of steps for solving a problem






32. Offers temporary storage of programs and data






33. 1073741824 (2^30) bytes






34. The information stored in a memory cell which is either a program instruction or data






35. Device that plugs into USB port and stores data bits as trapped electrons






36. An electronic component containing the entire circuitry of a computer processor






37. sequences of 0s and 1s






38. The computer in a network that controls access to a secondary storage device such as a hard disk






39. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






40. Development of a detailed list of steps to solve a particular step in the original algorithm






41. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






42. Mnemonic codes that correspond to machine language instructions






43. 1073741824 (2^30) bytes






44. 1073741824 (2^30) bytes






45. Software that combines object files and resolves cross references to create an executable machine language program






46. Step #2 in the software development method






47. Named collection of data stored on a disk






48. A list of steps for solving a problem






49. Device that uses a laser to access or store data on a CD or DVD






50. A C program line beginning with # that provides an instruction to the preprocessor