Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A machine that can receive and store and transform and output data of all kinds






2. Units such as disks or flash drives that retain data even when the power to the drive is off






3. 1024 bytes (2^10)






4. The relative position of a memory cell in the computer's main memory






5. The information stored in a memory cell which is either a program instruction or data






6. Software that combines object files and resolves cross references to create an executable machine language program






7. The software that translates a high-level language program into machine language






8. Step #6 in the software development method






9. 8 bits






10. The computer in a network that controls access to a secondary storage device such as a hard disk






11. A machine that can receive and store and transform and output data of all kinds






12. The set of programs associated with a computer






13. Machine-independent programming language that combines algebraic expressions and English symbols






14. The amount of storage required to store a single character






15. An electronic component containing the entire circuitry of a computer processor






16. A software package combining a word processor and compiler and linker and loader and tools for finding errors






17. Stores programs and data and results. Two types.






18. A binary digit; a 0 or a 1 (deriving from the words binary digit)






19. Step #5 in the software development method






20. Mnemonic codes that correspond to machine language instructions






21. 1048576 (2^20) bytes






22. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






23. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






24. The file containing a program written in a high-level language; the input for a compiler






25. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






26. The relative position of a memory cell in the computer's main memory






27. Binary number codes understood by a specific CPU






28. Software that combines object files and resolves cross references to create an executable machine language program






29. Units such as disks or flash drives that retain data even when the power to the drive is off






30. The computer in a network that controls access to a secondary storage device such as a hard disk






31. Named collection of data stored on a disk






32. 1048576 (2^20) bytes






33. A word having special meaning but one that a programmer may redefine (but redefinition is not recommended!)






34. 1073741824 (2^30) bytes






35. Machine-independent programming language that combines algebraic expressions and English symbols






36. The set of programs associated with a computer






37. Mnemonic codes that correspond to machine language instructions






38. A machine that can receive and store and transform and output data of all kinds






39. Computers and printers and scanners and storage devices connected by cables for intercommunication






40. 8 bits






41. A silicon chip containing the circuitry for a computer processor






42. Used to represent real numbers (including decimal points) in C






43. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






44. Device that uses a laser to access or store data on a CD or DVD






45. The amount of storage required to store a single character






46. An individual storage location in memory






47. The step-by-step simulation of the computer execution of an algorithm






48. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






49. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






50. Device that plugs into USB port and stores data bits as trapped electrons