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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Used to represent real numbers (including decimal points) in C
Data type double
World wide web (WWW)
Software
Local area network (LAN)
2. Pictures and menus displayed to allow user to select commands and data
Integrated development environment (IDE)
Graphical user interface
Top-down design
Read-Only Memory (ROM)
3. The step-by-step simulation of the computer execution of an algorithm
Computer chip
Top-down design
Desk checking
MG (Megabyte)
4. An electronic component containing the entire circuitry of a computer processor
Compiler
Linker
Graphical user interface
Microprocessor chip
5. The computer in a network that controls access to a secondary storage device such as a hard disk
Data retrieval
Analyze the problem
Mainframes
File server
6. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Mainframes
C Language
GB (Gigabyte)
Supercomputers
7. The step-by-step simulation of the computer execution of an algorithm
Desk checking
Computer chip
Algorithm
File server
8. 1024 bytes (2^10)
Wide area network (WAN)
Memory cell
KB (Kilobyte)
Graphical user interface
9. The file of machine language instructions that is the output of a compiler
Stored program concept
Data storage
MG (Megabyte)
Object file
10. Mnemonic codes that correspond to machine language instructions
Top-down design
Register
Assembly language
Design the algorithm to solve the problem
11. A computer's ability to store program instructions in main memory for execution
Computer chip
Stored program concept
Register
Stepwise refinement
12. 8 bits
Linker
B (Byte)
Address of a memory cell
Assembly language
13. Step #1 in the software development method
Modem (modulator/demodulator)
Wide area network (WAN)
Specify the problem requirements
Stepwise refinement
14. A word that has special meaning in C
Reserved word
Microprocessor chip
B (Byte)
Assembly language
15. Offers temporary storage of programs and data
Software
Random Acces Memory (RAM)
File
Abstraction
16. Step #4 in the software development method
Local area network (LAN)
Implement the algorithm
B (Byte)
Optical drive
17. A list of steps for solving a problem
B (Byte)
Object file
Algorithm
Register
18. Copying the contents of a particular memory cell to another storage area
Main memory
Data retrieval
Personal computers
Microprocessor chip
19. An individual storage location in memory
Memory cell
Personal computers
Local area network (LAN)
Maintain and update the program
20. 1024 bytes (2^10)
Specify the problem requirements
KB (Kilobyte)
Source file
Stored program concept
21. A C program line beginning with # that provides an instruction to the preprocessor
Preprocessor directives
Data retrieval
Linker
Abstraction
22. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Integrated development environment (IDE)
Specify the problem requirements
Computer chip
File server
23. The relative position of a memory cell in the computer's main memory
Linker
Data retrieval
Address of a memory cell
KB (Kilobyte)
24. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
byte
USB
B (Byte)
World wide web (WWW)
25. A name that is replaced by a particular constant value before the program is sent to the compiler
Algorithm
constant macro
Source file
Microprocessor chip
26. The file of machine language instructions that is the output of a compiler
Stored program concept
B (Byte)
Object file
Wide area network (WAN)
27. Step #3 in the software development method
Design the algorithm to solve the problem
Analyze the problem
C Language
Stepwise refinement
28. Universal Serial Bus
USB
Implement the algorithm
Compiler
Compiler
29. The amount of storage required to store a single character
Computers
Abstraction
byte
File server
30. A machine that can receive and store and transform and output data of all kinds
High-level language
Wide area network (WAN)
Data retrieval
Computers
31. Software that combines object files and resolves cross references to create an executable machine language program
Microprocessor chip
Mainframes
Linker
Stored program concept
32. The relative position of a memory cell in the computer's main memory
Computer chip
Address of a memory cell
Maintain and update the program
KB (Kilobyte)
33. A network such as the Internet that connects computers and LANs over a large geographic area
Main memory
Wide area network (WAN)
Computers
Local area network (LAN)
34. Development of a detailed list of steps to solve a particular step in the original algorithm
Source file
Main memory
Assignment statement
Stepwise refinement
35. Program lines that are converted to machine language instructions and executed by the computer
Computer chip
Executable statements
Source file
B (Byte)
36. A silicon chip containing the circuitry for a computer processor
Computer chip
Random Acces Memory (RAM)
Binary numbers
Microprocessor chip
37. The file containing a program written in a high-level language; the input for a compiler
Supercomputers
Executable statements
C Language
Source file
38. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
High-level language
B (Byte)
Top-down design
Main memory
39. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Declarations
Central processing unit
High-level language
40. Step #3 in the software development method
Wide area network (WAN)
Design the algorithm to solve the problem
Test and verify the completed program
Mainframes
41. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Binary numbers
Hardware
Stepwise refinement
B (Byte)
42. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Operating system
Secondary storage
World wide web (WWW)
byte
43. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Hardware
Modem (modulator/demodulator)
Contents of a memory cell
Supercomputers
44. Named collection of data stored on a disk
Object file
Wide area network (WAN)
byte
File
45. A network such as the Internet that connects computers and LANs over a large geographic area
Stepwise refinement
Source file
File
Wide area network (WAN)
46. Step #2 in the software development method
Analyze the problem
Standard identifiers
Compiler
Specify the problem requirements
47. The amount of storage required to store a single character
Microprocessor chip
bit
byte
Desk checking
48. 1099511627776 (2^40) bytes
Computers
Data storage
Operating system
TB (Terabyte)
49. A binary digit; a 0 or a 1 (deriving from the words binary digit)
bit
Supercomputers
Linker
Memory cell
50. A list of steps for solving a problem
Abstraction
Linker
Data retrieval
Algorithm