SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An individual storage location in memory
Analyze the problem
File
Memory cell
Secondary storage
2. Step #3 in the software development method
Assignment statement
Design the algorithm to solve the problem
B (Byte)
GB (Gigabyte)
3. The file containing a program written in a high-level language; the input for a compiler
Data retrieval
B (Byte)
Source file
Central processing unit
4. Used to represent real numbers (including decimal points) in C
Mainframes
Data type double
Address of a memory cell
Personal computers
5. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Operating system
Data storage
Integrated development environment (IDE)
TB (Terabyte)
6. The process of modeling a problem by extracting the essential variables and their relationships
Abstraction
Data storage
Random Acces Memory (RAM)
Analyze the problem
7. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
USB
B (Byte)
Personal computers
8. 8 bits
B (Byte)
File server
Optical drive
Contents of a memory cell
9. The step-by-step simulation of the computer execution of an algorithm
Modem (modulator/demodulator)
Address of a memory cell
Read-Only Memory (ROM)
Desk checking
10. Computers and printers and scanners and storage devices connected by cables for intercommunication
Secondary storage
Source file
Local area network (LAN)
C Language
11. Data type is used to represent integers in C (-32767 to 32767)
USB
Read-Only Memory (ROM)
Top-down design
Data type int
12. 1048576 (2^20) bytes
MG (Megabyte)
Algorithm
Standard identifiers
Register
13. Stores programs and data and results. Two types.
C Language
Read-Only Memory (ROM)
Main memory
Data type char
14. A network such as the Internet that connects computers and LANs over a large geographic area
Modem (modulator/demodulator)
Wide area network (WAN)
Assembly language
USB
15. The relative position of a memory cell in the computer's main memory
Test and verify the completed program
Stored program concept
Address of a memory cell
Computer chip
16. The amount of storage required to store a single character
Object file
byte
Flash drive
Stored program concept
17. A silicon chip containing the circuitry for a computer processor
Linker
Local area network (LAN)
Object file
Computer chip
18. Program lines that are converted to machine language instructions and executed by the computer
Central processing unit
Executable statements
Main memory
Declarations
19. Stores programs and data and results. Two types.
Memory cell
Declarations
Main memory
Read-Only Memory (ROM)
20. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Compiler
Wide area network (WAN)
Operating system
World wide web (WWW)
21. The amount of storage required to store a single character
Top-down design
Implement the algorithm
byte
World wide web (WWW)
22. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Central processing unit
Linker
bit
Source file
23. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Preprocessor
Modem (modulator/demodulator)
Implement the algorithm
Object file
24. Step #3 in the software development method
Stepwise refinement
Design the algorithm to solve the problem
Supercomputers
Read-Only Memory (ROM)
25. High-speed memory location inside the CPU
MG (Megabyte)
Local area network (LAN)
Data retrieval
Register
26. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
World wide web (WWW)
Analyze the problem
Random Acces Memory (RAM)
Implement the algorithm
27. Universal Serial Bus
USB
Register
Preprocessor directives
File server
28. A C program line beginning with # that provides an instruction to the preprocessor
Compiler
Source file
Preprocessor directives
Local area network (LAN)
29. The file containing a program written in a high-level language; the input for a compiler
File
High-level language
Analyze the problem
Source file
30. Step #4 in the software development method
byte
GB (Gigabyte)
Computers
Implement the algorithm
31. Units such as disks or flash drives that retain data even when the power to the drive is off
File server
Central processing unit
Secondary storage
Modem (modulator/demodulator)
32. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Algorithm
byte
World wide web (WWW)
33. Binary number codes understood by a specific CPU
Computer chip
Algorithm
Machine language
Software
34. A machine that can receive and store and transform and output data of all kinds
Computers
Integrated development environment (IDE)
Optical drive
Machine language
35. sequences of 0s and 1s
bit
Data storage
Binary numbers
Assembly language
36. 1099511627776 (2^40) bytes
TB (Terabyte)
Mainframes
Algorithm
Address of a memory cell
37. Step #6 in the software development method
KB (Kilobyte)
Maintain and update the program
Reserved word
B (Byte)
38. 1099511627776 (2^40) bytes
Test and verify the completed program
TB (Terabyte)
MG (Megabyte)
constant macro
39. Stores programs or data permanently
Mainframes
Integrated development environment (IDE)
Read-Only Memory (ROM)
TB (Terabyte)
40. Named collection of data stored on a disk
File
Top-down design
Stored program concept
Algorithm
41. Device that plugs into USB port and stores data bits as trapped electrons
Computers
byte
Specify the problem requirements
Flash drive
42. Copying the contents of a particular memory cell to another storage area
File server
Executable statements
Data retrieval
Top-down design
43. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
TB (Terabyte)
Data retrieval
Supercomputers
Assembly language
44. Machine-independent programming language that combines algebraic expressions and English symbols
High-level language
Data type char
Modem (modulator/demodulator)
Machine language
45. The relative position of a memory cell in the computer's main memory
Address of a memory cell
C Language
Object file
C Language
46. The software that translates a high-level language program into machine language
Optical drive
Compiler
Assembly language
Computer chip
47. 1024 bytes (2^10)
Hardware
Local area network (LAN)
MG (Megabyte)
KB (Kilobyte)
48. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Integrated development environment (IDE)
byte
Hardware
Specify the problem requirements
49. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Mainframes
Linker
Assembly language
Machine language
50. Device that uses a laser to access or store data on a CD or DVD
MG (Megabyte)
Operating system
Design the algorithm to solve the problem
Optical drive