Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. computers used by a single person at a time






2. Pictures and menus displayed to allow user to select commands and data






3. Step #3 in the software development method






4. A software package combining a word processor and compiler and linker and loader and tools for finding errors






5. Device that plugs into USB port and stores data bits as trapped electrons






6. The information stored in a memory cell which is either a program instruction or data






7. Step #1 in the software development method






8. 1073741824 (2^30) bytes






9. A binary digit; a 0 or a 1 (deriving from the words binary digit)






10. Step #4 in the software development method






11. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






12. Used to represent real numbers (including decimal points) in C






13. Mnemonic codes that correspond to machine language instructions






14. The relative position of a memory cell in the computer's main memory






15. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






16. An instruction that stores a value or a computational result in a variable






17. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






18. Development of a detailed list of steps to solve a particular step in the original algorithm






19. A word that has special meaning in C






20. Step #5 in the software development method






21. A machine that can receive and store and transform and output data of all kinds






22. The computer in a network that controls access to a secondary storage device such as a hard disk






23. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






24. An individual storage location in memory






25. Universal Serial Bus






26. Coordinates all computer operations and performs arithmetic and logical operations on data






27. A silicon chip containing the circuitry for a computer processor






28. computers used by a single person at a time






29. Step #2 in the software development method






30. Pictures and menus displayed to allow user to select commands and data






31. Software that combines object files and resolves cross references to create an executable machine language program






32. 1024 bytes (2^10)






33. Binary number codes understood by a specific CPU






34. A list of steps for solving a problem






35. The set of programs associated with a computer






36. Stores programs or data permanently






37. An electronic component containing the entire circuitry of a computer processor






38. The information stored in a memory cell which is either a program instruction or data






39. computers used by a single person at a time






40. Binary number codes understood by a specific CPU






41. A software package combining a word processor and compiler and linker and loader and tools for finding errors






42. The set of programs associated with a computer






43. The software that translates a high-level language program into machine language






44. Computers and printers and scanners and storage devices connected by cables for intercommunication






45. 1048576 (2^20) bytes






46. Represents an individual character value- a letter or a digit or a special symbol






47. The step-by-step simulation of the computer execution of an algorithm






48. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






49. Stores programs and data and results. Two types.






50. Copying the contents of a particular memory cell to another storage area