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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Device that uses a laser to access or store data on a CD or DVD
bit
Optical drive
Computers
Wide area network (WAN)
2. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Data storage
Operating system
Data retrieval
Stored program concept
3. A name that is replaced by a particular constant value before the program is sent to the compiler
Address of a memory cell
Wide area network (WAN)
constant macro
Address of a memory cell
4. An electronic component containing the entire circuitry of a computer processor
TB (Terabyte)
Local area network (LAN)
Microprocessor chip
File server
5. The relative position of a memory cell in the computer's main memory
Assignment statement
Graphical user interface
Address of a memory cell
Linker
6. Computers and printers and scanners and storage devices connected by cables for intercommunication
Main memory
Data storage
Local area network (LAN)
Linker
7. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
File server
Software
Top-down design
8. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
Central processing unit
Analyze the problem
Machine language
9. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
Supercomputers
Personal computers
Integrated development environment (IDE)
10. sequences of 0s and 1s
Hardware
C Language
Preprocessor
Binary numbers
11. sequences of 0s and 1s
Specify the problem requirements
Integrated development environment (IDE)
Computer chip
Binary numbers
12. Software that combines object files and resolves cross references to create an executable machine language program
Assembly language
Stepwise refinement
Wide area network (WAN)
Linker
13. The process of modeling a problem by extracting the essential variables and their relationships
File server
Abstraction
Stepwise refinement
Data storage
14. Systems programming language (predecessor language was named B)
C Language
Data retrieval
Abstraction
Computers
15. An instruction that stores a value or a computational result in a variable
Assignment statement
TB (Terabyte)
Computers
Algorithm
16. Universal Serial Bus
Secondary storage
Register
Stepwise refinement
USB
17. 1048576 (2^20) bytes
Algorithm
Design the algorithm to solve the problem
Data retrieval
MG (Megabyte)
18. A network such as the Internet that connects computers and LANs over a large geographic area
GB (Gigabyte)
Hardware
Wide area network (WAN)
Reserved word
19. A computer's ability to store program instructions in main memory for execution
Stored program concept
Machine language
Design the algorithm to solve the problem
MG (Megabyte)
20. A list of steps for solving a problem
Random Acces Memory (RAM)
Graphical user interface
TB (Terabyte)
Algorithm
21. Machine-independent programming language that combines algebraic expressions and English symbols
Test and verify the completed program
Binary numbers
Computer chip
High-level language
22. The process of modeling a problem by extracting the essential variables and their relationships
Graphical user interface
Abstraction
File server
Central processing unit
23. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Register
Stored program concept
bit
Computer chip
24. A computer's ability to store program instructions in main memory for execution
Stored program concept
Graphical user interface
Data storage
World wide web (WWW)
25. Step #6 in the software development method
Stored program concept
Maintain and update the program
Data type char
Personal computers
26. High-speed memory location inside the CPU
Register
Assembly language
bit
Modem (modulator/demodulator)
27. An individual storage location in memory
High-level language
World wide web (WWW)
Memory cell
Stored program concept
28. 1024 bytes (2^10)
Contents of a memory cell
KB (Kilobyte)
Abstraction
MG (Megabyte)
29. Coordinates all computer operations and performs arithmetic and logical operations on data
Central processing unit
Supercomputers
Computer chip
Design the algorithm to solve the problem
30. A silicon chip containing the circuitry for a computer processor
Address of a memory cell
Source file
Assignment statement
Computer chip
31. The set of programs associated with a computer
Stepwise refinement
Stepwise refinement
Analyze the problem
Software
32. Universal Serial Bus
Operating system
Desk checking
Top-down design
USB
33. A binary digit; a 0 or a 1 (deriving from the words binary digit)
USB
Mainframes
Register
bit
34. Device that uses a laser to access or store data on a CD or DVD
KB (Kilobyte)
Read-Only Memory (ROM)
Optical drive
Implement the algorithm
35. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Object file
Top-down design
Preprocessor
Central processing unit
36. Stores programs or data permanently
Specify the problem requirements
Read-Only Memory (ROM)
Specify the problem requirements
Central processing unit
37. Step #4 in the software development method
Executable statements
Stepwise refinement
Implement the algorithm
Machine language
38. 1048576 (2^20) bytes
MG (Megabyte)
Mainframes
Test and verify the completed program
Maintain and update the program
39. 1024 bytes (2^10)
Data retrieval
KB (Kilobyte)
Stored program concept
bit
40. Development of a detailed list of steps to solve a particular step in the original algorithm
Data type double
Main memory
Binary numbers
Stepwise refinement
41. The relative position of a memory cell in the computer's main memory
Computers
Test and verify the completed program
Contents of a memory cell
Address of a memory cell
42. A network such as the Internet that connects computers and LANs over a large geographic area
Linker
Integrated development environment (IDE)
Wide area network (WAN)
Register
43. Stores programs or data permanently
High-level language
Graphical user interface
Computer chip
Read-Only Memory (ROM)
44. A machine that can receive and store and transform and output data of all kinds
Design the algorithm to solve the problem
Computers
Algorithm
Secondary storage
45. The step-by-step simulation of the computer execution of an algorithm
Supercomputers
Desk checking
byte
Data retrieval
46. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Implement the algorithm
Top-down design
Integrated development environment (IDE)
bit
47. Software that combines object files and resolves cross references to create an executable machine language program
Analyze the problem
B (Byte)
Linker
bit
48. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Supercomputers
Integrated development environment (IDE)
Modem (modulator/demodulator)
Binary numbers
49. 8 bits
B (Byte)
Computers
Machine language
Analyze the problem
50. The information stored in a memory cell which is either a program instruction or data
Contents of a memory cell
Test and verify the completed program
KB (Kilobyte)
Data storage