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Test your basic knowledge |
Problem Solving And Program Design
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Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
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study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1024 bytes (2^10)
KB (Kilobyte)
File server
Computer chip
Optical drive
2. A machine that can receive and store and transform and output data of all kinds
Main memory
Source file
Memory cell
Computers
3. sequences of 0s and 1s
Computers
Optical drive
Algorithm
Binary numbers
4. 8 bits
Specify the problem requirements
High-level language
Integrated development environment (IDE)
B (Byte)
5. A network such as the Internet that connects computers and LANs over a large geographic area
Wide area network (WAN)
Supercomputers
Optical drive
Linker
6. Computers and printers and scanners and storage devices connected by cables for intercommunication
byte
File
Local area network (LAN)
Stepwise refinement
7. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Data storage
Algorithm
KB (Kilobyte)
Graphical user interface
8. The process of modeling a problem by extracting the essential variables and their relationships
Computer chip
Abstraction
Memory cell
Desk checking
9. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Read-Only Memory (ROM)
Supercomputers
Memory cell
USB
10. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Supercomputers
Computer chip
Flash drive
Machine language
11. 8 bits
C Language
KB (Kilobyte)
Optical drive
B (Byte)
12. Computers and printers and scanners and storage devices connected by cables for intercommunication
Graphical user interface
Local area network (LAN)
Flash drive
Data type char
13. High-speed memory location inside the CPU
Main memory
Register
Abstraction
Wide area network (WAN)
14. Pictures and menus displayed to allow user to select commands and data
Optical drive
Data retrieval
Graphical user interface
Main memory
15. The computer in a network that controls access to a secondary storage device such as a hard disk
File server
Secondary storage
C Language
Maintain and update the program
16. Mnemonic codes that correspond to machine language instructions
Register
B (Byte)
Assembly language
TB (Terabyte)
17. Development of a detailed list of steps to solve a particular step in the original algorithm
Stepwise refinement
Software
Integrated development environment (IDE)
constant macro
18. The process of modeling a problem by extracting the essential variables and their relationships
Stepwise refinement
Specify the problem requirements
Algorithm
Abstraction
19. Stores programs or data permanently
Read-Only Memory (ROM)
Assembly language
Data storage
Local area network (LAN)
20. A list of steps for solving a problem
World wide web (WWW)
Computer chip
Algorithm
Software
21. Device that uses a laser to access or store data on a CD or DVD
TB (Terabyte)
Random Acces Memory (RAM)
Central processing unit
Optical drive
22. The relative position of a memory cell in the computer's main memory
Address of a memory cell
MG (Megabyte)
Main memory
Data retrieval
23. Systems programming language (predecessor language was named B)
C Language
Modem (modulator/demodulator)
High-level language
Hardware
24. A system program that modifies a C program prior to its compilation
Read-Only Memory (ROM)
bit
Preprocessor
Central processing unit
25. Pictures and menus displayed to allow user to select commands and data
Assembly language
Data type double
Modem (modulator/demodulator)
Graphical user interface
26. Step #5 in the software development method
High-level language
Microprocessor chip
Binary numbers
Test and verify the completed program
27. A machine that can receive and store and transform and output data of all kinds
bit
Computers
C Language
Graphical user interface
28. A C program line beginning with # that provides an instruction to the preprocessor
USB
Central processing unit
Data storage
Preprocessor directives
29. The step-by-step simulation of the computer execution of an algorithm
B (Byte)
Supercomputers
Graphical user interface
Desk checking
30. The information stored in a memory cell which is either a program instruction or data
GB (Gigabyte)
C Language
Software
Contents of a memory cell
31. A name that is replaced by a particular constant value before the program is sent to the compiler
File server
Stored program concept
constant macro
Memory cell
32. Copying the contents of a particular memory cell to another storage area
KB (Kilobyte)
Data retrieval
Data storage
Specify the problem requirements
33. 1073741824 (2^30) bytes
Memory cell
Flash drive
Random Acces Memory (RAM)
GB (Gigabyte)
34. A silicon chip containing the circuitry for a computer processor
Desk checking
Data type char
Computers
Computer chip
35. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Data retrieval
Modem (modulator/demodulator)
Data type double
Data storage
36. Development of a detailed list of steps to solve a particular step in the original algorithm
USB
Data type double
Flash drive
Stepwise refinement
37. Program lines that are converted to machine language instructions and executed by the computer
Personal computers
Register
Executable statements
Specify the problem requirements
38. Device that uses a laser to access or store data on a CD or DVD
Register
Wide area network (WAN)
Data storage
Optical drive
39. 1024 bytes (2^10)
Memory cell
Data type char
TB (Terabyte)
KB (Kilobyte)
40. Units such as disks or flash drives that retain data even when the power to the drive is off
Computer chip
Microprocessor chip
Secondary storage
Top-down design
41. Step #2 in the software development method
Maintain and update the program
Optical drive
Main memory
Analyze the problem
42. Step #1 in the software development method
Contents of a memory cell
Specify the problem requirements
Modem (modulator/demodulator)
B (Byte)
43. A network such as the Internet that connects computers and LANs over a large geographic area
Personal computers
Graphical user interface
Wide area network (WAN)
Stored program concept
44. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Supercomputers
Operating system
Data storage
Top-down design
45. A computer's ability to store program instructions in main memory for execution
Operating system
Local area network (LAN)
Stored program concept
Hardware
46. A machine that can receive and store and transform and output data of all kinds
Computers
byte
B (Byte)
Assembly language
47. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
bit
Top-down design
Graphical user interface
Modem (modulator/demodulator)
48. Device that plugs into USB port and stores data bits as trapped electrons
Register
Central processing unit
Data storage
Flash drive
49. sequences of 0s and 1s
Modem (modulator/demodulator)
Assembly language
B (Byte)
Binary numbers
50. Offers temporary storage of programs and data
Read-Only Memory (ROM)
Random Acces Memory (RAM)
Computers
File
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