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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
World wide web (WWW)
High-level language
Preprocessor directives
Top-down design
2. Universal Serial Bus
Central processing unit
Optical drive
USB
B (Byte)
3. Systems programming language (predecessor language was named B)
Supercomputers
Local area network (LAN)
C Language
Contents of a memory cell
4. A binary digit; a 0 or a 1 (deriving from the words binary digit)
bit
Top-down design
B (Byte)
Algorithm
5. Binary number codes understood by a specific CPU
Compiler
Compiler
Machine language
Source file
6. A silicon chip containing the circuitry for a computer processor
B (Byte)
Microprocessor chip
Operating system
Computer chip
7. Step #2 in the software development method
Flash drive
Flash drive
Analyze the problem
World wide web (WWW)
8. Program lines that are converted to machine language instructions and executed by the computer
Source file
Data type int
Computers
Executable statements
9. The computer in a network that controls access to a secondary storage device such as a hard disk
Machine language
File server
Optical drive
bit
10. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Read-Only Memory (ROM)
Data retrieval
Data storage
Preprocessor directives
11. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting
Reserved word
Assembly language
Supercomputers
Standard identifiers
12. Step #5 in the software development method
bit
Test and verify the completed program
File
byte
13. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
Implement the algorithm
Optical drive
TB (Terabyte)
World wide web (WWW)
14. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Personal computers
Mainframes
Contents of a memory cell
Modem (modulator/demodulator)
15. Mnemonic codes that correspond to machine language instructions
Secondary storage
Assembly language
Top-down design
Integrated development environment (IDE)
16. 1048576 (2^20) bytes
MG (Megabyte)
Operating system
Binary numbers
Object file
17. The process of modeling a problem by extracting the essential variables and their relationships
Main memory
World wide web (WWW)
Abstraction
MG (Megabyte)
18. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
Algorithm
Preprocessor
World wide web (WWW)
Implement the algorithm
19. A binary digit; a 0 or a 1 (deriving from the words binary digit)
C Language
Local area network (LAN)
bit
Test and verify the completed program
20. Development of a detailed list of steps to solve a particular step in the original algorithm
Stepwise refinement
Top-down design
KB (Kilobyte)
B (Byte)
21. Coordinates all computer operations and performs arithmetic and logical operations on data
Compiler
Central processing unit
Stepwise refinement
B (Byte)
22. A system program that modifies a C program prior to its compilation
Personal computers
Desk checking
Preprocessor
GB (Gigabyte)
23. 1073741824 (2^30) bytes
Hardware
C Language
Test and verify the completed program
GB (Gigabyte)
24. The file containing a program written in a high-level language; the input for a compiler
Source file
Linker
Flash drive
Data storage
25. Mnemonic codes that correspond to machine language instructions
byte
Assembly language
Linker
Wide area network (WAN)
26. computers used by a single person at a time
GB (Gigabyte)
Maintain and update the program
Abstraction
Personal computers
27. High-speed memory location inside the CPU
Secondary storage
Register
Supercomputers
Mainframes
28. The set of programs associated with a computer
TB (Terabyte)
Software
TB (Terabyte)
Linker
29. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
Machine language
Binary numbers
Data storage
30. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Computer chip
bit
Linker
World wide web (WWW)
31. Step #1 in the software development method
Data retrieval
High-level language
Top-down design
Specify the problem requirements
32. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Graphical user interface
GB (Gigabyte)
Read-Only Memory (ROM)
33. The file containing a program written in a high-level language; the input for a compiler
Contents of a memory cell
Maintain and update the program
Preprocessor directives
Source file
34. Computers and printers and scanners and storage devices connected by cables for intercommunication
Top-down design
Central processing unit
Compiler
Local area network (LAN)
35. A silicon chip containing the circuitry for a computer processor
File
Secondary storage
Optical drive
Computer chip
36. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Secondary storage
Top-down design
Stepwise refinement
Machine language
37. 8 bits
World wide web (WWW)
Data type int
Implement the algorithm
B (Byte)
38. Development of a detailed list of steps to solve a particular step in the original algorithm
Algorithm
Assembly language
Stepwise refinement
B (Byte)
39. Machine-independent programming language that combines algebraic expressions and English symbols
High-level language
TB (Terabyte)
MG (Megabyte)
Preprocessor
40. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Binary numbers
Specify the problem requirements
Personal computers
Hardware
41. An individual storage location in memory
bit
Specify the problem requirements
Algorithm
Memory cell
42. The amount of storage required to store a single character
Algorithm
Integrated development environment (IDE)
Register
byte
43. Units such as disks or flash drives that retain data even when the power to the drive is off
Secondary storage
byte
Implement the algorithm
USB
44. 1024 bytes (2^10)
KB (Kilobyte)
Local area network (LAN)
C Language
Standard identifiers
45. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
File server
Analyze the problem
Data storage
C Language
46. 1073741824 (2^30) bytes
Mainframes
Operating system
GB (Gigabyte)
Object file
47. Copying the contents of a particular memory cell to another storage area
Object file
Data retrieval
Test and verify the completed program
Assembly language
48. The file containing a program written in a high-level language; the input for a compiler
Register
Top-down design
Source file
Implement the algorithm
49. The file of machine language instructions that is the output of a compiler
Object file
MG (Megabyte)
Read-Only Memory (ROM)
Software
50. The step-by-step simulation of the computer execution of an algorithm
Desk checking
USB
Supercomputers
Assembly language