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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1048576 (2^20) bytes
MG (Megabyte)
Compiler
Graphical user interface
Address of a memory cell
2. Units such as disks or flash drives that retain data even when the power to the drive is off
Optical drive
Secondary storage
Read-Only Memory (ROM)
TB (Terabyte)
3. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
World wide web (WWW)
USB
Register
Data storage
4. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Compiler
C Language
Data retrieval
Mainframes
5. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Integrated development environment (IDE)
Secondary storage
GB (Gigabyte)
Supercomputers
6. 1099511627776 (2^40) bytes
Integrated development environment (IDE)
Personal computers
Compiler
TB (Terabyte)
7. Development of a detailed list of steps to solve a particular step in the original algorithm
Maintain and update the program
Integrated development environment (IDE)
Stepwise refinement
Register
8. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Hardware
Random Acces Memory (RAM)
High-level language
byte
9. The set of programs associated with a computer
Software
Stored program concept
Stored program concept
Implement the algorithm
10. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
KB (Kilobyte)
Data storage
Optical drive
Stepwise refinement
11. Universal Serial Bus
Maintain and update the program
Data type char
USB
Assignment statement
12. The step-by-step simulation of the computer execution of an algorithm
byte
Desk checking
Implement the algorithm
Secondary storage
13. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Top-down design
Integrated development environment (IDE)
bit
Wide area network (WAN)
14. An electronic component containing the entire circuitry of a computer processor
Object file
Abstraction
Microprocessor chip
C Language
15. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Modem (modulator/demodulator)
Test and verify the completed program
Assembly language
MG (Megabyte)
16. 1073741824 (2^30) bytes
GB (Gigabyte)
Object file
Secondary storage
Supercomputers
17. An electronic component containing the entire circuitry of a computer processor
Microprocessor chip
byte
bit
Desk checking
18. Pictures and menus displayed to allow user to select commands and data
GB (Gigabyte)
Personal computers
Graphical user interface
TB (Terabyte)
19. Step #6 in the software development method
Test and verify the completed program
Secondary storage
Maintain and update the program
Abstraction
20. Machine-independent programming language that combines algebraic expressions and English symbols
bit
Object file
High-level language
Machine language
21. Universal Serial Bus
USB
Stored program concept
Binary numbers
Integrated development environment (IDE)
22. 1024 bytes (2^10)
Read-Only Memory (ROM)
Source file
Address of a memory cell
KB (Kilobyte)
23. Copying the contents of a particular memory cell to another storage area
Data retrieval
Operating system
Register
C Language
24. Step #5 in the software development method
Optical drive
Test and verify the completed program
Binary numbers
TB (Terabyte)
25. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Algorithm
Graphical user interface
Register
26. Step #3 in the software development method
Design the algorithm to solve the problem
GB (Gigabyte)
Mainframes
C Language
27. Step #1 in the software development method
Data type double
Specify the problem requirements
File server
Software
28. The relative position of a memory cell in the computer's main memory
Address of a memory cell
Compiler
Graphical user interface
Software
29. Step #6 in the software development method
Stepwise refinement
Maintain and update the program
Register
Graphical user interface
30. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Integrated development environment (IDE)
Computer chip
Source file
Secondary storage
31. Computers and printers and scanners and storage devices connected by cables for intercommunication
File server
Implement the algorithm
Flash drive
Local area network (LAN)
32. The information stored in a memory cell which is either a program instruction or data
Contents of a memory cell
Source file
KB (Kilobyte)
Machine language
33. computers used by a single person at a time
Source file
Personal computers
File
Central processing unit
34. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Operating system
Local area network (LAN)
Algorithm
Machine language
35. Device that uses a laser to access or store data on a CD or DVD
Read-Only Memory (ROM)
Abstraction
Optical drive
Integrated development environment (IDE)
36. Units such as disks or flash drives that retain data even when the power to the drive is off
Data storage
Secondary storage
Source file
Algorithm
37. The file of machine language instructions that is the output of a compiler
Assembly language
Computer chip
Linker
Object file
38. The file containing a program written in a high-level language; the input for a compiler
Source file
Random Acces Memory (RAM)
Mainframes
Personal computers
39. Step #1 in the software development method
Specify the problem requirements
Linker
Computers
Implement the algorithm
40. Stores programs or data permanently
Machine language
File server
Main memory
Read-Only Memory (ROM)
41. The computer in a network that controls access to a secondary storage device such as a hard disk
Microprocessor chip
Computers
File server
Compiler
42. A machine that can receive and store and transform and output data of all kinds
File server
Mainframes
Random Acces Memory (RAM)
Computers
43. Systems programming language (predecessor language was named B)
Executable statements
C Language
Operating system
Compiler
44. The set of programs associated with a computer
Preprocessor directives
Software
Read-Only Memory (ROM)
Personal computers
45. Device that uses a laser to access or store data on a CD or DVD
Optical drive
Stepwise refinement
Binary numbers
Wide area network (WAN)
46. A binary digit; a 0 or a 1 (deriving from the words binary digit)
bit
File
Data storage
Test and verify the completed program
47. The software that translates a high-level language program into machine language
Compiler
Mainframes
Random Acces Memory (RAM)
Machine language
48. 1024 bytes (2^10)
Compiler
Software
Stepwise refinement
KB (Kilobyte)
49. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Top-down design
C Language
Maintain and update the program
Memory cell
50. A name that is replaced by a particular constant value before the program is sent to the compiler
Personal computers
Modem (modulator/demodulator)
Binary numbers
constant macro