Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A system program that modifies a C program prior to its compilation






2. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






3. Stores programs or data permanently






4. The set of programs associated with a computer






5. Stores programs or data permanently






6. Represents an individual character value- a letter or a digit or a special symbol






7. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






8. High-speed memory location inside the CPU






9. The file containing a program written in a high-level language; the input for a compiler






10. Named collection of data stored on a disk






11. Device that uses a laser to access or store data on a CD or DVD






12. High-speed memory location inside the CPU






13. Mnemonic codes that correspond to machine language instructions






14. An electronic component containing the entire circuitry of a computer processor






15. A list of steps for solving a problem






16. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






17. An individual storage location in memory






18. Development of a detailed list of steps to solve a particular step in the original algorithm






19. An individual storage location in memory






20. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






21. Step #5 in the software development method






22. An electronic component containing the entire circuitry of a computer processor






23. Device that plugs into USB port and stores data bits as trapped electrons






24. Units such as disks or flash drives that retain data even when the power to the drive is off






25. A silicon chip containing the circuitry for a computer processor






26. Units such as disks or flash drives that retain data even when the power to the drive is off






27. Machine-independent programming language that combines algebraic expressions and English symbols






28. 1073741824 (2^30) bytes






29. The computer in a network that controls access to a secondary storage device such as a hard disk






30. Development of a detailed list of steps to solve a particular step in the original algorithm






31. Systems programming language (predecessor language was named B)






32. sequences of 0s and 1s






33. Binary number codes understood by a specific CPU






34. A word that has special meaning in C






35. Program lines that are converted to machine language instructions and executed by the computer






36. The process of modeling a problem by extracting the essential variables and their relationships






37. 1048576 (2^20) bytes






38. The software that translates a high-level language program into machine language






39. 1099511627776 (2^40) bytes






40. Systems programming language (predecessor language was named B)






41. Software that combines object files and resolves cross references to create an executable machine language program






42. A silicon chip containing the circuitry for a computer processor






43. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






44. Step #1 in the software development method






45. The part of a program that tells the compiler the names of memory cells in a program






46. Software that combines object files and resolves cross references to create an executable machine language program






47. Step #5 in the software development method






48. A machine that can receive and store and transform and output data of all kinds






49. The amount of storage required to store a single character






50. Step #4 in the software development method