Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. High-speed memory location inside the CPU






2. Binary number codes understood by a specific CPU






3. Pictures and menus displayed to allow user to select commands and data






4. A network such as the Internet that connects computers and LANs over a large geographic area






5. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






6. A computer's ability to store program instructions in main memory for execution






7. An individual storage location in memory






8. Program lines that are converted to machine language instructions and executed by the computer






9. The relative position of a memory cell in the computer's main memory






10. Stores programs and data and results. Two types.






11. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






12. Coordinates all computer operations and performs arithmetic and logical operations on data






13. A list of steps for solving a problem






14. Step #5 in the software development method






15. 1099511627776 (2^40) bytes






16. Step #6 in the software development method






17. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






18. The part of a program that tells the compiler the names of memory cells in a program






19. Stores programs and data and results. Two types.






20. Step #4 in the software development method






21. 1099511627776 (2^40) bytes






22. Machine-independent programming language that combines algebraic expressions and English symbols






23. Device that uses a laser to access or store data on a CD or DVD






24. The process of modeling a problem by extracting the essential variables and their relationships






25. A machine that can receive and store and transform and output data of all kinds






26. A software package combining a word processor and compiler and linker and loader and tools for finding errors






27. The file of machine language instructions that is the output of a compiler






28. An individual storage location in memory






29. 1099511627776 (2^40) bytes






30. The process of modeling a problem by extracting the essential variables and their relationships






31. An electronic component containing the entire circuitry of a computer processor






32. Step #3 in the software development method






33. A software package combining a word processor and compiler and linker and loader and tools for finding errors






34. The information stored in a memory cell which is either a program instruction or data






35. 8 bits






36. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






37. Binary number codes understood by a specific CPU






38. 1024 bytes (2^10)






39. Copying the contents of a particular memory cell to another storage area






40. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






41. The file containing a program written in a high-level language; the input for a compiler






42. 8 bits






43. Mnemonic codes that correspond to machine language instructions






44. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






45. Stores programs and data and results. Two types.






46. Software that combines object files and resolves cross references to create an executable machine language program






47. A network such as the Internet that connects computers and LANs over a large geographic area






48. The software that translates a high-level language program into machine language






49. The amount of storage required to store a single character






50. High-speed memory location inside the CPU