Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A network such as the Internet that connects computers and LANs over a large geographic area






2. A list of steps for solving a problem






3. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






4. An electronic component containing the entire circuitry of a computer processor






5. A silicon chip containing the circuitry for a computer processor






6. The set of programs associated with a computer






7. A C program line beginning with # that provides an instruction to the preprocessor






8. Step #4 in the software development method






9. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






10. A silicon chip containing the circuitry for a computer processor






11. Universal Serial Bus






12. 1048576 (2^20) bytes






13. The relative position of a memory cell in the computer's main memory






14. Machine-independent programming language that combines algebraic expressions and English symbols






15. Mnemonic codes that correspond to machine language instructions






16. Program lines that are converted to machine language instructions and executed by the computer






17. The computer in a network that controls access to a secondary storage device such as a hard disk






18. 8 bits






19. The file of machine language instructions that is the output of a compiler






20. Represents an individual character value- a letter or a digit or a special symbol






21. Computers and printers and scanners and storage devices connected by cables for intercommunication






22. Step #1 in the software development method






23. The computer in a network that controls access to a secondary storage device such as a hard disk






24. A binary digit; a 0 or a 1 (deriving from the words binary digit)






25. The software that translates a high-level language program into machine language






26. A machine that can receive and store and transform and output data of all kinds






27. computers used by a single person at a time






28. The file containing a program written in a high-level language; the input for a compiler






29. Step #1 in the software development method






30. The step-by-step simulation of the computer execution of an algorithm






31. The process of modeling a problem by extracting the essential variables and their relationships






32. 1024 bytes (2^10)






33. Machine-independent programming language that combines algebraic expressions and English symbols






34. Step #3 in the software development method






35. A software package combining a word processor and compiler and linker and loader and tools for finding errors






36. Pictures and menus displayed to allow user to select commands and data






37. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






38. A binary digit; a 0 or a 1 (deriving from the words binary digit)






39. The step-by-step simulation of the computer execution of an algorithm






40. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






41. Stores programs or data permanently






42. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






43. Copying the contents of a particular memory cell to another storage area






44. Stores programs or data permanently






45. High-speed memory location inside the CPU






46. Stores programs and data and results. Two types.






47. Offers temporary storage of programs and data






48. Mnemonic codes that correspond to machine language instructions






49. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






50. A network such as the Internet that connects computers and LANs over a large geographic area