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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #5 in the software development method
Source file
Assembly language
constant macro
Test and verify the completed program
2. Software that combines object files and resolves cross references to create an executable machine language program
Modem (modulator/demodulator)
Data storage
Memory cell
Linker
3. sequences of 0s and 1s
Binary numbers
World wide web (WWW)
Analyze the problem
USB
4. The relative position of a memory cell in the computer's main memory
KB (Kilobyte)
Address of a memory cell
Integrated development environment (IDE)
Stored program concept
5. Machine-independent programming language that combines algebraic expressions and English symbols
Analyze the problem
Local area network (LAN)
High-level language
Memory cell
6. 1073741824 (2^30) bytes
Desk checking
Software
GB (Gigabyte)
Integrated development environment (IDE)
7. Named collection of data stored on a disk
Operating system
bit
File
Test and verify the completed program
8. Pictures and menus displayed to allow user to select commands and data
Object file
Microprocessor chip
Graphical user interface
Top-down design
9. An electronic component containing the entire circuitry of a computer processor
TB (Terabyte)
Microprocessor chip
Stored program concept
Integrated development environment (IDE)
10. computers used by a single person at a time
Hardware
Compiler
Data type double
Personal computers
11. Device that uses a laser to access or store data on a CD or DVD
Declarations
Optical drive
Graphical user interface
Memory cell
12. The file containing a program written in a high-level language; the input for a compiler
Graphical user interface
Source file
Assembly language
Modem (modulator/demodulator)
13. Development of a detailed list of steps to solve a particular step in the original algorithm
Stepwise refinement
Maintain and update the program
High-level language
Computer chip
14. The software that translates a high-level language program into machine language
Specify the problem requirements
Compiler
Design the algorithm to solve the problem
Random Acces Memory (RAM)
15. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
C Language
Data retrieval
Wide area network (WAN)
Mainframes
16. Mnemonic codes that correspond to machine language instructions
Algorithm
Compiler
Desk checking
Assembly language
17. 1099511627776 (2^40) bytes
TB (Terabyte)
Specify the problem requirements
File
Compiler
18. Universal Serial Bus
Assignment statement
USB
byte
Computers
19. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Compiler
Data storage
Compiler
Binary numbers
20. 1048576 (2^20) bytes
MG (Megabyte)
Preprocessor
Specify the problem requirements
File server
21. An electronic component containing the entire circuitry of a computer processor
Data storage
Microprocessor chip
bit
Modem (modulator/demodulator)
22. Systems programming language (predecessor language was named B)
Random Acces Memory (RAM)
Software
C Language
Maintain and update the program
23. Systems programming language (predecessor language was named B)
File server
TB (Terabyte)
Memory cell
C Language
24. Used to represent real numbers (including decimal points) in C
Data type double
Personal computers
Analyze the problem
Memory cell
25. Units such as disks or flash drives that retain data even when the power to the drive is off
Memory cell
Secondary storage
Design the algorithm to solve the problem
Graphical user interface
26. The file containing a program written in a high-level language; the input for a compiler
Source file
Data retrieval
Supercomputers
Algorithm
27. The process of modeling a problem by extracting the essential variables and their relationships
Abstraction
Compiler
Integrated development environment (IDE)
High-level language
28. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Data retrieval
Data storage
byte
Integrated development environment (IDE)
29. The software that translates a high-level language program into machine language
Compiler
Address of a memory cell
Analyze the problem
Read-Only Memory (ROM)
30. 1024 bytes (2^10)
Source file
High-level language
Data storage
KB (Kilobyte)
31. Named collection of data stored on a disk
MG (Megabyte)
File
USB
Wide area network (WAN)
32. Represents an individual character value- a letter or a digit or a special symbol
Integrated development environment (IDE)
Personal computers
Main memory
Data type char
33. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Specify the problem requirements
File
Source file
Top-down design
34. Step #4 in the software development method
Test and verify the completed program
Test and verify the completed program
Implement the algorithm
Register
35. 8 bits
Linker
B (Byte)
Declarations
Wide area network (WAN)
36. Universal Serial Bus
Linker
Machine language
USB
Desk checking
37. Computers and printers and scanners and storage devices connected by cables for intercommunication
Implement the algorithm
Register
Top-down design
Local area network (LAN)
38. Step #6 in the software development method
Linker
Stored program concept
Maintain and update the program
Compiler
39. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Stepwise refinement
Algorithm
Object file
Top-down design
40. The file of machine language instructions that is the output of a compiler
Object file
Assembly language
Preprocessor
Linker
41. Stores programs and data and results. Two types.
Personal computers
B (Byte)
Stored program concept
Main memory
42. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Test and verify the completed program
bit
Mainframes
Address of a memory cell
43. 1073741824 (2^30) bytes
Machine language
Optical drive
Specify the problem requirements
GB (Gigabyte)
44. The set of programs associated with a computer
Software
Linker
Data type int
Compiler
45. Universal Serial Bus
Graphical user interface
Top-down design
USB
Compiler
46. An individual storage location in memory
Desk checking
Memory cell
Graphical user interface
Maintain and update the program
47. The file of machine language instructions that is the output of a compiler
Modem (modulator/demodulator)
Machine language
Object file
Algorithm
48. 1048576 (2^20) bytes
Supercomputers
MG (Megabyte)
Local area network (LAN)
Maintain and update the program
49. Offers temporary storage of programs and data
Object file
File
Object file
Random Acces Memory (RAM)
50. computers used by a single person at a time
KB (Kilobyte)
Computers
Random Acces Memory (RAM)
Personal computers