Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A silicon chip containing the circuitry for a computer processor






2. Stores programs and data and results. Two types.






3. The process of modeling a problem by extracting the essential variables and their relationships






4. A computer's ability to store program instructions in main memory for execution






5. A binary digit; a 0 or a 1 (deriving from the words binary digit)






6. 1024 bytes (2^10)






7. Step #5 in the software development method






8. 1099511627776 (2^40) bytes






9. A network such as the Internet that connects computers and LANs over a large geographic area






10. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






11. The file containing a program written in a high-level language; the input for a compiler






12. The file containing a program written in a high-level language; the input for a compiler






13. Software that combines object files and resolves cross references to create an executable machine language program






14. The file containing a program written in a high-level language; the input for a compiler






15. Device that uses a laser to access or store data on a CD or DVD






16. Used to represent real numbers (including decimal points) in C






17. A list of steps for solving a problem






18. Stores programs and data and results. Two types.






19. Pictures and menus displayed to allow user to select commands and data






20. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






21. The computer in a network that controls access to a secondary storage device such as a hard disk






22. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






23. A C program line beginning with # that provides an instruction to the preprocessor






24. Step #3 in the software development method






25. Universal Serial Bus






26. An electronic component containing the entire circuitry of a computer processor






27. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






28. Binary number codes understood by a specific CPU






29. An individual storage location in memory






30. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






31. Software that combines object files and resolves cross references to create an executable machine language program






32. Offers temporary storage of programs and data






33. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






34. The amount of storage required to store a single character






35. A binary digit; a 0 or a 1 (deriving from the words binary digit)






36. Machine-independent programming language that combines algebraic expressions and English symbols






37. A system program that modifies a C program prior to its compilation






38. The file of machine language instructions that is the output of a compiler






39. A software package combining a word processor and compiler and linker and loader and tools for finding errors






40. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






41. The amount of storage required to store a single character






42. An individual storage location in memory






43. Device that plugs into USB port and stores data bits as trapped electrons






44. Step #4 in the software development method






45. Units such as disks or flash drives that retain data even when the power to the drive is off






46. Computers and printers and scanners and storage devices connected by cables for intercommunication






47. A computer's ability to store program instructions in main memory for execution






48. Coordinates all computer operations and performs arithmetic and logical operations on data






49. Copying the contents of a particular memory cell to another storage area






50. Units such as disks or flash drives that retain data even when the power to the drive is off