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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The file of machine language instructions that is the output of a compiler
USB
Object file
Memory cell
bit
2. A list of steps for solving a problem
Microprocessor chip
Compiler
Random Acces Memory (RAM)
Algorithm
3. Step #3 in the software development method
Stepwise refinement
Design the algorithm to solve the problem
Central processing unit
Graphical user interface
4. Machine-independent programming language that combines algebraic expressions and English symbols
Main memory
Executable statements
High-level language
Desk checking
5. High-speed memory location inside the CPU
Register
Design the algorithm to solve the problem
Standard identifiers
MG (Megabyte)
6. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Random Acces Memory (RAM)
Top-down design
Preprocessor directives
Preprocessor
7. The file containing a program written in a high-level language; the input for a compiler
Source file
Abstraction
Object file
Computer chip
8. A machine that can receive and store and transform and output data of all kinds
TB (Terabyte)
Optical drive
File server
Computers
9. An instruction that stores a value or a computational result in a variable
Assignment statement
High-level language
Contents of a memory cell
Stored program concept
10. Step #2 in the software development method
Analyze the problem
Secondary storage
Computers
Address of a memory cell
11. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
Binary numbers
Wide area network (WAN)
Stored program concept
12. Used to represent real numbers (including decimal points) in C
Supercomputers
Data type int
C Language
Data type double
13. Computers and printers and scanners and storage devices connected by cables for intercommunication
Top-down design
Local area network (LAN)
Graphical user interface
Machine language
14. Mnemonic codes that correspond to machine language instructions
Assembly language
Contents of a memory cell
Hardware
Maintain and update the program
15. Stores programs and data and results. Two types.
Address of a memory cell
Mainframes
Main memory
Algorithm
16. Development of a detailed list of steps to solve a particular step in the original algorithm
Stepwise refinement
Maintain and update the program
Executable statements
Flash drive
17. The file containing a program written in a high-level language; the input for a compiler
Assembly language
Source file
Maintain and update the program
Hardware
18. The relative position of a memory cell in the computer's main memory
Address of a memory cell
Linker
Secondary storage
Computer chip
19. sequences of 0s and 1s
Binary numbers
Central processing unit
Flash drive
File server
20. Step #1 in the software development method
B (Byte)
Operating system
Algorithm
Specify the problem requirements
21. 8 bits
B (Byte)
Algorithm
Analyze the problem
Hardware
22. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Local area network (LAN)
byte
TB (Terabyte)
Mainframes
23. Step #4 in the software development method
Contents of a memory cell
Implement the algorithm
Address of a memory cell
Data storage
24. Device that uses a laser to access or store data on a CD or DVD
Graphical user interface
Optical drive
Hardware
World wide web (WWW)
25. The relative position of a memory cell in the computer's main memory
Address of a memory cell
TB (Terabyte)
Microprocessor chip
Modem (modulator/demodulator)
26. A network such as the Internet that connects computers and LANs over a large geographic area
Binary numbers
Wide area network (WAN)
Compiler
Local area network (LAN)
27. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
KB (Kilobyte)
File
C Language
Mainframes
28. Data type is used to represent integers in C (-32767 to 32767)
Microprocessor chip
Read-Only Memory (ROM)
Hardware
Data type int
29. The information stored in a memory cell which is either a program instruction or data
Contents of a memory cell
Machine language
B (Byte)
TB (Terabyte)
30. Named collection of data stored on a disk
C Language
File
Binary numbers
Microprocessor chip
31. 1099511627776 (2^40) bytes
Stored program concept
Stepwise refinement
TB (Terabyte)
Maintain and update the program
32. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
World wide web (WWW)
Maintain and update the program
Graphical user interface
Modem (modulator/demodulator)
33. 8 bits
Computers
Register
B (Byte)
byte
34. A list of steps for solving a problem
Secondary storage
Source file
C Language
Algorithm
35. A machine that can receive and store and transform and output data of all kinds
Source file
Computers
Data type int
Secondary storage
36. Machine-independent programming language that combines algebraic expressions and English symbols
High-level language
bit
Test and verify the completed program
Secondary storage
37. The set of programs associated with a computer
MG (Megabyte)
Software
Source file
Operating system
38. 1099511627776 (2^40) bytes
TB (Terabyte)
B (Byte)
MG (Megabyte)
Read-Only Memory (ROM)
39. Stores programs and data and results. Two types.
Main memory
File
Secondary storage
Memory cell
40. Step #4 in the software development method
File
Implement the algorithm
Supercomputers
Object file
41. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Maintain and update the program
Secondary storage
Desk checking
42. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Abstraction
Design the algorithm to solve the problem
Address of a memory cell
Top-down design
43. Step #6 in the software development method
Specify the problem requirements
Modem (modulator/demodulator)
Maintain and update the program
Integrated development environment (IDE)
44. A computer's ability to store program instructions in main memory for execution
Personal computers
Random Acces Memory (RAM)
Flash drive
Stored program concept
45. 1073741824 (2^30) bytes
GB (Gigabyte)
Address of a memory cell
Personal computers
Stepwise refinement
46. The process of modeling a problem by extracting the essential variables and their relationships
Register
Stepwise refinement
Machine language
Abstraction
47. Device that uses a laser to access or store data on a CD or DVD
Binary numbers
Optical drive
Computer chip
Mainframes
48. Program lines that are converted to machine language instructions and executed by the computer
Machine language
Executable statements
Algorithm
Graphical user interface
49. 1073741824 (2^30) bytes
Address of a memory cell
GB (Gigabyte)
High-level language
Read-Only Memory (ROM)
50. The file of machine language instructions that is the output of a compiler
Implement the algorithm
Algorithm
Linker
Object file