SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Data retrieval
Assignment statement
Modem (modulator/demodulator)
C Language
2. An instruction that stores a value or a computational result in a variable
Assembly language
Integrated development environment (IDE)
Assignment statement
byte
3. A network such as the Internet that connects computers and LANs over a large geographic area
File server
Wide area network (WAN)
TB (Terabyte)
Supercomputers
4. Binary number codes understood by a specific CPU
Mainframes
Random Acces Memory (RAM)
Machine language
High-level language
5. Mnemonic codes that correspond to machine language instructions
Software
Flash drive
KB (Kilobyte)
Assembly language
6. The computer in a network that controls access to a secondary storage device such as a hard disk
Maintain and update the program
Secondary storage
File server
C Language
7. The file containing a program written in a high-level language; the input for a compiler
Computers
Source file
Register
Operating system
8. Pictures and menus displayed to allow user to select commands and data
Top-down design
Graphical user interface
Implement the algorithm
Mainframes
9. A word that has special meaning in C
Reserved word
Specify the problem requirements
Register
Abstraction
10. The file of machine language instructions that is the output of a compiler
High-level language
Object file
Algorithm
Random Acces Memory (RAM)
11. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Hardware
USB
bit
Preprocessor directives
12. 1073741824 (2^30) bytes
Random Acces Memory (RAM)
GB (Gigabyte)
Linker
Hardware
13. The set of programs associated with a computer
Computers
Contents of a memory cell
Register
Software
14. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Hardware
Analyze the problem
Compiler
Memory cell
15. A machine that can receive and store and transform and output data of all kinds
KB (Kilobyte)
Flash drive
Computers
Top-down design
16. A software package combining a word processor and compiler and linker and loader and tools for finding errors
byte
Memory cell
Integrated development environment (IDE)
Compiler
17. Step #1 in the software development method
Graphical user interface
Linker
Specify the problem requirements
Stepwise refinement
18. An individual storage location in memory
Local area network (LAN)
Register
Preprocessor
Memory cell
19. A network such as the Internet that connects computers and LANs over a large geographic area
Linker
Compiler
Wide area network (WAN)
Design the algorithm to solve the problem
20. Step #6 in the software development method
Maintain and update the program
Source file
Microprocessor chip
Address of a memory cell
21. 1048576 (2^20) bytes
Computer chip
MG (Megabyte)
File server
Assembly language
22. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
Graphical user interface
World wide web (WWW)
KB (Kilobyte)
Specify the problem requirements
23. Mnemonic codes that correspond to machine language instructions
Implement the algorithm
Executable statements
Assembly language
Mainframes
24. 1024 bytes (2^10)
Data type int
Linker
Algorithm
KB (Kilobyte)
25. computers used by a single person at a time
Design the algorithm to solve the problem
Linker
Personal computers
GB (Gigabyte)
26. Copying the contents of a particular memory cell to another storage area
Local area network (LAN)
Supercomputers
Data retrieval
Machine language
27. A network such as the Internet that connects computers and LANs over a large geographic area
Address of a memory cell
Wide area network (WAN)
Machine language
Graphical user interface
28. Step #2 in the software development method
World wide web (WWW)
Microprocessor chip
Executable statements
Analyze the problem
29. Device that uses a laser to access or store data on a CD or DVD
Modem (modulator/demodulator)
Software
constant macro
Optical drive
30. The computer in a network that controls access to a secondary storage device such as a hard disk
Random Acces Memory (RAM)
Top-down design
File server
KB (Kilobyte)
31. Software that combines object files and resolves cross references to create an executable machine language program
Computers
Object file
World wide web (WWW)
Linker
32. Step #3 in the software development method
GB (Gigabyte)
Machine language
Data storage
Design the algorithm to solve the problem
33. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Test and verify the completed program
Data storage
Operating system
byte
34. Named collection of data stored on a disk
File
High-level language
Address of a memory cell
Maintain and update the program
35. Units such as disks or flash drives that retain data even when the power to the drive is off
Personal computers
MG (Megabyte)
Software
Secondary storage
36. Stores programs or data permanently
Computer chip
Mainframes
Read-Only Memory (ROM)
Maintain and update the program
37. Pictures and menus displayed to allow user to select commands and data
Test and verify the completed program
Graphical user interface
USB
Assignment statement
38. Step #4 in the software development method
Implement the algorithm
Software
Assembly language
Object file
39. Named collection of data stored on a disk
Hardware
File
Memory cell
File server
40. Step #2 in the software development method
Hardware
Analyze the problem
Supercomputers
KB (Kilobyte)
41. 1024 bytes (2^10)
Graphical user interface
Assembly language
KB (Kilobyte)
Register
42. 1099511627776 (2^40) bytes
Integrated development environment (IDE)
Data retrieval
TB (Terabyte)
Flash drive
43. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Contents of a memory cell
Flash drive
Data storage
Microprocessor chip
44. Development of a detailed list of steps to solve a particular step in the original algorithm
Implement the algorithm
Flash drive
Stepwise refinement
Compiler
45. Units such as disks or flash drives that retain data even when the power to the drive is off
C Language
Analyze the problem
Secondary storage
Register
46. Represents an individual character value- a letter or a digit or a special symbol
Data type char
Machine language
Assignment statement
Computers
47. The file of machine language instructions that is the output of a compiler
Machine language
KB (Kilobyte)
Object file
Desk checking
48. sequences of 0s and 1s
Microprocessor chip
Flash drive
Binary numbers
Central processing unit
49. Program lines that are converted to machine language instructions and executed by the computer
Data retrieval
Mainframes
Random Acces Memory (RAM)
Executable statements
50. A silicon chip containing the circuitry for a computer processor
Computer chip
MG (Megabyte)
Maintain and update the program
USB