Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






2. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






3. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






4. The computer in a network that controls access to a secondary storage device such as a hard disk






5. Units such as disks or flash drives that retain data even when the power to the drive is off






6. A binary digit; a 0 or a 1 (deriving from the words binary digit)






7. Device that uses a laser to access or store data on a CD or DVD






8. Named collection of data stored on a disk






9. Universal Serial Bus






10. A computer's ability to store program instructions in main memory for execution






11. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






12. Stores programs or data permanently






13. A computer's ability to store program instructions in main memory for execution






14. Computers and printers and scanners and storage devices connected by cables for intercommunication






15. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






16. The part of a program that tells the compiler the names of memory cells in a program






17. Mnemonic codes that correspond to machine language instructions






18. The file containing a program written in a high-level language; the input for a compiler






19. 1073741824 (2^30) bytes






20. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






21. 1024 bytes (2^10)






22. Step #1 in the software development method






23. A machine that can receive and store and transform and output data of all kinds






24. computers used by a single person at a time






25. Offers temporary storage of programs and data






26. The information stored in a memory cell which is either a program instruction or data






27. Named collection of data stored on a disk






28. The set of programs associated with a computer






29. Pictures and menus displayed to allow user to select commands and data






30. Pictures and menus displayed to allow user to select commands and data






31. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






32. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






33. A silicon chip containing the circuitry for a computer processor






34. 1048576 (2^20) bytes






35. A silicon chip containing the circuitry for a computer processor






36. Mnemonic codes that correspond to machine language instructions






37. An electronic component containing the entire circuitry of a computer processor






38. The set of programs associated with a computer






39. Stores programs and data and results. Two types.






40. Development of a detailed list of steps to solve a particular step in the original algorithm






41. Stores programs or data permanently






42. Program lines that are converted to machine language instructions and executed by the computer






43. The file of machine language instructions that is the output of a compiler






44. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






45. Systems programming language (predecessor language was named B)






46. The relative position of a memory cell in the computer's main memory






47. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






48. A list of steps for solving a problem






49. The relative position of a memory cell in the computer's main memory






50. A network such as the Internet that connects computers and LANs over a large geographic area