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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #3 in the software development method
Design the algorithm to solve the problem
Supercomputers
Implement the algorithm
Memory cell
2. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
Top-down design
Test and verify the completed program
Contents of a memory cell
3. Universal Serial Bus
USB
World wide web (WWW)
Random Acces Memory (RAM)
Central processing unit
4. An individual storage location in memory
Assembly language
Data type int
Memory cell
Address of a memory cell
5. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Algorithm
Data storage
Data type double
Source file
6. An instruction that stores a value or a computational result in a variable
Assignment statement
Optical drive
Optical drive
Machine language
7. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
Stepwise refinement
GB (Gigabyte)
Hardware
8. The information stored in a memory cell which is either a program instruction or data
Contents of a memory cell
Stepwise refinement
Standard identifiers
Stepwise refinement
9. Machine-independent programming language that combines algebraic expressions and English symbols
Analyze the problem
Random Acces Memory (RAM)
High-level language
Address of a memory cell
10. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
bit
Source file
Flash drive
World wide web (WWW)
11. Stores programs and data and results. Two types.
Central processing unit
File server
Mainframes
Main memory
12. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
Personal computers
Analyze the problem
bit
13. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Optical drive
Operating system
Hardware
Binary numbers
14. The file containing a program written in a high-level language; the input for a compiler
USB
Source file
Computer chip
Data retrieval
15. An electronic component containing the entire circuitry of a computer processor
Local area network (LAN)
Stored program concept
Top-down design
Microprocessor chip
16. computers used by a single person at a time
TB (Terabyte)
byte
Random Acces Memory (RAM)
Personal computers
17. The software that translates a high-level language program into machine language
byte
Assembly language
Random Acces Memory (RAM)
Compiler
18. The amount of storage required to store a single character
byte
Flash drive
Binary numbers
Stored program concept
19. Systems programming language (predecessor language was named B)
File
World wide web (WWW)
Compiler
C Language
20. A list of steps for solving a problem
Binary numbers
Top-down design
B (Byte)
Algorithm
21. A silicon chip containing the circuitry for a computer processor
Stored program concept
Computer chip
Compiler
Specify the problem requirements
22. The relative position of a memory cell in the computer's main memory
Linker
Flash drive
Flash drive
Address of a memory cell
23. Units such as disks or flash drives that retain data even when the power to the drive is off
Operating system
Supercomputers
Secondary storage
Central processing unit
24. 8 bits
Assembly language
Read-Only Memory (ROM)
Data retrieval
B (Byte)
25. Systems programming language (predecessor language was named B)
GB (Gigabyte)
Optical drive
Optical drive
C Language
26. Binary number codes understood by a specific CPU
Machine language
Supercomputers
Personal computers
Mainframes
27. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Optical drive
Stored program concept
Register
Data storage
28. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Personal computers
Computer chip
Mainframes
Standard identifiers
29. Software that combines object files and resolves cross references to create an executable machine language program
Central processing unit
Stored program concept
Linker
Microprocessor chip
30. sequences of 0s and 1s
Binary numbers
Register
Operating system
Computer chip
31. A list of steps for solving a problem
Main memory
B (Byte)
Algorithm
Local area network (LAN)
32. The file of machine language instructions that is the output of a compiler
Object file
Stored program concept
File server
Flash drive
33. High-speed memory location inside the CPU
Mainframes
Binary numbers
Abstraction
Register
34. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
Computers
Implement the algorithm
Operating system
35. Coordinates all computer operations and performs arithmetic and logical operations on data
Data storage
Optical drive
World wide web (WWW)
Central processing unit
36. Device that uses a laser to access or store data on a CD or DVD
Optical drive
Contents of a memory cell
USB
USB
37. A name that is replaced by a particular constant value before the program is sent to the compiler
Modem (modulator/demodulator)
Computer chip
constant macro
Machine language
38. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)
Hardware
Optical drive
Stored program concept
Source file
39. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Modem (modulator/demodulator)
Source file
GB (Gigabyte)
Computer chip
40. An individual storage location in memory
Hardware
World wide web (WWW)
Memory cell
MG (Megabyte)
41. Mnemonic codes that correspond to machine language instructions
Supercomputers
Computer chip
Declarations
Assembly language
42. Universal Serial Bus
Compiler
Operating system
USB
B (Byte)
43. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
Random Acces Memory (RAM)
World wide web (WWW)
Assembly language
Main memory
44. Stores programs and data and results. Two types.
Specify the problem requirements
GB (Gigabyte)
Main memory
Memory cell
45. A C program line beginning with # that provides an instruction to the preprocessor
Object file
Preprocessor directives
Secondary storage
Abstraction
46. 1073741824 (2^30) bytes
USB
GB (Gigabyte)
Personal computers
Central processing unit
47. A binary digit; a 0 or a 1 (deriving from the words binary digit)
File
Address of a memory cell
Binary numbers
bit
48. Step #2 in the software development method
Analyze the problem
MG (Megabyte)
Address of a memory cell
Operating system
49. sequences of 0s and 1s
Binary numbers
MG (Megabyte)
GB (Gigabyte)
C Language
50. The file containing a program written in a high-level language; the input for a compiler
USB
Main memory
MG (Megabyte)
Source file