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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Stores programs or data permanently
KB (Kilobyte)
Stored program concept
Read-Only Memory (ROM)
Data retrieval
2. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Graphical user interface
Source file
Local area network (LAN)
3. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Integrated development environment (IDE)
High-level language
Compiler
bit
4. Units such as disks or flash drives that retain data even when the power to the drive is off
Wide area network (WAN)
Top-down design
Secondary storage
Computers
5. Mnemonic codes that correspond to machine language instructions
Linker
constant macro
Assembly language
Computers
6. Device that uses a laser to access or store data on a CD or DVD
USB
Graphical user interface
Maintain and update the program
Optical drive
7. 1048576 (2^20) bytes
Compiler
MG (Megabyte)
Stepwise refinement
Personal computers
8. 1073741824 (2^30) bytes
GB (Gigabyte)
KB (Kilobyte)
Maintain and update the program
High-level language
9. A name that is replaced by a particular constant value before the program is sent to the compiler
constant macro
Hardware
Stepwise refinement
C Language
10. 1024 bytes (2^10)
KB (Kilobyte)
Integrated development environment (IDE)
B (Byte)
Operating system
11. A list of steps for solving a problem
Data type double
Algorithm
Graphical user interface
Assignment statement
12. The information stored in a memory cell which is either a program instruction or data
Main memory
Stepwise refinement
Contents of a memory cell
Main memory
13. An individual storage location in memory
Desk checking
Memory cell
Mainframes
Software
14. computers used by a single person at a time
MG (Megabyte)
Personal computers
Abstraction
Object file
15. An individual storage location in memory
byte
Main memory
Machine language
Memory cell
16. Device that plugs into USB port and stores data bits as trapped electrons
Data storage
Flash drive
Desk checking
Source file
17. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Microprocessor chip
File
Top-down design
World wide web (WWW)
18. The software that translates a high-level language program into machine language
bit
Register
Compiler
Modem (modulator/demodulator)
19. Step #4 in the software development method
Implement the algorithm
Machine language
Optical drive
Compiler
20. High-speed memory location inside the CPU
Local area network (LAN)
File
High-level language
Register
21. Named collection of data stored on a disk
Test and verify the completed program
World wide web (WWW)
File
byte
22. Systems programming language (predecessor language was named B)
High-level language
Random Acces Memory (RAM)
Mainframes
C Language
23. Stores programs or data permanently
Flash drive
Read-Only Memory (ROM)
Integrated development environment (IDE)
Random Acces Memory (RAM)
24. High-speed memory location inside the CPU
B (Byte)
Specify the problem requirements
Address of a memory cell
Register
25. A network such as the Internet that connects computers and LANs over a large geographic area
Wide area network (WAN)
Software
Microprocessor chip
C Language
26. Offers temporary storage of programs and data
Abstraction
Random Acces Memory (RAM)
File
C Language
27. Binary number codes understood by a specific CPU
Integrated development environment (IDE)
Machine language
Source file
Random Acces Memory (RAM)
28. A binary digit; a 0 or a 1 (deriving from the words binary digit)
bit
Assembly language
Design the algorithm to solve the problem
Random Acces Memory (RAM)
29. Stores programs and data and results. Two types.
Main memory
MG (Megabyte)
Implement the algorithm
File server
30. The computer in a network that controls access to a secondary storage device such as a hard disk
File server
Declarations
Source file
Personal computers
31. 1024 bytes (2^10)
Register
byte
KB (Kilobyte)
Local area network (LAN)
32. sequences of 0s and 1s
Personal computers
Binary numbers
Contents of a memory cell
USB
33. Device that uses a laser to access or store data on a CD or DVD
Supercomputers
Memory cell
Compiler
Optical drive
34. A machine that can receive and store and transform and output data of all kinds
Modem (modulator/demodulator)
Analyze the problem
Personal computers
Computers
35. 1073741824 (2^30) bytes
Preprocessor directives
Linker
Binary numbers
GB (Gigabyte)
36. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Operating system
World wide web (WWW)
Assignment statement
Mainframes
37. Step #2 in the software development method
Register
Linker
High-level language
Analyze the problem
38. Represents an individual character value- a letter or a digit or a special symbol
Integrated development environment (IDE)
Central processing unit
Data type char
TB (Terabyte)
39. A computer's ability to store program instructions in main memory for execution
MG (Megabyte)
Stored program concept
Object file
Personal computers
40. 1099511627776 (2^40) bytes
TB (Terabyte)
Integrated development environment (IDE)
GB (Gigabyte)
Flash drive
41. A C program line beginning with # that provides an instruction to the preprocessor
Data storage
Preprocessor directives
Stepwise refinement
Optical drive
42. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
File server
Standard identifiers
World wide web (WWW)
byte
43. A silicon chip containing the circuitry for a computer processor
Binary numbers
Computer chip
TB (Terabyte)
World wide web (WWW)
44. The step-by-step simulation of the computer execution of an algorithm
Desk checking
Data retrieval
Linker
Personal computers
45. A binary digit; a 0 or a 1 (deriving from the words binary digit)
Hardware
bit
GB (Gigabyte)
Algorithm
46. sequences of 0s and 1s
Random Acces Memory (RAM)
KB (Kilobyte)
Stored program concept
Binary numbers
47. The computer in a network that controls access to a secondary storage device such as a hard disk
GB (Gigabyte)
Microprocessor chip
GB (Gigabyte)
File server
48. The software that translates a high-level language program into machine language
Compiler
Secondary storage
Secondary storage
B (Byte)
49. Stores programs or data permanently
Read-Only Memory (ROM)
File server
Address of a memory cell
Implement the algorithm
50. Software that combines object files and resolves cross references to create an executable machine language program
Implement the algorithm
Linker
Analyze the problem
Executable statements