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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Stores programs or data permanently
MG (Megabyte)
Random Acces Memory (RAM)
Graphical user interface
Read-Only Memory (ROM)
2. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
File
Data storage
Graphical user interface
Stepwise refinement
3. 1099511627776 (2^40) bytes
Implement the algorithm
Hardware
Random Acces Memory (RAM)
TB (Terabyte)
4. Device that uses a laser to access or store data on a CD or DVD
Optical drive
Wide area network (WAN)
Personal computers
Algorithm
5. computers used by a single person at a time
Personal computers
GB (Gigabyte)
High-level language
Top-down design
6. The set of programs associated with a computer
Flash drive
Random Acces Memory (RAM)
Software
Computers
7. Systems programming language (predecessor language was named B)
Address of a memory cell
C Language
Abstraction
Integrated development environment (IDE)
8. A machine that can receive and store and transform and output data of all kinds
Design the algorithm to solve the problem
Modem (modulator/demodulator)
Computers
Optical drive
9. An individual storage location in memory
Stepwise refinement
TB (Terabyte)
Memory cell
MG (Megabyte)
10. Step #5 in the software development method
Machine language
Software
Test and verify the completed program
byte
11. Copying the contents of a particular memory cell to another storage area
Data retrieval
Optical drive
MG (Megabyte)
Computers
12. Device that plugs into USB port and stores data bits as trapped electrons
Optical drive
Stored program concept
Flash drive
Random Acces Memory (RAM)
13. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Read-Only Memory (ROM)
Specify the problem requirements
Secondary storage
Top-down design
14. 8 bits
Microprocessor chip
Hardware
B (Byte)
Operating system
15. 1073741824 (2^30) bytes
Hardware
Integrated development environment (IDE)
Register
GB (Gigabyte)
16. Binary number codes understood by a specific CPU
Machine language
Linker
Modem (modulator/demodulator)
USB
17. Step #4 in the software development method
Compiler
Implement the algorithm
Random Acces Memory (RAM)
TB (Terabyte)
18. Units such as disks or flash drives that retain data even when the power to the drive is off
Stepwise refinement
Secondary storage
B (Byte)
Address of a memory cell
19. Data type is used to represent integers in C (-32767 to 32767)
File server
Main memory
File
Data type int
20. 1024 bytes (2^10)
USB
KB (Kilobyte)
Abstraction
Implement the algorithm
21. The step-by-step simulation of the computer execution of an algorithm
Desk checking
Compiler
Secondary storage
Algorithm
22. 1024 bytes (2^10)
Test and verify the completed program
Personal computers
KB (Kilobyte)
Mainframes
23. An electronic component containing the entire circuitry of a computer processor
Flash drive
Microprocessor chip
Flash drive
Design the algorithm to solve the problem
24. The computer in a network that controls access to a secondary storage device such as a hard disk
File server
Top-down design
Modem (modulator/demodulator)
Computers
25. Binary number codes understood by a specific CPU
GB (Gigabyte)
Read-Only Memory (ROM)
Microprocessor chip
Machine language
26. The software that translates a high-level language program into machine language
Local area network (LAN)
TB (Terabyte)
Compiler
Object file
27. The process of modeling a problem by extracting the essential variables and their relationships
Computers
Modem (modulator/demodulator)
Register
Abstraction
28. Pictures and menus displayed to allow user to select commands and data
File server
bit
TB (Terabyte)
Graphical user interface
29. Coordinates all computer operations and performs arithmetic and logical operations on data
Memory cell
Object file
Test and verify the completed program
Central processing unit
30. The set of programs associated with a computer
Stepwise refinement
Software
Flash drive
Operating system
31. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Flash drive
Supercomputers
Modem (modulator/demodulator)
Assignment statement
32. Coordinates all computer operations and performs arithmetic and logical operations on data
Graphical user interface
Contents of a memory cell
Software
Central processing unit
33. Step #2 in the software development method
Binary numbers
Supercomputers
KB (Kilobyte)
Analyze the problem
34. The information stored in a memory cell which is either a program instruction or data
Personal computers
Register
Computer chip
Contents of a memory cell
35. The part of a program that tells the compiler the names of memory cells in a program
Random Acces Memory (RAM)
Computer chip
Data storage
Declarations
36. Software that combines object files and resolves cross references to create an executable machine language program
Operating system
Data retrieval
Linker
Compiler
37. The process of modeling a problem by extracting the essential variables and their relationships
Secondary storage
TB (Terabyte)
Maintain and update the program
Abstraction
38. A computer's ability to store program instructions in main memory for execution
Stored program concept
Computers
Flash drive
Computer chip
39. A machine that can receive and store and transform and output data of all kinds
Integrated development environment (IDE)
Central processing unit
Mainframes
Computers
40. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Memory cell
Maintain and update the program
Data storage
Data retrieval
41. Pictures and menus displayed to allow user to select commands and data
Graphical user interface
Data storage
Mainframes
Preprocessor
42. sequences of 0s and 1s
Binary numbers
Data storage
TB (Terabyte)
Design the algorithm to solve the problem
43. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Memory cell
Hardware
Read-Only Memory (ROM)
Operating system
44. 1099511627776 (2^40) bytes
TB (Terabyte)
MG (Megabyte)
World wide web (WWW)
Optical drive
45. High-speed memory location inside the CPU
Binary numbers
Source file
GB (Gigabyte)
Register
46. The relative position of a memory cell in the computer's main memory
Address of a memory cell
Computers
Central processing unit
Register
47. Device that uses a laser to access or store data on a CD or DVD
Optical drive
Register
Graphical user interface
B (Byte)
48. The file of machine language instructions that is the output of a compiler
Assembly language
Object file
Graphical user interface
Maintain and update the program
49. A list of steps for solving a problem
Algorithm
GB (Gigabyte)
Analyze the problem
Microprocessor chip
50. Universal Serial Bus
Read-Only Memory (ROM)
Object file
Assignment statement
USB