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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






2. Pictures and menus displayed to allow user to select commands and data






3. The file of machine language instructions that is the output of a compiler






4. Machine-independent programming language that combines algebraic expressions and English symbols






5. The set of programs associated with a computer






6. Copying the contents of a particular memory cell to another storage area






7. A computer's ability to store program instructions in main memory for execution






8. A name that is replaced by a particular constant value before the program is sent to the compiler






9. An individual storage location in memory






10. The amount of storage required to store a single character






11. Step #3 in the software development method






12. Step #4 in the software development method






13. Units such as disks or flash drives that retain data even when the power to the drive is off






14. Coordinates all computer operations and performs arithmetic and logical operations on data






15. 1048576 (2^20) bytes






16. Universal Serial Bus






17. The step-by-step simulation of the computer execution of an algorithm






18. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






19. Software that combines object files and resolves cross references to create an executable machine language program






20. 1073741824 (2^30) bytes






21. Stores programs and data and results. Two types.






22. Machine-independent programming language that combines algebraic expressions and English symbols






23. A word having special meaning but one that a programmer may redefine (but redefinition is not recommended!)






24. Stores programs or data permanently






25. Units such as disks or flash drives that retain data even when the power to the drive is off






26. An electronic component containing the entire circuitry of a computer processor






27. The amount of storage required to store a single character






28. Device that uses a laser to access or store data on a CD or DVD






29. Stores programs or data permanently






30. Device that uses a laser to access or store data on a CD or DVD






31. Universal Serial Bus






32. Mnemonic codes that correspond to machine language instructions






33. A computer's ability to store program instructions in main memory for execution






34. The part of a program that tells the compiler the names of memory cells in a program






35. The relative position of a memory cell in the computer's main memory






36. Binary number codes understood by a specific CPU






37. 1073741824 (2^30) bytes






38. Offers temporary storage of programs and data






39. 1048576 (2^20) bytes






40. A machine that can receive and store and transform and output data of all kinds






41. Development of a detailed list of steps to solve a particular step in the original algorithm






42. A binary digit; a 0 or a 1 (deriving from the words binary digit)






43. 8 bits






44. Step #1 in the software development method






45. A silicon chip containing the circuitry for a computer processor






46. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






47. Systems programming language (predecessor language was named B)






48. computers used by a single person at a time






49. Stores programs or data permanently






50. The step-by-step simulation of the computer execution of an algorithm







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