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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Universal Serial Bus






2. Step #4 in the software development method






3. Systems programming language (predecessor language was named B)






4. Universal Serial Bus






5. Offers temporary storage of programs and data






6. sequences of 0s and 1s






7. Development of a detailed list of steps to solve a particular step in the original algorithm






8. An instruction that stores a value or a computational result in a variable






9. Systems programming language (predecessor language was named B)






10. sequences of 0s and 1s






11. 1073741824 (2^30) bytes






12. Step #5 in the software development method






13. Coordinates all computer operations and performs arithmetic and logical operations on data






14. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






15. Software that combines object files and resolves cross references to create an executable machine language program






16. The software that translates a high-level language program into machine language






17. Step #3 in the software development method






18. The information stored in a memory cell which is either a program instruction or data






19. Machine-independent programming language that combines algebraic expressions and English symbols






20. A computer's ability to store program instructions in main memory for execution






21. Step #6 in the software development method






22. The process of modeling a problem by extracting the essential variables and their relationships






23. Mnemonic codes that correspond to machine language instructions






24. Stores programs and data and results. Two types.






25. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






26. Stores programs and data and results. Two types.






27. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






28. 8 bits






29. An individual storage location in memory






30. The information stored in a memory cell which is either a program instruction or data






31. Step #6 in the software development method






32. The file of machine language instructions that is the output of a compiler






33. The set of programs associated with a computer






34. 1073741824 (2^30) bytes






35. 1099511627776 (2^40) bytes






36. An electronic component containing the entire circuitry of a computer processor






37. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






38. Named collection of data stored on a disk






39. Binary number codes understood by a specific CPU






40. Device that plugs into USB port and stores data bits as trapped electrons






41. Pictures and menus displayed to allow user to select commands and data






42. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






43. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






44. The file of machine language instructions that is the output of a compiler






45. A silicon chip containing the circuitry for a computer processor






46. Binary number codes understood by a specific CPU






47. Stores programs and data and results. Two types.






48. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






49. Device that plugs into USB port and stores data bits as trapped electrons






50. A binary digit; a 0 or a 1 (deriving from the words binary digit)