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Test your basic knowledge |
Problem Solving And Program Design
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Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The amount of storage required to store a single character
byte
Compiler
File server
Reserved word
2. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Preprocessor
MG (Megabyte)
Machine language
Data storage
3. The process of modeling a problem by extracting the essential variables and their relationships
Main memory
Optical drive
byte
Abstraction
4. The software that translates a high-level language program into machine language
Data retrieval
Stored program concept
Address of a memory cell
Compiler
5. Represents an individual character value- a letter or a digit or a special symbol
Supercomputers
Compiler
Data type char
Object file
6. A C program line beginning with # that provides an instruction to the preprocessor
Linker
Preprocessor directives
Algorithm
File server
7. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
File
Operating system
Modem (modulator/demodulator)
Operating system
8. sequences of 0s and 1s
Data retrieval
Data storage
Binary numbers
B (Byte)
9. Pictures and menus displayed to allow user to select commands and data
Wide area network (WAN)
Address of a memory cell
Test and verify the completed program
Graphical user interface
10. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Modem (modulator/demodulator)
Supercomputers
Local area network (LAN)
USB
11. Step #6 in the software development method
Maintain and update the program
Linker
Microprocessor chip
Memory cell
12. 1048576 (2^20) bytes
Read-Only Memory (ROM)
Data retrieval
MG (Megabyte)
Data storage
13. Step #3 in the software development method
Address of a memory cell
Mainframes
Design the algorithm to solve the problem
Contents of a memory cell
14. The file of machine language instructions that is the output of a compiler
Main memory
Secondary storage
Address of a memory cell
Object file
15. computers used by a single person at a time
Personal computers
Data retrieval
Secondary storage
MG (Megabyte)
16. Step #5 in the software development method
Implement the algorithm
File server
Test and verify the completed program
Executable statements
17. Device that plugs into USB port and stores data bits as trapped electrons
Data type int
Source file
Read-Only Memory (ROM)
Flash drive
18. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
Compiler
Flash drive
Data storage
Wide area network (WAN)
19. The file containing a program written in a high-level language; the input for a compiler
constant macro
Address of a memory cell
Machine language
Source file
20. Binary number codes understood by a specific CPU
Stored program concept
Algorithm
Machine language
Central processing unit
21. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
constant macro
Top-down design
Operating system
Machine language
22. Step #5 in the software development method
Test and verify the completed program
Memory cell
Integrated development environment (IDE)
Specify the problem requirements
23. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Algorithm
Supercomputers
Mainframes
Contents of a memory cell
24. The information stored in a memory cell which is either a program instruction or data
Contents of a memory cell
byte
Data retrieval
Computer chip
25. Program lines that are converted to machine language instructions and executed by the computer
B (Byte)
Executable statements
Modem (modulator/demodulator)
bit
26. High-speed memory location inside the CPU
Local area network (LAN)
Stepwise refinement
Assembly language
Register
27. Step #1 in the software development method
Read-Only Memory (ROM)
Specify the problem requirements
Data retrieval
Object file
28. Units such as disks or flash drives that retain data even when the power to the drive is off
Wide area network (WAN)
Contents of a memory cell
Secondary storage
Preprocessor directives
29. Systems programming language (predecessor language was named B)
C Language
TB (Terabyte)
Data storage
Random Acces Memory (RAM)
30. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
Implement the algorithm
Local area network (LAN)
Mainframes
Flash drive
31. A silicon chip containing the circuitry for a computer processor
Mainframes
C Language
Computer chip
Preprocessor directives
32. Machine-independent programming language that combines algebraic expressions and English symbols
Flash drive
High-level language
Design the algorithm to solve the problem
Graphical user interface
33. The computer in a network that controls access to a secondary storage device such as a hard disk
File server
Graphical user interface
Register
Binary numbers
34. The software that translates a high-level language program into machine language
Main memory
Personal computers
Compiler
Wide area network (WAN)
35. 8 bits
Desk checking
File server
Object file
B (Byte)
36. The process of modeling a problem by extracting the essential variables and their relationships
Data retrieval
Abstraction
Main memory
Declarations
37. Systems programming language (predecessor language was named B)
Operating system
C Language
Supercomputers
Stepwise refinement
38. A software package combining a word processor and compiler and linker and loader and tools for finding errors
Secondary storage
Optical drive
Integrated development environment (IDE)
Abstraction
39. Development of a detailed list of steps to solve a particular step in the original algorithm
Modem (modulator/demodulator)
File
Preprocessor
Stepwise refinement
40. Step #2 in the software development method
Assignment statement
Analyze the problem
Main memory
Local area network (LAN)
41. 1048576 (2^20) bytes
bit
MG (Megabyte)
Machine language
Flash drive
42. 1024 bytes (2^10)
Assembly language
Address of a memory cell
Supercomputers
KB (Kilobyte)
43. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
byte
Computer chip
File
44. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Address of a memory cell
Top-down design
GB (Gigabyte)
B (Byte)
45. Stores programs and data and results. Two types.
Main memory
Assembly language
bit
Memory cell
46. Mnemonic codes that correspond to machine language instructions
Integrated development environment (IDE)
Assembly language
Implement the algorithm
Declarations
47. sequences of 0s and 1s
Binary numbers
Test and verify the completed program
Stored program concept
GB (Gigabyte)
48. A machine that can receive and store and transform and output data of all kinds
Specify the problem requirements
Computers
Optical drive
byte
49. Step #3 in the software development method
Design the algorithm to solve the problem
Top-down design
Contents of a memory cell
Address of a memory cell
50. Stores programs and data and results. Two types.
Preprocessor
Main memory
File
Software
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