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Test your basic knowledge |
Problem Solving And Program Design
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #5 in the software development method
USB
Register
Test and verify the completed program
KB (Kilobyte)
2. A machine that can receive and store and transform and output data of all kinds
Wide area network (WAN)
Computers
Random Acces Memory (RAM)
Memory cell
3. Machine-independent programming language that combines algebraic expressions and English symbols
File
High-level language
Mainframes
Stored program concept
4. Units such as disks or flash drives that retain data even when the power to the drive is off
Personal computers
Software
GB (Gigabyte)
Secondary storage
5. A machine that can receive and store and transform and output data of all kinds
Stepwise refinement
Software
Computers
Specify the problem requirements
6. Device that plugs into USB port and stores data bits as trapped electrons
Flash drive
File
Specify the problem requirements
Assembly language
7. Program lines that are converted to machine language instructions and executed by the computer
Computer chip
File server
Executable statements
C Language
8. Step #6 in the software development method
Maintain and update the program
Main memory
Mainframes
Read-Only Memory (ROM)
9. An individual storage location in memory
Memory cell
Object file
GB (Gigabyte)
Register
10. Units such as disks or flash drives that retain data even when the power to the drive is off
Secondary storage
Linker
Desk checking
Address of a memory cell
11. The process of modeling a problem by extracting the essential variables and their relationships
Computers
Computers
Linker
Abstraction
12. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks
byte
Mainframes
Top-down design
Main memory
13. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
Top-down design
Data storage
Stepwise refinement
Modem (modulator/demodulator)
14. Computers and printers and scanners and storage devices connected by cables for intercommunication
Local area network (LAN)
Linker
MG (Megabyte)
Microprocessor chip
15. Device that uses a laser to access or store data on a CD or DVD
Maintain and update the program
Optical drive
Microprocessor chip
Algorithm
16. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines
Object file
Operating system
Modem (modulator/demodulator)
Computers
17. Binary number codes understood by a specific CPU
Machine language
Graphical user interface
Design the algorithm to solve the problem
C Language
18. The part of a program that tells the compiler the names of memory cells in a program
Mainframes
Optical drive
Declarations
Local area network (LAN)
19. 1048576 (2^20) bytes
Stepwise refinement
MG (Megabyte)
Wide area network (WAN)
File server
20. Device that plugs into USB port and stores data bits as trapped electrons
Analyze the problem
Flash drive
Data retrieval
Optical drive
21. Software that controls interaction of user and computer hardware and that manages allocation of computer resources
Assignment statement
Secondary storage
Stored program concept
Operating system
22. The set of programs associated with a computer
Software
Stepwise refinement
Linker
bit
23. Pictures and menus displayed to allow user to select commands and data
Object file
Preprocessor directives
Graphical user interface
Supercomputers
24. 1099511627776 (2^40) bytes
bit
TB (Terabyte)
Contents of a memory cell
Machine language
25. Step #2 in the software development method
Analyze the problem
Modem (modulator/demodulator)
Secondary storage
Hardware
26. Software that combines object files and resolves cross references to create an executable machine language program
Linker
Stepwise refinement
bit
Standard identifiers
27. A part of the Internet whose graphical user interfaces make associated network resources easily navigable
World wide web (WWW)
Desk checking
Memory cell
B (Byte)
28. A C program line beginning with # that provides an instruction to the preprocessor
Preprocessor directives
File
Implement the algorithm
Optical drive
29. The set of programs associated with a computer
B (Byte)
Computer chip
Software
Operating system
30. 1099511627776 (2^40) bytes
Software
B (Byte)
Abstraction
TB (Terabyte)
31. Device that uses a laser to access or store data on a CD or DVD
Reserved word
Source file
Register
Optical drive
32. A list of steps for solving a problem
Algorithm
Address of a memory cell
Operating system
Address of a memory cell
33. The file containing a program written in a high-level language; the input for a compiler
Hardware
Source file
Flash drive
File server
34. Binary number codes understood by a specific CPU
Machine language
Memory cell
Test and verify the completed program
Register
35. A binary digit; a 0 or a 1 (deriving from the words binary digit)
bit
Compiler
Top-down design
Linker
36. 1024 bytes (2^10)
Compiler
bit
Stepwise refinement
KB (Kilobyte)
37. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents
C Language
Operating system
Data storage
Personal computers
38. 1099511627776 (2^40) bytes
USB
TB (Terabyte)
Flash drive
Stepwise refinement
39. An electronic component containing the entire circuitry of a computer processor
Microprocessor chip
Stepwise refinement
Integrated development environment (IDE)
Wide area network (WAN)
40. The process of modeling a problem by extracting the essential variables and their relationships
Abstraction
Software
constant macro
Address of a memory cell
41. Step #1 in the software development method
Software
Specify the problem requirements
Memory cell
Optical drive
42. 8 bits
byte
GB (Gigabyte)
File server
B (Byte)
43. Stores programs or data permanently
TB (Terabyte)
Personal computers
Secondary storage
Read-Only Memory (ROM)
44. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems
byte
USB
Top-down design
Read-Only Memory (ROM)
45. An electronic component containing the entire circuitry of a computer processor
byte
KB (Kilobyte)
Microprocessor chip
World wide web (WWW)
46. The software that translates a high-level language program into machine language
Machine language
Random Acces Memory (RAM)
Analyze the problem
Compiler
47. The computer in a network that controls access to a secondary storage device such as a hard disk
constant macro
Computers
MG (Megabyte)
File server
48. Device that uses a laser to access or store data on a CD or DVD
constant macro
GB (Gigabyte)
byte
Optical drive
49. Mnemonic codes that correspond to machine language instructions
bit
Hardware
Assembly language
Reserved word
50. A list of steps for solving a problem
Algorithm
Implement the algorithm
bit
Abstraction