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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Step #5 in the software development method






2. A machine that can receive and store and transform and output data of all kinds






3. Machine-independent programming language that combines algebraic expressions and English symbols






4. Units such as disks or flash drives that retain data even when the power to the drive is off






5. A machine that can receive and store and transform and output data of all kinds






6. Device that plugs into USB port and stores data bits as trapped electrons






7. Program lines that are converted to machine language instructions and executed by the computer






8. Step #6 in the software development method






9. An individual storage location in memory






10. Units such as disks or flash drives that retain data even when the power to the drive is off






11. The process of modeling a problem by extracting the essential variables and their relationships






12. Very powerful and reliable computers (used by large real-time transaction processing systems such as ATMs and other banking networks






13. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






14. Computers and printers and scanners and storage devices connected by cables for intercommunication






15. Device that uses a laser to access or store data on a CD or DVD






16. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






17. Binary number codes understood by a specific CPU






18. The part of a program that tells the compiler the names of memory cells in a program






19. 1048576 (2^20) bytes






20. Device that plugs into USB port and stores data bits as trapped electrons






21. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






22. The set of programs associated with a computer






23. Pictures and menus displayed to allow user to select commands and data






24. 1099511627776 (2^40) bytes






25. Step #2 in the software development method






26. Software that combines object files and resolves cross references to create an executable machine language program






27. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






28. A C program line beginning with # that provides an instruction to the preprocessor






29. The set of programs associated with a computer






30. 1099511627776 (2^40) bytes






31. Device that uses a laser to access or store data on a CD or DVD






32. A list of steps for solving a problem






33. The file containing a program written in a high-level language; the input for a compiler






34. Binary number codes understood by a specific CPU






35. A binary digit; a 0 or a 1 (deriving from the words binary digit)






36. 1024 bytes (2^10)






37. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






38. 1099511627776 (2^40) bytes






39. An electronic component containing the entire circuitry of a computer processor






40. The process of modeling a problem by extracting the essential variables and their relationships






41. Step #1 in the software development method






42. 8 bits






43. Stores programs or data permanently






44. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






45. An electronic component containing the entire circuitry of a computer processor






46. The software that translates a high-level language program into machine language






47. The computer in a network that controls access to a secondary storage device such as a hard disk






48. Device that uses a laser to access or store data on a CD or DVD






49. Mnemonic codes that correspond to machine language instructions






50. A list of steps for solving a problem