Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A binary digit; a 0 or a 1 (deriving from the words binary digit)






2. The information stored in a memory cell which is either a program instruction or data






3. Named collection of data stored on a disk






4. Stores programs and data and results. Two types.






5. The relative position of a memory cell in the computer's main memory






6. Device that plugs into USB port and stores data bits as trapped electrons






7. A binary digit; a 0 or a 1 (deriving from the words binary digit)






8. 8 bits






9. The software that translates a high-level language program into machine language






10. Stores programs and data and results. Two types.






11. Development of a detailed list of steps to solve a particular step in the original algorithm






12. 1048576 (2^20) bytes






13. Device that plugs into USB port and stores data bits as trapped electrons






14. Mnemonic codes that correspond to machine language instructions






15. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






16. A binary digit; a 0 or a 1 (deriving from the words binary digit)






17. A silicon chip containing the circuitry for a computer processor






18. A C program line beginning with # that provides an instruction to the preprocessor






19. Device that plugs into USB port and stores data bits as trapped electrons






20. An instruction that stores a value or a computational result in a variable






21. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






22. Computers and printers and scanners and storage devices connected by cables for intercommunication






23. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






24. The part of a program that tells the compiler the names of memory cells in a program






25. A computer's ability to store program instructions in main memory for execution






26. The process of modeling a problem by extracting the essential variables and their relationships






27. The information stored in a memory cell which is either a program instruction or data






28. Binary number codes understood by a specific CPU






29. Machine-independent programming language that combines algebraic expressions and English symbols






30. Systems programming language (predecessor language was named B)






31. The computer in a network that controls access to a secondary storage device such as a hard disk






32. Step #6 in the software development method






33. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






34. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






35. Mnemonic codes that correspond to machine language instructions






36. The step-by-step simulation of the computer execution of an algorithm






37. Device that uses a laser to access or store data on a CD or DVD






38. 1099511627776 (2^40) bytes






39. Step #3 in the software development method






40. Stores programs or data permanently






41. sequences of 0s and 1s






42. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






43. The software that translates a high-level language program into machine language






44. Step #4 in the software development method






45. The process of modeling a problem by extracting the essential variables and their relationships






46. 8 bits






47. Step #5 in the software development method






48. Device that uses a laser to access or store data on a CD or DVD






49. Universal Serial Bus






50. A list of steps for solving a problem