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Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 8 bits






2. The process of modeling a problem by extracting the essential variables and their relationships






3. Step #2 in the software development method






4. Development of a detailed list of steps to solve a particular step in the original algorithm






5. The set of programs associated with a computer






6. The information stored in a memory cell which is either a program instruction or data






7. Stores programs or data permanently






8. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






9. Device that plugs into USB port and stores data bits as trapped electrons






10. A silicon chip containing the circuitry for a computer processor






11. The computer in a network that controls access to a secondary storage device such as a hard disk






12. Represents an individual character value- a letter or a digit or a special symbol






13. An individual storage location in memory






14. The file containing a program written in a high-level language; the input for a compiler






15. Universal Serial Bus






16. computers used by a single person at a time






17. The software that translates a high-level language program into machine language






18. High-speed memory location inside the CPU






19. A device that converst binary data into audio signals that can be transmitted between computer over telephone lines






20. Stores programs and data and results. Two types.






21. Named collection of data stored on a disk






22. sequences of 0s and 1s






23. The amount of storage required to store a single character






24. The relative position of a memory cell in the computer's main memory






25. A binary digit; a 0 or a 1 (deriving from the words binary digit)






26. The amount of storage required to store a single character






27. An instruction that stores a value or a computational result in a variable






28. A software package combining a word processor and compiler and linker and loader and tools for finding errors






29. The step-by-step simulation of the computer execution of an algorithm






30. The process of modeling a problem by extracting the essential variables and their relationships






31. Step #4 in the software development method






32. 1073741824 (2^30) bytes






33. Pictures and menus displayed to allow user to select commands and data






34. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






35. The set of programs associated with a computer






36. Coordinates all computer operations and performs arithmetic and logical operations on data






37. Systems programming language (predecessor language was named B)






38. The file containing a program written in a high-level language; the input for a compiler






39. A silicon chip containing the circuitry for a computer processor






40. Computers and printers and scanners and storage devices connected by cables for intercommunication






41. Coordinates all computer operations and performs arithmetic and logical operations on data






42. A computer's ability to store program instructions in main memory for execution






43. Also called divide and conquer - break down a problem into its major subproblems and then solve the sub problems






44. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






45. Stores programs or data permanently






46. The file of machine language instructions that is the output of a compiler






47. A network such as the Internet that connects computers and LANs over a large geographic area






48. Copying the contents of a particular memory cell to another storage area






49. Machine-independent programming language that combines algebraic expressions and English symbols






50. Named collection of data stored on a disk







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