Test your basic knowledge |

Problem Solving And Program Design

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An electronic component containing the entire circuitry of a computer processor






2. Setting the individual bits of a memory cell to 0 or 1 and destroying its previous contents






3. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






4. The part of a program that tells the compiler the names of memory cells in a program






5. Step #5 in the software development method






6. The software that translates a high-level language program into machine language






7. The set of programs associated with a computer






8. Copying the contents of a particular memory cell to another storage area






9. A part of the Internet whose graphical user interfaces make associated network resources easily navigable






10. An individual storage location in memory






11. The actual computer equipment (CPU/monitor/keyboard/mouse/printer/speakers)






12. The software that translates a high-level language program into machine language






13. Coordinates all computer operations and performs arithmetic and logical operations on data






14. 1073741824 (2^30) bytes






15. Device that plugs into USB port and stores data bits as trapped electrons






16. A computer's ability to store program instructions in main memory for execution






17. Data type is used to represent integers in C (-32767 to 32767)






18. Stores programs and data and results. Two types.






19. The information stored in a memory cell which is either a program instruction or data






20. The set of programs associated with a computer






21. Offers temporary storage of programs and data






22. Stores programs or data permanently






23. Step #2 in the software development method






24. The largest capacity and fastest computers used by research laboratories and in computationally intensive applications such as weather forecasting






25. Universal Serial Bus






26. Device that uses a laser to access or store data on a CD or DVD






27. The amount of storage required to store a single character






28. computers used by a single person at a time






29. Device that uses a laser to access or store data on a CD or DVD






30. 8 bits






31. Software that combines object files and resolves cross references to create an executable machine language program






32. Units such as disks or flash drives that retain data even when the power to the drive is off






33. The file containing a program written in a high-level language; the input for a compiler






34. Software that controls interaction of user and computer hardware and that manages allocation of computer resources






35. Pictures and menus displayed to allow user to select commands and data






36. Offers temporary storage of programs and data






37. Systems programming language (predecessor language was named B)






38. A software package combining a word processor and compiler and linker and loader and tools for finding errors






39. A silicon chip containing the circuitry for a computer processor






40. A network such as the Internet that connects computers and LANs over a large geographic area






41. A machine that can receive and store and transform and output data of all kinds






42. The process of modeling a problem by extracting the essential variables and their relationships






43. Universal Serial Bus






44. A C program line beginning with # that provides an instruction to the preprocessor






45. Offers temporary storage of programs and data






46. Step #5 in the software development method






47. Step #6 in the software development method






48. Binary number codes understood by a specific CPU






49. 1024 bytes (2^10)






50. A part of the Internet whose graphical user interfaces make associated network resources easily navigable