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Recording Consoles

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
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This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 10dB






2. Inputs that typically feed the Channel Fader; Choice location for inserting dynamics processors into the signal flow.






3. The ability of two ears to localize a sound source.






4. Buttons at the top of each I/O that assign signal to the MTR; ACN ? 'Active Combining Network'; Made up of many summing amplifiers referred to as a buss or group.






5. The in - line console used in RCO labs at Full Sail University; Short fader is the Channel Fader feeding the routing matrix and the long fader is the Monitor Fader feeding the stereo bus.






6. An audio signal that is mixed together and routed through a single audio channel.






7. Outputs from the I/O module after the filters - equalizer - gate - and compressor; Half- normalled to the Channel insert Returns.






8. Wire that carries a signal.






9. Inputs to the monitor fader/monitor path; Enables the monitoring of signals being recorded as well as those already recorded.






10. Stereo inputs of external stereo devices to the control room section via the control room monitor source switches in the master section.






11. Vertical panel of controls on the audio mixer (another word for the I/O Module).






12. Assigns console speakers to the studio loudspeakers.






13. A cable in either row breaks the connection and the signal now flows through the cord; Signal can be MOVED to a different input.






14. The paths - or lines - on the motherboard on which data - instructions - and electrical power move from component to component.






15. The main stereo output of the console; Normalled to the inputs of two track recorders.






16. 'Standard' level at which the inputs and outputs of domestic and professional sound equipment operate.






17. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path.






18. The line level inputs to the Channel Path; Receive signal from the Multi-Track Returns; Accessed through the board's mic/line switch - allowing line level signals to enter the I/O.






19. The operating level at which an electronic signal processing device is designed to operate.






20. Patching from one I/O module to another - or from one track on the MTR to another.






21. The negative electrode in an electrical circuit.






22. Another term for Tiny Telephone (TT) connectors.






23. 15dB to +15dB






24. Bus compression refers to compression of the stereo (or multichannel) mix; Can be done with stereo units or linked mono units; The most famous bus compressor is the SSL.






25. Common mode signals (signals appearing in phase in a differential circuit) are canceled at the input of the destination gear when the differential signal is combined; RFI (Radio Frequency Interference) or EMI (Electro- Magnetic Interference) picked u






26. Second part of the console audio chain. MTR (source) ? Speakers (output source)






27. An audio connection point intended to be used for a limited time.






28. A signal path specifically dedicated to sending audio signal to headphones.






29. Boosts output gain of the sound recorded by a microphone to line level volume.






30. Those parts of the console that address individual signals; Adjusts the routing and level of the signals passing through it (usually a single instrument or sound source).






31. Patch point where the stereo cue mix leaves the console.






32. Where the microphone signal enters the control room; Commonly fully normalled to the Channel Mic Inputs; Could also be viewed as tielines between tracking rooms and control room.






33. A signal generator that produces pure tones (sine waves) at selected frequencies; Used to calibrate the console with the recorders so their meters indicate the same levels and input reference to levels on recording.






34. Shifts the proportion of sound from any point left to right between two output busses and the two loudspeakers necessary for reproducing a stereo sound.






35. The total amount of opposition to the flow of current.






36. Signal looses strength as it travels down the channel.






37. Tip-Ring-Sleeve connector; Common






38. Access to the signal flow of a channel or any jack providing access to a signal.






39. Usually a PPM meter used to reference relative to 0dB for digital audio signals; Input is calibrated to a certain number of dB below the level where clipping will occur.






40. The audio signal automatically flows between a vertical pair of patchbay jacks without the need for patch cables.






41. Patching one end of the cable into a input so there is no signal.






42. +4db






43. Takes the audio spectrum and divides it into a number of separate bands of frequencies called bandpasses. Each separate bandpass is then amplified independently in order to drive separate loudspeaker components - each of which reproduce a band of fre






44. Voltage Controlled Amplifier; Amplifier determines output level; Can be remotely controlled for automated mixing; Often the 'large' or 'long' fader on large format consoles.






45. The upper return feeds the Channel Path for Mix Status (when mixing a project); The lower return feeds the monitor input during Record Status (when tracking the project).






46. Professional patchbay connectors allowing for more jacks in a single row - typically 48 jacks per row; The tip of the connector carries the in - phase signal - the ring of the connector carries the out- of- phase (low) half of the signal - and the sl

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47. +6dB to +60dB






48. Little or no active circuitry; Often the 'small' or 'short' fader on large format consoles.






49. The stereo inputs to the cue system's amplifier.






50. Boosts console's line level signal to a higher level to drive the speakers.






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