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Recording Consoles

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
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This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Am electronic meter where signal level is displayed as a bar graph in a series of anodes and cathodes in a fluorescent gas discharge tube.






2. The output of each auxiliary master - of each auxiliary (aux) bus; Used for feeding such things as artificial effects - reverberation devices and loudspeakers used for audiences.






3. Inputs to the monitor fader/monitor path; Enables the monitoring of signals being recorded as well as those already recorded.






4. To add something to the signal path across an I/O - the stereo bus - etc.






5. Little or no active circuitry; Often the 'small' or 'short' fader on large format consoles.






6. The inputs to each individual track on the MTR.






7. A string of jacks wired in parallel so that all the jacks will see the same signal.






8. Vertical panel of controls on the audio mixer (another word for the I/O Module).






9. An audio signal that is mixed together and routed through a single audio channel.






10. The negative electrode in an electrical circuit.






11. The audio signal automatically flows between a vertical pair of patchbay jacks without the need for patch cables.






12. Tip-Ring-Sleeve connector; Common






13. Compressing a group of signals together with a single processor.






14. The total amount of opposition to the flow of current.






15. The output of the stereo bus before the master fader; Normalled to the mix insert returns.






16. +6dB to +60dB






17. Where the global controls for the console are located; Contains master controls for mixing bus outputs - reverb send and return - master fader - and multiple other functions.






18. A signal path specifically dedicated to sending audio signal to headphones.






19. Signal looses strength as it travels down the channel.






20. The paths - or lines - on the motherboard on which data - instructions - and electrical power move from component to component.






21. Direct Injection Box; Used to take signals from gear and instruments that are typically unbalanced and making the necessary adjustments to connect them to consoles; Balances the signal - and corrects the impedance.






22. Wire that carries a signal.






23. 15dB to +15dB






24. Cables that connect the control room to other rooms in the facility and back.






25. Shifts the proportion of sound from any point left to right between two output busses and the two loudspeakers necessary for reproducing a stereo sound.






26. Takes the audio spectrum and divides it into a number of separate bands of frequencies called bandpasses. Each separate bandpass is then amplified independently in order to drive separate loudspeaker components - each of which reproduce a band of fre






27. The line level inputs to the Channel Path; Receive signal from the Multi-Track Returns; Accessed through the board's mic/line switch - allowing line level signals to enter the I/O.






28. 'Standard' level at which the inputs and outputs of domestic and professional sound equipment operate.






29. Measures average voltage level of signal; Relatively slow response; Displayed level depends on amplitude and duration of signal.






30. An audio connection point intended to be used for a limited time.






31. A cable in either row breaks the connection and the signal now flows through the cord; Signal can be MOVED to a different input.






32. The main stereo output of the console; Normalled to the inputs of two track recorders.






33. Second part of the console audio chain. MTR (source) ? Speakers (output source)






34. Boosts output gain of the sound recorded by a microphone to line level volume.






35. Mechanical metering device where a needle moves to display average level. (VU = Volume Unit)






36. The art of deciding where to place a processor in signal flow based on how that processor will be influenced by the other processors in the path.






37. Signals come back from the MTR using the channel path with the option of using the monitor path to bring more signals into the mix. (Channel Path ? Stereo Bus ? 2-Track (L/R) Recorder)






38. Three- pin plug for three- conductor 'balanced' audio cables employed with high- quality microphones - mixers - and other audio equipment.






39. The positive electrode in an electrical circuit.






40. Signals are routed to the multitrack recorder (MTR) using the channel path and signals are monitored from the MTR through the monitor path. (Channel Path ? Routing Matrix ? MTR)






41. Designating sound transmission from two sources through two channels.






42. Patching one end of the cable into a input so there is no signal.






43. Boosts console's line level signal to a higher level to drive the speakers.






44. The upper return feeds the Channel Path for Mix Status (when mixing a project); The lower return feeds the monitor input during Record Status (when tracking the project).






45. The fader position where the fader does not boost or attenuate the level of the signal sent to it (found at zero on the fader).






46. Assigns console speakers to the studio loudspeakers.






47. +4db






48. To patch the signal into a 'Mult' in order to split it and route it to several destinations.






49. Stereo inputs of external stereo devices to the control room section via the control room monitor source switches in the master section.






50. The in - line console used in RCO labs at Full Sail University; Short fader is the Channel Fader feeding the routing matrix and the long fader is the Monitor Fader feeding the stereo bus.







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