Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Instructions that can be understood by the computer without the need for translation






2. Legally binding document defining the problem






3. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






4. Breaks each step down as far as possible until each step can be turned into a line of code






5. Allowing users other than the programmers to test the program






6. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






7. How easy it is for your program to be read by anyone else






8. The movement of data between subprograms and implemented using parameters






9. A loop that repeats instructions a set number of times eg - Loop 12 times






10. A type of test data that tests the limits of the expected range of values






11. A loop which is carried out a set number of times






12. A data type used to store more than one character






13. Does the program do what it was meant to do? This is one way to evaluate a program.






14. High Level Code is converted into Machine Code






15. A design notation using different shaped boxes and showing hierarchy






16. A stage of the SDP where a user guide and technical guide are produced






17. Used to enter and edit high level language code






18. A design methodology which begins with writing procedures and blocks of code






19. A data type used to store a single character






20. A type of maintenance used when a program needs to be updated to run on new hardware or software






21. A visual representation of the program design such as a Flowchart or Structure Diagram






22. Converts high level code into machine code one line at a time and reports errors as they are found






23. Test data which is on the boundary of what is acceptable by the program






24. Translates and runs a high level language one line at a time






25. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






26. Software is evaluated for excessive resource use such as memory or backing storage






27. A type of maintenance used to fix errors in a program






28. Test data which should be rejected by the program under test conditions






29. A data structure in which data items of the same type are grouped together






30. NOT/OR?AND






31. A data type used to store numbers with a decimal point






32. A type of maintenance used to add new features to a program






33. A text-based design notation using ordinary language to define a problem






34. Testing programs as thoroughly as possible






35. Types of data stored by a program including string and integer and real and single






36. An evaluation criterion that determines how easy it is to maintain a program






37. Changing the software in response to changes in the client's hardware






38. Adding new features to a program and the request and cost of the client






39. A way of describing the design of a program eg. pseudocode or structure diagram






40. First stage of the SDP concerned with gathering knowledge and understanding the problem






41. Writes code working to a software specification






42. A type of test data that tests a program for values outwith the expected range






43. A design notation using boxes linked by arrows showing data flow






44. Used to check that data input is with an acceptable range






45. The process of finding and correcting errors in a program






46. Used to count how many times a value appears in a list






47. The ability of software to cope with errors during execution without crashing






48. Joining strings together






49. Translates a high level language program into object code






50. How easy is the program to read? This is one way to evaluate a program.