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Test your basic knowledge |
Software Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer
50
questions in
15 minutes
.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV
Design Notation
Pre-defined Function
Flow Chart
Normal
2. A data type used to store whole numbers
Array
Debugging
Systems Analyst
Integer
3. A text-based design notation using ordinary language to define a problem
Compiler
Analysis
Pseudocode
Programmer
4. Joining strings together
Perfective
Interpreter
Concatenation
Structure Diagram
5. First stage of the SDP concerned with gathering knowledge and understanding the problem
Real
Interpreter
Software Specificiation
Analysis
6. Used to check that data input is with an acceptable range
Pre-defined Function
Input Validation
Linear Search
Robustness
7. A data type used to store a single character
Array
Char
Nested Loop
Concatenation
8. A series of actions that you record and then replay to automate tasks.
Perfective Maintenance
Corrective
Macro
String
9. A data type used to store more than one character
Compiler
String
Exhaustive Testing
Adaptive Maintenance
10. Secting part of a string
Design
Logical Operator
Substrings
Readability
11. Documentation designed for technical personnel that explains how to install software
Technical Guide
Debugging
Text Editor
Compiler
12. A type of maintenance used to fix errors in a program
Readability
Corrective
Adaptive
Input Validation
13. The ability of software to cope with errors during execution without crashing
Robustness
Machine Code
Nested Loop
Input Validation
14. The process of finding and correcting errors in a program
Psuedocode
Debugging
Extreme Test Data
Counting Occurrences
15. A design notation using different shaped boxes and showing hierarchy
Exceptional
Structure Diagram
Project Manager
Translation
16. When a program is divided into smallers sections called subprograms
Modularity
Char
Adaptive Maintenance
Input Validation
17. Interviews company personnel and observes current procedures looking for ways to improve the system
User Interface
Technical Guide
Systems Analyst
Efficiency
18. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed
Local Variable
Substrings
Portability
Adaptive Maintenance
19. The movement of data between subprograms and implemented using parameters
Translation
User Interface
String
Data Flow
20. A visual representation of the program design such as a Flowchart or Structure Diagram
Interpreter
Maintainability
Graphical Design Notation
Input Validation
21. Breaks each step down as far as possible until each step can be turned into a line of code
Stepwise Refinement
Perfective Maintenance
Local Variable
Translation
22. How easy is the program to use? This is one way to evaluate a program.
User Interface
Design
Readability
Systems Analyst
23. Pre-defined and tested subprograms which speed up the SDP
Machine Code
Portability
Technical Guide
Module
24. A type of test data that tests a program for values outwith the expected range
Readability
Systems Analyst
Local Variable
Exceptional
25. The Beta testing stage of the SDP
Counting Occurrences
User Interface
Acceptance Testing
Pseudocode
26. Documentation that explains how to operate the software once it has been installed
User Guide
High Level Langauge
Linear Search
Perfective
27. Used to find a target value in a full list
Stepwise Refinement
Linear Search
Psuedocode
Module
28. A textual design notation that looks like a list of steps in English
Data Types
Flow Chart
Psuedocode
Portability
29. A type of maintenance used when a program needs to be updated to run on new hardware or software
Extreme
Adaptive
Logical Operator
Interpreter
30. High Level Code is converted into Machine Code
Project Manager
Acceptance Testing
Translation
Adaptive
31. How well your program operates without stopping due to design faults
Extreme Test Data
Bottom-up Design
Maintainability
Reliability
32. A loop which is carried out a set number of times
Modularity
Substrings
Exhaustive Testing
Fixed Loops
33. A stage of the SDP where a user guide and technical guide are produced
Efficiency
High Level Langauge
Documentation
Compiler
34. A data structure in which data items of the same type are grouped together
Technical Guide
Array
User Interface
Input Validation
35. Writes code working to a software specification
Programmer
Real
Char
Documentation
36. Translates and runs a high level language one line at a time
Structure Diagram
Software Specificiation
Interpreter
Modularity
37. How easy is the program to read? This is one way to evaluate a program.
Perfective
Counting Occurrences
Compiler
Readability
38. Software is evaluated for excessive resource use such as memory or backing storage
Modularity
Efficiency
Exceptional
Compiler
39. NOT/OR?AND
Machine Code
Programmer
Logical Operator
Stepwise Refinement
40. Used to enter and edit high level language code
Adaptive Maintenance
Flow Chart
Debugging
Text Editor
41. In charge of the whole software development process
Array
Technical Guide
Project Manager
Corrective Maintenance
42. Fixing bugs or mistakes which were not discovered at the testing stage
Documentation
Technical Guide
Corrective Maintenance
User Guide
43. Involves all the possible sets of test data and all of the program pathways
Exhaustive Testing
Technical Guide
Real
Normal Test Data
44. A loop that repeats instructions a set number of times eg - Loop 12 times
Graphical Design Notation
User Guide
Fixed Loop
Text Editor
45. A design methodology which begins with writing procedures and blocks of code
Bottom-up Design
Documentation
Adaptive Maintenance
Corrective
46. Adding new features to a program and the request and cost of the client
Design Notation
Corrective Maintenance
Nested Loop
Perfective Maintenance
47. An evaluation criterion that determines how easy it is to maintain a program
Maintainability
Adaptive Maintenance
Perfective Maintenance
Acceptance Testing
48. Used to count how many times a value appears in a list
Reliability
Field Testing
Readability
Counting Occurrences
49. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer
Program Specification
Modularity
Adaptive Maintenance
Portability
50. Testing programs as thoroughly as possible
Graphical Design Notation
Comprehensive Testing
Acceptance Testing
Extreme