Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of test data that tests the limits of the expected range of values






2. A data type used to store numbers with a decimal point






3. A loop contained within another loop






4. A data structure in which data items of the same type are grouped together






5. How easy is the program to use? This is one way to evaluate a program.






6. Joining strings together






7. Translates a high level language program into object code






8. A loop which is carried out a set number of times






9. A data type used to store whole numbers






10. A type of test data that tests a program for values outwith the expected range






11. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






12. A data structure used to store a list of information of the same type






13. First stage of the SDP concerned with gathering knowledge and understanding the problem






14. NOT/OR?AND






15. How easy is the program to read? This is one way to evaluate a program.






16. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






17. Converts high level code into machine code in a single operation and reports all errors at the end






18. Types of data stored by a program including string and integer and real and single






19. A series of actions that you record and then replay to automate tasks.






20. Translates and runs a high level language one line at a time






21. A textual design notation that looks like a list of steps in English






22. A programmung language that uses english like statements. Must be translated into machine code






23. Documentation designed for technical personnel that explains how to install software






24. Secting part of a string






25. An area of memory used to store data in a program






26. Used to find a target value in a full list






27. The ability of software to cope with errors during execution without crashing






28. Used to count how many times a value appears in a list






29. Changing the software in response to changes in the client's hardware






30. A data type used to store more than one character






31. Revisiting or repeating steps in the SDP to improve the solution






32. An evaluation criterion that determines how easy it is to maintain a program






33. In charge of the whole software development process






34. A text-based design notation using ordinary language to define a problem






35. A design notation using boxes linked by arrows showing data flow






36. Adding new features to a program and the request and cost of the client






37. Test data which is within a range that the program should accept






38. A type of test data that tests a program using expected values within the allowed range






39. Variables defined only for use in one subprogram






40. A design methodology which begins with writing procedures and blocks of code






41. A way of describing the design of a program eg. pseudocode or structure diagram






42. Writes code working to a software specification






43. When a program is divided into smallers sections called subprograms






44. Documentation that explains how to operate the software once it has been installed






45. Does the program do what it was meant to do? This is one way to evaluate a program.






46. The process of finding and correcting errors in a program






47. Pre-defined and tested subprograms which speed up the SDP






48. Allowing users other than the programmers to test the program






49. The movement of data between subprograms and implemented using parameters






50. A type of maintenance used to add new features to a program