Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of maintenance used when a program needs to be updated to run on new hardware or software






2. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






3. Pre-defined and tested subprograms which speed up the SDP






4. An evaluation criterion that determines how easy it is to maintain a program






5. In charge of the whole software development process






6. A data structure used to store a list of information of the same type






7. Used to enter and edit high level language code






8. Used to find a target value in a full list






9. Testing programs as thoroughly as possible






10. Breaks each step down as far as possible until each step can be turned into a line of code






11. Adding new features to a program and the request and cost of the client






12. A stage of SDP that involves the planning of a solution to the problem






13. Interviews company personnel and observes current procedures looking for ways to improve the system






14. A data type used to store whole numbers






15. A type of maintenance used to add new features to a program






16. Software is evaluated for excessive resource use such as memory or backing storage






17. A loop which is carried out a set number of times






18. Translates a high level language program into object code






19. Documentation that explains how to operate the software once it has been installed






20. Converts high level code into machine code one line at a time and reports errors as they are found






21. A data type used to store more than one character






22. Instructions that can be understood by the computer without the need for translation






23. Changing the software in response to changes in the client's hardware






24. Variables defined only for use in one subprogram






25. How easy is the program to read? This is one way to evaluate a program.






26. Secting part of a string






27. First stage of the SDP concerned with gathering knowledge and understanding the problem






28. Fixing bugs or mistakes which were not discovered at the testing stage






29. Converts high level code into machine code in a single operation and reports all errors at the end






30. How well your program operates without stopping due to design faults






31. A type of test data that tests a program for values outwith the expected range






32. A data type used to store numbers with a decimal point






33. How easy it is for your program to be read by anyone else






34. Test data which is on the boundary of what is acceptable by the program






35. An area of memory used to store data in a program






36. A loop contained within another loop






37. Involves all the possible sets of test data and all of the program pathways






38. When a program is divided into smallers sections called subprograms






39. A data type used to store a single character






40. A data structure in which data items of the same type are grouped together






41. Types of data stored by a program including string and integer and real and single






42. Translates and runs a high level language one line at a time






43. The ability of software to cope with errors during execution without crashing






44. A text-based design notation using ordinary language to define a problem






45. Legally binding document defining the problem






46. A visual representation of the program design such as a Flowchart or Structure Diagram






47. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






48. Test data which should be rejected by the program under test conditions






49. Used to check that data input is with an acceptable range






50. Documentation designed for technical personnel that explains how to install software