Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Writes code working to a software specification






2. Instructions that can be understood by the computer without the need for translation






3. A programmung language that uses english like statements. Must be translated into machine code






4. Interviews company personnel and observes current procedures looking for ways to improve the system






5. Converts high level code into machine code in a single operation and reports all errors at the end






6. A stage of the SDP where a user guide and technical guide are produced






7. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






8. A design methodology which begins with writing procedures and blocks of code






9. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






10. Joining strings together






11. High Level Code is converted into Machine Code






12. A type of test data that tests the limits of the expected range of values






13. A design notation using different shaped boxes and showing hierarchy






14. A text-based design notation using ordinary language to define a problem






15. Does the program do what it was meant to do? This is one way to evaluate a program.






16. Test data which is on the boundary of what is acceptable by the program






17. Documentation that explains how to operate the software once it has been installed






18. How easy it is for your program to be read by anyone else






19. A data structure in which data items of the same type are grouped together






20. A data structure used to store a list of information of the same type






21. A loop contained within another loop






22. Allowing users other than the programmers to test the program






23. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






24. Used to find a target value in a full list






25. A data type used to store more than one character






26. How easy is the program to use? This is one way to evaluate a program.






27. Translates a high level language program into object code






28. Translates and runs a high level language one line at a time






29. Test data which should be rejected by the program under test conditions






30. Documentation designed for technical personnel that explains how to install software






31. A type of maintenance used when a program needs to be updated to run on new hardware or software






32. Test data which is within a range that the program should accept






33. First stage of the SDP concerned with gathering knowledge and understanding the problem






34. Testing programs as thoroughly as possible






35. Used to count how many times a value appears in a list






36. Variables defined only for use in one subprogram






37. When a program is divided into smallers sections called subprograms






38. An area of memory used to store data in a program






39. A data type used to store whole numbers






40. The ability of software to cope with errors during execution without crashing






41. The process of finding and correcting errors in a program






42. A data type used to store a single character






43. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






44. NOT/OR?AND






45. An evaluation criterion that determines how easy it is to maintain a program






46. Fixing bugs or mistakes which were not discovered at the testing stage






47. The movement of data between subprograms and implemented using parameters






48. Types of data stored by a program including string and integer and real and single






49. How easy is the program to read? This is one way to evaluate a program.






50. Secting part of a string