Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Breaks each step down as far as possible until each step can be turned into a line of code






2. NOT/OR?AND






3. A type of test data that tests a program using expected values within the allowed range






4. Types of data stored by a program including string and integer and real and single






5. A type of test data that tests a program for values outwith the expected range






6. How easy it is for your program to be read by anyone else






7. Translates a high level language program into object code






8. How well your program operates without stopping due to design faults






9. How easy is the program to use? This is one way to evaluate a program.






10. A data type used to store a single character






11. A text-based design notation using ordinary language to define a problem






12. A way of describing the design of a program eg. pseudocode or structure diagram






13. When a program is divided into smallers sections called subprograms






14. A loop which is carried out a set number of times






15. Legally binding document defining the problem






16. In charge of the whole software development process






17. Does the program do what it was meant to do? This is one way to evaluate a program.






18. A design methodology which begins with writing procedures and blocks of code






19. A visual representation of the program design such as a Flowchart or Structure Diagram






20. Documentation designed for technical personnel that explains how to install software






21. A data structure used to store a list of information of the same type






22. Test data which should be rejected by the program under test conditions






23. Writes code working to a software specification






24. Used to find a target value in a full list






25. Joining strings together






26. The ability of software to cope with errors during execution without crashing






27. Used to check that data input is with an acceptable range






28. An evaluation criterion that determines how easy it is to maintain a program






29. A series of actions that you record and then replay to automate tasks.






30. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






31. Allowing users other than the programmers to test the program






32. Converts high level code into machine code one line at a time and reports errors as they are found






33. Changing the software in response to changes in the client's hardware






34. Translates and runs a high level language one line at a time






35. Used to enter and edit high level language code






36. A type of maintenance used when a program needs to be updated to run on new hardware or software






37. The movement of data between subprograms and implemented using parameters






38. An area of memory used to store data in a program






39. Interviews company personnel and observes current procedures looking for ways to improve the system






40. A type of test data that tests the limits of the expected range of values






41. Involves all the possible sets of test data and all of the program pathways






42. Adding new features to a program and the request and cost of the client






43. A programmung language that uses english like statements. Must be translated into machine code






44. A design notation using different shaped boxes and showing hierarchy






45. High Level Code is converted into Machine Code






46. A data type used to store whole numbers






47. The process of finding and correcting errors in a program






48. A type of maintenance used to add new features to a program






49. Test data which is on the boundary of what is acceptable by the program






50. Secting part of a string