Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A loop that repeats instructions a set number of times eg - Loop 12 times






2. A type of maintenance used to fix errors in a program






3. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






4. Test data which is on the boundary of what is acceptable by the program






5. A data structure in which data items of the same type are grouped together






6. A way of describing the design of a program eg. pseudocode or structure diagram






7. Interviews company personnel and observes current procedures looking for ways to improve the system






8. Fixing bugs or mistakes which were not discovered at the testing stage






9. Used to enter and edit high level language code






10. NOT/OR?AND






11. A data structure used to store a list of information of the same type






12. Converts high level code into machine code in a single operation and reports all errors at the end






13. A data type used to store more than one character






14. Variables defined only for use in one subprogram






15. How well your program operates without stopping due to design faults






16. Documentation that explains how to operate the software once it has been installed






17. How easy is the program to read? This is one way to evaluate a program.






18. A type of test data that tests the limits of the expected range of values






19. Secting part of a string






20. A type of test data that tests a program for values outwith the expected range






21. The Beta testing stage of the SDP






22. Joining strings together






23. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






24. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






25. A type of maintenance used when a program needs to be updated to run on new hardware or software






26. Breaks each step down as far as possible until each step can be turned into a line of code






27. Adding new features to a program and the request and cost of the client






28. Revisiting or repeating steps in the SDP to improve the solution






29. Instructions that can be understood by the computer without the need for translation






30. Used to check that data input is with an acceptable range






31. Documentation designed for technical personnel that explains how to install software






32. Translates a high level language program into object code






33. High Level Code is converted into Machine Code






34. Involves all the possible sets of test data and all of the program pathways






35. Types of data stored by a program including string and integer and real and single






36. A text-based design notation using ordinary language to define a problem






37. The ability of software to cope with errors during execution without crashing






38. A textual design notation that looks like a list of steps in English






39. A loop which is carried out a set number of times






40. When a program is divided into smallers sections called subprograms






41. In charge of the whole software development process






42. A data type used to store a single character






43. Testing programs as thoroughly as possible






44. Changing the software in response to changes in the client's hardware






45. Does the program do what it was meant to do? This is one way to evaluate a program.






46. An area of memory used to store data in a program






47. A stage of SDP that involves the planning of a solution to the problem






48. A design methodology which begins with writing procedures and blocks of code






49. An evaluation criterion that determines how easy it is to maintain a program






50. Converts high level code into machine code one line at a time and reports errors as they are found