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Test your basic knowledge |
Software Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer
Flow Chart
Program Specification
Counting Occurrences
Design Notation
2. A design notation using different shaped boxes and showing hierarchy
Compiler
Fixed Loop
Nested Loop
Structure Diagram
3. A data type used to store whole numbers
Integer
Field Testing
Normal Test Data
Counting Occurrences
4. Allowing users other than the programmers to test the program
Normal Test Data
Field Testing
User Interface
Normal
5. A loop which is carried out a set number of times
Fixed Loops
Documentation
Char
Logical Operator
6. A data type used to store more than one character
Portability
String
Machine Code
Array
7. How well your program operates without stopping due to design faults
Design
Programmer
Reliability
Modularity
8. Used to find a target value in a full list
Linear Search
Comprehensive Testing
Efficiency
Adaptive
9. Joining strings together
Data Flow
Concatenation
Modularity
Input Validation
10. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed
Portability
Interpreter
Adaptive Maintenance
High Level Langauge
11. Software is evaluated for excessive resource use such as memory or backing storage
Extreme
Efficiency
Conditional Loop
Text Editor
12. Test data which should be rejected by the program under test conditions
Adaptive
Corrective
Exceptional Test Data
Modularity
13. Does the program do what it was meant to do? This is one way to evaluate a program.
Stepwise Refinement
Substrings
Fit for Purpose
Array
14. A type of maintenance used when a program needs to be updated to run on new hardware or software
Concatenation
Normal
Adaptive
Perfective
15. A design notation using boxes linked by arrows showing data flow
Fixed Loop
Flow Chart
Graphical Design Notation
Pre-defined Function
16. Breaks each step down as far as possible until each step can be turned into a line of code
Stepwise Refinement
Variable
Compiler
Real
17. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV
Pre-defined Function
Adaptive
Substrings
Normal Test Data
18. Converts high level code into machine code one line at a time and reports errors as they are found
Interpreter
Pre-defined Function
String
Flow Chart
19. A type of test data that tests a program for values outwith the expected range
String
Exceptional
Data Types
Normal Test Data
20. A type of test data that tests a program using expected values within the allowed range
Normal
Perfective
Field Testing
Char
21. Changing the software in response to changes in the client's hardware
Comprehensive Testing
Interpreter
Adaptive Maintenance
Array
22. A stage of SDP that involves the planning of a solution to the problem
Design
Psuedocode
Reliability
Analysis
23. In charge of the whole software development process
Project Manager
Acceptance Testing
Reliability
Flow Chart
24. Testing programs as thoroughly as possible
Integer
Stepwise Refinement
Comprehensive Testing
Readability
25. Writes code working to a software specification
Graphical Design Notation
Programmer
Robustness
Perfective Maintenance
26. Translates and runs a high level language one line at a time
Flow Chart
Interpreter
Char
String
27. A data type used to store numbers with a decimal point
Module
Compiler
Real
Exceptional
28. A type of test data that tests the limits of the expected range of values
Nested Loop
Program Specification
Readability
Extreme
29. Variables defined only for use in one subprogram
Local Variable
Graphical Design Notation
High Level Langauge
Integer
30. Involves all the possible sets of test data and all of the program pathways
Exhaustive Testing
Exceptional Test Data
Project Manager
Char
31. Used to enter and edit high level language code
Flow Chart
Programmer
Text Editor
Compiler
32. The ability of software to cope with errors during execution without crashing
Flow Chart
Program Specification
Robustness
Real
33. A design methodology which begins with writing procedures and blocks of code
Design
Reliability
Bottom-up Design
Program Specification
34. Used to count how many times a value appears in a list
Perfective
Concatenation
Compiler
Counting Occurrences
35. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0
Perfective Maintenance
Char
Conditional Loop
Data Flow
36. A series of actions that you record and then replay to automate tasks.
Module
Technical Guide
Macro
Normal
37. Revisiting or repeating steps in the SDP to improve the solution
Analysis
Translation
Corrective
Iteration
38. Test data which is on the boundary of what is acceptable by the program
Text Editor
Fixed Loop
Acceptance Testing
Extreme Test Data
39. NOT/OR?AND
Software Specificiation
Extreme
Exceptional Test Data
Logical Operator
40. When a program is divided into smallers sections called subprograms
Modularity
Interpreter
Readability
Stepwise Refinement
41. Translates a high level language program into object code
Interpreter
Corrective Maintenance
Exhaustive Testing
Compiler
42. An evaluation criterion that determines how easy it is to maintain a program
Psuedocode
Maintainability
Adaptive
Fixed Loops
43. A text-based design notation using ordinary language to define a problem
Translation
Debugging
Compiler
Pseudocode
44. A type of maintenance used to add new features to a program
Perfective
Program Specification
Substrings
User Guide
45. Secting part of a string
Linear Search
Substrings
Modularity
Efficiency
46. A textual design notation that looks like a list of steps in English
Psuedocode
Corrective Maintenance
Technical Guide
Perfective Maintenance
47. The process of finding and correcting errors in a program
Concatenation
Interpreter
Debugging
Field Testing
48. Instructions that can be understood by the computer without the need for translation
Technical Guide
Bottom-up Design
Machine Code
Array
49. A data type used to store a single character
Readability
Programmer
Char
Fixed Loops
50. A visual representation of the program design such as a Flowchart or Structure Diagram
Graphical Design Notation
Perfective Maintenance
High Level Langauge
User Guide