Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A stage of SDP that involves the planning of a solution to the problem






2. Joining strings together






3. A programmung language that uses english like statements. Must be translated into machine code






4. A data type used to store a single character






5. A design methodology which begins with writing procedures and blocks of code






6. A type of test data that tests the limits of the expected range of values






7. A stage of the SDP where a user guide and technical guide are produced






8. Variables defined only for use in one subprogram






9. A visual representation of the program design such as a Flowchart or Structure Diagram






10. Allowing users other than the programmers to test the program






11. The Beta testing stage of the SDP






12. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






13. Used to check that data input is with an acceptable range






14. Test data which should be rejected by the program under test conditions






15. NOT/OR?AND






16. Does the program do what it was meant to do? This is one way to evaluate a program.






17. Converts high level code into machine code in a single operation and reports all errors at the end






18. A way of describing the design of a program eg. pseudocode or structure diagram






19. Translates a high level language program into object code






20. When a program is divided into smallers sections called subprograms






21. Documentation designed for technical personnel that explains how to install software






22. Test data which is on the boundary of what is acceptable by the program






23. Test data which is within a range that the program should accept






24. A data structure used to store a list of information of the same type






25. Types of data stored by a program including string and integer and real and single






26. In charge of the whole software development process






27. A data type used to store numbers with a decimal point






28. A data type used to store more than one character






29. Fixing bugs or mistakes which were not discovered at the testing stage






30. Revisiting or repeating steps in the SDP to improve the solution






31. Translates and runs a high level language one line at a time






32. How easy it is for your program to be read by anyone else






33. The ability of software to cope with errors during execution without crashing






34. A textual design notation that looks like a list of steps in English






35. Legally binding document defining the problem






36. A text-based design notation using ordinary language to define a problem






37. High Level Code is converted into Machine Code






38. A design notation using different shaped boxes and showing hierarchy






39. An evaluation criterion that determines how easy it is to maintain a program






40. How well your program operates without stopping due to design faults






41. How easy is the program to read? This is one way to evaluate a program.






42. Used to count how many times a value appears in a list






43. A type of maintenance used when a program needs to be updated to run on new hardware or software






44. Secting part of a string






45. The movement of data between subprograms and implemented using parameters






46. Interviews company personnel and observes current procedures looking for ways to improve the system






47. A loop which is carried out a set number of times






48. The process of finding and correcting errors in a program






49. Used to find a target value in a full list






50. Used to enter and edit high level language code