Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The process of finding and correcting errors in a program






2. Breaks each step down as far as possible until each step can be turned into a line of code






3. Used to count how many times a value appears in a list






4. A type of test data that tests a program for values outwith the expected range






5. A data type used to store more than one character






6. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






7. How easy it is for your program to be read by anyone else






8. A loop that repeats instructions a set number of times eg - Loop 12 times






9. A data structure used to store a list of information of the same type






10. A data structure in which data items of the same type are grouped together






11. Used to find a target value in a full list






12. A series of actions that you record and then replay to automate tasks.






13. Used to check that data input is with an acceptable range






14. A type of maintenance used to add new features to a program






15. The Beta testing stage of the SDP






16. Test data which should be rejected by the program under test conditions






17. First stage of the SDP concerned with gathering knowledge and understanding the problem






18. A visual representation of the program design such as a Flowchart or Structure Diagram






19. A data type used to store a single character






20. Interviews company personnel and observes current procedures looking for ways to improve the system






21. Joining strings together






22. An area of memory used to store data in a program






23. Test data which is within a range that the program should accept






24. Converts high level code into machine code in a single operation and reports all errors at the end






25. A data type used to store numbers with a decimal point






26. Software is evaluated for excessive resource use such as memory or backing storage






27. The movement of data between subprograms and implemented using parameters






28. When a program is divided into smallers sections called subprograms






29. A way of describing the design of a program eg. pseudocode or structure diagram






30. Writes code working to a software specification






31. An evaluation criterion that determines how easy it is to maintain a program






32. Translates and runs a high level language one line at a time






33. A design methodology which begins with writing procedures and blocks of code






34. A loop contained within another loop






35. Does the program do what it was meant to do? This is one way to evaluate a program.






36. A textual design notation that looks like a list of steps in English






37. A type of test data that tests the limits of the expected range of values






38. Changing the software in response to changes in the client's hardware






39. A data type used to store whole numbers






40. A design notation using different shaped boxes and showing hierarchy






41. Converts high level code into machine code one line at a time and reports errors as they are found






42. Variables defined only for use in one subprogram






43. A loop which is carried out a set number of times






44. Fixing bugs or mistakes which were not discovered at the testing stage






45. How well your program operates without stopping due to design faults






46. Translates a high level language program into object code






47. A programmung language that uses english like statements. Must be translated into machine code






48. Testing programs as thoroughly as possible






49. How easy is the program to read? This is one way to evaluate a program.






50. Adding new features to a program and the request and cost of the client