Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A data type used to store more than one character






2. A type of test data that tests a program for values outwith the expected range






3. Fixing bugs or mistakes which were not discovered at the testing stage






4. A data structure used to store a list of information of the same type






5. A loop contained within another loop






6. A data type used to store numbers with a decimal point






7. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






8. A textual design notation that looks like a list of steps in English






9. Adding new features to a program and the request and cost of the client






10. Does the program do what it was meant to do? This is one way to evaluate a program.






11. An area of memory used to store data in a program






12. Test data which is on the boundary of what is acceptable by the program






13. A type of maintenance used to add new features to a program






14. Used to check that data input is with an acceptable range






15. A data type used to store whole numbers






16. When a program is divided into smallers sections called subprograms






17. Translates a high level language program into object code






18. Converts high level code into machine code one line at a time and reports errors as they are found






19. A type of maintenance used when a program needs to be updated to run on new hardware or software






20. A text-based design notation using ordinary language to define a problem






21. A series of actions that you record and then replay to automate tasks.






22. Pre-defined and tested subprograms which speed up the SDP






23. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






24. Used to count how many times a value appears in a list






25. High Level Code is converted into Machine Code






26. Revisiting or repeating steps in the SDP to improve the solution






27. First stage of the SDP concerned with gathering knowledge and understanding the problem






28. In charge of the whole software development process






29. How easy it is for your program to be read by anyone else






30. A programmung language that uses english like statements. Must be translated into machine code






31. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






32. Test data which should be rejected by the program under test conditions






33. Allowing users other than the programmers to test the program






34. A way of describing the design of a program eg. pseudocode or structure diagram






35. Involves all the possible sets of test data and all of the program pathways






36. The movement of data between subprograms and implemented using parameters






37. A loop that repeats instructions a set number of times eg - Loop 12 times






38. Writes code working to a software specification






39. A design notation using boxes linked by arrows showing data flow






40. A data structure in which data items of the same type are grouped together






41. Used to enter and edit high level language code






42. Variables defined only for use in one subprogram






43. A stage of SDP that involves the planning of a solution to the problem






44. Translates and runs a high level language one line at a time






45. Joining strings together






46. Types of data stored by a program including string and integer and real and single






47. A data type used to store a single character






48. Converts high level code into machine code in a single operation and reports all errors at the end






49. How easy is the program to read? This is one way to evaluate a program.






50. A visual representation of the program design such as a Flowchart or Structure Diagram