Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Software is evaluated for excessive resource use such as memory or backing storage






2. A data structure in which data items of the same type are grouped together






3. Adding new features to a program and the request and cost of the client






4. How easy is the program to read? This is one way to evaluate a program.






5. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






6. An evaluation criterion that determines how easy it is to maintain a program






7. When a program is divided into smallers sections called subprograms






8. A data type used to store numbers with a decimal point






9. Converts high level code into machine code in a single operation and reports all errors at the end






10. Variables defined only for use in one subprogram






11. Types of data stored by a program including string and integer and real and single






12. A data type used to store whole numbers






13. A data type used to store a single character






14. Instructions that can be understood by the computer without the need for translation






15. The movement of data between subprograms and implemented using parameters






16. A data structure used to store a list of information of the same type






17. Allowing users other than the programmers to test the program






18. Pre-defined and tested subprograms which speed up the SDP






19. Writes code working to a software specification






20. Used to count how many times a value appears in a list






21. Breaks each step down as far as possible until each step can be turned into a line of code






22. A textual design notation that looks like a list of steps in English






23. A type of test data that tests a program using expected values within the allowed range






24. A visual representation of the program design such as a Flowchart or Structure Diagram






25. Used to check that data input is with an acceptable range






26. A design notation using different shaped boxes and showing hierarchy






27. A data type used to store more than one character






28. The ability of software to cope with errors during execution without crashing






29. Documentation that explains how to operate the software once it has been installed






30. Fixing bugs or mistakes which were not discovered at the testing stage






31. Involves all the possible sets of test data and all of the program pathways






32. A type of maintenance used to add new features to a program






33. An area of memory used to store data in a program






34. A stage of SDP that involves the planning of a solution to the problem






35. A loop contained within another loop






36. Test data which is on the boundary of what is acceptable by the program






37. Translates and runs a high level language one line at a time






38. A loop which is carried out a set number of times






39. Test data which should be rejected by the program under test conditions






40. NOT/OR?AND






41. A programmung language that uses english like statements. Must be translated into machine code






42. Does the program do what it was meant to do? This is one way to evaluate a program.






43. A stage of the SDP where a user guide and technical guide are produced






44. Interviews company personnel and observes current procedures looking for ways to improve the system






45. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






46. Changing the software in response to changes in the client's hardware






47. A design methodology which begins with writing procedures and blocks of code






48. A type of test data that tests a program for values outwith the expected range






49. A way of describing the design of a program eg. pseudocode or structure diagram






50. How easy is the program to use? This is one way to evaluate a program.