Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of maintenance used to fix errors in a program






2. Test data which is within a range that the program should accept






3. Pre-defined and tested subprograms which speed up the SDP






4. An area of memory used to store data in a program






5. A design notation using different shaped boxes and showing hierarchy






6. Interviews company personnel and observes current procedures looking for ways to improve the system






7. Test data which should be rejected by the program under test conditions






8. Types of data stored by a program including string and integer and real and single






9. Converts high level code into machine code one line at a time and reports errors as they are found






10. A type of test data that tests the limits of the expected range of values






11. A design notation using boxes linked by arrows showing data flow






12. A type of test data that tests a program using expected values within the allowed range






13. Changing the software in response to changes in the client's hardware






14. Secting part of a string






15. A way of describing the design of a program eg. pseudocode or structure diagram






16. A data structure used to store a list of information of the same type






17. A loop contained within another loop






18. Instructions that can be understood by the computer without the need for translation






19. Involves all the possible sets of test data and all of the program pathways






20. How well your program operates without stopping due to design faults






21. A visual representation of the program design such as a Flowchart or Structure Diagram






22. Does the program do what it was meant to do? This is one way to evaluate a program.






23. A data type used to store more than one character






24. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






25. A stage of SDP that involves the planning of a solution to the problem






26. How easy is the program to read? This is one way to evaluate a program.






27. An evaluation criterion that determines how easy it is to maintain a program






28. Legally binding document defining the problem






29. A series of actions that you record and then replay to automate tasks.






30. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






31. Documentation that explains how to operate the software once it has been installed






32. Testing programs as thoroughly as possible






33. Variables defined only for use in one subprogram






34. The ability of software to cope with errors during execution without crashing






35. When a program is divided into smallers sections called subprograms






36. A textual design notation that looks like a list of steps in English






37. Breaks each step down as far as possible until each step can be turned into a line of code






38. Software is evaluated for excessive resource use such as memory or backing storage






39. Joining strings together






40. The process of finding and correcting errors in a program






41. Used to count how many times a value appears in a list






42. A type of test data that tests a program for values outwith the expected range






43. The movement of data between subprograms and implemented using parameters






44. How easy it is for your program to be read by anyone else






45. In charge of the whole software development process






46. A design methodology which begins with writing procedures and blocks of code






47. Documentation designed for technical personnel that explains how to install software






48. The Beta testing stage of the SDP






49. A loop which is carried out a set number of times






50. Converts high level code into machine code in a single operation and reports all errors at the end