Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A design methodology which begins with writing procedures and blocks of code






2. Variables defined only for use in one subprogram






3. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






4. How easy is the program to use? This is one way to evaluate a program.






5. A design notation using different shaped boxes and showing hierarchy






6. Converts high level code into machine code in a single operation and reports all errors at the end






7. A data structure used to store a list of information of the same type






8. Test data which should be rejected by the program under test conditions






9. Documentation that explains how to operate the software once it has been installed






10. Adding new features to a program and the request and cost of the client






11. A type of maintenance used to add new features to a program






12. Allowing users other than the programmers to test the program






13. Joining strings together






14. A data type used to store a single character






15. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






16. An area of memory used to store data in a program






17. A type of test data that tests a program for values outwith the expected range






18. Test data which is within a range that the program should accept






19. A data structure in which data items of the same type are grouped together






20. A stage of SDP that involves the planning of a solution to the problem






21. Translates and runs a high level language one line at a time






22. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






23. Secting part of a string






24. Used to count how many times a value appears in a list






25. A loop that repeats instructions a set number of times eg - Loop 12 times






26. Pre-defined and tested subprograms which speed up the SDP






27. The Beta testing stage of the SDP






28. Test data which is on the boundary of what is acceptable by the program






29. Fixing bugs or mistakes which were not discovered at the testing stage






30. Used to find a target value in a full list






31. Interviews company personnel and observes current procedures looking for ways to improve the system






32. Documentation designed for technical personnel that explains how to install software






33. How easy it is for your program to be read by anyone else






34. A loop contained within another loop






35. A data type used to store numbers with a decimal point






36. A textual design notation that looks like a list of steps in English






37. Software is evaluated for excessive resource use such as memory or backing storage






38. The movement of data between subprograms and implemented using parameters






39. High Level Code is converted into Machine Code






40. Translates a high level language program into object code






41. First stage of the SDP concerned with gathering knowledge and understanding the problem






42. A way of describing the design of a program eg. pseudocode or structure diagram






43. Changing the software in response to changes in the client's hardware






44. A type of test data that tests the limits of the expected range of values






45. NOT/OR?AND






46. Testing programs as thoroughly as possible






47. How easy is the program to read? This is one way to evaluate a program.






48. Types of data stored by a program including string and integer and real and single






49. How well your program operates without stopping due to design faults






50. A series of actions that you record and then replay to automate tasks.