Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A data type used to store a single character






2. A design notation using boxes linked by arrows showing data flow






3. A design methodology which begins with writing procedures and blocks of code






4. How easy it is for your program to be read by anyone else






5. Fixing bugs or mistakes which were not discovered at the testing stage






6. How easy is the program to read? This is one way to evaluate a program.






7. A data type used to store numbers with a decimal point






8. A type of test data that tests a program for values outwith the expected range






9. Translates and runs a high level language one line at a time






10. Involves all the possible sets of test data and all of the program pathways






11. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






12. Secting part of a string






13. A data type used to store whole numbers






14. Allowing users other than the programmers to test the program






15. A stage of SDP that involves the planning of a solution to the problem






16. A design notation using different shaped boxes and showing hierarchy






17. Interviews company personnel and observes current procedures looking for ways to improve the system






18. Used to count how many times a value appears in a list






19. When a program is divided into smallers sections called subprograms






20. Legally binding document defining the problem






21. Documentation designed for technical personnel that explains how to install software






22. Types of data stored by a program including string and integer and real and single






23. Revisiting or repeating steps in the SDP to improve the solution






24. A loop contained within another loop






25. A type of maintenance used when a program needs to be updated to run on new hardware or software






26. A data structure in which data items of the same type are grouped together






27. A type of maintenance used to add new features to a program






28. Test data which is on the boundary of what is acceptable by the program






29. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






30. Adding new features to a program and the request and cost of the client






31. How well your program operates without stopping due to design faults






32. A type of maintenance used to fix errors in a program






33. Testing programs as thoroughly as possible






34. A way of describing the design of a program eg. pseudocode or structure diagram






35. Used to check that data input is with an acceptable range






36. NOT/OR?AND






37. Changing the software in response to changes in the client's hardware






38. A visual representation of the program design such as a Flowchart or Structure Diagram






39. Writes code working to a software specification






40. Pre-defined and tested subprograms which speed up the SDP






41. Translates a high level language program into object code






42. Does the program do what it was meant to do? This is one way to evaluate a program.






43. Converts high level code into machine code in a single operation and reports all errors at the end






44. An evaluation criterion that assesses if the software can be used on a computer other than the one on which it was designed






45. An evaluation criterion that determines how easy it is to maintain a program






46. A data structure used to store a list of information of the same type






47. A series of actions that you record and then replay to automate tasks.






48. Breaks each step down as far as possible until each step can be turned into a line of code






49. A type of test data that tests the limits of the expected range of values






50. A stage of the SDP where a user guide and technical guide are produced