Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






2. A visual representation of the program design such as a Flowchart or Structure Diagram






3. Fixing bugs or mistakes which were not discovered at the testing stage






4. Secting part of a string






5. NOT/OR?AND






6. A type of maintenance used when a program needs to be updated to run on new hardware or software






7. Legally binding document defining the problem






8. A data type used to store a single character






9. Test data which should be rejected by the program under test conditions






10. Writes code working to a software specification






11. In charge of the whole software development process






12. First stage of the SDP concerned with gathering knowledge and understanding the problem






13. The process of finding and correcting errors in a program






14. Joining strings together






15. Software is evaluated for excessive resource use such as memory or backing storage






16. High Level Code is converted into Machine Code






17. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






18. The ability of software to cope with errors during execution without crashing






19. A text-based design notation using ordinary language to define a problem






20. Types of data stored by a program including string and integer and real and single






21. A design notation using different shaped boxes and showing hierarchy






22. Test data which is within a range that the program should accept






23. A design methodology which begins with writing procedures and blocks of code






24. Does the program do what it was meant to do? This is one way to evaluate a program.






25. Used to enter and edit high level language code






26. A type of test data that tests a program for values outwith the expected range






27. Allowing users other than the programmers to test the program






28. The Beta testing stage of the SDP






29. A type of maintenance used to fix errors in a program






30. How well your program operates without stopping due to design faults






31. Variables defined only for use in one subprogram






32. Translates and runs a high level language one line at a time






33. Converts high level code into machine code one line at a time and reports errors as they are found






34. A data type used to store whole numbers






35. Changing the software in response to changes in the client's hardware






36. A design notation using boxes linked by arrows showing data flow






37. A loop which is carried out a set number of times






38. A type of test data that tests the limits of the expected range of values






39. When a program is divided into smallers sections called subprograms






40. Revisiting or repeating steps in the SDP to improve the solution






41. Testing programs as thoroughly as possible






42. How easy is the program to read? This is one way to evaluate a program.






43. Documentation designed for technical personnel that explains how to install software






44. A stage of the SDP where a user guide and technical guide are produced






45. Used to find a target value in a full list






46. A type of maintenance used to add new features to a program






47. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






48. A stage of SDP that involves the planning of a solution to the problem






49. A textual design notation that looks like a list of steps in English






50. Breaks each step down as far as possible until each step can be turned into a line of code