Test your basic knowledge |

Software Development

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Converts high level code into machine code one line at a time and reports errors as they are found






2. A loop that repeats instructions until - or while - a condition is met eg - Repeat / Until X > 0






3. Documentation designed for technical personnel that explains how to install software






4. A way of describing the design of a program eg. pseudocode or structure diagram






5. Converts high level code into machine code in a single operation and reports all errors at the end






6. Secting part of a string






7. Does the program do what it was meant to do? This is one way to evaluate a program.






8. Pre-defined and tested subprograms which speed up the SDP






9. A programming instruction that returns out a numerical task - e.g. LENGTH or RND or DIV






10. Revisiting or repeating steps in the SDP to improve the solution






11. Writes code working to a software specification






12. A data type used to store whole numbers






13. The process of finding and correcting errors in a program






14. A data type used to store numbers with a decimal point






15. Involves all the possible sets of test data and all of the program pathways






16. A visual representation of the program design such as a Flowchart or Structure Diagram






17. How easy it is for your program to be read by anyone else






18. Variables defined only for use in one subprogram






19. A data structure used to store a list of information of the same type






20. A loop contained within another loop






21. When a program is divided into smallers sections called subprograms






22. A type of maintenance used when a program needs to be updated to run on new hardware or software






23. Interviews company personnel and observes current procedures looking for ways to improve the system






24. A loop that repeats instructions a set number of times eg - Loop 12 times






25. Translates and runs a high level language one line at a time






26. NOT/OR?AND






27. The Beta testing stage of the SDP






28. The movement of data between subprograms and implemented using parameters






29. How well your program operates without stopping due to design faults






30. How easy is the program to read? This is one way to evaluate a program.






31. A document that is produced at the end of the Analysis stage. It is a legal agreement between the client and developer






32. Test data which should be rejected by the program under test conditions






33. Changing the software in response to changes in the client's hardware






34. A type of maintenance used to fix errors in a program






35. An evaluation criterion that determines how easy it is to maintain a program






36. A stage of the SDP where a user guide and technical guide are produced






37. Instructions that can be understood by the computer without the need for translation






38. Breaks each step down as far as possible until each step can be turned into a line of code






39. A data type used to store a single character






40. High Level Code is converted into Machine Code






41. A design notation using different shaped boxes and showing hierarchy






42. A type of maintenance used to add new features to a program






43. How easy is the program to use? This is one way to evaluate a program.






44. A design notation using boxes linked by arrows showing data flow






45. A data type used to store more than one character






46. A textual design notation that looks like a list of steps in English






47. Translates a high level language program into object code






48. A text-based design notation using ordinary language to define a problem






49. In charge of the whole software development process






50. Used to count how many times a value appears in a list