Test your basic knowledge |

Software Engineering Principles

Subjects : engineering, it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is requirements specification?






2. What is top- down stepwise refinement?






3. What is a software specification?






4. What is information hiding?






5. What is white- box testing?






6. What is a detailed specification?






7. What is requirements elicitation?






8. What is the relationship between the cost of error correction in software development and where/when errors are detected in terms of the software life cycle?






9. What is metric- based testing?






10. What is software engineering?






11. What is information hiding and why is it considered a good software development practice.






12. Differentiate between unit testing and integration testing.






13. What is a hierarchy of tasks?






14. What is the extraction operator?






15. What is implementation of the design?






16. What is a test plan?






17. Name some software tools that you have used in developing computer programs.






18. What is a test driver?






19. Explain what we mean by 'ideaware'.






20. What is a technique used by good problem solvers for dealing with complexity?






21. What is an algorithm?






22. What are requirements?






23. A program is to read in a numeric score (0 to 100) and display an appropriate letter grade (A - B - C - D - or F). Is exhaustive data coverage possible for this program?






24. What is a module?






25. What is an object?






26. What is a stub?






27. What is delivery?






28. What is testing and verification?






29. What is a hierarchy of objects?






30. What is functional decomposition?






31. Give examples of the relationship between the cost of error correction in software development and when/where errors are detected in terms of the software life cycle.






32. What does efficient mean?






33. What is problem analysis?






34. What is unit testing?






35. What is abstraction?






36. What is clear- box testing?






37. What is debugging?






38. What is deskchecking?






39. What is a class?






40. What is the scope resolution operator?






41. What is the unified modeling language (UML)?






42. What is the insertion operator?






43. What is the difference between an object and an object class?






44. What are postconditions?






45. What are software requirements?






46. Explain the phrase 'life- cycle verification.'


47. What is program verification?






48. How can you verify the correctness of the software you develop?






49. What is testing?






50. A program is to read in a numeric score (0 to 100) and display an appropriate letter grade (A - B - C - D - or F). Devise a test plan for this program.