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Software Engineering Vocab

Subjects : engineering, it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Word - logo or symbol used to distinguish one organization's wares and services from another's






2. A design pattern that allows behaviour to be added to an existing object dynamically.






3. Delaying the creation of an object - calculation of a value or another expensive process until first needed.






4. A set of rules that define the combinations of symbols that are considered to be correctly structured in a specific programming language. Example: In many programming languages - statements are terminated by a semicolon.






5. Reusable - abstract 'blocks' of design






6. Verifies that system is protected against improper penetration






7. (smell) Making one change requires changes in multiple places






8. Tasks that a system must be able to perform






9. People who care about the outcome






10. Reusable - abstract 'blocks' of design






11. Lack of errors in code - readability etc






12. Evaluates upper limits of operational parameters






13. A computer program that divides code up into functional components






14. (smell) method has too many statements - loops or variables






15. Comprehensive description of software's intended purpose






16. Small - behaviour- preserving - source- to- source transformation






17. Constraints on the design due to external factors






18. Diagram used to show how information flows around the system






19. Iterative - incremental framework for project management.






20. An effective method expressed as a finite list of well- defined instructions for solving a problem.






21. 1. A language feature that supports prototype- based programming. 2. Originally: One object relying upon another to provide a specified set of functionalities. 3. In .NET: A way of telling which method to call when an event is triggered






22. AKA: Function Constant or Function Literal A function defined - and possibly called - without being bound to an identifier.






23. Force software to fail in order to see how it recovers






24. The degree to which code is free of defects






25. 'single dot rule'






26. Testing tactic that looks at all ways that data can flow through the code






27. AKA: Object - Entity - or Value - An entity that can be constructed at run - time - passed as a parameter - returned from a subroutine - or assigned into a variable.






28. Test the run - time performance of the system






29. Semantic- oriented programming. A programming paradigm in which the programmer formulizes the logic of a domain by means of semantic structures






30. Simple Object Access Protocol. Specification for exchanging structured information. Uses XML. Usually relies on other Application Layer protocols (HTTP - SMTP)






31. Test whether or not tasks can be accomplished efficiently by all levels of users






32. (smell) Smell deodorant






33. How developed code is (testing - documentation etc)






34. Contract between inventor - assignee and state giving a time and geographically limited monopoly






35. Testing the whole system for functionality






36. Testing can show the presence but not absence of errors

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37. (smell) code is repeated in multiple places






38. Series of phases through which software is developed






39. The things a system must do






40. Protecting the embodiment of an idea






41. Testing can show the presence but not absence of errors

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42. (smell) If a set of variables are used together in multiple places






43. The process of eliminating data redundancy by ensuring that tables in a database pertain to a single topic






44. Executes system in a manner that demands abnormal amounts of resources






45. (smell) A method using another class more than its own






46. Testing designed to uncover regressions (where stuff that used to work doesn't work anymore)






47. Representational State Transfer.






48. Formal testing against end user specifications






49. Diagram outlining the tasks that are going to be performed by the user






50. A subjective set of rules or guidelines used when writing source code. Example: The use of whitespace to consistently group and space out statements.