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Software Engineering Vocab

Subjects : engineering, it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Freezing the state of the source code at a particular point






2. Formal document outlining a task that needs to be performed on a system






3. 4th step of requirements gathering






4. Testing that verifies that individual units of source code are working






5. (smell)class with too many instance variables or too much code






6. Ways to express the system's subsystems and their relationship






7. (smell) Classes using things that should be private in other classes






8. The process of attempting to optimise the read performance of a database by adding redundant data or by grouping data






9. 3rd step of requirements gathering






10. 1. A language feature that supports prototype- based programming. 2. Originally: One object relying upon another to provide a specified set of functionalities. 3. In .NET: A way of telling which method to call when an event is triggered






11. Reusable - abstract 'blocks' of design






12. The rigorousness of the tests that are able to be placed on the code






13. Part of compiler reads the sequence of characters and outputs a sequence of lexemes.






14. (smell) Making one change requires changes in multiple places






15. 2nd step of requirements gathering






16. (smell) code is repeated in multiple places






17. Test cases made -> code compiles -> make code pass






18. Derived methods should not assume more or deliver less






19. The process of eliminating data redundancy by ensuring that tables in a database pertain to a single topic






20. A movement that promotes common formats for data.






21. Diagram used to show how information flows around the system






22. 1st step of requirements gathering






23. (smell) A method using another class more than its own






24. How developed code is (testing - documentation etc)






25. An effective method expressed as a finite list of well- defined instructions for solving a problem.






26. A design pattern that allows behaviour to be added to an existing object dynamically.






27. How well your fulfil your requirements






28. A guess of the ability to complete a task or solve a problem. Typically the possible benefits and risks are considered. Some factors would be benefit of completion - risks of incompletion and costs to approach completion.






29. Comprehensive description of software's intended purpose






30. Executes system in a manner that demands abnormal amounts of resources






31. AKA: Object - Entity - or Value - An entity that can be constructed at run - time - passed as a parameter - returned from a subroutine - or assigned into a variable.






32. JQuery is a lightweight JavaScript library that emphasizes interaction between JavaScript and HTML.






33. Models ->code work is done to keep models in sync with code






34. Evaluates upper limits of operational parameters






35. (smell) If a set of variables are used together in multiple places






36. A subjective set of rules or guidelines used when writing source code. Example: The use of whitespace to consistently group and space out statements.






37. A method that initializes a newly instantiated object






38. Testing can show the presence but not absence of errors

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39. Verifies that system is protected against improper penetration






40. Diagram outlining the tasks that are going to be performed by the user






41. Iterative - incremental framework for project management.






42. Single step in a lifecycle






43. Series of phases through which software is developed






44. Approach to team management that splits management up into two people with separate tasks






45. Testing can show the presence but not absence of errors

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46. Force software to fail in order to see how it recovers






47. Object oriented programming; using objects to solve problems.






48. Testing designed to uncover regressions (where stuff that used to work doesn't work anymore)






49. Testing tactic that looks at all ways that data can flow through the code






50. (smell) method has too many statements - loops or variables







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