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Software Engineering Vocab

Subjects : engineering, it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Test the run - time performance of the system






2. A few sentences summarizing a use case






3. Formal document outlining a task that needs to be performed on a system






4. (smell) A class whose only purpose is to hold data






5. 3rd step of requirements gathering






6. Test whether or not tasks can be accomplished efficiently by all levels of users






7. A guess of the ability to complete a task or solve a problem. Typically the possible benefits and risks are considered. Some factors would be benefit of completion - risks of incompletion and costs to approach completion.






8. (smell) client needs to use one object to get another and then use that one to get another






9. Recognizable indicator that something may be wrong with code






10. The process of attempting to optimise the read performance of a database by adding redundant data or by grouping data






11. A relationship between objects.






12. The things a system must do






13. Each possible path through the code is covered






14. Comprehensive description of software's intended purpose






15. Reusable - abstract 'blocks' of design






16. An operator used to denote anonymous functions or closures.






17. A design pattern that allows behaviour to be added to an existing object dynamically.






18. Web Services Description Language. Used to create the XML document that describes the tasks performed by various web services.






19. 'single dot rule'






20. The rigorousness of the tests that are able to be placed on the code






21. Testing designed to uncover regressions (where stuff that used to work doesn't work anymore)






22. AKA: Function Constant or Function Literal A function defined - and possibly called - without being bound to an identifier.






23. (smell) If a set of variables are used together in multiple places






24. Reusable - abstract 'blocks' of design






25. A subjective set of rules or guidelines used when writing source code. Example: The use of whitespace to consistently group and space out statements.






26. Testing can show the presence but not absence of errors

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27. (smell) Making one change requires changes in multiple places






28. (smell) many parameters are being passed into a method






29. Constraints on the design due to external factors






30. An effective method expressed as a finite list of well- defined instructions for solving a problem.






31. (smell) One class delegates all of its requests to another class






32. Each line of code is covered once






33. The degree to which code is free of defects






34. Each team member given set of features to work on






35. The rights governing the ownership and disposition of technology






36. Lack of errors in code - readability etc






37. Iterative - incremental framework for project management.






38. A powerful motivator for change






39. Word - logo or symbol used to distinguish one organization's wares and services from another's






40. A movement that promotes common formats for data.






41. (smell) Smell deodorant






42. Testing the whole system for functionality






43. Each condition is covered twice (true - false)






44. AKA: Object - Entity - or Value - An entity that can be constructed at run - time - passed as a parameter - returned from a subroutine - or assigned into a variable.






45. Formal testing against end user specifications






46. 4th step of requirements gathering






47. Representational State Transfer.






48. A computer program that divides code up into functional components






49. Description of possible sequences of interactions between a user and the system.






50. Testing that verifies that individual units of source code are working







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