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Software Engineering Vocab

Subjects : engineering, it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
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  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A method that initializes a newly instantiated object






2. 1. A language feature that supports prototype- based programming. 2. Originally: One object relying upon another to provide a specified set of functionalities. 3. In .NET: A way of telling which method to call when an event is triggered






3. 3rd step of requirements gathering






4. The things a system must do






5. Word - logo or symbol used to distinguish one organization's wares and services from another's






6. (smell) If a set of variables are used together in multiple places






7. Each team member given set of features to work on






8. A subjective set of rules or guidelines used when writing source code. Example: The use of whitespace to consistently group and space out statements.






9. (smell) A method using another class more than its own






10. Lack of errors in code - readability etc






11. How developed code is (testing - documentation etc)






12. Each line of code is covered once






13. People who care about the outcome






14. Testing designed to uncover regressions (where stuff that used to work doesn't work anymore)






15. Each possible path through the code is covered






16. Testing tactic based on whether inputs and outputs match up for required functionality






17. A computer program that divides code up into functional components






18. Tasks that a system must be able to perform






19. A guess of the ability to complete a task or solve a problem. Typically the possible benefits and risks are considered. Some factors would be benefit of completion - risks of incompletion and costs to approach completion.






20. A few sentences summarizing a use case






21. The rigorousness of the tests that are able to be placed on the code






22. (smell) A class whose only purpose is to hold data






23. AKA: Lexical Closure or Function Closure - A function together with a referencing environment for the non - local variables of that function. The key aspect of a ______ is variables from outside the function retain there value from the time the closu






24. Constraints on the design due to external factors






25. Derived methods should not assume more or deliver less






26. AKA: Function Constant or Function Literal A function defined - and possibly called - without being bound to an identifier.






27. Test cases made -> code compiles -> make code pass






28. (smell) Making one change requires changes in multiple places






29. Contract between inventor - assignee and state giving a time and geographically limited monopoly






30. Reusable - abstract 'blocks' of design






31. Techniques for composing objects to form larger structures






32. Simple Object Access Protocol. Specification for exchanging structured information. Uses XML. Usually relies on other Application Layer protocols (HTTP - SMTP)






33. Testing that verifies that individual units of source code are working






34. Evaluates upper limits of operational parameters






35. Description of possible sequences of interactions between a user and the system.






36. Test whether or not tasks can be accomplished efficiently by all levels of users






37. A movement that promotes common formats for data.






38. Testing the whole system for functionality






39. A way to automatically grade code based on heuristics






40. One or two paragraphs of text outlining a use case






41. Delaying the creation of an object - calculation of a value or another expensive process until first needed.






42. Reusable - abstract 'blocks' of design






43. (smell) One class delegates all of its requests to another class






44. An operator used to denote anonymous functions or closures.






45. Testing can show the presence but not absence of errors

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46. (smell) method has too many statements - loops or variables






47. Absence of lifecycle






48. Series of phases through which software is developed






49. Recognizable indicator that something may be wrong with code






50. Formal document outlining a task that needs to be performed on a system







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