SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Teaching Strategies
Start Test
Study First
Subject
:
teaching
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Intended outcomes of the educational process that are in reference to an aspect of a program or a total program of study that are content oriented and teacher centered.
Augmented feedback
Educational objectives
Analogue
Internal evidence
2. A instructional method by which the learner is shown by the teacher how to perform a particular psychomotor skill
Demonstration
Socioeconomic status
Realia
Healthcare setting
3. A discipline that analyzes consumers' needs for information - studies and implements methods of making information accessible to consumers - and models and integrates consumer preferences into medical information systems
Augmented feedback
Affective domain
Consumer informatics
Assimilation
4. One of three classifications of instructional settings - in which the delivery of health care is the primary or sole function of an institution - organization - or agency. Examples: hospitals - visiting nurse associations - public health departments
Cultural relativism
Habilitation
Healthcare setting
Instructional method
5. A systematic assessment taking place immediately after the learning experience to determine the degree to which learners have acquired the knowledge or skills taught during a teaching-learning session.
Massed practice
Behavioral objectives
Content evaluation
Cognitive domain
6. A record of an individual's improvement in psychomotor skill development made by measuring his or her ability at different stages during a specific time period - which includes 6 stages: negligible progress - increasing gains - plateau - renewed gain
Symbol
Learning curve
Culture
Expressive aphasia
7. A concept in which the belief is held that one's own culture is superior and all other cultures are less sophisticated.
Socioeconomic status
Instructional setting
Analogue
Ethnocentrism
8. The present period of time - in which sweeping advances in computer and information technology have transformed the economic - social - and cultural life of society.
Cultural competence
Internal evidence
Learning disabilities
Information Age
9. Interacting with others who represent different cultures from one's own culture.
External evidence
Cultural diversity
Attention deficit hyperactivity disorder
Rehabilitation
10. A response that is generated within the self - giving learners a sense or a feel for how they have performed; often used in relation to a psychomotor skill performance.
Selective attention
Cultural awareness
Transfer of learning
Intrinsic feedback
11. The total inability of adults to read - write - or comprehend information or whose reading and writing skills are at or below the fourth grade level.
Illiterate
Process evaluation
Information Age
Culture
12. Factors that influence an individual's identification with an ethnic group and that cause the individual to share a group's worldview such as nationality - race - color - gender - age - and religious affiliation.
Sensory deficits
Culture
Primary characteristics of culture
Assistive technology
13. Inability to perform some key life functions; often used interchangeable with the term functional limitation.
Disability
Learning curve
Assistive technology
Program evaluation
14. The relearning of previous skills which often requires an adjustment to altered functional abilities and altered lifestyle.
Self-instruction
Subculture
Instructional materials
Rehabilitation
15. A specific statement of a short-term behavior that is written to reflect an aspect of the main objective leading to the achievement of the primary objective.
Symbol
Program evaluation
Subobjectives
Hearing impairment
16. Stands for mobile learning - which is a new strategy that takes advantage of the many wireless - portable - and handheld devices such as MP3 players - that can access course materials - search the web - listen to lectures - and record experiences and
Asynchronous
M-learning
Transfer of learning
Outcome evaluation
17. A huge global computer network - of which the WWW is a component - established to allow transfer of information from one computer to another. It provides a diverse range of services used to deliver information to large numbers of people and to enable
Practice based evidence
Internet
Healthcare-related setting
Evaluation research
18. A preconceived notion about the abilities of women and men that prevent individuals from pursuing their own interests and achieving their potentials.
Process evaluation
Augmentative and alternative communication
Gender bias
Disability
19. Includes all the activities and interactions that enable individuals with a disability to develop new abilities to achieve their maximum potential.
Secondary characteristics of culture
Habilitation
Developmental disability
Poverty circle (cycle of poverty)
20. The use of self as a role model often overlooked as an instructional method - whereby the learner acquires new behaviors and social roles by identification with the role model.
Cultural diversity
Instructional method
Role modeling
Cultural relativism
21. An opinion or conveyance of a message through oral or body language by the teacher to the learner about how well he or she performed a psychomotor skill.
Comprehension
Augmented feedback
Internet
Ethnocentrism
22. The ability to demonstrate knowledge and understanding of another person's culture and accept and respect cultural differences by adapting interventions to be congruent with that specific culture when delivering care.
Cultural competence
Role modeling
Affective domain
Illusionary representations
23. A complete loss or a reduction in sensitivity to sounds by persons who are deaf or hard of hearing.
Gender bias
Hearing impairment
Lecture
Ideology
24. A systematic assessment to determine that extent to which all activities for an entire department or programs over a specified time period have accomplished the goals originally established.
Program evaluation
Rehabilitation
Internet
Socioeconomic status
25. The physical form of instructional materials - including durable equipment used to present these materials - such as film and projectors - audiotapes - and tape players and computer programs and computers.
Selective attention
Delivery system
Secondary characteristics of culture
External evidence
26. An absence or impairment of the ability to communicate through speech or writing due to a dysfunction in the Broca's ares of the brain - which is the center of the cortex that controls motor abilities.
Non-healthcare setting
Receptive aphasia
Expressive aphasia
Culture
27. A type of model that uses analogy to explain something by comparing it to something else.
Asynchronous
Role playing
Analogue
Impact evaluation
28. A systematic and continuous assessment of success of the teaching process made during the implementation of materials - methods - and activities to control - ensure - or improve the quality of performance in delivery of an educational program.
Process evaluation
Computer literacy
Skill inoculation
Distance learning
29. A computer network of information servers around the world that are connected to the Internet; it is technology-based educational resource that was created as a virtual space for the display of information.
World Wide Web
Gender-related cognitive abilities
Asynchronous
Functional illiteracy
30. A general category of learning disability that refers to orally responding and performing physical tasks - which include language and motor disorders.
Output disabilities
Replica
Sensory deficits
One-to-one instruction
31. Variation in health status - health behavior - or learning abilities among individuals of different social and economic levels.
Socioeconomic status
Taxonomy
Learning contract
Realia
32. A type of model that conveys a message to the learner through the use of abstract constructs - like words that stand for the real thing. Cartoons and printed materials are examples of symbolic forms of a message.
Self-instruction
Taxonomy
Symbol
Intrinsic feedback
33. Learning information all at once - which is much less effective for remembering facts than learning information over successive periods of time - similar to cramming.
Healthcare setting
Massed practice
Instructional setting
Sensory deficits
34. Overall blueprint or outline for instruction clearly defining the relationship between the essential components of behavioral objectives - instructional content - teaching methods - and tools - time frame for teaching - and methods of evaluation that
Teaching plan
Psychomotor domain
Educational objectives
Assimilation
35. Difficulty with voluntary muscle control of speech due to damage to the CNS or PNS that controls muscles essential to speaking and swallowing.
E-learning
Low literacy
Dysarthria
World Wide Web
36. One of three domains in the taxonomy of behavioral objectives; deals with aspects of behavior focusing on the way in which someone thinks in acquiring facts - concepts - principles - etc.
Cognitive domain
Computer literacy
Cultural awareness
Learning disabilities
37. A disorder of children with prominent attention difficulties as demonstrated by inattention and impulsivity that are signs of developmentally inappropriate behavior.
Consumer informatics
Attention deficit hyperactivity disorder
Blogs
Cognitive domain
38. A method of instruction by which learners participate in an unrehearsed dramatization - acting out an assigned part of a character as they think the character would act in reality.
Role playing
Secondary characteristics of culture
Rehabilitation
Receptive aphasia
39. A single - specific - unidimensional behavior that is short term in nature - which should be achievable at the conclusion of one teaching session or within a matter of a few days following a series of teaching sessions.
Cultural competence
Group discussion
Poverty circle (cycle of poverty)
Objective
40. A systematic and continuous process by which the significance of something is judged; the process of collecting and using information to determine what has been accomplished and how well it has been accomplished to guide decision making.
Dysarthria
Evaluation
Assistive technology
Analogue
41. The most concrete form of stimuli that can be used to deliver information. A real person or a model being used to demonstrate a procedure such as breast self-examination.
Realia
Ethnic group
Cultural competence
Self-instruction
42. A category of instructional materials that depict realism - such as dimensionality. Examples: photographs - drawings - audiotapes. They depend on imagination to fill in the gaps and offer the learner experiences that simulate reality.
Distributed practice
Health literacy
Internal evidence
Illusionary representations
43. A common instructional method for exchange of information whereby the teacher delivers individual verbal instructional of learning activities in a format designed specifically to meet the needs of a particular learner.
Symbol
Skill inoculation
Objective
One-to-one instruction
44. A message that can be sent via the computer at the convenience of the sender and the message will be read when the receiver is online and ready to read it; messages that can be sent and responded to any time - day or night.
Asynchronous
Illiterate
Content evaluation
Audiovisual materials
45. The ability to read and interpret numbers.
Realia
Numeracy
Acculturation
Information literacy
46. A disorder that manifests itself during the developmental period when a child demonstrates subaverage general intellectual functioning with concurrent deficits in adaptive behaviors. Sometimes referred to as mental retardation or developmental delay.
Process evaluation
Developmental disability
Numeracy
Gaming
47. The opportunity for repeated practice of a behavioral task.
Output disabilities
Secondary characteristics of culture
Skill inoculation
Attention deficit hyperactivity disorder
48. The lack of fundamental education skills needed by adults to read - write - or comprehend information to function effectively in today's society; the inability to read well enough to understand and interpret written information for use as intended.
Functional illiteracy
Teaching plan
Learning contract
Literacy
49. A general category of learning disability that refers to the process of receiving and recording information in the brain - which includes visual - auditory - perceptual - and integrative processing such as dyslexia and short and long term memory diso
Learning disabilities
Audiovisual materials
Literacy
Input disabilities
50. Describes an individual's adaptation to the customs - values - beliefs - and behaviors of a new country or culture.
Psychomotor domain
Learning curve
Gaming
Acculturation