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Test your basic knowledge |
Teaching Strategies
Start Test
Study First
Subject
:
teaching
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The ability of adults to read - write - and comprehend information between the fifth- and the eight-grade level of difficulty. Aka marginally literate
Delivery system
Low literacy
Hearing impairment
Disability
2. A comparison between the sexes as to how males and females act - react - and perform in situations affecting every sphere of life as a result of genetic and environmental influences on behavior.
Gender-related cognitive abilities
Learning contract
Expressive aphasia
Assimilation
3. One of three domains in the taxonomy of behavioral objectives which is concerned with the physical activities of the body - such as coordination - reaction time - and muscular control - related to the acquisition of a skill or task.
Socioeconomic status
Psychomotor domain
Delivery system
M-learning
4. An ethnocultural group of people who have experiences different from those of the dominant culture.
Non-healthcare setting
Educational objectives
Subculture
Practice based evidence
5. The level of reading difficulty at which printed teaching tools are written. A measure of those elements in a given text of printed material that influence with what degree of success a group of readers will be able to read and understand the informa
Evidence based practice
Gender-related cognitive abilities
Readability
Instructional materials
6. The effects of learning one skill on the subsequent performance of another related skill. Includes self-transfer - near transfer - and far transfer.
Intrinsic feedback
Transfer of learning
Culture
Behavioral objectives
7. A type of model that conveys a message to the learner through the use of abstract constructs - like words that stand for the real thing. Cartoons and printed materials are examples of symbolic forms of a message.
Symbol
Intrinsic feedback
Habilitation
Information literacy
8. A generic term that refers to a heterogeneous group of disorders manifested by significant difficulties with learning. Inattention and impulsivity are signs indicating developmentally inappropriate behavior.
Psychomotor domain
Learning disabilities
World Wide Web
Secondary characteristics of culture
9. The process of recognizing and selecting appropriate or inappropriate stimuli.
Selective attention
Cultural relativism
Non-healthcare setting
Learning curve
10. A population of people - also referred to as a subculture - that has different experiences from those of the dominant culture.
Realia
Ethnic group
Attention deficit hyperactivity disorder
Evaluation research
11. Interacting with others who represent different cultures from one's own culture.
Ideology
Cultural diversity
Symbol
Distributed practice
12. The ability to demonstrate knowledge and understanding of another person's culture and accept and respect cultural differences by adapting interventions to be congruent with that specific culture when delivering care.
Computer literacy
Dysarthria
Cultural competence
Group discussion
13. A disorder that manifests itself during the developmental period when a child demonstrates subaverage general intellectual functioning with concurrent deficits in adaptive behaviors. Sometimes referred to as mental retardation or developmental delay.
Symbolic representations
Distributed practice
Massed practice
Developmental disability
14. Systematic assessment of the degree to which individuals have learned or objectives have been met as a result of education intervention.
Instructional method
Process evaluation
Instructional setting
Outcome evaluation
15. Intended outcomes of the educational process that are action oriented rather than content oriented and learner centered rather than teacher centered.
Delivery system
World Wide Web
Input disabilities
Behavioral objectives
16. Variation in health status - health behavior - or learning abilities among individuals of different social and economic levels.
Socioeconomic status
Gender gap
Numeracy
Skill inoculation
17. Thoughts - attitudes - and beliefs that reflect the social needs and desires of an individual or ethno cultural group.
Consumer informatics
Ideology
Distance learning
Digital divide
18. An absence or impairment of the ability to communicate through speech or writing due to a dysfunction in the Broca's ares of the brain - which is the center of the cortex that controls motor abilities.
Output disabilities
Expressive aphasia
Gaming
Analogue
19. The process of becoming sensitive to the interactions with other cultural groups by examining one's biases and prejudices toward others of another culture or ethnic background.
Cultural awareness
Digital divide
Consumer informatics
Instructional materials
20. Scientific inquiry applied to a specific program or activity to determine processes - outcomes - and/or their relationship
Non-healthcare setting
Symbolic representations
Evaluation research
Group discussion
21. A systematic assessment taking place immediately after the learning experience to determine the degree to which learners have acquired the knowledge or skills taught during a teaching-learning session.
Content evaluation
Educational objectives
Cultural competence
Intrinsic feedback
22. A type of model that uses analogy to explain something by comparing it to something else.
Psychomotor domain
Analogue
Instructional materials
Symbolic representations
23. The values and behaviors every human group assigns to its conventions - which arise out of its own historical background and can only be accurately interpreted and understood in the light of that group's cultural worldview.
Educational objectives
Illusionary representations
Cultural relativism
Group discussion
24. The ability to read and interpret numbers.
Augmentative and alternative communication
Numeracy
Selective attention
Massed practice
25. The present period of time - in which sweeping advances in computer and information technology have transformed the economic - social - and cultural life of society.
Information Age
M-learning
Disability
Demonstration
26. A facsimile constructed to scale that resembles the features or substance of the original object. It may be examined or manipulated by the learner to get an idea of how something works.
M-learning
Gender gap
Illusionary representations
Replica
27. The ability to access - evaluate - organize - and use information from a variety of sources.
Content evaluation
Information literacy
Symbol
World Wide Web
28. An instructional method requiring the learner to participate in a competitive activity with preset rules.
Gaming
Literacy
Functional illiteracy
Symbolic representations
29. A discipline that analyzes consumers' needs for information - studies and implements methods of making information accessible to consumers - and models and integrates consumer preferences into medical information systems
Socioeconomic status
Evaluation
Consumer informatics
Attention deficit hyperactivity disorder
30. A category of common physical disabilities that includes in particular hearing and visual impairments.
Sensory deficits
Secondary characteristics of culture
Behavioral objectives
Self-instruction
31. A preconceived notion about the abilities of women and men that prevent individuals from pursuing their own interests and achieving their potentials.
One-to-one instruction
Cultural awareness
Gaming
Gender bias
32. The physical form of instructional materials - including durable equipment used to present these materials - such as film and projectors - audiotapes - and tape players and computer programs and computers.
Demonstration
Delivery system
Habilitation
Instructional method
33. A general category of learning disability that refers to the process of receiving and recording information in the brain - which includes visual - auditory - perceptual - and integrative processing such as dyslexia and short and long term memory diso
Asynchronous
Input disabilities
Literate
One-to-one instruction
34. A computer network of information servers around the world that are connected to the Internet; it is technology-based educational resource that was created as a virtual space for the display of information.
World Wide Web
Assistive technology
Gender-related personality behaviors
Gender gap
35. A reduction or complete loss of vision due to infection - accident - poisoning - or congenital degeneration of the eyes.
Visual impairment
Rehabilitation
Cultural awareness
Program evaluation
36. The total inability of adults to read - write - or comprehend information or whose reading and writing skills are at or below the fourth grade level.
Behavioral objectives
One-to-one instruction
Illiterate
External evidence
37. The most concrete form of stimuli that can be used to deliver information. A real person or a model being used to demonstrate a procedure such as breast self-examination.
Analogue
Realia
Readability
Output disabilities
38. Refers to how well an individual can read - interpret - and comprehend health information for maintaining an optimal level of wellness.
Skill inoculation
Delivery system
Educational objectives
Health literacy
39. A form of hierarchical classification of cognitive - affective - and psychomotor domains of behaviors according to their degree or level or complexity.
Learning disabilities
Asynchronous
Subculture
Taxonomy
40. A specific statement of a short-term behavior that is written to reflect an aspect of the main objective leading to the achievement of the primary objective.
World Wide Web
Receptive aphasia
Non-healthcare setting
Subobjectives
41. A common instructional method for exchange of information whereby the teacher delivers individual verbal instructional of learning activities in a format designed specifically to meet the needs of a particular learner.
Self-instruction
Computer literacy
One-to-one instruction
Ethnic group
42. A method of instruction by which learners participate in an unrehearsed dramatization - acting out an assigned part of a character as they think the character would act in reality.
Numeracy
Role playing
Lecture
Massed practice
43. The resources or vehicles used to help communicate information - which include both print and nonprint media - to aid teaching and learning by stimulating the various senses - such as vision and hearing. These are intended to supplement - not replace
Self-instruction
Reading
Learning curve
Instructional materials
44. One of three classifications of institutional settings - in which healthcare-related services are offered as a complementary function of a quasi-health agency. Examples: American heart association - American cancer society - etc.
Healthcare-related setting
Gender-related personality behaviors
Outcome evaluation
Acculturation
45. One of the newest forms of online communication - also known as web logs or web diaries - is an increasingly popular mechanism for individuals to share information and/or experiences about a given topic that include images - media objects - and links
Blogs
Functional illiteracy
E-learning
Information literacy
46. A process whereby parents who are low income and educational level produce children of low income and educational attainment - who grow up and repeat the process with their own children - generation after generation are born into poverty by many fact
Poverty circle (cycle of poverty)
Practice based evidence
Acculturation
Computer literacy
47. A desirable outcome to be achieved by the learner at the end of the teaching-learning process; global - more future oriented and long term in nature
Learning contract
Goal
Gender bias
Cultural diversity
48. Intended outcomes of the educational process that are in reference to an aspect of a program or a total program of study that are content oriented and teacher centered.
Instructional setting
Attention deficit hyperactivity disorder
Educational objectives
Poverty circle (cycle of poverty)
49. One of three domains in the taxonomy of behavioral objectives; deals with aspects of behavior focusing on the way in which someone thinks in acquiring facts - concepts - principles - etc.
Habilitation
Expressive aphasia
Cognitive domain
E-learning
50. Factors that influence an individual's identification with an ethnic group and that cause the individual to share a group's worldview such as nationality - race - color - gender - age - and religious affiliation.
Psychomotor domain
Numeracy
Primary characteristics of culture
Group discussion