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Test your basic knowledge |
Technical Design And Engineering
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An activity in which two or more people try to think of as many possible solutions to a problem as they can. Ideas are not evaluated or criticized at this time.
POWER
SYNTHESIS
BRAINSTORMING
CIRCUIT
2. Creating things through the process of planning.
TECHNOLOGY
COMPUTER-AIDED DRAFTING (CAD)
DESIGN
KINETIC ENERGY
3. Current flow in which electrons move in only one direction.
INFRASTRUCTURE
DIRECT CURRENT (DC)
SYNTHESIS
NUCLEAR FISSION
4. Trade of products and services on a global scale.
GRAPHIC COMMUNICATIONS
SENSORS
BRAINSTORMING
GLOBAL MARKET
5. The amount of resistance the power system must overcome or - alternatively - the amount of force output by the power system: also can be referred to as weight or pressure.
CONSTRAINTS
OPTIMIZATION
LOAD
FREQUENCY
6. The act of breaking a particular subject into different parts to achieve clarity of understanding.
ANALYSIS
IDENTITY THEFT
POWER
IMPACTS
7. The imitation - as closely as possible - of the real- life circumstances in which a solution is intended to be used.
RECEIVERS
RAPID PROTOTYPING
CRITICAL THINKING
SIMULATION
8. A unit that collects waves and decodes information contained within those waves.
ENTREPRENEUR
RECEIVERS
SYSTEM
ELECTROLYSis...
9. Restriction or limit placed on a product.
ENGINEERING
CONSTRAINTS
LOAD
RECEIVERS
10. The act of putting different things together to form a new product or idea.
BOYLE'S LAW
NAFTA
INPUT
SYNTHESIS
11. The capacity to do work or exert effort.
SENSORS
TECHNOLOGY ASSESSMENT
HUMAN FACTORS ENGINEERING
ENERGY
12. The process of creating the most effective and functional product or process while meeting all the criteria and constraints.
POWER
OPTIMIZATION
CONSTRAINTS
TECHNOLOGY
13. The use of lasers to record realistic images of three- dimensional objects.
HOLOGRAPHY
MODULATION
FEEDBACK
TREND
14. The measure of work done over a period of time as energy is converted from one form to another or transferred from one place to another.
HARD DISK
BOYLE'S LAW
POWER
INTERMITTENT PRODUCTION
15. The long term storage mechanism of a computer. It holds the computer programs used for word processing - playing games - and other tasks.
RAPID PROTOTYPING
SYSTEM
FREQUENCY
HARD DISK
16. A group of parts that work together to accomplish a goal. The basic parts of a system are input - process - and output.
IMPACTS
TEAM
SYSTEM
FEEDBACK
17. The height of a wave measured from the top of its peak to the bottom of its trough. It is an indicator of the strength of a wave.
FLUID POWER
AMPLITUDE
ASSEMBLY LINE
SENSORS
18. The use of pressurized liquid or gasses to control and transmit power.
FLUID POWER
ALTERNATING CURRENT (AC)
GEOTHERMAL ENERGY
FEEDBACK
19. A circuit in which electricity flows along more than one path.
SIMPLE MACHINES
PARALLEL CIRCUITS
GRAPHIC COMMUNICATIONS
FEEDBACK
20. The design of equipment and environments to promote human health - safety - and well- being; sometimes referred to as ergonomics.
HUMAN FACTORS ENGINEERING
GLOBAL MARKET
BOYLE'S LAW
CHARGE-COUPLED DEVICE (CCD)
21. The effect of a system's processes and/or output on the systems environment. this effect can be either positive - negative - or in some cases both.
IMPACTS
ALTERNATING CURRENT (AC)
FEEDBACK
ELECTROLYSis...
22. A device that orbits the Earth and receives messages from one location and transmits them to another.
INTERMITTENT PRODUCTION
PARALLEL CIRCUITS
SATELLITE
ELECTROLYSis...
23. The process of turning abstractions of thought into concrete ideas.
EVALUATION
WORK
CRITICAL THINKING
IMPACTS
24. A production system in which a limited quantity of a part or product is made. After the production run - the machines are retooled or changed over to accommodate the production of a different part or product.
INTERMITTENT PRODUCTION
ENTREPRENEUR
HARD DISK
FREQUENCY
25. The knowledge - tools - machines - skills - and other things that people make and do to send and receive information.
FEEDBACK
COMMUNICATION TECHNOLOGY
SATELLITE
SYNTHESIS
26. The path by which electric current or pulses flow.
ASSEMBLY LINE
MODULATION
CIRCUIT
CRITERIA
27. The field of knowledge relating to materials as they exists on a molecular or atomic level.
IMPACTS
PROGRAMMING LANGUAGE
MECHANICAL ADVANTAGE
NANOTECHNOLOGY
28. Standards that a product must meet to be accepted.
SIMULATION
CRITERIA
IDENTITY THEFT
MOTHERBOARD
29. The basic framework of a system
ALTERNATING CURRENT (AC)
INFRASTRUCTURE
CONSTRAINTS
DIGITAL WORK FLOW
30. The unlawful acquisition of some one's personal information for use without their consent.
POTENTIAL ENERGY
IDENTITY THEFT
KINETIC ENERGY
CRITERIA
31. Heat generated within the Earth as the result of the decay of radioactive materials beneath the Earth's crust.
HUMAN FACTORS ENGINEERING
CENTRAL PROCESSING UNIT(CPU)
GEOTHERMAL ENERGY
PROFIT
32. A resource that is entered into a system.
PROCESS
PRINCIPLES OF DESIGN
GLOBAL MARKET
INPUT
33. The splitting of the nucleus of an atom.
NUCLEAR FISSION
IDENTITY THEFT
INFRASTRUCTURE
IMPACTS
34. A device capable of detecting (sensing) changes in its environment; light and movement are examples.
BOYLE'S LAW
NUCLEAR FISSION
SENSORS
ENGINEERING
35. The use of simple machines to multiply the output force of a mechanical system.
PARALLEL CIRCUITS
MECHANICAL ADVANTAGE
POWER
OPTIMIZATION
36. A very small solid state panel that contains light sensitive photo- sites or photo- diodes. The CCD uses the photo- sites to convert light into electrical signals transformed into an image.
CHARGE-COUPLED DEVICE (CCD)
MECHANICAL ADVANTAGE
DIRECT CURRENT (DC)
CRITERIA
37. Energy in motion.
RAPID PROTOTYPING
ANALYSIS
ASSEMBLY LINE
KINETIC ENERGY
38. The capacity to do work or exert effort.
PRINCIPLES OF DESIGN
CIRCUIT
HARD DISK
ENERGY
39. The judgement of the end result based upon given criteria.
NUCLEAR FISSION
EVALUATION
ENTREPRENEUR
WORK
40. The combination of knowledge of science - mathematics - technology - and communication to solve technology problems.
HUMAN FACTORS ENGINEERING
POWER
MECHANICAL ADVANTAGE
ENGINEERING
41. Someone who starts a business.
BOYLE'S LAW
ENTREPRENEUR
AMPLITUDE
RECEIVERS
42. The number of waves that pass through a given point in one second. It is commonly measured in a unit called hertz. 1Hz is equal to one complete wave cycle in one second.
FREQUENCY
EVALUATION
DESIGN
SERIES CIRCUIT
43. A wave created by electric and magnetic fields;it travels through the air like ripples in a pool of water.
INFRASTRUCTURE
SENSORS
MODULATION
ELECTROMAGNETIC WAVES
44. A group of people working together to accomplish a common goal.
POTENTIAL ENERGY
TREND
TEAM
INPUT
45. A device that creates a mechanical advantage. Complex machines are based on 6 simple machines in various combinations.
HUMAN FACTORS ENGINEERING
ENTREPRENEUR
INFRASTRUCTURE
SIMPLE MACHINES
46. In a computer - the primary circuit board to which all internal componnets are connected either directly or indirectly.
ENERGY
SIMPLE MACHINES
MOTHERBOARD
RECEIVERS
47. The path by which a message travels from the sender to receiver.
COMMUNICATION CHANNEL
FLUID POWER
GLOBAL MARKET
INTERMITTENT PRODUCTION
48. A series of operations that includes all of the activities that must be performed in order for the system to yield the expected result.
DESIGN
BRAINSTORMING
ANALYSIS
PROCESS
49. Any information about the output of a system that is returned to the system for the purpose of determining whether or not the system is functioning as it should.
CUSTOM PRODUCTION
BRAINSTORMING
FEEDBACK
ALTERNATING CURRENT (AC)
50. The technology field focused on sending messages and other in formation using different means.
AMPLITUDE
GRAPHIC COMMUNICATIONS
INFRASTRUCTURE
PRINCIPLES OF DESIGN