Test your basic knowledge |

Technical Design And Engineering

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Processes and knowledge that can be used to extend human abilities as well as satisfy human needs and wants.






2. A device that orbits the Earth and receives messages from one location and transmits them to another.






3. The combination of knowledge of science - mathematics - technology - and communication to solve technology problems.






4. The unlawful acquisition of some one's personal information for use without their consent.






5. Studying the effects of a given technology to determine its impact.






6. The design of equipment and environments to promote human health - safety - and well- being; sometimes referred to as ergonomics.






7. A wave created by electric and magnetic fields;it travels through the air like ripples in a pool of water.






8. Restriction or limit placed on a product.






9. A production system in which a limited quantity of a part or product is made. After the production run - the machines are retooled or changed over to accommodate the production of a different part or product.






10. A popular movement.






11. The judgement of the end result based upon given criteria.






12. The passage of electric current through an electrolytic fluid for the purpose of separating molecules.






13. The use of force to act on an object in order to move move the object in the same direction as the force.






14. The act of breaking a particular subject into different parts to achieve clarity of understanding.






15. The formal rules that guide the design process.






16. The long term storage mechanism of a computer. It holds the computer programs used for word processing - playing games - and other tasks.






17. Any information about the output of a system that is returned to the system for the purpose of determining whether or not the system is functioning as it should.






18. The use of a computer system to produce technical drawings and/or design a product.






19. A series of operations that includes all of the activities that must be performed in order for the system to yield the expected result.






20. Heat generated within the Earth as the result of the decay of radioactive materials beneath the Earth's crust.






21. The use of computers in each stage of the design process.






22. The law that states that if the pressure of a gas increases - the volume decreases (provided that the temperature remains constant).


23. A device capable of detecting (sensing) changes in its environment; light and movement are examples.






24. The capacity to do work or exert effort.






25. A device that creates a mechanical advantage. Complex machines are based on 6 simple machines in various combinations.






26. The effect of a system's processes and/or output on the systems environment. this effect can be either positive - negative - or in some cases both.






27. Creating things through the process of planning.






28. A resource that is entered into a system.






29. The money a business makes after all expenses have been paid






30. The capacity to do work or exert effort.






31. Trade of products and services on a global scale.






32. The splitting of the nucleus of an atom.






33. The process of turning abstractions of thought into concrete ideas.






34. The number of waves that pass through a given point in one second. It is commonly measured in a unit called hertz. 1Hz is equal to one complete wave cycle in one second.






35. The imitation - as closely as possible - of the real- life circumstances in which a solution is intended to be used.






36. The act of putting different things together to form a new product or idea.






37. Current flow in which electrons move in only one direction.






38. The knowledge - tools - machines - skills - and other things that people make and do to send and receive information.






39. In a computer - the primary circuit board to which all internal componnets are connected either directly or indirectly.






40. The technology field focused on sending messages and other in formation using different means.






41. A production process in which the part or product moves down a line from one station to the next while parts are added.






42. The use of pressurized liquid or gasses to control and transmit power.






43. Energy in motion.






44. The superimposition of sine waves on electromagnetic carrier waves.






45. An activity in which two or more people try to think of as many possible solutions to a problem as they can. Ideas are not evaluated or criticized at this time.






46. The path by which electric current or pulses flow.






47. A language - used to write computer programs - that can easily be translated into machine language.






48. A method of obtaining energy from waste products






49. An agreement that permits free trade among member nations. The decrease in trade barriers help manufacturers find larger markets for there product.






50. Someone who starts a business.