Test your basic knowledge |

Technical Design And Engineering

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The basic framework of a system






2. The path by which electric current or pulses flow.






3. In a computer - the primary circuit board to which all internal componnets are connected either directly or indirectly.






4. A production system in which products are made one at a time according to customer's specifications.






5. The judgement of the end result based upon given criteria.






6. A specialized processor that resides directly on the motherboard of a computer. It can be thought as the brain of a computer. It processes the data; also referred to as a microprocessor or a 'computer within the computer.'






7. Trade of products and services on a global scale.






8. The number of waves that pass through a given point in one second. It is commonly measured in a unit called hertz. 1Hz is equal to one complete wave cycle in one second.






9. Heat generated within the Earth as the result of the decay of radioactive materials beneath the Earth's crust.






10. A language - used to write computer programs - that can easily be translated into machine language.






11. A circuit in which electricity flows along more than one path.






12. The capacity to do work or exert effort.






13. An agreement that permits free trade among member nations. The decrease in trade barriers help manufacturers find larger markets for there product.






14. The use of computers in each stage of the design process.






15. A resource that is entered into a system.






16. The process of turning abstractions of thought into concrete ideas.






17. The superimposition of sine waves on electromagnetic carrier waves.






18. A series of operations that includes all of the activities that must be performed in order for the system to yield the expected result.






19. The long term storage mechanism of a computer. It holds the computer programs used for word processing - playing games - and other tasks.






20. The measure of work done over a period of time as energy is converted from one form to another or transferred from one place to another.






21. The effect of a system's processes and/or output on the systems environment. this effect can be either positive - negative - or in some cases both.






22. The splitting of the nucleus of an atom.






23. Processes and knowledge that can be used to extend human abilities as well as satisfy human needs and wants.






24. A unit that collects waves and decodes information contained within those waves.






25. The capacity to do work or exert effort.






26. A device that orbits the Earth and receives messages from one location and transmits them to another.






27. The use of a computer system to produce technical drawings and/or design a product.






28. A production process in which the part or product moves down a line from one station to the next while parts are added.






29. Energy in motion.






30. A circuit in which electricity flows along a single path to more than one device.






31. The amount of resistance the power system must overcome or - alternatively - the amount of force output by the power system: also can be referred to as weight or pressure.






32. The technology field focused on sending messages and other in formation using different means.






33. The formal rules that guide the design process.






34. The comparison of the amount of goods produced (output) to the amount of resources (input) that produced them






35. The path by which a message travels from the sender to receiver.






36. The knowledge - tools - machines - skills - and other things that people make and do to send and receive information.






37. The act of putting different things together to form a new product or idea.






38. The process of creating the most effective and functional product or process while meeting all the criteria and constraints.






39. A group of people working together to accomplish a common goal.






40. Standards that a product must meet to be accepted.






41. Studying the effects of a given technology to determine its impact.






42. An activity in which two or more people try to think of as many possible solutions to a problem as they can. Ideas are not evaluated or criticized at this time.






43. A method of obtaining energy from waste products






44. The use of lasers to record realistic images of three- dimensional objects.






45. Any information about the output of a system that is returned to the system for the purpose of determining whether or not the system is functioning as it should.






46. A device capable of detecting (sensing) changes in its environment; light and movement are examples.






47. A group of parts that work together to accomplish a goal. The basic parts of a system are input - process - and output.






48. Restriction or limit placed on a product.






49. The imitation - as closely as possible - of the real- life circumstances in which a solution is intended to be used.






50. The combination of knowledge of science - mathematics - technology - and communication to solve technology problems.