Test your basic knowledge |

Technical Design And Engineering

Subject : engineering
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The passage of electric current through an electrolytic fluid for the purpose of separating molecules.






2. A series of operations that includes all of the activities that must be performed in order for the system to yield the expected result.






3. The capacity to do work or exert effort.






4. A specialized processor that resides directly on the motherboard of a computer. It can be thought as the brain of a computer. It processes the data; also referred to as a microprocessor or a 'computer within the computer.'






5. A unit that collects waves and decodes information contained within those waves.






6. The use of force to act on an object in order to move move the object in the same direction as the force.






7. The technology field focused on sending messages and other in formation using different means.






8. The process of creating the most effective and functional product or process while meeting all the criteria and constraints.






9. The use of pressurized liquid or gasses to control and transmit power.






10. The use of a computer system to produce technical drawings and/or design a product.






11. A resource that is entered into a system.






12. The number of waves that pass through a given point in one second. It is commonly measured in a unit called hertz. 1Hz is equal to one complete wave cycle in one second.






13. Creating things through the process of planning.






14. The formal rules that guide the design process.






15. The splitting of the nucleus of an atom.






16. Restriction or limit placed on a product.






17. The imitation - as closely as possible - of the real- life circumstances in which a solution is intended to be used.






18. The unlawful acquisition of some one's personal information for use without their consent.






19. Processes and knowledge that can be used to extend human abilities as well as satisfy human needs and wants.






20. A device that orbits the Earth and receives messages from one location and transmits them to another.






21. An activity in which two or more people try to think of as many possible solutions to a problem as they can. Ideas are not evaluated or criticized at this time.






22. Stored energy or energy at rest.






23. A popular movement.






24. The knowledge - tools - machines - skills - and other things that people make and do to send and receive information.






25. Studying the effects of a given technology to determine its impact.






26. Current flow in which electrons move in only one direction.






27. Energy in motion.






28. The act of breaking a particular subject into different parts to achieve clarity of understanding.






29. Heat generated within the Earth as the result of the decay of radioactive materials beneath the Earth's crust.






30. Standards that a product must meet to be accepted.






31. A very small solid state panel that contains light sensitive photo- sites or photo- diodes. The CCD uses the photo- sites to convert light into electrical signals transformed into an image.






32. The design of equipment and environments to promote human health - safety - and well- being; sometimes referred to as ergonomics.






33. A circuit in which electricity flows along more than one path.






34. The money a business makes after all expenses have been paid






35. In a computer - the primary circuit board to which all internal componnets are connected either directly or indirectly.






36. The use of simple machines to multiply the output force of a mechanical system.






37. The act of putting different things together to form a new product or idea.






38. The long term storage mechanism of a computer. It holds the computer programs used for word processing - playing games - and other tasks.






39. The combination of knowledge of science - mathematics - technology - and communication to solve technology problems.






40. Any information about the output of a system that is returned to the system for the purpose of determining whether or not the system is functioning as it should.






41. The capacity to do work or exert effort.






42. Current flow in which electrons reverse direction at regular intervals.






43. A wave created by electric and magnetic fields;it travels through the air like ripples in a pool of water.






44. A group of parts that work together to accomplish a goal. The basic parts of a system are input - process - and output.






45. The judgement of the end result based upon given criteria.






46. A method of obtaining energy from waste products






47. A language - used to write computer programs - that can easily be translated into machine language.






48. The field of knowledge relating to materials as they exists on a molecular or atomic level.






49. The comparison of the amount of goods produced (output) to the amount of resources (input) that produced them






50. The use of 3D CAD drawings to create real models of a product within a sort of time.