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Test your basic knowledge |
Triz40 Principles
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 40 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If 100 percent of an object is hard to achieve using a given solution method then - by using 'slightly less' or 'slightly more' of the same method - the problem may be considerably easier to solve.
Partial or excessive actions
Mechanical vibration
Discarding and recovering
Continuity of useful action
2. Change the shape of an object from symmetrical to asymmetrical. If an object is asymmetrical - increase its degree of asymmetry.
Asymmetry
'Intermediary'
Mechanics substitution
Preliminary anti- action
3. Prepare emergency means beforehand to compensate for the relatively low reliability of an object.
Preliminary anti- action
Beforehand cushioning
Flexible shells and thin films
Homogeneity
4. Use harmful factors (particularly - harmful effects of the environment or surroundings) to achieve a positive effect. Eliminate the primary harmful action by adding it to another harmful action to resolve the problem. Amplify a harmful factor to such
Segmentation
Blessing in disguise or Turn Lemons into Lemonade
Pneumatics and hydraulics
Self- service
5. Make an object serve itself by performing auxiliary helpful functions. Use waste resources - energy - or substances.
Self- service
Skipping
Strong oxidants
Preliminary anti- action
6. Use phenomena occurring during phase transitions (e.g. volume changes - loss or absorption of heat - etc.).
Phase transitions
Taking out
Strong oxidants
Asymmetry
7. Replace common air with oxygen - enriched air. Replace enriched air with pure oxygen. Expose air or oxygen to ionizing radiation. Use ionized oxygen. Replace ozonized (or ionized) oxygen with ozone.
Preliminary anti- action
Beforehand cushioning
Phase transitions
Strong oxidants
8. Instead of an unavailable - expensive - fragile object - use simpler and inexpensive copies. Replace an object - or process with optical copies. If visible optical copies are already used - move to infrared or ultraviolet copies.
Thermal expansion
Another dimension
Universality
Copying
9. Conduct a process - or certain stages (e.g. destructible - harmful or hazardous operations) at high speed.
Continuity of useful action
Skipping
Porous materials
Thermal expansion
10. Instead of continuous action - use periodic or pulsating actions. If an action is already periodic - change the periodic magnitude or frequency. Use pauses between impulses to perform a different action.
Preliminary action
Anti- weight
Preliminary anti- action
Periodic action
11. In a potential field - limit position changes (e.g. change operating conditions to eliminate the need to raise or lower objects in a gravity field).
Inert atmosphere
Skipping
Color changes
Equipotentiality
12. Invert the action(s) used to solve the problem (e.g. instead of cooling an object - heat it). Make movable parts (or the external environment) fixed - and fixed parts movable. Turn the object (or process) 'upside down'.
'Intermediary'
The other way round
Periodic action
Copying
13. Cause an object to oscillate or vibrate. Increase its frequency (even up to the ultrasonic). Use an object's resonant frequency. Use piezoelectric vibrators instead of mechanical ones. Use combined ultrasonic and electromagnetic field oscillations.
Mechanical vibration
Periodic action
Discarding and recovering
Equipotentiality
14. Perform - before it is needed - the required change of an object (either fully or partially). Pre- arrange objects such that they can come into action from the most convenient place and without losing time for their delivery.
Preliminary action
Porous materials
Dynamics
Taking out
15. Bring closer together (or merge) identical or similar objects - assemble identical or similar parts to perform parallel operations. Make operations contiguous or parallel; bring them together in time.
The other way round
Pneumatics and hydraulics
Self- service
Merging
16. Carry on work continuously; make all prts of an object work at full load - all the time. Eliminate all idle or intermittent actions or work.
Continuity of useful action
Self- service
Feedback
Discarding and recovering
17. Change from uniform to composite (multiple) materials.
Composite materials
Asymmetry
Homogeneity
Porous materials
18. To move an object in two- or three- dimensional space. Use a multi- story arrangement of objects instead of a single- story arrangement. Tilt or re- orient the object - lay it on its side. Use 'another side' of a given area.
Anti- weight
Blessing in disguise or Turn Lemons into Lemonade
Preliminary anti- action
Another dimension
19. Place one object inside another; place each object - in turn - inside the other. Make one part pass through a cavity in the other.
Preliminary anti- action
Dynamics
Universality
Nested doll
20. Divide an object into independent parts. Make an object easy to disassemble. Increase the degree of fragmentation or segmentation.
Anti- weight
Segmentation
Another dimension
Preliminary anti- action
21. If it will be necessary to do an action with both harmful and useful effects - this action should be replaced with anti- actions to control harmful effects. Create beforehand stresses in an object that will oppose known undesirable working stresses l
Preliminary anti- action
Self- service
Discarding and recovering
Composite materials
22. Make portions of an object that have fulfilled their functions go away (discard by dissolving - evaporating - etc.) or modify these directly during operation. Conversely - restore consumable parts of an object directly in operation.
Discarding and recovering
Spheroidality - Curvature
Mechanics substitution
Asymmetry
23. Change an object's structure from uniform to non - uniform - change an external environment (or external influence) from uniform to non - uniform. Make each part of an object function in conditions most suitable for its operation. Make each part of a
Mechanical vibration
Local quality
Copying
Cheap short- living objects
24. Introduce feedback (referring back - cross - checking) to improve a process or action. If feedback is already used - change its magnitude or influence.
Merging
Feedback
Pneumatics and hydraulics
Dynamics
25. Separate an interfering part or property from an object - or single out the only necessary part (or property) of an object.
Taking out
Spheroidality - Curvature
Anti- weight
Phase transitions
26. Use flexible shells and thin films instead of three dimensional structures. If an object is already porous - use the pores to introduce a useful substance or function.
Dynamics
Flexible shells and thin films
Phase transitions
The other way round
27. Replace an inexpensive object with a multiple of inexpensive objects - comprising certain qualities (such as service life - for instance).
Skipping
Equipotentiality
Universality
Cheap short- living objects
28. Use thermal expansion (or contraction) of materials. If thermal expansion is being used - use multiple materials with different coefficients of thermal expansion.
'Intermediary'
Mechanical vibration
Equipotentiality
Thermal expansion
29. Replace a mechanical means with a sensory (optical - acoustic - taste or smell) means. Use electric - magnetic and electromagnetic fields to interact with the object. Change from static to movable fields - from unstructured fields to those having str
Anti- weight
Universality
Mechanics substitution
Equipotentiality
30. Change the color of an object or its external environment. Change the transparency of an object or its external environment.
Anti- weight
Periodic action
Spheroidality - Curvature
Color changes
31. Instead of using rectilinear parts - surfaces - or forms - use curvilinear ones; move from flat surfaces to spherical ones; from parts shaped as a cube (parallelepiped) to ball- shaped structures. Use rollers - balls - spirals - domes. Go from linear
Spheroidality - Curvature
Segmentation
Nested doll
The other way round
32. Use an intermediary carrier article or intermediary process. Merge one object temporarily with another (which can be easily removed).
33. Use gas and liquid parts of an object instead of solid parts (e.g. inflatable - filled with liquids - air cushion - hydrostatic - hydro- reactive).
Discarding and recovering
Pneumatics and hydraulics
Partial or excessive actions
Copying
34. Replace a normal environment with an inert one. Add neutral parts - or inert additives to an object.
Inert atmosphere
Homogeneity
Periodic action
Discarding and recovering
35. To compensate for the weight of an object - merge it with other objects that provide lift. To compensate for the weight of an object - make it interact with the environment (e.g. use aerodynamic - hydrodynamic - buoyancy and other forces).
Pneumatics and hydraulics
Anti- weight
Self- service
Porous materials
36. Allow (or design) the characteristics of an object - external environment - or process to change to be optimal or to find an optimal operating condition. Divide an object into parts capable of movement relative to each other. If an object (or process
Anti- weight
Periodic action
Dynamics
Asymmetry
37. Make an object porous or add porous elements (inserts - coatings - etc.). If an object is already porous - use the pores to introduce a useful substance or function.
Porous materials
Color changes
Cheap short- living objects
Segmentation
38. Make a part or object perform multiple functions; eliminate the need for other parts.
Taking out
Merging
The other way round
Universality
39. Change an object's physical state (e.g. to a gas - liquid - or solid.) Change the concentration or consistency. Change the degree of flexibility. Change the temperature.
Dynamics
Parameter changes
Periodic action
Pneumatics and hydraulics
40. Make objects interacting with a given object of the same material (or material with identical properties).
Homogeneity
Cheap short- living objects
Feedback
The other way round