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Test your basic knowledge |
Triz40 Principles
Start Test
Study First
Subject
:
engineering
Instructions:
Answer 40 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. If it will be necessary to do an action with both harmful and useful effects - this action should be replaced with anti- actions to control harmful effects. Create beforehand stresses in an object that will oppose known undesirable working stresses l
Phase transitions
Periodic action
Nested doll
Preliminary anti- action
2. Make an object porous or add porous elements (inserts - coatings - etc.). If an object is already porous - use the pores to introduce a useful substance or function.
Anti- weight
Blessing in disguise or Turn Lemons into Lemonade
Strong oxidants
Porous materials
3. Bring closer together (or merge) identical or similar objects - assemble identical or similar parts to perform parallel operations. Make operations contiguous or parallel; bring them together in time.
Anti- weight
Copying
Partial or excessive actions
Merging
4. Instead of an unavailable - expensive - fragile object - use simpler and inexpensive copies. Replace an object - or process with optical copies. If visible optical copies are already used - move to infrared or ultraviolet copies.
Discarding and recovering
Periodic action
Copying
Composite materials
5. Prepare emergency means beforehand to compensate for the relatively low reliability of an object.
'Intermediary'
Pneumatics and hydraulics
Universality
Beforehand cushioning
6. Conduct a process - or certain stages (e.g. destructible - harmful or hazardous operations) at high speed.
Cheap short- living objects
Skipping
Inert atmosphere
Segmentation
7. Change the color of an object or its external environment. Change the transparency of an object or its external environment.
Periodic action
Copying
Self- service
Color changes
8. Change an object's physical state (e.g. to a gas - liquid - or solid.) Change the concentration or consistency. Change the degree of flexibility. Change the temperature.
Feedback
Homogeneity
Parameter changes
Dynamics
9. Make a part or object perform multiple functions; eliminate the need for other parts.
Universality
Feedback
Beforehand cushioning
Copying
10. Use harmful factors (particularly - harmful effects of the environment or surroundings) to achieve a positive effect. Eliminate the primary harmful action by adding it to another harmful action to resolve the problem. Amplify a harmful factor to such
Dynamics
Self- service
Inert atmosphere
Blessing in disguise or Turn Lemons into Lemonade
11. In a potential field - limit position changes (e.g. change operating conditions to eliminate the need to raise or lower objects in a gravity field).
Equipotentiality
Flexible shells and thin films
Feedback
Periodic action
12. To move an object in two- or three- dimensional space. Use a multi- story arrangement of objects instead of a single- story arrangement. Tilt or re- orient the object - lay it on its side. Use 'another side' of a given area.
Mechanics substitution
Another dimension
Porous materials
Parameter changes
13. Separate an interfering part or property from an object - or single out the only necessary part (or property) of an object.
Continuity of useful action
Taking out
Flexible shells and thin films
Strong oxidants
14. Make portions of an object that have fulfilled their functions go away (discard by dissolving - evaporating - etc.) or modify these directly during operation. Conversely - restore consumable parts of an object directly in operation.
Porous materials
Discarding and recovering
Inert atmosphere
Anti- weight
15. Divide an object into independent parts. Make an object easy to disassemble. Increase the degree of fragmentation or segmentation.
Another dimension
Strong oxidants
Homogeneity
Segmentation
16. Perform - before it is needed - the required change of an object (either fully or partially). Pre- arrange objects such that they can come into action from the most convenient place and without losing time for their delivery.
Parameter changes
Preliminary action
Preliminary anti- action
Continuity of useful action
17. Introduce feedback (referring back - cross - checking) to improve a process or action. If feedback is already used - change its magnitude or influence.
Taking out
Beforehand cushioning
Mechanics substitution
Feedback
18. Allow (or design) the characteristics of an object - external environment - or process to change to be optimal or to find an optimal operating condition. Divide an object into parts capable of movement relative to each other. If an object (or process
Discarding and recovering
Mechanics substitution
Dynamics
Segmentation
19. Place one object inside another; place each object - in turn - inside the other. Make one part pass through a cavity in the other.
Universality
Nested doll
Strong oxidants
Mechanical vibration
20. Use thermal expansion (or contraction) of materials. If thermal expansion is being used - use multiple materials with different coefficients of thermal expansion.
Feedback
Thermal expansion
Preliminary anti- action
Cheap short- living objects
21. Make an object serve itself by performing auxiliary helpful functions. Use waste resources - energy - or substances.
Self- service
Inert atmosphere
Universality
Spheroidality - Curvature
22. Change from uniform to composite (multiple) materials.
Skipping
Universality
Composite materials
Flexible shells and thin films
23. If 100 percent of an object is hard to achieve using a given solution method then - by using 'slightly less' or 'slightly more' of the same method - the problem may be considerably easier to solve.
Discarding and recovering
Anti- weight
Beforehand cushioning
Partial or excessive actions
24. Make objects interacting with a given object of the same material (or material with identical properties).
Phase transitions
Feedback
Homogeneity
Inert atmosphere
25. Change an object's structure from uniform to non - uniform - change an external environment (or external influence) from uniform to non - uniform. Make each part of an object function in conditions most suitable for its operation. Make each part of a
Taking out
Local quality
Color changes
Preliminary action
26. Use phenomena occurring during phase transitions (e.g. volume changes - loss or absorption of heat - etc.).
Parameter changes
Dynamics
Phase transitions
Local quality
27. Replace common air with oxygen - enriched air. Replace enriched air with pure oxygen. Expose air or oxygen to ionizing radiation. Use ionized oxygen. Replace ozonized (or ionized) oxygen with ozone.
Cheap short- living objects
Strong oxidants
The other way round
Preliminary action
28. Use gas and liquid parts of an object instead of solid parts (e.g. inflatable - filled with liquids - air cushion - hydrostatic - hydro- reactive).
Cheap short- living objects
Preliminary action
Pneumatics and hydraulics
Porous materials
29. Replace a normal environment with an inert one. Add neutral parts - or inert additives to an object.
Asymmetry
Equipotentiality
Inert atmosphere
Partial or excessive actions
30. Invert the action(s) used to solve the problem (e.g. instead of cooling an object - heat it). Make movable parts (or the external environment) fixed - and fixed parts movable. Turn the object (or process) 'upside down'.
Copying
The other way round
Composite materials
Phase transitions
31. Replace a mechanical means with a sensory (optical - acoustic - taste or smell) means. Use electric - magnetic and electromagnetic fields to interact with the object. Change from static to movable fields - from unstructured fields to those having str
Spheroidality - Curvature
Strong oxidants
Self- service
Mechanics substitution
32. Change the shape of an object from symmetrical to asymmetrical. If an object is asymmetrical - increase its degree of asymmetry.
Copying
The other way round
Phase transitions
Asymmetry
33. Use an intermediary carrier article or intermediary process. Merge one object temporarily with another (which can be easily removed).
34. Carry on work continuously; make all prts of an object work at full load - all the time. Eliminate all idle or intermittent actions or work.
Universality
Continuity of useful action
Mechanics substitution
Cheap short- living objects
35. To compensate for the weight of an object - merge it with other objects that provide lift. To compensate for the weight of an object - make it interact with the environment (e.g. use aerodynamic - hydrodynamic - buoyancy and other forces).
Preliminary anti- action
'Intermediary'
Anti- weight
Beforehand cushioning
36. Instead of using rectilinear parts - surfaces - or forms - use curvilinear ones; move from flat surfaces to spherical ones; from parts shaped as a cube (parallelepiped) to ball- shaped structures. Use rollers - balls - spirals - domes. Go from linear
Nested doll
Spheroidality - Curvature
The other way round
Another dimension
37. Instead of continuous action - use periodic or pulsating actions. If an action is already periodic - change the periodic magnitude or frequency. Use pauses between impulses to perform a different action.
Mechanical vibration
Taking out
Periodic action
Discarding and recovering
38. Cause an object to oscillate or vibrate. Increase its frequency (even up to the ultrasonic). Use an object's resonant frequency. Use piezoelectric vibrators instead of mechanical ones. Use combined ultrasonic and electromagnetic field oscillations.
Anti- weight
Local quality
Partial or excessive actions
Mechanical vibration
39. Use flexible shells and thin films instead of three dimensional structures. If an object is already porous - use the pores to introduce a useful substance or function.
Spheroidality - Curvature
Strong oxidants
Flexible shells and thin films
Preliminary action
40. Replace an inexpensive object with a multiple of inexpensive objects - comprising certain qualities (such as service life - for instance).
Strong oxidants
Cheap short- living objects
Color changes
Pneumatics and hydraulics