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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Pokemon
NES
games & culture in early arcade/console generation 1 era
Razor & Blade model
2. First mass produced computer
Apple II
Sega
games and culture in 8-bit era
Sega Game Gear
3. Company that owns console also creates games
Atari 2600
relationship b/t arcade and console
Apple Macintosh
1st party developer
4. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Atari 2600
3rd party developer
Sega
Myst
5. PC game; interactive fiction: all text and typing
Nintendo Game Boy
Zork
Myst
vector vs. raster graphics
6. 1st popular console
Asteroids
Acclaim
Atari 2600
Cutscene
7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Razor & Blade model
Shigeru Miyamoto
Dr. J and Larry Bird
CD-ROM technology/impact
8. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Atari 2600
Asteroids
games and culture in 8-bit era
King's Quest
9. Increased data storage - more realistic sound; cheaper than cartidges
Crash of 1983
CD-ROM technology/impact
games and culture in 8-bit era
Super Mario Bros
10. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
vector vs. raster graphics
Adventure games
Razor & Blade model
Acclaim
11. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
PC vs. console games
Yu Suzuki
Capcom
Donkey Kong
12. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Avg age of gamers according to ESA
Spacewars
C. Everett Koop
Donkey Kong
13. Vector-based graphics on the home console
Intellectual property
Vectrex
Full Motion Video
Cutscene
14. Arcade ports; not good
Avg age of gamers according to ESA
Intellectual property
Nintendo Game Boy
Sega Master System
15. 1st huge FPS game
PC game innovations/popularization from id
Apple II
Nintendo and 10NES licensing
Doom
16. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Tetris
Virtua series
PC game innovations/popularization from id
C. Everett Koop
17. Competes with Nint- fail
Tetris
Full Motion Video
Gatekeeping
Sega Game Gear
18. Competed with Atari
PC vs. console games
IBM PC
Pokemon
Colecovision
19. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Donkey Kong
raster vs. polygon graphics
Nintendo Game Boy
Capcom
20. Vector-based graphics on the home console
Intellevision
games and culture in 8-bit era
Vectrex
Mortal Kombat
21. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Doom
NES
IBM PC
Magnavox
22. Biggest arcade hit following Pong - revived biz (Midway)
Broderbund
Dr. J and Larry Bird
Sega Master System
Space Invaders
23. Famous game designer for Sega; mostly arcade games
Genre
Yu Suzuki
Tetris
Adventure games
24. 1st true color arcade game
Galaxian
NES
Magnavox
Commodore64
25. Progresses story
Crash of 1983
Avg age of gamers according to ESA
Cutscene
Atari 2600
26. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
PC vs. console games
Pong
FCC Regulation/Obscenity
Nolan Bushnell
27. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Intellectual property
NES
Electronic Arts EA
Nolan Bushnell
28. 1st attempt to market adults; made in Russia
Capcom
games & culture in early arcade/console generation 1 era
3rd party developer
Tetris
29. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
games and culture in 8-bit era
Adventure games
Public domain
vector vs. raster graphics
30. Progresses story
Cutscene
Intellectual property
Sega Game Gear
Atari Lynx
31. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
id Software
Fair use
Nintendo and 10NES licensing
Spacewars
32. Type
PC vs. console games
Genre
King's Quest
Intellevision
33. Killer app for Nintendo NES
Super Mario Bros
Doom
Nolan Bushnell
relationship b/t arcade and console
34. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Mortal Kombat
Vectrex
Apple II
difference b/t open and closed system
35. Graphic interface making more accessible to public
PC vs. console games
Spacewars
Apple Macintosh
Electronic Arts EA
36. Japanese company that made games for Nintendo
Galaxian
Konami
FCC Regulation/Obscenity
Sega Master System
37. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Street Fighter II
Mortal Kombat
Apple II
Konami
38. Graphic interface making more accessible to public
Tetris
Pokemon
Apple Macintosh
1st party developer
39. Japanese company that made games for Nintendo
Capcom
Avg age of gamers according to ESA
Gatekeeping
Apple II
40. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Nintendo Game Boy
Crash of 1983
Pac-Man (Atari 2600)
Magnavox
41. 1st video game - @ MIT - 1962
Spacewars
Atari
Monopoly
Gatekeeping
42. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
vector vs. raster graphics
Pac-Man (Atari 2600)
Atari
Pong
43. Filtering out content by those who control/own the console
Gatekeeping
Ultima
Dragon's Lair
id Software
44. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Ms. Pac-Man
Asteroids
Magnavox
Konami
45. Polygon graphics (3D) vs. typical sprite (2D)
Virtua series
Sega Game Gear
Shigeru Miyamoto
Apple II
46. RPG (role playing game)= fantasy element; electronic version of table top games
relationship b/t arcade and console
Ultima
Ronnie Lamm
Super Mario Bros
47. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Monopoly
Nintendo
raster vs. polygon graphics
Full Motion Video
48. 1st game console; created by Ralph Baer
Magnavox
Adventure games
Pokemon
Donkey Kong
49. 1st U.S. company to be a Nintendo licensee
Shigeru Miyamoto
Acclaim
Magnavox
vector vs. raster graphics
50. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Intellevision
games and culture in 8-bit era
Nintendo
Activision