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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
King's Quest
Atari 2600
Intellectual property
Nintendo and 10NES licensing
2. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Yu Suzuki
Mortal Kombat
Zork
Adventure games
3. Patented work; father of video games
1st party developer
Activision
Ralph Baer
Razor & Blade model
4. PC game; interactive fiction: all text and typing
Zork
3rd party developer
relationship b/t arcade and console
Sega
5. Outside companies that do not own rights to the console create games
King's Quest
Public domain
3rd party developer
Ralph Baer
6. Japanese company that made games for Nintendo
Pac-Man (Atari 2600)
E.T.
Capcom
Cutscene
7. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Dragon's Lair
Battlezone
PC vs. console games
Asteroids
8. 1st game console; created by Ralph Baer
Magnavox
Space Invaders
Ms. Pac-Man
Intellectual property
9. 1st popular console
Cutscene
Capcom
Atari 2600
Shigeru Miyamoto
10. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Colecovision
Asteroids
Crash of 1983
Nolan Bushnell
11. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Ralph Baer
Myst
Battlezone
Apple Macintosh
12. PC action games
NES
Pong
Broderbund
FCC Regulation/Obscenity
13. Terrible; part of crash of 1983
Ralph Baer
Vectrex
difference b/t open and closed system
E.T.
14. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Nintendo Game Boy
Ralph Baer
games and culture in 8-bit era
vector vs. raster graphics
15. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Pokemon
Nintendo and 10NES licensing
Pac-Man (Atari 2600)
Atari 2600
16. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Ultima
Ronnie Lamm
PC game innovations/popularization from id
NES
17. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
John Carmack
id Software
IBM PC
Mortal Kombat
18. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Atari 2600
Activision
C. Everett Koop
Commodore64
19. Most popular - reasonably priced comp
3rd party developer
Commodore64
Shigeru Miyamoto
Myst
20. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Pong
Yu Suzuki
Sierra Online
Capcom
21. Father of industry
Genre
Activision
Monopoly
Nolan Bushnell
22. Adventure game
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23. 1st U.S. company to be a Nintendo licensee
Apple Macintosh
Pokemon
Acclaim
Broderbund
24. Easter egg: hidden message/bonus
Adventure games
E.T.
Konami
Full Motion Video
25. Japanese company that made games for Nintendo
Capcom
Galaxian
Fair use
Pitfall
26. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Sierra Online
PC game innovations/popularization from id
Razor & Blade model
Nintendo Game Boy
27. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Activision
Sega Game Gear
Konami
Monopoly
28. Vector-based graphics on the home console
Vectrex
raster vs. polygon graphics
Intellevision
Sierra Online
29. Competed with Atari
1st party developer
Pong
Intellevision
Commodore64
30. 1st U.S. company to be a Nintendo licensee
PC game innovations/popularization from id
Magnavox
Sega Master System
Acclaim
31. First mass produced computer
Shigeru Miyamoto
Apple II
Sierra Online
King's Quest
32. Patented work; father of video games
Monopoly
Ralph Baer
Mortal Kombat
Sierra Online
33. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Virtua series
Atari
Razor & Blade model
Nintendo
34. First mass produced computer
Nintendo
Apple II
Konami
difference b/t open and closed system
35. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
id Software
Acclaim
Razor & Blade model
Pac-Man (Atari 2600)
36. Polygon graphics (3D) vs. typical sprite (2D)
Virtua series
Acclaim
Pitfall
3rd party developer
37. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
Genre
PC vs. console games
CD-ROM technology/impact
Sierra Online
38. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Battlezone
Doom
Crash of 1983
id Software
39. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Acclaim
Tetris
Avg age of gamers according to ESA
Donkey Kong
40. Japanese company that made games for Nintendo
CD-ROM technology/impact
Space Invaders
Nintendo
Konami
41. Arcade ports; not good
relationship b/t arcade and console
Intellectual property
Battlezone
Sega Master System
42. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Battlezone
Pitfall
Atari Lynx
Atari 2600
43. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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44. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
CD-ROM technology/impact
Nintendo and 10NES licensing
Nintendo Game Boy
Konami
45. 1st popular handheld; created by Gunpei Yokoi; created market
Atari 2600
FCC Regulation/Obscenity
Nintendo Game Boy
Shigeru Miyamoto
46. Best selling arcade game world-wide - pop culture phenomena - nonviolent
FCC Regulation/Obscenity
Pac-man
Virtua series
Galaxian
47. Adventure game
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48. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Commodore64
FCC Regulation/Obscenity
Razor & Blade model
Activision
49. 1st true color arcade game
Broderbund
Gatekeeping
Galaxian
Mortal Kombat
50. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
PC vs. console games
John Carmack
Street Fighter II
games and culture in 8-bit era