Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






2. First mass produced computer






3. Company that owns console also creates games






4. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






5. PC game; interactive fiction: all text and typing






6. 1st popular console






7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






8. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






9. Increased data storage - more realistic sound; cheaper than cartidges






10. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






11. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






12. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






13. Vector-based graphics on the home console






14. Arcade ports; not good






15. 1st huge FPS game






16. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






17. Competes with Nint- fail






18. Competed with Atari






19. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






20. Vector-based graphics on the home console






21. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






22. Biggest arcade hit following Pong - revived biz (Midway)






23. Famous game designer for Sega; mostly arcade games






24. 1st true color arcade game






25. Progresses story






26. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






27. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






28. 1st attempt to market adults; made in Russia






29. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






30. Progresses story






31. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






32. Type






33. Killer app for Nintendo NES






34. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






35. Graphic interface making more accessible to public






36. Japanese company that made games for Nintendo






37. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






38. Graphic interface making more accessible to public






39. Japanese company that made games for Nintendo






40. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






41. 1st video game - @ MIT - 1962






42. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






43. Filtering out content by those who control/own the console






44. Vector graphics: line graphics; high-resolution outlines; 3D like effects






45. Polygon graphics (3D) vs. typical sprite (2D)






46. RPG (role playing game)= fantasy element; electronic version of table top games






47. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






48. 1st game console; created by Ralph Baer






49. 1st U.S. company to be a Nintendo licensee






50. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)