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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Outside companies that do not own rights to the console create games
Mortal Kombat
3rd party developer
Public domain
Vectrex
2. Graphic interface making more accessible to public
Apple Macintosh
Intellectual property
Crash of 1983
Intellevision
3. Competed with Atari
CD-ROM technology/impact
Colecovision
Cutscene
Atari
4. Japanese company that made games for Nintendo
Apple II
Dragon's Lair
Konami
Yu Suzuki
5. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Atari Lynx
NES
C. Everett Koop
Asteroids
6. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Cutscene
Yu Suzuki
Pac-man
Galaxian
7. Arcade ports; not good
Nintendo Game Boy
Pac-Man (Atari 2600)
Sega Master System
Full Motion Video
8. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Asteroids
Cutscene
Atari 2600
Razor & Blade model
9. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Activision
Doom
vector vs. raster graphics
Magnavox
10. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Ralph Baer
Ms. Pac-Man
Atari
Mortal Kombat
11. EA; licensing of live athletes
Dr. J and Larry Bird
Crash of 1983
Fair use
Nintendo Game Boy
12. Vector-based graphics on the home console
Mortal Kombat
id Software
NES
Vectrex
13. 1st game console; created by Ralph Baer
Ralph Baer
Ms. Pac-Man
Virtua series
Magnavox
14. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Mortal Kombat
PC game innovations/popularization from id
Pokemon
Avg age of gamers according to ESA
15. First 3rd party developer
Activision
difference b/t open and closed system
CD-ROM technology/impact
King's Quest
16. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
games and culture in 8-bit era
Virtua series
Sega
Full Motion Video
17. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
Doom
relationship b/t arcade and console
games & culture in early arcade/console generation 1 era
C. Everett Koop
18. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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19. First mass produced computer
Atari Lynx
Apple II
Pokemon
Acclaim
20. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Monopoly
IBM PC
Pong
Konami
21. RPG (role playing game)= fantasy element; electronic version of table top games
Ultima
Atari
King's Quest
Space Invaders
22. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
NES
vector vs. raster graphics
Galaxian
Full Motion Video
23. 1st true color arcade game
Magnavox
Galaxian
Full Motion Video
relationship b/t arcade and console
24. Competes with Nint- fail
Donkey Kong
Spacewars
Atari Lynx
Super Mario Bros
25. Created by Atari - Atari's 1st hit arcade game
Pong
PC vs. console games
Tetris
NES
26. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Dragon's Lair
Myst
Pac-Man (Atari 2600)
PC game innovations/popularization from id
27. Created id Software
Electronic Arts EA
John Carmack
Ms. Pac-Man
Commodore64
28. Longest running company - 1st party games led to their success - ONLY did games
Dr. J and Larry Bird
Electronic Arts EA
Monopoly
Nintendo
29. Why gameboy blew up; RPC; huge cultural impact
Ultima
Ronnie Lamm
Pokemon
Commodore64
30. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
raster vs. polygon graphics
Intellectual property
difference b/t open and closed system
Sega
31. Polygon graphics (3D) vs. typical sprite (2D)
Nolan Bushnell
Virtua series
3rd party developer
Pac-man
32. Created id Software
John Carmack
Pac-Man (Atari 2600)
difference b/t open and closed system
Intellectual property
33. Outside companies that do not own rights to the console create games
Myst
3rd party developer
Battlezone
Broderbund
34. Killer app for Nintendo NES
Asteroids
Super Mario Bros
PC vs. console games
CD-ROM technology/impact
35. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Pac-Man (Atari 2600)
Shigeru Miyamoto
Full Motion Video
Fair use
36. RPG (role playing game)= fantasy element; electronic version of table top games
Adventure games
Gatekeeping
Dragon's Lair
Ultima
37. Most popular - reasonably priced comp
Commodore64
Full Motion Video
Pokemon
Nintendo Game Boy
38. Terrible; part of crash of 1983
Pitfall
E.T.
Avg age of gamers according to ESA
Intellectual property
39. Graphic interface making more accessible to public
Genre
Gatekeeping
Apple Macintosh
Shigeru Miyamoto
40. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Apple II
Nintendo and 10NES licensing
NES
E.T.
41. 1st video game - @ MIT - 1962
Spacewars
Gatekeeping
Atari Lynx
games & culture in early arcade/console generation 1 era
42. Type
Tetris
CD-ROM technology/impact
Genre
Razor & Blade model
43. Terrible; part of crash of 1983
E.T.
Electronic Arts EA
Magnavox
Tetris
44. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Intellectual property
Colecovision
John Carmack
difference b/t open and closed system
45. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
C. Everett Koop
E.T.
Commodore64
Donkey Kong
46. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Dragon's Lair
Activision
Asteroids
games and culture in 8-bit era
47. Competes with Nint- fail
FCC Regulation/Obscenity
id Software
Super Mario Bros
Sega Game Gear
48. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Intellevision
John Carmack
Sierra Online
Adventure games
49. Type
John Carmack
Donkey Kong
Galaxian
Genre
50. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Acclaim
Street Fighter II
IBM PC
Pokemon