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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Easter egg: hidden message/bonus
Adventure games
Fair use
Public domain
Nintendo Game Boy
2. 1st attempt to market adults; made in Russia
Adventure games
Tetris
games and culture in 8-bit era
Fair use
3. Biggest arcade hit following Pong - revived biz (Midway)
Donkey Kong
Mortal Kombat
Space Invaders
Fair use
4. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
relationship b/t arcade and console
raster vs. polygon graphics
Pokemon
Public domain
5. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
CD-ROM technology/impact
C. Everett Koop
Razor & Blade model
Intellectual property
6. Company that owns console also creates games
vector vs. raster graphics
Vectrex
1st party developer
Ralph Baer
7. Game developer for Nintendo that put out a lot of popular games
Shigeru Miyamoto
CD-ROM technology/impact
Zork
Virtua series
8. Killer app for Nintendo NES
Genre
Battlezone
Public domain
Super Mario Bros
9. Father of industry
Sierra Online
Broderbund
Nolan Bushnell
Pitfall
10. Adventure game
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11. Killer app for Nintendo NES
Sega
Pac-man
Apple II
Super Mario Bros
12. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Shigeru Miyamoto
Galaxian
id Software
Commodore64
13. Politicized her views
Ronnie Lamm
Spacewars
Gatekeeping
Sierra Online
14. 1st huge FPS game
Nintendo Game Boy
Asteroids
Doom
Zork
15. 1st popular console
1st party developer
Activision
Atari 2600
Activision
16. 1st U.S. company to be a Nintendo licensee
difference b/t open and closed system
Acclaim
Atari
Commodore64
17. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Intellectual property
id Software
PC vs. console games
relationship b/t arcade and console
18. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Yu Suzuki
John Carmack
3rd party developer
Fair use
19. EA; licensing of live athletes
games & culture in early arcade/console generation 1 era
Avg age of gamers according to ESA
Dr. J and Larry Bird
NES
20. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Mortal Kombat
Ronnie Lamm
Street Fighter II
Pitfall
21. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Asteroids
Sega Master System
Konami
difference b/t open and closed system
22. First mass produced computer
Apple II
Nolan Bushnell
Sega
Monopoly
23. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Galaxian
vector vs. raster graphics
Public domain
Super Mario Bros
24. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Zork
Colecovision
Pac-man
NES
25. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Sierra Online
Monopoly
Nintendo and 10NES licensing
Pitfall
26. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Sega
Intellevision
Intellevision
difference b/t open and closed system
27. PC game; interactive fiction: all text and typing
Ultima
Sega Game Gear
C. Everett Koop
Zork
28. Terrible; part of crash of 1983
Commodore64
E.T.
Avg age of gamers according to ESA
Electronic Arts EA
29. First 3rd party developer
Activision
Doom
Dr. J and Larry Bird
PC vs. console games
30. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Mortal Kombat
Apple II
Full Motion Video
id Software
31. Japanese company that made games for Nintendo
Ms. Pac-Man
Battlezone
Capcom
Ralph Baer
32. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
Pong
Nintendo and 10NES licensing
E.T.
Zork
33. 1st huge FPS game
Apple Macintosh
Genre
Adventure games
Doom
34. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
Pac-Man (Atari 2600)
Nintendo and 10NES licensing
Vectrex
relationship b/t arcade and console
35. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Myst
Nintendo Game Boy
NES
id Software
36. Easter egg: hidden message/bonus
Adventure games
games and culture in 8-bit era
Mortal Kombat
Vectrex
37. Outside companies that do not own rights to the console create games
John Carmack
3rd party developer
Sega
Pitfall
38. Increased data storage - more realistic sound; cheaper than cartidges
CD-ROM technology/impact
Capcom
Street Fighter II
Cutscene
39. Graphic interface making more accessible to public
Apple Macintosh
Adventure games
Monopoly
Intellevision
40. RPG (role playing game)= fantasy element; electronic version of table top games
Crash of 1983
Genre
Sega Master System
Ultima
41. First mass produced computer
Ralph Baer
Apple II
Nolan Bushnell
Konami
42. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
PC game innovations/popularization from id
Myst
Konami
Asteroids
43. Expensive home computer
Space Invaders
Galaxian
IBM PC
Colecovision
44. Most popular - reasonably priced comp
Commodore64
Virtua series
Capcom
Nolan Bushnell
45. Patented work; father of video games
Spacewars
Ralph Baer
games & culture in early arcade/console generation 1 era
Intellectual property
46. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Cutscene
difference b/t open and closed system
Battlezone
Street Fighter II
47. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Nintendo Game Boy
Atari
raster vs. polygon graphics
PC game innovations/popularization from id
48. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Fair use
Sierra Online
Ms. Pac-Man
Super Mario Bros
49. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
vector vs. raster graphics
Atari Lynx
raster vs. polygon graphics
Pac-Man (Atari 2600)
50. Competes with Nint- fail
difference b/t open and closed system
Vectrex
Atari Lynx
Doom