Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






2. Created by Atari - Atari's 1st hit arcade game






3. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






4. Patented work; father of video games






5. Japanese company that made games for Nintendo






6. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






7. 30 y/o






8. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






9. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






10. Filtering out content by those who control/own the console






11. 1st popular console






12. 1st true color arcade game






13. Outside companies that do not own rights to the console create games






14. Type






15. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






16. Graphic interface making more accessible to public






17. First 3rd party developer






18. Vector-based graphics on the home console






19. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






20. PC action games






21. Type






22. Made by Activision; high quality






23. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






24. Longest running company - 1st party games led to their success - ONLY did games






25. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






26. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






27. Father of industry






28. Easter egg: hidden message/bonus






29. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






30. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






31. Competed with Atari






32. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






33. RPG (role playing game)= fantasy element; electronic version of table top games






34. Created id Software






35. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






36. Adventure game


37. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






38. 1st huge FPS game






39. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






40. Famous game designer for Sega; mostly arcade games






41. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






42. Filtering out content by those who control/own the console






43. Competed with Atari






44. Competed with Atari






45. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






46. Created id Software






47. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






48. EA; licensing of live athletes






49. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






50. 1st popular handheld; created by Gunpei Yokoi; created market