Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 30 y/o






2. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






3. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






4. 1st game console; created by Ralph Baer






5. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






6. PC action games






7. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






8. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






9. 1st true color arcade game






10. Why gameboy blew up; RPC; huge cultural impact






11. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






12. Japanese company that made games for Nintendo






13. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






14. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






15. Type






16. Competed with Atari






17. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era

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18. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






19. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






20. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






21. Arcade ports; not good






22. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






23. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






24. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






25. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






26. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






27. Adventure game

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28. 30 y/o






29. Made by Activision; high quality






30. Type






31. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






32. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






33. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






34. RPG (role playing game)= fantasy element; electronic version of table top games






35. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






36. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






37. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






38. Interactive movies; appealed to wider audience; fell from popularity






39. Competed with Atari






40. Vector-based graphics on the home console






41. Polygon graphics (3D) vs. typical sprite (2D)






42. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






43. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era

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44. Patented work; father of video games






45. Competes with Nint- fail






46. Politicized her views






47. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






48. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






49. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






50. Politicized her views