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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Why gameboy blew up; RPC; huge cultural impact
Pokemon
Yu Suzuki
Tetris
E.T.
2. Vector graphics: line graphics; high-resolution outlines; 3D like effects
E.T.
Nintendo Game Boy
Ronnie Lamm
Asteroids
3. EA; licensing of live athletes
Dr. J and Larry Bird
Colecovision
Electronic Arts EA
Zork
4. Competes with Nint- fail
Razor & Blade model
Pitfall
Sega Game Gear
Ms. Pac-Man
5. Father of industry
Genre
Fair use
Nolan Bushnell
Ultima
6. 1st U.S. company to be a Nintendo licensee
Myst
E.T.
CD-ROM technology/impact
Acclaim
7. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Pac-Man (Atari 2600)
Space Invaders
Atari 2600
relationship b/t arcade and console
8. 1st attempt to market adults; made in Russia
Tetris
Public domain
Sierra Online
Pitfall
9. Longest running company - 1st party games led to their success - ONLY did games
Sierra Online
Ms. Pac-Man
Nolan Bushnell
Nintendo
10. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Ralph Baer
IBM PC
Full Motion Video
Intellectual property
11. Famous game designer for Sega; mostly arcade games
id Software
Asteroids
Yu Suzuki
Pac-man
12. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
PC vs. console games
Fair use
Vectrex
Full Motion Video
13. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Magnavox
Pokemon
Cutscene
difference b/t open and closed system
14. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Sega Game Gear
games & culture in early arcade/console generation 1 era
Ms. Pac-Man
Nintendo and 10NES licensing
15. Terrible; part of crash of 1983
Ronnie Lamm
E.T.
Electronic Arts EA
Full Motion Video
16. Graphic interface making more accessible to public
Nintendo and 10NES licensing
Apple Macintosh
Avg age of gamers according to ESA
John Carmack
17. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Razor & Blade model
id Software
relationship b/t arcade and console
Pac-Man (Atari 2600)
18. Outside companies that do not own rights to the console create games
Avg age of gamers according to ESA
Galaxian
games and culture in 8-bit era
3rd party developer
19. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Atari 2600
Myst
Public domain
Donkey Kong
20. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Myst
Colecovision
Crash of 1983
Sega
21. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Doom
Sega
raster vs. polygon graphics
Full Motion Video
22. 1st popular console
Dr. J and Larry Bird
Dragon's Lair
Atari 2600
Nintendo and 10NES licensing
23. PC action games
Broderbund
Cutscene
E.T.
IBM PC
24. Biggest arcade hit following Pong - revived biz (Midway)
Space Invaders
Nintendo Game Boy
Genre
FCC Regulation/Obscenity
25. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Tetris
Pac-man
CD-ROM technology/impact
Sega
26. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Street Fighter II
Nintendo and 10NES licensing
Colecovision
C. Everett Koop
27. PC game; interactive fiction: all text and typing
Zork
Nintendo Game Boy
Shigeru Miyamoto
Pac-man
28. Easter egg: hidden message/bonus
Spacewars
relationship b/t arcade and console
Pokemon
Adventure games
29. Created by Atari - Atari's 1st hit arcade game
Shigeru Miyamoto
Zork
difference b/t open and closed system
Pong
30. Type
Genre
Atari 2600
Dragon's Lair
Ralph Baer
31. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
FCC Regulation/Obscenity
3rd party developer
C. Everett Koop
Tetris
32. Japanese company that made games for Nintendo
Pong
Broderbund
Konami
Spacewars
33. Terrible; part of crash of 1983
Battlezone
id Software
Asteroids
E.T.
34. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Pac-Man (Atari 2600)
Apple Macintosh
Ronnie Lamm
Virtua series
35. 1st game console; created by Ralph Baer
Electronic Arts EA
Adventure games
Magnavox
PC game innovations/popularization from id
36. Filtering out content by those who control/own the console
Gatekeeping
Public domain
Apple II
vector vs. raster graphics
37. First 3rd party developer
Activision
PC vs. console games
Spacewars
vector vs. raster graphics
38. 1st attempt to market adults; made in Russia
John Carmack
Tetris
Fair use
Atari 2600
39. Filtering out content by those who control/own the console
Capcom
Shigeru Miyamoto
Gatekeeping
difference b/t open and closed system
40. Progresses story
Ms. Pac-Man
Pac-Man (Atari 2600)
Konami
Cutscene
41. Type
Avg age of gamers according to ESA
Genre
Magnavox
Sierra Online
42. 1st true color arcade game
Donkey Kong
Galaxian
Dr. J and Larry Bird
Pokemon
43. Game developer for Nintendo that put out a lot of popular games
Yu Suzuki
Sega
Shigeru Miyamoto
Mortal Kombat
44. Longest running company - 1st party games led to their success - ONLY did games
Nintendo
Public domain
Sierra Online
Capcom
45. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Intellevision
relationship b/t arcade and console
Battlezone
Electronic Arts EA
46. 1st game console; created by Ralph Baer
Acclaim
Commodore64
Zork
Magnavox
47. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Atari Lynx
Shigeru Miyamoto
Avg age of gamers according to ESA
Asteroids
48. Created id Software
3rd party developer
John Carmack
Ms. Pac-Man
3rd party developer
49. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
50. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
difference b/t open and closed system
Virtua series
vector vs. raster graphics
Activision