Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






2. Vector-based graphics on the home console






3. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






4. EA; licensing of live athletes






5. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






6. Most popular - reasonably priced comp






7. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era

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8. RPG (role playing game)= fantasy element; electronic version of table top games






9. Competed with Atari






10. Interactive movies; appealed to wider audience; fell from popularity






11. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






12. Most popular - reasonably priced comp






13. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






14. Competes with Nint- fail






15. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






16. Competes with Nint- fail






17. First mass produced computer






18. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






19. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






20. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






21. 1st U.S. company to be a Nintendo licensee






22. Competes with Nint- fail






23. First mass produced computer






24. RPG (role playing game)= fantasy element; electronic version of table top games






25. Japanese company that made games for Nintendo






26. Politicized her views






27. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






28. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






29. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






30. Vector graphics: line graphics; high-resolution outlines; 3D like effects






31. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






32. Game developer for Nintendo that put out a lot of popular games






33. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






34. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






35. Interactive movies; appealed to wider audience; fell from popularity






36. Increased data storage - more realistic sound; cheaper than cartidges






37. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






38. Progresses story






39. Easter egg: hidden message/bonus






40. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






41. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






42. Expensive home computer






43. Japanese company that made games for Nintendo






44. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






45. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






46. First 3rd party developer






47. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






48. Type






49. 1st popular handheld; created by Gunpei Yokoi; created market






50. Longest running company - 1st party games led to their success - ONLY did games