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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Nolan Bushnell
Sega Game Gear
relationship b/t arcade and console
Virtua series
2. Game developer for Nintendo that put out a lot of popular games
Super Mario Bros
Battlezone
Shigeru Miyamoto
games & culture in early arcade/console generation 1 era
3. Company that owns console also creates games
3rd party developer
Capcom
1st party developer
Dr. J and Larry Bird
4. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
Cutscene
PC vs. console games
Donkey Kong
Konami
5. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
Pac-man
Nintendo and 10NES licensing
Ultima
Tetris
6. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Asteroids
Cutscene
Electronic Arts EA
raster vs. polygon graphics
7. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Sega
Intellectual property
Apple II
Commodore64
8. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
PC vs. console games
Electronic Arts EA
Commodore64
Atari 2600
9. Terrible; part of crash of 1983
Yu Suzuki
Sega
E.T.
raster vs. polygon graphics
10. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
id Software
Battlezone
Space Invaders
Intellectual property
11. Interactive movies; appealed to wider audience; fell from popularity
Spacewars
Full Motion Video
Gatekeeping
Colecovision
12. First 3rd party developer
Intellevision
Sega Master System
Activision
Pac-man
13. Interactive movies; appealed to wider audience; fell from popularity
Full Motion Video
Apple II
Atari
Colecovision
14. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Donkey Kong
Ronnie Lamm
FCC Regulation/Obscenity
Ralph Baer
15. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Atari
1st party developer
Fair use
Battlezone
16. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Monopoly
King's Quest
Intellectual property
Pac-Man (Atari 2600)
17. Vector-based graphics on the home console
Street Fighter II
Vectrex
Yu Suzuki
Dr. J and Larry Bird
18. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
19. Arcade ports; not good
Ronnie Lamm
Sega Master System
Monopoly
3rd party developer
20. Competed with Atari
Atari 2600
Konami
Intellevision
Ronnie Lamm
21. Politicized her views
Ronnie Lamm
Apple Macintosh
IBM PC
Sierra Online
22. Polygon graphics (3D) vs. typical sprite (2D)
Genre
Virtua series
Asteroids
Pac-Man (Atari 2600)
23. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Konami
games & culture in early arcade/console generation 1 era
Mortal Kombat
Asteroids
24. Expensive home computer
IBM PC
Activision
Dr. J and Larry Bird
Nolan Bushnell
25. Competed with Atari
Colecovision
Activision
Full Motion Video
Asteroids
26. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Apple Macintosh
Activision
Commodore64
FCC Regulation/Obscenity
27. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Ultima
Razor & Blade model
Nolan Bushnell
Ms. Pac-Man
28. First 3rd party developer
Nintendo
Pokemon
Pac-man
Activision
29. 1st U.S. company to be a Nintendo licensee
Mortal Kombat
IBM PC
Acclaim
Ultima
30. Easter egg: hidden message/bonus
PC vs. console games
Apple Macintosh
Adventure games
Sega
31. 1st true color arcade game
Broderbund
games & culture in early arcade/console generation 1 era
Cutscene
Galaxian
32. PC action games
1st party developer
Broderbund
difference b/t open and closed system
Pong
33. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
raster vs. polygon graphics
Intellevision
Pong
Atari
34. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Myst
Space Invaders
Atari 2600
Full Motion Video
35. 1st game console; created by Ralph Baer
Ultima
Yu Suzuki
Intellevision
Magnavox
36. 1st true color arcade game
Cutscene
Asteroids
Street Fighter II
Galaxian
37. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Monopoly
Intellevision
Atari
1st party developer
38. 1st attempt to market adults; made in Russia
Tetris
Sierra Online
Full Motion Video
games & culture in early arcade/console generation 1 era
39. RPG (role playing game)= fantasy element; electronic version of table top games
Capcom
Ultima
Pokemon
Tetris
40. Politicized her views
Ronnie Lamm
Razor & Blade model
Yu Suzuki
IBM PC
41. Killer app for Nintendo NES
Fair use
Colecovision
Super Mario Bros
Vectrex
42. PC action games
games and culture in 8-bit era
Broderbund
Asteroids
Nolan Bushnell
43. Father of industry
Zork
Dragon's Lair
Pac-Man (Atari 2600)
Nolan Bushnell
44. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Colecovision
1st party developer
Ralph Baer
PC game innovations/popularization from id
45. Japanese company that made games for Nintendo
Acclaim
Atari Lynx
FCC Regulation/Obscenity
Konami
46. 1st U.S. company to be a Nintendo licensee
Acclaim
Konami
Zork
Ralph Baer
47. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Galaxian
Dr. J and Larry Bird
Nolan Bushnell
Fair use
48. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
Apple II
CD-ROM technology/impact
games & culture in early arcade/console generation 1 era
Sega
49. Patented work; father of video games
Pokemon
Ronnie Lamm
Ralph Baer
Apple Macintosh
50. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Monopoly
Pong
Dr. J and Larry Bird
Nintendo