Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Adventure game

Warning: Invalid argument supplied for foreach() in /var/www/html/basicversity.com/show_quiz.php on line 183


2. Vector-based graphics on the home console






3. Japanese company that made games for Nintendo






4. Vector graphics: line graphics; high-resolution outlines; 3D like effects






5. Japanese company that made games for Nintendo






6. PC action games






7. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






8. RPG (role playing game)= fantasy element; electronic version of table top games






9. Terrible; part of crash of 1983






10. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






11. Competes with Nint- fail






12. Father of industry






13. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






14. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






15. Filtering out content by those who control/own the console






16. Longest running company - 1st party games led to their success - ONLY did games






17. 1st U.S. company to be a Nintendo licensee






18. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






19. Most popular - reasonably priced comp






20. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






21. Easter egg: hidden message/bonus






22. Expensive home computer






23. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






24. 1st popular console






25. Biggest arcade hit following Pong - revived biz (Midway)






26. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






27. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






28. 1st video game - @ MIT - 1962






29. Arcade ports; not good






30. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






31. Longest running company - 1st party games led to their success - ONLY did games






32. Killer app for Nintendo NES






33. Father of industry






34. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






35. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






36. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






37. EA; licensing of live athletes






38. 1st video game - @ MIT - 1962






39. Created id Software






40. Company that owns console also creates games






41. Most popular - reasonably priced comp






42. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






43. 1st attempt to market adults; made in Russia






44. Competes with Nint- fail






45. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






46. Outside companies that do not own rights to the console create games






47. Created id Software






48. 1st U.S. company to be a Nintendo licensee






49. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






50. 1st attempt to market adults; made in Russia