Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Best selling arcade game world-wide - pop culture phenomena - nonviolent






2. Patented work; father of video games






3. Patented work; father of video games






4. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






5. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






6. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






7. 1st popular handheld; created by Gunpei Yokoi; created market






8. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






9. Expensive home computer






10. Polygon graphics (3D) vs. typical sprite (2D)






11. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






12. Type






13. Created by Atari - Atari's 1st hit arcade game






14. Famous game designer for Sega; mostly arcade games






15. Arcade ports; not good






16. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






17. Easter egg: hidden message/bonus






18. Type






19. Expensive home computer






20. Competed with Atari






21. 1st attempt to market adults; made in Russia






22. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






23. Competes with Nint- fail






24. Outside companies that do not own rights to the console create games






25. 1st true color arcade game






26. Vector-based graphics on the home console






27. Father of industry






28. 1st attempt to market adults; made in Russia






29. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






30. 30 y/o






31. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






32. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






33. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






34. Game developer for Nintendo that put out a lot of popular games






35. 1st huge FPS game






36. Japanese company that made games for Nintendo






37. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






38. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






39. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






40. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






41. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






42. First mass produced computer






43. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






44. Outside companies that do not own rights to the console create games






45. Terrible; part of crash of 1983






46. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






47. Made by Activision; high quality






48. RPG (role playing game)= fantasy element; electronic version of table top games






49. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






50. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario