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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Politicized her views
Spacewars
Ronnie Lamm
Crash of 1983
games & culture in early arcade/console generation 1 era
2. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
1st party developer
Electronic Arts EA
Intellevision
Intellectual property
3. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Spacewars
Space Invaders
Ralph Baer
relationship b/t arcade and console
4. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Sega
Activision
Colecovision
Crash of 1983
5. Increased data storage - more realistic sound; cheaper than cartidges
E.T.
games and culture in 8-bit era
Pac-Man (Atari 2600)
CD-ROM technology/impact
6. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
difference b/t open and closed system
Intellectual property
PC vs. console games
Street Fighter II
7. Japanese company that made games for Nintendo
PC vs. console games
Spacewars
Pac-man
Konami
8. PC action games
CD-ROM technology/impact
King's Quest
Broderbund
Colecovision
9. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Pac-Man (Atari 2600)
Monopoly
Ultima
Sega
10. Terrible; part of crash of 1983
E.T.
Donkey Kong
King's Quest
NES
11. First 3rd party developer
Razor & Blade model
Activision
1st party developer
Pong
12. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Pong
Atari Lynx
Sega Master System
C. Everett Koop
13. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
games & culture in early arcade/console generation 1 era
Street Fighter II
FCC Regulation/Obscenity
Colecovision
14. Game developer for Nintendo that put out a lot of popular games
CD-ROM technology/impact
Atari 2600
Shigeru Miyamoto
Virtua series
15. Arcade ports; not good
difference b/t open and closed system
Fair use
Shigeru Miyamoto
Sega Master System
16. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Pitfall
vector vs. raster graphics
Sega Game Gear
PC game innovations/popularization from id
17. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Magnavox
C. Everett Koop
Magnavox
Atari
18. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
vector vs. raster graphics
Zork
Doom
FCC Regulation/Obscenity
19. 1st true color arcade game
Ultima
IBM PC
Galaxian
Pitfall
20. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
NES
Dragon's Lair
IBM PC
Super Mario Bros
21. Father of industry
Acclaim
Nolan Bushnell
Dr. J and Larry Bird
Spacewars
22. 1st video game - @ MIT - 1962
Dragon's Lair
Ultima
Spacewars
Mortal Kombat
23. 1st U.S. company to be a Nintendo licensee
Sega Game Gear
Super Mario Bros
Acclaim
John Carmack
24. 1st video game - @ MIT - 1962
vector vs. raster graphics
Razor & Blade model
Intellevision
Spacewars
25. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Battlezone
games and culture in 8-bit era
Shigeru Miyamoto
FCC Regulation/Obscenity
26. Created by Atari - Atari's 1st hit arcade game
Space Invaders
Galaxian
Pong
Adventure games
27. Patented work; father of video games
id Software
Ralph Baer
Razor & Blade model
Capcom
28. Graphic interface making more accessible to public
1st party developer
Battlezone
Pitfall
Apple Macintosh
29. Competes with Nint- fail
Intellectual property
Genre
Atari Lynx
Asteroids
30. Vector-based graphics on the home console
IBM PC
Vectrex
relationship b/t arcade and console
Broderbund
31. 1st popular console
Nintendo Game Boy
Atari 2600
C. Everett Koop
Galaxian
32. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
FCC Regulation/Obscenity
Cutscene
Broderbund
1st party developer
33. 1st popular handheld; created by Gunpei Yokoi; created market
Commodore64
Fair use
Shigeru Miyamoto
Nintendo Game Boy
34. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
raster vs. polygon graphics
Battlezone
games and culture in 8-bit era
Galaxian
35. Competes with Nint- fail
Pong
C. Everett Koop
Atari Lynx
difference b/t open and closed system
36. Progresses story
Intellevision
Galaxian
Monopoly
Cutscene
37. Famous game designer for Sega; mostly arcade games
games and culture in 8-bit era
Donkey Kong
Yu Suzuki
Genre
38. 30 y/o
Avg age of gamers according to ESA
Cutscene
Pac-Man (Atari 2600)
Electronic Arts EA
39. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Sierra Online
Nintendo and 10NES licensing
C. Everett Koop
Nintendo and 10NES licensing
40. Most popular - reasonably priced comp
Nintendo and 10NES licensing
Nintendo and 10NES licensing
Commodore64
Doom
41. Expensive home computer
Monopoly
Colecovision
vector vs. raster graphics
IBM PC
42. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Sega
Sega
NES
Donkey Kong
43. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Atari 2600
PC game innovations/popularization from id
Street Fighter II
Shigeru Miyamoto
44. Why gameboy blew up; RPC; huge cultural impact
Broderbund
Pokemon
Cutscene
Full Motion Video
45. Most popular - reasonably priced comp
3rd party developer
games and culture in 8-bit era
Commodore64
Atari
46. 30 y/o
Activision
Electronic Arts EA
Dragon's Lair
Avg age of gamers according to ESA
47. Biggest arcade hit following Pong - revived biz (Midway)
Acclaim
Konami
Space Invaders
1st party developer
48. 1st popular handheld; created by Gunpei Yokoi; created market
Nintendo Game Boy
CD-ROM technology/impact
Konami
games and culture in 8-bit era
49. Killer app for Nintendo NES
Atari
1st party developer
Sega Master System
Super Mario Bros
50. Type
Pitfall
Commodore64
Sega
Genre