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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Outside companies that do not own rights to the console create games
3rd party developer
NES
Nolan Bushnell
Crash of 1983
2. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Mortal Kombat
Apple II
PC game innovations/popularization from id
id Software
3. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Electronic Arts EA
Magnavox
raster vs. polygon graphics
Myst
4. Competes with Nint- fail
Atari Lynx
Super Mario Bros
Cutscene
id Software
5. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Avg age of gamers according to ESA
Pitfall
Atari
PC game innovations/popularization from id
6. Made by Activision; high quality
Pitfall
Pokemon
Avg age of gamers according to ESA
Ronnie Lamm
7. Easter egg: hidden message/bonus
NES
Pac-Man (Atari 2600)
games & culture in early arcade/console generation 1 era
Adventure games
8. Created id Software
John Carmack
3rd party developer
Crash of 1983
Nolan Bushnell
9. Progresses story
Public domain
Asteroids
Cutscene
Sega Game Gear
10. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Acclaim
Intellevision
difference b/t open and closed system
1st party developer
11. 1st attempt to market adults; made in Russia
Tetris
John Carmack
PC game innovations/popularization from id
Avg age of gamers according to ESA
12. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
games and culture in 8-bit era
Battlezone
John Carmack
Sierra Online
13. 1st game console; created by Ralph Baer
Konami
Monopoly
Magnavox
Fair use
14. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Commodore64
Asteroids
games and culture in 8-bit era
Pong
15. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
FCC Regulation/Obscenity
Pac-Man (Atari 2600)
Galaxian
John Carmack
16. 1st attempt to market adults; made in Russia
Monopoly
Pac-Man (Atari 2600)
Spacewars
Tetris
17. Expensive home computer
difference b/t open and closed system
Pac-Man (Atari 2600)
3rd party developer
IBM PC
18. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
King's Quest
Yu Suzuki
id Software
Genre
19. Game developer for Nintendo that put out a lot of popular games
Sega
Galaxian
Shigeru Miyamoto
Pokemon
20. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Apple II
PC vs. console games
Sega Game Gear
Mortal Kombat
21. 1st huge FPS game
Intellectual property
Pokemon
Doom
Pac-Man (Atari 2600)
22. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Tetris
relationship b/t arcade and console
id Software
Atari
23. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Nolan Bushnell
Myst
Fair use
Vectrex
24. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Street Fighter II
Asteroids
Monopoly
Electronic Arts EA
25. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Battlezone
Commodore64
relationship b/t arcade and console
1st party developer
26. Increased data storage - more realistic sound; cheaper than cartidges
Electronic Arts EA
Donkey Kong
Pitfall
CD-ROM technology/impact
27. Company that owns console also creates games
Avg age of gamers according to ESA
games & culture in early arcade/console generation 1 era
Space Invaders
1st party developer
28. Longest running company - 1st party games led to their success - ONLY did games
Nintendo
Pac-Man (Atari 2600)
Magnavox
relationship b/t arcade and console
29. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Nolan Bushnell
Intellectual property
raster vs. polygon graphics
Razor & Blade model
30. Made by Activision; high quality
Colecovision
Pitfall
Nintendo and 10NES licensing
Atari
31. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Zork
Gatekeeping
Sega Game Gear
Atari
32. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Asteroids
NES
Acclaim
Street Fighter II
33. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Sega
Ms. Pac-Man
Razor & Blade model
Intellevision
34. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Acclaim
Sierra Online
3rd party developer
Nintendo Game Boy
35. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Zork
difference b/t open and closed system
id Software
Dragon's Lair
36. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Pac-Man (Atari 2600)
Fair use
Ronnie Lamm
Ralph Baer
37. Game developer for Nintendo that put out a lot of popular games
John Carmack
Crash of 1983
Shigeru Miyamoto
Atari 2600
38. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Sega
id Software
Intellectual property
Sierra Online
39. Graphic interface making more accessible to public
Atari
Crash of 1983
Apple Macintosh
Public domain
40. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Dr. J and Larry Bird
Pong
Battlezone
vector vs. raster graphics
41. Longest running company - 1st party games led to their success - ONLY did games
Dr. J and Larry Bird
Ronnie Lamm
Nintendo
Sega Master System
42. Politicized her views
raster vs. polygon graphics
Dragon's Lair
games & culture in early arcade/console generation 1 era
Ronnie Lamm
43. Competed with Atari
Colecovision
FCC Regulation/Obscenity
Atari
Donkey Kong
44. Competes with Nint- fail
Cutscene
raster vs. polygon graphics
Sega Game Gear
Electronic Arts EA
45. Graphic interface making more accessible to public
Doom
Asteroids
Apple Macintosh
Avg age of gamers according to ESA
46. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
FCC Regulation/Obscenity
Sega
Acclaim
raster vs. polygon graphics
47. Vector-based graphics on the home console
CD-ROM technology/impact
Avg age of gamers according to ESA
Battlezone
Vectrex
48. Patented work; father of video games
Commodore64
Ralph Baer
King's Quest
Broderbund
49. EA; licensing of live athletes
Monopoly
games & culture in early arcade/console generation 1 era
Atari
Dr. J and Larry Bird
50. Increased data storage - more realistic sound; cheaper than cartidges
CD-ROM technology/impact
Activision
IBM PC
Genre