SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Galaxian
Electronic Arts EA
Crash of 1983
Myst
2. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
difference b/t open and closed system
Pokemon
Sega Game Gear
E.T.
3. Why gameboy blew up; RPC; huge cultural impact
Pac-man
Commodore64
Pokemon
Intellectual property
4. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Cutscene
Razor & Blade model
Vectrex
Ms. Pac-Man
5. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
difference b/t open and closed system
Colecovision
Street Fighter II
Ralph Baer
6. PC game; interactive fiction: all text and typing
PC vs. console games
Ms. Pac-Man
Zork
Super Mario Bros
7. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
8. 1st U.S. company to be a Nintendo licensee
Acclaim
Zork
Razor & Blade model
Magnavox
9. Graphic interface making more accessible to public
Acclaim
Apple Macintosh
CD-ROM technology/impact
Avg age of gamers according to ESA
10. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Spacewars
Nintendo and 10NES licensing
Mortal Kombat
C. Everett Koop
11. Best selling arcade game world-wide - pop culture phenomena - nonviolent
3rd party developer
Pac-man
Virtua series
relationship b/t arcade and console
12. Interactive movies; appealed to wider audience; fell from popularity
Full Motion Video
Nintendo Game Boy
3rd party developer
games and culture in 8-bit era
13. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Donkey Kong
Gatekeeping
John Carmack
Pokemon
14. Competes with Nint- fail
E.T.
Razor & Blade model
Donkey Kong
Sega Game Gear
15. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
C. Everett Koop
raster vs. polygon graphics
Razor & Blade model
PC game innovations/popularization from id
16. Killer app for Nintendo NES
Konami
Intellectual property
Super Mario Bros
PC game innovations/popularization from id
17. Japanese company that made games for Nintendo
Galaxian
Galaxian
relationship b/t arcade and console
Konami
18. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Apple Macintosh
Public domain
PC vs. console games
E.T.
19. Politicized her views
Ronnie Lamm
Nintendo Game Boy
IBM PC
Cutscene
20. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Capcom
FCC Regulation/Obscenity
Dragon's Lair
Colecovision
21. 1st video game - @ MIT - 1962
John Carmack
Genre
Spacewars
Cutscene
22. Competed with Atari
Sega Master System
Apple II
John Carmack
Intellevision
23. Company that owns console also creates games
Public domain
Intellectual property
1st party developer
Dragon's Lair
24. Made by Activision; high quality
difference b/t open and closed system
Tetris
Street Fighter II
Pitfall
25. 1st attempt to market adults; made in Russia
NES
Tetris
Shigeru Miyamoto
PC game innovations/popularization from id
26. 1st popular handheld; created by Gunpei Yokoi; created market
Crash of 1983
Nintendo Game Boy
Gatekeeping
Battlezone
27. Arcade ports; not good
Sega Master System
Cutscene
Ronnie Lamm
Asteroids
28. Filtering out content by those who control/own the console
Pac-man
Full Motion Video
Gatekeeping
Atari 2600
29. Competed with Atari
Intellevision
difference b/t open and closed system
King's Quest
Dragon's Lair
30. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Sega
FCC Regulation/Obscenity
FCC Regulation/Obscenity
games & culture in early arcade/console generation 1 era
31. 1st true color arcade game
Ralph Baer
Pitfall
C. Everett Koop
Galaxian
32. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
difference b/t open and closed system
Zork
Mortal Kombat
Fair use
33. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Super Mario Bros
Intellectual property
Fair use
Space Invaders
34. Biggest arcade hit following Pong - revived biz (Midway)
Nintendo
Myst
Space Invaders
Gatekeeping
35. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Electronic Arts EA
id Software
Activision
Dr. J and Larry Bird
36. RPG (role playing game)= fantasy element; electronic version of table top games
Public domain
John Carmack
Super Mario Bros
Ultima
37. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Atari 2600
games and culture in 8-bit era
Pac-Man (Atari 2600)
Razor & Blade model
38. Expensive home computer
Ralph Baer
Ultima
IBM PC
E.T.
39. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Donkey Kong
IBM PC
Ms. Pac-Man
Colecovision
40. Most popular - reasonably priced comp
Commodore64
vector vs. raster graphics
Nolan Bushnell
Atari 2600
41. Competed with Atari
Ultima
Colecovision
Avg age of gamers according to ESA
games and culture in 8-bit era
42. PC game; interactive fiction: all text and typing
Zork
difference b/t open and closed system
Ms. Pac-Man
John Carmack
43. Easter egg: hidden message/bonus
Adventure games
Vectrex
Virtua series
Nintendo
44. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Full Motion Video
Activision
Battlezone
Acclaim
45. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Ultima
Atari
Pac-Man (Atari 2600)
C. Everett Koop
46. Adventure game
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
47. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Ms. Pac-Man
Pac-man
PC game innovations/popularization from id
Atari
48. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Ms. Pac-Man
Intellectual property
Konami
vector vs. raster graphics
49. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Sega
1st party developer
Nintendo and 10NES licensing
relationship b/t arcade and console
50. Polygon graphics (3D) vs. typical sprite (2D)
Broderbund
Shigeru Miyamoto
Virtua series
relationship b/t arcade and console