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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Adventure game
2. Filtering out content by those who control/own the console
Street Fighter II
Gatekeeping
Full Motion Video
Nintendo
3. Most popular - reasonably priced comp
Vectrex
Ralph Baer
Pac-man
Commodore64
4. Japanese company that made games for Nintendo
Konami
Crash of 1983
PC game innovations/popularization from id
Ronnie Lamm
5. Type
Doom
Broderbund
Genre
Battlezone
6. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Cutscene
Ralph Baer
Nolan Bushnell
Crash of 1983
7. Patented work; father of video games
Full Motion Video
Avg age of gamers according to ESA
Ralph Baer
Razor & Blade model
8. 1st U.S. company to be a Nintendo licensee
Pac-man
Acclaim
Tetris
Apple II
9. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Street Fighter II
Yu Suzuki
Genre
Virtua series
10. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
Mortal Kombat
Nintendo Game Boy
games & culture in early arcade/console generation 1 era
Monopoly
11. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Konami
Doom
Ultima
PC game innovations/popularization from id
12. Arcade ports; not good
Colecovision
Full Motion Video
Sega Master System
Yu Suzuki
13. PC action games
1st party developer
Asteroids
Broderbund
FCC Regulation/Obscenity
14. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Atari 2600
Asteroids
raster vs. polygon graphics
Monopoly
15. 1st popular console
Atari 2600
John Carmack
Space Invaders
relationship b/t arcade and console
16. 1st true color arcade game
Pokemon
Commodore64
Intellevision
Galaxian
17. RPG (role playing game)= fantasy element; electronic version of table top games
Virtua series
C. Everett Koop
Ultima
games and culture in 8-bit era
18. Politicized her views
NES
Ronnie Lamm
Avg age of gamers according to ESA
Monopoly
19. Patented work; father of video games
IBM PC
CD-ROM technology/impact
Ralph Baer
Activision
20. First 3rd party developer
Activision
Apple II
Electronic Arts EA
Pac-man
21. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
games & culture in early arcade/console generation 1 era
Colecovision
Capcom
vector vs. raster graphics
22. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
PC game innovations/popularization from id
King's Quest
Pokemon
Monopoly
23. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Intellevision
Sega
Monopoly
Broderbund
24. Competed with Atari
Battlezone
Colecovision
Electronic Arts EA
Nintendo
25. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Pac-Man (Atari 2600)
3rd party developer
Myst
Genre
26. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Pac-man
Gatekeeping
Street Fighter II
Public domain
27. Expensive home computer
IBM PC
Vectrex
Public domain
Pac-Man (Atari 2600)
28. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Pac-man
Sega Game Gear
Electronic Arts EA
games & culture in early arcade/console generation 1 era
29. Competes with Nint- fail
Galaxian
Ms. Pac-Man
Atari Lynx
Public domain
30. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Public domain
raster vs. polygon graphics
3rd party developer
Sega Master System
31. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
32. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Avg age of gamers according to ESA
King's Quest
Spacewars
relationship b/t arcade and console
33. 1st game console; created by Ralph Baer
Nintendo
Magnavox
Full Motion Video
Nintendo and 10NES licensing
34. Made by Activision; high quality
Pitfall
games & culture in early arcade/console generation 1 era
Ultima
Virtua series
35. 1st attempt to market adults; made in Russia
Street Fighter II
Tetris
Ultima
Sega
36. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Genre
Myst
vector vs. raster graphics
Mortal Kombat
37. First mass produced computer
Apple II
Pitfall
Fair use
Atari 2600
38. Father of industry
E.T.
Virtua series
Nolan Bushnell
Tetris
39. Created id Software
Vectrex
John Carmack
Myst
Full Motion Video
40. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Atari
Pac-Man (Atari 2600)
Razor & Blade model
Pac-man
41. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Dr. J and Larry Bird
Dragon's Lair
Full Motion Video
Battlezone
42. First 3rd party developer
Avg age of gamers according to ESA
Genre
games & culture in early arcade/console generation 1 era
Activision
43. Killer app for Nintendo NES
Spacewars
CD-ROM technology/impact
Super Mario Bros
Apple II
44. Father of industry
Street Fighter II
Nolan Bushnell
Super Mario Bros
Electronic Arts EA
45. Arcade ports; not good
Sega Master System
Pac-man
Apple Macintosh
Apple Macintosh
46. 30 y/o
Avg age of gamers according to ESA
NES
Pokemon
vector vs. raster graphics
47. Outside companies that do not own rights to the console create games
3rd party developer
E.T.
Pokemon
John Carmack
48. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Ultima
Razor & Blade model
Colecovision
games and culture in 8-bit era
49. Most popular - reasonably priced comp
Activision
John Carmack
C. Everett Koop
Commodore64
50. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
raster vs. polygon graphics
Apple II
Atari Lynx
Atari 2600