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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Crash of 1983
Ronnie Lamm
Tetris
C. Everett Koop
2. Polygon graphics (3D) vs. typical sprite (2D)
Sierra Online
Konami
Virtua series
John Carmack
3. Killer app for Nintendo NES
difference b/t open and closed system
Spacewars
Full Motion Video
Super Mario Bros
4. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Myst
Nolan Bushnell
Colecovision
Adventure games
5. Terrible; part of crash of 1983
PC vs. console games
E.T.
3rd party developer
Myst
6. Arcade ports; not good
Broderbund
Sega Master System
Asteroids
Dr. J and Larry Bird
7. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Mortal Kombat
games & culture in early arcade/console generation 1 era
Activision
raster vs. polygon graphics
8. Competed with Atari
Intellevision
Ralph Baer
Asteroids
Konami
9. 1st U.S. company to be a Nintendo licensee
Acclaim
Pitfall
Sega Master System
games & culture in early arcade/console generation 1 era
10. Competes with Nint- fail
Sega
Avg age of gamers according to ESA
Atari 2600
Atari Lynx
11. 1st attempt to market adults; made in Russia
Tetris
Intellectual property
Street Fighter II
IBM PC
12. 1st popular console
Atari 2600
Myst
IBM PC
Fair use
13. Japanese company that made games for Nintendo
Donkey Kong
Asteroids
NES
Konami
14. Made by Activision; high quality
Broderbund
Avg age of gamers according to ESA
Pitfall
Sega
15. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Capcom
FCC Regulation/Obscenity
Razor & Blade model
games and culture in 8-bit era
16. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
Shigeru Miyamoto
Colecovision
Tetris
Nintendo and 10NES licensing
17. Graphic interface making more accessible to public
Apple Macintosh
Dr. J and Larry Bird
Vectrex
IBM PC
18. Adventure game
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19. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Nintendo and 10NES licensing
id Software
Yu Suzuki
Super Mario Bros
20. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
FCC Regulation/Obscenity
Sega
Monopoly
Virtua series
21. 1st video game - @ MIT - 1962
Shigeru Miyamoto
Nolan Bushnell
Spacewars
Avg age of gamers according to ESA
22. Why gameboy blew up; RPC; huge cultural impact
Cutscene
Pitfall
Pac-man
Pokemon
23. Game developer for Nintendo that put out a lot of popular games
Magnavox
Super Mario Bros
Sega Master System
Shigeru Miyamoto
24. Interactive movies; appealed to wider audience; fell from popularity
King's Quest
Tetris
Full Motion Video
Nintendo and 10NES licensing
25. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Electronic Arts EA
Virtua series
Public domain
Ronnie Lamm
26. Progresses story
Public domain
IBM PC
Battlezone
Cutscene
27. Most popular - reasonably priced comp
Super Mario Bros
Commodore64
Sega
Myst
28. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Public domain
Asteroids
Full Motion Video
C. Everett Koop
29. Created id Software
Adventure games
Shigeru Miyamoto
John Carmack
Vectrex
30. Increased data storage - more realistic sound; cheaper than cartidges
CD-ROM technology/impact
Adventure games
Nintendo Game Boy
King's Quest
31. PC game; interactive fiction: all text and typing
E.T.
Zork
Doom
Electronic Arts EA
32. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Street Fighter II
Apple Macintosh
id Software
Pitfall
33. Filtering out content by those who control/own the console
Avg age of gamers according to ESA
Yu Suzuki
Gatekeeping
Nolan Bushnell
34. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
games & culture in early arcade/console generation 1 era
vector vs. raster graphics
Zork
Vectrex
35. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
id Software
3rd party developer
games and culture in 8-bit era
Battlezone
36. Competes with Nint- fail
Space Invaders
Asteroids
Myst
Sega Game Gear
37. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Pong
Monopoly
C. Everett Koop
Konami
38. 30 y/o
Tetris
Avg age of gamers according to ESA
PC game innovations/popularization from id
Full Motion Video
39. PC action games
Broderbund
C. Everett Koop
1st party developer
Electronic Arts EA
40. Most popular - reasonably priced comp
Commodore64
PC game innovations/popularization from id
Activision
Yu Suzuki
41. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
raster vs. polygon graphics
C. Everett Koop
NES
Genre
42. Longest running company - 1st party games led to their success - ONLY did games
relationship b/t arcade and console
C. Everett Koop
difference b/t open and closed system
Nintendo
43. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Apple II
raster vs. polygon graphics
Asteroids
Adventure games
44. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Intellectual property
Nolan Bushnell
Virtua series
Street Fighter II
45. Best selling arcade game world-wide - pop culture phenomena - nonviolent
games & culture in early arcade/console generation 1 era
Capcom
Pac-man
raster vs. polygon graphics
46. Competed with Atari
Donkey Kong
Asteroids
Colecovision
Sierra Online
47. Japanese company that made games for Nintendo
Colecovision
Avg age of gamers according to ESA
Capcom
Tetris
48. 1st video game - @ MIT - 1962
Zork
Crash of 1983
vector vs. raster graphics
Spacewars
49. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
games and culture in 8-bit era
Pac-man
Nintendo
Public domain
50. Easter egg: hidden message/bonus
Ultima
Monopoly
Adventure games
raster vs. polygon graphics