Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






2. Game developer for Nintendo that put out a lot of popular games






3. Expensive home computer






4. Famous game designer for Sega; mostly arcade games






5. Politicized her views






6. Longest running company - 1st party games led to their success - ONLY did games






7. Japanese company that made games for Nintendo






8. 1st video game - @ MIT - 1962






9. Created by Atari - Atari's 1st hit arcade game






10. Filtering out content by those who control/own the console






11. Japanese company that made games for Nintendo






12. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






13. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






14. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






15. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






16. RPG (role playing game)= fantasy element; electronic version of table top games






17. First 3rd party developer






18. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






19. Created id Software






20. Patented work; father of video games






21. Most popular - reasonably priced comp






22. Type






23. Progresses story






24. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






25. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






26. 1st U.S. company to be a Nintendo licensee






27. Easter egg: hidden message/bonus






28. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






29. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






30. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






31. 1st true color arcade game






32. Japanese company that made games for Nintendo






33. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






34. Biggest arcade hit following Pong - revived biz (Midway)






35. 1st attempt to market adults; made in Russia






36. 1st game console; created by Ralph Baer






37. Competes with Nint- fail






38. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






39. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






40. Polygon graphics (3D) vs. typical sprite (2D)






41. Famous game designer for Sega; mostly arcade games






42. Game developer for Nintendo that put out a lot of popular games






43. Outside companies that do not own rights to the console create games






44. Competes with Nint- fail






45. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






46. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






47. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






48. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






49. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






50. Expensive home computer