Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. First mass produced computer






2. Best selling arcade game world-wide - pop culture phenomena - nonviolent






3. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






4. Famous game designer for Sega; mostly arcade games






5. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






6. Terrible; part of crash of 1983






7. Patented work; father of video games






8. 1st game console; created by Ralph Baer






9. Competes with Nint- fail






10. Longest running company - 1st party games led to their success - ONLY did games






11. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






12. Why gameboy blew up; RPC; huge cultural impact






13. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






14. Created id Software






15. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






16. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






17. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






18. 30 y/o






19. RPG (role playing game)= fantasy element; electronic version of table top games






20. Filtering out content by those who control/own the console






21. Competed with Atari






22. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






23. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






24. 1st popular handheld; created by Gunpei Yokoi; created market






25. Competes with Nint- fail






26. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






27. Vector graphics: line graphics; high-resolution outlines; 3D like effects






28. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






29. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






30. Filtering out content by those who control/own the console






31. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






32. Interactive movies; appealed to wider audience; fell from popularity






33. 1st attempt to market adults; made in Russia






34. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






35. Polygon graphics (3D) vs. typical sprite (2D)






36. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






37. Famous game designer for Sega; mostly arcade games






38. Competes with Nint- fail






39. 1st true color arcade game






40. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






41. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






42. 1st popular handheld; created by Gunpei Yokoi; created market






43. Made by Activision; high quality






44. 1st true color arcade game






45. First mass produced computer






46. Interactive movies; appealed to wider audience; fell from popularity






47. Expensive home computer






48. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






49. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






50. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)