Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1st popular console






2. RPG (role playing game)= fantasy element; electronic version of table top games






3. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


4. Created by Atari - Atari's 1st hit arcade game






5. 1st true color arcade game






6. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






7. Vector-based graphics on the home console






8. PC game; interactive fiction: all text and typing






9. Killer app for Nintendo NES






10. PC game; interactive fiction: all text and typing






11. Patented work; father of video games






12. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






13. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






14. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






15. Interactive movies; appealed to wider audience; fell from popularity






16. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






17. 1st popular handheld; created by Gunpei Yokoi; created market






18. Famous game designer for Sega; mostly arcade games






19. First 3rd party developer






20. Best selling arcade game world-wide - pop culture phenomena - nonviolent






21. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






22. Competed with Atari






23. Company that owns console also creates games






24. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






25. Best selling arcade game world-wide - pop culture phenomena - nonviolent






26. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






27. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






28. Type






29. Competes with Nint- fail






30. Increased data storage - more realistic sound; cheaper than cartidges






31. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






32. Terrible; part of crash of 1983






33. Killer app for Nintendo NES






34. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






35. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






36. Japanese company that made games for Nintendo






37. 1st huge FPS game






38. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


39. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






40. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






41. 1st video game - @ MIT - 1962






42. RPG (role playing game)= fantasy element; electronic version of table top games






43. 1st U.S. company to be a Nintendo licensee






44. Japanese company that made games for Nintendo






45. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






46. Patented work; father of video games






47. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






48. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






49. Competed with Atari






50. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)