Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






2. Game developer for Nintendo that put out a lot of popular games






3. Company that owns console also creates games






4. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






5. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






6. Vector graphics: line graphics; high-resolution outlines; 3D like effects






7. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






8. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






9. Terrible; part of crash of 1983






10. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






11. Interactive movies; appealed to wider audience; fell from popularity






12. First 3rd party developer






13. Interactive movies; appealed to wider audience; fell from popularity






14. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






15. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






16. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






17. Vector-based graphics on the home console






18. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


19. Arcade ports; not good






20. Competed with Atari






21. Politicized her views






22. Polygon graphics (3D) vs. typical sprite (2D)






23. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






24. Expensive home computer






25. Competed with Atari






26. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






27. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






28. First 3rd party developer






29. 1st U.S. company to be a Nintendo licensee






30. Easter egg: hidden message/bonus






31. 1st true color arcade game






32. PC action games






33. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






34. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






35. 1st game console; created by Ralph Baer






36. 1st true color arcade game






37. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






38. 1st attempt to market adults; made in Russia






39. RPG (role playing game)= fantasy element; electronic version of table top games






40. Politicized her views






41. Killer app for Nintendo NES






42. PC action games






43. Father of industry






44. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






45. Japanese company that made games for Nintendo






46. 1st U.S. company to be a Nintendo licensee






47. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education






48. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






49. Patented work; father of video games






50. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)