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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
John Carmack
Public domain
PC vs. console games
Atari 2600
2. EA; licensing of live athletes
Dr. J and Larry Bird
Intellectual property
Ronnie Lamm
difference b/t open and closed system
3. PC game; interactive fiction: all text and typing
Colecovision
Zork
Shigeru Miyamoto
CD-ROM technology/impact
4. Made by Activision; high quality
Nolan Bushnell
Pitfall
Doom
games and culture in 8-bit era
5. PC game; interactive fiction: all text and typing
Magnavox
Zork
Capcom
Ms. Pac-Man
6. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Asteroids
Pac-Man (Atari 2600)
Pong
Donkey Kong
7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Apple II
Gatekeeping
Razor & Blade model
Super Mario Bros
8. 1st U.S. company to be a Nintendo licensee
Sega Game Gear
Zork
Acclaim
Nintendo and 10NES licensing
9. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Full Motion Video
Street Fighter II
1st party developer
Dr. J and Larry Bird
10. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Sega
Avg age of gamers according to ESA
Apple II
Spacewars
11. 1st huge FPS game
Doom
Intellevision
Ms. Pac-Man
Atari
12. Created by Atari - Atari's 1st hit arcade game
Pac-Man (Atari 2600)
PC vs. console games
Doom
Pong
13. Why gameboy blew up; RPC; huge cultural impact
Street Fighter II
Magnavox
Pokemon
Sega Game Gear
14. Japanese company that made games for Nintendo
Avg age of gamers according to ESA
id Software
Dr. J and Larry Bird
Konami
15. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Sierra Online
Ultima
Ralph Baer
Mortal Kombat
16. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
CD-ROM technology/impact
Sierra Online
Donkey Kong
Konami
17. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Fair use
Sierra Online
raster vs. polygon graphics
vector vs. raster graphics
18. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Yu Suzuki
Fair use
Razor & Blade model
id Software
19. 1st attempt to market adults; made in Russia
Colecovision
Tetris
Apple Macintosh
Pitfall
20. Competes with Nint- fail
Sega Game Gear
Dr. J and Larry Bird
PC game innovations/popularization from id
Spacewars
21. 1st video game - @ MIT - 1962
Nintendo and 10NES licensing
games and culture in 8-bit era
Mortal Kombat
Spacewars
22. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
23. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Tetris
PC game innovations/popularization from id
Sega Master System
CD-ROM technology/impact
24. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Galaxian
Pong
Crash of 1983
relationship b/t arcade and console
25. Father of industry
Nintendo Game Boy
Ms. Pac-Man
games & culture in early arcade/console generation 1 era
Nolan Bushnell
26. Filtering out content by those who control/own the console
Nintendo Game Boy
Gatekeeping
Intellectual property
Galaxian
27. Killer app for Nintendo NES
Full Motion Video
Super Mario Bros
PC vs. console games
Ultima
28. Vector-based graphics on the home console
Fair use
Atari
Vectrex
Gatekeeping
29. 1st video game - @ MIT - 1962
CD-ROM technology/impact
Sega Game Gear
Dragon's Lair
Spacewars
30. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Pitfall
Pac-Man (Atari 2600)
Pitfall
Atari Lynx
31. Famous game designer for Sega; mostly arcade games
Pong
Yu Suzuki
Nintendo and 10NES licensing
Asteroids
32. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
C. Everett Koop
Dragon's Lair
Sierra Online
Ralph Baer
33. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Pac-man
raster vs. polygon graphics
Nolan Bushnell
Pitfall
34. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Magnavox
Doom
Myst
Battlezone
35. 1st popular handheld; created by Gunpei Yokoi; created market
Atari 2600
Nintendo Game Boy
King's Quest
Pokemon
36. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
vector vs. raster graphics
Tetris
PC game innovations/popularization from id
Pong
37. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Cutscene
Monopoly
Sega Master System
Pong
38. Outside companies that do not own rights to the console create games
3rd party developer
Pac-Man (Atari 2600)
Nintendo
Virtua series
39. Graphic interface making more accessible to public
Apple Macintosh
Donkey Kong
Pong
PC vs. console games
40. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
1st party developer
id Software
Pac-Man (Atari 2600)
Dragon's Lair
41. Expensive home computer
Gatekeeping
IBM PC
Nintendo
Magnavox
42. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
FCC Regulation/Obscenity
PC game innovations/popularization from id
PC vs. console games
CD-ROM technology/impact
43. Longest running company - 1st party games led to their success - ONLY did games
Donkey Kong
3rd party developer
Nintendo
John Carmack
44. 30 y/o
Gatekeeping
Asteroids
Avg age of gamers according to ESA
Nintendo
45. Competed with Atari
relationship b/t arcade and console
Adventure games
raster vs. polygon graphics
Intellevision
46. Famous game designer for Sega; mostly arcade games
Ultima
Street Fighter II
Monopoly
Yu Suzuki
47. Most popular - reasonably priced comp
Nintendo
Pac-Man (Atari 2600)
Nintendo and 10NES licensing
Commodore64
48. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Atari 2600
Broderbund
Intellectual property
Nintendo and 10NES licensing
49. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
difference b/t open and closed system
Capcom
Sega Game Gear
Pac-Man (Atari 2600)
50. Vector-based graphics on the home console
difference b/t open and closed system
Street Fighter II
Public domain
Vectrex