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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
relationship b/t arcade and console
Cutscene
Pitfall
NES
2. Biggest arcade hit following Pong - revived biz (Midway)
NES
Shigeru Miyamoto
Space Invaders
Dr. J and Larry Bird
3. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
FCC Regulation/Obscenity
Atari
difference b/t open and closed system
Sega Game Gear
4. 1st true color arcade game
Spacewars
Razor & Blade model
Galaxian
Konami
5. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Galaxian
Dragon's Lair
vector vs. raster graphics
raster vs. polygon graphics
6. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Galaxian
Electronic Arts EA
Fair use
C. Everett Koop
7. Filtering out content by those who control/own the console
Apple II
Capcom
Gatekeeping
id Software
8. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
games & culture in early arcade/console generation 1 era
Battlezone
Crash of 1983
Avg age of gamers according to ESA
9. Type
Genre
Commodore64
Zork
games and culture in 8-bit era
10. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg
Shigeru Miyamoto
C. Everett Koop
1st party developer
Sega Master System
11. Filtering out content by those who control/own the console
Dr. J and Larry Bird
Gatekeeping
Street Fighter II
difference b/t open and closed system
12. Competed with Atari
Space Invaders
Colecovision
difference b/t open and closed system
Super Mario Bros
13. Competed with Atari
Ultima
Genre
Intellevision
Ms. Pac-Man
14. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version
Nintendo
Pac-Man (Atari 2600)
Dr. J and Larry Bird
games and culture in 8-bit era
15. Biggest arcade hit following Pong - revived biz (Midway)
PC vs. console games
Avg age of gamers according to ESA
Monopoly
Space Invaders
16. Increased data storage - more realistic sound; cheaper than cartidges
FCC Regulation/Obscenity
Acclaim
Doom
CD-ROM technology/impact
17. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Crash of 1983
FCC Regulation/Obscenity
IBM PC
games and culture in 8-bit era
18. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
NES
Yu Suzuki
Pac-Man (Atari 2600)
raster vs. polygon graphics
19. Created by Atari - Atari's 1st hit arcade game
Commodore64
Pong
relationship b/t arcade and console
Konami
20. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Full Motion Video
Virtua series
Ms. Pac-Man
Magnavox
21. Japanese company that made games for Nintendo
PC vs. console games
Capcom
Dr. J and Larry Bird
1st party developer
22. Vector-based graphics on the home console
Adventure games
Monopoly
Vectrex
Genre
23. Japanese company that made games for Nintendo
Konami
Broderbund
difference b/t open and closed system
Ms. Pac-Man
24. Game developer for Nintendo that put out a lot of popular games
Space Invaders
FCC Regulation/Obscenity
Broderbund
Shigeru Miyamoto
25. Polygon graphics (3D) vs. typical sprite (2D)
1st party developer
relationship b/t arcade and console
Virtua series
Capcom
26. Polygon graphics (3D) vs. typical sprite (2D)
Full Motion Video
Space Invaders
Atari
Virtua series
27. Company that owns console also creates games
Asteroids
Yu Suzuki
1st party developer
id Software
28. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Pitfall
Public domain
games and culture in 8-bit era
Avg age of gamers according to ESA
29. Longest running company - 1st party games led to their success - ONLY did games
PC game innovations/popularization from id
Crash of 1983
Donkey Kong
Nintendo
30. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
relationship b/t arcade and console
difference b/t open and closed system
Nintendo and 10NES licensing
Electronic Arts EA
31. Japanese company that made games for Nintendo
Capcom
FCC Regulation/Obscenity
vector vs. raster graphics
Adventure games
32. Famous game designer for Sega; mostly arcade games
Yu Suzuki
Adventure games
Crash of 1983
Galaxian
33. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
34. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Capcom
relationship b/t arcade and console
Yu Suzuki
CD-ROM technology/impact
35. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Sega
Atari
Nolan Bushnell
Vectrex
36. Created by Atari - Atari's 1st hit arcade game
King's Quest
Adventure games
Pong
Yu Suzuki
37. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
C. Everett Koop
Atari
PC game innovations/popularization from id
King's Quest
38. 1st popular handheld; created by Gunpei Yokoi; created market
Battlezone
Nintendo Game Boy
1st party developer
Space Invaders
39. Easter egg: hidden message/bonus
Konami
Atari
Space Invaders
Adventure games
40. 1st huge FPS game
John Carmack
Doom
Mortal Kombat
Pac-man
41. First mass produced computer
Capcom
Apple II
id Software
Atari Lynx
42. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Spacewars
John Carmack
PC game innovations/popularization from id
Fair use
43. 1st popular console
Asteroids
Shigeru Miyamoto
Ralph Baer
Atari 2600
44. Competed with Atari
Intellevision
Street Fighter II
Gatekeeping
PC game innovations/popularization from id
45. Made by Activision; high quality
Pitfall
Pong
Konami
difference b/t open and closed system
46. PC action games
Space Invaders
Commodore64
IBM PC
Broderbund
47. Adventure game
48. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Nintendo and 10NES licensing
Doom
FCC Regulation/Obscenity
Monopoly
49. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Street Fighter II
Public domain
raster vs. polygon graphics
Dragon's Lair
50. 1st attempt to market adults; made in Russia
Capcom
Sega Game Gear
Tetris
Battlezone