Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Adventure game

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2. Progresses story






3. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era

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4. Filtering out content by those who control/own the console






5. Japanese company that made games for Nintendo






6. 1st huge FPS game






7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






8. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






9. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






10. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






11. 1st popular console






12. EA; licensing of live athletes






13. Competed with Atari






14. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






15. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






16. Progresses story






17. Created by Atari - Atari's 1st hit arcade game






18. Expensive home computer






19. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






20. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






21. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






22. Easter egg: hidden message/bonus






23. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






24. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






25. Japanese company that made games for Nintendo






26. RPG (role playing game)= fantasy element; electronic version of table top games






27. 1st game console; created by Ralph Baer






28. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






29. Created id Software






30. Vector-based graphics on the home console






31. Father of industry






32. Competed with Atari






33. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






34. PC action games






35. First 3rd party developer






36. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article






37. Outside companies that do not own rights to the console create games






38. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






39. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






40. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






41. Competes with Nint- fail






42. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC






43. 1st attempt to market adults; made in Russia






44. Terrible; part of crash of 1983






45. 1st U.S. company to be a Nintendo licensee






46. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






47. Increased data storage - more realistic sound; cheaper than cartidges






48. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






49. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






50. Competes with Nint- fail