Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






2. EA; licensing of live athletes






3. PC game; interactive fiction: all text and typing






4. Made by Activision; high quality






5. PC game; interactive fiction: all text and typing






6. Vector graphics: line graphics; high-resolution outlines; 3D like effects






7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






8. 1st U.S. company to be a Nintendo licensee






9. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






10. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






11. 1st huge FPS game






12. Created by Atari - Atari's 1st hit arcade game






13. Why gameboy blew up; RPC; huge cultural impact






14. Japanese company that made games for Nintendo






15. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






16. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)






17. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






18. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






19. 1st attempt to market adults; made in Russia






20. Competes with Nint- fail






21. 1st video game - @ MIT - 1962






22. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


23. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






24. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






25. Father of industry






26. Filtering out content by those who control/own the console






27. Killer app for Nintendo NES






28. Vector-based graphics on the home console






29. 1st video game - @ MIT - 1962






30. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






31. Famous game designer for Sega; mostly arcade games






32. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






33. Best selling arcade game world-wide - pop culture phenomena - nonviolent






34. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






35. 1st popular handheld; created by Gunpei Yokoi; created market






36. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






37. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






38. Outside companies that do not own rights to the console create games






39. Graphic interface making more accessible to public






40. Low quality game (glut causing crash) due to the poor graphics in comparison to the arcade version






41. Expensive home computer






42. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






43. Longest running company - 1st party games led to their success - ONLY did games






44. 30 y/o






45. Competed with Atari






46. Famous game designer for Sega; mostly arcade games






47. Most popular - reasonably priced comp






48. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






49. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






50. Vector-based graphics on the home console