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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Made by Activision; high quality
Spacewars
Public domain
Pitfall
King's Quest
2. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
Pong
Nintendo Game Boy
difference b/t open and closed system
Public domain
3. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Gatekeeping
Ronnie Lamm
Sega Game Gear
Razor & Blade model
4. Graphic interface making more accessible to public
Apple Macintosh
Ultima
3rd party developer
id Software
5. Most popular - reasonably priced comp
Electronic Arts EA
Public domain
Sega Game Gear
Commodore64
6. Created id Software
Vectrex
raster vs. polygon graphics
John Carmack
Battlezone
7. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Atari
Ronnie Lamm
vector vs. raster graphics
games and culture in 8-bit era
8. 1st game console; created by Ralph Baer
Magnavox
Sierra Online
Capcom
Sega Game Gear
9. Progresses story
John Carmack
Spacewars
Ultima
Cutscene
10. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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11. Famous game designer for Sega; mostly arcade games
Sega
PC vs. console games
Genre
Yu Suzuki
12. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Space Invaders
Dr. J and Larry Bird
Fair use
Capcom
13. Outside companies that do not own rights to the console create games
3rd party developer
E.T.
Space Invaders
Fair use
14. Vector graphics: line graphics; high-resolution outlines; 3D like effects
3rd party developer
Tetris
Asteroids
Atari
15. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Intellectual property
Dragon's Lair
Sega Game Gear
Dr. J and Larry Bird
16. Japanese company that made games for Nintendo
PC game innovations/popularization from id
Avg age of gamers according to ESA
Konami
Yu Suzuki
17. Best selling arcade game world-wide - pop culture phenomena - nonviolent
NES
Razor & Blade model
Mortal Kombat
Pac-man
18. 1st U.S. company to be a Nintendo licensee
Pokemon
Acclaim
Pokemon
Atari Lynx
19. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
games and culture in 8-bit era
Space Invaders
Super Mario Bros
Asteroids
20. Longest running company - 1st party games led to their success - ONLY did games
Razor & Blade model
Doom
Nintendo
Pokemon
21. Famous game designer for Sega; mostly arcade games
Broderbund
Commodore64
Yu Suzuki
Apple Macintosh
22. Father of industry
Razor & Blade model
Nolan Bushnell
FCC Regulation/Obscenity
Donkey Kong
23. Company that owns console also creates games
1st party developer
Ms. Pac-Man
Apple Macintosh
Nolan Bushnell
24. RPG (role playing game)= fantasy element; electronic version of table top games
Ultima
Nolan Bushnell
games & culture in early arcade/console generation 1 era
Colecovision
25. Graphic interface making more accessible to public
Nintendo
Gatekeeping
Apple Macintosh
King's Quest
26. Competed with Atari
Myst
Colecovision
Ms. Pac-Man
vector vs. raster graphics
27. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Ms. Pac-Man
Myst
Super Mario Bros
Tetris
28. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Colecovision
Nintendo Game Boy
Atari 2600
Mortal Kombat
29. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Vectrex
Dragon's Lair
Asteroids
Crash of 1983
30. 1st true color arcade game
Galaxian
Avg age of gamers according to ESA
Mortal Kombat
Crash of 1983
31. Politicized her views
Ronnie Lamm
Gatekeeping
Ralph Baer
Pitfall
32. Game developer for Nintendo that put out a lot of popular games
Zork
Shigeru Miyamoto
relationship b/t arcade and console
John Carmack
33. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Pac-man
Doom
Colecovision
Intellectual property
34. Why gameboy blew up; RPC; huge cultural impact
Sega Game Gear
Pokemon
Ms. Pac-Man
Pac-man
35. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Fair use
Public domain
Avg age of gamers according to ESA
Apple Macintosh
36. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Adventure games
Dragon's Lair
Public domain
Galaxian
37. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Galaxian
Space Invaders
Electronic Arts EA
Intellevision
38. First 3rd party developer
Activision
Crash of 1983
PC game innovations/popularization from id
Magnavox
39. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Tetris
Mortal Kombat
Apple II
raster vs. polygon graphics
40. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
Donkey Kong
Doom
PC vs. console games
Pong
41. Expensive home computer
Sega
Apple Macintosh
Space Invaders
IBM PC
42. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
C. Everett Koop
Intellectual property
Sierra Online
raster vs. polygon graphics
43. 1st popular handheld; created by Gunpei Yokoi; created market
Nintendo Game Boy
Genre
id Software
PC game innovations/popularization from id
44. Competed with Atari
Donkey Kong
Magnavox
Intellevision
King's Quest
45. First mass produced computer
Spacewars
Apple II
Ms. Pac-Man
games & culture in early arcade/console generation 1 era
46. 1st popular console
Gatekeeping
Atari 2600
Nintendo Game Boy
Monopoly
47. Politicized her views
Ronnie Lamm
raster vs. polygon graphics
difference b/t open and closed system
Dragon's Lair
48. Biggest arcade hit following Pong - revived biz (Midway)
Space Invaders
IBM PC
Sega
John Carmack
49. Killer app for Nintendo NES
Magnavox
Vectrex
Apple II
Super Mario Bros
50. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Pokemon
Fair use
Colecovision
games & culture in early arcade/console generation 1 era