Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Best selling arcade game world-wide - pop culture phenomena - nonviolent






2. Vector-based graphics on the home console






3. Competes with Nint- fail






4. 1st attempt to market adults; made in Russia






5. Progresses story






6. 30 y/o






7. Vector-based graphics on the home console






8. Adventure game


9. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






10. Japanese company that made games for Nintendo






11. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






12. Politicized her views






13. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






14. Adventure game


15. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






16. Filtering out content by those who control/own the console






17. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario






18. Created by Atari - Atari's 1st hit arcade game






19. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






20. RPG (role playing game)= fantasy element; electronic version of table top games






21. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


22. Politicized her views






23. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games






24. Type






25. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






26. Biggest arcade hit following Pong - revived biz (Midway)






27. Terrible; part of crash of 1983






28. Why gameboy blew up; RPC; huge cultural impact






29. Competed with Atari






30. Biggest arcade hit following Pong - revived biz (Midway)






31. Killer app for Nintendo NES






32. Company that owns console also creates games






33. 1st huge FPS game






34. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






35. Longest running company - 1st party games led to their success - ONLY did games






36. Easter egg: hidden message/bonus






37. 1st true color arcade game






38. Expensive home computer






39. Famous game designer for Sega; mostly arcade games






40. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






41. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






42. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era


43. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






44. PC action games






45. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






46. Competed with Atari






47. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






48. EA; licensing of live athletes






49. Created by Atari - Atari's 1st hit arcade game






50. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)