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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)
Doom
Vectrex
Monopoly
Ronnie Lamm
2. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
PC game innovations/popularization from id
Capcom
John Carmack
Virtua series
3. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Ms. Pac-Man
Battlezone
Broderbund
vector vs. raster graphics
4. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
E.T.
games & culture in early arcade/console generation 1 era
Commodore64
Acclaim
5. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Space Invaders
Cutscene
Razor & Blade model
relationship b/t arcade and console
6. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Donkey Kong
Street Fighter II
NES
raster vs. polygon graphics
7. Polygon graphics (3D) vs. typical sprite (2D)
Myst
Virtua series
Sega Master System
Gatekeeping
8. Game developer for Nintendo that put out a lot of popular games
Shigeru Miyamoto
Commodore64
Cutscene
Sierra Online
9. Game developer for Nintendo that put out a lot of popular games
CD-ROM technology/impact
Shigeru Miyamoto
difference b/t open and closed system
Public domain
10. Polygon graphics (3D) vs. typical sprite (2D)
Galaxian
Myst
Acclaim
Virtua series
11. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Crash of 1983
Apple Macintosh
Zork
Atari
12. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Razor & Blade model
Atari Lynx
Sierra Online
Doom
13. Created by Atari - Atari's 1st hit arcade game
Cutscene
PC vs. console games
Pong
Spacewars
14. Arcade ports; not good
Pokemon
King's Quest
vector vs. raster graphics
Sega Master System
15. First 3rd party developer
Razor & Blade model
Atari
Konami
Activision
16. 1st game console; created by Ralph Baer
Tetris
games & culture in early arcade/console generation 1 era
Nintendo Game Boy
Magnavox
17. Competes with Nint- fail
Atari Lynx
Pong
Dr. J and Larry Bird
Nintendo and 10NES licensing
18. Competes with Nint- fail
Yu Suzuki
Vectrex
Atari Lynx
Sierra Online
19. Graphic interface making more accessible to public
Adventure games
Apple Macintosh
Nintendo Game Boy
Pong
20. RPG (role playing game)= fantasy element; electronic version of table top games
Nintendo
Space Invaders
Apple II
Ultima
21. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Fair use
Yu Suzuki
Mortal Kombat
Galaxian
22. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Apple Macintosh
NES
Myst
Broderbund
23. PC action games
Broderbund
Pong
Avg age of gamers according to ESA
Nolan Bushnell
24. First mass produced computer
Pac-man
Ms. Pac-Man
Apple II
Atari
25. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Atari 2600
CD-ROM technology/impact
Pokemon
id Software
26. Company that owns console also creates games
raster vs. polygon graphics
Sierra Online
1st party developer
Nintendo
27. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Razor & Blade model
C. Everett Koop
Doom
Dragon's Lair
28. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
Atari
Cutscene
games and culture in 8-bit era
Ronnie Lamm
29. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Shigeru Miyamoto
Crash of 1983
Atari 2600
NES
30. Outside companies that do not own rights to the console create games
PC vs. console games
Genre
Magnavox
3rd party developer
31. Longest running company - 1st party games led to their success - ONLY did games
Street Fighter II
King's Quest
Nintendo
IBM PC
32. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Sega Master System
Nintendo
Dr. J and Larry Bird
PC game innovations/popularization from id
33. PC action games
Ms. Pac-Man
Pac-Man (Atari 2600)
Full Motion Video
Broderbund
34. 1st game console; created by Ralph Baer
Apple II
Tetris
Pac-man
Magnavox
35. Politicized her views
Ronnie Lamm
NES
Pong
Atari Lynx
36. Terrible; part of crash of 1983
E.T.
Sega Game Gear
difference b/t open and closed system
Myst
37. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Donkey Kong
Pokemon
Sega
Nintendo
38. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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39. PC game; interactive fiction: all text and typing
3rd party developer
Adventure games
Zork
Public domain
40. 1st true color arcade game
Galaxian
Myst
Vectrex
Razor & Blade model
41. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Electronic Arts EA
Super Mario Bros
Razor & Blade model
King's Quest
42. 1st popular handheld; created by Gunpei Yokoi; created market
Colecovision
Nintendo Game Boy
Tetris
games and culture in 8-bit era
43. 1st U.S. company to be a Nintendo licensee
Acclaim
Virtua series
vector vs. raster graphics
Cutscene
44. Most popular - reasonably priced comp
Atari Lynx
difference b/t open and closed system
Space Invaders
Commodore64
45. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Colecovision
Spacewars
Myst
Super Mario Bros
46. Type
Yu Suzuki
Ms. Pac-Man
Ronnie Lamm
Genre
47. Longest running company - 1st party games led to their success - ONLY did games
Apple Macintosh
Ultima
Galaxian
Nintendo
48. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
PC vs. console games
raster vs. polygon graphics
Electronic Arts EA
Pong
49. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
CD-ROM technology/impact
Konami
Donkey Kong
C. Everett Koop
50. Graphic interface making more accessible to public
FCC Regulation/Obscenity
PC game innovations/popularization from id
PC vs. console games
Apple Macintosh