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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Progresses story
Cutscene
Atari 2600
Avg age of gamers according to ESA
IBM PC
2. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Pac-man
PC vs. console games
IBM PC
Space Invaders
3. First 3rd party developer
Activision
Battlezone
Konami
Full Motion Video
4. 1st video game - @ MIT - 1962
Magnavox
games and culture in 8-bit era
games & culture in early arcade/console generation 1 era
Spacewars
5. Japanese company that made games for Nintendo
E.T.
Virtua series
Konami
Activision
6. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)
Broderbund
PC vs. console games
Cutscene
Tetris
7. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
difference b/t open and closed system
NES
relationship b/t arcade and console
Virtua series
8. Vector graphics: line graphics; high-resolution outlines; 3D like effects
Electronic Arts EA
Doom
Asteroids
E.T.
9. Politicized her views
Pokemon
Activision
Ronnie Lamm
CD-ROM technology/impact
10. Japanese company that made games for Nintendo
Capcom
Zork
Acclaim
Atari
11. RPG (role playing game)= fantasy element; electronic version of table top games
Ultima
IBM PC
Full Motion Video
Pokemon
12. PC game; interactive fiction: all text and typing
Zork
Crash of 1983
Nintendo Game Boy
Asteroids
13. 1st true color arcade game
King's Quest
Sega Master System
Galaxian
Asteroids
14. Competes with Nint- fail
Intellevision
Nintendo and 10NES licensing
Sega Game Gear
Asteroids
15. Created id Software
John Carmack
Intellevision
Atari
1st party developer
16. Arcade ports; not good
Intellevision
Nintendo and 10NES licensing
Sega Master System
Apple Macintosh
17. Father of industry
Crash of 1983
Nolan Bushnell
Intellevision
Intellectual property
18. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Atari 2600
Street Fighter II
3rd party developer
Vectrex
19. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
games and culture in 8-bit era
Atari Lynx
Full Motion Video
Magnavox
20. 1st popular handheld; created by Gunpei Yokoi; created market
Adventure games
Spacewars
C. Everett Koop
Nintendo Game Boy
21. Exceptions to copyright/extent to which you can use someone's int. prop.; protected= parody and education
Ultima
Public domain
Fair use
3rd party developer
22. Why gameboy blew up; RPC; huge cultural impact
Adventure games
Donkey Kong
Fair use
Pokemon
23. Competes with Nint- fail
Asteroids
Sega Game Gear
Atari 2600
Sierra Online
24. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Shigeru Miyamoto
Virtua series
Public domain
Mortal Kombat
25. Outside companies that do not own rights to the console create games
3rd party developer
Vectrex
difference b/t open and closed system
C. Everett Koop
26. Politicized her views
Ronnie Lamm
Sega Master System
Donkey Kong
Super Mario Bros
27. Filtering out content by those who control/own the console
Commodore64
Gatekeeping
Pokemon
Mortal Kombat
28. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Crash of 1983
NES
NES
Pac-Man (Atari 2600)
29. EA; licensing of live athletes
Full Motion Video
Dr. J and Larry Bird
Razor & Blade model
Genre
30. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)
Asteroids
Asteroids
FCC Regulation/Obscenity
Cutscene
31. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Genre
PC game innovations/popularization from id
Mortal Kombat
Broderbund
32. Progresses story
Dr. J and Larry Bird
King's Quest
Spacewars
Cutscene
33. Longest running company - 1st party games led to their success - ONLY did games
Nintendo
Razor & Blade model
John Carmack
games & culture in early arcade/console generation 1 era
34. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Konami
Battlezone
Ultima
Atari Lynx
35. Increased data storage - more realistic sound; cheaper than cartidges
CD-ROM technology/impact
Intellectual property
King's Quest
Razor & Blade model
36. 30 y/o
Monopoly
Pac-Man (Atari 2600)
relationship b/t arcade and console
Avg age of gamers according to ESA
37. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)
Sega Master System
Nintendo Game Boy
Tetris
id Software
38. Game developer for Nintendo that put out a lot of popular games
Avg age of gamers according to ESA
games & culture in early arcade/console generation 1 era
Shigeru Miyamoto
Commodore64
39. 1st attempt to market adults; made in Russia
King's Quest
Tetris
Super Mario Bros
Apple II
40. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Battlezone
E.T.
Myst
Spacewars
41. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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42. Vector-based graphics on the home console
Acclaim
Myst
Capcom
Vectrex
43. Vector-based graphics on the home console
Tetris
Apple II
Vectrex
Genre
44. Competes with Nint- fail
Full Motion Video
difference b/t open and closed system
Capcom
Atari Lynx
45. Japanese company that made games for Nintendo
games and culture in 8-bit era
Apple Macintosh
Full Motion Video
Capcom
46. Most popular - reasonably priced comp
Commodore64
C. Everett Koop
Apple II
Gatekeeping
47. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Full Motion Video
difference b/t open and closed system
Atari Lynx
Sega
48. Company that owns console also creates games
IBM PC
1st party developer
Pokemon
Pong
49. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
C. Everett Koop
Sierra Online
Electronic Arts EA
King's Quest
50. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Acclaim
Magnavox
Electronic Arts EA
Atari Lynx