Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. 1st huge FPS game






2. 1st popular console






3. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






4. Made Doom (FPS)l shareware; mods; multi-player on LAN (local area network)






5. 1st game console; created by Ralph Baer






6. Easter egg: hidden message/bonus






7. Created id Software






8. Famous game designer for Sega; mostly arcade games






9. 1st game console; created by Ralph Baer






10. Increased data storage - more realistic sound; cheaper than cartidges






11. PC action games






12. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






13. Company that owns console also creates games






14. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






15. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






16. Surgeon general; harmful to youth: can be addictive and cause negative behavior and nothing constructive in vg






17. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player






18. First 3rd party developer






19. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)






20. Outside companies that do not own rights to the console create games






21. Biggest arcade hit following Pong - revived biz (Midway)






22. Japanese company that made games for Nintendo






23. Vector graphics: line graphics; high-resolution outlines; 3D like effects






24. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






25. Expensive home computer






26. First mass produced computer






27. Graphic interface making more accessible to public






28. Easter egg: hidden message/bonus






29. Interactive movies; appealed to wider audience; fell from popularity






30. PC game; interactive fiction: all text and typing






31. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public






32. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






33. First 3rd party developer






34. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)






35. Vector graphics: line graphics; high-resolution outlines; 3D like effects






36. Progresses story






37. Famous game designer for Sega; mostly arcade games






38. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






39. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party






40. Killer app for Nintendo NES






41. Terrible; part of crash of 1983






42. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






43. Arcade ports; not good






44. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






45. Type






46. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






47. Killer app for Nintendo NES






48. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






49. Competed with Atari






50. 1st popular handheld; created by Gunpei Yokoi; created market