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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Arcade ports; not good
Tetris
Sega Master System
difference b/t open and closed system
Konami
2. Game developer for Nintendo that put out a lot of popular games
relationship b/t arcade and console
E.T.
Atari 2600
Shigeru Miyamoto
3. Pixel/cartoon/sprite graphics vs. 3D graphics (square vs. cube)
Atari
Public domain
Acclaim
raster vs. polygon graphics
4. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
IBM PC
games & culture in early arcade/console generation 1 era
Nintendo
1st party developer
5. Made PC games - adventure games: story - narrative - puzzle solving (King's Quest)
Sierra Online
Ms. Pac-Man
Sega Master System
E.T.
6. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz
Intellectual property
C. Everett Koop
Asteroids
id Software
7. 1st popular console
Cutscene
Atari 2600
Pac-man
Broderbund
8. Game developer for Nintendo that put out a lot of popular games
Shigeru Miyamoto
Dr. J and Larry Bird
Ronnie Lamm
Electronic Arts EA
9. Best selling arcade game world-wide - pop culture phenomena - nonviolent
Dr. J and Larry Bird
Pac-man
vector vs. raster graphics
Sierra Online
10. Filtering out content by those who control/own the console
Asteroids
id Software
Crash of 1983
Gatekeeping
11. Created by Atari - Atari's 1st hit arcade game
Razor & Blade model
Pong
Asteroids
C. Everett Koop
12. 1st popular console
Doom
Atari 2600
Intellevision
Sega
13. Expensive home computer
Full Motion Video
1st party developer
Avg age of gamers according to ESA
IBM PC
14. Japanese company that made games for Nintendo
Konami
Donkey Kong
Nintendo
Battlezone
15. Japanese company that made games for Nintendo
Capcom
Ms. Pac-Man
Ralph Baer
PC vs. console games
16. 30 y/o
Adventure games
Avg age of gamers according to ESA
IBM PC
Dr. J and Larry Bird
17. Arcade ports; not good
Galaxian
Sega Master System
Nolan Bushnell
Street Fighter II
18. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan
IBM PC
difference b/t open and closed system
Dragon's Lair
Gatekeeping
19. 1st popular handheld; created by Gunpei Yokoi; created market
Pac-Man (Atari 2600)
PC game innovations/popularization from id
Acclaim
Nintendo Game Boy
20. 1st video game - @ MIT - 1962
Ms. Pac-Man
Ronnie Lamm
Intellectual property
Spacewars
21. Most popular - reasonably priced comp
Commodore64
Nintendo
Sierra Online
Ms. Pac-Man
22. Terrible; part of crash of 1983
Virtua series
Space Invaders
E.T.
Konami
23. Why gameboy blew up; RPC; huge cultural impact
Pokemon
Pac-Man (Atari 2600)
Sega Master System
Nolan Bushnell
24. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
relationship b/t arcade and console
Sega Master System
Atari
Shigeru Miyamoto
25. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz
Pac-Man (Atari 2600)
Ultima
difference b/t open and closed system
relationship b/t arcade and console
26. Japanese - biggest competitor with Nintendo (but weak competitor) - in 8-bit era= 1st party
Sega
Atari 2600
Razor & Blade model
Asteroids
27. First 3rd party developer
relationship b/t arcade and console
Activision
Intellevision
Genre
28. Famous game designer for Sega; mostly arcade games
Zork
Yu Suzuki
PC vs. console games
Colecovision
29. PC game; interactive fiction: all text and typing
Pac-Man (Atari 2600)
Atari 2600
Donkey Kong
Zork
30. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Crash of 1983
Sega
John Carmack
Apple II
31. First 3rd party developer
Activision
Tetris
Commodore64
E.T.
32. Interactive movies; appealed to wider audience; fell from popularity
John Carmack
Cutscene
Full Motion Video
id Software
33. EA; licensing of live athletes
Sega
Commodore64
Dr. J and Larry Bird
CD-ROM technology/impact
34. Outside companies that do not own rights to the console create games
vector vs. raster graphics
Apple Macintosh
3rd party developer
Atari 2600
35. Made by Activision; high quality
Konami
Nintendo
games & culture in early arcade/console generation 1 era
Pitfall
36. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Public domain
Ralph Baer
Pac-Man (Atari 2600)
Konami
37. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
E.T.
Battlezone
Apple Macintosh
Ms. Pac-Man
38. Adventure game
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39. Expensive home computer
Fair use
Mortal Kombat
Tetris
IBM PC
40. Killer app for Nintendo NES
Sierra Online
games & culture in early arcade/console generation 1 era
Super Mario Bros
Electronic Arts EA
41. Vector-based graphics on the home console
Acclaim
relationship b/t arcade and console
Avg age of gamers according to ESA
Vectrex
42. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Apple Macintosh
Myst
Street Fighter II
Broderbund
43. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game
Asteroids
Street Fighter II
Electronic Arts EA
difference b/t open and closed system
44. Created by Atari - Atari's 1st hit arcade game
Pong
Magnavox
Adventure games
Shigeru Miyamoto
45. Graphic interface making more accessible to public
Apple Macintosh
Spacewars
Sega Game Gear
relationship b/t arcade and console
46. Adventure game
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47. Increased data storage - more realistic sound; cheaper than cartidges
Sega Game Gear
CD-ROM technology/impact
Nintendo and 10NES licensing
Sega
48. Made by Activision; high quality
Sega Master System
Pitfall
Atari Lynx
Cutscene
49. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Mortal Kombat
Public domain
Ms. Pac-Man
King's Quest
50. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)
difference b/t open and closed system
Yu Suzuki
games and culture in 8-bit era
Activision