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Test your basic knowledge |
Video Games Basics
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Adventure game
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2. Progresses story
Cutscene
Apple Macintosh
FCC Regulation/Obscenity
Dragon's Lair
3. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era
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4. Filtering out content by those who control/own the console
Pong
Nintendo
C. Everett Koop
Gatekeeping
5. Japanese company that made games for Nintendo
Konami
Public domain
Asteroids
PC game innovations/popularization from id
6. 1st huge FPS game
Doom
Super Mario Bros
IBM PC
Pitfall
7. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Intellevision
Ultima
Genre
Razor & Blade model
8. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Myst
Gatekeeping
Electronic Arts EA
Fair use
9. Avoided glut of low quality games via lock and key model= no unauthorized source could create games
Ms. Pac-Man
Nintendo and 10NES licensing
Broderbund
Street Fighter II
10. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable
3rd party developer
Street Fighter II
Pong
games & culture in early arcade/console generation 1 era
11. 1st popular console
Colecovision
Pokemon
Public domain
Atari 2600
12. EA; licensing of live athletes
games & culture in early arcade/console generation 1 era
Dr. J and Larry Bird
Monopoly
Intellevision
13. Competed with Atari
Intellevision
Sega Game Gear
vector vs. raster graphics
Capcom
14. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence
Sierra Online
Mortal Kombat
Yu Suzuki
Spacewars
15. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Shigeru Miyamoto
Public domain
Genre
Acclaim
16. Progresses story
3rd party developer
Cutscene
Public domain
Tetris
17. Created by Atari - Atari's 1st hit arcade game
Monopoly
Pong
Activision
Dr. J and Larry Bird
18. Expensive home computer
IBM PC
Vectrex
Genre
3rd party developer
19. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Donkey Kong
Apple II
Pitfall
Myst
20. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Battlezone
Sierra Online
Ms. Pac-Man
Nolan Bushnell
21. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)
Super Mario Bros
Nintendo Game Boy
Public domain
Acclaim
22. Easter egg: hidden message/bonus
Doom
Adventure games
Genre
Zork
23. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)
Ronnie Lamm
Razor & Blade model
Pac-man
relationship b/t arcade and console
24. Creator: Nolan Bushnell - 1st most popular console (Atari 2600) - big arcade player
Apple II
Atari
Donkey Kong
Electronic Arts EA
25. Japanese company that made games for Nintendo
FCC Regulation/Obscenity
Capcom
Commodore64
Pong
26. RPG (role playing game)= fantasy element; electronic version of table top games
Super Mario Bros
Electronic Arts EA
Sega Game Gear
Ultima
27. 1st game console; created by Ralph Baer
Atari
Virtua series
Colecovision
Magnavox
28. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)
Ms. Pac-Man
raster vs. polygon graphics
Gatekeeping
Street Fighter II
29. Created id Software
raster vs. polygon graphics
Vectrex
raster vs. polygon graphics
John Carmack
30. Vector-based graphics on the home console
Nintendo and 10NES licensing
Vectrex
C. Everett Koop
Spacewars
31. Father of industry
Doom
Activision
Nolan Bushnell
Pitfall
32. Competed with Atari
Atari Lynx
Colecovision
vector vs. raster graphics
C. Everett Koop
33. 2nd most popular next to Pac-man - saved Nintendo - 1st appearance of Mario - lawsuit b/t Nint and Universal for their remake of King Kong (intellectual prop) -> copyright ran out - open to public
Pitfall
Donkey Kong
3rd party developer
Ralph Baer
34. PC action games
Broderbund
relationship b/t arcade and console
Ms. Pac-Man
Shigeru Miyamoto
35. First 3rd party developer
Gatekeeping
Broderbund
Virtua series
Activision
36. Very popular; had good details - graphics - and SOUND b/c of CD-ROM; adults played; no violence; art section of NY Times article
Ralph Baer
Acclaim
E.T.
Myst
37. Outside companies that do not own rights to the console create games
Virtua series
Pac-man
Electronic Arts EA
3rd party developer
38. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)
Magnavox
Sega
Apple Macintosh
vector vs. raster graphics
39. Mods (kept game going); multi-player via LANs; shareware (part of game free - pay for complete game)
Commodore64
difference b/t open and closed system
PC game innovations/popularization from id
Shigeru Miyamoto
40. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
Pac-Man (Atari 2600)
id Software
C. Everett Koop
NES
41. Competes with Nint- fail
Sega Game Gear
PC game innovations/popularization from id
Galaxian
vector vs. raster graphics
42. Glut of low quality video games; mostly Atari's open market; retailers less willing to carry products; U.S. starts to focus on the PC
Pong
Sega
Crash of 1983
Street Fighter II
43. 1st attempt to market adults; made in Russia
Intellectual property
1st party developer
Electronic Arts EA
Tetris
44. Terrible; part of crash of 1983
difference b/t open and closed system
Nintendo and 10NES licensing
King's Quest
E.T.
45. 1st U.S. company to be a Nintendo licensee
IBM PC
Pac-man
Acclaim
IBM PC
46. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes
Monopoly
Battlezone
Tetris
Virtua series
47. Increased data storage - more realistic sound; cheaper than cartidges
Yu Suzuki
Sega Master System
Atari 2600
CD-ROM technology/impact
48. 10NES: lock and key system; stringent licensing; restored console industry; monopolized; super app: Mario
NES
Nintendo and 10NES licensing
FCC Regulation/Obscenity
Colecovision
49. Created by Trip Hawkins; 1st company to license real-live athletes; made PC games
Razor & Blade model
Electronic Arts EA
Zork
E.T.
50. Competes with Nint- fail
Space Invaders
Vectrex
Atari Lynx
C. Everett Koop