Test your basic knowledge |

Video Games Basics

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Most popular - reasonably priced comp






2. Revived arcades (1989-1995); movie made - console war b/t Nint and Sega b/c of game






3. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






4. Killer app for Nintendo NES






5. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






6. 1st game console; created by Ralph Baer






7. Company that owns console also creates games






8. Polygon graphics (3D) vs. typical sprite (2D)






9. Interactive movies; appealed to wider audience; fell from popularity






10. Company that owns console also creates games






11. PC action games






12. Line graphics (3D effects) vs. pixels graphics/sprites (2D cartoon)






13. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






14. Competed with Atari






15. Competes with Nint- fail






16. Why gameboy blew up; RPC; huge cultural impact






17. Biggest arcade hit following Pong - revived biz (Midway)






18. Adventure game

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19. Best-selling in U.S. - Namco sued Midway for modification of Pac-Man (no permission from original copyright holder)






20. Family oriented; just a fad; critiques: violence - addiction - delinquent kids hangout out at arcades; games unwinnable






21. 1st huge FPS game






22. PC game; interactive fiction: all text and typing






23. 1st video game - @ MIT - 1962






24. 1st video game - @ MIT - 1962






25. Made by Activision; high quality






26. Different interface (controllers vs. keyboard a/o mous); OC can save which allows there to be different games (Myst: puzzle/adventure)






27. A business model in which the complementary goods (blades/games) are sold to make the profit - not the original item (razor/console)






28. Vector-based graphics on the home console






29. Avoided glut of low quality games via lock and key model= no unauthorized source could create games






30. 1st person tank game - vector graphics - U.S. military requested for training purposes - e.g. of vgs used for things other than entertainment purposes






31. 1st game console; created by Ralph Baer






32. 1st huge FPS game






33. Laser disk technology (cartoon/Disney graphics) - last hoorah of arcade era

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34. Lack of imagination; audience of 8-14 y/o boys (other media geared towards this age group)






35. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






36. PC (open) vs. consoles (closed); PC: low cost of entry - freedom from content restrictions - no quality control (might not run properly or on other comps) - more competition due to easy entry - piracy----Console: piracy less - less competition - stan






37. Patented work; father of video games






38. Japanese company that made games for Nintendo






39. Legal protection for intangible ideas protected via copyright: covers authored work (games); patents: covers inventions (software); trademark: sign or symbol associated with biz






40. Photo-based graphics; fatalities; controversial; movie; cited in 1993 Senate Hearings on vg violence






41. Filtering out content by those who control/own the console






42. Arcade games started by used for consoles (arcade ports); hardware biz vs. software biz






43. After a certain amount of time anyone can use int. prop when copyright expires (DK and King Kong)






44. PC game; interactive fiction: all text and typing






45. Arcade ports; not good






46. FCC regulates the valuable - public resource of airwaves and is obligated to follow community standards for decency. Exempt: cable - satellite TV and radio; Obscenity (legal term): miller test= community standards - media value (artistic value)






47. Exclusive control or supplier of goods and services; lack of competition (stifles innovation - ability to set own prices - high barrier for entry)






48. Graphic interface making more accessible to public






49. Politicized her views






50. Competed with Atari