Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A period; used to indicate a hierarchy






2. The window that lists an object's attributes (properties)






3. The control used to display an image on a form






4. The control commonly used to perform an immediate action when clicked






5. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






6. A pattern that the computer uses to create (instantiate) an object.






7. Programs created for the Windows environment - the Web - or mobile devices






8. Appears in the Code Editor window; list the names of the object included in the user interface






9. The foundation for the user interface in a Windows application; referred to more simply as a form






10. A block of memory cells inside the computer; contains the code that defines a group of related classes.






11. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






12. languages used to communicate with a computer






13. The process of locating and correcting the errors (bugs) in a program






14. The process of translating a solution into a language that the computer can understand






15. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






16. integrated development environment






17. The form that appears automatically when an applications is started






18. objects (such as a label - picture box - or button) added to form






19. The attributes of an object that control the object's appearance and behavior






20. The section of the Properties window that contains the name of the selected object






21. A file that contains the code associated with a Windows form






22. Actions to which an object can respond; examples include clicking and double-clicking






23. Refers to the Toolbox window






24. The foundation for the user interface in a Windows application; also called a Windows Form object






25. The rules of a programming language






26. The window in which you create an application's GUI






27. An object created (instantiated) from a class






28. The directions given to computers; also called programs






29. Program instructions






30. The people who write computer programs






31. A block of code that specifies (or defines) the appearance and behaviors of an object






32. A programming language that allows the programmer to use objects to accomplish a programs's goal






33. A block of code that performs a specific task






34. The last line in a procedure






35. A predefined Visual Basic procedure that you can call (invoke) when needed






36. The window that displays a list of the projects contained in the current solution and the items contained in each project






37. A file that contains code






38. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






39. Graphical User Interface






40. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






41. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






42. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






43. Anything that can be seen - touched - used






44. A set of Visual Basic instructions that tell an object how to respond to an event






45. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






46. The control used to display text that the user is not allowed to edit while an application is running






47. A word that has a special meaning in a programming language






48. Acronym for object-oriented programming






49. The directions given to computers; also called computer programs






50. The process of creating an object from a class