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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A period; used to indicate a hierarchy
Class Name list box
Dot member access operator
amel case
Object box
2. The section of the Properties window that contains the name of the selected object
Object box
Method
Properties
programming language
3. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Namespace
Toolbox
Computer programs
Reference control
4. The window that lists an object's attributes (properties)
Properties list
Properties window
Startup form
Keyword
5. The right column of hte Properties list; displays the current value (setting) of each of the properties
Keyword
programmers
Instantiated
Settings box
6. objects (such as a label - picture box - or button) added to form
Controls
Instantiated
Debugging
user interface
7. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Dot member access operator
Properties list
Properties window
Applications
8. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Point
Toolbox
Startup form
Keyword
9. languages used to communicate with a computer
programming language
Computer programs
Namespace
programs
10. The window in which you create an application's GUI
Windows Form Designer window
Reference control
Properties window
Class definition
11. The window that displays a list of the projects contained in the current solution and the items contained in each project
programs
user interface
Solution Explore window
Controls
12. What the user sees and interacts with while an application is running.
Solution Explore window
Class definition
Procedure header
user interface
13. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
programmers
amel case
Debugging
Toolbox
14. The process of creating an object from a class
Controls
Instantiated
Windows Form object
Synatx
15. A predefined Visual Basic procedure that you can call (invoke) when needed
Button control
Method
Toolbox window
Keyword
16. The directions given to computers; also called computer programs
IDE
programs
Namespace
Computer programs
17. The last line in a procedure
Class Name list box
Controls
Procedure footer
Reference control
18. Actions to which an object can respond; examples include clicking and double-clicking
Point
Events
Procedure header
Form
19. Programs created for the Windows environment - the Web - or mobile devices
IDE
Code
programming language
Applications
20. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Namespace
Integrated development environment
Button control
Applications
21. A file that contains the code associated with a Windows form
Class Name list box
Button control
Form file
Toolbox window
22. Graphical User Interface
Debugging
Point
GUI
Code
23. integrated development environment
IDE
Class Name list box
Source file
user interface
24. A programming language that allows the programmer to use objects to accomplish a programs's goal
Object-oriented programming language
Reference control
Applications
programs
25. The form that appears automatically when an applications is started
Executable file
Solution Explore window
Startup form
Class
26. The attributes of an object that control the object's appearance and behavior
Object
Source file
Properties
programming
27. The foundation for the user interface in a Windows application; also called a Windows Form object
Executable file
Instance
Form
Solution Explore window
28. A block of code that specifies (or defines) the appearance and behaviors of an object
amel case
Object-oriented programming language
Controls
Class definition
29. The control commonly used to perform an immediate action when clicked
Executable file
Startup form
Solution Explore window
Button control
30. The control used to display text that the user is not allowed to edit while an application is running
Label control
Toolbox window
Reference control
Picture box control
31. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Sub procedure
Form file
Executable file
Debugging
32. The foundation for the user interface in a Windows application; referred to more simply as a form
Sub procedure
Coding
GUI
Windows Form object
33. The rules of a programming language
Settings box
Synatx
programming language
Source file
34. The people who write computer programs
programmers
Picture box control
OOP
Sub procedure
35. The directions given to computers; also called programs
Computer programs
Debugging
Object-oriented programming language
GUI
36. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Instance
Executable file
Toolbox window
Windows Form Designer window
37. Refers to the Toolbox window
Toolbox
Object
Class definition
programmers
38. A set of Visual Basic instructions that tell an object how to respond to an event
Procedure footer
Event procedure
Executable file
Toolbox window
39. An object created (instantiated) from a class
Solution Explore window
Form file
Toolbox window
Instance
40. Acronym for object-oriented programming
Windows Form object
Keyword
Procedure footer
OOP
41. A file that contains code
programming language
Startup form
Source file
programmers
42. A pattern that the computer uses to create (instantiate) an object.
Coding
Class
programs
Label control
43. The process of translating a solution into a language that the computer can understand
Executable file
Coding
Class definition
Synatx
44. The process of giving a mechanism the direction accomplish a task
Properties list
IDE
Class
programming
45. A block of code that performs a specific task
Class definition
Sub procedure
Keyword
Procedure footer
46. A word that has a special meaning in a programming language
Class
OOP
Procedure header
Keyword
47. The process of locating and correcting the errors (bugs) in a program
Events
Debugging
Class
Instance
48. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Controls
programming language
Synatx
Reference control
49. Anything that can be seen - touched - used
Solution Explore window
Namespace
Label control
Object
50. The control used to display an image on a form
GUI
Computer programs
Code
Picture box control