Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The fist line in a procedure






2. The process of locating and correcting the errors (bugs) in a program






3. The section of the Properties window that contains the name of the selected object






4. The window that displays a list of the projects contained in the current solution and the items contained in each project






5. A pattern that the computer uses to create (instantiate) an object.






6. A predefined Visual Basic procedure that you can call (invoke) when needed






7. The control used to display text that the user is not allowed to edit while an application is running






8. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






9. The window that lists an object's attributes (properties)






10. The window in which you create an application's GUI






11. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






12. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






13. A word that has a special meaning in a programming language






14. languages used to communicate with a computer






15. The foundation for the user interface in a Windows application; referred to more simply as a form






16. The process of creating an object from a class






17. An object created (instantiated) from a class






18. The people who write computer programs






19. The right column of hte Properties list; displays the current value (setting) of each of the properties






20. A programming language that allows the programmer to use objects to accomplish a programs's goal






21. The rules of a programming language






22. Programs created for the Windows environment - the Web - or mobile devices






23. The process of giving a mechanism the direction accomplish a task






24. Acronym for object-oriented programming






25. The process of translating a solution into a language that the computer can understand






26. Graphical User Interface






27. A file that contains code






28. Appears in the Code Editor window; list the names of the object included in the user interface






29. Program instructions






30. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






31. What the user sees and interacts with while an application is running.






32. The foundation for the user interface in a Windows application; also called a Windows Form object






33. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






34. A period; used to indicate a hierarchy






35. The form that appears automatically when an applications is started






36. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






37. A block of code that performs a specific task






38. The control used to display an image on a form






39. integrated development environment






40. Refers to the Toolbox window






41. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






42. Anything that can be seen - touched - used






43. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






44. A file that contains the code associated with a Windows form






45. The directions given to computers; also called computer programs






46. Actions to which an object can respond; examples include clicking and double-clicking






47. The control commonly used to perform an immediate action when clicked






48. The directions given to computers; also called programs






49. objects (such as a label - picture box - or button) added to form






50. A set of Visual Basic instructions that tell an object how to respond to an event