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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Actions to which an object can respond; examples include clicking and double-clicking
Instance
amel case
Events
Properties window
2. The process of giving a mechanism the direction accomplish a task
Toolbox window
programming
programmers
Procedure footer
3. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Executable file
Properties window
Class
Event procedure
4. A period; used to indicate a hierarchy
GUI
Properties window
Dot member access operator
programs
5. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Reference control
Picture box control
Toolbox window
programming
6. Programs created for the Windows environment - the Web - or mobile devices
Applications
Picture box control
Method Name list box
Object box
7. A word that has a special meaning in a programming language
Method
Object-oriented programming language
Class definition
Keyword
8. The directions given to computers; also called programs
programming language
Computer programs
Class definition
Form
9. The attributes of an object that control the object's appearance and behavior
Properties
Button control
Class
Object
10. The window in which you create an application's GUI
OOP
Debugging
Dot member access operator
Windows Form Designer window
11. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Procedure footer
Toolbox window
Source file
Integrated development environment
12. Anything that can be seen - touched - used
Form file
Code
Object
Label control
13. The control used to display text that the user is not allowed to edit while an application is running
programs
Procedure footer
Properties window
Label control
14. A programming language that allows the programmer to use objects to accomplish a programs's goal
Method
Object-oriented programming language
Windows Form Designer window
Properties list
15. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Method Name list box
Picture box control
Instance
Windows Form Designer window
16. Graphical User Interface
Instantiated
Button control
Object
GUI
17. What the user sees and interacts with while an application is running.
user interface
Coding
Events
Reference control
18. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
GUI
Synatx
Point
Properties
19. A block of code that performs a specific task
Sub procedure
Method
Method Name list box
Dot member access operator
20. Refers to the Toolbox window
Toolbox
Keyword
Code
Reference control
21. The window that displays a list of the projects contained in the current solution and the items contained in each project
Instantiated
Controls
Solution Explore window
Reference control
22. The control used to display an image on a form
Point
Picture box control
Instance
Integrated development environment
23. A set of Visual Basic instructions that tell an object how to respond to an event
Sub procedure
Event procedure
Keyword
IDE
24. The last line in a procedure
GUI
Synatx
Procedure footer
Instantiated
25. The right column of hte Properties list; displays the current value (setting) of each of the properties
Point
Settings box
Sub procedure
Toolbox window
26. A file that contains code
Method Name list box
Source file
Method
Synatx
27. The foundation for the user interface in a Windows application; referred to more simply as a form
Settings box
Windows Form object
Picture box control
Executable file
28. Appears in the Code Editor window; list the names of the object included in the user interface
programming
Reference control
Toolbox
Class Name list box
29. The rules of a programming language
Properties list
Button control
Synatx
IDE
30. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Instance
IDE
Toolbox
Namespace
31. languages used to communicate with a computer
Button control
programming language
Procedure header
Toolbox window
32. The people who write computer programs
Class Name list box
Class
programmers
Integrated development environment
33. The window that lists an object's attributes (properties)
Integrated development environment
programs
Properties window
Toolbox
34. A block of code that specifies (or defines) the appearance and behaviors of an object
Code
Class definition
Properties window
Source file
35. The directions given to computers; also called computer programs
user interface
Instantiated
Object-oriented programming language
programs
36. The process of translating a solution into a language that the computer can understand
GUI
Coding
Button control
Namespace
37. A file that contains the code associated with a Windows form
Properties window
Keyword
Method
Form file
38. integrated development environment
Synatx
programmers
IDE
Class Name list box
39. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
Events
amel case
Class Name list box
Synatx
40. The form that appears automatically when an applications is started
Picture box control
Applications
Executable file
Startup form
41. Program instructions
Code
Class Name list box
programmers
Form file
42. The control commonly used to perform an immediate action when clicked
Properties window
Button control
programmers
Picture box control
43. The process of creating an object from a class
Picture box control
Coding
Code
Instantiated
44. A predefined Visual Basic procedure that you can call (invoke) when needed
Procedure header
Form file
Instantiated
Method
45. The section of the Properties window that contains the name of the selected object
Computer programs
Procedure header
Form file
Object box
46. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Properties list
programs
Keyword
Source file
47. Acronym for object-oriented programming
programming
Method Name list box
OOP
user interface
48. The process of locating and correcting the errors (bugs) in a program
Startup form
Debugging
Class Name list box
Class
49. The fist line in a procedure
Label control
Point
Procedure header
Procedure footer
50. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Toolbox window
Integrated development environment
Controls
Picture box control