Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Programs created for the Windows environment - the Web - or mobile devices






2. The people who write computer programs






3. The window in which you create an application's GUI






4. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






5. Acronym for object-oriented programming






6. Appears in the Code Editor window; list the names of the object included in the user interface






7. A word that has a special meaning in a programming language






8. The rules of a programming language






9. The right column of hte Properties list; displays the current value (setting) of each of the properties






10. objects (such as a label - picture box - or button) added to form






11. The process of giving a mechanism the direction accomplish a task






12. The attributes of an object that control the object's appearance and behavior






13. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






14. A block of memory cells inside the computer; contains the code that defines a group of related classes.






15. The foundation for the user interface in a Windows application; also called a Windows Form object






16. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






17. The foundation for the user interface in a Windows application; referred to more simply as a form






18. Refers to the Toolbox window






19. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






20. A block of code that specifies (or defines) the appearance and behaviors of an object






21. A pattern that the computer uses to create (instantiate) an object.






22. A programming language that allows the programmer to use objects to accomplish a programs's goal






23. A block of code that performs a specific task






24. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






25. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






26. Anything that can be seen - touched - used






27. The process of locating and correcting the errors (bugs) in a program






28. The directions given to computers; also called computer programs






29. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






30. Program instructions






31. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






32. Graphical User Interface






33. A period; used to indicate a hierarchy






34. The process of translating a solution into a language that the computer can understand






35. The control used to display an image on a form






36. The fist line in a procedure






37. The control used to display text that the user is not allowed to edit while an application is running






38. The directions given to computers; also called programs






39. languages used to communicate with a computer






40. An object created (instantiated) from a class






41. Actions to which an object can respond; examples include clicking and double-clicking






42. The window that lists an object's attributes (properties)






43. The form that appears automatically when an applications is started






44. A predefined Visual Basic procedure that you can call (invoke) when needed






45. The control commonly used to perform an immediate action when clicked






46. What the user sees and interacts with while an application is running.






47. The section of the Properties window that contains the name of the selected object






48. integrated development environment






49. The process of creating an object from a class






50. A set of Visual Basic instructions that tell an object how to respond to an event