Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A word that has a special meaning in a programming language






2. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






3. The foundation for the user interface in a Windows application; referred to more simply as a form






4. objects (such as a label - picture box - or button) added to form






5. The window that displays a list of the projects contained in the current solution and the items contained in each project






6. Programs created for the Windows environment - the Web - or mobile devices






7. A predefined Visual Basic procedure that you can call (invoke) when needed






8. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






9. A pattern that the computer uses to create (instantiate) an object.






10. The control commonly used to perform an immediate action when clicked






11. Graphical User Interface






12. The directions given to computers; also called programs






13. A file that contains the code associated with a Windows form






14. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






15. The control used to display an image on a form






16. The foundation for the user interface in a Windows application; also called a Windows Form object






17. The window in which you create an application's GUI






18. A block of code that specifies (or defines) the appearance and behaviors of an object






19. The process of giving a mechanism the direction accomplish a task






20. The section of the Properties window that contains the name of the selected object






21. A block of code that performs a specific task






22. A block of memory cells inside the computer; contains the code that defines a group of related classes.






23. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






24. The control used to display text that the user is not allowed to edit while an application is running






25. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






26. The people who write computer programs






27. Anything that can be seen - touched - used






28. The attributes of an object that control the object's appearance and behavior






29. The last line in a procedure






30. The fist line in a procedure






31. A period; used to indicate a hierarchy






32. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






33. The right column of hte Properties list; displays the current value (setting) of each of the properties






34. languages used to communicate with a computer






35. Refers to the Toolbox window






36. A set of Visual Basic instructions that tell an object how to respond to an event






37. The directions given to computers; also called computer programs






38. The form that appears automatically when an applications is started






39. Acronym for object-oriented programming






40. An object created (instantiated) from a class






41. Program instructions






42. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






43. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






44. What the user sees and interacts with while an application is running.






45. The process of translating a solution into a language that the computer can understand






46. The window that lists an object's attributes (properties)






47. Actions to which an object can respond; examples include clicking and double-clicking






48. integrated development environment






49. The process of creating an object from a class






50. The process of locating and correcting the errors (bugs) in a program