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Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The section of the Properties window that contains the name of the selected object






2. A programming language that allows the programmer to use objects to accomplish a programs's goal






3. Refers to the Toolbox window






4. A block of memory cells inside the computer; contains the code that defines a group of related classes.






5. The right column of hte Properties list; displays the current value (setting) of each of the properties






6. Anything that can be seen - touched - used






7. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






8. The control used to display text that the user is not allowed to edit while an application is running






9. The directions given to computers; also called computer programs






10. The foundation for the user interface in a Windows application; also called a Windows Form object






11. The last line in a procedure






12. integrated development environment






13. The rules of a programming language






14. What the user sees and interacts with while an application is running.






15. A predefined Visual Basic procedure that you can call (invoke) when needed






16. The directions given to computers; also called programs






17. A period; used to indicate a hierarchy






18. The process of giving a mechanism the direction accomplish a task






19. The form that appears automatically when an applications is started






20. The process of locating and correcting the errors (bugs) in a program






21. The control used to display an image on a form






22. Graphical User Interface






23. The foundation for the user interface in a Windows application; referred to more simply as a form






24. The window that lists an object's attributes (properties)






25. A word that has a special meaning in a programming language






26. A file that contains code






27. The process of translating a solution into a language that the computer can understand






28. A block of code that specifies (or defines) the appearance and behaviors of an object






29. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






30. The fist line in a procedure






31. A block of code that performs a specific task






32. Programs created for the Windows environment - the Web - or mobile devices






33. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






34. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






35. The control commonly used to perform an immediate action when clicked






36. An object created (instantiated) from a class






37. Actions to which an object can respond; examples include clicking and double-clicking






38. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






39. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






40. The attributes of an object that control the object's appearance and behavior






41. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






42. languages used to communicate with a computer






43. The window in which you create an application's GUI






44. The process of creating an object from a class






45. The people who write computer programs






46. A pattern that the computer uses to create (instantiate) an object.






47. Acronym for object-oriented programming






48. A set of Visual Basic instructions that tell an object how to respond to an event






49. The window that displays a list of the projects contained in the current solution and the items contained in each project






50. A unit of measurement used to describe the size of text; one point = 1/72 of an inch







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