Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






2. The people who write computer programs






3. A programming language that allows the programmer to use objects to accomplish a programs's goal






4. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






5. Programs created for the Windows environment - the Web - or mobile devices






6. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






7. A period; used to indicate a hierarchy






8. A pattern that the computer uses to create (instantiate) an object.






9. The form that appears automatically when an applications is started






10. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






11. The foundation for the user interface in a Windows application; also called a Windows Form object






12. The foundation for the user interface in a Windows application; referred to more simply as a form






13. The control used to display text that the user is not allowed to edit while an application is running






14. The directions given to computers; also called programs






15. A block of memory cells inside the computer; contains the code that defines a group of related classes.






16. The attributes of an object that control the object's appearance and behavior






17. What the user sees and interacts with while an application is running.






18. integrated development environment






19. The right column of hte Properties list; displays the current value (setting) of each of the properties






20. The process of translating a solution into a language that the computer can understand






21. Acronym for object-oriented programming






22. The last line in a procedure






23. A set of Visual Basic instructions that tell an object how to respond to an event






24. A block of code that performs a specific task






25. The control commonly used to perform an immediate action when clicked






26. The rules of a programming language






27. A file that contains the code associated with a Windows form






28. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






29. The window in which you create an application's GUI






30. Program instructions






31. Anything that can be seen - touched - used






32. An object created (instantiated) from a class






33. Appears in the Code Editor window; list the names of the object included in the user interface






34. objects (such as a label - picture box - or button) added to form






35. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






36. A word that has a special meaning in a programming language






37. The control used to display an image on a form






38. The fist line in a procedure






39. Graphical User Interface






40. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






41. The window that displays a list of the projects contained in the current solution and the items contained in each project






42. A file that contains code






43. The process of creating an object from a class






44. The directions given to computers; also called computer programs






45. A block of code that specifies (or defines) the appearance and behaviors of an object






46. The process of giving a mechanism the direction accomplish a task






47. languages used to communicate with a computer






48. A predefined Visual Basic procedure that you can call (invoke) when needed






49. The section of the Properties window that contains the name of the selected object






50. The window that lists an object's attributes (properties)