Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






2. A file that contains code






3. A period; used to indicate a hierarchy






4. Program instructions






5. The foundation for the user interface in a Windows application; also called a Windows Form object






6. A block of code that specifies (or defines) the appearance and behaviors of an object






7. Appears in the Code Editor window; list the names of the object included in the user interface






8. objects (such as a label - picture box - or button) added to form






9. A programming language that allows the programmer to use objects to accomplish a programs's goal






10. The control commonly used to perform an immediate action when clicked






11. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






12. The fist line in a procedure






13. Acronym for object-oriented programming






14. The foundation for the user interface in a Windows application; referred to more simply as a form






15. The directions given to computers; also called computer programs






16. Anything that can be seen - touched - used






17. A file that contains the code associated with a Windows form






18. Programs created for the Windows environment - the Web - or mobile devices






19. The attributes of an object that control the object's appearance and behavior






20. The window in which you create an application's GUI






21. A set of Visual Basic instructions that tell an object how to respond to an event






22. The process of locating and correcting the errors (bugs) in a program






23. A pattern that the computer uses to create (instantiate) an object.






24. A predefined Visual Basic procedure that you can call (invoke) when needed






25. The control used to display text that the user is not allowed to edit while an application is running






26. The form that appears automatically when an applications is started






27. integrated development environment






28. Refers to the Toolbox window






29. The right column of hte Properties list; displays the current value (setting) of each of the properties






30. What the user sees and interacts with while an application is running.






31. The last line in a procedure






32. The window that lists an object's attributes (properties)






33. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






34. The section of the Properties window that contains the name of the selected object






35. The process of giving a mechanism the direction accomplish a task






36. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






37. languages used to communicate with a computer






38. The process of creating an object from a class






39. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






40. A block of memory cells inside the computer; contains the code that defines a group of related classes.






41. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






42. The rules of a programming language






43. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






44. The window that displays a list of the projects contained in the current solution and the items contained in each project






45. The directions given to computers; also called programs






46. The process of translating a solution into a language that the computer can understand






47. A word that has a special meaning in a programming language






48. Graphical User Interface






49. An object created (instantiated) from a class






50. A block of code that performs a specific task