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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Actions to which an object can respond; examples include clicking and double-clicking
Sub procedure
Windows Form Designer window
Events
Toolbox window
2. The rules of a programming language
Events
Instance
Procedure footer
Synatx
3. A file that contains code
Coding
IDE
Source file
Settings box
4. A word that has a special meaning in a programming language
user interface
Properties list
Keyword
Computer programs
5. The directions given to computers; also called programs
Instance
Computer programs
Events
Executable file
6. The control used to display text that the user is not allowed to edit while an application is running
GUI
Label control
Sub procedure
Picture box control
7. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Integrated development environment
Code
Instantiated
8. The control commonly used to perform an immediate action when clicked
Synatx
Object box
Windows Form object
Button control
9. The directions given to computers; also called computer programs
Instantiated
Button control
Class
programs
10. Acronym for object-oriented programming
OOP
Windows Form Designer window
Object-oriented programming language
Solution Explore window
11. Graphical User Interface
GUI
Coding
Picture box control
Source file
12. A pattern that the computer uses to create (instantiate) an object.
GUI
Class
Synatx
Dot member access operator
13. A set of Visual Basic instructions that tell an object how to respond to an event
OOP
Reference control
Namespace
Event procedure
14. An object created (instantiated) from a class
Class definition
Executable file
Instance
Object-oriented programming language
15. A predefined Visual Basic procedure that you can call (invoke) when needed
Method
user interface
Toolbox
Object box
16. The window that displays a list of the projects contained in the current solution and the items contained in each project
Solution Explore window
Namespace
Form
Coding
17. The form that appears automatically when an applications is started
OOP
Class definition
Source file
Startup form
18. The foundation for the user interface in a Windows application; referred to more simply as a form
Point
programmers
Windows Form object
Method Name list box
19. A programming language that allows the programmer to use objects to accomplish a programs's goal
Windows Form Designer window
programming
Object-oriented programming language
Event procedure
20. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Toolbox window
amel case
Integrated development environment
GUI
21. The last line in a procedure
IDE
GUI
Applications
Procedure footer
22. objects (such as a label - picture box - or button) added to form
amel case
Controls
Instantiated
Button control
23. A file that contains the code associated with a Windows form
Events
Integrated development environment
Form file
Class Name list box
24. The people who write computer programs
Controls
programmers
Source file
Dot member access operator
25. The window that lists an object's attributes (properties)
Properties window
Dot member access operator
Object box
Class Name list box
26. Anything that can be seen - touched - used
Object
GUI
Picture box control
Form
27. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Windows Form object
Executable file
Computer programs
Code
28. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Properties list
Computer programs
Keyword
Point
29. The window in which you create an application's GUI
Windows Form Designer window
OOP
Label control
Windows Form object
30. The fist line in a procedure
Toolbox window
Procedure header
Controls
amel case
31. Appears in the Code Editor window; list the names of the object included in the user interface
Point
Solution Explore window
Object-oriented programming language
Class Name list box
32. Program instructions
user interface
Code
Toolbox window
Sub procedure
33. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Code
Windows Form object
Reference control
amel case
34. languages used to communicate with a computer
programming language
programs
Picture box control
Debugging
35. The attributes of an object that control the object's appearance and behavior
Synatx
Properties
Button control
Instance
36. The process of locating and correcting the errors (bugs) in a program
OOP
Debugging
Class Name list box
Settings box
37. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
GUI
Events
amel case
Properties list
38. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Startup form
Properties list
Reference control
Code
39. Programs created for the Windows environment - the Web - or mobile devices
Applications
user interface
Object box
Source file
40. A block of memory cells inside the computer; contains the code that defines a group of related classes.
programming
Namespace
Events
Windows Form object
41. A block of code that specifies (or defines) the appearance and behaviors of an object
Debugging
Startup form
Properties
Class definition
42. A period; used to indicate a hierarchy
Object box
Object-oriented programming language
Dot member access operator
Windows Form object
43. The process of creating an object from a class
Namespace
Instantiated
Instance
user interface
44. The control used to display an image on a form
Picture box control
Startup form
Coding
Sub procedure
45. What the user sees and interacts with while an application is running.
user interface
programming
Object-oriented programming language
programmers
46. A block of code that performs a specific task
Sub procedure
Event procedure
Reference control
Namespace
47. integrated development environment
Instantiated
Class definition
IDE
programmers
48. The section of the Properties window that contains the name of the selected object
Namespace
Toolbox window
Object box
Object-oriented programming language
49. The foundation for the user interface in a Windows application; also called a Windows Form object
Method Name list box
Keyword
Properties list
Form
50. Refers to the Toolbox window
Procedure header
Toolbox
Synatx
Picture box control