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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. languages used to communicate with a computer
programs
Procedure footer
programming language
Sub procedure
2. The process of giving a mechanism the direction accomplish a task
Reference control
programming
Object
Controls
3. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
amel case
Event procedure
Object-oriented programming language
Code
4. The process of translating a solution into a language that the computer can understand
OOP
Reference control
Coding
programming language
5. A set of Visual Basic instructions that tell an object how to respond to an event
Integrated development environment
Sub procedure
Event procedure
Debugging
6. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
user interface
Object-oriented programming language
Point
Properties list
7. Programs created for the Windows environment - the Web - or mobile devices
Applications
programming language
amel case
Class Name list box
8. The window that displays a list of the projects contained in the current solution and the items contained in each project
OOP
Executable file
Button control
Solution Explore window
9. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
user interface
Point
Source file
programming
10. The control used to display an image on a form
Label control
programming language
Event procedure
Picture box control
11. An object created (instantiated) from a class
Instance
user interface
Form
programs
12. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Method Name list box
Instance
Properties list
Form file
13. A pattern that the computer uses to create (instantiate) an object.
Namespace
Debugging
Class
Properties list
14. Anything that can be seen - touched - used
Class
Windows Form Designer window
Object
Button control
15. The control commonly used to perform an immediate action when clicked
Events
user interface
Button control
Object box
16. The last line in a procedure
Class definition
GUI
Procedure footer
Label control
17. The attributes of an object that control the object's appearance and behavior
Properties
Class Name list box
Source file
Namespace
18. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Form
IDE
Synatx
Executable file
19. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Startup form
Windows Form Designer window
Procedure header
20. The foundation for the user interface in a Windows application; also called a Windows Form object
Computer programs
Solution Explore window
Synatx
Form
21. A period; used to indicate a hierarchy
programming
Dot member access operator
Toolbox
Label control
22. The window in which you create an application's GUI
Windows Form Designer window
Object-oriented programming language
Point
Keyword
23. The form that appears automatically when an applications is started
Object
Windows Form Designer window
Startup form
Controls
24. A programming language that allows the programmer to use objects to accomplish a programs's goal
Object-oriented programming language
Debugging
Point
Code
25. The process of creating an object from a class
Debugging
Instantiated
programmers
Event procedure
26. The window that lists an object's attributes (properties)
Method Name list box
Properties window
programming
Procedure footer
27. A block of code that specifies (or defines) the appearance and behaviors of an object
Executable file
Windows Form Designer window
Point
Class definition
28. What the user sees and interacts with while an application is running.
IDE
Form
user interface
Label control
29. The section of the Properties window that contains the name of the selected object
Object box
Applications
Properties
Windows Form object
30. The directions given to computers; also called programs
programming
programming language
Events
Computer programs
31. Acronym for object-oriented programming
Form file
Code
Properties
OOP
32. Program instructions
GUI
Class Name list box
Code
programs
33. A file that contains the code associated with a Windows form
Object-oriented programming language
Form
Class Name list box
Form file
34. Refers to the Toolbox window
Form
Toolbox
Reference control
Point
35. The people who write computer programs
programmers
OOP
Keyword
Properties list
36. The process of locating and correcting the errors (bugs) in a program
Procedure footer
Properties list
Debugging
Form
37. The control used to display text that the user is not allowed to edit while an application is running
Label control
Procedure header
Object box
Synatx
38. Appears in the Code Editor window; list the names of the object included in the user interface
programmers
Reference control
IDE
Class Name list box
39. A file that contains code
Instance
Source file
amel case
Class Name list box
40. The rules of a programming language
Synatx
Procedure footer
Solution Explore window
IDE
41. A block of code that performs a specific task
programming language
Sub procedure
Object
Debugging
42. objects (such as a label - picture box - or button) added to form
Computer programs
Sub procedure
Controls
Object
43. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Button control
Namespace
Label control
GUI
44. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Properties
Namespace
IDE
Reference control
45. integrated development environment
Object-oriented programming language
IDE
Class
Startup form
46. A predefined Visual Basic procedure that you can call (invoke) when needed
Point
Namespace
Method
programmers
47. The directions given to computers; also called computer programs
programs
Procedure footer
Instance
Windows Form Designer window
48. Actions to which an object can respond; examples include clicking and double-clicking
programming
Startup form
Events
user interface
49. The foundation for the user interface in a Windows application; referred to more simply as a form
Button control
Controls
Windows Form object
Debugging
50. Graphical User Interface
Windows Form Designer window
Solution Explore window
programming language
GUI