Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A programming language that allows the programmer to use objects to accomplish a programs's goal






2. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






3. The process of creating an object from a class






4. The rules of a programming language






5. The window that lists an object's attributes (properties)






6. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






7. The right column of hte Properties list; displays the current value (setting) of each of the properties






8. A file that contains code






9. Acronym for object-oriented programming






10. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






11. The directions given to computers; also called computer programs






12. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






13. A period; used to indicate a hierarchy






14. The foundation for the user interface in a Windows application; also called a Windows Form object






15. Program instructions






16. The window that displays a list of the projects contained in the current solution and the items contained in each project






17. The foundation for the user interface in a Windows application; referred to more simply as a form






18. The last line in a procedure






19. The control commonly used to perform an immediate action when clicked






20. objects (such as a label - picture box - or button) added to form






21. The process of translating a solution into a language that the computer can understand






22. A block of code that specifies (or defines) the appearance and behaviors of an object






23. The process of giving a mechanism the direction accomplish a task






24. A file that contains the code associated with a Windows form






25. Actions to which an object can respond; examples include clicking and double-clicking






26. A word that has a special meaning in a programming language






27. Refers to the Toolbox window






28. The people who write computer programs






29. integrated development environment






30. A block of memory cells inside the computer; contains the code that defines a group of related classes.






31. The attributes of an object that control the object's appearance and behavior






32. Anything that can be seen - touched - used






33. The process of locating and correcting the errors (bugs) in a program






34. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






35. The control used to display an image on a form






36. Graphical User Interface






37. Appears in the Code Editor window; list the names of the object included in the user interface






38. What the user sees and interacts with while an application is running.






39. A block of code that performs a specific task






40. A set of Visual Basic instructions that tell an object how to respond to an event






41. languages used to communicate with a computer






42. A predefined Visual Basic procedure that you can call (invoke) when needed






43. A pattern that the computer uses to create (instantiate) an object.






44. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






45. Programs created for the Windows environment - the Web - or mobile devices






46. The directions given to computers; also called programs






47. The window in which you create an application's GUI






48. The form that appears automatically when an applications is started






49. The control used to display text that the user is not allowed to edit while an application is running






50. A unit of measurement used to describe the size of text; one point = 1/72 of an inch