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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A word that has a special meaning in a programming language
amel case
Toolbox window
programmers
Keyword
2. What the user sees and interacts with while an application is running.
Controls
programs
user interface
Synatx
3. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Integrated development environment
Events
Button control
amel case
4. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
Debugging
Properties list
amel case
Windows Form Designer window
5. objects (such as a label - picture box - or button) added to form
programming language
Procedure footer
Windows Form Designer window
Controls
6. The window in which you create an application's GUI
Windows Form Designer window
Dot member access operator
Procedure header
Executable file
7. A programming language that allows the programmer to use objects to accomplish a programs's goal
Applications
Toolbox window
Label control
Object-oriented programming language
8. The control commonly used to perform an immediate action when clicked
Button control
programs
Integrated development environment
Procedure header
9. Graphical User Interface
programs
programming language
GUI
Applications
10. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Windows Form Designer window
Method Name list box
Instantiated
Form file
11. A block of code that performs a specific task
Applications
Properties list
Sub procedure
Instance
12. The process of locating and correcting the errors (bugs) in a program
Debugging
Class Name list box
Object
Events
13. The people who write computer programs
programmers
Settings box
Startup form
Method Name list box
14. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Toolbox window
Object
Label control
Synatx
15. The control used to display text that the user is not allowed to edit while an application is running
programming
Coding
Object
Label control
16. A period; used to indicate a hierarchy
Class
Procedure header
Dot member access operator
Point
17. A file that contains the code associated with a Windows form
Form file
programs
Object box
Procedure header
18. The fist line in a procedure
programmers
Properties list
Procedure header
Properties window
19. The form that appears automatically when an applications is started
Startup form
Class
Reference control
programs
20. The window that displays a list of the projects contained in the current solution and the items contained in each project
Instance
Object box
Object-oriented programming language
Solution Explore window
21. A predefined Visual Basic procedure that you can call (invoke) when needed
IDE
Method
Point
Source file
22. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Instance
Method Name list box
Dot member access operator
23. A block of code that specifies (or defines) the appearance and behaviors of an object
Properties
programmers
Instantiated
Class definition
24. A set of Visual Basic instructions that tell an object how to respond to an event
Event procedure
Procedure footer
Object box
Button control
25. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Code
Object-oriented programming language
Properties list
Picture box control
26. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Toolbox window
Point
programming
Properties list
27. Refers to the Toolbox window
Coding
Method
Properties window
Toolbox
28. The window that lists an object's attributes (properties)
Properties window
Windows Form Designer window
Settings box
amel case
29. The attributes of an object that control the object's appearance and behavior
Toolbox
Source file
IDE
Properties
30. The section of the Properties window that contains the name of the selected object
Properties
Object box
GUI
Label control
31. Programs created for the Windows environment - the Web - or mobile devices
Properties
Picture box control
Applications
Keyword
32. The last line in a procedure
Procedure footer
programs
OOP
programming
33. The directions given to computers; also called computer programs
Instantiated
Startup form
programs
Code
34. A file that contains code
Picture box control
Source file
Code
Properties list
35. The process of giving a mechanism the direction accomplish a task
Label control
programming
Class Name list box
Reference control
36. Acronym for object-oriented programming
OOP
Synatx
Class definition
Event procedure
37. The directions given to computers; also called programs
Point
programmers
amel case
Computer programs
38. The foundation for the user interface in a Windows application; referred to more simply as a form
Properties
Procedure header
Code
Windows Form object
39. Appears in the Code Editor window; list the names of the object included in the user interface
Computer programs
Class Name list box
Procedure footer
GUI
40. The process of creating an object from a class
Instantiated
Applications
Dot member access operator
programming
41. A pattern that the computer uses to create (instantiate) an object.
programming
Reference control
Class
Properties list
42. languages used to communicate with a computer
Executable file
Settings box
Synatx
programming language
43. The process of translating a solution into a language that the computer can understand
user interface
Coding
Instance
Method
44. The rules of a programming language
Debugging
Toolbox window
Procedure header
Synatx
45. A block of memory cells inside the computer; contains the code that defines a group of related classes.
programming language
Code
Keyword
Namespace
46. Anything that can be seen - touched - used
Computer programs
Method
Namespace
Object
47. Actions to which an object can respond; examples include clicking and double-clicking
Coding
Procedure footer
programming
Events
48. The foundation for the user interface in a Windows application; also called a Windows Form object
Form file
Label control
Form
Properties
49. An object created (instantiated) from a class
Instance
Picture box control
Object box
Toolbox window
50. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Windows Form object
Reference control
Label control
Startup form