Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






2. objects (such as a label - picture box - or button) added to form






3. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






4. The directions given to computers; also called programs






5. Appears in the Code Editor window; list the names of the object included in the user interface






6. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






7. The window that lists an object's attributes (properties)






8. Refers to the Toolbox window






9. The foundation for the user interface in a Windows application; also called a Windows Form object






10. integrated development environment






11. A word that has a special meaning in a programming language






12. Actions to which an object can respond; examples include clicking and double-clicking






13. Programs created for the Windows environment - the Web - or mobile devices






14. A block of code that performs a specific task






15. The control used to display text that the user is not allowed to edit while an application is running






16. The foundation for the user interface in a Windows application; referred to more simply as a form






17. The process of translating a solution into a language that the computer can understand






18. A programming language that allows the programmer to use objects to accomplish a programs's goal






19. A file that contains the code associated with a Windows form






20. An object created (instantiated) from a class






21. A period; used to indicate a hierarchy






22. The right column of hte Properties list; displays the current value (setting) of each of the properties






23. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






24. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






25. The process of locating and correcting the errors (bugs) in a program






26. A file that contains code






27. A block of memory cells inside the computer; contains the code that defines a group of related classes.






28. languages used to communicate with a computer






29. Graphical User Interface






30. The process of creating an object from a class






31. The people who write computer programs






32. The window in which you create an application's GUI






33. The rules of a programming language






34. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






35. A block of code that specifies (or defines) the appearance and behaviors of an object






36. The fist line in a procedure






37. The process of giving a mechanism the direction accomplish a task






38. Program instructions






39. The attributes of an object that control the object's appearance and behavior






40. The directions given to computers; also called computer programs






41. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






42. The control used to display an image on a form






43. Anything that can be seen - touched - used






44. The last line in a procedure






45. A predefined Visual Basic procedure that you can call (invoke) when needed






46. The control commonly used to perform an immediate action when clicked






47. A pattern that the computer uses to create (instantiate) an object.






48. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






49. A set of Visual Basic instructions that tell an object how to respond to an event






50. The form that appears automatically when an applications is started