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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The control commonly used to perform an immediate action when clicked
Form
Coding
Sub procedure
Button control
2. The section of the Properties window that contains the name of the selected object
Object box
Toolbox
amel case
IDE
3. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
IDE
Class
Executable file
Settings box
4. A pattern that the computer uses to create (instantiate) an object.
Class
Events
Executable file
Instantiated
5. A period; used to indicate a hierarchy
Dot member access operator
Keyword
Method
Procedure footer
6. A file that contains the code associated with a Windows form
Debugging
Class Name list box
Form file
Button control
7. The fist line in a procedure
Solution Explore window
Procedure header
Class
Windows Form Designer window
8. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Method
programs
Button control
9. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Event procedure
Instantiated
Executable file
Point
10. The process of giving a mechanism the direction accomplish a task
Reference control
programming
Event procedure
Dot member access operator
11. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Code
Source file
Settings box
Method Name list box
12. Acronym for object-oriented programming
OOP
programs
amel case
Dot member access operator
13. Actions to which an object can respond; examples include clicking and double-clicking
Events
Namespace
Settings box
Windows Form object
14. Anything that can be seen - touched - used
Form
Object
Startup form
Event procedure
15. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Namespace
Form file
Properties window
Procedure header
16. A file that contains code
Windows Form Designer window
Startup form
Source file
Label control
17. integrated development environment
user interface
IDE
programs
Class
18. A programming language that allows the programmer to use objects to accomplish a programs's goal
Method Name list box
Applications
Object-oriented programming language
programming
19. objects (such as a label - picture box - or button) added to form
programmers
user interface
Event procedure
Controls
20. An object created (instantiated) from a class
Dot member access operator
Class
Form
Instance
21. A word that has a special meaning in a programming language
Keyword
IDE
programs
Computer programs
22. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Coding
Class Name list box
amel case
Integrated development environment
23. languages used to communicate with a computer
programming language
Events
Instantiated
Dot member access operator
24. What the user sees and interacts with while an application is running.
Class Name list box
Keyword
Startup form
user interface
25. The process of locating and correcting the errors (bugs) in a program
IDE
Debugging
Code
user interface
26. The form that appears automatically when an applications is started
Keyword
Controls
Startup form
Picture box control
27. The control used to display an image on a form
Picture box control
Form file
Class
Applications
28. Appears in the Code Editor window; list the names of the object included in the user interface
Object
programmers
Synatx
Class Name list box
29. A set of Visual Basic instructions that tell an object how to respond to an event
Computer programs
Event procedure
Procedure header
programs
30. A block of code that specifies (or defines) the appearance and behaviors of an object
programmers
Class definition
OOP
Procedure footer
31. Graphical User Interface
GUI
user interface
Class Name list box
Class
32. The directions given to computers; also called computer programs
Object-oriented programming language
programs
Procedure header
IDE
33. Refers to the Toolbox window
Picture box control
Toolbox
programming language
Object box
34. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
amel case
Toolbox
Source file
Startup form
35. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
programming language
Instantiated
Reference control
Button control
36. The process of translating a solution into a language that the computer can understand
programs
IDE
Button control
Coding
37. The window that lists an object's attributes (properties)
programming
Properties window
Properties list
Sub procedure
38. A block of code that performs a specific task
Reference control
Sub procedure
Coding
Button control
39. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Namespace
Properties list
Class Name list box
Source file
40. The directions given to computers; also called programs
Windows Form object
Coding
Button control
Computer programs
41. The foundation for the user interface in a Windows application; also called a Windows Form object
IDE
Form
Properties list
Instantiated
42. The rules of a programming language
Picture box control
Method
Synatx
Label control
43. The last line in a procedure
Procedure footer
Toolbox
OOP
Object box
44. The window in which you create an application's GUI
Controls
Properties window
Coding
Windows Form Designer window
45. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Button control
Class Name list box
Toolbox window
IDE
46. The control used to display text that the user is not allowed to edit while an application is running
Dot member access operator
Point
Reference control
Label control
47. The attributes of an object that control the object's appearance and behavior
Properties
Applications
Form
Object-oriented programming language
48. The people who write computer programs
IDE
Properties list
programmers
Events
49. The foundation for the user interface in a Windows application; referred to more simply as a form
Form file
programming language
Startup form
Windows Form object
50. The process of creating an object from a class
Instantiated
Properties
Button control
Picture box control