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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The window that displays a list of the projects contained in the current solution and the items contained in each project
user interface
Keyword
Solution Explore window
Namespace
2. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Reference control
Properties window
Object
Class definition
3. The control used to display an image on a form
Reference control
Picture box control
Integrated development environment
Instance
4. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Procedure footer
Namespace
OOP
Applications
5. What the user sees and interacts with while an application is running.
Class definition
Procedure header
user interface
Code
6. objects (such as a label - picture box - or button) added to form
programming language
Synatx
Controls
Procedure header
7. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Controls
Instance
Properties
Toolbox window
8. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Class Name list box
Debugging
Method Name list box
9. A block of code that specifies (or defines) the appearance and behaviors of an object
Class definition
Class Name list box
Properties list
Form file
10. Programs created for the Windows environment - the Web - or mobile devices
IDE
Applications
Namespace
Properties window
11. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Applications
Integrated development environment
Properties list
Keyword
12. Actions to which an object can respond; examples include clicking and double-clicking
Applications
Events
programmers
GUI
13. The rules of a programming language
programming
Computer programs
Synatx
Source file
14. A block of code that performs a specific task
amel case
Synatx
Sub procedure
programs
15. A programming language that allows the programmer to use objects to accomplish a programs's goal
Integrated development environment
Point
Toolbox window
Object-oriented programming language
16. A word that has a special meaning in a programming language
programming
Class Name list box
Debugging
Keyword
17. A predefined Visual Basic procedure that you can call (invoke) when needed
GUI
Events
Method
Properties
18. Program instructions
Dot member access operator
programming language
Code
Settings box
19. Appears in the Code Editor window; list the names of the object included in the user interface
Method Name list box
Applications
Class
Class Name list box
20. The attributes of an object that control the object's appearance and behavior
user interface
GUI
Code
Properties
21. Refers to the Toolbox window
Toolbox
Applications
Sub procedure
Keyword
22. The process of creating an object from a class
Instantiated
Applications
Keyword
Solution Explore window
23. The last line in a procedure
Object-oriented programming language
Coding
Procedure footer
Executable file
24. The directions given to computers; also called programs
Computer programs
Method
Class definition
Reference control
25. languages used to communicate with a computer
programming language
Events
Windows Form object
Procedure footer
26. The directions given to computers; also called computer programs
Toolbox
IDE
Point
programs
27. A set of Visual Basic instructions that tell an object how to respond to an event
Form
Class
Event procedure
Applications
28. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Windows Form Designer window
Point
Toolbox window
Event procedure
29. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Properties list
Method Name list box
Class Name list box
Event procedure
30. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
programming
Toolbox
Executable file
Instantiated
31. A file that contains code
Source file
Event procedure
OOP
Procedure header
32. The control used to display text that the user is not allowed to edit while an application is running
Form file
Method Name list box
Label control
IDE
33. A pattern that the computer uses to create (instantiate) an object.
Object
Point
Class
Source file
34. The process of translating a solution into a language that the computer can understand
Procedure footer
Coding
programming
Dot member access operator
35. The form that appears automatically when an applications is started
Applications
Object box
Startup form
Properties
36. A file that contains the code associated with a Windows form
Object-oriented programming language
Coding
OOP
Form file
37. The section of the Properties window that contains the name of the selected object
Object box
Settings box
Form file
Event procedure
38. The people who write computer programs
Label control
Instance
Toolbox window
programmers
39. integrated development environment
amel case
GUI
IDE
Settings box
40. The control commonly used to perform an immediate action when clicked
Button control
Toolbox window
Procedure footer
Form
41. Anything that can be seen - touched - used
Class definition
Object
Properties list
Instantiated
42. Graphical User Interface
GUI
Sub procedure
Keyword
Form
43. The fist line in a procedure
Integrated development environment
Button control
programs
Procedure header
44. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
user interface
Sub procedure
amel case
Point
45. The foundation for the user interface in a Windows application; also called a Windows Form object
programs
programmers
Form
amel case
46. The process of giving a mechanism the direction accomplish a task
Settings box
Controls
Toolbox window
programming
47. The foundation for the user interface in a Windows application; referred to more simply as a form
Windows Form object
Code
Object box
GUI
48. Acronym for object-oriented programming
Code
OOP
Class definition
amel case
49. An object created (instantiated) from a class
Event procedure
Debugging
Instance
Toolbox
50. The window in which you create an application's GUI
Windows Form Designer window
Properties list
Properties window
Startup form