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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Reference control
Computer programs
Label control
Namespace
2. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Properties window
Instance
Properties list
Point
3. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Object-oriented programming language
Event procedure
Toolbox window
Sub procedure
4. The last line in a procedure
programs
Procedure footer
Source file
Method Name list box
5. The directions given to computers; also called programs
Executable file
Toolbox
Computer programs
Properties window
6. A pattern that the computer uses to create (instantiate) an object.
Button control
Reference control
programming
Class
7. What the user sees and interacts with while an application is running.
Picture box control
Class Name list box
user interface
Class definition
8. The attributes of an object that control the object's appearance and behavior
Controls
Synatx
Properties list
Properties
9. A block of code that specifies (or defines) the appearance and behaviors of an object
Button control
IDE
programming language
Class definition
10. A word that has a special meaning in a programming language
Button control
Controls
programs
Keyword
11. The window in which you create an application's GUI
Executable file
Keyword
Windows Form Designer window
Properties list
12. A file that contains code
Source file
Properties
Events
programming language
13. The form that appears automatically when an applications is started
Source file
Applications
Startup form
Properties window
14. A period; used to indicate a hierarchy
Dot member access operator
Class definition
Controls
Source file
15. A file that contains the code associated with a Windows form
Properties list
Namespace
Form file
Coding
16. A block of code that performs a specific task
Sub procedure
Object
Startup form
Windows Form object
17. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Class Name list box
Label control
programs
Integrated development environment
18. An object created (instantiated) from a class
Class definition
Instantiated
Instance
amel case
19. Graphical User Interface
Dot member access operator
IDE
GUI
Point
20. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Reference control
GUI
user interface
Event procedure
21. The right column of hte Properties list; displays the current value (setting) of each of the properties
Settings box
Namespace
Controls
Object box
22. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Executable file
Event procedure
amel case
Class
23. integrated development environment
Debugging
Settings box
Object
IDE
24. The foundation for the user interface in a Windows application; referred to more simply as a form
amel case
Toolbox
Windows Form object
Debugging
25. The window that lists an object's attributes (properties)
Event procedure
Properties window
OOP
Executable file
26. The foundation for the user interface in a Windows application; also called a Windows Form object
Keyword
Synatx
Class definition
Form
27. Acronym for object-oriented programming
Toolbox
Computer programs
OOP
Reference control
28. objects (such as a label - picture box - or button) added to form
Computer programs
Controls
Synatx
Instance
29. The control used to display an image on a form
Properties list
Applications
Picture box control
Instance
30. languages used to communicate with a computer
programming language
Class Name list box
Coding
Object-oriented programming language
31. Refers to the Toolbox window
Object box
Method
Controls
Toolbox
32. The control commonly used to perform an immediate action when clicked
Object box
Button control
Label control
Object-oriented programming language
33. A programming language that allows the programmer to use objects to accomplish a programs's goal
Object-oriented programming language
OOP
Namespace
Applications
34. The process of giving a mechanism the direction accomplish a task
Button control
programming
Source file
Solution Explore window
35. A set of Visual Basic instructions that tell an object how to respond to an event
Sub procedure
Toolbox
Procedure header
Event procedure
36. A predefined Visual Basic procedure that you can call (invoke) when needed
Method
Point
Instance
amel case
37. Appears in the Code Editor window; list the names of the object included in the user interface
Class Name list box
Dot member access operator
Startup form
amel case
38. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Solution Explore window
Picture box control
Point
GUI
39. Actions to which an object can respond; examples include clicking and double-clicking
programming language
Object-oriented programming language
Source file
Events
40. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Method Name list box
GUI
amel case
Coding
41. The window that displays a list of the projects contained in the current solution and the items contained in each project
Controls
Solution Explore window
Windows Form Designer window
Windows Form object
42. The process of creating an object from a class
Executable file
Event procedure
Instantiated
Procedure header
43. The section of the Properties window that contains the name of the selected object
Instance
Executable file
Object box
Dot member access operator
44. Anything that can be seen - touched - used
Class
Object
Namespace
Event procedure
45. The directions given to computers; also called computer programs
programs
GUI
Properties window
Synatx
46. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name
amel case
Events
GUI
Button control
47. Program instructions
Synatx
Code
Label control
Events
48. The control used to display text that the user is not allowed to edit while an application is running
Dot member access operator
Form
Object-oriented programming language
Label control
49. The people who write computer programs
programming
Method Name list box
Dot member access operator
programmers
50. The process of translating a solution into a language that the computer can understand
Computer programs
Coding
Toolbox
Instantiated