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Test your basic knowledge |
Visual Studio
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Anything that can be seen - touched - used
Properties window
Solution Explore window
programmers
Object
2. The section of the Properties window that contains the name of the selected object
GUI
Startup form
Point
Object box
3. The people who write computer programs
Object box
programmers
IDE
Settings box
4. The form that appears automatically when an applications is started
Instance
Startup form
Coding
Instantiated
5. The process of creating an object from a class
Settings box
Instantiated
Point
Events
6. objects (such as a label - picture box - or button) added to form
Object-oriented programming language
Object
Startup form
Controls
7. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match
Procedure footer
Procedure header
Controls
Reference control
8. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/
Object
programs
Toolbox window
Sub procedure
9. The control commonly used to perform an immediate action when clicked
Startup form
Object
Button control
Method Name list box
10. languages used to communicate with a computer
programming language
Settings box
Procedure footer
Toolbox
11. A file that contains the code associated with a Windows form
OOP
amel case
Computer programs
Form file
12. A period; used to indicate a hierarchy
Applications
Dot member access operator
Source file
Keyword
13. A word that has a special meaning in a programming language
Integrated development environment
Instance
Settings box
Keyword
14. The process of giving a mechanism the direction accomplish a task
programming
Properties list
Class
Class Name list box
15. Graphical User Interface
Method
Class definition
GUI
Button control
16. Appears in the Code Editor window; list the names of the object included in the user interface
Controls
Executable file
Point
Class Name list box
17. The rules of a programming language
Synatx
Code
Procedure footer
GUI
18. The window in which you create an application's GUI
Reference control
Windows Form Designer window
Computer programs
Windows Form object
19. The right column of hte Properties list; displays the current value (setting) of each of the properties
Class Name list box
Event procedure
Settings box
Controls
20. integrated development environment
IDE
Label control
Object box
Instantiated
21. The foundation for the user interface in a Windows application; referred to more simply as a form
Properties window
Method Name list box
amel case
Windows Form object
22. An object created (instantiated) from a class
Form file
Instance
Procedure header
Picture box control
23. Actions to which an object can respond; examples include clicking and double-clicking
Events
Procedure header
IDE
programmers
24. The process of locating and correcting the errors (bugs) in a program
Toolbox window
Debugging
OOP
Form file
25. A set of Visual Basic instructions that tell an object how to respond to an event
Controls
Computer programs
Properties window
Event procedure
26. The foundation for the user interface in a Windows application; also called a Windows Form object
Properties
Point
Form
Toolbox window
27. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value
Object box
Sub procedure
Properties list
Computer programs
28. A programming language that allows the programmer to use objects to accomplish a programs's goal
Class
Object-oriented programming language
Integrated development environment
Executable file
29. The window that lists an object's attributes (properties)
Instantiated
Properties window
Namespace
programmers
30. What the user sees and interacts with while an application is running.
Point
Coding
Button control
user interface
31. A file that contains code
Source file
Object-oriented programming language
user interface
Class definition
32. A pattern that the computer uses to create (instantiate) an object.
Class
Integrated development environment
Controls
amel case
33. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename
Executable file
Object-oriented programming language
GUI
Form file
34. The window that displays a list of the projects contained in the current solution and the items contained in each project
Solution Explore window
Properties window
Coding
Label control
35. A unit of measurement used to describe the size of text; one point = 1/72 of an inch
Properties
OOP
Executable file
Point
36. A block of memory cells inside the computer; contains the code that defines a group of related classes.
Namespace
Executable file
Procedure header
Procedure footer
37. The attributes of an object that control the object's appearance and behavior
OOP
Settings box
Properties
Controls
38. The fist line in a procedure
Procedure header
programs
Toolbox window
Object-oriented programming language
39. Refers to the Toolbox window
Toolbox
Settings box
programming
Reference control
40. The directions given to computers; also called computer programs
OOP
amel case
programs
Form file
41. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE
Integrated development environment
Form
Applications
Point
42. Program instructions
user interface
Code
Applications
Properties window
43. The process of translating a solution into a language that the computer can understand
programmers
Code
Coding
Procedure header
44. A block of code that performs a specific task
Object
Sub procedure
programming
Reference control
45. The control used to display text that the user is not allowed to edit while an application is running
programming
Code
Toolbox window
Label control
46. Programs created for the Windows environment - the Web - or mobile devices
Applications
Synatx
Label control
Class definition
47. The last line in a procedure
Procedure footer
Events
user interface
Object-oriented programming language
48. A predefined Visual Basic procedure that you can call (invoke) when needed
Source file
programs
Sub procedure
Method
49. Appears in the Code Editor window; lists the events to which the selected object is capable of responding
Method Name list box
programs
amel case
Properties list
50. A block of code that specifies (or defines) the appearance and behaviors of an object
IDE
Class definition
Instantiated
Integrated development environment