Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Programs created for the Windows environment - the Web - or mobile devices






2. A programming language that allows the programmer to use objects to accomplish a programs's goal






3. What the user sees and interacts with while an application is running.






4. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






5. A predefined Visual Basic procedure that you can call (invoke) when needed






6. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






7. The process of giving a mechanism the direction accomplish a task






8. The fist line in a procedure






9. A set of Visual Basic instructions that tell an object how to respond to an event






10. Acronym for object-oriented programming






11. A block of code that performs a specific task






12. Program instructions






13. A file that contains the code associated with a Windows form






14. The rules of a programming language






15. The foundation for the user interface in a Windows application; also called a Windows Form object






16. The process of locating and correcting the errors (bugs) in a program






17. The process of creating an object from a class






18. The last line in a procedure






19. The section of the Properties window that contains the name of the selected object






20. A period; used to indicate a hierarchy






21. Graphical User Interface






22. The directions given to computers; also called computer programs






23. The foundation for the user interface in a Windows application; referred to more simply as a form






24. integrated development environment






25. The control used to display text that the user is not allowed to edit while an application is running






26. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






27. Anything that can be seen - touched - used






28. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






29. A block of memory cells inside the computer; contains the code that defines a group of related classes.






30. An object created (instantiated) from a class






31. The right column of hte Properties list; displays the current value (setting) of each of the properties






32. A block of code that specifies (or defines) the appearance and behaviors of an object






33. Actions to which an object can respond; examples include clicking and double-clicking






34. The people who write computer programs






35. Refers to the Toolbox window






36. The attributes of an object that control the object's appearance and behavior






37. The window that lists an object's attributes (properties)






38. The directions given to computers; also called programs






39. The control commonly used to perform an immediate action when clicked






40. The process of translating a solution into a language that the computer can understand






41. A file that contains code






42. languages used to communicate with a computer






43. The control used to display an image on a form






44. objects (such as a label - picture box - or button) added to form






45. A word that has a special meaning in a programming language






46. The window that displays a list of the projects contained in the current solution and the items contained in each project






47. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






48. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






49. The window in which you create an application's GUI






50. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value