Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An object created (instantiated) from a class






2. objects (such as a label - picture box - or button) added to form






3. The process of giving a mechanism the direction accomplish a task






4. A block of code that performs a specific task






5. A block of code that specifies (or defines) the appearance and behaviors of an object






6. Acronym for object-oriented programming






7. The process of creating an object from a class






8. A file that contains the code associated with a Windows form






9. A block of memory cells inside the computer; contains the code that defines a group of related classes.






10. A predefined Visual Basic procedure that you can call (invoke) when needed






11. The window that lists an object's attributes (properties)






12. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






13. The attributes of an object that control the object's appearance and behavior






14. A programming language that allows the programmer to use objects to accomplish a programs's goal






15. The process of translating a solution into a language that the computer can understand






16. Refers to the Toolbox window






17. The form that appears automatically when an applications is started






18. A file that contains code






19. The directions given to computers; also called programs






20. Graphical User Interface






21. The fist line in a procedure






22. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






23. The foundation for the user interface in a Windows application; also called a Windows Form object






24. The rules of a programming language






25. The control commonly used to perform an immediate action when clicked






26. The directions given to computers; also called computer programs






27. A word that has a special meaning in a programming language






28. integrated development environment






29. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






30. The foundation for the user interface in a Windows application; referred to more simply as a form






31. The right column of hte Properties list; displays the current value (setting) of each of the properties






32. A pattern that the computer uses to create (instantiate) an object.






33. The process of locating and correcting the errors (bugs) in a program






34. Appears in the Code Editor window; list the names of the object included in the user interface






35. Programs created for the Windows environment - the Web - or mobile devices






36. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






37. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






38. The people who write computer programs






39. The last line in a procedure






40. Actions to which an object can respond; examples include clicking and double-clicking






41. A period; used to indicate a hierarchy






42. Program instructions






43. The control used to display an image on a form






44. Anything that can be seen - touched - used






45. The section of the Properties window that contains the name of the selected object






46. The window that displays a list of the projects contained in the current solution and the items contained in each project






47. The window in which you create an application's GUI






48. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






49. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






50. languages used to communicate with a computer