Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






2. The control commonly used to perform an immediate action when clicked






3. The process of giving a mechanism the direction accomplish a task






4. A block of code that performs a specific task






5. Programs created for the Windows environment - the Web - or mobile devices






6. What the user sees and interacts with while an application is running.






7. The window that lists an object's attributes (properties)






8. The fist line in a procedure






9. The right column of hte Properties list; displays the current value (setting) of each of the properties






10. The process of creating an object from a class






11. The foundation for the user interface in a Windows application; also called a Windows Form object






12. Actions to which an object can respond; examples include clicking and double-clicking






13. A period; used to indicate a hierarchy






14. A programming language that allows the programmer to use objects to accomplish a programs's goal






15. Appears in the Code Editor window; list the names of the object included in the user interface






16. Anything that can be seen - touched - used






17. The rules of a programming language






18. An object created (instantiated) from a class






19. The window that displays a list of the projects contained in the current solution and the items contained in each project






20. A block of code that specifies (or defines) the appearance and behaviors of an object






21. languages used to communicate with a computer






22. A set of Visual Basic instructions that tell an object how to respond to an event






23. The people who write computer programs






24. A predefined Visual Basic procedure that you can call (invoke) when needed






25. The control used to display text that the user is not allowed to edit while an application is running






26. The directions given to computers; also called programs






27. A pattern that the computer uses to create (instantiate) an object.






28. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






29. The section of the Properties window that contains the name of the selected object






30. The last line in a procedure






31. Graphical User Interface






32. Program instructions






33. The attributes of an object that control the object's appearance and behavior






34. Appears in the Code Editor window; lists the events to which the selected object is capable of responding






35. integrated development environment






36. The foundation for the user interface in a Windows application; referred to more simply as a form






37. A file that contains code






38. The form that appears automatically when an applications is started






39. Refers to the Toolbox window






40. The window in which you create an application's GUI






41. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






42. objects (such as a label - picture box - or button) added to form






43. A word that has a special meaning in a programming language






44. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






45. A block of memory cells inside the computer; contains the code that defines a group of related classes.






46. A file that can be run outside of the Visual Studio IDE. such as from the Run dialog box in Windows; the file has an .exe extension on its filename






47. The control used to display an image on a form






48. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






49. Acronym for object-oriented programming






50. The process of translating a solution into a language that the computer can understand