Test your basic knowledge |

Visual Studio

Subject : it-skills
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. integrated development environment






2. The process of locating and correcting the errors (bugs) in a program






3. An object created (instantiated) from a class






4. The right column of hte Properties list; displays the current value (setting) of each of the properties






5. Acronym for object-oriented programming






6. The process of creating an object from a class






7. The process of translating a solution into a language that the computer can understand






8. The attributes of an object that control the object's appearance and behavior






9. The window that contains the tools used when creating an interface; each tool represents a class; referred to more simply as the toolbox/






10. The foundation for the user interface in a Windows application; referred to more simply as a form






11. objects (such as a label - picture box - or button) added to form






12. The control commonly used to perform an immediate action when clicked






13. A period; used to indicate a hierarchy






14. An environment that contains all of the tools and features you need to create - run - and test your programs; also called an IDE






15. The foundation for the user interface in a Windows application; also called a Windows Form object






16. The control used to display an image on a form






17. Anything that can be seen - touched - used






18. What the user sees and interacts with while an application is running.






19. The section of the Properties window that lists the names of the properties associated with the selected object - as well as each property's value






20. A block of code that performs a specific task






21. Programs created for the Windows environment - the Web - or mobile devices






22. The directions given to computers; also called computer programs






23. The rules of a programming language






24. The fist line in a procedure






25. A block of memory cells inside the computer; contains the code that defines a group of related classes.






26. The window that lists an object's attributes (properties)






27. A block of code that specifies (or defines) the appearance and behaviors of an object






28. A set of Visual Basic instructions that tell an object how to respond to an event






29. Actions to which an object can respond; examples include clicking and double-clicking






30. The last line in a procedure






31. The practice of lowercasing the first word in an object's name and then uppercasing the first letter in each subsequent word in the name






32. Graphical User Interface






33. A file that contains code






34. languages used to communicate with a computer






35. A word that has a special meaning in a programming language






36. The section of the Properties window that contains the name of the selected object






37. Appears in the Code Editor window; list the names of the object included in the user interface






38. The first control selected in a group of controls; this is the control whose size and /or location you want the other selected controls to match






39. A pattern that the computer uses to create (instantiate) an object.






40. The directions given to computers; also called programs






41. A file that contains the code associated with a Windows form






42. Program instructions






43. A programming language that allows the programmer to use objects to accomplish a programs's goal






44. A unit of measurement used to describe the size of text; one point = 1/72 of an inch






45. The process of giving a mechanism the direction accomplish a task






46. The people who write computer programs






47. The form that appears automatically when an applications is started






48. Refers to the Toolbox window






49. The window that displays a list of the projects contained in the current solution and the items contained in each project






50. The control used to display text that the user is not allowed to edit while an application is running






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