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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Xcode
Highlight your code - Click on 'Editor->Structure->Re-indent'.
The IDE used to code iPhone and iPad (and Mac) applications.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
The location in Xcode where your code is organized by class.
2. Some Xcode Project Types
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
It allows you to create an application that runs both on the iPhone and iPad devices.
The location in Xcode where your code is organized by class.
3. Symbol Navigator
Highlight your code - Click on 'Editor->Structure->Re-indent'.
The location in Xcode where your code is organized by class.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
4. Outlets
Actions represent what you want your code to do in response to user interaction with a control or widget.
The IDE used to code iPhone and iPad (and Mac) applications.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
5. What is the Universal Device Family for?
The IDE used to code iPhone and iPad (and Mac) applications.
It contains the user interface for the view that displays your application.
It allows you to create an application that runs both on the iPhone and iPad devices.
Press CTRL+CMD+? over any code.
6. .xib file
The location in Xcode where your code is organized by class.
Actions represent what you want your code to do in response to user interaction with a control or widget.
It contains the user interface for the view that displays your application.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
7. How do you turn on more search options in the search tab of Xcode?
8. What is Cocoa Touch Static Library Template used for?
Building libraries of code that you can share amongst multiple projects.
It informs you (and links you to) any issues in your code.
The location in Xcode where your code is organized by class.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
9. What does 'Use Storyboard' in Xcode allow you to do?
Actions represent what you want your code to do in response to user interaction with a control or widget.
The IDE used to code iPhone and iPad (and Mac) applications.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Press CTRL+CMD+? over any code.
10. Why use a real device vs. the simulator for testing your game?
11. How do you force Xcode to re-indent your code?
12. Actions
Actions represent what you want your code to do in response to user interaction with a control or widget.
Click on the magnifying glass in the search field and select 'Show Find Options'.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
13. How do you get quick help on your code?
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Highlight your code - Click on 'Editor->Structure->Re-indent'.
Press CTRL+CMD+? over any code.
It contains the user interface for the view that displays your application.
14. Interface Builder?
Click on the magnifying glass in the search field and select 'Show Find Options'.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
15. What is the Issue Navigator in Xcode?
It allows you to create an application that runs both on the iPhone and iPad devices.
It informs you (and links you to) any issues in your code.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Building libraries of code that you can share amongst multiple projects.