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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Symbol Navigator
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
The location in Xcode where your code is organized by class.
It allows you to create an application that runs both on the iPhone and iPad devices.
It contains the user interface for the view that displays your application.
2. What is Cocoa Touch Static Library Template used for?
It allows you to create an application that runs both on the iPhone and iPad devices.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Building libraries of code that you can share amongst multiple projects.
3. What is the Universal Device Family for?
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The location in Xcode where your code is organized by class.
It allows you to create an application that runs both on the iPhone and iPad devices.
It contains the user interface for the view that displays your application.
4. Some Xcode Project Types
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Building libraries of code that you can share amongst multiple projects.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The IDE used to code iPhone and iPad (and Mac) applications.
5. Xcode
The IDE used to code iPhone and iPad (and Mac) applications.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The location in Xcode where your code is organized by class.
6. .xib file
The IDE used to code iPhone and iPad (and Mac) applications.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
It contains the user interface for the view that displays your application.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
7. What does 'Use Storyboard' in Xcode allow you to do?
It allows you to create an application that runs both on the iPhone and iPad devices.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
8. Outlets
The location in Xcode where your code is organized by class.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Press CTRL+CMD+? over any code.
9. Interface Builder?
Building libraries of code that you can share amongst multiple projects.
The location in Xcode where your code is organized by class.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
10. How do you turn on more search options in the search tab of Xcode?
11. How do you get quick help on your code?
Press CTRL+CMD+? over any code.
It informs you (and links you to) any issues in your code.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Building libraries of code that you can share amongst multiple projects.
12. What is the Issue Navigator in Xcode?
It contains the user interface for the view that displays your application.
It informs you (and links you to) any issues in your code.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Actions represent what you want your code to do in response to user interaction with a control or widget.
13. How do you force Xcode to re-indent your code?
14. Why use a real device vs. the simulator for testing your game?
15. Actions
Actions represent what you want your code to do in response to user interaction with a control or widget.
Press CTRL+CMD+? over any code.
It informs you (and links you to) any issues in your code.
It allows you to create an application that runs both on the iPhone and iPad devices.