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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Actions
The location in Xcode where your code is organized by class.
The IDE used to code iPhone and iPad (and Mac) applications.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
2. What does 'Use Storyboard' in Xcode allow you to do?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Click on the magnifying glass in the search field and select 'Show Find Options'.
3. Why use a real device vs. the simulator for testing your game?
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4. What is the Issue Navigator in Xcode?
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It informs you (and links you to) any issues in your code.
It allows you to create an application that runs both on the iPhone and iPad devices.
5. How do you get quick help on your code?
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The IDE used to code iPhone and iPad (and Mac) applications.
Press CTRL+CMD+? over any code.
6. Interface Builder?
Actions represent what you want your code to do in response to user interaction with a control or widget.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It informs you (and links you to) any issues in your code.
It contains the user interface for the view that displays your application.
7. Xcode
The IDE used to code iPhone and iPad (and Mac) applications.
It allows you to create an application that runs both on the iPhone and iPad devices.
It informs you (and links you to) any issues in your code.
Actions represent what you want your code to do in response to user interaction with a control or widget.
8. Outlets
It informs you (and links you to) any issues in your code.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The IDE used to code iPhone and iPad (and Mac) applications.
It allows you to create an application that runs both on the iPhone and iPad devices.
9. Symbol Navigator
The IDE used to code iPhone and iPad (and Mac) applications.
The location in Xcode where your code is organized by class.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
10. What is the Universal Device Family for?
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It allows you to create an application that runs both on the iPhone and iPad devices.
It contains the user interface for the view that displays your application.
11. .xib file
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Press CTRL+CMD+? over any code.
It contains the user interface for the view that displays your application.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
12. How do you turn on more search options in the search tab of Xcode?
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13. What is Cocoa Touch Static Library Template used for?
Building libraries of code that you can share amongst multiple projects.
It informs you (and links you to) any issues in your code.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
It allows you to create an application that runs both on the iPhone and iPad devices.
14. Some Xcode Project Types
Highlight your code - Click on 'Editor->Structure->Re-indent'.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Building libraries of code that you can share amongst multiple projects.
15. How do you force Xcode to re-indent your code?
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