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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What is the Issue Navigator in Xcode?
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Actions represent what you want your code to do in response to user interaction with a control or widget.
It informs you (and links you to) any issues in your code.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
2. Symbol Navigator
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The location in Xcode where your code is organized by class.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
3. What is the Universal Device Family for?
It allows you to create an application that runs both on the iPhone and iPad devices.
It informs you (and links you to) any issues in your code.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
4. How do you get quick help on your code?
Press CTRL+CMD+? over any code.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Highlight your code - Click on 'Editor->Structure->Re-indent'.
It contains the user interface for the view that displays your application.
5. Actions
Actions represent what you want your code to do in response to user interaction with a control or widget.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
The location in Xcode where your code is organized by class.
6. What does 'Use Storyboard' in Xcode allow you to do?
The IDE used to code iPhone and iPad (and Mac) applications.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Building libraries of code that you can share amongst multiple projects.
Actions represent what you want your code to do in response to user interaction with a control or widget.
7. Interface Builder?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
8. Outlets
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The IDE used to code iPhone and iPad (and Mac) applications.
It allows you to create an application that runs both on the iPhone and iPad devices.
Building libraries of code that you can share amongst multiple projects.
9. .xib file
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
It informs you (and links you to) any issues in your code.
It contains the user interface for the view that displays your application.
Click on the magnifying glass in the search field and select 'Show Find Options'.
10. What is Cocoa Touch Static Library Template used for?
Click on the magnifying glass in the search field and select 'Show Find Options'.
It informs you (and links you to) any issues in your code.
The location in Xcode where your code is organized by class.
Building libraries of code that you can share amongst multiple projects.
11. How do you force Xcode to re-indent your code?
12. Xcode
Building libraries of code that you can share amongst multiple projects.
The IDE used to code iPhone and iPad (and Mac) applications.
It contains the user interface for the view that displays your application.
It informs you (and links you to) any issues in your code.
13. Some Xcode Project Types
The IDE used to code iPhone and iPad (and Mac) applications.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Click on the magnifying glass in the search field and select 'Show Find Options'.
14. How do you turn on more search options in the search tab of Xcode?
15. Why use a real device vs. the simulator for testing your game?