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Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Outlets
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The location in Xcode where your code is organized by class.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
The IDE used to code iPhone and iPad (and Mac) applications.
2. How do you force Xcode to re-indent your code?
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3. What is the Universal Device Family for?
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
It allows you to create an application that runs both on the iPhone and iPad devices.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
The location in Xcode where your code is organized by class.
4. Why use a real device vs. the simulator for testing your game?
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5. Actions
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Actions represent what you want your code to do in response to user interaction with a control or widget.
The location in Xcode where your code is organized by class.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
6. What is the Issue Navigator in Xcode?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
It informs you (and links you to) any issues in your code.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
7. How do you turn on more search options in the search tab of Xcode?
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8. How do you get quick help on your code?
Press CTRL+CMD+? over any code.
It allows you to create an application that runs both on the iPhone and iPad devices.
It informs you (and links you to) any issues in your code.
Actions represent what you want your code to do in response to user interaction with a control or widget.
9. .xib file
Actions represent what you want your code to do in response to user interaction with a control or widget.
It contains the user interface for the view that displays your application.
The location in Xcode where your code is organized by class.
Click on the magnifying glass in the search field and select 'Show Find Options'.
10. What is Cocoa Touch Static Library Template used for?
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
It informs you (and links you to) any issues in your code.
Building libraries of code that you can share amongst multiple projects.
The IDE used to code iPhone and iPad (and Mac) applications.
11. What does 'Use Storyboard' in Xcode allow you to do?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
The IDE used to code iPhone and iPad (and Mac) applications.
12. Xcode
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It contains the user interface for the view that displays your application.
The IDE used to code iPhone and iPad (and Mac) applications.
Press CTRL+CMD+? over any code.
13. Some Xcode Project Types
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The location in Xcode where your code is organized by class.
Actions represent what you want your code to do in response to user interaction with a control or widget.
14. Symbol Navigator
Building libraries of code that you can share amongst multiple projects.
The location in Xcode where your code is organized by class.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Click on the magnifying glass in the search field and select 'Show Find Options'.
15. Interface Builder?
Building libraries of code that you can share amongst multiple projects.
Click on the magnifying glass in the search field and select 'Show Find Options'.
Highlight your code - Click on 'Editor->Structure->Re-indent'.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.