SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
X Code
Start Test
Study First
Subjects
:
it-skills
,
apple
Instructions:
Answer 15 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. What does 'Use Storyboard' in Xcode allow you to do?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
Press CTRL+CMD+? over any code.
The location in Xcode where your code is organized by class.
2. .xib file
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It contains the user interface for the view that displays your application.
Press CTRL+CMD+? over any code.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
3. Xcode
Building libraries of code that you can share amongst multiple projects.
The IDE used to code iPhone and iPad (and Mac) applications.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Actions represent what you want your code to do in response to user interaction with a control or widget.
4. Why use a real device vs. the simulator for testing your game?
5. How do you turn on more search options in the search tab of Xcode?
6. Symbol Navigator
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
It informs you (and links you to) any issues in your code.
The location in Xcode where your code is organized by class.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
7. Interface Builder?
The IDE used to code iPhone and iPad (and Mac) applications.
The tool in Xcode that allows you to build interfaces inside iOS using a GUI.
It informs you (and links you to) any issues in your code.
The location in Xcode where your code is organized by class.
8. What is the Universal Device Family for?
Actions represent what you want your code to do in response to user interaction with a control or widget.
It allows you to create an application that runs both on the iPhone and iPad devices.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
The location in Xcode where your code is organized by class.
9. How do you force Xcode to re-indent your code?
10. What is Cocoa Touch Static Library Template used for?
Actions represent what you want your code to do in response to user interaction with a control or widget.
It informs you (and links you to) any issues in your code.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Building libraries of code that you can share amongst multiple projects.
11. Outlets
Click on the magnifying glass in the search field and select 'Show Find Options'.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application
Highlight your code - Click on 'Editor->Structure->Re-indent'.
12. What is the Issue Navigator in Xcode?
It informs you (and links you to) any issues in your code.
Press CTRL+CMD+? over any code.
Actions represent what you want your code to do in response to user interaction with a control or widget.
The IDE used to code iPhone and iPad (and Mac) applications.
13. Actions
The IDE used to code iPhone and iPad (and Mac) applications.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
14. How do you get quick help on your code?
Allows you to use Interface Builder to lay out all of the screens in your program and define the transitions between them.
Macs have more memory - Macs are more powerful (better CPU) - Macs have better GPU - You won't get a true performance test on a simulator.
Actions represent what you want your code to do in response to user interaction with a control or widget.
Press CTRL+CMD+? over any code.
15. Some Xcode Project Types
It informs you (and links you to) any issues in your code.
The location in Xcode where your code is organized by class.
Outlets connect your interface to the code by letting you refer to the items in your interface by name. Outlets create variables in your code that you can use to work with the UI widgets.
Master-Detail Application - OpenGL Game - Page Based Application - Single View Application - Tabbed Application - Utility Application - Empty Application