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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Empty Key Frame
Motion Tween
Dynamic Text
Library Panel
2. A frame that has no drawing on it.
Key Frame
Empty Frame
Function
Adobe Media Encoder
3. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Shapes
Adobe Media Encoder
Object
Play head
4. A fame that defines a change in animation.
Animation spin
ActionScript
Key Frame
Blank key frame
5. Animation on an invisible line.
Motion Path
Bones
Empty Frame
Properties Inspector
6. Text that is meant to be updated by code.
Object Drawing
Dynamic Text
Motion tween
Key Frame
7. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Motion shape tween
Keyframes
Animation
8. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Motion Tween
Properties Panel
Motion Presets
9. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Adobe Flash
Test Movie
Break apart
Motion shape tween
10. Animation of an object from one location to another.
Motion Presets
Motion Tween
Frame
Shape Tween
11. Allows you to create an manipulate artwork.
.XFL - XFL Files
Object Drawing
Toolbar
Video Formats
12. Allows for joint like animation.
Merge Drawing
Callback function
Bones
Empty Key Frame
13. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Frame-by-frame Animation
Toolbar
Motion Guide
Import Graphic
14. The programming language that goes with Flash.
Motion Guide
ActionScript
URL
Ending of a key frame
15. Organizes your work into layers and frames so you can create animations.
Time line
Stage
Motion Path
FPS (frames per second)
16. A container that stores data or information.
Toolbar
Ending of a key frame
Variable
Test Movie
17. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion shape tween
.SWF
Dynamic Text
Button
18. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Function
Motion Presets
Video Formats
.FLA
19. Contains ActionScript code
Motion Editor
.AS - Action Script File
Button
Import Sound
20. Text that does not change.
Motion Tween
Static Text
Properties Panel
Symbols
21. The rules of a language.
Syntax
Keyframes
Symbol Types
Test Movie
22. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Animation
Event Listener
Import Sound
Object Drawing
23. Text that allows user input.
Input Text
Video Formats
Variable
Different keyframe
24. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Syntax
Toolbar
Keyframes
Properties Panel
25. The main working area in flash where you will create and manipulate art work
Merge Drawing
Motion Editor
Stage
Frame
26. A thing which possess characteristics - functions/methods - and attributes.
Object
Animation spin
.XFL - XFL Files
Animation
27. The main working flash file. This is where you create your flash content and flash animations.
Different keyframe
Motion Guide
.XFL - XFL Files
.FLA
28. Animation of a shape from one to another.
.SWF
Different keyframe
Shapes
Shape Tween
29. The number of picture displayed in a second in Flash.
FPS (frames per second)
Button
Stage
Function
30. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Toolbar
Library Panel
Workspaces
31. Contains details of the artwork and Stage
Properties Inspector
Adobe Flash
Shapes
Stage
32. Movie Clip - Button and Graphic
Merge Drawing
Motion Presets
Symbol Types
Properties Panel
33. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Media Encoder
.XFL - XFL Files
Adobe Flash
Symbol Types
34. A function that is triggered by another function when something is true.
Callback function
Bones
Video Formats
Motion Presets
35. Separate program that allows you to convert media that is not already in a flash appropriate format.
Library Panel
Adobe Media Encoder
Symbols
Empty Frame
36. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Motion Path
Video Formats
Symbols
Tweening
37. Universal Request
URL
ActionScript
Animation spin
Variable
38. A GUI object one can press or click to trigger some function.
Input Text
Play head
Button
Motion Editor
39. Can be opened by Flash.
Frame-by-frame Animation
.XFL - XFL Files
Import Sound
Time line
40. To know you have created a successful ______ Click Control > Test Movie
Motion shape tween
Keyframes
Motion tween
Empty Frame
41. Animation where objects change in each frame
Frame-by-frame Animation
Function
Play head
Adobe Media Encoder
42. A building block of an animation.
Motion shape tween
Frame
Dynamic Text
Static Text
43. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Shapes
Empty Frame
Motion Presets
Test Movie
44. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Motion shape tween
Bones
Empty Frame
45. Another name for empty key frame.
Merge Drawing
Motion shape tween
Symbol Types
Blank key frame
46. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
Test Movie
.SWF
Variable
47. Marks the end of the change in animation.
Toolbar
Symbol Types
Ending of a key frame
Animation spin
48. A basic drawing object in Flash.
Shapes
Callback function
.SWF
Motion shape tween
49. A block of reusable code.
Function
Shape Tween
Library Panel
Blank key frame
50. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Empty Key Frame
Merge Drawing
Library Panel
Tweening
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