Test your basic knowledge |

Adobe Flash

Subjects : it-skills, multimedia, flash
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.






2. A frame that has no drawing on it.






3. Something that you drag to move to indicate your current frame. (Orange/Red in color).






4. A fame that defines a change in animation.






5. Animation on an invisible line.






6. Text that is meant to be updated by code.






7. To know if a shape tween is created successfully - Click Control > _______






8. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween






9. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart






10. Animation of an object from one location to another.






11. Allows you to create an manipulate artwork.






12. Allows for joint like animation.






13. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.






14. The programming language that goes with Flash.






15. Organizes your work into layers and frames so you can create animations.






16. A container that stores data or information.






17. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween






18. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.






19. Contains ActionScript code






20. Text that does not change.






21. The rules of a language.






22. An object that helps with paying attention to user events such as clicking - dragging - etc.. -






23. Text that allows user input.






24. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?






25. The main working area in flash where you will create and manipulate art work






26. A thing which possess characteristics - functions/methods - and attributes.






27. The main working flash file. This is where you create your flash content and flash animations.






28. Animation of a shape from one to another.






29. The number of picture displayed in a second in Flash.






30. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.






31. Contains details of the artwork and Stage






32. Movie Clip - Button and Graphic






33. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.






34. A function that is triggered by another function when something is true.






35. Separate program that allows you to convert media that is not already in a flash appropriate format.






36. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.






37. Universal Request






38. A GUI object one can press or click to trigger some function.






39. Can be opened by Flash.






40. To know you have created a successful ______ Click Control > Test Movie






41. Animation where objects change in each frame






42. A building block of an animation.






43. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.






44. Flash content viewed in the Flash Player. What you see via the web.






45. Another name for empty key frame.






46. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"






47. Marks the end of the change in animation.






48. A basic drawing object in Flash.






49. A block of reusable code.






50. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.







Sorry!:) No result found.

Can you answer 50 questions in 15 minutes?


Let me suggest you:



Major Subjects



Tests & Exams


AP
CLEP
DSST
GRE
SAT
GMAT

Most popular tests