Test your basic knowledge |

Adobe Flash

Subjects : it-skills, multimedia, flash
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.






2. Movie Clip - Button and Graphic






3. Allows you to create an manipulate artwork.






4. Separate program that allows you to convert media that is not already in a flash appropriate format.






5. A block of reusable code.






6. Contains details of the artwork and Stage






7. A container that stores data or information.






8. A keyframe that has no drawing on it.






9. Universal Request






10. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart






11. Text that allows user input.






12. Text that does not change.






13. Can be opened by Flash.






14. The main working flash file. This is where you create your flash content and flash animations.






15. When you place action script in frames you must use ________.






16. A function that is triggered by another function when something is true.






17. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.






18. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.






19. Organizes your work into layers and frames so you can create animations.






20. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.






21. A fame that defines a change in animation.






22. A building block of an animation.






23. The main working area in flash where you will create and manipulate art work






24. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween






25. Flash content viewed in the Flash Player. What you see via the web.






26. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.






27. The programming language that goes with Flash.






28. The number of picture displayed in a second in Flash.






29. Text that is meant to be updated by code.






30. The rules of a language.






31. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?






32. To know if a shape tween is created successfully - Click Control > _______






33. Animation of a shape from one to another.






34. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.






35. A frame that has no drawing on it.






36. A thing which possess characteristics - functions/methods - and attributes.






37. Contains ActionScript code






38. To know you have created a successful ______ Click Control > Test Movie






39. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.






40. Animation on an invisible line.






41. Motion picture.






42. A basic drawing object in Flash.






43. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween






44. Another name for empty key frame.






45. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.






46. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween






47. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.






48. A GUI object one can press or click to trigger some function.






49. Marks the end of the change in animation.






50. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.