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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Different keyframe
Keyframes
Test Movie
2. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Bones
Motion Path
Object Drawing
Syntax
3. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Motion Presets
Motion Tween
Import Sound
Properties Panel
4. A keyframe that has no drawing on it.
Object
Empty Key Frame
Different keyframe
Motion Guide
5. To know if a shape tween is created successfully - Click Control > _______
Time line
Motion tween
Video Formats
Test Movie
6. Animation where objects change in each frame
Motion shape tween
Motion Guide
Frame-by-frame Animation
Break apart
7. Text that does not change.
Play head
Static Text
Library Panel
Motion Editor
8. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Tweening
Break apart
Object Drawing
URL
9. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
URL
Empty Key Frame
Animation
10. Contains ActionScript code
URL
.XFL - XFL Files
.AS - Action Script File
Empty Frame
11. A thing which possess characteristics - functions/methods - and attributes.
.SWF
Object
Shapes
Motion tween
12. Universal Request
Animation
Time line
URL
Play head
13. The number of picture displayed in a second in Flash.
Input Text
Motion Path
FPS (frames per second)
Motion shape tween
14. The rules of a language.
Motion Tween
URL
Button
Syntax
15. A basic drawing object in Flash.
Ending of a key frame
Shapes
URL
Workspaces
16. To know you have created a successful ______ Click Control > Test Movie
Function
Empty Frame
Motion tween
Video Formats
17. Contains details of the artwork and Stage
Frame
Properties Inspector
Adobe Media Encoder
Key Frame
18. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Symbols
Library Panel
Button
Motion Tween
19. Marks the end of the change in animation.
FPS (frames per second)
Ending of a key frame
.SWF
Merge Drawing
20. Allows for joint like animation.
Shapes
Time line
Bones
.SWF
21. Separate program that allows you to convert media that is not already in a flash appropriate format.
Empty Frame
Adobe Media Encoder
Motion Guide
Bones
22. Flash content viewed in the Flash Player. What you see via the web.
.SWF
ActionScript
URL
.FLA
23. Movie Clip - Button and Graphic
Key Frame
Break apart
Symbol Types
Dynamic Text
24. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Tweening
Properties Panel
Import Sound
Frame
25. A GUI object one can press or click to trigger some function.
Merge Drawing
Motion Presets
Motion Guide
Button
26. Text that is meant to be updated by code.
Event Listener
FPS (frames per second)
Dynamic Text
Shape Tween
27. A fame that defines a change in animation.
Break apart
Properties Inspector
Key Frame
Animation spin
28. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Event Listener
Motion shape tween
Motion Presets
Blank key frame
29. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Symbol Types
Empty Key Frame
Play head
Time line
30. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Blank key frame
Motion Guide
Library Panel
Dynamic Text
31. A frame that has no drawing on it.
Empty Frame
Function
Empty Key Frame
Import Sound
32. A block of reusable code.
Function
Motion shape tween
Animation spin
Event Listener
33. Text that allows user input.
Input Text
Animation spin
Video Formats
Motion Editor
34. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Keyframes
Key Frame
Adobe Flash
35. Allows you to create an manipulate artwork.
Play head
Function
Toolbar
Input Text
36. Animation of a shape from one to another.
Shape Tween
Motion Guide
URL
Frame-by-frame Animation
37. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
.FLA
Dynamic Text
Function
38. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Symbols
Frame
Motion shape tween
Callback function
39. Another name for empty key frame.
Blank key frame
Frame
Motion shape tween
.FLA
40. A container that stores data or information.
Adobe Media Encoder
FPS (frames per second)
Tweening
Variable
41. Animation on an invisible line.
Blank key frame
.AS - Action Script File
Motion Path
Shape Tween
42. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Bones
Motion Presets
Import Sound
Symbols
43. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Properties Panel
Keyframes
Object Drawing
44. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Motion Tween
Shape Tween
Motion tween
45. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Presets
Key Frame
Empty Frame
Animation spin
46. Organizes your work into layers and frames so you can create animations.
Input Text
Break apart
Time line
Motion Guide
47. Animation of an object from one location to another.
FPS (frames per second)
Test Movie
Motion Tween
Symbol Types
48. A function that is triggered by another function when something is true.
Frame-by-frame Animation
Video Formats
.FLA
Callback function
49. The main working flash file. This is where you create your flash content and flash animations.
Empty Frame
Event Listener
.FLA
Shapes
50. The programming language that goes with Flash.
Static Text
Test Movie
Variable
ActionScript