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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to create an manipulate artwork.
Toolbar
Symbol Types
Ending of a key frame
Merge Drawing
2. Allows for joint like animation.
Workspaces
Motion Presets
Bones
.FLA
3. Animation where objects change in each frame
Animation spin
Frame-by-frame Animation
Ending of a key frame
Motion Presets
4. A thing which possess characteristics - functions/methods - and attributes.
Object
Tweening
Bones
Motion shape tween
5. Contains details of the artwork and Stage
Workspaces
Object
Motion tween
Properties Inspector
6. Movie Clip - Button and Graphic
Animation
Symbol Types
Tweening
Callback function
7. To know you have created a successful ______ Click Control > Test Movie
Object
.XFL - XFL Files
Motion tween
Button
8. A GUI object one can press or click to trigger some function.
Object
Callback function
Empty Frame
Button
9. Organizes your work into layers and frames so you can create animations.
Test Movie
Key Frame
Motion Guide
Time line
10. To know if a shape tween is created successfully - Click Control > _______
Stage
Object
Motion Editor
Test Movie
11. Text that is meant to be updated by code.
Dynamic Text
Motion Path
.XFL - XFL Files
Toolbar
12. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Play head
.FLA
Workspaces
Symbols
13. Universal Request
Workspaces
Event Listener
URL
Blank key frame
14. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Dynamic Text
Different keyframe
.FLA
Empty Key Frame
15. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Import Sound
Properties Panel
Symbols
Empty Key Frame
16. When you place action script in frames you must use ________.
Different keyframe
Keyframes
Play head
Bones
17. Animation of a shape from one to another.
Play head
Shape Tween
Different keyframe
Stage
18. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Frame-by-frame Animation
Time line
Break apart
Motion Presets
19. Animation on an invisible line.
Motion Path
Motion Guide
Function
Shapes
20. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Tweening
Shape Tween
Motion Presets
Test Movie
21. A block of reusable code.
Variable
Motion Guide
Function
.SWF
22. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Tweening
Motion Presets
Static Text
Library Panel
23. Something that you drag to move to indicate your current frame. (Orange/Red in color).
FPS (frames per second)
Key Frame
Ending of a key frame
Play head
24. Flash content viewed in the Flash Player. What you see via the web.
Motion Guide
.SWF
Animation spin
Object
25. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Different keyframe
Properties Panel
Video Formats
.FLA
26. A building block of an animation.
Properties Panel
Frame
Key Frame
Frame-by-frame Animation
27. A fame that defines a change in animation.
Shape Tween
Key Frame
Empty Frame
.FLA
28. Text that does not change.
Static Text
Key Frame
FPS (frames per second)
Workspaces
29. Can be opened by Flash.
Toolbar
Merge Drawing
.XFL - XFL Files
Play head
30. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Time line
Ending of a key frame
Motion Guide
.XFL - XFL Files
31. The main working flash file. This is where you create your flash content and flash animations.
Key Frame
.FLA
Shapes
Adobe Flash
32. Marks the end of the change in animation.
Input Text
Ending of a key frame
Keyframes
Motion shape tween
33. A keyframe that has no drawing on it.
Video Formats
Keyframes
ActionScript
Empty Key Frame
34. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Static Text
FPS (frames per second)
Motion Editor
Time line
35. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Input Text
Motion shape tween
ActionScript
Import Graphic
36. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Properties Inspector
Motion Editor
Import Graphic
Import Sound
37. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Break apart
.FLA
Video Formats
Adobe Flash
38. The rules of a language.
Tweening
Play head
Break apart
Syntax
39. Text that allows user input.
Input Text
Toolbar
Properties Panel
Animation
40. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Event Listener
Tweening
Input Text
Callback function
41. Contains ActionScript code
Callback function
Static Text
Shapes
.AS - Action Script File
42. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Motion tween
Static Text
Import Sound
Shape Tween
43. Separate program that allows you to convert media that is not already in a flash appropriate format.
Shapes
Properties Inspector
Library Panel
Adobe Media Encoder
44. A basic drawing object in Flash.
Import Sound
Workspaces
Shapes
ActionScript
45. Motion picture.
.FLA
Animation
Empty Frame
Event Listener
46. Another name for empty key frame.
Blank key frame
Merge Drawing
Adobe Flash
Callback function
47. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
.AS - Action Script File
Animation spin
Blank key frame
Time line
48. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Tweening
Merge Drawing
Event Listener
Button
49. The main working area in flash where you will create and manipulate art work
Keyframes
Motion shape tween
Stage
Key Frame
50. A frame that has no drawing on it.
Frame-by-frame Animation
Empty Frame
Keyframes
Library Panel