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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Animation on an invisible line.
Symbols
Stage
Motion Path
Motion tween
2. A fame that defines a change in animation.
Key Frame
Motion Guide
Frame-by-frame Animation
Merge Drawing
3. Organizes your work into layers and frames so you can create animations.
Callback function
Time line
Static Text
Symbol Types
4. A block of reusable code.
Motion Presets
Function
Static Text
Syntax
5. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Different keyframe
Toolbar
Shape Tween
6. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Properties Panel
Motion tween
Workspaces
Motion Editor
7. Animation where objects change in each frame
Frame-by-frame Animation
Tweening
Stage
FPS (frames per second)
8. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
.SWF
Event Listener
Import Sound
Different keyframe
9. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Break apart
Keyframes
Stage
Event Listener
10. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Different keyframe
.FLA
Shape Tween
Object Drawing
11. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Syntax
Motion Editor
Blank key frame
Frame-by-frame Animation
12. Separate program that allows you to convert media that is not already in a flash appropriate format.
Syntax
Library Panel
Static Text
Adobe Media Encoder
13. A GUI object one can press or click to trigger some function.
Shapes
Function
.SWF
Button
14. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Video Formats
Static Text
Bones
Import Sound
15. To know you have created a successful ______ Click Control > Test Movie
Syntax
Motion tween
Function
Static Text
16. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Callback function
Break apart
Play head
Motion Tween
17. A thing which possess characteristics - functions/methods - and attributes.
Merge Drawing
Object
Motion Tween
Input Text
18. Contains details of the artwork and Stage
Properties Inspector
Key Frame
.AS - Action Script File
.XFL - XFL Files
19. A container that stores data or information.
Static Text
Motion tween
Variable
Properties Panel
20. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Stage
Shapes
Import Graphic
Key Frame
21. The rules of a language.
Syntax
Symbol Types
Break apart
Test Movie
22. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Object Drawing
Merge Drawing
Blank key frame
Motion shape tween
23. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Callback function
Motion tween
Key Frame
24. Motion picture.
Properties Panel
.XFL - XFL Files
Symbol Types
Animation
25. Another name for empty key frame.
Function
Blank key frame
Ending of a key frame
Import Sound
26. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Toolbar
Shape Tween
Properties Panel
27. Allows for joint like animation.
Bones
.SWF
Motion Presets
Dynamic Text
28. The programming language that goes with Flash.
Empty Frame
Test Movie
ActionScript
Button
29. Contains ActionScript code
.XFL - XFL Files
Video Formats
.AS - Action Script File
Syntax
30. Universal Request
URL
Symbols
Video Formats
Library Panel
31. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Time line
Dynamic Text
.SWF
32. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Shapes
Video Formats
Adobe Flash
.AS - Action Script File
33. The main working area in flash where you will create and manipulate art work
Adobe Media Encoder
Motion Tween
URL
Stage
34. Movie Clip - Button and Graphic
Symbol Types
Key Frame
Blank key frame
Animation spin
35. Can be opened by Flash.
Syntax
.XFL - XFL Files
Frame-by-frame Animation
Button
36. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Library Panel
.XFL - XFL Files
Tweening
Object
37. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
.AS - Action Script File
Test Movie
Ending of a key frame
Merge Drawing
38. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Properties Panel
Event Listener
Play head
Button
39. A function that is triggered by another function when something is true.
.XFL - XFL Files
Event Listener
.AS - Action Script File
Callback function
40. Text that is meant to be updated by code.
Dynamic Text
Merge Drawing
FPS (frames per second)
Motion Guide
41. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Syntax
Properties Panel
Frame
Symbol Types
42. Flash content viewed in the Flash Player. What you see via the web.
ActionScript
Motion Path
.SWF
Library Panel
43. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Break apart
.SWF
Import Graphic
44. Allows you to create an manipulate artwork.
Motion Path
Workspaces
Toolbar
Key Frame
45. A building block of an animation.
Time line
Adobe Flash
Frame
Stage
46. Animation of an object from one location to another.
Motion Editor
FPS (frames per second)
Syntax
Motion Tween
47. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
.AS - Action Script File
Animation spin
Play head
Motion Path
48. A frame that has no drawing on it.
Different keyframe
Event Listener
Adobe Media Encoder
Empty Frame
49. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
.AS - Action Script File
Event Listener
Motion Guide
Time line
50. When you place action script in frames you must use ________.
URL
Keyframes
Key Frame
Variable