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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Separate program that allows you to convert media that is not already in a flash appropriate format.
Empty Frame
Animation spin
Animation
Adobe Media Encoder
2. To know you have created a successful ______ Click Control > Test Movie
Motion tween
Merge Drawing
Empty Frame
Variable
3. Organizes your work into layers and frames so you can create animations.
Motion Path
Ending of a key frame
Function
Time line
4. Contains ActionScript code
.AS - Action Script File
Stage
.XFL - XFL Files
Break apart
5. A building block of an animation.
Ending of a key frame
Library Panel
Input Text
Frame
6. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Shapes
Motion Editor
Variable
Properties Panel
7. Allows for joint like animation.
Motion Tween
Adobe Flash
Break apart
Bones
8. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Blank key frame
Animation spin
Bones
9. Movie Clip - Button and Graphic
Import Graphic
Animation
Adobe Flash
Symbol Types
10. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Sound
Library Panel
Motion shape tween
URL
11. A GUI object one can press or click to trigger some function.
.AS - Action Script File
Button
Toolbar
Motion Editor
12. A frame that has no drawing on it.
Empty Frame
Workspaces
Object Drawing
Animation spin
13. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Workspaces
Frame
Library Panel
Motion Presets
14. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Event Listener
Different keyframe
Properties Panel
15. Universal Request
Motion Path
Keyframes
Frame-by-frame Animation
URL
16. A container that stores data or information.
Empty Key Frame
Motion shape tween
Variable
Library Panel
17. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Merge Drawing
Animation spin
Symbols
Motion Presets
18. Animation on an invisible line.
Bones
Motion Path
Video Formats
Object
19. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
.XFL - XFL Files
Button
Motion Guide
Properties Inspector
20. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
.XFL - XFL Files
Static Text
Syntax
21. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Static Text
Object
Event Listener
22. The programming language that goes with Flash.
Key Frame
Frame
ActionScript
Frame-by-frame Animation
23. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Input Text
Break apart
Variable
Syntax
24. Animation of an object from one location to another.
Motion Tween
Motion Presets
Import Sound
.AS - Action Script File
25. The rules of a language.
Button
.SWF
Import Sound
Syntax
26. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Callback function
Tweening
Object
Library Panel
27. A function that is triggered by another function when something is true.
Callback function
Properties Inspector
Event Listener
Motion Path
28. Text that is meant to be updated by code.
Key Frame
Video Formats
Dynamic Text
URL
29. Animation of a shape from one to another.
Motion Tween
Motion tween
Variable
Shape Tween
30. A basic drawing object in Flash.
Empty Key Frame
Symbol Types
Input Text
Shapes
31. A thing which possess characteristics - functions/methods - and attributes.
Motion Path
Variable
Event Listener
Object
32. To know if a shape tween is created successfully - Click Control > _______
Animation spin
Test Movie
Break apart
Blank key frame
33. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Frame-by-frame Animation
Motion shape tween
Object
.AS - Action Script File
34. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Variable
Keyframes
Motion Editor
Different keyframe
35. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Adobe Media Encoder
FPS (frames per second)
Different keyframe
Properties Panel
36. Marks the end of the change in animation.
Shapes
Ending of a key frame
Symbols
Properties Panel
37. Text that does not change.
Key Frame
Empty Key Frame
Shapes
Static Text
38. When you place action script in frames you must use ________.
Library Panel
Keyframes
Import Graphic
FPS (frames per second)
39. A keyframe that has no drawing on it.
Different keyframe
Empty Key Frame
Event Listener
Shapes
40. Text that allows user input.
Input Text
Stage
Motion shape tween
Test Movie
41. Contains details of the artwork and Stage
Adobe Flash
Properties Inspector
.FLA
Event Listener
42. The main working area in flash where you will create and manipulate art work
Time line
Dynamic Text
Frame
Stage
43. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Symbol Types
Motion Editor
Input Text
44. Another name for empty key frame.
Input Text
Event Listener
Motion Guide
Blank key frame
45. The number of picture displayed in a second in Flash.
Motion Editor
Motion Tween
FPS (frames per second)
.AS - Action Script File
46. A fame that defines a change in animation.
Object Drawing
Key Frame
Input Text
Merge Drawing
47. Can be opened by Flash.
FPS (frames per second)
Different keyframe
Motion Tween
.XFL - XFL Files
48. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Empty Frame
Event Listener
Bones
Video Formats
49. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
.AS - Action Script File
Motion Guide
.SWF
50. The main working flash file. This is where you create your flash content and flash animations.
Event Listener
Blank key frame
Play head
.FLA