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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A container that stores data or information.
Key Frame
Shape Tween
Variable
Input Text
2. Animation on an invisible line.
Properties Panel
Motion Path
.SWF
Test Movie
3. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Object
Time line
Video Formats
Animation
4. Movie Clip - Button and Graphic
Key Frame
Properties Inspector
Motion shape tween
Symbol Types
5. To know you have created a successful ______ Click Control > Test Movie
Key Frame
Motion tween
Animation
Symbols
6. Text that does not change.
Time line
.FLA
Static Text
Frame
7. Contains details of the artwork and Stage
Motion Editor
Merge Drawing
Properties Inspector
Motion Path
8. Animation of an object from one location to another.
Motion Tween
.AS - Action Script File
ActionScript
Object Drawing
9. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Shape Tween
Motion Editor
Break apart
Motion Tween
10. Separate program that allows you to convert media that is not already in a flash appropriate format.
Toolbar
Adobe Media Encoder
Empty Key Frame
Tweening
11. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Event Listener
Stage
Shape Tween
Time line
12. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Symbol Types
Motion Editor
Motion Guide
Adobe Flash
13. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Frame
Merge Drawing
Motion Guide
Motion shape tween
14. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Symbol Types
Frame-by-frame Animation
Frame
Adobe Flash
15. The main working flash file. This is where you create your flash content and flash animations.
Play head
Time line
FPS (frames per second)
.FLA
16. Universal Request
Animation
URL
Callback function
ActionScript
17. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion tween
Animation spin
Motion Path
Static Text
18. A thing which possess characteristics - functions/methods - and attributes.
Object
Toolbar
Shapes
ActionScript
19. When you place action script in frames you must use ________.
Animation
Keyframes
Button
Break apart
20. Animation where objects change in each frame
Frame-by-frame Animation
Dynamic Text
Import Graphic
Object
21. A frame that has no drawing on it.
Symbols
Adobe Media Encoder
URL
Empty Frame
22. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Play head
Adobe Media Encoder
Test Movie
Motion Editor
23. A keyframe that has no drawing on it.
Empty Key Frame
URL
Frame-by-frame Animation
Symbol Types
24. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Properties Inspector
Import Sound
Animation spin
ActionScript
25. The rules of a language.
.SWF
Animation
Syntax
Play head
26. A fame that defines a change in animation.
Key Frame
Shapes
Symbols
Function
27. A GUI object one can press or click to trigger some function.
Button
Motion tween
Motion Path
ActionScript
28. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Properties Panel
URL
Adobe Media Encoder
Symbols
29. Organizes your work into layers and frames so you can create animations.
Button
Import Graphic
Shapes
Time line
30. Allows for joint like animation.
Bones
Object Drawing
Button
.SWF
31. Motion picture.
Merge Drawing
Animation
Motion Presets
Adobe Flash
32. To know if a shape tween is created successfully - Click Control > _______
Button
Stage
Symbol Types
Test Movie
33. Flash content viewed in the Flash Player. What you see via the web.
Key Frame
Frame-by-frame Animation
Adobe Flash
.SWF
34. Contains ActionScript code
Motion Path
Object
.AS - Action Script File
.FLA
35. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
.AS - Action Script File
Symbols
Motion Editor
Motion shape tween
36. A function that is triggered by another function when something is true.
Object
Motion Guide
Callback function
Stage
37. Marks the end of the change in animation.
Ending of a key frame
FPS (frames per second)
Import Graphic
Motion Guide
38. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Shape Tween
Workspaces
Animation
Blank key frame
39. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Animation spin
Motion tween
Animation
Different keyframe
40. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Frame
.FLA
Properties Panel
Different keyframe
41. The number of picture displayed in a second in Flash.
Blank key frame
FPS (frames per second)
Motion shape tween
Function
42. Can be opened by Flash.
.XFL - XFL Files
Bones
FPS (frames per second)
Callback function
43. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Sound
Import Graphic
ActionScript
Button
44. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Function
.XFL - XFL Files
Import Graphic
Motion Presets
45. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Import Graphic
Button
Event Listener
Object Drawing
46. Text that allows user input.
Animation
Video Formats
Input Text
Workspaces
47. Allows you to create an manipulate artwork.
Keyframes
Motion Editor
Toolbar
Button
48. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
.SWF
Test Movie
Dynamic Text
Tweening
49. Animation of a shape from one to another.
Shape Tween
Motion Path
Motion Editor
Key Frame
50. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Time line
Shapes
Test Movie
Library Panel