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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Event Listener
Tweening
URL
Symbols
2. A container that stores data or information.
Symbol Types
Empty Key Frame
FPS (frames per second)
Variable
3. Animation of an object from one location to another.
Motion Tween
Import Graphic
Object
Function
4. Universal Request
Motion tween
Frame
Input Text
URL
5. Motion picture.
FPS (frames per second)
Animation
Play head
Motion tween
6. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Workspaces
Video Formats
Animation
Object Drawing
7. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Static Text
Properties Panel
Test Movie
Different keyframe
8. A thing which possess characteristics - functions/methods - and attributes.
Empty Frame
Merge Drawing
Play head
Object
9. A basic drawing object in Flash.
Animation spin
Test Movie
Shapes
.AS - Action Script File
10. A function that is triggered by another function when something is true.
Callback function
Library Panel
Function
Input Text
11. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Key Frame
Adobe Flash
Motion Tween
Video Formats
12. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
.XFL - XFL Files
ActionScript
Break apart
Motion shape tween
13. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
.FLA
Adobe Flash
Test Movie
Library Panel
14. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Motion Editor
Play head
Ending of a key frame
Workspaces
15. To know if a shape tween is created successfully - Click Control > _______
Test Movie
ActionScript
Stage
Button
16. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Animation spin
Different keyframe
Blank key frame
17. A block of reusable code.
Frame-by-frame Animation
Empty Frame
Function
ActionScript
18. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
.SWF
Object Drawing
Frame-by-frame Animation
Empty Frame
19. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
ActionScript
Toolbar
Static Text
20. The number of picture displayed in a second in Flash.
Empty Frame
Tweening
Motion Editor
FPS (frames per second)
21. The main working flash file. This is where you create your flash content and flash animations.
Motion Tween
Key Frame
.FLA
Time line
22. Contains details of the artwork and Stage
Shape Tween
Motion Path
Properties Inspector
Properties Panel
23. A fame that defines a change in animation.
Library Panel
.SWF
Callback function
Key Frame
24. The programming language that goes with Flash.
Motion shape tween
Import Graphic
ActionScript
Frame
25. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Animation spin
Properties Inspector
Properties Panel
Motion Editor
26. Organizes your work into layers and frames so you can create animations.
Properties Inspector
.AS - Action Script File
Time line
Blank key frame
27. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Tween
.XFL - XFL Files
Motion Guide
Object Drawing
28. To know you have created a successful ______ Click Control > Test Movie
Break apart
Motion tween
Dynamic Text
Shapes
29. Can be opened by Flash.
Motion Presets
Frame
.XFL - XFL Files
Function
30. Text that does not change.
Adobe Flash
Play head
Static Text
Shapes
31. Marks the end of the change in animation.
Empty Frame
Ending of a key frame
Adobe Media Encoder
Animation
32. Text that is meant to be updated by code.
Motion Editor
Dynamic Text
Motion Path
Video Formats
33. Allows for joint like animation.
Bones
Workspaces
Toolbar
Motion Editor
34. A frame that has no drawing on it.
Ending of a key frame
Stage
Import Graphic
Empty Frame
35. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
URL
Animation
Shape Tween
Different keyframe
36. A building block of an animation.
Workspaces
.AS - Action Script File
Adobe Media Encoder
Frame
37. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Event Listener
Frame-by-frame Animation
Workspaces
Motion Guide
38. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Video Formats
Play head
Break apart
Motion shape tween
39. Animation where objects change in each frame
Frame-by-frame Animation
Motion Tween
Frame
Video Formats
40. A GUI object one can press or click to trigger some function.
Button
Empty Frame
Key Frame
.XFL - XFL Files
41. When you place action script in frames you must use ________.
Keyframes
Properties Panel
Motion Guide
Video Formats
42. Separate program that allows you to convert media that is not already in a flash appropriate format.
Dynamic Text
Animation
Adobe Media Encoder
.SWF
43. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Static Text
Tweening
Animation spin
Object Drawing
44. Animation on an invisible line.
Object Drawing
Function
Motion Path
Callback function
45. Allows you to create an manipulate artwork.
Static Text
Toolbar
Stage
URL
46. Contains ActionScript code
Ending of a key frame
Import Graphic
.AS - Action Script File
Motion Tween
47. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Motion Presets
Import Sound
Motion tween
48. Animation of a shape from one to another.
URL
Time line
Shape Tween
ActionScript
49. Text that allows user input.
Test Movie
Motion Path
Frame
Input Text
50. The rules of a language.
Syntax
Button
Event Listener
Motion Editor