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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A building block of an animation.
Callback function
Bones
Frame
Dynamic Text
2. Text that does not change.
Adobe Media Encoder
Motion Editor
Static Text
Time line
3. A container that stores data or information.
Adobe Flash
Key Frame
Variable
Test Movie
4. Animation where objects change in each frame
Frame-by-frame Animation
.FLA
Variable
Different keyframe
5. Contains ActionScript code
Shape Tween
Static Text
Animation
.AS - Action Script File
6. Flash content viewed in the Flash Player. What you see via the web.
Input Text
Frame
Library Panel
.SWF
7. To know you have created a successful ______ Click Control > Test Movie
Empty Frame
Object Drawing
Motion tween
FPS (frames per second)
8. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Motion shape tween
Workspaces
Symbols
Empty Frame
9. A fame that defines a change in animation.
Import Sound
Key Frame
Blank key frame
Animation spin
10. Contains details of the artwork and Stage
Button
Bones
Properties Inspector
Blank key frame
11. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Properties Inspector
Merge Drawing
Motion Presets
Object Drawing
12. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Import Sound
Button
Motion Editor
Adobe Flash
13. Universal Request
FPS (frames per second)
Import Sound
URL
Syntax
14. When you place action script in frames you must use ________.
Test Movie
Static Text
.FLA
Keyframes
15. A basic drawing object in Flash.
Event Listener
Symbols
Variable
Shapes
16. Allows for joint like animation.
Object
Callback function
Bones
Break apart
17. Another name for empty key frame.
Time line
Motion shape tween
Blank key frame
Object
18. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Video Formats
Object Drawing
Workspaces
19. Motion picture.
Animation
Break apart
Key Frame
Merge Drawing
20. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
Key Frame
Tweening
Ending of a key frame
21. The programming language that goes with Flash.
Properties Inspector
Dynamic Text
Key Frame
ActionScript
22. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Dynamic Text
Properties Panel
Callback function
Syntax
23. A keyframe that has no drawing on it.
Break apart
Motion tween
Stage
Empty Key Frame
24. The number of picture displayed in a second in Flash.
FPS (frames per second)
.FLA
Frame
Empty Frame
25. Text that is meant to be updated by code.
Dynamic Text
Play head
Stage
Animation spin
26. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Callback function
Symbol Types
Merge Drawing
Function
27. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
.FLA
Dynamic Text
Animation
28. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Stage
Event Listener
Object Drawing
29. Animation of a shape from one to another.
Shape Tween
Stage
ActionScript
Shapes
30. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Time line
Shape Tween
Different keyframe
.AS - Action Script File
31. Text that allows user input.
Function
Input Text
Keyframes
Motion Editor
32. Separate program that allows you to convert media that is not already in a flash appropriate format.
ActionScript
Adobe Media Encoder
Dynamic Text
Static Text
33. Animation of an object from one location to another.
.AS - Action Script File
Input Text
Motion Tween
Event Listener
34. A GUI object one can press or click to trigger some function.
Button
Video Formats
Motion Presets
Time line
35. Movie Clip - Button and Graphic
Empty Frame
Video Formats
.XFL - XFL Files
Symbol Types
36. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Different keyframe
Import Sound
Blank key frame
Tweening
37. A block of reusable code.
Function
Video Formats
Import Graphic
.FLA
38. Organizes your work into layers and frames so you can create animations.
Time line
Syntax
Motion Presets
Callback function
39. The rules of a language.
Different keyframe
Syntax
Animation
Motion Presets
40. A thing which possess characteristics - functions/methods - and attributes.
Frame-by-frame Animation
Key Frame
Object
Import Sound
41. To know if a shape tween is created successfully - Click Control > _______
Workspaces
Test Movie
Adobe Media Encoder
Animation spin
42. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
.FLA
Key Frame
Bones
Motion shape tween
43. The main working area in flash where you will create and manipulate art work
Import Sound
Bones
.SWF
Stage
44. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Shapes
Event Listener
Merge Drawing
Play head
45. Animation on an invisible line.
Keyframes
Object Drawing
Motion Path
Toolbar
46. A function that is triggered by another function when something is true.
Variable
Callback function
Blank key frame
Symbols
47. Allows you to create an manipulate artwork.
Play head
Import Sound
Toolbar
Dynamic Text
48. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Shape Tween
Symbols
Frame-by-frame Animation
Key Frame
49. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Frame
Play head
Test Movie
Motion Path
50. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Time line
.FLA
Motion Tween
Animation spin
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