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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
Motion Editor
.AS - Action Script File
Merge Drawing
2. A building block of an animation.
Frame
Tweening
Different keyframe
Button
3. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
URL
Motion Guide
Motion Editor
4. Movie Clip - Button and Graphic
Blank key frame
Symbol Types
ActionScript
.FLA
5. Can be opened by Flash.
.XFL - XFL Files
Bones
Properties Inspector
Object Drawing
6. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Object
Animation
Adobe Flash
7. The programming language that goes with Flash.
ActionScript
Bones
Empty Key Frame
Variable
8. Animation of an object from one location to another.
Motion Tween
Library Panel
Test Movie
.AS - Action Script File
9. A fame that defines a change in animation.
Symbol Types
Adobe Media Encoder
Key Frame
Input Text
10. Contains details of the artwork and Stage
ActionScript
Keyframes
Properties Inspector
.AS - Action Script File
11. A function that is triggered by another function when something is true.
Animation spin
.AS - Action Script File
Input Text
Callback function
12. A container that stores data or information.
Motion Guide
Empty Frame
Empty Key Frame
Variable
13. Another name for empty key frame.
Blank key frame
Event Listener
Animation
Motion Guide
14. A frame that has no drawing on it.
Static Text
Workspaces
Empty Frame
Symbol Types
15. Flash content viewed in the Flash Player. What you see via the web.
Function
Event Listener
.SWF
Motion shape tween
16. A block of reusable code.
Empty Key Frame
Function
Dynamic Text
Static Text
17. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Animation
Stage
Properties Panel
Adobe Flash
18. Allows for joint like animation.
Bones
Static Text
Motion Path
Video Formats
19. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Key Frame
Properties Panel
Keyframes
Motion Presets
20. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Workspaces
Play head
Empty Frame
21. Separate program that allows you to convert media that is not already in a flash appropriate format.
.SWF
Adobe Media Encoder
Bones
Workspaces
22. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Motion tween
Tweening
Workspaces
Merge Drawing
23. Motion picture.
Toolbar
Adobe Media Encoder
Animation
Symbol Types
24. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Empty Key Frame
Syntax
Library Panel
Symbols
25. The main working flash file. This is where you create your flash content and flash animations.
Object Drawing
Frame-by-frame Animation
.FLA
Function
26. A thing which possess characteristics - functions/methods - and attributes.
Variable
Object
Motion shape tween
Motion Editor
27. Text that allows user input.
Function
Different keyframe
Input Text
Motion Path
28. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Adobe Media Encoder
Properties Inspector
.FLA
Event Listener
29. To know if a shape tween is created successfully - Click Control > _______
Blank key frame
Test Movie
Stage
Properties Panel
30. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Tweening
Import Graphic
Motion tween
31. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Empty Key Frame
Static Text
Animation spin
32. When you place action script in frames you must use ________.
Shape Tween
.FLA
.AS - Action Script File
Keyframes
33. Universal Request
URL
Symbol Types
Function
Adobe Flash
34. Allows you to create an manipulate artwork.
Shape Tween
Play head
Merge Drawing
Toolbar
35. The number of picture displayed in a second in Flash.
Library Panel
Adobe Media Encoder
FPS (frames per second)
Empty Key Frame
36. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Shapes
Library Panel
Empty Key Frame
37. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Syntax
Motion Tween
Video Formats
Properties Panel
38. A GUI object one can press or click to trigger some function.
Import Sound
Empty Frame
Motion Guide
Button
39. Animation on an invisible line.
Import Graphic
Symbol Types
FPS (frames per second)
Motion Path
40. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Symbol Types
Adobe Media Encoder
Dynamic Text
41. Text that does not change.
Toolbar
Workspaces
Static Text
Motion Editor
42. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Object Drawing
Motion Guide
Empty Key Frame
Adobe Flash
43. The main working area in flash where you will create and manipulate art work
Shape Tween
Tweening
Empty Key Frame
Stage
44. The rules of a language.
.AS - Action Script File
Motion Path
Library Panel
Syntax
45. Animation of a shape from one to another.
Motion Path
Properties Panel
Stage
Shape Tween
46. Contains ActionScript code
Empty Frame
.AS - Action Script File
Function
Motion Presets
47. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Motion Guide
Syntax
Library Panel
Symbols
48. A basic drawing object in Flash.
Animation spin
Shapes
Workspaces
Blank key frame
49. Organizes your work into layers and frames so you can create animations.
Motion Path
Time line
Frame
URL
50. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Stage
Key Frame
Static Text
Motion shape tween