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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Bones
Motion Tween
Motion Editor
Dynamic Text
2. A keyframe that has no drawing on it.
URL
Empty Key Frame
Stage
Callback function
3. Organizes your work into layers and frames so you can create animations.
Variable
Shape Tween
Time line
Play head
4. The main working flash file. This is where you create your flash content and flash animations.
ActionScript
.FLA
Adobe Flash
Motion shape tween
5. Universal Request
Animation
Blank key frame
URL
Symbols
6. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Object
Tweening
Adobe Flash
.XFL - XFL Files
7. Flash content viewed in the Flash Player. What you see via the web.
Toolbar
Animation
Test Movie
.SWF
8. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Shapes
Time line
Play head
Dynamic Text
9. Allows you to create an manipulate artwork.
Blank key frame
Empty Key Frame
Adobe Media Encoder
Toolbar
10. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Object Drawing
Bones
Workspaces
Properties Panel
11. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Tween
Frame
Import Sound
Animation spin
12. A frame that has no drawing on it.
.FLA
Syntax
Empty Frame
Play head
13. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Adobe Media Encoder
Different keyframe
Static Text
Motion Editor
14. Can be opened by Flash.
Stage
.AS - Action Script File
Shape Tween
.XFL - XFL Files
15. A basic drawing object in Flash.
Shapes
Different keyframe
Motion Presets
Button
16. Animation of a shape from one to another.
ActionScript
Stage
Shape Tween
Import Sound
17. To know if a shape tween is created successfully - Click Control > _______
Event Listener
Test Movie
Callback function
Object
18. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Import Sound
Object Drawing
Variable
Callback function
19. Movie Clip - Button and Graphic
Symbols
Different keyframe
FPS (frames per second)
Symbol Types
20. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Shape Tween
Shapes
Dynamic Text
21. The number of picture displayed in a second in Flash.
Empty Frame
Animation spin
Time line
FPS (frames per second)
22. Text that does not change.
Keyframes
Static Text
Motion Path
Animation
23. To know you have created a successful ______ Click Control > Test Movie
Time line
Motion tween
Test Movie
Library Panel
24. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Video Formats
Motion Tween
Play head
25. A GUI object one can press or click to trigger some function.
Button
Dynamic Text
Import Sound
Motion tween
26. Animation of an object from one location to another.
Workspaces
Motion Tween
Syntax
Library Panel
27. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
.SWF
Library Panel
Object
FPS (frames per second)
28. Separate program that allows you to convert media that is not already in a flash appropriate format.
Different keyframe
Animation
Adobe Media Encoder
Toolbar
29. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Library Panel
Import Sound
Import Graphic
Play head
30. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Ending of a key frame
Motion Path
Motion Guide
Time line
31. Animation where objects change in each frame
Frame-by-frame Animation
Merge Drawing
Motion shape tween
Tweening
32. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Input Text
Different keyframe
Symbols
Shape Tween
33. Motion picture.
Motion Tween
.SWF
Animation
Empty Key Frame
34. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Motion shape tween
URL
Break apart
.SWF
35. A thing which possess characteristics - functions/methods - and attributes.
Object
.AS - Action Script File
Ending of a key frame
Time line
36. A function that is triggered by another function when something is true.
Stage
Motion Guide
Callback function
Syntax
37. A building block of an animation.
Properties Inspector
Frame
Workspaces
Adobe Flash
38. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion shape tween
Properties Inspector
Key Frame
Static Text
39. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Frame-by-frame Animation
Motion Presets
Motion Editor
.FLA
40. Another name for empty key frame.
Motion Guide
Button
Blank key frame
Toolbar
41. Text that is meant to be updated by code.
Shape Tween
Dynamic Text
Adobe Flash
Library Panel
42. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Motion Editor
Event Listener
Time line
Workspaces
43. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
.FLA
Workspaces
Symbols
Adobe Flash
44. Contains details of the artwork and Stage
Symbol Types
Properties Inspector
Toolbar
Callback function
45. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Tweening
Import Sound
Properties Inspector
Motion Guide
46. The programming language that goes with Flash.
Animation spin
Different keyframe
Toolbar
ActionScript
47. The rules of a language.
Syntax
Motion Path
Test Movie
Blank key frame
48. Animation on an invisible line.
Properties Panel
Import Sound
Object
Motion Path
49. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Adobe Flash
Import Graphic
Frame-by-frame Animation
Merge Drawing
50. When you place action script in frames you must use ________.
Merge Drawing
Keyframes
Break apart
Stage