SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Contains details of the artwork and Stage
Motion Editor
Input Text
Properties Inspector
Frame
2. The programming language that goes with Flash.
Variable
ActionScript
Test Movie
Empty Frame
3. Movie Clip - Button and Graphic
Tweening
Stage
Motion Tween
Symbol Types
4. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Bones
Motion tween
Input Text
5. A building block of an animation.
.XFL - XFL Files
Motion Guide
Frame
Motion Tween
6. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Break apart
Different keyframe
URL
Ending of a key frame
7. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Sound
Variable
Input Text
Key Frame
8. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Callback function
Animation spin
Toolbar
Function
9. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Event Listener
Merge Drawing
Frame
10. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Import Sound
.XFL - XFL Files
Symbols
11. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Static Text
Motion shape tween
.AS - Action Script File
Video Formats
12. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Toolbar
Key Frame
.FLA
Properties Panel
13. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
.XFL - XFL Files
Merge Drawing
Break apart
Symbols
14. Motion picture.
.FLA
Empty Key Frame
.SWF
Animation
15. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Path
Motion shape tween
Motion Tween
Motion Presets
16. To know if a shape tween is created successfully - Click Control > _______
Keyframes
URL
Object Drawing
Test Movie
17. When you place action script in frames you must use ________.
Library Panel
Keyframes
Adobe Flash
Motion Presets
18. The rules of a language.
Callback function
Ending of a key frame
Play head
Syntax
19. Text that does not change.
Properties Inspector
Static Text
Library Panel
.SWF
20. A container that stores data or information.
Shapes
Event Listener
Variable
Frame-by-frame Animation
21. Marks the end of the change in animation.
Empty Frame
Function
Ending of a key frame
Empty Key Frame
22. A fame that defines a change in animation.
Import Graphic
.FLA
Key Frame
Input Text
23. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
Object
Adobe Media Encoder
ActionScript
24. A keyframe that has no drawing on it.
Empty Key Frame
Play head
Motion Tween
.FLA
25. A block of reusable code.
Event Listener
Shapes
Function
Properties Inspector
26. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Object Drawing
Symbols
Workspaces
27. Text that allows user input.
.AS - Action Script File
Input Text
Symbol Types
Motion Tween
28. Another name for empty key frame.
Blank key frame
Input Text
Video Formats
Adobe Media Encoder
29. Universal Request
URL
Key Frame
Animation
Toolbar
30. A frame that has no drawing on it.
Workspaces
Import Sound
Empty Frame
Ending of a key frame
31. Can be opened by Flash.
Variable
.XFL - XFL Files
.SWF
Animation spin
32. Animation of a shape from one to another.
.FLA
Properties Panel
Shape Tween
ActionScript
33. Separate program that allows you to convert media that is not already in a flash appropriate format.
Break apart
Merge Drawing
Adobe Media Encoder
FPS (frames per second)
34. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Dynamic Text
Play head
Variable
Toolbar
35. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Library Panel
Shape Tween
.SWF
Motion Editor
36. Animation where objects change in each frame
Frame-by-frame Animation
Empty Frame
Adobe Media Encoder
.XFL - XFL Files
37. Contains ActionScript code
.AS - Action Script File
Library Panel
Callback function
Object Drawing
38. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Frame
FPS (frames per second)
Static Text
39. Allows for joint like animation.
.AS - Action Script File
Symbol Types
Object
Bones
40. Text that is meant to be updated by code.
Shapes
Stage
Syntax
Dynamic Text
41. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Break apart
Tweening
Import Graphic
Empty Key Frame
42. A function that is triggered by another function when something is true.
Motion shape tween
Input Text
Callback function
Play head
43. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Syntax
Keyframes
Function
Workspaces
44. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Toolbar
Merge Drawing
Input Text
Syntax
45. To know you have created a successful ______ Click Control > Test Movie
Key Frame
URL
Motion tween
Frame
46. A basic drawing object in Flash.
URL
Bones
Shapes
Callback function
47. Animation of an object from one location to another.
Dynamic Text
Shapes
Motion Tween
.FLA
48. A thing which possess characteristics - functions/methods - and attributes.
Keyframes
Shapes
Motion Presets
Object
49. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Ending of a key frame
.AS - Action Script File
Object Drawing
Toolbar
50. Animation on an invisible line.
Symbol Types
Properties Inspector
Workspaces
Motion Path