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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A frame that has no drawing on it.
Function
Syntax
Empty Frame
Properties Inspector
2. A building block of an animation.
Shapes
Ending of a key frame
Symbol Types
Frame
3. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Import Graphic
Blank key frame
.AS - Action Script File
Break apart
4. The number of picture displayed in a second in Flash.
Shape Tween
FPS (frames per second)
Properties Inspector
Symbols
5. A GUI object one can press or click to trigger some function.
Button
ActionScript
Shape Tween
Motion shape tween
6. Movie Clip - Button and Graphic
.AS - Action Script File
URL
Symbol Types
Import Graphic
7. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Motion Path
Library Panel
Time line
Motion Guide
8. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
.FLA
.AS - Action Script File
Test Movie
9. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Workspaces
FPS (frames per second)
Bones
Object Drawing
10. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Syntax
Animation
Static Text
Import Graphic
11. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Test Movie
Motion Tween
Video Formats
Library Panel
12. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Button
Static Text
Motion Guide
13. A basic drawing object in Flash.
Ending of a key frame
Shapes
URL
Toolbar
14. Allows for joint like animation.
Bones
ActionScript
Motion Guide
Symbols
15. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Merge Drawing
Syntax
Properties Panel
Adobe Flash
16. Text that is meant to be updated by code.
Import Sound
Dynamic Text
Properties Panel
Video Formats
17. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Blank key frame
Properties Panel
Event Listener
Test Movie
18. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Ending of a key frame
Static Text
Keyframes
19. A function that is triggered by another function when something is true.
Workspaces
URL
Video Formats
Callback function
20. Marks the end of the change in animation.
.SWF
Ending of a key frame
Key Frame
Object
21. Separate program that allows you to convert media that is not already in a flash appropriate format.
Animation
Test Movie
Library Panel
Adobe Media Encoder
22. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Adobe Media Encoder
Motion Guide
Properties Panel
Video Formats
23. Organizes your work into layers and frames so you can create animations.
Toolbar
Frame-by-frame Animation
Time line
Motion Tween
24. Allows you to create an manipulate artwork.
ActionScript
Toolbar
Workspaces
Motion Tween
25. Contains ActionScript code
Stage
Different keyframe
.AS - Action Script File
Adobe Flash
26. The main working flash file. This is where you create your flash content and flash animations.
Time line
.XFL - XFL Files
.FLA
Toolbar
27. Another name for empty key frame.
Button
Empty Key Frame
.XFL - XFL Files
Blank key frame
28. Animation of an object from one location to another.
Motion Presets
Variable
Animation
Motion Tween
29. A container that stores data or information.
Motion tween
Variable
Object Drawing
Symbol Types
30. Flash content viewed in the Flash Player. What you see via the web.
Frame
.SWF
Tweening
.XFL - XFL Files
31. Text that allows user input.
Break apart
Variable
Input Text
Toolbar
32. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Break apart
Syntax
Motion Guide
Import Sound
33. Can be opened by Flash.
Motion Presets
Shape Tween
.XFL - XFL Files
Ending of a key frame
34. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
.XFL - XFL Files
Different keyframe
FPS (frames per second)
Stage
35. A thing which possess characteristics - functions/methods - and attributes.
Motion tween
Library Panel
Motion shape tween
Object
36. Universal Request
URL
Stage
Merge Drawing
Motion Tween
37. The main working area in flash where you will create and manipulate art work
Stage
Animation spin
Keyframes
Frame
38. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Motion shape tween
ActionScript
Play head
39. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Callback function
Key Frame
Frame
40. The rules of a language.
Syntax
URL
Bones
Dynamic Text
41. Animation on an invisible line.
Animation
Syntax
Motion Path
Motion tween
42. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Shapes
Frame-by-frame Animation
Library Panel
43. When you place action script in frames you must use ________.
Symbol Types
Callback function
Keyframes
.XFL - XFL Files
44. A block of reusable code.
Function
Syntax
Motion Guide
Properties Inspector
45. A fame that defines a change in animation.
Key Frame
.FLA
Properties Panel
Variable
46. Animation where objects change in each frame
Frame-by-frame Animation
Motion Path
URL
Test Movie
47. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
.SWF
Motion shape tween
Properties Inspector
Frame
48. Contains details of the artwork and Stage
Import Graphic
Ending of a key frame
Properties Inspector
Blank key frame
49. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Object Drawing
Symbols
Variable
Motion Editor
50. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Ending of a key frame
Import Graphic
Input Text
Motion Editor