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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Contains details of the artwork and Stage
Properties Inspector
Different keyframe
Variable
Key Frame
2. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
FPS (frames per second)
.AS - Action Script File
Keyframes
3. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Key Frame
Test Movie
.FLA
Merge Drawing
4. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Break apart
Object Drawing
Symbols
ActionScript
5. The number of picture displayed in a second in Flash.
.FLA
Adobe Media Encoder
Object
FPS (frames per second)
6. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Adobe Flash
Frame
Empty Key Frame
7. Movie Clip - Button and Graphic
Symbol Types
Callback function
FPS (frames per second)
Empty Key Frame
8. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Tweening
Bones
Import Sound
ActionScript
9. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Ending of a key frame
.FLA
Adobe Flash
Object Drawing
10. To know you have created a successful ______ Click Control > Test Movie
Motion Presets
Play head
Motion tween
Variable
11. Allows you to create an manipulate artwork.
Motion Path
Shape Tween
Callback function
Toolbar
12. Animation where objects change in each frame
Motion tween
Properties Inspector
Ending of a key frame
Frame-by-frame Animation
13. Separate program that allows you to convert media that is not already in a flash appropriate format.
Properties Inspector
Motion Presets
Adobe Media Encoder
Animation spin
14. Text that is meant to be updated by code.
Toolbar
Break apart
Dynamic Text
Workspaces
15. The rules of a language.
Workspaces
Dynamic Text
Merge Drawing
Syntax
16. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Event Listener
Dynamic Text
Key Frame
Video Formats
17. Motion picture.
Symbols
Key Frame
Animation
Motion Guide
18. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Keyframes
Test Movie
Different keyframe
Library Panel
19. Text that does not change.
.XFL - XFL Files
Empty Key Frame
Static Text
Animation
20. A building block of an animation.
Motion Guide
Frame
Callback function
Properties Inspector
21. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Bones
Symbol Types
Workspaces
Object Drawing
22. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Dynamic Text
Motion shape tween
Button
Adobe Flash
23. Animation of an object from one location to another.
Keyframes
Motion Path
Motion Tween
Object Drawing
24. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Function
Toolbar
Object Drawing
25. Flash content viewed in the Flash Player. What you see via the web.
Static Text
Frame
.SWF
Shape Tween
26. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Adobe Media Encoder
Callback function
Video Formats
Motion Editor
27. To know if a shape tween is created successfully - Click Control > _______
Bones
Motion Guide
Test Movie
Import Sound
28. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Function
Import Graphic
Empty Frame
Adobe Media Encoder
29. A container that stores data or information.
Function
.SWF
Variable
Empty Frame
30. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Stage
Function
Break apart
Import Graphic
31. A GUI object one can press or click to trigger some function.
Static Text
Empty Frame
Button
Object
32. A block of reusable code.
Function
Animation spin
Object
Tweening
33. Can be opened by Flash.
Empty Frame
Input Text
Toolbar
.XFL - XFL Files
34. A frame that has no drawing on it.
Empty Frame
Time line
Break apart
Stage
35. Marks the end of the change in animation.
Merge Drawing
Test Movie
Ending of a key frame
Toolbar
36. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Video Formats
Tweening
Library Panel
Properties Panel
37. A basic drawing object in Flash.
.XFL - XFL Files
Shapes
Workspaces
Ending of a key frame
38. Animation of a shape from one to another.
Callback function
Motion shape tween
Shape Tween
Play head
39. The programming language that goes with Flash.
ActionScript
Import Sound
Motion Tween
Shape Tween
40. A fame that defines a change in animation.
Motion Presets
Key Frame
ActionScript
Motion Tween
41. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
Blank key frame
FPS (frames per second)
Object
42. Universal Request
.XFL - XFL Files
FPS (frames per second)
Properties Inspector
URL
43. Contains ActionScript code
Button
Different keyframe
.AS - Action Script File
Break apart
44. The main working area in flash where you will create and manipulate art work
Motion Presets
Shape Tween
Shapes
Stage
45. The main working flash file. This is where you create your flash content and flash animations.
Keyframes
Import Sound
FPS (frames per second)
.FLA
46. Animation on an invisible line.
Shape Tween
Motion Path
Test Movie
Library Panel
47. Text that allows user input.
Variable
Input Text
Keyframes
.AS - Action Script File
48. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Input Text
URL
Dynamic Text
49. A thing which possess characteristics - functions/methods - and attributes.
Bones
Play head
Keyframes
Object
50. Another name for empty key frame.
FPS (frames per second)
Blank key frame
Workspaces
Video Formats
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