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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A GUI object one can press or click to trigger some function.
.XFL - XFL Files
Properties Panel
Button
Properties Inspector
2. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Keyframes
Callback function
Input Text
3. Text that does not change.
.AS - Action Script File
Variable
Motion Presets
Static Text
4. Motion picture.
Animation
Different keyframe
Input Text
.XFL - XFL Files
5. When you place action script in frames you must use ________.
Keyframes
Motion tween
Static Text
Key Frame
6. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Ending of a key frame
Tweening
Empty Frame
Event Listener
7. Separate program that allows you to convert media that is not already in a flash appropriate format.
Motion Tween
Input Text
Adobe Media Encoder
Frame
8. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Ending of a key frame
Variable
Object Drawing
9. A basic drawing object in Flash.
Shapes
Symbols
Dynamic Text
Function
10. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Bones
Input Text
Play head
.AS - Action Script File
11. A block of reusable code.
Play head
Function
Empty Frame
Shapes
12. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Syntax
Toolbar
Stage
Break apart
13. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Frame-by-frame Animation
Event Listener
Motion Presets
Motion shape tween
14. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Play head
Motion Editor
Ending of a key frame
Keyframes
15. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Symbol Types
Frame
Object Drawing
Adobe Flash
16. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
.FLA
Motion Guide
Stage
URL
17. A building block of an animation.
Frame
Break apart
Motion Presets
Time line
18. Contains ActionScript code
Key Frame
Symbols
Stage
.AS - Action Script File
19. Marks the end of the change in animation.
FPS (frames per second)
Ending of a key frame
Animation
Button
20. Allows you to create an manipulate artwork.
Import Sound
Event Listener
Toolbar
Symbols
21. Animation where objects change in each frame
Empty Key Frame
Shapes
Different keyframe
Frame-by-frame Animation
22. Animation of a shape from one to another.
Button
Symbols
Shape Tween
FPS (frames per second)
23. Another name for empty key frame.
Empty Key Frame
Blank key frame
Animation
Import Sound
24. The programming language that goes with Flash.
Bones
Video Formats
ActionScript
Library Panel
25. The main working flash file. This is where you create your flash content and flash animations.
Frame
Motion Path
.FLA
Static Text
26. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Toolbar
Dynamic Text
.AS - Action Script File
Animation spin
27. Movie Clip - Button and Graphic
Different keyframe
Key Frame
Animation spin
Symbol Types
28. A fame that defines a change in animation.
Animation spin
Motion Presets
Key Frame
Frame-by-frame Animation
29. A function that is triggered by another function when something is true.
Adobe Flash
Motion Path
Object
Callback function
30. Organizes your work into layers and frames so you can create animations.
Time line
Library Panel
Motion Path
Syntax
31. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Stage
Import Graphic
.XFL - XFL Files
32. Text that allows user input.
Input Text
Shape Tween
Motion Tween
Play head
33. A frame that has no drawing on it.
Motion Guide
Test Movie
Frame-by-frame Animation
Empty Frame
34. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Variable
Object Drawing
Tweening
Input Text
35. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
FPS (frames per second)
Properties Panel
Video Formats
Library Panel
36. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Time line
Import Graphic
Function
URL
37. A thing which possess characteristics - functions/methods - and attributes.
Variable
Motion Guide
Merge Drawing
Object
38. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Motion tween
Empty Frame
Keyframes
39. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Object
Shape Tween
Empty Key Frame
Properties Panel
40. Text that is meant to be updated by code.
Empty Key Frame
Play head
Dynamic Text
Animation spin
41. Animation of an object from one location to another.
Import Sound
Tweening
Motion Tween
Key Frame
42. The rules of a language.
Properties Panel
Syntax
Empty Key Frame
ActionScript
43. The number of picture displayed in a second in Flash.
Play head
Shape Tween
Adobe Media Encoder
FPS (frames per second)
44. Universal Request
.AS - Action Script File
Video Formats
URL
.SWF
45. Contains details of the artwork and Stage
Properties Inspector
Key Frame
Blank key frame
Bones
46. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
.XFL - XFL Files
Workspaces
Adobe Flash
Motion shape tween
47. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Adobe Media Encoder
Key Frame
Frame-by-frame Animation
48. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
ActionScript
Motion shape tween
Dynamic Text
Import Sound
49. A keyframe that has no drawing on it.
Motion Guide
Empty Key Frame
Object
Keyframes
50. Animation on an invisible line.
Empty Frame
Motion Path
Animation
Dynamic Text