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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Organizes your work into layers and frames so you can create animations.
.FLA
Motion Tween
Time line
Import Sound
2. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Library Panel
Test Movie
ActionScript
Key Frame
3. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Tweening
Blank key frame
Import Graphic
Break apart
4. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Toolbar
Ending of a key frame
Shapes
5. A frame that has no drawing on it.
Empty Frame
.FLA
.XFL - XFL Files
Time line
6. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Empty Key Frame
Motion Path
Event Listener
Shapes
7. Allows you to create an manipulate artwork.
Import Graphic
Toolbar
Motion Guide
Syntax
8. Text that allows user input.
Callback function
Motion Presets
Input Text
Animation
9. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Animation
Variable
Frame-by-frame Animation
Motion shape tween
10. A fame that defines a change in animation.
.SWF
Key Frame
Ending of a key frame
Motion Presets
11. Animation on an invisible line.
Play head
Object Drawing
Symbol Types
Motion Path
12. Movie Clip - Button and Graphic
Symbol Types
Keyframes
Input Text
.SWF
13. Text that does not change.
Shapes
Frame-by-frame Animation
Static Text
ActionScript
14. The rules of a language.
.AS - Action Script File
Object Drawing
Syntax
Toolbar
15. Motion picture.
Shapes
Shape Tween
Motion Guide
Animation
16. A keyframe that has no drawing on it.
.FLA
Empty Key Frame
Motion tween
Key Frame
17. Text that is meant to be updated by code.
Dynamic Text
Motion Tween
Bones
Object
18. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Ending of a key frame
Bones
Play head
Dynamic Text
19. Flash content viewed in the Flash Player. What you see via the web.
URL
Shapes
.XFL - XFL Files
.SWF
20. Can be opened by Flash.
.XFL - XFL Files
Animation spin
Library Panel
Motion tween
21. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Symbols
Callback function
Motion tween
22. To know you have created a successful ______ Click Control > Test Movie
Symbol Types
Animation
Motion tween
Workspaces
23. Contains details of the artwork and Stage
Import Graphic
.FLA
Bones
Properties Inspector
24. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Adobe Media Encoder
Different keyframe
Frame-by-frame Animation
Static Text
25. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Frame
Blank key frame
Video Formats
Function
26. A building block of an animation.
Keyframes
Video Formats
Event Listener
Frame
27. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Frame-by-frame Animation
Input Text
Symbols
Adobe Media Encoder
28. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Time line
Motion shape tween
Animation
Import Sound
29. Animation where objects change in each frame
Frame-by-frame Animation
.FLA
Motion Presets
Break apart
30. Universal Request
Library Panel
.AS - Action Script File
Input Text
URL
31. A function that is triggered by another function when something is true.
Event Listener
Callback function
URL
Workspaces
32. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Ending of a key frame
FPS (frames per second)
Animation spin
Input Text
33. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Ending of a key frame
Workspaces
Stage
Bones
34. A GUI object one can press or click to trigger some function.
.SWF
Button
Empty Frame
Test Movie
35. Animation of a shape from one to another.
.SWF
Shape Tween
Tweening
.XFL - XFL Files
36. Separate program that allows you to convert media that is not already in a flash appropriate format.
Callback function
Motion tween
Adobe Media Encoder
Key Frame
37. A basic drawing object in Flash.
Object Drawing
Import Sound
.AS - Action Script File
Shapes
38. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
.XFL - XFL Files
Merge Drawing
Motion Guide
Library Panel
39. The number of picture displayed in a second in Flash.
FPS (frames per second)
Adobe Flash
Motion Presets
Import Graphic
40. A thing which possess characteristics - functions/methods - and attributes.
Tweening
Import Sound
Object
.FLA
41. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Event Listener
Motion Presets
Shapes
Motion Editor
42. The main working flash file. This is where you create your flash content and flash animations.
Workspaces
Symbols
.FLA
URL
43. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Function
Motion shape tween
Bones
44. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Motion Editor
Merge Drawing
.XFL - XFL Files
45. To know if a shape tween is created successfully - Click Control > _______
FPS (frames per second)
Play head
Test Movie
Time line
46. When you place action script in frames you must use ________.
Bones
FPS (frames per second)
Keyframes
Empty Key Frame
47. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Time line
Object
Empty Frame
48. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Adobe Media Encoder
Import Sound
Import Graphic
Symbol Types
49. A container that stores data or information.
Adobe Media Encoder
Properties Inspector
Variable
Callback function
50. Allows for joint like animation.
.XFL - XFL Files
Time line
Bones
Frame