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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Button
Motion Guide
Adobe Flash
Keyframes
2. The programming language that goes with Flash.
Shapes
ActionScript
Callback function
Break apart
3. A GUI object one can press or click to trigger some function.
Button
Motion tween
Symbols
Callback function
4. The main working flash file. This is where you create your flash content and flash animations.
Properties Panel
.FLA
Video Formats
Object
5. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Test Movie
Blank key frame
Function
6. A function that is triggered by another function when something is true.
Function
Callback function
Time line
Motion Tween
7. Marks the end of the change in animation.
URL
Frame-by-frame Animation
Ending of a key frame
Test Movie
8. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Break apart
Frame
Object Drawing
Motion Guide
9. A block of reusable code.
Function
Shapes
ActionScript
Motion Path
10. Animation of a shape from one to another.
Empty Key Frame
Shape Tween
Motion Guide
Video Formats
11. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Workspaces
Import Graphic
Key Frame
Merge Drawing
12. Universal Request
Function
Empty Key Frame
.FLA
URL
13. Can be opened by Flash.
Frame
.XFL - XFL Files
FPS (frames per second)
Animation
14. A keyframe that has no drawing on it.
Empty Key Frame
.XFL - XFL Files
Keyframes
URL
15. The number of picture displayed in a second in Flash.
Animation
Button
FPS (frames per second)
Object Drawing
16. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Blank key frame
Key Frame
Motion Presets
Library Panel
17. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Static Text
Different keyframe
Library Panel
Symbols
18. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Empty Key Frame
Workspaces
Bones
Stage
19. When you place action script in frames you must use ________.
Time line
Frame
Keyframes
Event Listener
20. Text that is meant to be updated by code.
Function
Frame-by-frame Animation
Dynamic Text
.FLA
21. Text that does not change.
Dynamic Text
Static Text
Frame
Animation
22. Movie Clip - Button and Graphic
Bones
Symbol Types
Properties Panel
Object Drawing
23. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Tweening
Object Drawing
Static Text
Video Formats
24. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion shape tween
Function
Object Drawing
Time line
25. Animation of an object from one location to another.
Motion Tween
Callback function
Workspaces
Variable
26. Another name for empty key frame.
Shape Tween
Blank key frame
Callback function
Motion Guide
27. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Break apart
Workspaces
ActionScript
FPS (frames per second)
28. Animation on an invisible line.
Motion tween
Animation
Break apart
Motion Path
29. A fame that defines a change in animation.
Motion tween
Motion Tween
Time line
Key Frame
30. Contains ActionScript code
Blank key frame
Import Sound
Object Drawing
.AS - Action Script File
31. Text that allows user input.
Adobe Flash
Input Text
Test Movie
Button
32. Contains details of the artwork and Stage
Time line
Import Graphic
Properties Inspector
.FLA
33. Organizes your work into layers and frames so you can create animations.
Dynamic Text
Key Frame
Time line
Toolbar
34. Animation where objects change in each frame
Frame-by-frame Animation
Motion Path
Button
ActionScript
35. The rules of a language.
Syntax
Shape Tween
Input Text
Adobe Flash
36. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Shape Tween
Bones
Variable
Different keyframe
37. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Syntax
Button
Import Sound
Library Panel
38. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
ActionScript
Bones
Properties Panel
Animation spin
39. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
.FLA
.AS - Action Script File
Shape Tween
40. A frame that has no drawing on it.
Motion tween
Toolbar
Empty Frame
FPS (frames per second)
41. A building block of an animation.
Bones
Frame
Symbol Types
Motion Guide
42. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Frame-by-frame Animation
Merge Drawing
Motion Guide
Time line
43. Separate program that allows you to convert media that is not already in a flash appropriate format.
Adobe Media Encoder
Stage
Event Listener
Callback function
44. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Workspaces
Event Listener
Motion Editor
Library Panel
45. Allows for joint like animation.
Bones
Object Drawing
Library Panel
Callback function
46. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Symbol Types
Syntax
Event Listener
Adobe Flash
47. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Play head
Bones
Motion Editor
.FLA
48. To know you have created a successful ______ Click Control > Test Movie
Import Graphic
Motion tween
.FLA
Symbol Types
49. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Motion Editor
Motion Guide
Library Panel
50. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
ActionScript
FPS (frames per second)
Motion Presets
Symbol Types