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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A building block of an animation.
Button
Frame
Test Movie
Function
2. Text that allows user input.
Adobe Flash
Input Text
Shape Tween
Toolbar
3. A function that is triggered by another function when something is true.
Callback function
Symbols
Motion Guide
Object Drawing
4. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Key Frame
Adobe Media Encoder
Different keyframe
Break apart
5. Can be opened by Flash.
Callback function
Adobe Flash
.XFL - XFL Files
Adobe Media Encoder
6. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Frame
Import Graphic
.AS - Action Script File
Motion Guide
7. The rules of a language.
Tweening
Toolbar
Syntax
Empty Key Frame
8. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Keyframes
Variable
Motion shape tween
Bones
9. A GUI object one can press or click to trigger some function.
Workspaces
Shapes
Ending of a key frame
Button
10. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Graphic
Import Sound
Empty Frame
Syntax
11. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Motion Presets
Video Formats
Motion shape tween
Shape Tween
12. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Empty Key Frame
Function
Animation
Motion Editor
13. Animation where objects change in each frame
Frame-by-frame Animation
Tweening
Shapes
Animation
14. Another name for empty key frame.
Blank key frame
Motion Editor
Animation
Import Graphic
15. Something that you drag to move to indicate your current frame. (Orange/Red in color).
ActionScript
Empty Frame
Play head
Different keyframe
16. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Motion Path
Callback function
Properties Inspector
17. To know if a shape tween is created successfully - Click Control > _______
Object
Bones
Test Movie
Input Text
18. A frame that has no drawing on it.
.FLA
Shapes
Empty Frame
Import Sound
19. Animation on an invisible line.
Callback function
Motion Path
Symbols
Shapes
20. To know you have created a successful ______ Click Control > Test Movie
Symbols
Motion tween
FPS (frames per second)
Adobe Media Encoder
21. Movie Clip - Button and Graphic
Toolbar
Stage
Symbol Types
Dynamic Text
22. Animation of an object from one location to another.
Keyframes
Motion Tween
.XFL - XFL Files
Time line
23. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Import Sound
Merge Drawing
Properties Inspector
Variable
24. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Toolbar
Event Listener
Library Panel
Shape Tween
25. The main working flash file. This is where you create your flash content and flash animations.
Variable
.FLA
Object Drawing
Motion Tween
26. Text that is meant to be updated by code.
Dynamic Text
Properties Panel
Syntax
Adobe Flash
27. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Tween
Button
.XFL - XFL Files
Animation spin
28. Text that does not change.
.SWF
Frame
Static Text
Stage
29. When you place action script in frames you must use ________.
Merge Drawing
Blank key frame
Keyframes
Play head
30. Contains details of the artwork and Stage
Motion Guide
Motion Tween
Variable
Properties Inspector
31. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Bones
Input Text
Workspaces
Different keyframe
32. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Stage
Properties Panel
Ending of a key frame
Motion shape tween
33. The main working area in flash where you will create and manipulate art work
Stage
ActionScript
Import Graphic
Function
34. A block of reusable code.
Function
FPS (frames per second)
URL
Motion shape tween
35. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Blank key frame
Empty Frame
Motion tween
36. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Ending of a key frame
Keyframes
Time line
37. A container that stores data or information.
Motion Editor
FPS (frames per second)
Syntax
Variable
38. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Bones
Frame-by-frame Animation
Motion Guide
Properties Panel
39. A thing which possess characteristics - functions/methods - and attributes.
Input Text
Object Drawing
Object
Variable
40. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Blank key frame
Object Drawing
Tweening
41. Animation of a shape from one to another.
Video Formats
Object
Shape Tween
Symbols
42. Separate program that allows you to convert media that is not already in a flash appropriate format.
Time line
Blank key frame
Ending of a key frame
Adobe Media Encoder
43. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Blank key frame
Syntax
Function
Break apart
44. Allows you to create an manipulate artwork.
Break apart
Animation spin
Video Formats
Toolbar
45. Motion picture.
Toolbar
Test Movie
Bones
Animation
46. The programming language that goes with Flash.
.SWF
Motion Tween
Motion Guide
ActionScript
47. Marks the end of the change in animation.
.AS - Action Script File
Frame
Motion Path
Ending of a key frame
48. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Motion shape tween
Import Sound
Merge Drawing
Event Listener
49. Allows for joint like animation.
Motion shape tween
Bones
Video Formats
ActionScript
50. Organizes your work into layers and frames so you can create animations.
Motion shape tween
Bones
Workspaces
Time line