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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The main working area in flash where you will create and manipulate art work
Motion shape tween
Motion tween
Stage
Break apart
2. A keyframe that has no drawing on it.
Stage
Symbols
Empty Key Frame
Adobe Flash
3. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Key Frame
Animation spin
Workspaces
Time line
4. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Frame
ActionScript
Library Panel
Properties Panel
5. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Time line
Import Sound
Empty Frame
Frame
6. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Play head
Different keyframe
Bones
Empty Frame
7. The rules of a language.
Shapes
Syntax
Event Listener
Motion Path
8. Animation where objects change in each frame
Animation spin
Properties Panel
Frame-by-frame Animation
Motion Presets
9. To know if a shape tween is created successfully - Click Control > _______
Properties Inspector
Time line
Key Frame
Test Movie
10. Allows you to create an manipulate artwork.
Toolbar
ActionScript
Stage
Button
11. A function that is triggered by another function when something is true.
Motion Path
Callback function
Adobe Flash
Syntax
12. The main working flash file. This is where you create your flash content and flash animations.
Shape Tween
.FLA
Merge Drawing
Blank key frame
13. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Shape Tween
Empty Key Frame
ActionScript
Video Formats
14. A GUI object one can press or click to trigger some function.
Button
Properties Panel
Function
Motion Presets
15. Organizes your work into layers and frames so you can create animations.
Input Text
Blank key frame
Merge Drawing
Time line
16. Motion picture.
Object
Merge Drawing
Stage
Animation
17. A thing which possess characteristics - functions/methods - and attributes.
Symbol Types
Empty Key Frame
Object
Different keyframe
18. The programming language that goes with Flash.
ActionScript
Function
Adobe Media Encoder
Break apart
19. A building block of an animation.
Import Sound
Frame
Static Text
Symbol Types
20. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion shape tween
Motion tween
Stage
Import Graphic
21. Marks the end of the change in animation.
URL
.AS - Action Script File
Ending of a key frame
Blank key frame
22. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Motion Tween
ActionScript
Library Panel
Break apart
23. A fame that defines a change in animation.
Video Formats
Key Frame
Toolbar
Symbols
24. A frame that has no drawing on it.
Properties Panel
Symbols
Empty Frame
Button
25. When you place action script in frames you must use ________.
URL
Motion Tween
Motion Guide
Keyframes
26. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Motion Tween
Symbol Types
Symbols
Event Listener
27. Animation of a shape from one to another.
FPS (frames per second)
Variable
Import Graphic
Shape Tween
28. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Object Drawing
Video Formats
Blank key frame
Merge Drawing
29. Contains details of the artwork and Stage
Properties Inspector
Motion Guide
Time line
.AS - Action Script File
30. The number of picture displayed in a second in Flash.
Workspaces
Motion tween
FPS (frames per second)
Symbol Types
31. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
.FLA
Adobe Flash
Frame
Adobe Media Encoder
32. Contains ActionScript code
.AS - Action Script File
Properties Inspector
URL
Play head
33. Text that allows user input.
Frame
Function
Input Text
Video Formats
34. A block of reusable code.
Function
Event Listener
Symbols
Library Panel
35. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
URL
Motion Path
Adobe Media Encoder
36. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Object Drawing
Tweening
Shapes
Syntax
37. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Keyframes
Motion Editor
Key Frame
38. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Motion Tween
Import Graphic
Object Drawing
Motion Editor
39. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
.XFL - XFL Files
Workspaces
Motion Presets
Dynamic Text
40. Universal Request
URL
ActionScript
Blank key frame
Object
41. Allows for joint like animation.
Time line
Bones
FPS (frames per second)
Ending of a key frame
42. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Symbols
Play head
Keyframes
Static Text
43. Animation on an invisible line.
Motion Path
Bones
Symbol Types
Blank key frame
44. To know you have created a successful ______ Click Control > Test Movie
Keyframes
Button
Import Sound
Motion tween
45. A basic drawing object in Flash.
Shapes
Motion Path
Callback function
Bones
46. Animation of an object from one location to another.
Animation
Motion Tween
Play head
Merge Drawing
47. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Import Graphic
Motion Editor
Object
Video Formats
48. Separate program that allows you to convert media that is not already in a flash appropriate format.
Adobe Media Encoder
Stage
Import Sound
Function
49. Movie Clip - Button and Graphic
ActionScript
Keyframes
Motion Presets
Symbol Types
50. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Key Frame
Object
Dynamic Text
Workspaces