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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. When you place action script in frames you must use ________.
Adobe Flash
Shape Tween
Keyframes
Motion Presets
2. Can be opened by Flash.
.XFL - XFL Files
Frame
Properties Panel
URL
3. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Import Sound
Play head
Shapes
4. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Properties Panel
Shapes
Motion shape tween
Workspaces
5. A fame that defines a change in animation.
Properties Panel
Toolbar
Key Frame
Blank key frame
6. Animation of a shape from one to another.
Syntax
Frame
Frame-by-frame Animation
Shape Tween
7. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
Test Movie
Motion Editor
Variable
8. To know you have created a successful ______ Click Control > Test Movie
Blank key frame
Frame
Motion tween
Keyframes
9. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
.SWF
Different keyframe
Object
10. A keyframe that has no drawing on it.
Properties Inspector
ActionScript
Callback function
Empty Key Frame
11. Animation where objects change in each frame
Empty Frame
Frame-by-frame Animation
Adobe Media Encoder
Symbol Types
12. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Animation
Workspaces
Motion Presets
Adobe Media Encoder
13. The rules of a language.
Object Drawing
Play head
Syntax
Static Text
14. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Break apart
Import Sound
Object
15. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Properties Inspector
Different keyframe
Time line
Frame-by-frame Animation
16. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Motion Presets
Break apart
.AS - Action Script File
17. Text that does not change.
FPS (frames per second)
Static Text
ActionScript
Video Formats
18. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
.SWF
Symbols
Variable
Merge Drawing
19. Animation of an object from one location to another.
ActionScript
Motion Tween
Symbols
URL
20. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
Stage
Adobe Flash
Properties Inspector
21. Allows for joint like animation.
Adobe Media Encoder
Bones
Properties Inspector
Video Formats
22. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Ending of a key frame
Play head
Time line
Tweening
23. The number of picture displayed in a second in Flash.
FPS (frames per second)
Frame-by-frame Animation
Adobe Media Encoder
Dynamic Text
24. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
URL
Shapes
Merge Drawing
Break apart
25. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Frame-by-frame Animation
Symbol Types
Event Listener
Callback function
26. Allows you to create an manipulate artwork.
Toolbar
Key Frame
.FLA
URL
27. The main working area in flash where you will create and manipulate art work
Stage
.AS - Action Script File
Motion Presets
Play head
28. Motion picture.
Toolbar
Motion Editor
Animation
Motion Guide
29. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Frame
Import Graphic
Shapes
Tweening
30. Contains details of the artwork and Stage
Adobe Media Encoder
.SWF
Properties Inspector
Key Frame
31. Movie Clip - Button and Graphic
Symbol Types
.SWF
Empty Frame
Static Text
32. Another name for empty key frame.
Bones
Blank key frame
Keyframes
Workspaces
33. A basic drawing object in Flash.
Object Drawing
Shapes
Motion Editor
Adobe Media Encoder
34. Animation on an invisible line.
FPS (frames per second)
Motion Path
Test Movie
Object
35. A building block of an animation.
Animation
Merge Drawing
Frame
Object Drawing
36. Universal Request
.XFL - XFL Files
Symbol Types
Motion tween
URL
37. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Workspaces
Object Drawing
Merge Drawing
38. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Shape Tween
Motion Editor
Workspaces
Test Movie
39. A block of reusable code.
Ending of a key frame
Motion Guide
Variable
Function
40. A thing which possess characteristics - functions/methods - and attributes.
Stage
Object
Animation spin
Dynamic Text
41. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Video Formats
Time line
Function
Import Sound
42. The programming language that goes with Flash.
ActionScript
Empty Frame
Motion Path
Bones
43. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Dynamic Text
Frame
Static Text
Library Panel
44. A container that stores data or information.
Blank key frame
Variable
ActionScript
Play head
45. Flash content viewed in the Flash Player. What you see via the web.
Motion Guide
.SWF
Merge Drawing
Blank key frame
46. A frame that has no drawing on it.
Properties Panel
Shape Tween
Different keyframe
Empty Frame
47. Organizes your work into layers and frames so you can create animations.
Ending of a key frame
Time line
Frame-by-frame Animation
Motion Presets
48. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Syntax
Animation
Break apart
Motion Tween
49. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Different keyframe
Syntax
Frame-by-frame Animation
50. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Adobe Media Encoder
Stage
Object Drawing
Properties Inspector