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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Allows you to create an manipulate artwork.
Toolbar
.AS - Action Script File
Time line
Motion Presets
2. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Properties Panel
Test Movie
Workspaces
Adobe Flash
3. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Import Sound
Tweening
Empty Key Frame
Event Listener
4. Organizes your work into layers and frames so you can create animations.
Blank key frame
Time line
Motion Path
Input Text
5. When you place action script in frames you must use ________.
Shapes
Keyframes
Workspaces
Video Formats
6. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Properties Panel
Video Formats
Motion Path
Import Sound
7. Animation on an invisible line.
FPS (frames per second)
Motion Path
Import Graphic
Bones
8. A GUI object one can press or click to trigger some function.
Ending of a key frame
Motion Editor
Button
Time line
9. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Blank key frame
Video Formats
Motion shape tween
Merge Drawing
10. A container that stores data or information.
Variable
Motion Guide
Frame-by-frame Animation
Animation
11. Text that allows user input.
Library Panel
Different keyframe
Motion Presets
Input Text
12. Separate program that allows you to convert media that is not already in a flash appropriate format.
Syntax
Adobe Media Encoder
URL
Animation spin
13. Allows for joint like animation.
Bones
Ending of a key frame
Frame-by-frame Animation
Motion Guide
14. Movie Clip - Button and Graphic
Bones
Animation spin
Symbol Types
Import Graphic
15. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Frame
Shape Tween
Toolbar
16. Animation of an object from one location to another.
Callback function
Stage
Motion Presets
Motion Tween
17. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Empty Key Frame
Event Listener
Motion Presets
Motion Path
18. The main working flash file. This is where you create your flash content and flash animations.
Static Text
Motion Editor
.FLA
Test Movie
19. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Library Panel
Time line
Video Formats
Symbols
20. Can be opened by Flash.
Tweening
Library Panel
.XFL - XFL Files
Test Movie
21. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Ending of a key frame
.XFL - XFL Files
Play head
Different keyframe
22. A basic drawing object in Flash.
Stage
Shapes
Properties Inspector
Motion Editor
23. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Play head
Import Sound
Symbol Types
Tweening
24. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
Frame-by-frame Animation
Symbols
ActionScript
25. Universal Request
Symbol Types
URL
Object Drawing
Properties Panel
26. A thing which possess characteristics - functions/methods - and attributes.
Import Sound
Object
Input Text
Key Frame
27. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Empty Key Frame
Dynamic Text
.SWF
28. A keyframe that has no drawing on it.
Syntax
Empty Key Frame
Motion shape tween
Import Sound
29. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Shape Tween
Properties Inspector
Motion shape tween
30. The programming language that goes with Flash.
Button
Shapes
ActionScript
Play head
31. A frame that has no drawing on it.
Event Listener
Empty Key Frame
Key Frame
Empty Frame
32. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Import Graphic
Function
Adobe Media Encoder
Motion shape tween
33. The rules of a language.
Animation spin
Blank key frame
ActionScript
Syntax
34. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Library Panel
Callback function
Workspaces
Empty Key Frame
35. Motion picture.
Play head
Animation
Import Sound
Properties Panel
36. Animation of a shape from one to another.
Object
URL
Shape Tween
Motion Tween
37. Text that does not change.
Static Text
Stage
Frame-by-frame Animation
Blank key frame
38. A fame that defines a change in animation.
Key Frame
Adobe Media Encoder
Symbol Types
Empty Frame
39. The number of picture displayed in a second in Flash.
Motion Presets
Keyframes
Merge Drawing
FPS (frames per second)
40. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Shape Tween
Motion Guide
Library Panel
Properties Panel
41. Animation where objects change in each frame
Import Graphic
Frame-by-frame Animation
Event Listener
.XFL - XFL Files
42. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Static Text
Object
Properties Panel
.FLA
43. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Time line
Animation spin
Motion Path
Motion Presets
44. Contains details of the artwork and Stage
Button
Frame
Properties Inspector
Symbol Types
45. A building block of an animation.
Frame
Motion Tween
Object Drawing
Tweening
46. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Different keyframe
Object Drawing
Adobe Flash
Function
47. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
.AS - Action Script File
Workspaces
Motion Editor
Empty Key Frame
48. To know you have created a successful ______ Click Control > Test Movie
Variable
Motion tween
Time line
Object Drawing
49. The main working area in flash where you will create and manipulate art work
Workspaces
Dynamic Text
Stage
Object Drawing
50. A function that is triggered by another function when something is true.
Animation
Callback function
Motion tween
.XFL - XFL Files