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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The main working flash file. This is where you create your flash content and flash animations.
Stage
Properties Panel
Motion Editor
.FLA
2. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Animation spin
.SWF
Import Graphic
.FLA
3. A fame that defines a change in animation.
Variable
Test Movie
Key Frame
Workspaces
4. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Library Panel
Blank key frame
Keyframes
Bones
5. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Bones
Break apart
Workspaces
Motion Editor
6. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Keyframes
Variable
Motion Path
7. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Dynamic Text
Merge Drawing
.SWF
Test Movie
8. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Library Panel
Properties Panel
Adobe Flash
.SWF
9. Universal Request
Object
Break apart
Static Text
URL
10. A frame that has no drawing on it.
Frame-by-frame Animation
Empty Frame
Static Text
Symbols
11. Separate program that allows you to convert media that is not already in a flash appropriate format.
Tweening
Motion Guide
Callback function
Adobe Media Encoder
12. The programming language that goes with Flash.
Empty Frame
Motion Editor
ActionScript
Motion Tween
13. Marks the end of the change in animation.
Break apart
Ending of a key frame
.XFL - XFL Files
Toolbar
14. Text that is meant to be updated by code.
Dynamic Text
Object Drawing
Frame-by-frame Animation
Video Formats
15. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Adobe Flash
Frame-by-frame Animation
Video Formats
Library Panel
16. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Static Text
Stage
Test Movie
Motion Guide
17. The number of picture displayed in a second in Flash.
Stage
Object
FPS (frames per second)
Import Graphic
18. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Dynamic Text
Properties Inspector
Properties Panel
Adobe Flash
19. Allows for joint like animation.
Syntax
Shapes
Variable
Bones
20. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Object
Motion shape tween
Animation
21. Allows you to create an manipulate artwork.
Toolbar
Library Panel
Symbols
Motion Editor
22. A basic drawing object in Flash.
Shapes
Shape Tween
Frame
Static Text
23. A container that stores data or information.
FPS (frames per second)
Variable
Properties Inspector
Tweening
24. The rules of a language.
Syntax
Empty Frame
Static Text
Library Panel
25. Organizes your work into layers and frames so you can create animations.
Keyframes
Time line
.SWF
Function
26. Animation on an invisible line.
Motion Editor
Adobe Media Encoder
.XFL - XFL Files
Motion Path
27. Another name for empty key frame.
Blank key frame
Test Movie
Video Formats
Different keyframe
28. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Object Drawing
Function
Tweening
29. A function that is triggered by another function when something is true.
Animation
Callback function
Symbol Types
Motion Presets
30. Flash content viewed in the Flash Player. What you see via the web.
Frame-by-frame Animation
Key Frame
Callback function
.SWF
31. Movie Clip - Button and Graphic
Animation
Play head
Workspaces
Symbol Types
32. Can be opened by Flash.
.XFL - XFL Files
Input Text
Properties Panel
Import Graphic
33. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Button
Static Text
Time line
Motion shape tween
34. Animation of an object from one location to another.
Motion Tween
Properties Inspector
Object
Motion shape tween
35. A block of reusable code.
Function
Object Drawing
Adobe Media Encoder
Syntax
36. Contains details of the artwork and Stage
Dynamic Text
Properties Inspector
Animation
Event Listener
37. The main working area in flash where you will create and manipulate art work
Stage
Properties Inspector
Button
Motion Presets
38. A building block of an animation.
Empty Frame
Frame
Ending of a key frame
Time line
39. To know you have created a successful ______ Click Control > Test Movie
Function
Dynamic Text
Symbol Types
Motion tween
40. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Key Frame
Break apart
Time line
ActionScript
41. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Workspaces
Blank key frame
Object Drawing
FPS (frames per second)
42. Contains ActionScript code
.AS - Action Script File
Empty Key Frame
Shapes
Break apart
43. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Different keyframe
Motion tween
URL
44. A thing which possess characteristics - functions/methods - and attributes.
Syntax
.AS - Action Script File
Object
Animation
45. Something that you drag to move to indicate your current frame. (Orange/Red in color).
URL
Import Graphic
Animation spin
Play head
46. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Key Frame
Frame
Time line
47. Text that allows user input.
Object Drawing
Input Text
Animation spin
Motion Presets
48. To know if a shape tween is created successfully - Click Control > _______
Test Movie
.AS - Action Script File
Motion tween
Animation
49. A GUI object one can press or click to trigger some function.
Button
Keyframes
Toolbar
Motion Path
50. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Sound
Merge Drawing
Shape Tween
FPS (frames per second)
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