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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
FPS (frames per second)
Break apart
Callback function
Merge Drawing
2. A building block of an animation.
Library Panel
Frame
Syntax
Motion Guide
3. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Animation
URL
Tweening
Test Movie
4. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Tween
Import Sound
Animation spin
Event Listener
5. The number of picture displayed in a second in Flash.
Stage
Object
Variable
FPS (frames per second)
6. Animation where objects change in each frame
Frame
Video Formats
Import Graphic
Frame-by-frame Animation
7. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Frame-by-frame Animation
Motion Editor
Button
Break apart
8. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Motion Presets
Callback function
Import Sound
URL
9. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Symbol Types
Test Movie
Import Sound
Play head
10. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
ActionScript
Motion Presets
Tweening
Event Listener
11. The rules of a language.
Syntax
Shape Tween
Workspaces
Variable
12. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Function
Import Sound
Shape Tween
13. Text that does not change.
Object
Shapes
Different keyframe
Static Text
14. Animation on an invisible line.
Function
ActionScript
Motion Path
Dynamic Text
15. A container that stores data or information.
Variable
Toolbar
Animation spin
Ending of a key frame
16. Organizes your work into layers and frames so you can create animations.
Input Text
Time line
ActionScript
Object
17. The main working flash file. This is where you create your flash content and flash animations.
Animation
.FLA
Adobe Flash
Motion Tween
18. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion Guide
Motion shape tween
Adobe Media Encoder
Symbols
19. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Motion shape tween
Import Graphic
Symbol Types
Break apart
20. Separate program that allows you to convert media that is not already in a flash appropriate format.
Empty Key Frame
Properties Inspector
Empty Frame
Adobe Media Encoder
21. A block of reusable code.
.SWF
Test Movie
Motion Path
Function
22. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Syntax
Animation spin
Import Sound
23. Animation of an object from one location to another.
Syntax
Motion Tween
Ending of a key frame
Motion Presets
24. When you place action script in frames you must use ________.
Keyframes
Symbols
Library Panel
Variable
25. A basic drawing object in Flash.
Empty Frame
Shapes
Test Movie
Keyframes
26. Universal Request
Input Text
URL
Callback function
Symbol Types
27. Another name for empty key frame.
Blank key frame
Empty Frame
FPS (frames per second)
ActionScript
28. To know if a shape tween is created successfully - Click Control > _______
Motion tween
Video Formats
Test Movie
Function
29. Animation of a shape from one to another.
Animation
Empty Frame
.SWF
Shape Tween
30. To know you have created a successful ______ Click Control > Test Movie
.XFL - XFL Files
Symbols
Motion tween
Motion Presets
31. Contains ActionScript code
Variable
Stage
.AS - Action Script File
Frame
32. The main working area in flash where you will create and manipulate art work
Motion Presets
Input Text
Stage
Import Graphic
33. Marks the end of the change in animation.
Properties Panel
Import Graphic
Test Movie
Ending of a key frame
34. Text that is meant to be updated by code.
Empty Key Frame
Dynamic Text
Toolbar
Key Frame
35. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Keyframes
Motion shape tween
Function
Adobe Flash
36. A fame that defines a change in animation.
Key Frame
Callback function
Symbol Types
Motion shape tween
37. A thing which possess characteristics - functions/methods - and attributes.
Stage
Object
Time line
Tweening
38. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Motion Tween
Symbols
Adobe Media Encoder
39. A keyframe that has no drawing on it.
Properties Inspector
Symbol Types
Callback function
Empty Key Frame
40. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Motion tween
Blank key frame
Static Text
Video Formats
41. Allows you to create an manipulate artwork.
Toolbar
Motion Guide
Play head
.FLA
42. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Tweening
Time line
Keyframes
Workspaces
43. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
.XFL - XFL Files
Time line
Shape Tween
Properties Panel
44. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Toolbar
Properties Inspector
.AS - Action Script File
Motion Guide
45. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
.AS - Action Script File
Motion Tween
Properties Panel
Event Listener
46. Motion picture.
Adobe Flash
Syntax
Symbols
Animation
47. Allows for joint like animation.
URL
Key Frame
Bones
Empty Key Frame
48. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Callback function
Blank key frame
Symbols
ActionScript
49. Can be opened by Flash.
Motion tween
Adobe Flash
Different keyframe
.XFL - XFL Files
50. A GUI object one can press or click to trigger some function.
Different keyframe
Event Listener
Break apart
Button
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