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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Shape Tween
Motion Presets
Keyframes
Object
2. When you place action script in frames you must use ________.
Symbols
Properties Inspector
.AS - Action Script File
Keyframes
3. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Tweening
.FLA
Merge Drawing
.AS - Action Script File
4. A keyframe that has no drawing on it.
Empty Frame
Empty Key Frame
Import Sound
.SWF
5. Animation of a shape from one to another.
Play head
Shape Tween
Motion Path
Frame
6. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Event Listener
Keyframes
Empty Frame
Object Drawing
7. A GUI object one can press or click to trigger some function.
Button
Static Text
.FLA
Shape Tween
8. A container that stores data or information.
Stage
Variable
Motion Tween
FPS (frames per second)
9. A frame that has no drawing on it.
.XFL - XFL Files
Empty Frame
Motion Path
Keyframes
10. Universal Request
Motion Presets
URL
Static Text
Function
11. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Presets
Motion Editor
Symbols
Break apart
12. A block of reusable code.
Import Sound
Function
ActionScript
Merge Drawing
13. Marks the end of the change in animation.
Motion shape tween
Ending of a key frame
Merge Drawing
Motion Path
14. To know if a shape tween is created successfully - Click Control > _______
Import Sound
Empty Key Frame
Dynamic Text
Test Movie
15. Movie Clip - Button and Graphic
Symbol Types
Object Drawing
Adobe Flash
Toolbar
16. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Animation spin
Tweening
Motion Presets
URL
17. Animation where objects change in each frame
Frame-by-frame Animation
Motion shape tween
Symbols
Syntax
18. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Key Frame
Symbols
Merge Drawing
Video Formats
19. Text that does not change.
ActionScript
Static Text
Motion Path
Frame
20. A thing which possess characteristics - functions/methods - and attributes.
Key Frame
Object
Adobe Flash
Shapes
21. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Stage
Syntax
Blank key frame
22. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Key Frame
Break apart
Motion tween
Ending of a key frame
23. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Empty Frame
Play head
Tweening
Properties Panel
24. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
.AS - Action Script File
Object Drawing
Different keyframe
Animation spin
25. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Shapes
Function
Adobe Flash
Properties Panel
26. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Input Text
Callback function
Workspaces
Motion Guide
27. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Workspaces
Adobe Media Encoder
Motion Tween
Import Graphic
28. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Dynamic Text
Animation
Import Sound
Object Drawing
29. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Variable
.XFL - XFL Files
Toolbar
Properties Panel
30. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Key Frame
Motion Guide
Dynamic Text
Motion shape tween
31. A basic drawing object in Flash.
Play head
Motion Guide
Blank key frame
Shapes
32. A function that is triggered by another function when something is true.
ActionScript
Callback function
Break apart
.SWF
33. The programming language that goes with Flash.
Blank key frame
FPS (frames per second)
ActionScript
Library Panel
34. Contains details of the artwork and Stage
Properties Inspector
Dynamic Text
Symbol Types
Video Formats
35. Contains ActionScript code
Object Drawing
ActionScript
.AS - Action Script File
URL
36. Motion picture.
Motion Presets
Animation
Motion Path
Merge Drawing
37. Allows for joint like animation.
Symbol Types
Animation spin
Bones
Empty Key Frame
38. The rules of a language.
Keyframes
Syntax
Dynamic Text
Tweening
39. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Motion shape tween
Key Frame
Object Drawing
URL
40. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
Motion Presets
Import Graphic
Test Movie
41. Text that is meant to be updated by code.
Event Listener
Properties Panel
Dynamic Text
Object Drawing
42. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Empty Key Frame
Function
Ending of a key frame
Motion Guide
43. The number of picture displayed in a second in Flash.
Motion Presets
.XFL - XFL Files
FPS (frames per second)
Import Sound
44. Can be opened by Flash.
.XFL - XFL Files
.FLA
Animation
Empty Frame
45. Flash content viewed in the Flash Player. What you see via the web.
.SWF
URL
Import Graphic
Animation
46. Animation on an invisible line.
Animation spin
Object
Motion Path
Import Graphic
47. Organizes your work into layers and frames so you can create animations.
Event Listener
Symbols
Blank key frame
Time line
48. Allows you to create an manipulate artwork.
Toolbar
Motion Presets
Motion Guide
Empty Frame
49. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Library Panel
Frame-by-frame Animation
Static Text
50. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Ending of a key frame
Motion tween
Library Panel
Motion Guide
Business Skills
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Soft Skills
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Basic Literacy