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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Object Drawing
.SWF
Motion Guide
2. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Motion tween
Stage
Frame
3. Animation where objects change in each frame
Frame-by-frame Animation
Properties Inspector
Input Text
Empty Key Frame
4. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Shape Tween
Stage
Callback function
Merge Drawing
5. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Shapes
Input Text
Ending of a key frame
Different keyframe
6. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Event Listener
Animation spin
Bones
Static Text
7. Motion picture.
Input Text
Workspaces
Animation
Bones
8. Movie Clip - Button and Graphic
FPS (frames per second)
Empty Frame
Symbol Types
Ending of a key frame
9. Animation of an object from one location to another.
Object
Time line
Frame-by-frame Animation
Motion Tween
10. Can be opened by Flash.
Empty Key Frame
Ending of a key frame
Motion Tween
.XFL - XFL Files
11. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Properties Panel
Animation
.SWF
12. The programming language that goes with Flash.
Motion Editor
ActionScript
Time line
Shapes
13. Text that allows user input.
Input Text
Test Movie
Workspaces
Shape Tween
14. The main working area in flash where you will create and manipulate art work
Stage
Motion Guide
Key Frame
Button
15. Animation of a shape from one to another.
.AS - Action Script File
Shape Tween
Play head
Properties Panel
16. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Library Panel
Motion Guide
Dynamic Text
Toolbar
17. A building block of an animation.
Frame
Properties Inspector
Callback function
Empty Key Frame
18. Contains details of the artwork and Stage
Blank key frame
Empty Key Frame
Properties Inspector
.XFL - XFL Files
19. Contains ActionScript code
Stage
Motion Presets
.AS - Action Script File
Variable
20. A keyframe that has no drawing on it.
Time line
Function
Callback function
Empty Key Frame
21. A container that stores data or information.
Import Graphic
Variable
Properties Panel
Shape Tween
22. A block of reusable code.
Variable
.AS - Action Script File
Function
Syntax
23. Marks the end of the change in animation.
Motion Path
Import Sound
Ending of a key frame
Object
24. Organizes your work into layers and frames so you can create animations.
Adobe Flash
Empty Key Frame
Motion Tween
Time line
25. A GUI object one can press or click to trigger some function.
Key Frame
Button
Syntax
Motion tween
26. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Time line
Blank key frame
Frame
27. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Frame
Stage
Import Sound
Motion shape tween
28. The number of picture displayed in a second in Flash.
Empty Key Frame
Motion Guide
Merge Drawing
FPS (frames per second)
29. A frame that has no drawing on it.
Empty Frame
Properties Panel
Blank key frame
Stage
30. The main working flash file. This is where you create your flash content and flash animations.
Static Text
Animation spin
Time line
.FLA
31. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Motion Editor
Import Sound
Bones
Time line
32. A fame that defines a change in animation.
Key Frame
Tweening
Library Panel
Static Text
33. Allows you to create an manipulate artwork.
Toolbar
Variable
Callback function
Animation
34. A function that is triggered by another function when something is true.
.AS - Action Script File
.FLA
Toolbar
Callback function
35. A basic drawing object in Flash.
Button
Shapes
Symbol Types
Empty Frame
36. Animation on an invisible line.
Object Drawing
Motion Path
Play head
Tweening
37. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Key Frame
Test Movie
Import Graphic
Break apart
38. To know if a shape tween is created successfully - Click Control > _______
Break apart
Empty Key Frame
Test Movie
Button
39. The rules of a language.
Frame-by-frame Animation
Animation
Syntax
Object Drawing
40. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Motion Tween
Workspaces
Adobe Flash
Keyframes
41. Text that is meant to be updated by code.
Blank key frame
.AS - Action Script File
.XFL - XFL Files
Dynamic Text
42. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Video Formats
Motion Guide
Object Drawing
Different keyframe
43. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Properties Panel
Animation spin
.XFL - XFL Files
Play head
44. Another name for empty key frame.
Animation spin
Blank key frame
Motion tween
.AS - Action Script File
45. Text that does not change.
Static Text
Motion shape tween
Motion Presets
.FLA
46. To know you have created a successful ______ Click Control > Test Movie
Object Drawing
Motion tween
Empty Frame
Syntax
47. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Workspaces
Frame
Object Drawing
Motion Guide
48. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Properties Inspector
Event Listener
Animation
Function
49. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
.XFL - XFL Files
Symbols
Animation spin
Stage
50. Universal Request
ActionScript
Play head
URL
Motion shape tween