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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Stage
Frame-by-frame Animation
Time line
2. Contains details of the artwork and Stage
Variable
Function
Properties Inspector
Keyframes
3. Allows for joint like animation.
Event Listener
Bones
Empty Key Frame
Empty Frame
4. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Object Drawing
Empty Key Frame
Empty Frame
Motion shape tween
5. To know if a shape tween is created successfully - Click Control > _______
Different keyframe
Key Frame
Test Movie
Adobe Flash
6. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Button
Motion tween
Motion Presets
Time line
7. Another name for empty key frame.
Blank key frame
Key Frame
Stage
Motion Path
8. Organizes your work into layers and frames so you can create animations.
Time line
.SWF
Object Drawing
Motion Path
9. When you place action script in frames you must use ________.
Blank key frame
Motion shape tween
Keyframes
Toolbar
10. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Properties Inspector
Symbols
Import Sound
11. The number of picture displayed in a second in Flash.
Frame
Keyframes
FPS (frames per second)
Object Drawing
12. To know you have created a successful ______ Click Control > Test Movie
Event Listener
Import Graphic
Motion tween
Blank key frame
13. Contains ActionScript code
.AS - Action Script File
Import Graphic
Symbol Types
.SWF
14. Marks the end of the change in animation.
Dynamic Text
Object
Adobe Media Encoder
Ending of a key frame
15. Allows you to create an manipulate artwork.
Object Drawing
Object
Toolbar
Frame
16. A function that is triggered by another function when something is true.
Shape Tween
Blank key frame
Callback function
Empty Frame
17. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Bones
Shapes
Import Graphic
Symbols
18. A thing which possess characteristics - functions/methods - and attributes.
Empty Frame
Object
Test Movie
Key Frame
19. Universal Request
Adobe Media Encoder
URL
FPS (frames per second)
.XFL - XFL Files
20. A keyframe that has no drawing on it.
Import Graphic
Empty Key Frame
Static Text
Callback function
21. Animation where objects change in each frame
Motion Guide
Properties Inspector
Frame-by-frame Animation
Frame
22. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Callback function
Video Formats
Motion shape tween
23. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Shape Tween
Symbol Types
Empty Key Frame
Event Listener
24. Text that allows user input.
Input Text
Symbol Types
Object Drawing
Bones
25. Text that is meant to be updated by code.
Dynamic Text
Function
ActionScript
Input Text
26. The main working flash file. This is where you create your flash content and flash animations.
Blank key frame
.FLA
Input Text
Motion tween
27. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Merge Drawing
Tweening
Variable
Empty Key Frame
28. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Time line
Shape Tween
Play head
Symbols
29. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Properties Panel
Toolbar
Empty Frame
Motion Guide
30. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Event Listener
Adobe Flash
Motion Presets
Object Drawing
31. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Ending of a key frame
Stage
Properties Inspector
Break apart
32. Can be opened by Flash.
Time line
.XFL - XFL Files
Static Text
Shape Tween
33. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Video Formats
Break apart
Animation spin
Merge Drawing
34. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Import Sound
Animation spin
Keyframes
Static Text
35. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Animation spin
Import Sound
Stage
Library Panel
36. The programming language that goes with Flash.
Syntax
Button
Frame
ActionScript
37. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
.SWF
Key Frame
Video Formats
Empty Key Frame
38. A fame that defines a change in animation.
Key Frame
Keyframes
Time line
Motion tween
39. Separate program that allows you to convert media that is not already in a flash appropriate format.
Adobe Media Encoder
Frame
Workspaces
Stage
40. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Motion Tween
Library Panel
Time line
.AS - Action Script File
41. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Break apart
Import Sound
Library Panel
42. Text that does not change.
Frame
Import Sound
Static Text
Test Movie
43. A GUI object one can press or click to trigger some function.
Import Graphic
Animation
Blank key frame
Button
44. A frame that has no drawing on it.
Empty Frame
Shapes
Keyframes
Different keyframe
45. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Library Panel
Shapes
Object
46. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Keyframes
.SWF
Ending of a key frame
Import Graphic
47. The main working area in flash where you will create and manipulate art work
Callback function
Object Drawing
Stage
Motion Path
48. Flash content viewed in the Flash Player. What you see via the web.
Shape Tween
.SWF
Dynamic Text
Import Sound
49. A container that stores data or information.
Function
Break apart
.AS - Action Script File
Variable
50. A basic drawing object in Flash.
Shapes
Tweening
Input Text
Properties Inspector