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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Separate program that allows you to convert media that is not already in a flash appropriate format.
Frame
Frame-by-frame Animation
Adobe Media Encoder
Import Graphic
2. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Button
Tweening
Frame
Workspaces
3. Flash content viewed in the Flash Player. What you see via the web.
Motion Presets
Variable
Adobe Flash
.SWF
4. Animation of a shape from one to another.
.SWF
Motion Guide
Shape Tween
Frame-by-frame Animation
5. The rules of a language.
Import Graphic
Syntax
Symbol Types
Keyframes
6. Text that does not change.
Adobe Flash
Static Text
Motion Path
Motion Guide
7. Allows you to create an manipulate artwork.
Toolbar
Symbol Types
Different keyframe
Adobe Flash
8. When you place action script in frames you must use ________.
Dynamic Text
Animation
.FLA
Keyframes
9. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Video Formats
Import Graphic
Event Listener
Adobe Flash
10. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Button
Frame
Motion Guide
11. A frame that has no drawing on it.
Event Listener
Different keyframe
Empty Frame
Shape Tween
12. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Dynamic Text
Adobe Flash
Animation spin
Blank key frame
13. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Empty Key Frame
.AS - Action Script File
Motion shape tween
Shape Tween
14. A fame that defines a change in animation.
.SWF
Toolbar
Key Frame
Callback function
15. Motion picture.
ActionScript
Button
Play head
Animation
16. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Motion Path
Different keyframe
ActionScript
.SWF
17. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Adobe Media Encoder
Merge Drawing
Symbols
Import Graphic
18. Animation where objects change in each frame
Frame-by-frame Animation
Toolbar
ActionScript
Keyframes
19. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Tweening
Motion Tween
Event Listener
Motion Guide
20. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Properties Panel
Dynamic Text
Function
Properties Inspector
21. A function that is triggered by another function when something is true.
Test Movie
.FLA
Callback function
Time line
22. Movie Clip - Button and Graphic
Symbol Types
Adobe Flash
Shapes
Play head
23. Can be opened by Flash.
Stage
.XFL - XFL Files
Motion tween
URL
24. Universal Request
Test Movie
Static Text
URL
Video Formats
25. Another name for empty key frame.
Different keyframe
.AS - Action Script File
Motion tween
Blank key frame
26. Contains ActionScript code
Tweening
.AS - Action Script File
Static Text
Keyframes
27. A basic drawing object in Flash.
Shapes
Stage
Motion Tween
.FLA
28. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
Function
.AS - Action Script File
Play head
29. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Object
Empty Key Frame
Import Graphic
Motion Guide
30. Text that allows user input.
Input Text
Test Movie
Empty Frame
Shapes
31. A building block of an animation.
Properties Inspector
Blank key frame
Frame
.SWF
32. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Break apart
Callback function
Variable
Shape Tween
33. The programming language that goes with Flash.
ActionScript
.XFL - XFL Files
Different keyframe
Button
34. A block of reusable code.
Motion Presets
Properties Panel
Empty Frame
Function
35. The main working flash file. This is where you create your flash content and flash animations.
Motion Path
Library Panel
Animation spin
.FLA
36. The main working area in flash where you will create and manipulate art work
Symbols
Properties Panel
.FLA
Stage
37. The number of picture displayed in a second in Flash.
Syntax
Motion Editor
FPS (frames per second)
Variable
38. Allows for joint like animation.
Animation
Break apart
Motion Guide
Bones
39. Marks the end of the change in animation.
Library Panel
Ending of a key frame
Bones
Syntax
40. Animation of an object from one location to another.
Callback function
Properties Inspector
Motion Tween
Different keyframe
41. To know you have created a successful ______ Click Control > Test Movie
Blank key frame
Motion tween
.AS - Action Script File
Empty Key Frame
42. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Animation spin
Play head
Dynamic Text
Motion Editor
43. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Properties Inspector
Import Sound
Adobe Media Encoder
ActionScript
44. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Motion Path
Play head
Bones
.AS - Action Script File
45. A keyframe that has no drawing on it.
Dynamic Text
Break apart
Empty Key Frame
Play head
46. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Input Text
Library Panel
Properties Inspector
Import Graphic
47. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Tweening
Blank key frame
Play head
48. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
FPS (frames per second)
Event Listener
Motion Presets
Toolbar
49. A GUI object one can press or click to trigger some function.
Break apart
Properties Panel
Button
Properties Inspector
50. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Motion Path
Ending of a key frame
Properties Inspector
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