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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Video Formats
Callback function
Motion Presets
Object
2. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Dynamic Text
.FLA
Event Listener
Blank key frame
3. The rules of a language.
Empty Key Frame
Syntax
Blank key frame
Empty Frame
4. Flash content viewed in the Flash Player. What you see via the web.
Test Movie
Callback function
.SWF
Syntax
5. Can be opened by Flash.
Motion shape tween
.XFL - XFL Files
Syntax
Object Drawing
6. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Properties Inspector
Motion shape tween
Time line
Button
7. Another name for empty key frame.
FPS (frames per second)
Variable
Blank key frame
Motion shape tween
8. Allows for joint like animation.
Properties Panel
Adobe Flash
Motion tween
Bones
9. The main working area in flash where you will create and manipulate art work
Stage
Import Graphic
Shapes
Motion Presets
10. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Variable
Break apart
Animation
Workspaces
11. A building block of an animation.
Object
Test Movie
Frame
Break apart
12. To know if a shape tween is created successfully - Click Control > _______
Motion shape tween
Object
Object Drawing
Test Movie
13. Contains details of the artwork and Stage
Variable
Stage
Properties Inspector
Animation spin
14. Animation of a shape from one to another.
Motion shape tween
Break apart
Shape Tween
Static Text
15. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Key Frame
Symbol Types
Import Sound
Motion shape tween
16. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Event Listener
Play head
Motion Guide
Properties Inspector
17. Separate program that allows you to convert media that is not already in a flash appropriate format.
Keyframes
Adobe Media Encoder
Shapes
Event Listener
18. Text that allows user input.
Input Text
Button
Blank key frame
Merge Drawing
19. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Time line
Library Panel
Play head
Motion shape tween
20. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Break apart
Merge Drawing
.SWF
Motion tween
21. Organizes your work into layers and frames so you can create animations.
Tweening
Time line
Object Drawing
Dynamic Text
22. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Adobe Flash
Shape Tween
Import Graphic
Library Panel
23. Text that does not change.
Merge Drawing
Blank key frame
Break apart
Static Text
24. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Guide
Motion Presets
Object Drawing
ActionScript
25. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Animation
Tweening
Empty Frame
Object
26. When you place action script in frames you must use ________.
Keyframes
FPS (frames per second)
Object
Test Movie
27. Text that is meant to be updated by code.
Dynamic Text
Toolbar
Import Graphic
Callback function
28. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Different keyframe
Test Movie
Play head
Break apart
29. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Empty Frame
Import Sound
Static Text
30. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Dynamic Text
Event Listener
Blank key frame
Animation spin
31. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Properties Inspector
Function
Different keyframe
ActionScript
32. Animation of an object from one location to another.
Input Text
Break apart
Motion Tween
Symbol Types
33. A block of reusable code.
Blank key frame
Function
ActionScript
Motion shape tween
34. Allows you to create an manipulate artwork.
Animation
Toolbar
Empty Frame
Motion shape tween
35. A function that is triggered by another function when something is true.
Toolbar
Workspaces
Import Sound
Callback function
36. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
ActionScript
Different keyframe
Toolbar
Object Drawing
37. Marks the end of the change in animation.
Ending of a key frame
Empty Key Frame
Stage
Object
38. To know you have created a successful ______ Click Control > Test Movie
Break apart
Motion shape tween
Motion tween
Blank key frame
39. A thing which possess characteristics - functions/methods - and attributes.
Motion Presets
Event Listener
Time line
Object
40. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
ActionScript
Keyframes
Motion Editor
Properties Inspector
41. The programming language that goes with Flash.
.FLA
Test Movie
Animation spin
ActionScript
42. The number of picture displayed in a second in Flash.
Motion Path
Frame-by-frame Animation
FPS (frames per second)
Key Frame
43. Universal Request
Break apart
Symbols
URL
Properties Inspector
44. Animation on an invisible line.
Stage
Adobe Flash
Motion Guide
Motion Path
45. Motion picture.
Shapes
Animation
URL
Bones
46. A fame that defines a change in animation.
Adobe Flash
Empty Frame
Motion tween
Key Frame
47. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Function
Tweening
Play head
Adobe Flash
48. A basic drawing object in Flash.
URL
Shapes
Adobe Flash
Shape Tween
49. A GUI object one can press or click to trigger some function.
Button
.AS - Action Script File
Play head
Library Panel
50. Contains ActionScript code
.AS - Action Script File
Motion Editor
Motion shape tween
Adobe Media Encoder