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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Shapes
Motion Tween
Event Listener
Adobe Media Encoder
2. To know you have created a successful ______ Click Control > Test Movie
Motion Presets
Motion tween
Test Movie
Bones
3. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Sound
Syntax
.XFL - XFL Files
Motion Guide
4. A basic drawing object in Flash.
Time line
Empty Key Frame
Shapes
.XFL - XFL Files
5. Animation of a shape from one to another.
Callback function
Key Frame
Shape Tween
Button
6. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Toolbar
Empty Key Frame
Play head
Dynamic Text
7. A function that is triggered by another function when something is true.
Test Movie
Button
Bones
Callback function
8. The main working area in flash where you will create and manipulate art work
Function
Ending of a key frame
Bones
Stage
9. A building block of an animation.
Frame
Symbol Types
Properties Panel
Test Movie
10. A container that stores data or information.
Animation spin
Variable
Shape Tween
Frame
11. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Object Drawing
Variable
Motion Presets
Motion Editor
12. Organizes your work into layers and frames so you can create animations.
Motion shape tween
.XFL - XFL Files
Motion Path
Time line
13. Flash content viewed in the Flash Player. What you see via the web.
Symbols
Animation spin
Empty Key Frame
.SWF
14. Motion picture.
Toolbar
ActionScript
Animation
Merge Drawing
15. When you place action script in frames you must use ________.
Keyframes
Motion Guide
Adobe Media Encoder
Event Listener
16. Movie Clip - Button and Graphic
Symbol Types
Properties Inspector
Import Graphic
Workspaces
17. A fame that defines a change in animation.
Ending of a key frame
Library Panel
Animation
Key Frame
18. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Variable
Frame-by-frame Animation
.AS - Action Script File
19. A thing which possess characteristics - functions/methods - and attributes.
Library Panel
Merge Drawing
Object
Motion shape tween
20. Separate program that allows you to convert media that is not already in a flash appropriate format.
Adobe Media Encoder
Ending of a key frame
Break apart
Bones
21. Text that does not change.
Callback function
Static Text
Empty Frame
Frame-by-frame Animation
22. A block of reusable code.
Keyframes
.FLA
Function
Motion Path
23. The programming language that goes with Flash.
.AS - Action Script File
URL
Frame
ActionScript
24. A frame that has no drawing on it.
Motion tween
Dynamic Text
Empty Key Frame
Empty Frame
25. Text that is meant to be updated by code.
Animation
Dynamic Text
Import Graphic
Static Text
26. The number of picture displayed in a second in Flash.
Time line
Tweening
Static Text
FPS (frames per second)
27. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Symbols
Motion Editor
Animation spin
28. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Keyframes
Adobe Flash
Motion Path
Motion Guide
29. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Play head
Frame
Object Drawing
30. To know if a shape tween is created successfully - Click Control > _______
Different keyframe
Input Text
Key Frame
Test Movie
31. A keyframe that has no drawing on it.
Tweening
Ending of a key frame
.XFL - XFL Files
Empty Key Frame
32. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Animation spin
Frame
Video Formats
Adobe Flash
33. Universal Request
Button
Motion Presets
URL
Motion Tween
34. Animation where objects change in each frame
Frame-by-frame Animation
Library Panel
Time line
Properties Panel
35. Another name for empty key frame.
Syntax
Workspaces
Blank key frame
Video Formats
36. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
Blank key frame
Animation
Break apart
37. The rules of a language.
Static Text
Object Drawing
Motion Editor
Syntax
38. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
.AS - Action Script File
Object Drawing
Motion Path
.SWF
39. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
.AS - Action Script File
Syntax
Input Text
40. Animation on an invisible line.
Toolbar
Motion Path
Symbol Types
FPS (frames per second)
41. Text that allows user input.
Input Text
Syntax
FPS (frames per second)
Empty Frame
42. Can be opened by Flash.
Animation
Test Movie
Dynamic Text
.XFL - XFL Files
43. Contains details of the artwork and Stage
.XFL - XFL Files
Motion shape tween
Properties Inspector
Blank key frame
44. Marks the end of the change in animation.
Object
Empty Key Frame
Ending of a key frame
Tweening
45. Animation of an object from one location to another.
Frame
Motion Tween
Function
.FLA
46. Contains ActionScript code
Motion tween
URL
Different keyframe
.AS - Action Script File
47. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
.FLA
ActionScript
Motion shape tween
Input Text
48. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
URL
Tweening
Motion Path
Stage
49. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
FPS (frames per second)
Workspaces
Break apart
Adobe Flash
50. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Animation spin
Key Frame
Motion Path
Workspaces