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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The number of picture displayed in a second in Flash.
.SWF
Motion tween
Variable
FPS (frames per second)
2. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Video Formats
Tweening
Empty Key Frame
3. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Syntax
Library Panel
Variable
Event Listener
4. The main working area in flash where you will create and manipulate art work
Tweening
Stage
ActionScript
Test Movie
5. A fame that defines a change in animation.
Play head
Key Frame
Motion Path
Frame
6. Allows for joint like animation.
Bones
.SWF
Frame
Test Movie
7. Text that allows user input.
Motion Tween
Input Text
Frame
Different keyframe
8. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Break apart
Empty Key Frame
Motion Guide
Play head
9. Text that does not change.
Different keyframe
Properties Inspector
Static Text
Symbols
10. Text that is meant to be updated by code.
Properties Inspector
Dynamic Text
Break apart
Import Sound
11. A thing which possess characteristics - functions/methods - and attributes.
Syntax
Key Frame
Object
Video Formats
12. The rules of a language.
Input Text
Break apart
Syntax
ActionScript
13. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion Editor
Import Sound
Frame
Syntax
14. Flash content viewed in the Flash Player. What you see via the web.
Object Drawing
Bones
.SWF
Button
15. Animation where objects change in each frame
Shape Tween
FPS (frames per second)
Frame-by-frame Animation
Merge Drawing
16. Motion picture.
.FLA
Variable
Import Graphic
Animation
17. A keyframe that has no drawing on it.
.XFL - XFL Files
Empty Key Frame
.AS - Action Script File
Tweening
18. Organizes your work into layers and frames so you can create animations.
Frame
Time line
Different keyframe
.SWF
19. A building block of an animation.
Frame
Blank key frame
Shape Tween
Animation spin
20. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Different keyframe
Stage
Motion Tween
21. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Symbols
Import Sound
Key Frame
Motion Guide
22. A frame that has no drawing on it.
Break apart
Syntax
Symbol Types
Empty Frame
23. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Break apart
Dynamic Text
Tweening
Motion shape tween
24. The main working flash file. This is where you create your flash content and flash animations.
Callback function
Properties Inspector
Library Panel
.FLA
25. Contains details of the artwork and Stage
Blank key frame
Properties Inspector
Import Sound
.XFL - XFL Files
26. Animation of an object from one location to another.
Properties Panel
Frame-by-frame Animation
Motion Editor
Motion Tween
27. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Frame
Event Listener
.FLA
Motion shape tween
28. A basic drawing object in Flash.
Symbol Types
Shapes
Library Panel
Key Frame
29. Contains ActionScript code
Symbol Types
.AS - Action Script File
.XFL - XFL Files
Motion shape tween
30. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Workspaces
Bones
Play head
Function
31. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion tween
Workspaces
Dynamic Text
Motion Presets
32. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Break apart
Dynamic Text
Animation
Object Drawing
33. Marks the end of the change in animation.
Motion tween
Bones
Motion Tween
Ending of a key frame
34. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Syntax
Shape Tween
.XFL - XFL Files
Import Sound
35. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Motion Tween
Motion Editor
Video Formats
Shapes
36. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion shape tween
Function
Symbols
Button
37. Allows you to create an manipulate artwork.
Properties Inspector
Toolbar
Shape Tween
Workspaces
38. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Video Formats
Break apart
Properties Panel
Motion Presets
39. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Path
Animation spin
.XFL - XFL Files
Adobe Flash
40. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Motion Path
Frame-by-frame Animation
Motion Tween
Import Graphic
41. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
.FLA
Shape Tween
Break apart
Motion Editor
42. A block of reusable code.
Function
.SWF
Button
Different keyframe
43. Can be opened by Flash.
Keyframes
Static Text
Object Drawing
.XFL - XFL Files
44. Animation on an invisible line.
ActionScript
Motion Path
.XFL - XFL Files
Motion Guide
45. Universal Request
Workspaces
Motion tween
URL
Shape Tween
46. Separate program that allows you to convert media that is not already in a flash appropriate format.
Adobe Media Encoder
Adobe Flash
.XFL - XFL Files
Callback function
47. A function that is triggered by another function when something is true.
Import Graphic
Callback function
ActionScript
Break apart
48. Animation of a shape from one to another.
Function
Adobe Flash
Empty Key Frame
Shape Tween
49. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Key Frame
Workspaces
Shapes
.AS - Action Script File
50. A GUI object one can press or click to trigger some function.
Workspaces
Symbols
Button
URL