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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. To know if a shape tween is created successfully - Click Control > _______
Test Movie
Input Text
Frame-by-frame Animation
Ending of a key frame
2. Allows for joint like animation.
Static Text
Bones
Import Sound
Frame-by-frame Animation
3. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Time line
Callback function
Dynamic Text
4. A building block of an animation.
Frame
Motion Tween
Test Movie
FPS (frames per second)
5. A block of reusable code.
Bones
Motion shape tween
Function
.AS - Action Script File
6. A container that stores data or information.
Motion shape tween
Blank key frame
Different keyframe
Variable
7. The rules of a language.
.FLA
Animation
Syntax
Shapes
8. Animation of a shape from one to another.
Motion Editor
Blank key frame
Import Sound
Shape Tween
9. Universal Request
Syntax
URL
Properties Inspector
Empty Key Frame
10. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Library Panel
Motion Guide
Motion Editor
Frame-by-frame Animation
11. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Adobe Flash
Stage
Motion Editor
Object Drawing
12. Motion picture.
Animation spin
Animation
Empty Frame
.SWF
13. Allows you to create an manipulate artwork.
Time line
Different keyframe
Toolbar
Key Frame
14. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Time line
Stage
Static Text
15. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Test Movie
Play head
.SWF
Different keyframe
16. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Motion Tween
Tweening
Workspaces
URL
17. Animation on an invisible line.
Video Formats
Library Panel
Motion Path
Animation spin
18. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
Video Formats
Workspaces
ActionScript
19. The number of picture displayed in a second in Flash.
FPS (frames per second)
.AS - Action Script File
Different keyframe
Workspaces
20. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Frame
Callback function
Motion tween
21. A function that is triggered by another function when something is true.
Tweening
Callback function
.AS - Action Script File
Frame-by-frame Animation
22. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
.SWF
Properties Panel
Workspaces
Motion Tween
23. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion Guide
ActionScript
Static Text
Motion shape tween
24. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Frame
Event Listener
Animation spin
Symbols
25. Organizes your work into layers and frames so you can create animations.
Stage
Time line
Static Text
Animation spin
26. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
.AS - Action Script File
Motion Presets
Adobe Flash
Motion Guide
27. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Syntax
URL
Motion Editor
Library Panel
28. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Stage
Symbols
Import Graphic
.SWF
29. Animation where objects change in each frame
Bones
Toolbar
Different keyframe
Frame-by-frame Animation
30. Text that allows user input.
Play head
Input Text
Import Graphic
Event Listener
31. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Import Sound
Empty Key Frame
Video Formats
Merge Drawing
32. The main working area in flash where you will create and manipulate art work
Stage
Function
Motion Path
Motion shape tween
33. A thing which possess characteristics - functions/methods - and attributes.
Symbol Types
Object
Animation
ActionScript
34. To know you have created a successful ______ Click Control > Test Movie
Bones
Motion tween
Frame-by-frame Animation
Event Listener
35. Separate program that allows you to convert media that is not already in a flash appropriate format.
Ending of a key frame
Adobe Media Encoder
URL
Symbols
36. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Workspaces
Function
Shape Tween
Event Listener
37. A basic drawing object in Flash.
Import Sound
ActionScript
Button
Shapes
38. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Import Sound
Toolbar
Empty Key Frame
Animation
39. Marks the end of the change in animation.
Dynamic Text
Function
Ending of a key frame
Import Graphic
40. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Different keyframe
Break apart
Object Drawing
Symbols
41. A keyframe that has no drawing on it.
Event Listener
Symbols
Motion Presets
Empty Key Frame
42. Text that does not change.
Video Formats
Static Text
Shapes
Blank key frame
43. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Input Text
Break apart
Shape Tween
Import Graphic
44. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Motion Path
Motion Tween
Adobe Media Encoder
45. Movie Clip - Button and Graphic
Variable
Shape Tween
Symbol Types
Toolbar
46. Animation of an object from one location to another.
Symbols
Variable
.SWF
Motion Tween
47. Contains details of the artwork and Stage
Time line
URL
Motion Path
Properties Inspector
48. Another name for empty key frame.
Toolbar
Symbol Types
Empty Frame
Blank key frame
49. The programming language that goes with Flash.
Syntax
ActionScript
Variable
Workspaces
50. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Toolbar
Import Sound
Frame