Test your basic knowledge |

Adobe Flash

Subjects : it-skills, multimedia, flash
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A keyframe that has no drawing on it.






2. A block of reusable code.






3. Allows for joint like animation.






4. Something that you drag to move to indicate your current frame. (Orange/Red in color).






5. Allows you to create an manipulate artwork.






6. Animation where objects change in each frame






7. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.






8. To know if a shape tween is created successfully - Click Control > _______






9. Animation on an invisible line.






10. Text that is meant to be updated by code.






11. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.






12. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.






13. The rules of a language.






14. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.






15. To know you have created a successful ______ Click Control > Test Movie






16. An object that helps with paying attention to user events such as clicking - dragging - etc.. -






17. Animation of an object from one location to another.






18. A GUI object one can press or click to trigger some function.






19. The programming language that goes with Flash.






20. Separate program that allows you to convert media that is not already in a flash appropriate format.






21. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.






22. The main working flash file. This is where you create your flash content and flash animations.






23. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart






24. A frame that has no drawing on it.






25. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.






26. When you place action script in frames you must use ________.






27. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween






28. A container that stores data or information.






29. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.






30. A basic drawing object in Flash.






31. Marks the end of the change in animation.






32. Motion picture.






33. Movie Clip - Button and Graphic






34. Organizes your work into layers and frames so you can create animations.






35. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.






36. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.






37. The main working area in flash where you will create and manipulate art work






38. A fame that defines a change in animation.






39. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.






40. The number of picture displayed in a second in Flash.






41. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?






42. Text that allows user input.






43. A thing which possess characteristics - functions/methods - and attributes.






44. Contains details of the artwork and Stage






45. Flash content viewed in the Flash Player. What you see via the web.






46. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween






47. Universal Request






48. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.






49. Text that does not change.






50. Can be opened by Flash.