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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Break apart
Properties Panel
Import Sound
Time line
2. The number of picture displayed in a second in Flash.
Syntax
FPS (frames per second)
Workspaces
Toolbar
3. Text that is meant to be updated by code.
Motion Editor
Dynamic Text
Symbol Types
Stage
4. A block of reusable code.
Function
Import Sound
Empty Frame
Merge Drawing
5. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Syntax
Frame-by-frame Animation
Motion tween
6. Universal Request
Properties Inspector
Toolbar
Shape Tween
URL
7. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Break apart
Keyframes
Ending of a key frame
Different keyframe
8. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
URL
Adobe Media Encoder
Different keyframe
Merge Drawing
9. Animation of an object from one location to another.
Motion Tween
Test Movie
Import Sound
.AS - Action Script File
10. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Object Drawing
Import Sound
Time line
.AS - Action Script File
11. Another name for empty key frame.
Animation
Bones
Break apart
Blank key frame
12. Text that does not change.
Key Frame
Motion Tween
Static Text
Toolbar
13. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Input Text
Adobe Flash
Symbols
Dynamic Text
14. A frame that has no drawing on it.
Empty Frame
Frame
Blank key frame
Dynamic Text
15. A basic drawing object in Flash.
Syntax
Event Listener
Shapes
Import Graphic
16. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Motion Editor
.AS - Action Script File
Frame
Animation spin
17. The programming language that goes with Flash.
Animation
Object Drawing
ActionScript
URL
18. Text that allows user input.
Different keyframe
Import Graphic
Input Text
Callback function
19. To know if a shape tween is created successfully - Click Control > _______
Import Graphic
Test Movie
Video Formats
Animation
20. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Animation spin
.AS - Action Script File
Variable
Import Sound
21. Marks the end of the change in animation.
Motion Path
Import Graphic
Button
Ending of a key frame
22. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Play head
Properties Inspector
Workspaces
Object Drawing
23. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Shapes
Event Listener
Import Graphic
Play head
24. A building block of an animation.
Frame
Keyframes
URL
Video Formats
25. To know you have created a successful ______ Click Control > Test Movie
Import Graphic
Motion tween
Animation spin
Merge Drawing
26. Motion picture.
Blank key frame
Animation
FPS (frames per second)
Object Drawing
27. The main working flash file. This is where you create your flash content and flash animations.
Motion tween
.FLA
.AS - Action Script File
Bones
28. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
FPS (frames per second)
Motion shape tween
Event Listener
Motion Path
29. A function that is triggered by another function when something is true.
Motion Path
Callback function
.XFL - XFL Files
Properties Inspector
30. Can be opened by Flash.
Properties Inspector
.XFL - XFL Files
Adobe Media Encoder
Tweening
31. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Animation spin
Break apart
Event Listener
Empty Key Frame
32. A container that stores data or information.
Function
Motion Tween
Break apart
Variable
33. A fame that defines a change in animation.
.SWF
Motion Tween
Key Frame
Shape Tween
34. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Symbols
Motion Editor
Blank key frame
Import Sound
35. Movie Clip - Button and Graphic
Time line
Event Listener
Symbol Types
.SWF
36. Contains ActionScript code
.AS - Action Script File
Adobe Flash
Blank key frame
Animation
37. The rules of a language.
Import Graphic
Static Text
Syntax
Properties Inspector
38. Animation of a shape from one to another.
Shape Tween
Dynamic Text
Tweening
.FLA
39. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Event Listener
Workspaces
URL
Tweening
40. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
URL
Input Text
Import Sound
Library Panel
41. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Motion Presets
URL
Ending of a key frame
Event Listener
42. A keyframe that has no drawing on it.
Properties Panel
Empty Key Frame
ActionScript
Motion Path
43. A thing which possess characteristics - functions/methods - and attributes.
Object
Callback function
Key Frame
Event Listener
44. Separate program that allows you to convert media that is not already in a flash appropriate format.
Motion Guide
Object Drawing
Adobe Media Encoder
URL
45. Allows you to create an manipulate artwork.
Callback function
Object
Time line
Toolbar
46. Allows for joint like animation.
Object
Motion shape tween
Motion Editor
Bones
47. Contains details of the artwork and Stage
Play head
Properties Inspector
Motion Presets
Import Sound
48. Animation where objects change in each frame
Motion tween
Frame-by-frame Animation
Ending of a key frame
FPS (frames per second)
49. When you place action script in frames you must use ________.
FPS (frames per second)
Stage
Keyframes
Motion Presets
50. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Import Graphic
Keyframes
Video Formats
Motion Guide