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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Among the most important building blocks in flash and are needed for creating most animations and for creating 3D effects. To create a symbol f8. Symbols are stored in the library. What you see on the stage is called an instance.
Import Sound
Time line
Symbols
Animation spin
2. The number of picture displayed in a second in Flash.
Merge Drawing
Import Graphic
FPS (frames per second)
.SWF
3. A GUI object one can press or click to trigger some function.
Adobe Flash
Button
Dynamic Text
Import Sound
4. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Test Movie
Motion tween
Properties Inspector
Tweening
5. Text that does not change.
Workspaces
Static Text
Adobe Media Encoder
Empty Frame
6. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Motion Path
Input Text
Adobe Media Encoder
7. A function that is triggered by another function when something is true.
Animation spin
Callback function
.FLA
Key Frame
8. Text that is meant to be updated by code.
Merge Drawing
Workspaces
Object Drawing
Dynamic Text
9. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Merge Drawing
Bones
Input Text
Motion Editor
10. Animation of an object from one location to another.
Ending of a key frame
Motion Tween
Break apart
Callback function
11. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Event Listener
Frame-by-frame Animation
Workspaces
Animation spin
12. A block of reusable code.
Stage
Callback function
Function
Frame
13. To know if a shape tween is created successfully - Click Control > _______
.SWF
.XFL - XFL Files
Test Movie
Empty Key Frame
14. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Object
Object Drawing
Different keyframe
Symbol Types
15. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
.AS - Action Script File
Library Panel
Break apart
Symbols
16. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Break apart
Motion Path
Dynamic Text
17. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Keyframes
Frame-by-frame Animation
Variable
Import Sound
18. Another name for empty key frame.
URL
.SWF
Event Listener
Blank key frame
19. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Event Listener
Test Movie
Workspaces
Motion Guide
20. Organizes your work into layers and frames so you can create animations.
Import Sound
Button
Time line
Toolbar
21. A frame that has no drawing on it.
Motion Editor
Library Panel
Function
Empty Frame
22. A fame that defines a change in animation.
Motion shape tween
Key Frame
FPS (frames per second)
Import Sound
23. A thing which possess characteristics - functions/methods - and attributes.
Break apart
Object
ActionScript
Frame
24. Animation of a shape from one to another.
Test Movie
Shape Tween
Dynamic Text
Button
25. Allows you to create an manipulate artwork.
Toolbar
Motion Guide
.XFL - XFL Files
Event Listener
26. Animation on an invisible line.
Object
Ending of a key frame
Static Text
Motion Path
27. When you place action script in frames you must use ________.
Properties Panel
Animation
Keyframes
Motion Presets
28. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Properties Inspector
Workspaces
Variable
Object
29. Contains ActionScript code
Properties Panel
URL
.AS - Action Script File
Frame-by-frame Animation
30. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Stage
Shape Tween
Motion shape tween
Break apart
31. Allows for joint like animation.
Callback function
Bones
Symbol Types
Properties Inspector
32. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Animation
.XFL - XFL Files
Event Listener
Tweening
33. Contains details of the artwork and Stage
Properties Inspector
Adobe Flash
Time line
Motion Path
34. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Library Panel
Adobe Media Encoder
Shapes
Toolbar
35. Text that allows user input.
Motion tween
Play head
Input Text
Break apart
36. A container that stores data or information.
Video Formats
Syntax
Variable
Shapes
37. Separate program that allows you to convert media that is not already in a flash appropriate format.
Callback function
Adobe Media Encoder
ActionScript
Merge Drawing
38. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Keyframes
Variable
Motion Editor
39. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Adobe Media Encoder
Toolbar
Dynamic Text
Motion Presets
40. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Event Listener
Key Frame
Properties Panel
Empty Frame
41. The rules of a language.
FPS (frames per second)
Syntax
Button
Properties Panel
42. Animation where objects change in each frame
Motion Editor
Frame-by-frame Animation
Keyframes
Symbol Types
43. A keyframe that has no drawing on it.
Time line
Animation spin
Shape Tween
Empty Key Frame
44. A building block of an animation.
Button
Frame
Function
.AS - Action Script File
45. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Static Text
Frame
Video Formats
Function
46. The main working area in flash where you will create and manipulate art work
Object
Keyframes
Test Movie
Stage
47. Universal Request
Ending of a key frame
Animation spin
Motion Tween
URL
48. Can be opened by Flash.
.XFL - XFL Files
.FLA
FPS (frames per second)
Motion Path
49. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Input Text
Play head
Keyframes
Symbols
50. Movie Clip - Button and Graphic
Ending of a key frame
Stage
Object
Symbol Types