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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Merge Drawing
Motion tween
URL
Object Drawing
2. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
Video Formats
Keyframes
Properties Panel
Stage
3. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Motion Tween
Import Sound
Motion Path
4. Animation on an invisible line.
.SWF
Motion Path
Object Drawing
Frame
5. A thing which possess characteristics - functions/methods - and attributes.
Object
Dynamic Text
Keyframes
Frame
6. Marks the end of the change in animation.
Different keyframe
Stage
Ending of a key frame
Play head
7. Separate program that allows you to convert media that is not already in a flash appropriate format.
Variable
Adobe Media Encoder
Break apart
Bones
8. A building block of an animation.
Play head
Frame
Properties Panel
Motion tween
9. The rules of a language.
Frame-by-frame Animation
Test Movie
Static Text
Syntax
10. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
Tweening
Animation spin
Break apart
11. An object that helps with paying attention to user events such as clicking - dragging - etc.. -
Motion Presets
Ending of a key frame
Event Listener
FPS (frames per second)
12. The programming language that goes with Flash.
Keyframes
ActionScript
Import Graphic
Object Drawing
13. Contains ActionScript code
Workspaces
.AS - Action Script File
ActionScript
Dynamic Text
14. Allows for joint like animation.
Motion shape tween
Variable
Bones
Object
15. A container that stores data or information.
Empty Frame
Variable
FPS (frames per second)
.AS - Action Script File
16. Text that is meant to be updated by code.
Button
Empty Frame
Dynamic Text
Motion Path
17. A block of reusable code.
Function
Empty Key Frame
Symbol Types
Motion Path
18. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Motion Tween
Motion shape tween
Object Drawing
.SWF
19. Text that does not change.
Static Text
Motion Presets
Frame-by-frame Animation
Animation spin
20. Animation where objects change in each frame
Key Frame
Properties Inspector
Shapes
Frame-by-frame Animation
21. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
URL
Object
Adobe Flash
Function
22. Motion picture.
Properties Inspector
Motion tween
Animation
Frame
23. A keyframe that has no drawing on it.
Animation
URL
Empty Key Frame
.FLA
24. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Different keyframe
Frame-by-frame Animation
Symbols
Motion Guide
25. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Bones
Workspaces
Tweening
Toolbar
26. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Time line
Static Text
Frame-by-frame Animation
Motion Editor
27. Can be opened by Flash.
Input Text
.XFL - XFL Files
Motion Path
Tweening
28. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Properties Panel
Play head
Library Panel
Frame-by-frame Animation
29. Animation of an object from one location to another.
Motion Tween
Time line
.FLA
Adobe Flash
30. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Properties Panel
Time line
Motion Guide
31. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Properties Panel
Merge Drawing
Toolbar
Function
32. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Animation spin
Toolbar
Workspaces
Video Formats
33. When you place action script in frames you must use ________.
Video Formats
Keyframes
Frame
Static Text
34. The main working area in flash where you will create and manipulate art work
Symbols
Stage
Keyframes
Empty Frame
35. To know you have created a successful ______ Click Control > Test Movie
Motion tween
FPS (frames per second)
Empty Frame
ActionScript
36. The number of picture displayed in a second in Flash.
Motion Tween
Callback function
Play head
FPS (frames per second)
37. Text that allows user input.
Shapes
Input Text
Function
Empty Frame
38. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Motion Tween
Break apart
Import Graphic
Properties Panel
39. A basic drawing object in Flash.
Shapes
Dynamic Text
Shape Tween
Properties Panel
40. Animation of a shape from one to another.
.AS - Action Script File
Library Panel
Shape Tween
Play head
41. The main working flash file. This is where you create your flash content and flash animations.
Properties Inspector
Shape Tween
Frame-by-frame Animation
.FLA
42. Contains details of the artwork and Stage
Properties Inspector
Merge Drawing
Adobe Media Encoder
Time line
43. To know if a shape tween is created successfully - Click Control > _______
Motion shape tween
Test Movie
Workspaces
Empty Key Frame
44. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
Ending of a key frame
Import Sound
Time line
Symbol Types
45. Movie Clip - Button and Graphic
Symbol Types
Event Listener
Shapes
Bones
46. A frame that has no drawing on it.
Empty Frame
Empty Key Frame
Video Formats
Button
47. Allows you to create an manipulate artwork.
Import Graphic
Toolbar
Merge Drawing
Function
48. A function that is triggered by another function when something is true.
FPS (frames per second)
Callback function
Ending of a key frame
Toolbar
49. Universal Request
URL
Time line
Event Listener
Motion Guide
50. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Key Frame
Import Graphic
Animation spin
Motion Guide