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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Universal Request
ActionScript
Empty Key Frame
Static Text
URL
2. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Toolbar
Workspaces
.XFL - XFL Files
Object Drawing
3. Separate program that allows you to convert media that is not already in a flash appropriate format.
.SWF
Motion Path
Adobe Media Encoder
URL
4. The rules of a language.
Merge Drawing
Motion Presets
Import Graphic
Syntax
5. To know if a shape tween is created successfully - Click Control > _______
Motion Editor
Motion Guide
Test Movie
Properties Inspector
6. A basic drawing object in Flash.
Syntax
Shapes
Callback function
Shape Tween
7. A frame that has no drawing on it.
Empty Frame
.FLA
Import Sound
Motion Presets
8. A thing which possess characteristics - functions/methods - and attributes.
Motion Editor
Object
Properties Inspector
Syntax
9. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Play head
.XFL - XFL Files
Library Panel
Empty Key Frame
10. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Frame-by-frame Animation
Video Formats
Import Graphic
Empty Frame
11. Another name for empty key frame.
Blank key frame
Adobe Media Encoder
ActionScript
Input Text
12. The main working flash file. This is where you create your flash content and flash animations.
.FLA
Stage
Import Graphic
ActionScript
13. Text that does not change.
Symbols
Static Text
Adobe Media Encoder
Key Frame
14. Animation where objects change in each frame
Key Frame
Different keyframe
Frame-by-frame Animation
Time line
15. Contains details of the artwork and Stage
Animation spin
Import Graphic
Properties Inspector
Properties Panel
16. The main working area in flash where you will create and manipulate art work
Workspaces
Stage
Empty Key Frame
Motion shape tween
17. Movie Clip - Button and Graphic
Symbol Types
Adobe Media Encoder
Blank key frame
Callback function
18. Animation of an object from one location to another.
Different keyframe
Motion Tween
Frame
Callback function
19. Flash content viewed in the Flash Player. What you see via the web.
.SWF
Frame
Static Text
Shapes
20. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Adobe Flash
Object Drawing
Merge Drawing
Frame
21. Places a shape in something of a group element. This is similar too how objects are created in adobe illustrator.
Motion Editor
Merge Drawing
Tweening
Object Drawing
22. Allows you to create an manipulate artwork.
Toolbar
Dynamic Text
Video Formats
Workspaces
23. Allows for joint like animation.
Ending of a key frame
Frame
Motion Presets
Bones
24. You can _________ like you import a graphic (file --> import) - you can also adjust the compression method including bit rates. Compression is only applied when the file is exported and not to the original audio file.
FPS (frames per second)
Motion Guide
Key Frame
Import Sound
25. To know you have created a successful ______ Click Control > Test Movie
Motion tween
Break apart
Static Text
Properties Inspector
26. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Properties Panel
Motion Presets
Bones
Merge Drawing
27. A function that is triggered by another function when something is true.
Callback function
Properties Panel
Toolbar
Motion shape tween
28. A container that stores data or information.
Symbols
Variable
Frame
Function
29. A type of animation where you tell the computer what is to happen at the beginning and end and let the computer figure out what happens inbetween
Import Sound
ActionScript
Tweening
FPS (frames per second)
30. A building block of an animation.
Import Sound
Motion tween
Key Frame
Frame
31. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Different keyframe
Import Graphic
Video Formats
Adobe Flash
32. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Input Text
Animation spin
Properties Panel
Motion Guide
33. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
.AS - Action Script File
Tweening
Adobe Media Encoder
Motion Guide
34. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Stage
Motion Editor
FPS (frames per second)
Bones
35. A keyframe that has no drawing on it.
Tweening
Blank key frame
Empty Key Frame
Ending of a key frame
36. Marks the end of the change in animation.
Motion Presets
Import Sound
.XFL - XFL Files
Ending of a key frame
37. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Motion Editor
Merge Drawing
Symbols
.FLA
38. Text that is meant to be updated by code.
Break apart
Dynamic Text
Import Sound
Adobe Media Encoder
39. Organizes your work into layers and frames so you can create animations.
Time line
.XFL - XFL Files
Adobe Flash
Frame
40. A GUI object one can press or click to trigger some function.
Button
Object Drawing
Motion tween
FPS (frames per second)
41. To ______ a word (with two characters or more) into individual single character. Select the object - then choose Modify > Break Apart
Motion Path
Object Drawing
Break apart
Keyframes
42. The programming language that goes with Flash.
Bones
ActionScript
Object
URL
43. A fame that defines a change in animation.
Motion Editor
.FLA
Key Frame
Empty Frame
44. A block of reusable code.
Function
Different keyframe
Empty Frame
FPS (frames per second)
45. When you place action script in frames you must use ________.
Keyframes
Symbols
Frame-by-frame Animation
Motion Path
46. Can be opened by Flash.
.AS - Action Script File
Input Text
.XFL - XFL Files
Workspaces
47. Contains ActionScript code
Motion shape tween
.SWF
.AS - Action Script File
Button
48. Animation on an invisible line.
Variable
Motion Path
Import Graphic
Object Drawing
49. The number of picture displayed in a second in Flash.
FPS (frames per second)
Motion Presets
Object Drawing
Motion Tween
50. Motion picture.
Animation
ActionScript
Variable
Different keyframe