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Test your basic knowledge |
Adobe Flash
Start Test
Study First
Subjects
:
it-skills
,
multimedia
,
flash
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. The main working area in flash where you will create and manipulate art work
Input Text
Frame
Stage
Object Drawing
2. Animation of an object from one location to another.
Motion Tween
Symbol Types
FPS (frames per second)
Different keyframe
3. A fame that defines a change in animation.
Merge Drawing
Motion Tween
Object
Key Frame
4. When you place action script in frames you must use ________.
Keyframes
Properties Inspector
Shape Tween
Motion Editor
5. A thing which possess characteristics - functions/methods - and attributes.
ActionScript
Animation spin
Object
Static Text
6. A powerful multimedia creation tool for the web. Can be used to create and display content ranging from simple animations - video - to sound and to content rich applications.
Object Drawing
Motion Guide
Adobe Flash
Motion tween
7. .FLV .F4V .MP4 - ________ supported by the Flash Players. You can play these file formats using the flash player.
Test Movie
Key Frame
Video Formats
Library Panel
8. Animation on a path -You would have to create a motion tween first. Then Right Click and "Add Motion Guide". Then select the top layer and draw your guided motion.
Motion Guide
Callback function
Function
Tweening
9. Animation of a shape from one to another.
Shape Tween
Time line
Dynamic Text
Shapes
10. The programming language that goes with Flash.
Shapes
Motion tween
ActionScript
Tweening
11. Another name for empty key frame.
.AS - Action Script File
Blank key frame
FPS (frames per second)
Different keyframe
12. A building block of an animation.
Video Formats
Motion Presets
.XFL - XFL Files
Frame
13. Universal Request
URL
Properties Inspector
Motion Guide
Toolbar
14. Motion picture.
Import Sound
Keyframes
Stage
Animation
15. The rules of a language.
Symbol Types
Syntax
Test Movie
Adobe Media Encoder
16. You can _________ by going to file then import then placing them into the stage (working area) or to your library which you can pull from at any time.
Import Graphic
Button
Animation
Video Formats
17. To know if a shape tween is created successfully - Click Control > _______
FPS (frames per second)
Test Movie
Syntax
Empty Key Frame
18. Flash content viewed in the Flash Player. What you see via the web.
Motion Tween
Bones
Test Movie
.SWF
19. To create a motion tween 1) Select a shape object 2) Insert ________ on the same layer and change it to a new shape 3)Right click on any frame in between two keyframes - 3) Create Create Shape Tween
Properties Inspector
Motion Presets
URL
Different keyframe
20. To make an ________ - once when you created a motion tween - select any frame in between two key frames - and set the rotation in the "Properties Panel"
Video Formats
Animation spin
Static Text
URL
21. A function that is triggered by another function when something is true.
Motion Presets
.FLA
Callback function
Ending of a key frame
22. Contains details of the artwork and Stage
Properties Inspector
Motion Presets
Variable
.SWF
23. You use the selection tool to click on some objects on the stage. Then you see a blue box (usually) around your object. Which panel gives you the information of whether what you selected is a symbol - text - movie clip - etc.?
.FLA
Input Text
Properties Panel
URL
24. Default and custom motion presets made available to you that can be applied to symbols etc. You can save and re-use motion presets easily.
Workspaces
Motion tween
Motion Presets
Blank key frame
25. By default you will see the essentials workspace but you can also click on the drop down and choose other types of workspaces or create and save your own.
Workspaces
Test Movie
Symbols
Library Panel
26. Something that you drag to move to indicate your current frame. (Orange/Red in color).
Toolbar
Play head
Import Graphic
URL
27. To know you have created a successful ______ Click Control > Test Movie
Motion tween
Break apart
Merge Drawing
Different keyframe
28. Text that does not change.
Input Text
Workspaces
Time line
Static Text
29. Allows for joint like animation.
Bones
Ending of a key frame
Motion Path
Adobe Media Encoder
30. Gives you control over the individual properties in animation. X & Y position - rotation - alpha - filters - etc. You can also add other properties as well.
Motion tween
.FLA
Motion Editor
Frame-by-frame Animation
31. Can be opened by Flash.
.XFL - XFL Files
.SWF
Ending of a key frame
Import Graphic
32. Non grouped shapes that you can cut into for example. Merge drawing shapes can also be cut into thus making them better for custom shapes.
Blank key frame
Motion Path
Merge Drawing
Frame-by-frame Animation
33. Stores the assets that you use in your flash file such as imported graphics - sound - video - etc.
Motion Path
Library Panel
Blank key frame
.AS - Action Script File
34. To make a ________. 1) Select a symbol. 2) Insert different keyframe on the same layer and change the symbol on the second key frame - 3)Right click on any frame in between two keyframes - 3) Create Motion Tween
Properties Panel
Object
.AS - Action Script File
Motion shape tween
35. Allows you to create an manipulate artwork.
Properties Inspector
Workspaces
Toolbar
Keyframes
36. Separate program that allows you to convert media that is not already in a flash appropriate format.
Animation spin
Import Sound
Adobe Media Encoder
Play head
37. A block of reusable code.
Bones
Key Frame
ActionScript
Function
38. A keyframe that has no drawing on it.
Toolbar
Animation spin
Test Movie
Empty Key Frame
39. A frame that has no drawing on it.
Adobe Media Encoder
Workspaces
Test Movie
Empty Frame
40. A GUI object one can press or click to trigger some function.
Motion tween
Adobe Flash
FPS (frames per second)
Button
41. Text that is meant to be updated by code.
Shapes
Input Text
Properties Panel
Dynamic Text
42. Marks the end of the change in animation.
FPS (frames per second)
Ending of a key frame
Keyframes
Syntax
43. The main working flash file. This is where you create your flash content and flash animations.
Merge Drawing
Animation spin
.FLA
Button
44. Organizes your work into layers and frames so you can create animations.
Time line
Video Formats
Motion tween
Blank key frame
45. A basic drawing object in Flash.
Shapes
Adobe Flash
Properties Panel
Toolbar
46. Animation on an invisible line.
Shape Tween
Motion Path
Callback function
.SWF
47. Contains ActionScript code
.AS - Action Script File
Animation spin
.XFL - XFL Files
Blank key frame
48. The number of picture displayed in a second in Flash.
Callback function
FPS (frames per second)
Properties Panel
Key Frame
49. Movie Clip - Button and Graphic
Animation spin
Properties Inspector
Symbol Types
.XFL - XFL Files
50. Text that allows user input.
Animation spin
Input Text
Shape Tween
Video Formats