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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
Agile Principle : Changing Requirements
PM Declaration of Interdependence (DoI)
Working Software
CMMI (Capability Maturity Model Integration)
2. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Agile Methodology Variations
PM Declaration of Interdependence (DoI)
Quality / Agility
Daily Team Meet
3. Regular adaptation to changing circumstances
Agile Principle : Adaptation
Team Stakeholder Representative
Agile Iteration
Daily Team Meet Style
4. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
Agile Negative Impacts : Distributed Locations
DOI : Engagement
Agile Priority : Responding to change Vs Plans
Agile Principle : Rapid Delivery
5. Working software is the principal measure of progress
Quality / Agility
Predictive Methods & Change Predictive methods
Agile Criticism
Agile Principle : Software measures progress
6. Self-organizing teams
Customer collaboration
PM Declaration of Interdependence (DoI)
Agile Principle : Self-Organizing
Daily Team Meet Style
7. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
Agile Negative Impacts : Distributed Locations
Agile Methodology Variations
DOI : Individuals
DOI : Uncertainty
8. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile Principle : Excellence
Agile's Ideal Project Type
Daily Team Meet
Agile Success
9. Face-to-face conversation is the best form of communication (co-location)
Team Stakeholder Representative
Agile Principle : Co-location
PM Declaration of Interdependence (DoI)
Agile Negative Impacts : Large
10. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Individuals and Interactions
Agile Principle : Sustainable pace
Agile Principle : Frequent Delivery
Responding to change
11. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Negative Impacts : Large
Agile Software Development
Behaviour Driven Development
Daily Team Meet
12. Responding to change over following a plan
Daily Team Meet
Agile Principle : Excellence
Agile Principle : Co-location
Agile Priority : Responding to change Vs Plans
13. Minimizes overall risk and allows the project to adapt to changes quickly.
Iteration Benefit
PM Declaration of Interdependence (DoI)
Agile Principle : Co-location
Agile Principle : Changing Requirements
14. Boost performance through group accountability for results and shared responsibility for team effectiveness.
DOI : Shared Responsibility
Agile Principle : Adaptation
DOI : Uncertainty
Team Stakeholder Representative
15. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Agile & Planning
Agile Criticism
Working Software
Agile Priority : Customer Collaboration Vs Contracts
16. Continuous attention to technical excellence and good design.
Daily Team Meet
Agile Principle : Excellence
Agile Principle : Software measures progress
PM Declaration of Interdependence (DoI)
17. Working software over comprehensive documentation
Agile Priority : Working Software Vs Docs
CMMI (Capability Maturity Model Integration)
Predictive Methods & Change Predictive methods
Customer collaboration
18. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
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19. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Agile Negative Impacts : Force Feeding
Quality / Agility
Cross-Functional Team Sizes
Agile Principle : Daily co-operation
20. Forcing an agile process on a development team.
Agile & Planning
Individuals and Interactions
Daily Team Meet
Agile Negative Impacts : Force Feeding
21. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Daily Team Meet Style
DOI : Engagement
Agile Software Development
Agile Principle : Simplicity
22. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Agile Principle : Simplicity
Agile Principle : Sustainable pace
Team Stakeholder Representative
DOI : Engagement
23. Customer satisfaction by rapid delivery of useful software.
Agile's Ideal Project Type
Agile Principle : Rapid Delivery
Agile Principle : Self-Organizing
Agile Principle : Motivation & Trust
24. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile Priority : Customer Collaboration Vs Contracts
Cross-Functional Team Sizes
Agile Principle : Sustainable pace
Agile Principle : Excellence
25. Working software is delivered frequently (weeks rather than months).
Team Stakeholder Representative
Agile Principle : Frequent Delivery
Agile Priority : Responding to change Vs Plans
Agile Principle : Simplicity
26. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Agile Principle : Self-Organizing
Predictive Methods & Change Predictive methods
Working Software
Agile Principle : Software measures progress
27. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Agile Principle : Self-Organizing
Daily Team Meet Style
Cross-Functional Team Sizes
DOI : Tailor
28. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
DOI : Tailor
Agile Software Development
Predictive Methods & Change Predictive methods
Agile & Planning
29. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Agile Priority : Interactions Vs Processes
Team Stakeholder Representative
Agile Iteration
Agile Negative Impacts : Distributed Locations
30. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
Agile Principle : Self-Organizing
Agile Principle : Motivation & Trust
Agile & Continuous Testing
Behaviour Driven Development
31. Close - daily co-operation between business people and developers
Agile Principle : Daily co-operation
Agile Priority : Working Software Vs Docs
Agile Priority : Responding to change Vs Plans
DOI : Value
32. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
DOI : Individuals
Agile Principle : Frequent Delivery
Agile Priority : Working Software Vs Docs
Agile Negative Impacts : Large
33. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Team Stakeholder Representative
DOI : Value
Agile Principle : Excellence
Agile Iteration Vs Release
34. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
DOI : Value
Agile Priority : Working Software Vs Docs
CMMI (Capability Maturity Model Integration)
Agile Principle : Adaptation
35. Customer collaboration over contract negotiation
Agile Negative Impacts : Mission Critical
Agile Principle : Excellence
Agile Priority : Customer Collaboration Vs Contracts
Behaviour Driven Development
36. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Negative Impacts : Mission Critical
Agile Software Development
PM Declaration of Interdependence (DoI)
Agile Principle : Adaptation
37. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Software Development
Customer collaboration
DOI : Engagement
Agile & Continuous Testing
38. Individuals and interactions over processes and tools
Daily Team Meet Style
Agile Priority : Interactions Vs Processes
Agile Principle : Software measures progress
Agile Principle : Daily co-operation
39. Welcome changing requirements - even late in development
Agile Principle : Motivation & Trust
Agile Principle : Frequent Delivery
Agile Negative Impacts : Distributed Locations
Agile Principle : Changing Requirements
40. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Agile Iteration
Agile Criticism
Agile Principle : Adaptation
DOI : Engagement
41. Increase return on investment by making continuous flow of value our focus.
DOI : Tailor
Agile Methodology Variations
CMMI (Capability Maturity Model Integration)
DOI : Value
42. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Agile Principle : Co-location
Agile Priority : Interactions Vs Processes
Agile Principle : Sustainable pace
Method Tailoring
43. Simplicity- The art of maximizing the amount of work not done - is essential
Agile Principle : Simplicity
Team Stakeholder Representative
Agile Priority : Responding to change Vs Plans
Agile Negative Impacts : Large
44. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Agile Negative Impacts : Large
Individuals and Interactions
Agile Priority : Responding to change Vs Plans
Agile Negative Impacts : Distributed Locations
45. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile & Planning
Agile Principle : Excellence
Customer collaboration
Agile Principle : Co-location
46. Agile development is focused on quick responses to change and continuous development.
DOI : Uncertainty
Responding to change
Agile Principle : Daily co-operation
Agile Iteration
47. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
Agile Methodology Variations
Agile Success
Iteration Review
Daily Team Meet
48. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Agile Principle : Adaptation
Agile Principle : Changing Requirements
Individuals and Interactions
Agile & Predictions
49. Projects are built around motivated individuals - who should be trusted
Agile Principle : Motivation & Trust
Individuals and Interactions
Agile Iteration
Agile Negative Impacts : Distributed Locations
50. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Customer collaboration
DOI : Shared Responsibility
Agile Principle : Motivation & Trust
DOI : Uncertainty