SUBJECTS
|
BROWSE
|
CAREER CENTER
|
POPULAR
|
JOIN
|
LOGIN
Business Skills
|
Soft Skills
|
Basic Literacy
|
Certifications
About
|
Help
|
Privacy
|
Terms
|
Email
Search
Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Simplicity- The art of maximizing the amount of work not done - is essential
Agile Principle : Simplicity
DOI : Engagement
Daily Team Meet
Agile Principle : Daily co-operation
2. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
DOI : Uncertainty
CMMI (Capability Maturity Model Integration)
Iteration Review
PM Declaration of Interdependence (DoI)
3. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
Warning
: Invalid argument supplied for foreach() in
/var/www/html/basicversity.com/show_quiz.php
on line
183
4. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Agile Principle : Sustainable pace
Individuals and Interactions
Agile Priority : Responding to change Vs Plans
Agile Priority : Interactions Vs Processes
5. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
DOI : Value
Iteration Review
Customer collaboration
Agile Principle : Co-location
6. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
Behaviour Driven Development
Agile Principle : Excellence
DOI : Shared Responsibility
Agile Principle : Rapid Delivery
7. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
Daily Team Meet Style
Quality / Agility
Agile Principle : Daily co-operation
PM Declaration of Interdependence (DoI)
8. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile Negative Impacts : Large
Cross-Functional Team Sizes
Agile Negative Impacts : Distributed Locations
Agile & Planning
9. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Working Software
Predictive Methods & Change Predictive methods
Agile Principle : Motivation & Trust
Agile Principle : Changing Requirements
10. Projects are built around motivated individuals - who should be trusted
Agile & Continuous Testing
Agile Principle : Daily co-operation
Method Tailoring
Agile Principle : Motivation & Trust
11. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
DOI : Individuals
Customer collaboration
Agile Principle : Motivation & Trust
Agile Iteration Vs Release
12. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
DOI : Engagement
Individuals and Interactions
Method Tailoring
DOI : Tailor
13. Forcing an agile process on a development team.
Agile Negative Impacts : Force Feeding
DOI : Individuals
Agile Principle : Frequent Delivery
DOI : Tailor
14. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile Negative Impacts : Distributed Locations
Agile & Planning
Agile Principle : Co-location
Agile's Ideal Project Type
15. Working software over comprehensive documentation
DOI : Shared Responsibility
Agile Principle : Co-location
Agile Priority : Working Software Vs Docs
Iteration Review
16. Minimizes overall risk and allows the project to adapt to changes quickly.
DOI : Value
Behaviour Driven Development
Iteration Benefit
Working Software
17. Customer collaboration over contract negotiation
Agile Principle : Simplicity
Agile Software Development
Quality / Agility
Agile Priority : Customer Collaboration Vs Contracts
18. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Agile Success
Agile Priority : Customer Collaboration Vs Contracts
Agile Methodology Variations
Agile Negative Impacts : Distributed Locations
19. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Success
Agile Negative Impacts : Mission Critical
Agile & Planning
Agile Negative Impacts : Distributed Locations
20. Welcome changing requirements - even late in development
Agile Principle : Frequent Delivery
Agile Principle : Adaptation
Agile's Ideal Project Type
Agile Principle : Changing Requirements
21. Individuals and interactions over processes and tools
Agile Priority : Interactions Vs Processes
Agile's Ideal Project Type
Agile Principle : Rapid Delivery
Behaviour Driven Development
22. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Agile & Predictions
Agile Principle : Self-Organizing
Agile Principle : Co-location
DOI : Shared Responsibility
23. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Agile Criticism
Agile & Planning
Agile Principle : Excellence
Daily Team Meet Style
24. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
Agile Priority : Working Software Vs Docs
Agile & Continuous Testing
Agile Iteration
Agile Methodology Variations
25. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Agile Iteration Vs Release
Agile Priority : Interactions Vs Processes
DOI : Shared Responsibility
Agile Priority : Customer Collaboration Vs Contracts
26. Increase return on investment by making continuous flow of value our focus.
DOI : Value
DOI : Tailor
Daily Team Meet
Iteration Review
27. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Agile Iteration
Agile Principle : Frequent Delivery
Agile & Predictions
Cross-Functional Team Sizes
28. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
DOI : Engagement
Agile Principle : Self-Organizing
CMMI (Capability Maturity Model Integration)
Agile Iteration
29. Regular adaptation to changing circumstances
DOI : Uncertainty
Agile Principle : Rapid Delivery
DOI : Shared Responsibility
Agile Principle : Adaptation
30. Close - daily co-operation between business people and developers
Agile Principle : Daily co-operation
DOI : Shared Responsibility
DOI : Individuals
Agile Priority : Interactions Vs Processes
31. Customer satisfaction by rapid delivery of useful software.
Agile Principle : Rapid Delivery
Agile Software Development
Iteration Benefit
Agile Negative Impacts : Mission Critical
32. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Behaviour Driven Development
DOI : Engagement
Method Tailoring
Iteration Review
33. Agile development is focused on quick responses to change and continuous development.
Agile Methodology Variations
Responding to change
Customer collaboration
DOI : Tailor
34. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Agile Methodology Variations
Agile's Ideal Project Type
DOI : Shared Responsibility
Agile Priority : Customer Collaboration Vs Contracts
35. Self-organizing teams
Agile Principle : Self-Organizing
Agile & Predictions
Agile Methodology Variations
Agile Negative Impacts : Large
36. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Agile Principle : Self-Organizing
Daily Team Meet
Agile Principle : Adaptation
DOI : Individuals
37. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
DOI : Individuals
Agile Software Development
Agile Negative Impacts : Large
Agile Principle : Co-location
38. Continuous attention to technical excellence and good design.
Agile Principle : Self-Organizing
Agile Principle : Motivation & Trust
Agile Principle : Excellence
Agile Priority : Customer Collaboration Vs Contracts
39. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
Agile Principle : Co-location
Daily Team Meet Style
DOI : Engagement
Quality / Agility
40. Working software is delivered frequently (weeks rather than months).
Method Tailoring
Agile & Predictions
Responding to change
Agile Principle : Frequent Delivery
41. Responding to change over following a plan
Agile Priority : Interactions Vs Processes
Agile Priority : Responding to change Vs Plans
Agile Principle : Excellence
Agile's Ideal Project Type
42. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Priority : Interactions Vs Processes
Agile & Continuous Testing
Agile Negative Impacts : Large
DOI : Value
43. Sustainable development - able to maintain a constant pace.
Agile Negative Impacts : Force Feeding
Customer collaboration
Agile Principle : Sustainable pace
Agile Priority : Responding to change Vs Plans
44. Working software is the principal measure of progress
Iteration Benefit
CMMI (Capability Maturity Model Integration)
Agile Principle : Software measures progress
Agile Principle : Daily co-operation
45. Face-to-face conversation is the best form of communication (co-location)
Agile Priority : Working Software Vs Docs
Agile Success
DOI : Tailor
Agile Principle : Co-location
46. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Agile Priority : Customer Collaboration Vs Contracts
Quality / Agility
Agile & Planning
Agile Priority : Working Software Vs Docs
47. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Agile Principle : Adaptation
DOI : Tailor
DOI : Individuals
Agile Software Development
48. Working software will be more useful and welcome than just presenting documents to clients in meetings.
CMMI (Capability Maturity Model Integration)
Agile Iteration
DOI : Value
Working Software
49. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Team Stakeholder Representative
Agile Negative Impacts : Large
Agile Principle : Software measures progress
Agile Iteration
50. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile Methodology Variations
Agile Success
DOI : Engagement
Team Stakeholder Representative