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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Working software is delivered frequently (weeks rather than months).
Agile Criticism
PM Declaration of Interdependence (DoI)
Agile Principle : Frequent Delivery
Agile Principle : Rapid Delivery
2. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Daily Team Meet Style
Responding to change
Agile Principle : Frequent Delivery
Working Software
3. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
DOI : Uncertainty
DOI : Engagement
Individuals and Interactions
Agile Software Development
4. Forcing an agile process on a development team.
Responding to change
Agile Priority : Responding to change Vs Plans
Predictive Methods & Change Predictive methods
Agile Negative Impacts : Force Feeding
5. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Quality / Agility
Agile Principle : Software measures progress
DOI : Uncertainty
Customer collaboration
6. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Agile Principle : Frequent Delivery
Behaviour Driven Development
Working Software
Agile Negative Impacts : Large
7. Projects are built around motivated individuals - who should be trusted
Agile & Continuous Testing
Agile Negative Impacts : Distributed Locations
Individuals and Interactions
Agile Principle : Motivation & Trust
8. Sustainable development - able to maintain a constant pace.
DOI : Individuals
Agile Criticism
Agile Iteration
Agile Principle : Sustainable pace
9. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile Software Development
Working Software
Agile & Planning
Agile Principle : Adaptation
10. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
DOI : Engagement
Predictive Methods & Change Predictive methods
DOI : Value
DOI : Tailor
11. Minimizes overall risk and allows the project to adapt to changes quickly.
Agile Principle : Adaptation
Iteration Benefit
Agile Principle : Self-Organizing
Agile Iteration
12. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Cross-Functional Team Sizes
Agile Priority : Responding to change Vs Plans
Predictive Methods & Change Predictive methods
Agile Software Development
13. Individuals and interactions over processes and tools
Agile Priority : Interactions Vs Processes
Agile Principle : Rapid Delivery
DOI : Value
Responding to change
14. Regular adaptation to changing circumstances
Agile Priority : Responding to change Vs Plans
Daily Team Meet
Agile Principle : Daily co-operation
Agile Principle : Adaptation
15. Customer satisfaction by rapid delivery of useful software.
Agile Priority : Working Software Vs Docs
Individuals and Interactions
Agile Principle : Adaptation
Agile Principle : Rapid Delivery
16. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Agile Priority : Customer Collaboration Vs Contracts
DOI : Shared Responsibility
Individuals and Interactions
Agile Success
17. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
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18. Increase return on investment by making continuous flow of value our focus.
Agile Principle : Self-Organizing
DOI : Value
Working Software
DOI : Engagement
19. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Agile & Planning
Agile Principle : Simplicity
Agile Priority : Customer Collaboration Vs Contracts
Predictive Methods & Change Predictive methods
20. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
Individuals and Interactions
Behaviour Driven Development
Agile's Ideal Project Type
Responding to change
21. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Agile Negative Impacts : Distributed Locations
Predictive Methods & Change Predictive methods
Agile & Predictions
Individuals and Interactions
22. Simplicity- The art of maximizing the amount of work not done - is essential
DOI : Shared Responsibility
Agile Principle : Simplicity
Agile Principle : Adaptation
Method Tailoring
23. Face-to-face conversation is the best form of communication (co-location)
Agile Principle : Co-location
Team Stakeholder Representative
Agile Negative Impacts : Distributed Locations
Predictive Methods & Change Predictive methods
24. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Agile & Continuous Testing
Individuals and Interactions
DOI : Individuals
Method Tailoring
25. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
Working Software
Agile Principle : Sustainable pace
DOI : Tailor
Agile Negative Impacts : Distributed Locations
26. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Agile Principle : Co-location
Agile Principle : Rapid Delivery
Agile Success
Agile Criticism
27. Responding to change over following a plan
DOI : Value
Quality / Agility
Agile Principle : Co-location
Agile Priority : Responding to change Vs Plans
28. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile & Planning
Agile Principle : Software measures progress
Cross-Functional Team Sizes
Agile Priority : Working Software Vs Docs
29. Working software is the principal measure of progress
PM Declaration of Interdependence (DoI)
Agile Principle : Software measures progress
Agile Priority : Responding to change Vs Plans
Behaviour Driven Development
30. Self-organizing teams
Agile Principle : Self-Organizing
Daily Team Meet Style
Agile Principle : Adaptation
DOI : Individuals
31. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile Principle : Adaptation
Agile Principle : Daily co-operation
Agile Principle : Rapid Delivery
Agile Success
32. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Principle : Co-location
Agile Iteration Vs Release
PM Declaration of Interdependence (DoI)
Agile & Continuous Testing
33. Working software over comprehensive documentation
Method Tailoring
Agile Priority : Working Software Vs Docs
Agile Principle : Changing Requirements
Agile Priority : Interactions Vs Processes
34. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Agile Negative Impacts : Distributed Locations
Agile Principle : Motivation & Trust
Agile Principle : Adaptation
Agile Negative Impacts : Force Feeding
35. Welcome changing requirements - even late in development
Agile Principle : Frequent Delivery
Agile Principle : Simplicity
Individuals and Interactions
Agile Principle : Changing Requirements
36. Close - daily co-operation between business people and developers
Agile's Ideal Project Type
Agile Principle : Co-location
Agile Principle : Self-Organizing
Agile Principle : Daily co-operation
37. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Priority : Interactions Vs Processes
Agile Negative Impacts : Large
Agile Principle : Adaptation
Working Software
38. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
Agile Principle : Motivation & Trust
Agile Principle : Adaptation
CMMI (Capability Maturity Model Integration)
Agile Principle : Changing Requirements
39. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
Agile Priority : Customer Collaboration Vs Contracts
Agile Success
DOI : Individuals
Agile Principle : Frequent Delivery
40. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Principle : Motivation & Trust
Behaviour Driven Development
Iteration Benefit
Agile Negative Impacts : Mission Critical
41. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Daily Team Meet
Customer collaboration
Agile Priority : Working Software Vs Docs
Method Tailoring
42. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Daily Team Meet Style
Agile Principle : Co-location
Individuals and Interactions
Agile Iteration
43. Continuous attention to technical excellence and good design.
Agile Principle : Excellence
Individuals and Interactions
Agile Iteration
DOI : Value
44. Customer collaboration over contract negotiation
Agile Principle : Changing Requirements
Working Software
Agile Priority : Customer Collaboration Vs Contracts
Agile Priority : Interactions Vs Processes
45. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
Agile Principle : Frequent Delivery
PM Declaration of Interdependence (DoI)
Agile Iteration Vs Release
Customer collaboration
46. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Agile Iteration Vs Release
DOI : Engagement
CMMI (Capability Maturity Model Integration)
Agile Principle : Software measures progress
47. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Team Stakeholder Representative
Predictive Methods & Change Predictive methods
Agile & Planning
Agile Priority : Customer Collaboration Vs Contracts
48. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
Agile Negative Impacts : Distributed Locations
Agile Principle : Simplicity
Iteration Review
Agile Principle : Daily co-operation
49. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Customer collaboration
Agile Iteration Vs Release
Agile Priority : Working Software Vs Docs
Agile Negative Impacts : Large
50. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Working Software
Agile Principle : Sustainable pace
Individuals and Interactions
Agile Priority : Working Software Vs Docs