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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Team Stakeholder Representative
Agile Principle : Co-location
DOI : Value
Daily Team Meet Style
2. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Agile Principle : Sustainable pace
Agile Priority : Working Software Vs Docs
Working Software
CMMI (Capability Maturity Model Integration)
3. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
Individuals and Interactions
DOI : Individuals
Agile's Ideal Project Type
DOI : Tailor
4. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Agile Priority : Interactions Vs Processes
DOI : Engagement
Agile Priority : Working Software Vs Docs
Agile Criticism
5. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile Principle : Simplicity
Individuals and Interactions
Agile Negative Impacts : Distributed Locations
Cross-Functional Team Sizes
6. Regular adaptation to changing circumstances
Agile Principle : Self-Organizing
Agile Principle : Adaptation
Iteration Review
Agile & Planning
7. Projects are built around motivated individuals - who should be trusted
Agile Principle : Motivation & Trust
Agile & Planning
Agile Priority : Responding to change Vs Plans
DOI : Tailor
8. Customer collaboration over contract negotiation
Agile Priority : Customer Collaboration Vs Contracts
Agile Principle : Excellence
Agile Priority : Interactions Vs Processes
DOI : Engagement
9. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
DOI : Uncertainty
Iteration Benefit
Agile & Planning
Agile Priority : Interactions Vs Processes
10. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Agile Priority : Working Software Vs Docs
Agile Iteration Vs Release
Daily Team Meet Style
Daily Team Meet
11. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
Agile & Predictions
DOI : Individuals
Agile Principle : Adaptation
Agile Principle : Simplicity
12. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Priority : Working Software Vs Docs
Agile & Continuous Testing
Agile Iteration Vs Release
PM Declaration of Interdependence (DoI)
13. Agile development is focused on quick responses to change and continuous development.
Responding to change
Agile Priority : Responding to change Vs Plans
Daily Team Meet
Individuals and Interactions
14. Increase return on investment by making continuous flow of value our focus.
Agile Priority : Responding to change Vs Plans
PM Declaration of Interdependence (DoI)
Agile Success
DOI : Value
15. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Predictive Methods & Change Predictive methods
Responding to change
Agile Software Development
Daily Team Meet Style
16. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Iteration Benefit
Agile Iteration Vs Release
Predictive Methods & Change Predictive methods
Agile Iteration
17. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
Agile Negative Impacts : Large
Agile Principle : Rapid Delivery
Agile Principle : Self-Organizing
Iteration Review
18. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Principle : Daily co-operation
Agile Principle : Adaptation
Agile Iteration Vs Release
Agile Negative Impacts : Large
19. Sustainable development - able to maintain a constant pace.
Agile Principle : Adaptation
Behaviour Driven Development
Agile Principle : Sustainable pace
Iteration Benefit
20. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Method Tailoring
Agile Negative Impacts : Distributed Locations
Agile Criticism
Agile Software Development
21. Simplicity- The art of maximizing the amount of work not done - is essential
Agile & Predictions
Agile Principle : Simplicity
Agile Success
Team Stakeholder Representative
22. Welcome changing requirements - even late in development
Agile Principle : Changing Requirements
PM Declaration of Interdependence (DoI)
Agile Software Development
Agile Priority : Customer Collaboration Vs Contracts
23. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
Cross-Functional Team Sizes
Agile Priority : Interactions Vs Processes
Agile Methodology Variations
Agile Principle : Sustainable pace
24. Working software is delivered frequently (weeks rather than months).
DOI : Tailor
Agile Principle : Frequent Delivery
Agile Methodology Variations
Daily Team Meet
25. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
Agile Principle : Adaptation
CMMI (Capability Maturity Model Integration)
Daily Team Meet
DOI : Shared Responsibility
26. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Customer collaboration
Team Stakeholder Representative
Agile & Predictions
Responding to change
27. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
DOI : Engagement
PM Declaration of Interdependence (DoI)
Agile Principle : Sustainable pace
Cross-Functional Team Sizes
28. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Agile's Ideal Project Type
DOI : Shared Responsibility
Working Software
Agile Principle : Excellence
29. Forcing an agile process on a development team.
Agile Negative Impacts : Force Feeding
Working Software
DOI : Individuals
Iteration Review
30. Working software over comprehensive documentation
Agile Principle : Co-location
Agile Priority : Responding to change Vs Plans
Agile Priority : Working Software Vs Docs
DOI : Tailor
31. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Agile Priority : Interactions Vs Processes
CMMI (Capability Maturity Model Integration)
Agile Negative Impacts : Force Feeding
Agile Iteration
32. Face-to-face conversation is the best form of communication (co-location)
Agile Principle : Simplicity
Agile & Predictions
Agile Principle : Co-location
Agile Negative Impacts : Mission Critical
33. Minimizes overall risk and allows the project to adapt to changes quickly.
Iteration Benefit
Predictive Methods & Change Predictive methods
Quality / Agility
Agile Priority : Customer Collaboration Vs Contracts
34. Self-organizing teams
Agile Principle : Excellence
Agile Principle : Self-Organizing
DOI : Value
Agile's Ideal Project Type
35. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
CMMI (Capability Maturity Model Integration)
Agile Principle : Software measures progress
Working Software
Behaviour Driven Development
36. Continuous attention to technical excellence and good design.
Agile's Ideal Project Type
Quality / Agility
Agile Principle : Excellence
Cross-Functional Team Sizes
37. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
DOI : Value
Agile Principle : Self-Organizing
Agile Negative Impacts : Distributed Locations
Agile & Planning
38. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
DOI : Individuals
Quality / Agility
Cross-Functional Team Sizes
CMMI (Capability Maturity Model Integration)
39. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
DOI : Engagement
Agile Principle : Motivation & Trust
Agile Priority : Customer Collaboration Vs Contracts
Responding to change
40. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Agile Negative Impacts : Mission Critical
Agile Methodology Variations
Daily Team Meet
Agile Priority : Interactions Vs Processes
41. Customer satisfaction by rapid delivery of useful software.
Agile Principle : Rapid Delivery
Agile Negative Impacts : Force Feeding
Agile Priority : Interactions Vs Processes
Agile & Predictions
42. Responding to change over following a plan
Responding to change
Agile Negative Impacts : Distributed Locations
Agile Priority : Responding to change Vs Plans
DOI : Individuals
43. Individuals and interactions over processes and tools
Agile Principle : Rapid Delivery
Agile Priority : Interactions Vs Processes
Predictive Methods & Change Predictive methods
Customer collaboration
44. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Agile Priority : Customer Collaboration Vs Contracts
Agile & Continuous Testing
Agile & Predictions
Agile Negative Impacts : Distributed Locations
45. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile Success
Method Tailoring
Customer collaboration
Iteration Review
46. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Negative Impacts : Mission Critical
DOI : Tailor
Agile Iteration
PM Declaration of Interdependence (DoI)
47. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Agile Principle : Simplicity
Agile Iteration
Agile Methodology Variations
Team Stakeholder Representative
48. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Individuals and Interactions
DOI : Shared Responsibility
Agile Success
DOI : Uncertainty
49. Close - daily co-operation between business people and developers
Agile's Ideal Project Type
Agile Principle : Frequent Delivery
Working Software
Agile Principle : Daily co-operation
50. Working software is the principal measure of progress
Agile Principle : Software measures progress
Working Software
Cross-Functional Team Sizes
Agile Negative Impacts : Mission Critical