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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Individuals and interactions over processes and tools
Daily Team Meet
Agile Priority : Interactions Vs Processes
Agile Negative Impacts : Distributed Locations
Agile's Ideal Project Type
2. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Cross-Functional Team Sizes
DOI : Uncertainty
Agile Negative Impacts : Force Feeding
Agile Iteration
3. Face-to-face conversation is the best form of communication (co-location)
Agile Priority : Responding to change Vs Plans
Agile Principle : Co-location
DOI : Shared Responsibility
Quality / Agility
4. Projects are built around motivated individuals - who should be trusted
Team Stakeholder Representative
Agile Priority : Interactions Vs Processes
Agile Principle : Co-location
Agile Principle : Motivation & Trust
5. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Agile Criticism
Agile's Ideal Project Type
Working Software
Responding to change
6. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Principle : Rapid Delivery
Agile & Continuous Testing
DOI : Individuals
Daily Team Meet Style
7. Working software is delivered frequently (weeks rather than months).
Agile Criticism
Working Software
Agile Principle : Frequent Delivery
Responding to change
8. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Agile & Continuous Testing
Agile & Planning
Working Software
Agile Principle : Sustainable pace
9. Working software over comprehensive documentation
Working Software
Agile Priority : Working Software Vs Docs
Agile Principle : Excellence
Agile & Planning
10. Continuous attention to technical excellence and good design.
Agile Principle : Software measures progress
Agile Principle : Excellence
Agile & Continuous Testing
Agile Negative Impacts : Force Feeding
11. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
CMMI (Capability Maturity Model Integration)
Agile Principle : Frequent Delivery
DOI : Tailor
Team Stakeholder Representative
12. Minimizes overall risk and allows the project to adapt to changes quickly.
Agile Negative Impacts : Force Feeding
DOI : Value
Iteration Benefit
CMMI (Capability Maturity Model Integration)
13. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
DOI : Engagement
Agile Principle : Co-location
Agile Negative Impacts : Distributed Locations
Agile Principle : Frequent Delivery
14. Increase return on investment by making continuous flow of value our focus.
DOI : Engagement
Predictive Methods & Change Predictive methods
DOI : Value
Agile Success
15. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Customer collaboration
Agile & Predictions
Agile Principle : Simplicity
Behaviour Driven Development
16. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
Agile Priority : Responding to change Vs Plans
Quality / Agility
DOI : Uncertainty
Agile Principle : Frequent Delivery
17. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
Quality / Agility
DOI : Uncertainty
Iteration Review
Individuals and Interactions
18. Regular adaptation to changing circumstances
DOI : Value
Agile Principle : Daily co-operation
Agile Principle : Adaptation
Daily Team Meet
19. Close - daily co-operation between business people and developers
Working Software
Daily Team Meet Style
Agile Principle : Daily co-operation
DOI : Engagement
20. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Priority : Working Software Vs Docs
Agile Negative Impacts : Large
Agile & Continuous Testing
Agile Principle : Daily co-operation
21. Simplicity- The art of maximizing the amount of work not done - is essential
Cross-Functional Team Sizes
Agile Principle : Simplicity
Agile & Continuous Testing
Individuals and Interactions
22. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Agile & Predictions
Team Stakeholder Representative
Agile & Planning
Agile Principle : Software measures progress
23. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Working Software
Daily Team Meet
Team Stakeholder Representative
Daily Team Meet Style
24. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
25. Responding to change over following a plan
PM Declaration of Interdependence (DoI)
Agile Priority : Responding to change Vs Plans
Iteration Benefit
Agile Principle : Self-Organizing
26. Forcing an agile process on a development team.
Quality / Agility
Responding to change
Agile Negative Impacts : Force Feeding
Method Tailoring
27. Customer collaboration over contract negotiation
Agile Priority : Customer Collaboration Vs Contracts
Agile Principle : Frequent Delivery
Agile Priority : Responding to change Vs Plans
DOI : Value
28. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
DOI : Uncertainty
Agile & Continuous Testing
PM Declaration of Interdependence (DoI)
CMMI (Capability Maturity Model Integration)
29. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Agile Priority : Customer Collaboration Vs Contracts
Agile & Continuous Testing
Agile & Planning
DOI : Shared Responsibility
30. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Cross-Functional Team Sizes
Customer collaboration
Agile Methodology Variations
Agile Priority : Working Software Vs Docs
31. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
DOI : Uncertainty
Agile Criticism
Quality / Agility
DOI : Individuals
32. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Method Tailoring
DOI : Tailor
Team Stakeholder Representative
Agile Principle : Excellence
33. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
Working Software
Daily Team Meet Style
Behaviour Driven Development
Agile Software Development
34. Customer satisfaction by rapid delivery of useful software.
Agile Principle : Changing Requirements
Agile Principle : Rapid Delivery
Agile Priority : Working Software Vs Docs
Agile Principle : Frequent Delivery
35. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile Priority : Interactions Vs Processes
Working Software
Agile Success
Responding to change
36. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
Agile Methodology Variations
DOI : Value
Agile Principle : Sustainable pace
PM Declaration of Interdependence (DoI)
37. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Method Tailoring
Agile Principle : Rapid Delivery
Quality / Agility
CMMI (Capability Maturity Model Integration)
38. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Responding to change
DOI : Engagement
PM Declaration of Interdependence (DoI)
Agile Negative Impacts : Mission Critical
39. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Agile & Predictions
Agile Iteration
Agile Negative Impacts : Large
Daily Team Meet
40. Working software is the principal measure of progress
DOI : Shared Responsibility
Agile Principle : Changing Requirements
Customer collaboration
Agile Principle : Software measures progress
41. Welcome changing requirements - even late in development
Agile Principle : Changing Requirements
Agile Success
DOI : Individuals
Agile Priority : Responding to change Vs Plans
42. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
DOI : Value
Agile Priority : Interactions Vs Processes
DOI : Individuals
CMMI (Capability Maturity Model Integration)
43. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile & Planning
Working Software
Agile Criticism
Responding to change
44. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
DOI : Individuals
Agile Iteration Vs Release
Agile Priority : Working Software Vs Docs
Agile Negative Impacts : Large
45. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Predictive Methods & Change Predictive methods
Agile Principle : Software measures progress
DOI : Value
Agile Priority : Interactions Vs Processes
46. Agile development is focused on quick responses to change and continuous development.
DOI : Tailor
Agile Principle : Software measures progress
Individuals and Interactions
Responding to change
47. Self-organizing teams
Agile Principle : Self-Organizing
DOI : Tailor
CMMI (Capability Maturity Model Integration)
Daily Team Meet Style
48. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Predictive Methods & Change Predictive methods
Behaviour Driven Development
Individuals and Interactions
Agile Negative Impacts : Large
49. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Agile Software Development
Agile Methodology Variations
Agile Principle : Adaptation
Cross-Functional Team Sizes
50. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Agile Priority : Responding to change Vs Plans
DOI : Shared Responsibility
Daily Team Meet Style
Agile Iteration