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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Agile & Continuous Testing
Agile Principle : Frequent Delivery
Agile Negative Impacts : Distributed Locations
Iteration Benefit
2. Working software over comprehensive documentation
Cross-Functional Team Sizes
Agile Priority : Working Software Vs Docs
DOI : Tailor
Agile Principle : Self-Organizing
3. Customer satisfaction by rapid delivery of useful software.
Agile Iteration Vs Release
Agile Success
Iteration Review
Agile Principle : Rapid Delivery
4. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Daily Team Meet Style
Agile Principle : Frequent Delivery
Responding to change
Individuals and Interactions
5. Continuous attention to technical excellence and good design.
Agile Negative Impacts : Force Feeding
Agile Principle : Excellence
Agile Priority : Working Software Vs Docs
Daily Team Meet Style
6. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Priority : Working Software Vs Docs
DOI : Value
Agile Criticism
Agile Negative Impacts : Mission Critical
7. Welcome changing requirements - even late in development
DOI : Tailor
Responding to change
Agile Principle : Changing Requirements
Agile Principle : Co-location
8. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
Individuals and Interactions
Agile Principle : Motivation & Trust
DOI : Shared Responsibility
CMMI (Capability Maturity Model Integration)
9. Close - daily co-operation between business people and developers
Agile Priority : Responding to change Vs Plans
Agile Principle : Changing Requirements
Agile Principle : Daily co-operation
Agile Methodology Variations
10. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Success
CMMI (Capability Maturity Model Integration)
DOI : Shared Responsibility
Agile & Continuous Testing
11. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
DOI : Shared Responsibility
Iteration Review
Agile Software Development
Agile Principle : Co-location
12. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Working Software
Agile Priority : Interactions Vs Processes
Iteration Review
Customer collaboration
13. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
14. Customer collaboration over contract negotiation
Agile Priority : Customer Collaboration Vs Contracts
Agile Methodology Variations
Daily Team Meet Style
Agile Principle : Changing Requirements
15. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Agile Priority : Working Software Vs Docs
Predictive Methods & Change Predictive methods
Agile Negative Impacts : Large
DOI : Engagement
16. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
DOI : Engagement
Agile Methodology Variations
Predictive Methods & Change Predictive methods
Agile & Predictions
17. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Quality / Agility
Agile Success
Behaviour Driven Development
Agile Principle : Co-location
18. Responding to change over following a plan
Predictive Methods & Change Predictive methods
Agile Priority : Responding to change Vs Plans
Agile Principle : Rapid Delivery
Customer collaboration
19. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile Iteration
Agile Criticism
Agile & Planning
Daily Team Meet
20. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
Agile Principle : Frequent Delivery
Daily Team Meet
Agile Negative Impacts : Mission Critical
Daily Team Meet Style
21. Agile development is focused on quick responses to change and continuous development.
DOI : Value
DOI : Individuals
Agile Principle : Simplicity
Responding to change
22. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile's Ideal Project Type
Agile Principle : Self-Organizing
Agile & Predictions
Agile Negative Impacts : Large
23. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
DOI : Value
Iteration Benefit
Agile Principle : Rapid Delivery
DOI : Individuals
24. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
Agile Principle : Motivation & Trust
Agile Software Development
Agile Priority : Interactions Vs Processes
DOI : Uncertainty
25. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
DOI : Uncertainty
Iteration Benefit
Method Tailoring
Behaviour Driven Development
26. Face-to-face conversation is the best form of communication (co-location)
Daily Team Meet
Agile Principle : Co-location
Agile Principle : Frequent Delivery
Agile & Planning
27. Minimizes overall risk and allows the project to adapt to changes quickly.
Agile Priority : Responding to change Vs Plans
Iteration Benefit
Iteration Review
Responding to change
28. Each iteration involves a team working through a full software development cycle - including planning - requirements analysis - design - coding - unit testing - and acceptance testing when a working product is demonstrated to stakeholders.
Team Stakeholder Representative
Agile's Ideal Project Type
Agile Iteration
Agile Priority : Interactions Vs Processes
29. Self-organizing teams
DOI : Tailor
DOI : Uncertainty
Agile Principle : Self-Organizing
Responding to change
30. Simplicity- The art of maximizing the amount of work not done - is essential
DOI : Value
Agile Criticism
Agile Principle : Simplicity
Agile Negative Impacts : Force Feeding
31. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile Principle : Rapid Delivery
Cross-Functional Team Sizes
DOI : Uncertainty
Daily Team Meet Style
32. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Team Stakeholder Representative
Customer collaboration
Agile Criticism
Agile Methodology Variations
33. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Agile Negative Impacts : Force Feeding
Behaviour Driven Development
Customer collaboration
Agile Iteration Vs Release
34. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Agile & Predictions
Agile & Continuous Testing
Agile Principle : Frequent Delivery
Agile Success
35. Projects are built around motivated individuals - who should be trusted
Daily Team Meet Style
Iteration Review
Agile's Ideal Project Type
Agile Principle : Motivation & Trust
36. Working software is delivered frequently (weeks rather than months).
Agile Principle : Software measures progress
DOI : Individuals
Agile Principle : Sustainable pace
Agile Principle : Frequent Delivery
37. Increase return on investment by making continuous flow of value our focus.
DOI : Individuals
DOI : Value
Behaviour Driven Development
Agile Success
38. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
DOI : Tailor
Iteration Review
Agile Principle : Daily co-operation
Agile & Continuous Testing
39. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Agile Principle : Co-location
Agile Iteration Vs Release
DOI : Uncertainty
Agile & Continuous Testing
40. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Daily Team Meet
Agile Negative Impacts : Mission Critical
DOI : Shared Responsibility
DOI : Uncertainty
41. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Agile Principle : Rapid Delivery
PM Declaration of Interdependence (DoI)
Agile & Continuous Testing
Agile & Predictions
42. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Agile Criticism
Agile Principle : Self-Organizing
Agile Principle : Simplicity
Quality / Agility
43. Sustainable development - able to maintain a constant pace.
Team Stakeholder Representative
Quality / Agility
Agile Negative Impacts : Force Feeding
Agile Principle : Sustainable pace
44. Forcing an agile process on a development team.
DOI : Individuals
Agile Negative Impacts : Distributed Locations
Agile Negative Impacts : Force Feeding
Agile Priority : Responding to change Vs Plans
45. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Individuals and Interactions
DOI : Tailor
Agile Principle : Daily co-operation
Agile Principle : Excellence
46. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
Agile Criticism
Agile Negative Impacts : Large
PM Declaration of Interdependence (DoI)
Daily Team Meet
47. Regular adaptation to changing circumstances
Agile Principle : Motivation & Trust
DOI : Shared Responsibility
Agile Principle : Adaptation
Predictive Methods & Change Predictive methods
48. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
Agile Principle : Rapid Delivery
Agile Principle : Self-Organizing
DOI : Engagement
Agile Principle : Software measures progress
49. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
Agile Negative Impacts : Force Feeding
Agile Iteration
Agile Software Development
Working Software
50. Individuals and interactions over processes and tools
Agile Iteration
Agile Principle : Rapid Delivery
Agile Priority : Interactions Vs Processes
Agile Principle : Self-Organizing