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Test your basic knowledge |
Agile Development
Start Test
Study First
Subject
:
it-skills
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. In agile development - self-organization and motivation are important - as are interactions like co-location and pair programming.
Team Stakeholder Representative
Individuals and Interactions
DOI : Tailor
Agile & Continuous Testing
2. Working software over comprehensive documentation
Agile Priority : Working Software Vs Docs
Working Software
Daily Team Meet
Agile Iteration Vs Release
3. Minimizes overall risk and allows the project to adapt to changes quickly.
Agile Negative Impacts : Mission Critical
Iteration Benefit
Agile Priority : Interactions Vs Processes
Agile Principle : Rapid Delivery
4. Self-organizing teams
Responding to change
Agile Iteration Vs Release
Agile Principle : Self-Organizing
Method Tailoring
5. Agile development is focused on quick responses to change and continuous development.
Agile Principle : Changing Requirements
Individuals and Interactions
Responding to change
DOI : Uncertainty
6. Specific tools and techniques - such as continuous integration - automated or xUnit test - pair programming - test-driven development - design patterns - domain-driven design - code refactoring and other techniques are often used to improve quality a
Agile & Planning
CMMI (Capability Maturity Model Integration)
DOI : Engagement
Quality / Agility
7. Working software will be more useful and welcome than just presenting documents to clients in meetings.
Working Software
PM Declaration of Interdependence (DoI)
Agile Negative Impacts : Large
Individuals and Interactions
8. Mission-critical systems where failure is not an option at any cost (e.g. software for surgical procedures).
Agile Negative Impacts : Mission Critical
Agile & Continuous Testing
Individuals and Interactions
Agile Criticism
9. At the end of each iteration - stakeholders and the customer representative review progress and re-evaluate priorities with a view to optimizing the return on investment (ROI) and ensuring alignment with customer needs and company goals.
DOI : Individuals
Iteration Review
Agile Criticism
DOI : Engagement
10. Forcing an agile process on a development team.
Agile Negative Impacts : Force Feeding
DOI : Individuals
Predictive Methods & Change Predictive methods
PM Declaration of Interdependence (DoI)
11. Welcome changing requirements - even late in development
Agile Success
Agile Principle : Changing Requirements
Iteration Review
Agile Iteration
12. Some methodologies focus on development practises (XP) - others focus on the management of the software project (SCRUM).
Agile Principle : Software measures progress
Agile Methodology Variations
Quality / Agility
Agile Priority : Customer Collaboration Vs Contracts
13. Improve effectiveness and reliability through situationally specific strategies - processes and practices."
Agile Priority : Customer Collaboration Vs Contracts
Method Tailoring
DOI : Tailor
Quality / Agility
14. These meetings - sometimes referred as daily stand-ups or daily scrum meetings - are held in at the same place and same time every day and should last no more than 15 minutes. Standing up usually enforces that rule.
Agile Iteration Vs Release
Daily Team Meet Style
Behaviour Driven Development
Agile Negative Impacts : Large
15. Requirements cannot be fully collected at the beginning of the software development cycle - therefore continuous customer or stakeholder involvement is very important.
Customer collaboration
Agile Principle : Frequent Delivery
Agile Priority : Customer Collaboration Vs Contracts
Predictive Methods & Change Predictive methods
16. A group of software development methods based on iterative and incremental development - where requirements and solutions evolve through collaboration between self-organizing - cross-functional teams. Encourages rapid and flexible response to change.
PM Declaration of Interdependence (DoI)
Iteration Benefit
Cross-Functional Team Sizes
Agile Software Development
17. A process improvement approach whose goal is to help organizations improve their performance. CMMI can be used to guide process improvement across a project - a division - or an entire organization.
Predictive Methods & Change Predictive methods
Agile Principle : Rapid Delivery
Agile Priority : Interactions Vs Processes
CMMI (Capability Maturity Model Integration)
18. Projects are built around motivated individuals - who should be trusted
Agile Principle : Motivation & Trust
Cross-Functional Team Sizes
Predictive Methods & Change Predictive methods
Agile Priority : Customer Collaboration Vs Contracts
19. An iteration might not add enough functionality to warrant a market release - but the goal is to have an available release (with minimal bugs) at the end of each iteration. Multiple iterations might be required to release a product or new features.
Agile Iteration Vs Release
DOI : Individuals
Agile Principle : Rapid Delivery
Agile Iteration
20. Team size is typically small (5-9 people) to simplify team communication and team collaboration. Larger development efforts can be delivered by multiple teams working toward a common goal or on different parts of an effort. This might require a coord
Agile Principle : Frequent Delivery
Agile Iteration Vs Release
Cross-Functional Team Sizes
Working Software
21. In contrast - focus on planning the future in detail. A predictive team can report exactly what features and tasks are planned for the entire length of the development process. Predictive teams have difficulty changing direction. The plan is typicall
Predictive Methods & Change Predictive methods
Agile & Planning
Iteration Review
Iteration Benefit
22. One common criticism of agile software development methods is that it is developer-centric rather than user-centric (requirements and code - not product design).
Cross-Functional Team Sizes
Agile Success
Agile Principle : Self-Organizing
Agile Criticism
23. Responding to change over following a plan
Agile Priority : Responding to change Vs Plans
Team Stakeholder Representative
DOI : Value
Agile Principle : Excellence
24. Close - daily co-operation between business people and developers
Agile's Ideal Project Type
Daily Team Meet Style
Agile Principle : Daily co-operation
Team Stakeholder Representative
25. Boost performance through group accountability for results and shared responsibility for team effectiveness.
Quality / Agility
DOI : Engagement
DOI : Shared Responsibility
PM Declaration of Interdependence (DoI)
26. The practical implication is that agile methods allow project teams to adapt working practices according to the needs of individual projects. The practical implication of dynamic method adaptation is that project managers often have to modify structu
Quality / Agility
Cross-Functional Team Sizes
Method Tailoring
Agile Negative Impacts : Large
27. One of the differences between agile and traditional testing methods - such as the waterfall model of software design - is that testing of the software is conducted at different points during the software development lifecycle.
Agile Priority : Responding to change Vs Plans
Agile & Continuous Testing
DOI : Engagement
Agile Negative Impacts : Mission Critical
28. Customer satisfaction by rapid delivery of useful software.
Agile & Planning
Agile Principle : Simplicity
Agile & Continuous Testing
Agile Principle : Rapid Delivery
29. Large-scale development efforts (>20 developers) - though scaling strategies and evidence of some large projects have been described.
Agile Negative Impacts : Large
Agile Principle : Adaptation
Method Tailoring
Agile Negative Impacts : Force Feeding
30. Sustainable development - able to maintain a constant pace.
Team Stakeholder Representative
Individuals and Interactions
Agile Principle : Sustainable pace
Agile Negative Impacts : Distributed Locations
31. Increase return on investment by making continuous flow of value our focus.
Agile Principle : Self-Organizing
Agile Principle : Simplicity
Agile Negative Impacts : Force Feeding
DOI : Value
32. Face-to-face conversation is the best form of communication (co-location)
Agile Priority : Responding to change Vs Plans
Agile & Planning
Agile Principle : Co-location
Agile Software Development
33. Working software is delivered frequently (weeks rather than months).
Agile Negative Impacts : Distributed Locations
Agile Criticism
Agile Principle : Co-location
Agile Principle : Frequent Delivery
34. Behaviour Driven Development where the scenarios are written before the code and form part of an automated suite of tests that can verify whether the code meets the required functionality and/or quality standards.
Agile Principle : Frequent Delivery
Agile Software Development
Agile & Planning
Behaviour Driven Development
35. Simplicity- The art of maximizing the amount of work not done - is essential
Agile Principle : Motivation & Trust
Agile Principle : Simplicity
Agile Priority : Working Software Vs Docs
DOI : Engagement
36. Unleash creativity and innovation by recognizing that individuals are the ultimate source of value and creating an environment where they can make a difference.
DOI : Individuals
Agile's Ideal Project Type
Quality / Agility
Working Software
37. No matter what development disciplines are required - each agile team will contain a customer representative. This person is appointed by stakeholders to act on their behalf and makes a personal commitment to being available for developers to answer
Agile Principle : Software measures progress
Agile Negative Impacts : Large
Agile Priority : Responding to change Vs Plans
Team Stakeholder Representative
38. Regular adaptation to changing circumstances
Method Tailoring
Agile Principle : Adaptation
Agile Methodology Variations
Agile Success
39. Most agile implementations use a routine and formal daily face-to-face communication among team members. This specifically includes the customer representative and any interested stakeholders as observers. In a brief session - team members report to
DOI : Value
Daily Team Meet
Agile & Planning
Agile Priority : Customer Collaboration Vs Contracts
40. An adaptive team will have difficulty describing exactly what will happen in the future. The further away a date is - the more vague an adaptive method will be about what will happen on that date. An adaptive team cannot report exactly what tasks the
Agile & Predictions
Daily Team Meet Style
PM Declaration of Interdependence (DoI)
Agile Priority : Interactions Vs Processes
41. Individuals and interactions over processes and tools
Daily Team Meet
Agile Priority : Interactions Vs Processes
Agile Principle : Motivation & Trust
Agile Iteration
42. Reported gains in quality - productivity - and business satisfaction. Agile development has been widely seen as being more suitable for certain types of environment - including small teams of experts.
Quality / Agility
Agile Principle : Changing Requirements
DOI : Value
Agile Success
43. Dxpect uncertainty and manage for it through iterations - anticipation and adaptation.
Agile Negative Impacts : Large
Iteration Review
DOI : Uncertainty
Agile's Ideal Project Type
44. A set of six management principles initially intended for project managers of Agile Software Development projects. [2005]
Agile's Ideal Project Type
PM Declaration of Interdependence (DoI)
Agile Principle : Motivation & Trust
DOI : Individuals
45. Deliver reliable results by engaging customers in frequent interactions and shared ownership.
Customer collaboration
DOI : Engagement
DOI : Shared Responsibility
Working Software
46. Continuous attention to technical excellence and good design.
Agile Principle : Excellence
Agile Negative Impacts : Mission Critical
Daily Team Meet Style
Agile Principle : Self-Organizing
47. Customer collaboration over contract negotiation
Agile Principle : Sustainable pace
Agile Priority : Customer Collaboration Vs Contracts
Team Stakeholder Representative
Agile Principle : Software measures progress
48. Low criticality; Senior Developers; Requirements Change Often; Small Number of developers; Culture That Responds to change.
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49. Distributed development efforts (non-colocated teams). Strategies have been described in Bridging the Distance[40] and Using an Agile Software Process with Offshore Development
Behaviour Driven Development
PM Declaration of Interdependence (DoI)
Agile Negative Impacts : Distributed Locations
Team Stakeholder Representative
50. Agile methods break tasks into small increments with minimal planning and do not directly involve long-term planning.
Agile Priority : Interactions Vs Processes
Agile & Predictions
Agile Principle : Changing Requirements
Agile & Planning