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Test your basic knowledge |
EATM Animal Training Vocab
Start Test
Study First
Subjects
:
industries
,
animal-training
Instructions:
Answer 50 questions in 15 minutes.
If you are not ready to take this test, you can
study here
.
Match each statement with the correct term.
Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.
This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. An antecedent event that helps initiate a response.
Continuous Reinforcement
Learning Plateau
Reinforcer
Prompt
2. The failure of an operant behavior caused by previous aversive consequences.
Repression
Operant or Operant Behavior
Avoidance Conditioning
Reinforcement Contingency
3. A signal which will trigger a specific behavior or reflex as a result of a learned association.
Discriminative Stimulus
Primary Reinforcement
Positive Reinforcement
Cue
4. Delivery of a reinforcer after a response that is incompatible or competes with a target response that is to be suppressed.
Refusal
Differential Reinforcement of Incompatible Behavior (DRI)
Chaining
Stimulus Delta
5. A lack of the desired response.
Unconditioned Response
Negative Discriminative Stimulus
Adverse
Refusal
6. Reducing the availability of - or access to - a reinforcer.
Generalization
Shaping
Imprinting
Deprivation
7. Represents the particular occasion on which a performance will not be reinforced. (same as Delta)
Avoidance-Avoidance Conflict
Neutral Stimulus or Cue
Behavioral Enrichment
Stimulus Delta
8. The stimulus to which responses are non-reinforced or punished.
Tactile Reinforcement
Negative Discriminative Stimulus
Station
Response
9. A stimulus that the organism finds inherently rewarding.
Unconditioned Reinforcer
Chaining
Latency
Extinction
10. Decreasing the frequency of a response by the addition of an aversive stimulus.
Extinction Burst
Motivation
Approximation
Positive Punishment
11. A single step in the reinforcement process of shaping.
Negative Discriminative Stimulus
Approximation
Differential Reinforcement of Incompatible Behavior (DRI)
Partial Reinforcement Maintenance
12. Reinforcing on selected occasions at or after one variation of a behavior as opposed to another variation or behavior.
Neutral Stimulus or Cue
Differential Reinforcement
Discriminative Stimulus
Orienting Response
13. Any environmental condition which activated the animal's sensory perception.
Stimulus Delta
Stimulus
Reinforcer
Differential Reinforcement of Incompatible Behavior (DRI)
14. A change in the organism's behavior as a result of the influence of the environment.
Emit
Time-Out
Conditioning
Delta
15. An increase in the frequency and intensity of responding at the beginning of extinction.
Extinction Burst
Unconditioned Response
Bridge
Selective Reinforcement
16. Reinforcing on selected occasions at or after one variation of a behavior as opposed to another variation or behavior.
Deprivation
Time-Out
Emit
Differential Reinforcement
17. Occurs when learning on piece of material has negative effects on future learning.
Satiation
Behavioral Enrichment
Proactive Inhibition
Target (verb)
18. Any environmental condition which activated the animal's sensory perception.
Stimulus
Generalization
Discrimination
Successive Approximation
19. A stimulus which has been conditioned through generalization as a predecessor to an aversive stimulus.
Differential Reinforcement of Other Behavior (DRO)
Stimulus Control
Pre-Aversive Stimulus
Method of Approximation
20. To automatically bring about a response.
Emit
Conditioned Reinforcer
Baseline
Elicit
21. Anything that increases the frequency of the behavior it immediately follows.
Secondary
Extinction
Reinforcement
Reinforcer
22. Stimuli and methods used as tools to increase interest in the environment and decrease the frequency of stereotypical behaviors.
Positive Transfer
Secondary Reinforcer
Behavioral Enrichment
Differential Reinforcement of Incompatible Behavior (DRI)
23. A neutral event which has become aversive by being paired with other aversive stimuli.
Orienting Response
Instrumental Conditioning (Operant Conditioning)
Conditioned Aversive Stimulus
Conditioned Stimulus (CS)
24. A response that is triggered by an unconditioned stimulus without prior training. (same as Unconditioned Response)
Cue
Emit
Unconditioned Reflex
Differential Reinforcement
25. The point at which appetite is lost.
Reinforcer
Differential Reinforcement of Other Behavior (DRO)
Positive Transfer
Satiation
26. A period in which progress in learning appears to be at a standstill.
Reinforcement Contingency
Reflex
Learning Plateau
Terminal Response
27. Reinforcement provided by a stimulus that the organism finds inherently rewarding.
Primary Reinforcement
Instinct
Stimulus Delta
Incompatible Behavior
28. The final pattern of behavior that organisms are expected to demonstrate after the completion of shaping procedures.
Stimulus Delta
Terminal Response
Behavioral Enrichment
Baseline
29. A schedule of reinforcement in which a response is not reinforced every time it is performed. (same as Partial Reinforcement Maintenance)
Intermittent Reinforcement
Elicit
Successive Approximation
Partial Reinforcement Maintenance
30. An inborn predisposition to behave in a specific way when appropriately stimulated.
Stimulus Control
Instinct
Positive
Prompt
31. Reinforcing on selected occasions at or after one variation of a behavior as opposed to another variation or behavior.
Elicit
Selective Reinforcement
Neutral Stimulus or Cue
Incompatible Behavior
32. Refers to the relationship between the reinforcement and the criteria of the performance.
Reward
Reinforcement Contingency
Avoidance Conditioning
Avoidance-Avoidance Conflict
33. A return to an earlier stage of learning.
Secondary Reinforcer
Proactive Inhibition
Time-Out
Regression
34. The cessation of stimulus or response from the trainer - for some interval of time.
Time-Out
Respondent Behavior
Deprivation
Satiation
35. The initial phase of an organism's response to a novel stimulus.
Method of Approximation
Orienting Response
Stimulus Delta
Incompatible Behavior
36. The stimulus to which responses are non-reinforced or punished.
Negative Discriminative Stimulus
Primary
Target (noun)
Positive Reinforcement
37. A stimulus that an animal responds to because its perception has been conditioned or learned.
Unconditioned Reflex
Secondary
Respondent Behavior
Learning Plateau
38. Tending to discourage - retard - or make more difficult.
Adverse
Conditioned Aversive Stimulus
Differential Reinforcement of Incompatible Behavior (DRI)
Learning Plateau
39. A schedule of reinforcement in which a response is not reinforced every time it is performed. (same as Intermittent Reinforcement)
Time-Out
Partial Reinforcement Maintenance
Stimulus
Differential Reinforcement
40. Measures of observed behavior.
Stimulus
Conditioned Aversive Stimulus
Performance
Extinction
41. A behavior that is impossible to occur with another at the same time.
Cue
Incompatible Behavior
Immediacy of Reinforcement
Extinction
42. A stimulus that pinpoints in time the precise moment of a desired response.
Unconditioned Reflex
Avoidance-Avoidance Conflict
Bridge
Stimulus Delta
43. The frequency that behavior is performed prior to training.
Baseline
Generalization
Adverse
Selective Reinforcement
44. The frequency that behavior is performed prior to training.
Baseline
Conditioned Stimulus (CS)
Regression
Positive Reinforcement
45. Measures of observed behavior.
Performance
Positive Reinforcement
Conditioning
Regression
46. The point at which appetite is lost.
Intermittent Reinforcement
Satiation
Terminal Response
Stimulus Control
47. When a behavior is reliably performed in the presence of one stimulus - but not another.
Continuous Reinforcement
Reward
Stimulus Control
Target (noun)
48. A procedure to reduce the intensity of a cue.
Fading
Bridge
Instinct
Negative Reinforcer
49. A prop which pinpoints a critical location for an animal in training.
Reward
Conditioned Stimulus (CS)
Imprinting
Target (noun)
50. The process of learning a sequence of behaviors that proceeds semi-automatically in a determinate order.
Avoidance-Avoidance Conflict
Reinforcer
Conditioned Response
Chaining