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EATM Animal Training Vocab

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. Learning to react differently to different stimuli.






2. The process of stimulating an animal to touch a particular object.






3. The process by which a young animal forms a lasting attachment to and preference for some object - usually a parent.






4. The final pattern of behavior that organisms are expected to demonstrate after the completion of shaping procedures.






5. Stimuli and methods used as tools to increase interest in the environment and decrease the frequency of stereotypical behaviors.






6. Decreasing the frequency of a response by the addition of an aversive stimulus.






7. A process in which learning is made easier by something learned previously.






8. The process of conditioning an animal's frame of mind in eliciting behavioral responses.






9. The act of reinforcing exactly following the desired behavior.






10. The act of reinforcing by touch.






11. Reinforcing on selected occasions at or after one variation of a behavior as opposed to another variation or behavior.






12. The point at which appetite is lost.






13. Any stimulus that has no effect on behavior before conditioning.






14. To remove from the environment.






15. Time between a cue being given and a response being performed.






16. The stimulus to which responses are non-reinforced or punished.






17. When a stimulus acquires control of a response due to reinforcement in the presence of a similar - but different stimulus.






18. To connect or associate oneself with.






19. The frequency that behavior is performed prior to training.






20. A stimulus which has been conditioned through generalization as a predecessor to an aversive stimulus.






21. A return to an earlier stage of learning.






22. A coincidence between a performance and a reinforcer.






23. The failure of an operant behavior caused by previous aversive consequences.






24. Time between a cue being given and a response being performed.






25. Stimulus which elicits a reaction with no prior conditioning.






26. Reinforcing on selected occasions at or after one variation of a behavior as opposed to another variation or behavior.






27. Using a sound or cue to bring the animal back to station.






28. A procedure where the reinforcement of a previously reinforced behavior is discontinued.






29. Stimulus which elicits a reaction with no prior conditioning.






30. A stimulus that pinpoints in time the precise moment of a desired response.






31. A change in behavior due to experience.






32. To automatically bring about a response.






33. A stimulus that the organism finds inherently rewarding.






34. Delivery of a reinforcer after a response that is incompatible or competes with a target response that is to be suppressed.






35. An identifiable demonstration of behavior.






36. A response that is triggered by an unconditioned stimulus without prior training. (same as Unconditioned Reflex)






37. A recurrent pattern of behavior acquired through experience.






38. Tending to discourage - retard - or make more difficult.






39. Voluntary behavior that is controlled by its consequences.






40. Describes the decreased frequency of a performance that occurs when the performance is not reinforced frequently enough.






41. A situation in which an organism wants something but is afraid of obtaining it.






42. A neutral event which has become aversive by being paired with other aversive stimuli.






43. Reinforcement provided by a stimulus that the organism finds inherently rewarding.






44. Represents the particular occasion on which a performance will not be reinforced. (same as Delta)






45. A conditioned stimulus which has the property of producing a specific behavior.






46. The initial phase of an organism's response to a novel stimulus.






47. Using a sound or cue to bring the animal back to station.






48. A schedule of reinforcement in which each correct performance is followed by the reinforcer.






49. Measures of observed behavior.






50. The event which increases the frequency of the behavior it follows.