Test your basic knowledge |

TV Production Basics

Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A three legged camera mount - sometimes equipped with casters to facilitate camera movement.






2. large room at least 20 feet by 30 feet without any posts obstructing its space. Best located on the ground floor. The space where all acting or performing takes place.






3. punched switcher






4. The person who makes sure the script is appearing on the right part of the prompter screen so the talent can read it properly.






5. The person who frames the shots for a production. Must have knowledge of camera - lens - angles






6. A television format with more lines of resolution and a wider aspect ratio than standard-definition NTSC television.






7. Additional framing space in a camera picture on the side toward which a subject is looking or moving






8. With the advent of high- definition television - this term is used to refer to NTSC television and ATSC formats that have a 4:3 aspect ration.






9. The place in a studio complex where people who are about to appear on a TV show can wait.






10. A person who deals with the look of sets and other artistic aspects of a television program.






11. The period of time - after individual program segments have been produced and recorded - when elements of a program are assembled.






12. small red indicators on a camera to let the talent and camera operator know that the camera is on the air or recording






13. A feature found on some zoom lenses that allows the operator to focus on objects very close to the lens.






14. A person who oversees several production.






15. in control room






16. To move the camera and its mount laterally to the right or left.






17. The place in a studio complex where people who are about to appear on a TV show can wait.






18. A television format with more lines of resolution and a wider aspect ratio than standard-definition NTSC television.






19. The person who determines the environment where the production takes place.






20. A camera mount - usually used in studio productions - that facilitates smooth movement of the camera across the studio floor and limited range of camera height adjustment.






21. combination of studio and field production. Sports - parades






22. A principle of composition that divides the TV screen into thirds - horizontally and vertically and places objects of interest at the points where the lines intersect.






23. A three legged camera mount - sometimes equipped with casters to facilitate camera movement.






24. The ratio of the height of a television screen to its width.






25. An electronic adjustment of a camera to compensate for differences in color temperatures so that a pure white object will appear on-screen as pure white.






26. creates great depth and interest






27. Planning the project






28. The area where all video signals are mixed. The director and technical director (and other crew members) control all program elements from this location.






29. A television format with more lines of resolution and a wider aspect ratio than standard-definition NTSC television.






30. 1) A large camera mount with an extended boom arm for a camera and a seat for a camera operator - all placed on a large four-wheeled base. 2) To move the boom arm of a crane up and down.






31. A series of digital television formats developed by the Advanced Television Systems Committee.






32. The part of the lens that allows light to pass through.






33. A principle of composition that divides the TV screen into thirds - horizontally and vertically and places objects of interest at the points where the lines intersect.






34. A person who oversees several production.






35. Program creation that takes place in a controlled environment meant for it - as opposed to production that takes place in the field






36. A person who creates words - drawings and some visual effects that are incorporated with a production.






37. Makes sure camera match - lighting






38. 1) To turn a camera horizontally by rotating the camera mounting head. 2) The shot produced by panning a camera. 3) A rectangular floodlight






39. focual length determines how wide or narrow the viewing range (field of view) is. The longer the lens the more narrow the field of view - shorter lens gives wider shots






40. A camera shot that starts with one object in focus - then changes to focus on another object.






41. A feature found on some zoom lenses that allows the operator to focus on objects very close to the lens.






42. A camera view of the subject from a relatively great distance usually showing the subject in its entirety.






43. The part of a tape recorder or player that pulls the tape through the machine at the proper speed.






44. helps with routine stuff - anything the director needs - timing of production






45. The primary engineering control center where all video and audio signals are ultimately channeled; program input - camera controls and transmitter distribution often are handled from this location.






46. The space between the top of a subjects head and the upper edge of the camera frame.






47. A camera shot that starts with one object in focus - then changes to focus on another object.






48. A method of representing video or audio signals that uses discrete 'on' and 'off' pulses. The value of a digital signal at any point can be either 'off'(0) or 'on'(1)






49. Extreme close up- A very close shot of a person or object - used to intensify drama or show close detail.






50. The primary engineering control center where all video and audio signals are ultimately channeled; program input - camera controls and transmitter distribution often are handled from this location.