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Introduction To Hospitality: Meetings Gaming

Subject : hospitality
Instructions:
  • Answer 50 questions in 15 minutes.
  • If you are not ready to take this test, you can study here.
  • Match each statement with the correct term.
  • Don't refresh. All questions and answers are randomly picked and ordered every time you load a test.

This is a study tool. The 3 wrong answers for each question are randomly chosen from answers to other questions. So, you might find at times the answers obvious, but you will see it re-enforces your understanding as you take the test each time.
1. A table game in which the winning hand is determined by whether the deal or the player gets cards that add up to a number closest or equal to 21






2. Prevents error that could negatively impact the business






3. Includes voluntary organizations - campus - armed forces and employee recreations - as well as recreation for special populations






4. Annual meetings - sales meetings - new product launching - training meetings - workshops - etc






5. Provide interaction between presenters and participants






6. An area in which gaming activities involving table games and slot machines take place






7. A corporate meeting whose purpose is to exchange ideas; a conference






8. An event held mainly to promote informational exchanges among trade people. A large exhibition in which the presentation is the main attraction as well as a source of revenue for the exhibitor






9. An event at which a particular subject is discussed by experts and opinions are gathered






10. Getting people to say nice things about your business without paying them






11. Events that include weddings - engagement parties - and holiday functions






12. Indian Gaming Regulatory Act of 1988. Provides a framework by which games are conducted to protect both the nations and tribes and the general public






13. Came about in the 1920 and 1930 when recreation and social programs were offered as a community service






14. The net amount of spending by the customer






15. A recreational park based on a particular setting or artistic interpretation; may operate with hundreds or thousand of acres of parkland and hundreds or thousands or employees






16. Small number of people - meeting takes place around one block rectangular table






17. Businesses that offer games of risks as part of a total package of entertainment and leisure time activites






18. Includes both land-based and riverboat casinos - card rooms - charitable games - lottery-operated games and greyhound and horse races. Approximately $70 billion is wagered - or bet - on games or races every year






19. Only questions specifically prepared in advanced






20. Workshop-type educational experience in which attendees learn by doing






21. A lecture and a dialogue that allow participants to share experiences in a particular field






22. Total amount of all bets






23. Procedures that govern the legal operation of establishments that sell measured alcoholic beverages






24. A usually brief - intensive educational program conducted by a facilitator or a trainer - designed for a small group of people - focuses on technique and skills in a particular field






25. Federal act that created a statutory basis for the operation of gaming by Indian tribes in order to promote tribal economic development - self-sufficiency and strong tribal governments






26. A card game in which participants play against each other instead of the casino






27. Playing a game that risk for the thrill of the 'action' and the chance of making money






28. Attempt to create an atmosphere of another place and time - and they usually emphasize one dominant theme around which architecture - landscape - rides - shows - foodservices - costumed personnel and retailing are orchestrated.






29. An event held mainly to promote informational exchanges among trade people. A large exhibition in which the presentation is the main attraction - as well as being a source of revenue for an exhibitor






30. The establishment of standards for each product - determined by the purchaser. For example meat's product specification includes cut - weight - size - and percentage of fat






31. An individual who is responsible for planning an event from start to finish






32. Recreation paid for by the government taxes; includes monies sent to cities for museums - libraries - and municipal golf courses






33. Parking - concessions - souvenir sales - catering






34. In 1916 by Congress to conserve park resources and to provide for their use by the public in a way that leaves them unimpaired






35. Wagering of money or other valuables on the outcome of a game or other events






36. A free or reduced price trip given to travel agents - travel writers - or other intermediaries to promote destination






37. A gala diner-dance event whose purpose is to raise funds toward a group or charity






38. A process employees must do when leaving work station






39. A nongovernmental - nonprofit agency serving the public






40. A generic term referring to any size business or professional meeting being held in one specific location and the group of members who assemble to accomplish a specific goal






41. A large display of products and services available for purchase - promotion information exchange among trade people






42. A large meeting place






43. Cater to members by offering food and beverage meeting space and recreation facilities - downtown/suburban area






44. Help by corporations or associations to update stock holders - members - and other parties - hold elections






45. Potential visitor






46. Meeting setup is instructional - workshop style






47. The process of achieving unity of action among interdependent activities






48. A gathering of people for a common purpose






49. A traditional table game in which a dealer spins a wheel and players wager on which number a small ball will fall






50. Dollars own by the gaming operation from its customers. The net spending of customers on gaming